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authorYamaArashi <shadow962@live.com>2016-04-21 23:03:41 -0700
committerYamaArashi <shadow962@live.com>2016-04-21 23:06:36 -0700
commit0601fb4d0013bd0f2508364b313acbdc371da674 (patch)
tree8d11fa93697da09a4e0eb84bb0957d4722f5c8f4 /data/graphics/field_objects/map_object_subsprites.s
parent8890ea36eef541ba571df102c3353ee411033261 (diff)
Prepare for switch to standard gas (with preprocessor)
Diffstat (limited to 'data/graphics/field_objects/map_object_subsprites.s')
-rw-r--r--data/graphics/field_objects/map_object_subsprites.s272
1 files changed, 136 insertions, 136 deletions
diff --git a/data/graphics/field_objects/map_object_subsprites.s b/data/graphics/field_objects/map_object_subsprites.s
index 0623c4e3d..801f40693 100644
--- a/data/graphics/field_objects/map_object_subsprites.s
+++ b/data/graphics/field_objects/map_object_subsprites.s
@@ -1,155 +1,155 @@
.align 2
-gMapObjectSubspriteTable_16x16_0: ; 8371204
+gMapObjectSubspriteTable_16x16_0: @ 8371204
subsprite -8, -8, 2, 0, 16x16
.align 2
-gMapObjectSubspriteTable_16x16_1: ; 837120C
+gMapObjectSubspriteTable_16x16_1: @ 837120C
subsprite -8, -8, 1, 0, 16x16
.align 2
-gMapObjectSubspriteTable_16x16_2: ; 8371214
+gMapObjectSubspriteTable_16x16_2: @ 8371214
subsprite -8, -8, 2, 0, 16x8
subsprite -8, 0, 3, 2, 16x8
.align 2
-gMapObjectSubspriteTable_16x16_3: ; 8371224
+gMapObjectSubspriteTable_16x16_3: @ 8371224
subsprite -8, -8, 2, 0, 16x16
subsprite -8, -8, 3, 0, 16x16
.align 2
-gMapObjectSubspriteTable_16x16_4: ; 8371234
+gMapObjectSubspriteTable_16x16_4: @ 8371234
subsprite -8, -8, 1, 0, 16x16
subsprite -8, -8, 3, 0, 16x16
.align 2
-gMapObjectSubspriteTables_16x16: ; 8371244
- .4byte 0 ; number of subsprites
- .4byte NULL ; unknown
+gMapObjectSubspriteTables_16x16: @ 8371244
+ .4byte 0 @ number of subsprites
+ .4byte NULL @ unknown
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_16x16_0 ; below high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_16x16_0 @ below high bridge
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_16x16_1 ; above high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_16x16_1 @ above high bridge
- .4byte 2 ; number of subsprites
- .4byte gMapObjectSubspriteTable_16x16_2 ; unknown
+ .4byte 2 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_16x16_2 @ unknown
- .4byte 2 ; number of subsprites
- .4byte gMapObjectSubspriteTable_16x16_3 ; long grass below high bridge
+ .4byte 2 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_16x16_3 @ long grass below high bridge
- .4byte 2 ; number of subsprites
- .4byte gMapObjectSubspriteTable_16x16_4 ; long grass above high bridge
+ .4byte 2 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_16x16_4 @ long grass above high bridge
.align 2
-gMapObjectSubspriteTable_16x32_0: ; 8371274
+gMapObjectSubspriteTable_16x32_0: @ 8371274
subsprite -8, -16, 2, 0, 16x32
.align 2
-gMapObjectSubspriteTable_16x32_1: ; 837127C
+gMapObjectSubspriteTable_16x32_1: @ 837127C
subsprite -8, -16, 1, 0, 16x32
.align 2
-gMapObjectSubspriteTable_16x32_2: ; 8371284
+gMapObjectSubspriteTable_16x32_2: @ 8371284
subsprite -8, -16, 2, 0, 16x16
subsprite -8, 0, 2, 4, 16x8
subsprite -8, 8, 3, 6, 16x8
.align 2
-gMapObjectSubspriteTable_16x32_3: ; 837129C
+gMapObjectSubspriteTable_16x32_3: @ 837129C
subsprite -8, -16, 2, 0, 16x16
subsprite -8, 0, 3, 4, 16x16
.align 2
-gMapObjectSubspriteTable_16x32_4: ; 83712AC
+gMapObjectSubspriteTable_16x32_4: @ 83712AC
subsprite -8, -16, 1, 0, 16x16
subsprite -8, 0, 3, 4, 16x16
.align 2
-gMapObjectSubspriteTables_16x32: ; 83712BC
- .4byte 0 ; number of subsprites
- .4byte NULL ; unknown
+gMapObjectSubspriteTables_16x32: @ 83712BC
+ .4byte 0 @ number of subsprites
+ .4byte NULL @ unknown
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_16x32_0 ; below high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_16x32_0 @ below high bridge
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_16x32_1 ; above high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_16x32_1 @ above high bridge
- .4byte 3 ; number of subsprites
- .4byte gMapObjectSubspriteTable_16x32_2 ; unknown
+ .4byte 3 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_16x32_2 @ unknown
- .4byte 2 ; number of subsprites
- .4byte gMapObjectSubspriteTable_16x32_3 ; long grass below high bridge
+ .4byte 2 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_16x32_3 @ long grass below high bridge
- .4byte 2 ; number of subsprites
- .4byte gMapObjectSubspriteTable_16x32_4 ; long grass above high bridge
+ .4byte 2 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_16x32_4 @ long grass above high bridge
.align 2
-gMapObjectSubspriteTable_32x32_0: ; 83712EC
+gMapObjectSubspriteTable_32x32_0: @ 83712EC
subsprite -16, -16, 2, 0, 32x32
.align 2
-gMapObjectSubspriteTable_32x32_1: ; 83712F4
+gMapObjectSubspriteTable_32x32_1: @ 83712F4
subsprite -16, -16, 1, 0, 32x32
.align 2
-gMapObjectSubspriteTable_32x32_2: ; 83712FC
+gMapObjectSubspriteTable_32x32_2: @ 83712FC
subsprite -16, -16, 2, 0, 32x16
subsprite -16, 0, 2, 8, 32x8
subsprite -16, 8, 3, 12, 32x8
.align 2
-gMapObjectSubspriteTable_32x32_3: ; 8371314
+gMapObjectSubspriteTable_32x32_3: @ 8371314
subsprite -16, -16, 2, 0, 32x16
subsprite -16, 0, 3, 8, 32x16
.align 2
-gMapObjectSubspriteTable_32x32_4: ; 8371324
+gMapObjectSubspriteTable_32x32_4: @ 8371324
subsprite -16, -16, 1, 0, 32x16
subsprite -16, 0, 3, 8, 32x16
.align 2
-gMapObjectSubspriteTables_32x32: ; 8371334
- .4byte 0 ; number of subsprites
- .4byte NULL ; unknown
+gMapObjectSubspriteTables_32x32: @ 8371334
+ .4byte 0 @ number of subsprites
+ .4byte NULL @ unknown
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_32x32_0 ; below high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_32x32_0 @ below high bridge
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_32x32_1 ; above high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_32x32_1 @ above high bridge
- .4byte 3 ; number of subsprites
- .4byte gMapObjectSubspriteTable_32x32_2 ; unknown
+ .4byte 3 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_32x32_2 @ unknown
- .4byte 2 ; number of subsprites
- .4byte gMapObjectSubspriteTable_32x32_3 ; long grass below high bridge
+ .4byte 2 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_32x32_3 @ long grass below high bridge
- .4byte 2 ; number of subsprites
- .4byte gMapObjectSubspriteTable_32x32_4 ; long grass above high bridge
+ .4byte 2 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_32x32_4 @ long grass above high bridge
.align 2
-gMapObjectSubspriteTable_Truck_0: ; 8371364
+gMapObjectSubspriteTable_Truck_0: @ 8371364
subsprite -24, -24, 2, 0, 32x8
subsprite 8, -24, 2, 4, 16x8
subsprite -24, -16, 2, 6, 32x8
@@ -165,110 +165,110 @@ gMapObjectSubspriteTable_Truck_0: ; 8371364
.align 2
-gMapObjectSubspriteTables_Truck: ; 83713C4
- .4byte 12 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Truck_0 ; unknown
+gMapObjectSubspriteTables_Truck: @ 83713C4
+ .4byte 12 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Truck_0 @ unknown
- .4byte 12 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Truck_0 ; below high bridge
+ .4byte 12 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Truck_0 @ below high bridge
- .4byte 12 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Truck_0 ; above high bridge
+ .4byte 12 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Truck_0 @ above high bridge
- .4byte 12 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Truck_0 ; unknown
+ .4byte 12 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Truck_0 @ unknown
- .4byte 12 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Truck_0 ; long grass below high bridge
+ .4byte 12 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Truck_0 @ long grass below high bridge
- .4byte 12 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Truck_0 ; long grass above high bridge
+ .4byte 12 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Truck_0 @ long grass above high bridge
.align 2
-gMapObjectSubspriteTable_Unused_0: ; 83713F4
+gMapObjectSubspriteTable_Unused_0: @ 83713F4
subsprite -32, -16, 2, 0, 64x32
.align 2
-gMapObjectSubspriteTable_Unused_1: ; 83713FC
+gMapObjectSubspriteTable_Unused_1: @ 83713FC
subsprite -32, -16, 1, 0, 64x32
.align 2
-gMapObjectSubspriteTable_Unused_2: ; 8371404
+gMapObjectSubspriteTable_Unused_2: @ 8371404
subsprite -32, -16, 2, 0, 64x32
.align 2
-gMapObjectSubspriteTable_Unused_3: ; 837140C
+gMapObjectSubspriteTable_Unused_3: @ 837140C
subsprite -32, -16, 2, 0, 64x32
.align 2
-gMapObjectSubspriteTables_Unused: ; 8371414
- .4byte 0 ; number of subsprites
- .4byte NULL ; unknown
+gMapObjectSubspriteTables_Unused: @ 8371414
+ .4byte 0 @ number of subsprites
+ .4byte NULL @ unknown
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Unused_0 ; below high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Unused_0 @ below high bridge
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Unused_1 ; above high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Unused_1 @ above high bridge
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Unused_2 ; unknown
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Unused_2 @ unknown
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Unused_3 ; long grass below high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Unused_3 @ long grass below high bridge
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_Unused_3 ; long grass above high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_Unused_3 @ long grass above high bridge
.align 2
-gMapObjectSubspriteTable_CableCar_0: ; 8371444
+gMapObjectSubspriteTable_CableCar_0: @ 8371444
subsprite -32, -32, 2, 0, 64x64
.align 2
-gMapObjectSubspriteTable_CableCar_1: ; 837144C
+gMapObjectSubspriteTable_CableCar_1: @ 837144C
subsprite -32, -32, 1, 0, 64x64
.align 2
-gMapObjectSubspriteTable_CableCar_2: ; 8371454
+gMapObjectSubspriteTable_CableCar_2: @ 8371454
subsprite -32, -32, 2, 0, 64x64
.align 2
-gMapObjectSubspriteTable_CableCar_3: ; 837145C
+gMapObjectSubspriteTable_CableCar_3: @ 837145C
subsprite -32, -32, 2, 0, 64x64
.align 2
-gMapObjectSubspriteTables_CableCar: ; 8371464
- .4byte 0 ; number of subsprites
- .4byte NULL ; unknown
+gMapObjectSubspriteTables_CableCar: @ 8371464
+ .4byte 0 @ number of subsprites
+ .4byte NULL @ unknown
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_CableCar_0 ; below high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_CableCar_0 @ below high bridge
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_CableCar_1 ; above high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_CableCar_1 @ above high bridge
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_CableCar_2 ; unknown
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_CableCar_2 @ unknown
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_CableCar_3 ; long grass below high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_CableCar_3 @ long grass below high bridge
- .4byte 1 ; number of subsprites
- .4byte gMapObjectSubspriteTable_CableCar_3 ; long grass above high bridge
+ .4byte 1 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_CableCar_3 @ long grass above high bridge
.align 2
-gMapObjectSubspriteTable_SSTidal_0: ; 8371494
+gMapObjectSubspriteTable_SSTidal_0: @ 8371494
subsprite -48, -20, 2, 0, 32x8
subsprite -16, -20, 2, 4, 32x8
subsprite 16, -20, 2, 8, 32x8
@@ -287,7 +287,7 @@ gMapObjectSubspriteTable_SSTidal_0: ; 8371494
.align 2
-gMapObjectSubspriteTable_SSTidal_1: ; 837150C
+gMapObjectSubspriteTable_SSTidal_1: @ 837150C
subsprite -48, -20, 1, 0, 32x8
subsprite -16, -20, 1, 4, 32x8
subsprite 16, -20, 1, 8, 32x8
@@ -306,7 +306,7 @@ gMapObjectSubspriteTable_SSTidal_1: ; 837150C
.align 2
-gMapObjectSubspriteTable_SSTidal_2: ; 8371584
+gMapObjectSubspriteTable_SSTidal_2: @ 8371584
subsprite -48, -20, 2, 0, 32x8
subsprite -16, -20, 2, 4, 32x8
subsprite 16, -20, 2, 8, 32x8
@@ -325,7 +325,7 @@ gMapObjectSubspriteTable_SSTidal_2: ; 8371584
.align 2
-gMapObjectSubspriteTable_SSTidal_3: ; 83715FC
+gMapObjectSubspriteTable_SSTidal_3: @ 83715FC
subsprite -48, -20, 1, 0, 32x8
subsprite -16, -20, 1, 4, 32x8
subsprite 16, -20, 1, 8, 32x8
@@ -344,28 +344,28 @@ gMapObjectSubspriteTable_SSTidal_3: ; 83715FC
.align 2
-gMapObjectSubspriteTables_SSTidal: ; 8371674
- .4byte 15 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SSTidal_0 ; unknown
+gMapObjectSubspriteTables_SSTidal: @ 8371674
+ .4byte 15 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SSTidal_0 @ unknown
- .4byte 15 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SSTidal_0 ; below high bridge
+ .4byte 15 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SSTidal_0 @ below high bridge
- .4byte 15 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SSTidal_1 ; above high bridge
+ .4byte 15 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SSTidal_1 @ above high bridge
- .4byte 15 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SSTidal_2 ; unknown
+ .4byte 15 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SSTidal_2 @ unknown
- .4byte 15 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SSTidal_3 ; long grass below high bridge
+ .4byte 15 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SSTidal_3 @ long grass below high bridge
- .4byte 15 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SSTidal_3 ; long grass above high bridge
+ .4byte 15 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SSTidal_3 @ long grass above high bridge
.align 2
-gMapObjectSubspriteTable_SubmarineShadow_0: ; 83716A4
+gMapObjectSubspriteTable_SubmarineShadow_0: @ 83716A4
subsprite -48, -20, 2, 0, 32x8
subsprite -16, -20, 2, 4, 32x8
subsprite 16, -20, 2, 8, 16x8
@@ -385,7 +385,7 @@ gMapObjectSubspriteTable_SubmarineShadow_0: ; 83716A4
.align 2
-gMapObjectSubspriteTable_SubmarineShadow_1: ; 8371724
+gMapObjectSubspriteTable_SubmarineShadow_1: @ 8371724
subsprite -48, -20, 1, 0, 32x8
subsprite -16, -20, 1, 4, 32x8
subsprite 16, -20, 1, 8, 16x8
@@ -405,7 +405,7 @@ gMapObjectSubspriteTable_SubmarineShadow_1: ; 8371724
.align 2
-gMapObjectSubspriteTable_SubmarineShadow_2: ; 83717A4
+gMapObjectSubspriteTable_SubmarineShadow_2: @ 83717A4
subsprite -48, -20, 2, 0, 32x8
subsprite -16, -20, 2, 4, 32x8
subsprite 16, -20, 2, 8, 16x8
@@ -425,7 +425,7 @@ gMapObjectSubspriteTable_SubmarineShadow_2: ; 83717A4
.align 2
-gMapObjectSubspriteTable_SubmarineShadow_3: ; 8371824
+gMapObjectSubspriteTable_SubmarineShadow_3: @ 8371824
subsprite -48, -20, 1, 0, 32x8
subsprite -16, -20, 1, 4, 32x8
subsprite 16, -20, 1, 8, 16x8
@@ -445,21 +445,21 @@ gMapObjectSubspriteTable_SubmarineShadow_3: ; 8371824
.align 2
-gMapObjectSubspriteTables_SubmarineShadow: ; 83718A4
- .4byte 16 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SubmarineShadow_0 ; unknown
+gMapObjectSubspriteTables_SubmarineShadow: @ 83718A4
+ .4byte 16 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SubmarineShadow_0 @ unknown
- .4byte 16 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SubmarineShadow_0 ; below high bridge
+ .4byte 16 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SubmarineShadow_0 @ below high bridge
- .4byte 16 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SubmarineShadow_1 ; above high bridge
+ .4byte 16 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SubmarineShadow_1 @ above high bridge
- .4byte 16 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SubmarineShadow_2 ; unknown
+ .4byte 16 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SubmarineShadow_2 @ unknown
- .4byte 16 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SubmarineShadow_3 ; long grass below high bridge
+ .4byte 16 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SubmarineShadow_3 @ long grass below high bridge
- .4byte 16 ; number of subsprites
- .4byte gMapObjectSubspriteTable_SubmarineShadow_3 ; long grass above high bridge
+ .4byte 16 @ number of subsprites
+ .4byte gMapObjectSubspriteTable_SubmarineShadow_3 @ long grass above high bridge