diff options
author | Garak <thomastaps194@comcast.net> | 2018-06-24 13:45:15 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-06-24 13:45:15 -0400 |
commit | b3dec86071ae7d2eb5c1258ea778f0e823a5f636 (patch) | |
tree | 594590b12dc14049b9c17587d8b602686a4c57fa /asm | |
parent | ac636ec14e896214b549025e671fc6ae7f6fd045 (diff) | |
parent | 4313b2f49d22f4e5a6db3c45f9f3a434079a7c1f (diff) |
Merge pull request #1 from pret/master
upstream merge
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_812C144.s | 830 | ||||
-rw-r--r-- | asm/ghost.s | 1105 |
2 files changed, 0 insertions, 1935 deletions
diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s index 6345d9d3b..e2c28c978 100644 --- a/asm/battle_anim_812C144.s +++ b/asm/battle_anim_812C144.s @@ -5,836 +5,6 @@ .text - thumb_func_start sub_812D7E8 -sub_812D7E8: @ 812D7E8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, _0812D818 @ =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r3, r1, 0 - cmp r0, 0x4 - bls _0812D80E - b _0812DAFA -_0812D80E: - lsls r0, 2 - ldr r1, _0812D81C @ =_0812D820 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0812D818: .4byte gTasks -_0812D81C: .4byte _0812D820 - .align 2, 0 -_0812D820: - .4byte _0812D834 - .4byte _0812D888 - .4byte _0812D8C4 - .4byte _0812DA48 - .4byte _0812DA84 -_0812D834: - ldr r1, _0812D850 @ =REG_MOSAIC - movs r0, 0 - strh r0, [r1] - ldr r0, _0812D854 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerPosition_permutated - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0812D85C - ldr r0, _0812D858 @ =REG_BG1CNT - b _0812D85E - .align 2, 0 -_0812D850: .4byte REG_MOSAIC -_0812D854: .4byte gAnimBankAttacker -_0812D858: .4byte REG_BG1CNT -_0812D85C: - ldr r0, _0812D87C @ =REG_BG2CNT -_0812D85E: - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - ldr r0, _0812D880 @ =gTasks - mov r6, r8 - lsls r1, r6, 2 - add r1, r8 - lsls r1, 3 - adds r1, r0 - ldr r0, _0812D884 @ =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r1, 0x1C] - b _0812DA2A - .align 2, 0 -_0812D87C: .4byte REG_BG2CNT -_0812D880: .4byte gTasks -_0812D884: .4byte gBattleAnimArgs -_0812D888: - mov r1, r8 - lsls r0, r1, 2 - add r0, r8 - lsls r0, 3 - adds r4, r0, r3 - ldrh r0, [r4, 0xC] - adds r1, r0, 0x1 - strh r1, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bgt _0812D8A2 - b _0812DAFA -_0812D8A2: - movs r0, 0 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - ldrh r2, [r4, 0xA] - ldr r1, _0812D8C0 @ =REG_MOSAIC - lsls r0, r2, 4 - orrs r0, r2 - strh r0, [r1] - cmp r2, 0xF - beq _0812D8BC - b _0812DAFA -_0812D8BC: - b _0812DA78 - .align 2, 0 -_0812D8C0: .4byte REG_MOSAIC -_0812D8C4: - ldr r5, _0812D8F4 @ =gAnimBankAttacker - ldrb r0, [r5] - ldr r1, _0812D8F8 @ =gAnimBankTarget - ldrb r1, [r1] - mov r2, r8 - lsls r4, r2, 2 - adds r2, r4, r2 - lsls r2, 3 - adds r2, r3 - ldrb r2, [r2, 0x1C] - bl sub_8031FC4 - ldrb r1, [r5] - mov r0, sp - bl sub_8078954 - bl IsContest - lsls r0, 24 - mov r9, r4 - cmp r0, 0 - beq _0812D8FC - movs r1, 0 - b _0812D906 - .align 2, 0 -_0812D8F4: .4byte gAnimBankAttacker -_0812D8F8: .4byte gAnimBankTarget -_0812D8FC: - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r1, r0, 24 -_0812D906: - ldr r0, _0812D9CC @ =gUnknown_081FAF4C - lsls r1, 2 - adds r1, r0 - ldr r2, _0812D9D0 @ =gBattleMonForms - ldr r0, _0812D9D4 @ =gAnimBankAttacker - ldrb r0, [r0] - adds r0, r2 - ldrb r0, [r0] - lsls r0, 11 - ldr r1, [r1] - adds r1, r0 - ldr r2, [sp] - ldr r0, _0812D9D8 @ =0x040000d4 - str r1, [r0] - str r2, [r0, 0x4] - ldr r1, _0812D9DC @ =0x84000200 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0812DA20 - ldr r5, _0812D9E0 @ =gSharedMem + 0x19348 - ldrh r0, [r5] - bl IsSpeciesNotUnown - adds r4, r0, 0 - ldrh r0, [r5, 0x2] - bl IsSpeciesNotUnown - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - beq _0812D9A2 - ldr r6, [sp, 0x4] - movs r5, 0 - movs r0, 0x7 - mov r12, r0 - movs r7, 0 -_0812D956: - movs r4, 0 - adds r3, r7, r6 - mov r1, r12 - lsls r0, r1, 1 - adds r2, r0, r6 -_0812D960: - ldrh r1, [r3] - ldrh r0, [r2] - strh r0, [r3] - strh r1, [r2] - adds r3, 0x2 - subs r2, 0x2 - adds r4, 0x1 - cmp r4, 0x3 - ble _0812D960 - movs r2, 0x20 - add r12, r2 - adds r7, 0x40 - adds r5, 0x1 - cmp r5, 0x7 - ble _0812D956 - movs r5, 0 - movs r0, 0x80 - lsls r0, 3 - adds r3, r0, 0 -_0812D986: - adds r2, r5, 0x1 - lsls r0, r5, 6 - adds r1, r0, r6 - movs r4, 0x7 -_0812D98E: - ldrh r0, [r1] - eors r0, r3 - strh r0, [r1] - adds r1, 0x2 - subs r4, 0x1 - cmp r4, 0 - bge _0812D98E - adds r5, r2, 0 - cmp r5, 0x7 - ble _0812D986 -_0812D9A2: - ldr r0, _0812D9E0 @ =gSharedMem + 0x19348 - ldrh r0, [r0, 0x2] - bl IsSpeciesNotUnown - lsls r0, 24 - cmp r0, 0 - beq _0812D9F0 - ldr r3, _0812D9E4 @ =gSprites - ldr r4, _0812D9E8 @ =gBankSpriteIds - ldr r2, _0812D9D4 @ =gAnimBankAttacker - ldrb r0, [r2] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r3, 0 - adds r1, 0x10 - adds r0, r1 - ldr r1, _0812D9EC @ =gSpriteAffineAnimTable_81E7C18 - b _0812DA0A - .align 2, 0 -_0812D9CC: .4byte gUnknown_081FAF4C -_0812D9D0: .4byte gBattleMonForms -_0812D9D4: .4byte gAnimBankAttacker -_0812D9D8: .4byte 0x040000d4 -_0812D9DC: .4byte 0x84000200 -_0812D9E0: .4byte gSharedMem + 0x19348 -_0812D9E4: .4byte gSprites -_0812D9E8: .4byte gBankSpriteIds -_0812D9EC: .4byte gSpriteAffineAnimTable_81E7C18 -_0812D9F0: - ldr r3, _0812DA34 @ =gSprites - ldr r4, _0812DA38 @ =gBankSpriteIds - ldr r2, _0812DA3C @ =gAnimBankAttacker - ldrb r0, [r2] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r3, 0 - adds r1, 0x10 - adds r0, r1 - ldr r1, _0812DA40 @ =gSpriteAffineAnimTable_81E7BEC -_0812DA0A: - str r1, [r0] - ldrb r0, [r2] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0 - bl StartSpriteAffineAnim -_0812DA20: - ldr r0, _0812DA44 @ =gTasks - mov r1, r9 - add r1, r8 - lsls r1, 3 - adds r1, r0 -_0812DA2A: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _0812DAFA - .align 2, 0 -_0812DA34: .4byte gSprites -_0812DA38: .4byte gBankSpriteIds -_0812DA3C: .4byte gAnimBankAttacker -_0812DA40: .4byte gSpriteAffineAnimTable_81E7BEC -_0812DA44: .4byte gTasks -_0812DA48: - mov r1, r8 - lsls r0, r1, 2 - add r0, r8 - lsls r0, 3 - adds r4, r0, r3 - ldrh r0, [r4, 0xC] - adds r1, r0, 0x1 - strh r1, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0812DAFA - movs r0, 0 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] - ldrh r2, [r4, 0xA] - ldr r1, _0812DA80 @ =REG_MOSAIC - lsls r0, r2, 4 - orrs r0, r2 - strh r0, [r1] - cmp r2, 0 - bne _0812DAFA -_0812DA78: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0812DAFA - .align 2, 0 -_0812DA80: .4byte REG_MOSAIC -_0812DA84: - ldr r1, _0812DAA0 @ =REG_MOSAIC - movs r0, 0 - strh r0, [r1] - ldr r0, _0812DAA4 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerPosition_permutated - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0812DAAC - ldr r2, _0812DAA8 @ =REG_BG1CNT - b _0812DAAE - .align 2, 0 -_0812DAA0: .4byte REG_MOSAIC -_0812DAA4: .4byte gAnimBankAttacker -_0812DAA8: .4byte REG_BG1CNT -_0812DAAC: - ldr r2, _0812DB08 @ =REG_BG2CNT -_0812DAAE: - ldrb r1, [r2] - movs r0, 0x41 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0812DAF4 - ldr r4, _0812DB0C @ =gAnimBankAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0812DAF4 - ldr r0, _0812DB10 @ =gTasks - mov r2, r8 - lsls r1, r2, 2 - add r1, r8 - lsls r1, 3 - adds r1, r0 - movs r6, 0x1C - ldrsh r0, [r1, r6] - cmp r0, 0 - bne _0812DAF4 - ldrb r0, [r4] - lsls r1, r0, 2 - ldr r2, _0812DB14 @ =gSharedMem + 0x17800 - adds r1, r2 - ldrh r1, [r1, 0x2] - bl sub_8032984 -_0812DAF4: - mov r0, r8 - bl DestroyAnimVisualTask -_0812DAFA: - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0812DB08: .4byte REG_BG2CNT -_0812DB0C: .4byte gAnimBankAttacker -_0812DB10: .4byte gTasks -_0812DB14: .4byte gSharedMem + 0x17800 - thumb_func_end sub_812D7E8 - - thumb_func_start c3_80DFBE4 -c3_80DFBE4: @ 812DB18 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r4, _0812DB48 @ =gBattleAnimArgs - ldr r3, _0812DB4C @ =gSprites - ldr r2, _0812DB50 @ =gBankSpriteIds - ldr r1, _0812DB54 @ =gAnimBankAttacker - ldrb r1, [r1] - adds r1, r2 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - adds r1, 0x3E - ldrb r1, [r1] - lsls r1, 29 - lsrs r1, 31 - strh r1, [r4, 0xE] - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812DB48: .4byte gBattleAnimArgs -_0812DB4C: .4byte gSprites -_0812DB50: .4byte gBankSpriteIds -_0812DB54: .4byte gAnimBankAttacker - thumb_func_end c3_80DFBE4 - - thumb_func_start sub_812DB58 -sub_812DB58: @ 812DB58 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _0812DB7C @ =gAnimBankAttacker - ldrb r0, [r0] - ldr r1, _0812DB80 @ =gAnimBankTarget - ldrb r1, [r1] - movs r2, 0x1 - bl sub_8031FC4 - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812DB7C: .4byte gAnimBankAttacker -_0812DB80: .4byte gAnimBankTarget - thumb_func_end sub_812DB58 - - thumb_func_start sub_812DB84 -sub_812DB84: @ 812DB84 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _0812DBB4 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bls _0812DBA8 - b _0812DE80 -_0812DBA8: - lsls r0, 2 - ldr r1, _0812DBB8 @ =_0812DBBC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0812DBB4: .4byte gTasks -_0812DBB8: .4byte _0812DBBC - .align 2, 0 -_0812DBBC: - .4byte _0812DBD0 - .4byte _0812DCFC - .4byte _0812DD4C - .4byte _0812DDB6 - .4byte _0812DDEA -_0812DBD0: - ldr r1, _0812DC70 @ =REG_BLDCNT - ldr r4, _0812DC74 @ =0x00003f42 - adds r0, r4, 0 - strh r0, [r1] - adds r1, 0x2 - movs r2, 0x80 - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] - ldr r4, _0812DC78 @ =REG_BG1CNT - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - strb r0, [r4, 0x1] - ldrb r1, [r4] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0812DC12 - ldrb r0, [r4] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4] -_0812DC12: - mov r0, sp - bl sub_8078914 - ldr r1, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0xC] - ldr r2, _0812DC7C @ =0x040000d4 - add r0, sp, 0xC - str r0, [r2] - str r1, [r2, 0x4] - ldr r0, _0812DC80 @ =0x85000400 - str r0, [r2, 0x8] - ldr r0, [r2, 0x8] - ldr r0, _0812DC84 @ =gUnknown_08D2AA98 - bl LZDecompressVram - ldr r0, _0812DC88 @ =gUnknown_08D2A9E0 - ldr r1, [sp] - bl LZDecompressVram - ldr r0, _0812DC8C @ =gUnknown_08D2AA80 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0812DC9C - mov r0, sp - ldrb r0, [r0, 0x8] - ldr r1, [sp, 0x4] - movs r2, 0 - movs r3, 0 - bl sub_80763FC - ldr r1, _0812DC90 @ =gBattle_BG1_X - ldr r2, _0812DC94 @ =0x0000ffc8 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _0812DC98 @ =gBattle_BG1_Y - strh r4, [r0] - b _0812DCCE - .align 2, 0 -_0812DC70: .4byte REG_BLDCNT -_0812DC74: .4byte 0x00003f42 -_0812DC78: .4byte REG_BG1CNT -_0812DC7C: .4byte 0x040000d4 -_0812DC80: .4byte 0x85000400 -_0812DC84: .4byte gUnknown_08D2AA98 -_0812DC88: .4byte gUnknown_08D2A9E0 -_0812DC8C: .4byte gUnknown_08D2AA80 -_0812DC90: .4byte gBattle_BG1_X -_0812DC94: .4byte 0x0000ffc8 -_0812DC98: .4byte gBattle_BG1_Y -_0812DC9C: - ldr r0, _0812DCB4 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0812DCC0 - ldr r1, _0812DCB8 @ =gBattle_BG1_X - ldr r4, _0812DCBC @ =0x0000ff79 - adds r0, r4, 0 - b _0812DCC6 - .align 2, 0 -_0812DCB4: .4byte gAnimBankAttacker -_0812DCB8: .4byte gBattle_BG1_X -_0812DCBC: .4byte 0x0000ff79 -_0812DCC0: - ldr r1, _0812DCEC @ =gBattle_BG1_X - ldr r2, _0812DCF0 @ =0x0000fff6 - adds r0, r2, 0 -_0812DCC6: - strh r0, [r1] - ldr r1, _0812DCF4 @ =gBattle_BG1_Y - movs r0, 0 - strh r0, [r1] -_0812DCCE: - ldr r0, _0812DCF8 @ =gTasks - lsls r1, r7, 2 - adds r1, r7 - lsls r1, 3 - adds r1, r0 - ldr r0, _0812DCEC @ =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r1, 0x1C] - ldr r0, _0812DCF4 @ =gBattle_BG1_Y - ldrh r0, [r0] - strh r0, [r1, 0x1E] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - b _0812DDD2 - .align 2, 0 -_0812DCEC: .4byte gBattle_BG1_X -_0812DCF0: .4byte 0x0000fff6 -_0812DCF4: .4byte gBattle_BG1_Y -_0812DCF8: .4byte gTasks -_0812DCFC: - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r3, r0, r2 - ldrh r0, [r3, 0x10] - adds r1, r0, 0x1 - strh r1, [r3, 0x10] - lsls r0, 16 - cmp r0, 0 - bgt _0812DD12 - b _0812DE80 -_0812DD12: - movs r0, 0 - strh r0, [r3, 0x10] - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _0812DD28 - movs r0, 0xC - strh r0, [r3, 0xA] -_0812DD28: - ldr r2, _0812DD48 @ =REG_BLDALPHA - ldrh r1, [r3, 0xA] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r0, r1 - strh r0, [r2] - movs r4, 0xA - ldrsh r0, [r3, r4] - cmp r0, 0xC - beq _0812DD40 - b _0812DE80 -_0812DD40: - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - b _0812DE80 - .align 2, 0 -_0812DD48: .4byte REG_BLDALPHA -_0812DD4C: - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r3, r0, r2 - ldrh r0, [r3, 0xA] - subs r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - cmp r0, 0 - bge _0812DD64 - movs r0, 0 - strh r0, [r3, 0xA] -_0812DD64: - ldr r2, _0812DDA4 @ =REG_BLDALPHA - ldrh r1, [r3, 0xA] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r0, r1 - strh r0, [r2] - movs r1, 0xA - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _0812DD7C - b _0812DE80 -_0812DD7C: - ldr r2, _0812DDA8 @ =gBattle_BG1_X - ldr r1, _0812DDAC @ =gUnknown_084025C0 - movs r4, 0xC - ldrsh r0, [r3, r4] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r1, [r3, 0x1C] - adds r0, r1 - strh r0, [r2] - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0812DDB0 - strh r0, [r3, 0x8] - b _0812DE80 - .align 2, 0 -_0812DDA4: .4byte REG_BLDALPHA -_0812DDA8: .4byte gBattle_BG1_X -_0812DDAC: .4byte gUnknown_084025C0 -_0812DDB0: - movs r0, 0x3 - strh r0, [r3, 0x8] - b _0812DE80 -_0812DDB6: - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0xE] - adds r0, 0x1 - strh r0, [r1, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0812DE80 - movs r0, 0 - strh r0, [r1, 0xE] - movs r0, 0x1 -_0812DDD2: - strh r0, [r1, 0x8] - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xE4 - bl PlaySE12WithPanning - b _0812DE80 -_0812DDEA: - mov r0, sp - bl sub_8078914 - ldr r2, [sp] - movs r3, 0x80 - lsls r3, 6 - add r5, sp, 0xC - movs r6, 0 - ldr r1, _0812DE90 @ =0x040000d4 - movs r4, 0x80 - lsls r4, 5 - mov r8, r5 - ldr r0, _0812DE94 @ =0x85000400 - mov r12, r0 - movs r0, 0x85 - lsls r0, 24 - mov r9, r0 -_0812DE0C: - str r6, [sp, 0xC] - mov r0, r8 - str r0, [r1] - str r2, [r1, 0x4] - mov r0, r12 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r2, r4 - subs r3, r4 - cmp r3, r4 - bhi _0812DE0C - str r6, [sp, 0xC] - str r5, [r1] - str r2, [r1, 0x4] - lsrs r0, r3, 2 - mov r2, r9 - orrs r0, r2 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - ldr r1, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0xC] - ldr r0, _0812DE90 @ =0x040000d4 - str r5, [r0] - str r1, [r0, 0x4] - ldr r1, _0812DE98 @ =0x85000200 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0812DE5A - ldr r2, _0812DE9C @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_0812DE5A: - ldr r2, _0812DE9C @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r0, _0812DEA0 @ =gBattle_BG1_X - strh r4, [r0] - ldr r0, _0812DEA4 @ =gBattle_BG1_Y - strh r4, [r0] - ldr r0, _0812DEA8 @ =REG_BLDCNT - strh r4, [r0] - adds r0, 0x2 - strh r4, [r0] - adds r0, r7, 0 - bl DestroyAnimVisualTask -_0812DE80: - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0812DE90: .4byte 0x040000d4 -_0812DE94: .4byte 0x85000400 -_0812DE98: .4byte 0x85000200 -_0812DE9C: .4byte REG_BG1CNT -_0812DEA0: .4byte gBattle_BG1_X -_0812DEA4: .4byte gBattle_BG1_Y -_0812DEA8: .4byte REG_BLDCNT - thumb_func_end sub_812DB84 - thumb_func_start sub_812DEAC sub_812DEAC: @ 812DEAC push {r4-r7,lr} diff --git a/asm/ghost.s b/asm/ghost.s index 59671ec7f..36487210d 100644 --- a/asm/ghost.s +++ b/asm/ghost.s @@ -7,1111 +7,6 @@ @ ghost - thumb_func_start sub_80DDB6C -sub_80DDB6C: @ 80DDB6C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, _080DDBC8 @ =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldr r5, _080DDBCC @ =gAnimBankTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8078BD4 - ldr r0, _080DDBD0 @ =sub_80DDBD8 - str r0, [r4, 0x1C] - movs r0, 0x10 - strh r0, [r4, 0x3A] - ldr r1, _080DDBD4 @ =REG_BLDCNT - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r4, 0x3A] - strh r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DDBC8: .4byte gBattleAnimArgs -_080DDBCC: .4byte gAnimBankTarget -_080DDBD0: .4byte sub_80DDBD8 -_080DDBD4: .4byte REG_BLDCNT - thumb_func_end sub_80DDB6C - - thumb_func_start sub_80DDBD8 -sub_80DDBD8: @ 80DDBD8 - push {r4,lr} - adds r4, r0, 0 - bl sub_80DDCC8 - adds r0, r4, 0 - bl TranslateAnimSpriteByDeltas - lsls r0, 24 - cmp r0, 0 - beq _080DDBF8 - ldr r0, _080DDBF4 @ =sub_80DDC4C - str r0, [r4, 0x1C] - b _080DDC42 - .align 2, 0 -_080DDBF4: .4byte sub_80DDC4C -_080DDBF8: - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xF - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r2, [r4, 0x38] - adds r0, r2, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x38] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0 - beq _080DDC30 - cmp r2, 0xC4 - ble _080DDC42 -_080DDC30: - lsls r0, 16 - cmp r0, 0 - ble _080DDC42 - ldr r0, _080DDC48 @ =gUnknown_0202F7D2 - movs r1, 0 - ldrsb r1, [r0, r1] - movs r0, 0xC4 - bl PlaySE12WithPanning -_080DDC42: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DDC48: .4byte gUnknown_0202F7D2 - thumb_func_end sub_80DDBD8 - - thumb_func_start sub_80DDC4C -sub_80DDC4C: @ 80DDC4C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x1 - strh r0, [r4, 0x2E] - adds r0, r4, 0 - bl TranslateAnimSpriteByDeltas - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xF - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r2, [r4, 0x38] - adds r0, r2, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x38] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0 - beq _080DDC92 - cmp r2, 0xC4 - ble _080DDC9E -_080DDC92: - lsls r0, 16 - cmp r0, 0 - ble _080DDC9E - movs r0, 0xC4 - bl PlaySE -_080DDC9E: - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080DDCBC - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, _080DDCB8 @ =sub_807861C - str r0, [r4, 0x1C] - b _080DDCC2 - .align 2, 0 -_080DDCB8: .4byte sub_807861C -_080DDCBC: - adds r0, r4, 0 - bl sub_80DDCC8 -_080DDCC2: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DDC4C - - thumb_func_start sub_80DDCC8 -sub_80DDCC8: @ 80DDCC8 - push {r4,lr} - adds r3, r0, 0 - ldrh r2, [r3, 0x3A] - movs r1, 0x3A - ldrsh r0, [r3, r1] - cmp r0, 0xFF - ble _080DDCEC - adds r0, r2, 0x1 - strh r0, [r3, 0x3A] - lsls r0, 16 - ldr r1, _080DDCE8 @ =0x010d0000 - cmp r0, r1 - bne _080DDD4C - movs r0, 0 - b _080DDD4A - .align 2, 0 -_080DDCE8: .4byte 0x010d0000 -_080DDCEC: - ldrh r1, [r3, 0x3C] - adds r4, r1, 0x1 - strh r4, [r3, 0x3C] - movs r0, 0xFF - ands r0, r1 - cmp r0, 0 - bne _080DDD4C - ldr r1, _080DDD10 @ =0xffffff00 - ands r1, r4 - strh r1, [r3, 0x3C] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _080DDD14 - adds r0, r2, 0x1 - b _080DDD16 - .align 2, 0 -_080DDD10: .4byte 0xffffff00 -_080DDD14: - subs r0, r2, 0x1 -_080DDD16: - strh r0, [r3, 0x3A] - ldr r2, _080DDD54 @ =REG_BLDALPHA - ldrh r1, [r3, 0x3A] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r0, r1 - strh r0, [r2] - movs r2, 0x3A - ldrsh r0, [r3, r2] - cmp r0, 0 - beq _080DDD32 - cmp r0, 0x10 - bne _080DDD3E -_080DDD32: - ldrh r0, [r3, 0x3C] - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - eors r0, r1 - strh r0, [r3, 0x3C] -_080DDD3E: - movs r1, 0x3A - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _080DDD4C - movs r0, 0x80 - lsls r0, 1 -_080DDD4A: - strh r0, [r3, 0x3A] -_080DDD4C: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DDD54: .4byte REG_BLDALPHA - thumb_func_end sub_80DDCC8 - - thumb_func_start sub_80DDD58 -sub_80DDD58: @ 80DDD58 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_8078764 - ldr r1, _080DDD74 @ =sub_80DDD78 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DDD74: .4byte sub_80DDD78 - thumb_func_end sub_80DDD58 - - thumb_func_start sub_80DDD78 -sub_80DDD78: @ 80DDD78 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x20 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - subs r0, 0x41 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x82 - bhi _080DDDAC - ldrb r0, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x8 - b _080DDDB6 -_080DDDAC: - ldrb r0, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 -_080DDDB6: - orrs r1, r0 - strb r1, [r4, 0x5] - ldrh r0, [r4, 0x2E] - adds r0, 0x13 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x32] - adds r0, 0x50 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3D - bne _080DDDE8 - adds r0, r4, 0 - bl DestroyAnimSprite -_080DDDE8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DDD78 - - thumb_func_start sub_80DDDF0 -sub_80DDDF0: @ 80DDDF0 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r1, _080DDE68 @ =REG_BLDCNT - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - movs r2, 0x80 - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_8078E70 - adds r0, r4, 0 - movs r1, 0x80 - movs r2, 0x80 - movs r3, 0 - bl obj_id_set_rotscale - ldr r1, _080DDE6C @ =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldr r1, _080DDE70 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0 - movs r1, 0x80 - strh r1, [r0, 0x8] - ldr r1, _080DDE74 @ =gBattleAnimArgs - ldrh r1, [r1] - strh r1, [r0, 0xA] - strh r2, [r0, 0xC] - movs r1, 0x10 - strh r1, [r0, 0xE] - ldr r1, _080DDE78 @ =sub_80DDE7C - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DDE68: .4byte REG_BLDCNT -_080DDE6C: .4byte gSprites -_080DDE70: .4byte gTasks -_080DDE74: .4byte gBattleAnimArgs -_080DDE78: .4byte sub_80DDE7C - thumb_func_end sub_80DDDF0 - - thumb_func_start sub_80DDE7C -sub_80DDE7C: @ 80DDE7C - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080DDEC4 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r3, r1, r2 - ldrh r0, [r3, 0x1C] - adds r0, 0x1 - strh r0, [r3, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _080DDEBE - movs r0, 0 - strh r0, [r3, 0x1C] - ldrh r1, [r3, 0xC] - adds r1, 0x1 - strh r1, [r3, 0xC] - ldrh r0, [r3, 0xE] - subs r0, 0x1 - strh r0, [r3, 0xE] - ldr r2, _080DDEC8 @ =REG_BLDALPHA - lsls r0, 8 - orrs r1, r0 - strh r1, [r2] - movs r1, 0xC - ldrsh r0, [r3, r1] - cmp r0, 0x9 - bne _080DDEBE - ldr r0, _080DDECC @ =sub_80DDED0 - str r0, [r3] -_080DDEBE: - pop {r0} - bx r0 - .align 2, 0 -_080DDEC4: .4byte gTasks -_080DDEC8: .4byte REG_BLDALPHA -_080DDECC: .4byte sub_80DDED0 - thumb_func_end sub_80DDE7C - - thumb_func_start sub_80DDED0 -sub_80DDED0: @ 80DDED0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, _080DDEF4 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _080DDEF8 - subs r0, r1, 0x1 - strh r0, [r4, 0xA] - b _080DDF36 - .align 2, 0 -_080DDEF4: .4byte gTasks -_080DDEF8: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r1, r0, 24 - ldrh r0, [r4, 0x8] - adds r0, 0x8 - movs r6, 0 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xFF - bgt _080DDF22 - movs r0, 0x8 - ldrsh r2, [r4, r0] - adds r0, r1, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - b _080DDF36 -_080DDF22: - adds r0, r1, 0 - bl sub_8078F40 - adds r0, r5, 0 - bl DestroyAnimVisualTask - ldr r0, _080DDF3C @ =REG_BLDCNT - strh r6, [r0] - adds r0, 0x2 - strh r6, [r0] -_080DDF36: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DDF3C: .4byte REG_BLDCNT - thumb_func_end sub_80DDED0 - - thumb_func_start sub_80DDF40 -sub_80DDF40: @ 80DDF40 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r5, [r4, 0x20] - ldrh r6, [r4, 0x22] - ldr r0, _080DDFDC @ =gAnimBankAttacker - mov r8, r0 - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - mov r9, r1 - strh r0, [r4, 0x20] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - mov r1, r9 - strh r1, [r4, 0x2E] - ldr r2, _080DDFE0 @ =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r4, 0x30] - ldrh r1, [r2, 0x2] - strh r1, [r4, 0x32] - ldrh r1, [r2, 0x4] - strh r1, [r4, 0x34] - ldrh r1, [r4, 0x20] - lsls r1, 4 - strh r1, [r4, 0x36] - lsls r0, 4 - strh r0, [r4, 0x38] - lsls r5, 16 - asrs r5, 16 - movs r1, 0x20 - ldrsh r0, [r4, r1] - subs r5, r0 - lsls r5, 4 - movs r0, 0 - ldrsh r1, [r2, r0] - lsls r1, 1 - adds r0, r5, 0 - str r2, [sp] - bl __divsi3 - strh r0, [r4, 0x3A] - lsls r6, 16 - asrs r6, 16 - movs r1, 0x22 - ldrsh r0, [r4, r1] - subs r6, r0 - lsls r6, 4 - ldr r2, [sp] - movs r0, 0 - ldrsh r1, [r2, r0] - lsls r1, 1 - adds r0, r6, 0 - bl __divsi3 - strh r0, [r4, 0x3C] - ldr r0, _080DDFE4 @ =sub_80DDFE8 - str r0, [r4, 0x1C] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DDFDC: .4byte gAnimBankAttacker -_080DDFE0: .4byte gBattleAnimArgs -_080DDFE4: .4byte sub_80DDFE8 - thumb_func_end sub_80DDF40 - - thumb_func_start sub_80DDFE8 -sub_80DDFE8: @ 80DDFE8 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _080DE032 - cmp r0, 0x1 - bgt _080DDFFE - cmp r0, 0 - beq _080DE008 - b _080DE0F6 -_080DDFFE: - cmp r0, 0x2 - beq _080DE09C - cmp r0, 0x3 - beq _080DE0F0 - b _080DE0F6 -_080DE008: - ldrh r0, [r5, 0x3A] - ldrh r2, [r5, 0x36] - adds r0, r2 - strh r0, [r5, 0x36] - ldrh r1, [r5, 0x3C] - ldrh r2, [r5, 0x38] - adds r1, r2 - strh r1, [r5, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r5, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r5, 0x22] - ldrh r0, [r5, 0x30] - subs r0, 0x1 - strh r0, [r5, 0x30] - lsls r0, 16 - cmp r0, 0 - bgt _080DE0F6 - b _080DE0E2 -_080DE032: - ldrh r0, [r5, 0x32] - subs r0, 0x1 - strh r0, [r5, 0x32] - lsls r0, 16 - cmp r0, 0 - bgt _080DE0F6 - ldr r4, _080DE098 @ =gAnimBankTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x30] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x20] - lsls r0, 4 - strh r0, [r5, 0x36] - ldrh r0, [r5, 0x22] - lsls r0, 4 - strh r0, [r5, 0x38] - movs r1, 0x30 - ldrsh r0, [r5, r1] - movs r2, 0x20 - ldrsh r1, [r5, r2] - subs r0, r1 - lsls r0, 4 - movs r2, 0x34 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r5, 0x3A] - movs r1, 0x32 - ldrsh r0, [r5, r1] - movs r2, 0x22 - ldrsh r1, [r5, r2] - subs r0, r1 - lsls r0, 4 - movs r2, 0x34 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r5, 0x3C] - b _080DE0E2 - .align 2, 0 -_080DE098: .4byte gAnimBankTarget -_080DE09C: - ldrh r0, [r5, 0x3A] - ldrh r1, [r5, 0x36] - adds r0, r1 - strh r0, [r5, 0x36] - ldrh r1, [r5, 0x3C] - ldrh r2, [r5, 0x38] - adds r1, r2 - strh r1, [r5, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r5, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r5, 0x22] - ldrh r0, [r5, 0x34] - subs r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - cmp r0, 0 - bgt _080DE0F6 - ldr r4, _080DE0EC @ =gAnimBankTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] -_080DE0E2: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _080DE0F6 - .align 2, 0 -_080DE0EC: .4byte gAnimBankTarget -_080DE0F0: - adds r0, r5, 0 - bl move_anim_8074EE0 -_080DE0F6: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80DDFE8 - - thumb_func_start sub_80DE0FC -sub_80DE0FC: @ 80DE0FC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_8078764 - ldr r0, _080DE110 @ =sub_80DE114 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DE110: .4byte sub_80DE114 - thumb_func_end sub_80DE0FC - - thumb_func_start sub_80DE114 -sub_80DE114: @ 80DE114 - push {r4-r6,lr} - adds r3, r0, 0 - movs r5, 0 - movs r6, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _080DE1AA - adds r1, r3, 0 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x4 - ands r0, r2 - adds r4, r1, 0 - cmp r0, 0 - bne _080DE13E - movs r0, 0x4 - orrs r0, r2 - strb r0, [r4] -_080DE13E: - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _080DE14E - cmp r0, 0x1 - beq _080DE158 - movs r6, 0x1 - b _080DE162 -_080DE14E: - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0x2 - bne _080DE162 - b _080DE166 -_080DE158: - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0x4 - bne _080DE162 - movs r5, 0x1 -_080DE162: - cmp r5, 0 - beq _080DE198 -_080DE166: - ldrb r2, [r4] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - movs r1, 0 - strh r0, [r3, 0x32] - strh r1, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _080DE1AA - strh r1, [r3, 0x32] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _080DE1AA -_080DE198: - cmp r6, 0 - beq _080DE1A4 - adds r0, r3, 0 - bl DestroyAnimSprite - b _080DE1AA -_080DE1A4: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] -_080DE1AA: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80DE114 - - thumb_func_start sub_80DE1B0 -sub_80DE1B0: @ 80DE1B0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, _080DE1DC @ =gTasks - adds r5, r0, r1 - movs r0, 0x1 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - movs r6, 0 - movs r1, 0 - strh r0, [r5, 0x8] - lsls r0, 16 - cmp r0, 0 - bge _080DE1E0 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _080DE2C0 - .align 2, 0 -_080DE1DC: .4byte gTasks -_080DE1E0: - strh r1, [r5, 0xA] - movs r0, 0xF - strh r0, [r5, 0xC] - movs r0, 0x2 - strh r0, [r5, 0xE] - strh r1, [r5, 0x10] - ldr r1, _080DE244 @ =REG_BLDCNT - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] - ldr r2, _080DE248 @ =REG_BLDALPHA - ldrh r0, [r5, 0xE] - lsls r0, 8 - ldrh r1, [r5, 0xC] - orrs r0, r1 - strh r0, [r2] - ldr r4, _080DE24C @ =gSprites - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x50 - strh r1, [r0, 0x2E] - ldr r0, _080DE250 @ =gAnimBankTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080DE258 - movs r2, 0x8 - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _080DE254 @ =0x0000ff70 - strh r1, [r0, 0x30] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x70 - b _080DE276 - .align 2, 0 -_080DE244: .4byte REG_BLDCNT -_080DE248: .4byte REG_BLDALPHA -_080DE24C: .4byte gSprites -_080DE250: .4byte gAnimBankTarget -_080DE254: .4byte 0x0000ff70 -_080DE258: - movs r2, 0x8 - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x90 - strh r1, [r0, 0x30] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _080DE2C8 @ =0x0000ff90 -_080DE276: - strh r1, [r0, 0x32] - ldr r4, _080DE2CC @ =gSprites - movs r2, 0x8 - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r2, 0 - strh r2, [r0, 0x34] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r2, [r0, 0x36] - movs r2, 0x8 - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _080DE2D0 @ =SpriteCallbackDummy - bl StoreSpriteCallbackInData - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, _080DE2D4 @ =sub_8078394 - str r1, [r0] - ldr r0, _080DE2D8 @ =sub_80DE2DC - str r0, [r5] -_080DE2C0: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DE2C8: .4byte 0x0000ff90 -_080DE2CC: .4byte gSprites -_080DE2D0: .4byte SpriteCallbackDummy -_080DE2D4: .4byte sub_8078394 -_080DE2D8: .4byte sub_80DE2DC - thumb_func_end sub_80DE1B0 - - thumb_func_start sub_80DE2DC -sub_80DE2DC: @ 80DE2DC - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, _080DE300 @ =gTasks - adds r4, r0, r1 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080DE37C - cmp r0, 0x1 - bgt _080DE304 - cmp r0, 0 - beq _080DE30A - b _080DE3A6 - .align 2, 0 -_080DE300: .4byte gTasks -_080DE304: - cmp r0, 0x2 - beq _080DE3A0 - b _080DE3A6 -_080DE30A: - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - movs r0, 0x3 - ands r0, r1 - strh r0, [r4, 0x12] - cmp r0, 0x1 - bne _080DE328 - ldrh r1, [r4, 0xC] - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _080DE328 - subs r0, r1, 0x1 - strh r0, [r4, 0xC] -_080DE328: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0x3 - bne _080DE33E - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _080DE33E - adds r0, r1, 0x1 - strh r0, [r4, 0xE] -_080DE33E: - ldr r2, _080DE374 @ =REG_BLDALPHA - ldrh r0, [r4, 0xE] - lsls r0, 8 - ldrh r1, [r4, 0xC] - orrs r0, r1 - strh r0, [r2] - ldr r1, [r4, 0xC] - movs r0, 0x80 - lsls r0, 13 - cmp r1, r0 - bne _080DE3A6 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x50 - ble _080DE3A6 - movs r2, 0x8 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _080DE378 @ =gSprites - adds r0, r1 - bl obj_delete_but_dont_free_vram - movs r0, 0x1 - strh r0, [r4, 0x10] - b _080DE3A6 - .align 2, 0 -_080DE374: .4byte REG_BLDALPHA -_080DE378: .4byte gSprites -_080DE37C: - ldrh r0, [r4, 0x14] - adds r0, 0x1 - movs r1, 0 - strh r0, [r4, 0x14] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _080DE3A6 - ldr r0, _080DE39C @ =REG_BLDCNT - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - b _080DE3A6 - .align 2, 0 -_080DE39C: .4byte REG_BLDCNT -_080DE3A0: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_080DE3A6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DE2DC - - thumb_func_start sub_80DE3AC -sub_80DE3AC: @ 80DE3AC - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r2, _080DE3CC @ =gTasks - adds r1, r2 - movs r2, 0 - strh r2, [r1, 0x26] - ldr r2, _080DE3D0 @ =sub_80DE3D4 - str r2, [r1] - bl _call_via_r2 - pop {r0} - bx r0 - .align 2, 0 -_080DE3CC: .4byte gTasks -_080DE3D0: .4byte sub_80DE3D4 - thumb_func_end sub_80DE3AC - thumb_func_start sub_80DE3D4 sub_80DE3D4: @ 80DE3D4 push {r4-r7,lr} |