diff options
| author | YamaArashi <shadow962@live.com> | 2016-04-21 23:03:41 -0700 |
|---|---|---|
| committer | YamaArashi <shadow962@live.com> | 2016-04-21 23:06:36 -0700 |
| commit | 0601fb4d0013bd0f2508364b313acbdc371da674 (patch) | |
| tree | 8d11fa93697da09a4e0eb84bb0957d4722f5c8f4 /data/graphics/field_objects/map_object_subsprites.s | |
| parent | 8890ea36eef541ba571df102c3353ee411033261 (diff) | |
Prepare for switch to standard gas (with preprocessor)
Diffstat (limited to 'data/graphics/field_objects/map_object_subsprites.s')
| -rw-r--r-- | data/graphics/field_objects/map_object_subsprites.s | 272 |
1 files changed, 136 insertions, 136 deletions
diff --git a/data/graphics/field_objects/map_object_subsprites.s b/data/graphics/field_objects/map_object_subsprites.s index 0623c4e3d..801f40693 100644 --- a/data/graphics/field_objects/map_object_subsprites.s +++ b/data/graphics/field_objects/map_object_subsprites.s @@ -1,155 +1,155 @@ .align 2 -gMapObjectSubspriteTable_16x16_0: ; 8371204 +gMapObjectSubspriteTable_16x16_0: @ 8371204 subsprite -8, -8, 2, 0, 16x16 .align 2 -gMapObjectSubspriteTable_16x16_1: ; 837120C +gMapObjectSubspriteTable_16x16_1: @ 837120C subsprite -8, -8, 1, 0, 16x16 .align 2 -gMapObjectSubspriteTable_16x16_2: ; 8371214 +gMapObjectSubspriteTable_16x16_2: @ 8371214 subsprite -8, -8, 2, 0, 16x8 subsprite -8, 0, 3, 2, 16x8 .align 2 -gMapObjectSubspriteTable_16x16_3: ; 8371224 +gMapObjectSubspriteTable_16x16_3: @ 8371224 subsprite -8, -8, 2, 0, 16x16 subsprite -8, -8, 3, 0, 16x16 .align 2 -gMapObjectSubspriteTable_16x16_4: ; 8371234 +gMapObjectSubspriteTable_16x16_4: @ 8371234 subsprite -8, -8, 1, 0, 16x16 subsprite -8, -8, 3, 0, 16x16 .align 2 -gMapObjectSubspriteTables_16x16: ; 8371244 - .4byte 0 ; number of subsprites - .4byte NULL ; unknown +gMapObjectSubspriteTables_16x16: @ 8371244 + .4byte 0 @ number of subsprites + .4byte NULL @ unknown - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_16x16_0 ; below high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_16x16_0 @ below high bridge - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_16x16_1 ; above high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_16x16_1 @ above high bridge - .4byte 2 ; number of subsprites - .4byte gMapObjectSubspriteTable_16x16_2 ; unknown + .4byte 2 @ number of subsprites + .4byte gMapObjectSubspriteTable_16x16_2 @ unknown - .4byte 2 ; number of subsprites - .4byte gMapObjectSubspriteTable_16x16_3 ; long grass below high bridge + .4byte 2 @ number of subsprites + .4byte gMapObjectSubspriteTable_16x16_3 @ long grass below high bridge - .4byte 2 ; number of subsprites - .4byte gMapObjectSubspriteTable_16x16_4 ; long grass above high bridge + .4byte 2 @ number of subsprites + .4byte gMapObjectSubspriteTable_16x16_4 @ long grass above high bridge .align 2 -gMapObjectSubspriteTable_16x32_0: ; 8371274 +gMapObjectSubspriteTable_16x32_0: @ 8371274 subsprite -8, -16, 2, 0, 16x32 .align 2 -gMapObjectSubspriteTable_16x32_1: ; 837127C +gMapObjectSubspriteTable_16x32_1: @ 837127C subsprite -8, -16, 1, 0, 16x32 .align 2 -gMapObjectSubspriteTable_16x32_2: ; 8371284 +gMapObjectSubspriteTable_16x32_2: @ 8371284 subsprite -8, -16, 2, 0, 16x16 subsprite -8, 0, 2, 4, 16x8 subsprite -8, 8, 3, 6, 16x8 .align 2 -gMapObjectSubspriteTable_16x32_3: ; 837129C +gMapObjectSubspriteTable_16x32_3: @ 837129C subsprite -8, -16, 2, 0, 16x16 subsprite -8, 0, 3, 4, 16x16 .align 2 -gMapObjectSubspriteTable_16x32_4: ; 83712AC +gMapObjectSubspriteTable_16x32_4: @ 83712AC subsprite -8, -16, 1, 0, 16x16 subsprite -8, 0, 3, 4, 16x16 .align 2 -gMapObjectSubspriteTables_16x32: ; 83712BC - .4byte 0 ; number of subsprites - .4byte NULL ; unknown +gMapObjectSubspriteTables_16x32: @ 83712BC + .4byte 0 @ number of subsprites + .4byte NULL @ unknown - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_16x32_0 ; below high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_16x32_0 @ below high bridge - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_16x32_1 ; above high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_16x32_1 @ above high bridge - .4byte 3 ; number of subsprites - .4byte gMapObjectSubspriteTable_16x32_2 ; unknown + .4byte 3 @ number of subsprites + .4byte gMapObjectSubspriteTable_16x32_2 @ unknown - .4byte 2 ; number of subsprites - .4byte gMapObjectSubspriteTable_16x32_3 ; long grass below high bridge + .4byte 2 @ number of subsprites + .4byte gMapObjectSubspriteTable_16x32_3 @ long grass below high bridge - .4byte 2 ; number of subsprites - .4byte gMapObjectSubspriteTable_16x32_4 ; long grass above high bridge + .4byte 2 @ number of subsprites + .4byte gMapObjectSubspriteTable_16x32_4 @ long grass above high bridge .align 2 -gMapObjectSubspriteTable_32x32_0: ; 83712EC +gMapObjectSubspriteTable_32x32_0: @ 83712EC subsprite -16, -16, 2, 0, 32x32 .align 2 -gMapObjectSubspriteTable_32x32_1: ; 83712F4 +gMapObjectSubspriteTable_32x32_1: @ 83712F4 subsprite -16, -16, 1, 0, 32x32 .align 2 -gMapObjectSubspriteTable_32x32_2: ; 83712FC +gMapObjectSubspriteTable_32x32_2: @ 83712FC subsprite -16, -16, 2, 0, 32x16 subsprite -16, 0, 2, 8, 32x8 subsprite -16, 8, 3, 12, 32x8 .align 2 -gMapObjectSubspriteTable_32x32_3: ; 8371314 +gMapObjectSubspriteTable_32x32_3: @ 8371314 subsprite -16, -16, 2, 0, 32x16 subsprite -16, 0, 3, 8, 32x16 .align 2 -gMapObjectSubspriteTable_32x32_4: ; 8371324 +gMapObjectSubspriteTable_32x32_4: @ 8371324 subsprite -16, -16, 1, 0, 32x16 subsprite -16, 0, 3, 8, 32x16 .align 2 -gMapObjectSubspriteTables_32x32: ; 8371334 - .4byte 0 ; number of subsprites - .4byte NULL ; unknown +gMapObjectSubspriteTables_32x32: @ 8371334 + .4byte 0 @ number of subsprites + .4byte NULL @ unknown - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_32x32_0 ; below high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_32x32_0 @ below high bridge - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_32x32_1 ; above high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_32x32_1 @ above high bridge - .4byte 3 ; number of subsprites - .4byte gMapObjectSubspriteTable_32x32_2 ; unknown + .4byte 3 @ number of subsprites + .4byte gMapObjectSubspriteTable_32x32_2 @ unknown - .4byte 2 ; number of subsprites - .4byte gMapObjectSubspriteTable_32x32_3 ; long grass below high bridge + .4byte 2 @ number of subsprites + .4byte gMapObjectSubspriteTable_32x32_3 @ long grass below high bridge - .4byte 2 ; number of subsprites - .4byte gMapObjectSubspriteTable_32x32_4 ; long grass above high bridge + .4byte 2 @ number of subsprites + .4byte gMapObjectSubspriteTable_32x32_4 @ long grass above high bridge .align 2 -gMapObjectSubspriteTable_Truck_0: ; 8371364 +gMapObjectSubspriteTable_Truck_0: @ 8371364 subsprite -24, -24, 2, 0, 32x8 subsprite 8, -24, 2, 4, 16x8 subsprite -24, -16, 2, 6, 32x8 @@ -165,110 +165,110 @@ gMapObjectSubspriteTable_Truck_0: ; 8371364 .align 2 -gMapObjectSubspriteTables_Truck: ; 83713C4 - .4byte 12 ; number of subsprites - .4byte gMapObjectSubspriteTable_Truck_0 ; unknown +gMapObjectSubspriteTables_Truck: @ 83713C4 + .4byte 12 @ number of subsprites + .4byte gMapObjectSubspriteTable_Truck_0 @ unknown - .4byte 12 ; number of subsprites - .4byte gMapObjectSubspriteTable_Truck_0 ; below high bridge + .4byte 12 @ number of subsprites + .4byte gMapObjectSubspriteTable_Truck_0 @ below high bridge - .4byte 12 ; number of subsprites - .4byte gMapObjectSubspriteTable_Truck_0 ; above high bridge + .4byte 12 @ number of subsprites + .4byte gMapObjectSubspriteTable_Truck_0 @ above high bridge - .4byte 12 ; number of subsprites - .4byte gMapObjectSubspriteTable_Truck_0 ; unknown + .4byte 12 @ number of subsprites + .4byte gMapObjectSubspriteTable_Truck_0 @ unknown - .4byte 12 ; number of subsprites - .4byte gMapObjectSubspriteTable_Truck_0 ; long grass below high bridge + .4byte 12 @ number of subsprites + .4byte gMapObjectSubspriteTable_Truck_0 @ long grass below high bridge - .4byte 12 ; number of subsprites - .4byte gMapObjectSubspriteTable_Truck_0 ; long grass above high bridge + .4byte 12 @ number of subsprites + .4byte gMapObjectSubspriteTable_Truck_0 @ long grass above high bridge .align 2 -gMapObjectSubspriteTable_Unused_0: ; 83713F4 +gMapObjectSubspriteTable_Unused_0: @ 83713F4 subsprite -32, -16, 2, 0, 64x32 .align 2 -gMapObjectSubspriteTable_Unused_1: ; 83713FC +gMapObjectSubspriteTable_Unused_1: @ 83713FC subsprite -32, -16, 1, 0, 64x32 .align 2 -gMapObjectSubspriteTable_Unused_2: ; 8371404 +gMapObjectSubspriteTable_Unused_2: @ 8371404 subsprite -32, -16, 2, 0, 64x32 .align 2 -gMapObjectSubspriteTable_Unused_3: ; 837140C +gMapObjectSubspriteTable_Unused_3: @ 837140C subsprite -32, -16, 2, 0, 64x32 .align 2 -gMapObjectSubspriteTables_Unused: ; 8371414 - .4byte 0 ; number of subsprites - .4byte NULL ; unknown +gMapObjectSubspriteTables_Unused: @ 8371414 + .4byte 0 @ number of subsprites + .4byte NULL @ unknown - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_Unused_0 ; below high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_Unused_0 @ below high bridge - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_Unused_1 ; above high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_Unused_1 @ above high bridge - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_Unused_2 ; unknown + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_Unused_2 @ unknown - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_Unused_3 ; long grass below high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_Unused_3 @ long grass below high bridge - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_Unused_3 ; long grass above high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_Unused_3 @ long grass above high bridge .align 2 -gMapObjectSubspriteTable_CableCar_0: ; 8371444 +gMapObjectSubspriteTable_CableCar_0: @ 8371444 subsprite -32, -32, 2, 0, 64x64 .align 2 -gMapObjectSubspriteTable_CableCar_1: ; 837144C +gMapObjectSubspriteTable_CableCar_1: @ 837144C subsprite -32, -32, 1, 0, 64x64 .align 2 -gMapObjectSubspriteTable_CableCar_2: ; 8371454 +gMapObjectSubspriteTable_CableCar_2: @ 8371454 subsprite -32, -32, 2, 0, 64x64 .align 2 -gMapObjectSubspriteTable_CableCar_3: ; 837145C +gMapObjectSubspriteTable_CableCar_3: @ 837145C subsprite -32, -32, 2, 0, 64x64 .align 2 -gMapObjectSubspriteTables_CableCar: ; 8371464 - .4byte 0 ; number of subsprites - .4byte NULL ; unknown +gMapObjectSubspriteTables_CableCar: @ 8371464 + .4byte 0 @ number of subsprites + .4byte NULL @ unknown - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_CableCar_0 ; below high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_CableCar_0 @ below high bridge - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_CableCar_1 ; above high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_CableCar_1 @ above high bridge - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_CableCar_2 ; unknown + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_CableCar_2 @ unknown - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_CableCar_3 ; long grass below high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_CableCar_3 @ long grass below high bridge - .4byte 1 ; number of subsprites - .4byte gMapObjectSubspriteTable_CableCar_3 ; long grass above high bridge + .4byte 1 @ number of subsprites + .4byte gMapObjectSubspriteTable_CableCar_3 @ long grass above high bridge .align 2 -gMapObjectSubspriteTable_SSTidal_0: ; 8371494 +gMapObjectSubspriteTable_SSTidal_0: @ 8371494 subsprite -48, -20, 2, 0, 32x8 subsprite -16, -20, 2, 4, 32x8 subsprite 16, -20, 2, 8, 32x8 @@ -287,7 +287,7 @@ gMapObjectSubspriteTable_SSTidal_0: ; 8371494 .align 2 -gMapObjectSubspriteTable_SSTidal_1: ; 837150C +gMapObjectSubspriteTable_SSTidal_1: @ 837150C subsprite -48, -20, 1, 0, 32x8 subsprite -16, -20, 1, 4, 32x8 subsprite 16, -20, 1, 8, 32x8 @@ -306,7 +306,7 @@ gMapObjectSubspriteTable_SSTidal_1: ; 837150C .align 2 -gMapObjectSubspriteTable_SSTidal_2: ; 8371584 +gMapObjectSubspriteTable_SSTidal_2: @ 8371584 subsprite -48, -20, 2, 0, 32x8 subsprite -16, -20, 2, 4, 32x8 subsprite 16, -20, 2, 8, 32x8 @@ -325,7 +325,7 @@ gMapObjectSubspriteTable_SSTidal_2: ; 8371584 .align 2 -gMapObjectSubspriteTable_SSTidal_3: ; 83715FC +gMapObjectSubspriteTable_SSTidal_3: @ 83715FC subsprite -48, -20, 1, 0, 32x8 subsprite -16, -20, 1, 4, 32x8 subsprite 16, -20, 1, 8, 32x8 @@ -344,28 +344,28 @@ gMapObjectSubspriteTable_SSTidal_3: ; 83715FC .align 2 -gMapObjectSubspriteTables_SSTidal: ; 8371674 - .4byte 15 ; number of subsprites - .4byte gMapObjectSubspriteTable_SSTidal_0 ; unknown +gMapObjectSubspriteTables_SSTidal: @ 8371674 + .4byte 15 @ number of subsprites + .4byte gMapObjectSubspriteTable_SSTidal_0 @ unknown - .4byte 15 ; number of subsprites - .4byte gMapObjectSubspriteTable_SSTidal_0 ; below high bridge + .4byte 15 @ number of subsprites + .4byte gMapObjectSubspriteTable_SSTidal_0 @ below high bridge - .4byte 15 ; number of subsprites - .4byte gMapObjectSubspriteTable_SSTidal_1 ; above high bridge + .4byte 15 @ number of subsprites + .4byte gMapObjectSubspriteTable_SSTidal_1 @ above high bridge - .4byte 15 ; number of subsprites - .4byte gMapObjectSubspriteTable_SSTidal_2 ; unknown + .4byte 15 @ number of subsprites + .4byte gMapObjectSubspriteTable_SSTidal_2 @ unknown - .4byte 15 ; number of subsprites - .4byte gMapObjectSubspriteTable_SSTidal_3 ; long grass below high bridge + .4byte 15 @ number of subsprites + .4byte gMapObjectSubspriteTable_SSTidal_3 @ long grass below high bridge - .4byte 15 ; number of subsprites - .4byte gMapObjectSubspriteTable_SSTidal_3 ; long grass above high bridge + .4byte 15 @ number of subsprites + .4byte gMapObjectSubspriteTable_SSTidal_3 @ long grass above high bridge .align 2 -gMapObjectSubspriteTable_SubmarineShadow_0: ; 83716A4 +gMapObjectSubspriteTable_SubmarineShadow_0: @ 83716A4 subsprite -48, -20, 2, 0, 32x8 subsprite -16, -20, 2, 4, 32x8 subsprite 16, -20, 2, 8, 16x8 @@ -385,7 +385,7 @@ gMapObjectSubspriteTable_SubmarineShadow_0: ; 83716A4 .align 2 -gMapObjectSubspriteTable_SubmarineShadow_1: ; 8371724 +gMapObjectSubspriteTable_SubmarineShadow_1: @ 8371724 subsprite -48, -20, 1, 0, 32x8 subsprite -16, -20, 1, 4, 32x8 subsprite 16, -20, 1, 8, 16x8 @@ -405,7 +405,7 @@ gMapObjectSubspriteTable_SubmarineShadow_1: ; 8371724 .align 2 -gMapObjectSubspriteTable_SubmarineShadow_2: ; 83717A4 +gMapObjectSubspriteTable_SubmarineShadow_2: @ 83717A4 subsprite -48, -20, 2, 0, 32x8 subsprite -16, -20, 2, 4, 32x8 subsprite 16, -20, 2, 8, 16x8 @@ -425,7 +425,7 @@ gMapObjectSubspriteTable_SubmarineShadow_2: ; 83717A4 .align 2 -gMapObjectSubspriteTable_SubmarineShadow_3: ; 8371824 +gMapObjectSubspriteTable_SubmarineShadow_3: @ 8371824 subsprite -48, -20, 1, 0, 32x8 subsprite -16, -20, 1, 4, 32x8 subsprite 16, -20, 1, 8, 16x8 @@ -445,21 +445,21 @@ gMapObjectSubspriteTable_SubmarineShadow_3: ; 8371824 .align 2 -gMapObjectSubspriteTables_SubmarineShadow: ; 83718A4 - .4byte 16 ; number of subsprites - .4byte gMapObjectSubspriteTable_SubmarineShadow_0 ; unknown +gMapObjectSubspriteTables_SubmarineShadow: @ 83718A4 + .4byte 16 @ number of subsprites + .4byte gMapObjectSubspriteTable_SubmarineShadow_0 @ unknown - .4byte 16 ; number of subsprites - .4byte gMapObjectSubspriteTable_SubmarineShadow_0 ; below high bridge + .4byte 16 @ number of subsprites + .4byte gMapObjectSubspriteTable_SubmarineShadow_0 @ below high bridge - .4byte 16 ; number of subsprites - .4byte gMapObjectSubspriteTable_SubmarineShadow_1 ; above high bridge + .4byte 16 @ number of subsprites + .4byte gMapObjectSubspriteTable_SubmarineShadow_1 @ above high bridge - .4byte 16 ; number of subsprites - .4byte gMapObjectSubspriteTable_SubmarineShadow_2 ; unknown + .4byte 16 @ number of subsprites + .4byte gMapObjectSubspriteTable_SubmarineShadow_2 @ unknown - .4byte 16 ; number of subsprites - .4byte gMapObjectSubspriteTable_SubmarineShadow_3 ; long grass below high bridge + .4byte 16 @ number of subsprites + .4byte gMapObjectSubspriteTable_SubmarineShadow_3 @ long grass below high bridge - .4byte 16 ; number of subsprites - .4byte gMapObjectSubspriteTable_SubmarineShadow_3 ; long grass above high bridge + .4byte 16 @ number of subsprites + .4byte gMapObjectSubspriteTable_SubmarineShadow_3 @ long grass above high bridge |
