diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-08-23 19:36:25 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-08-23 19:36:25 +0200 |
commit | 9ac913c5270c7cc5fc245c2cce6b9e64e848f7e9 (patch) | |
tree | 78ae9d68e1da40bfa901c15855e074ee0ce61f32 /asm | |
parent | 20594938e275bd3d6ec6f38b42400eaac79fa86e (diff) |
start working on reshow battle screen
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_81258BC.s | 2 | ||||
-rw-r--r-- | asm/reshow_battle_screen.s | 483 |
2 files changed, 1 insertions, 484 deletions
diff --git a/asm/battle_anim_81258BC.s b/asm/battle_anim_81258BC.s index a50b089db..8dbb9b1c2 100644 --- a/asm/battle_anim_81258BC.s +++ b/asm/battle_anim_81258BC.s @@ -1310,7 +1310,7 @@ sub_812B8B8: @ 812B8B8 ldrb r0, [r4, 0x8] ldr r5, _0812B970 @ =gActiveBank ldrb r1, [r5] - bl sub_8031AF4 + bl LoadPlayerTrainerBankSprite ldrb r6, [r4, 0x8] ldrb r0, [r5] bl GetBankIdentity diff --git a/asm/reshow_battle_screen.s b/asm/reshow_battle_screen.s index 59b08dd01..2b7345366 100644 --- a/asm/reshow_battle_screen.s +++ b/asm/reshow_battle_screen.s @@ -6,491 +6,8 @@ .text - thumb_func_start nullsub_14 -nullsub_14: @ 807AD54 - bx lr - thumb_func_end nullsub_14 - thumb_func_start ReshowBattleScreenAfterMenu -ReshowBattleScreenAfterMenu: @ 807AD58 - push {lr} - ldr r2, _0807AD90 @ =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x8] - movs r0, 0 - bl SetHBlankCallback - movs r0, 0 - bl SetVBlankCallback - ldr r0, _0807AD94 @ =REG_MOSAIC - movs r2, 0 - strh r2, [r0] - ldr r0, _0807AD98 @ =0x02000000 - ldr r3, _0807AD9C @ =0x0001ffff - adds r1, r0, r3 - strb r2, [r1] - ldr r1, _0807ADA0 @ =0x0001fffe - adds r0, r1 - strb r2, [r0] - ldr r0, _0807ADA4 @ =CB2_ReshowBattleScreenAfterMenu - bl SetMainCallback2 - pop {r0} - bx r0 - .align 2, 0 -_0807AD90: .4byte gPaletteFade -_0807AD94: .4byte REG_MOSAIC -_0807AD98: .4byte 0x02000000 -_0807AD9C: .4byte 0x0001ffff -_0807ADA0: .4byte 0x0001fffe -_0807ADA4: .4byte CB2_ReshowBattleScreenAfterMenu - thumb_func_end ReshowBattleScreenAfterMenu - thumb_func_start CB2_ReshowBattleScreenAfterMenu -CB2_ReshowBattleScreenAfterMenu: @ 807ADA8 - push {r4-r7,lr} - sub sp, 0x8 - ldr r0, _0807ADC4 @ =0x02000000 - ldr r1, _0807ADC8 @ =0x0001ffff - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x13 - bls _0807ADBA - b _0807B010 -_0807ADBA: - lsls r0, 2 - ldr r1, _0807ADCC @ =_0807ADD0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0807ADC4: .4byte 0x02000000 -_0807ADC8: .4byte 0x0001ffff -_0807ADCC: .4byte _0807ADD0 - .align 2, 0 -_0807ADD0: - .4byte _0807AE20 - .4byte _0807AE84 - .4byte _0807AE9C - .4byte _0807AEC8 - .4byte _0807AECE - .4byte _0807AEE0 - .4byte _0807AEE6 - .4byte _0807AF18 - .4byte _0807AF1C - .4byte _0807AF20 - .4byte _0807AF24 - .4byte _0807AF48 - .4byte _0807AF50 - .4byte _0807AF58 - .4byte _0807AF60 - .4byte _0807AF68 - .4byte _0807AF70 - .4byte _0807AF78 - .4byte _0807AF80 - .4byte _0807AF88 -_0807AE20: - bl dp12_8087EA4 - ldr r4, _0807AE5C @ =gWindowConfig_81E6C58 - adds r0, r4, 0 - bl SetUpWindowConfig - bl ResetPaletteFade - ldr r0, _0807AE60 @ =gUnknown_03004210 - adds r1, r4, 0 - bl InitWindowFromConfig - ldr r0, _0807AE64 @ =gUnknown_030042A4 - movs r1, 0 - strh r1, [r0] - ldr r0, _0807AE68 @ =gUnknown_030042A0 - strh r1, [r0] - ldr r0, _0807AE6C @ =gUnknown_030042C0 - strh r1, [r0] - ldr r0, _0807AE70 @ =gUnknown_030041B4 - strh r1, [r0] - ldr r0, _0807AE74 @ =gUnknown_03004288 - strh r1, [r0] - ldr r0, _0807AE78 @ =gUnknown_03004280 - strh r1, [r0] - ldr r0, _0807AE7C @ =gUnknown_030041B0 - strh r1, [r0] - ldr r0, _0807AE80 @ =gUnknown_030041B8 - strh r1, [r0] - b _0807B040 - .align 2, 0 -_0807AE5C: .4byte gWindowConfig_81E6C58 -_0807AE60: .4byte gUnknown_03004210 -_0807AE64: .4byte gUnknown_030042A4 -_0807AE68: .4byte gUnknown_030042A0 -_0807AE6C: .4byte gUnknown_030042C0 -_0807AE70: .4byte gUnknown_030041B4 -_0807AE74: .4byte gUnknown_03004288 -_0807AE78: .4byte gUnknown_03004280 -_0807AE7C: .4byte gUnknown_030041B0 -_0807AE80: .4byte gUnknown_030041B8 -_0807AE84: - movs r0, 0 - str r0, [sp, 0x4] - movs r1, 0xC0 - lsls r1, 19 - ldr r2, _0807AE98 @ =0x01006000 - add r0, sp, 0x4 - bl CpuFastSet - b _0807B040 - .align 2, 0 -_0807AE98: .4byte 0x01006000 -_0807AE9C: - ldr r5, _0807AEBC @ =0x02000000 - ldr r0, _0807AEC0 @ =0x0001fffe - adds r4, r5, r0 - ldrb r0, [r4] - bl sub_800E414 - lsls r0, 24 - cmp r0, 0 - bne _0807AEF8 - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r0, _0807AEC4 @ =0x0001ffff - adds r1, r5, r0 - b _0807AF38 - .align 2, 0 -_0807AEBC: .4byte 0x02000000 -_0807AEC0: .4byte 0x0001fffe -_0807AEC4: .4byte 0x0001ffff -_0807AEC8: - bl ResetSpriteData - b _0807B040 -_0807AECE: - bl FreeAllSpritePalettes - ldr r1, _0807AEDC @ =gReservedSpritePaletteCount - movs r0, 0x4 - strb r0, [r1] - b _0807B040 - .align 2, 0 -_0807AEDC: .4byte gReservedSpritePaletteCount -_0807AEE0: - bl sub_8031EE8 - b _0807B040 -_0807AEE6: - ldr r5, _0807AF00 @ =0x02000000 - ldr r1, _0807AF04 @ =0x0001fffe - adds r4, r5, r1 - ldrb r0, [r4] - bl sub_8031C30 - lsls r0, 24 - cmp r0, 0 - beq _0807AF08 -_0807AEF8: - movs r0, 0 - strb r0, [r4] - b _0807B040 - .align 2, 0 -_0807AF00: .4byte 0x02000000 -_0807AF04: .4byte 0x0001fffe -_0807AF08: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r0, _0807AF14 @ =0x0001ffff - adds r1, r5, r0 - b _0807AF38 - .align 2, 0 -_0807AF14: .4byte 0x0001ffff -_0807AF18: - movs r0, 0 - b _0807AF26 -_0807AF1C: - movs r0, 0x1 - b _0807AF26 -_0807AF20: - movs r0, 0x2 - b _0807AF26 -_0807AF24: - movs r0, 0x3 -_0807AF26: - bl sub_807B094 - lsls r0, 24 - cmp r0, 0 - beq _0807AF32 - b _0807B040 -_0807AF32: - ldr r1, _0807AF40 @ =0x02000000 - ldr r0, _0807AF44 @ =0x0001ffff - adds r1, r0 -_0807AF38: - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - b _0807B040 - .align 2, 0 -_0807AF40: .4byte 0x02000000 -_0807AF44: .4byte 0x0001ffff -_0807AF48: - movs r0, 0 - bl sub_807B184 - b _0807B040 -_0807AF50: - movs r0, 0x1 - bl sub_807B184 - b _0807B040 -_0807AF58: - movs r0, 0x2 - bl sub_807B184 - b _0807B040 -_0807AF60: - movs r0, 0x3 - bl sub_807B184 - b _0807B040 -_0807AF68: - movs r0, 0 - bl sub_807B508 - b _0807B040 -_0807AF70: - movs r0, 0x1 - bl sub_807B508 - b _0807B040 -_0807AF78: - movs r0, 0x2 - bl sub_807B508 - b _0807B040 -_0807AF80: - movs r0, 0x3 - bl sub_807B508 - b _0807B040 -_0807AF88: - bl sub_80327CC - movs r0, 0x1 - bl GetBankByPlayerAI - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r7, _0807B000 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r7 - ldrh r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, _0807B004 @ =gEnemyParty - adds r0, r5 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_8032984 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0807AFEC - movs r0, 0x3 - bl GetBankByPlayerAI - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r0, r4, 1 - adds r0, r7 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_8032984 -_0807AFEC: - ldr r1, _0807B008 @ =gActionSelectionCursor - ldr r0, _0807B00C @ =gBankInMenu - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl sub_802E3E4 - b _0807B040 - .align 2, 0 -_0807B000: .4byte gBattlePartyID -_0807B004: .4byte gEnemyParty -_0807B008: .4byte gActionSelectionCursor -_0807B00C: .4byte gBankInMenu -_0807B010: - ldr r0, _0807B054 @ =sub_800FCD4 - bl SetHBlankCallback - ldr r0, _0807B058 @ =sub_800FCFC - bl SetVBlankCallback - bl sub_807B06C - movs r0, 0x1 - str r0, [sp] - movs r0, 0xFF - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginHardwarePaletteFade - ldr r2, _0807B05C @ =gPaletteFade - ldrb r1, [r2, 0x8] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2, 0x8] - ldr r0, _0807B060 @ =sub_800F808 - bl SetMainCallback2 -_0807B040: - ldr r1, _0807B064 @ =0x02000000 - ldr r0, _0807B068 @ =0x0001ffff - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0807B054: .4byte sub_800FCD4 -_0807B058: .4byte sub_800FCFC -_0807B05C: .4byte gPaletteFade -_0807B060: .4byte sub_800F808 -_0807B064: .4byte 0x02000000 -_0807B068: .4byte 0x0001ffff - thumb_func_end CB2_ReshowBattleScreenAfterMenu - - thumb_func_start sub_807B06C -sub_807B06C: @ 807B06C - push {lr} - bl sub_800D6D4 - ldr r3, _0807B08C @ =REG_BG1CNT - ldrb r2, [r3] - movs r1, 0xD - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3] - ldr r2, _0807B090 @ =REG_BG2CNT - ldrb r0, [r2] - ands r1, r0 - strb r1, [r2] - pop {r0} - bx r0 - .align 2, 0 -_0807B08C: .4byte REG_BG1CNT -_0807B090: .4byte REG_BG2CNT - thumb_func_end sub_807B06C - - thumb_func_start sub_807B094 -sub_807B094: @ 807B094 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _0807B0D8 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - bcs _0807B172 - adds r0, r4, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _0807B0F2 - lsls r0, r4, 2 - ldr r1, _0807B0DC @ =0x02017800 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _0807B0E8 - ldr r1, _0807B0E0 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0807B0E4 @ =gEnemyParty - adds r0, r1 - adds r1, r4, 0 - bl sub_8031794 - b _0807B168 - .align 2, 0 -_0807B0D8: .4byte gNoOfAllBanks -_0807B0DC: .4byte 0x02017800 -_0807B0E0: .4byte gBattlePartyID -_0807B0E4: .4byte gEnemyParty -_0807B0E8: - adds r0, r4, 0 - movs r1, 0 - bl sub_8032350 - b _0807B168 -_0807B0F2: - ldr r2, _0807B108 @ =gBattleTypeFlags - ldrh r1, [r2] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0807B110 - cmp r4, 0 - bne _0807B110 - ldr r0, _0807B10C @ =gSaveBlock2 - ldrb r0, [r0, 0x8] - b _0807B122 - .align 2, 0 -_0807B108: .4byte gBattleTypeFlags -_0807B10C: .4byte gSaveBlock2 -_0807B110: - ldrh r1, [r2] - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - beq _0807B12A - cmp r4, 0 - bne _0807B12A - movs r0, 0x2 -_0807B122: - movs r1, 0 - bl sub_8031AF4 - b _0807B168 -_0807B12A: - lsls r0, r4, 2 - ldr r1, _0807B154 @ =0x02017800 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _0807B160 - ldr r1, _0807B158 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0807B15C @ =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - bl sub_80318FC - b _0807B168 - .align 2, 0 -_0807B154: .4byte 0x02017800 -_0807B158: .4byte gBattlePartyID -_0807B15C: .4byte gPlayerParty -_0807B160: - adds r0, r4, 0 - movs r1, 0 - bl sub_8032350 -_0807B168: - ldr r0, _0807B17C @ =0x02000000 - ldr r1, _0807B180 @ =0x0001fffe - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_0807B172: - movs r0, 0x1 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0807B17C: .4byte 0x02000000 -_0807B180: .4byte 0x0001fffe - thumb_func_end sub_807B094 thumb_func_start sub_807B184 sub_807B184: @ 807B184 |