diff options
author | YamaArashi <shadow962@live.com> | 2017-01-05 19:09:15 -0800 |
---|---|---|
committer | YamaArashi <shadow962@live.com> | 2017-01-05 20:17:12 -0800 |
commit | b9a1bbfca32df16e3628f8d866db669cd887546d (patch) | |
tree | a0c418eb17dcbbfee4102b2482653cb3c960dc16 /data/strings.s | |
parent | 30e676b149a3a3a6ab65a371e636df8260b52b9c (diff) |
split out more data
Diffstat (limited to 'data/strings.s')
-rw-r--r-- | data/strings.s | 2041 |
1 files changed, 2041 insertions, 0 deletions
diff --git a/data/strings.s b/data/strings.s new file mode 100644 index 000000000..f83ad62d0 --- /dev/null +++ b/data/strings.s @@ -0,0 +1,2041 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata + +gExpandedPlaceholder_Empty:: @ 840DC80 + .string "$" + +gExpandedPlaceholder_Kun:: @ 840DC81 + .string "$" + +gExpandedPlaceholder_Chan:: @ 840DC82 + .string "$" + +gExpandedPlaceholder_Sapphire:: @ 840DC83 + .string "SAPPHIRE$" + +gExpandedPlaceholder_Ruby:: @ 840DC8C + .string "RUBY$" + +gExpandedPlaceholder_Aqua:: @ 840DC91 + .string "AQUA$" + +gExpandedPlaceholder_Magma:: @ 840DC96 + .string "MAGMA$" + +gExpandedPlaceholder_Archie:: @ 840DC9C + .string "ARCHIE$" + +gExpandedPlaceholder_Maxie:: @ 840DCA3 + .string "MAXIE$" + +gExpandedPlaceholder_Kyogre:: @ 840DCA9 + .string "KYOGRE$" + +gExpandedPlaceholder_Groudon:: @ 840DCB0 + .string "GROUDON$" + +gExpandedPlaceholder_Brendan:: @ 840DCB8 + .string "BRENDAN$" + +gExpandedPlaceholder_May:: @ 840DCC0 + .string "MAY$" + +gSystemText_Egg:: @ 840DCC4 + .string "EGG$" + +gSystemText_Pokemon2:: @ 840DCC8 + .string "POKéMON$" + +gMainMenuString_NewGame:: @ 840DCD0 + .string "NEW GAME$" + +gMainMenuString_Continue:: @ 840DCD9 + .string "CONTINUE$" + +gMainMenuString_Option:: @ 840DCE2 + .string "OPTION$" + +gMainMenuString_MysteryEvents:: @ 840DCE9 + .string "MYSTERY EVENTS$" + +SystemText_UpdatingSaveExternal:: + .string "Updating save file using external\ndata. Please wait.$" + +SystemText_SaveUpdated:: + .string "The save file has been updated.$" + +SystemText_SaveUpdatedExchangeBackup:: + .string "The save file has been updated.\pFurther game data cannot be saved\nto the backup memory.\pPlease exchange the backup memory.\pFor details, please contact the\nNintendo Service Center.$" + +SystemText_SaveNotUpdated:: + .string "The save file could not be updated.\pPlease exchange the backup\nmemory.\pFor details, please contact the\nNintendo Service Center.$" + +gSaveFileCorruptMessage:: @ 840DE81 + .string "The save file is corrupt. The\nprevious save file will be loaded.$" + +gSaveFileDeletedMessage:: @ 840DEC2 + .string " The save file has been deleted...$" + +gBoardNotInstalledMessage:: @ 840DEE5 + .string "The 1M sub-circuit board is\nnot installed.$" + +gBatteryDryMessage:: @ 840DF10 + .string "The internal battery has run dry.\nThe game can be played.\pHowever, clock-based events will\nno longer occur.$" + +gMainMenuString_Player:: @ 840DF7C + .string "PLAYER$" + +gMainMenuString_Pokedex:: @ 840DF83 + .string "POKéDEX$" + +gMainMenuString_Time:: @ 840DF8B + .string "TIME$" + +gMainMenuString_Badges:: @ 840DF90 + .string "BADGES$" + +gBirchText_Boy:: + .string "BOY$" +gBirchText_Girl:: + .string "GIRL$" +gBirchText_NewName:: + .string "NEW NAME$" + +gDefaultBoyName1:: + .ifdef SAPPHIRE + .string "SEAN$" + .else + .string "LANDON$" + .endif +gDefaultBoyName2:: + .string "TERRY$" +gDefaultBoyName3:: + .string "SETH$" +gDefaultBoyName4:: + .string "TOM$" + +gDefaultGirlName1:: + .ifdef SAPPHIRE + .string "MARINA$" + .else + .string "TERRA$" + .endif +gDefaultGirlName2:: + .string "KIMMY$" +gDefaultGirlName3:: + .string "NICOLA$" +gDefaultGirlName4:: + .string "SARA$" + +gSystemText_IntroWeCall:: + .string "This is what we call\na POKéMON.$" + +gSystemText_NewPara:: @ 840DFF7 + .string "\p$" + +gDexText_UnknownPoke:: @ 840DFF9 + .string " ????? POKéMON$" @ why 12 spaces? + +gDexText_UnknownHeight:: @ 840E013 + .string "{CLEAR_TO 0x0C}??’??”$" + +gDexText_UnknownWeight:: @ 840E01D + .string "????.? lbs.$" + .string "$" + +gDexText_CryOf:: @ 840E02A + .string "{CLEAR_TO 2}CRY OF$" + .string "$" + +gDexText_SizeComparedTo:: @ 840E035 + .string "SIZE COMPARED TO $" + +gDexText_RegisterComplete:: @ 840E047 + .string "POKéDEX registration completed.$" + +gDexText_Searching:: @ 840E067 + .string "Searching...\nPlease wait.$" + +gDexText_SearchComplete:: @ 840E081 + .string "Search completed.$" + +gDexText_NoMatching:: @ 840E093 + .string "No matching POKéMON were found.$" + +DexText_SearchForPoke:: + .string "Search for POKéMON based on\nselected parameters.$" +DexText_SwitchDex:: + .string "Switch POKéDEX listings.$" +DexText_ReturnToDex:: + .string "Return to the POKéDEX.$" +DexText_SelectDexMode:: + .string "Select the POKéDEX mode.$" +DexText_SelectDexList:: + .string "Select the POKéDEX listing mode.$" +DexText_ListByABC:: + .string "List by the first letter in the name.\n/Spotted POKéMON only.$" +DexText_ListByColor:: + .string "List by body color.\n/Spotted POKéMON only.$" +DexText_ListByType:: + .string "List by type.\n/Owned POKéMON only.$" +DexText_ExecuteSearchSwitch:: + .string "Execute search/switch.$" +DexText_HoennDex:: + .string "HOENN DEX$" +DexText_NationalDex:: + .string "NATIONAL DEX$" +DexText_NumericalMode:: + .string "NUMERICAL MODE$" +DexText_ABCMode:: + .string "A TO Z MODE$" +DexText_HeaviestMode:: + .string "HEAVIEST MODE$" +DexText_LightestMode:: + .string "LIGHTEST MODE$" +DexText_TallestMode:: + .string "TALLEST MODE$" +DexText_SmallestMode:: + .string "SMALLEST MODE$" +DexText_ABC:: + .string "ABC$" +DexText_DEF:: + .string "DEF$" +DexText_GHI:: + .string "GHI$" +DexText_JKL:: + .string "JKL$" +DexText_MNO:: + .string "MNO$" +DexText_PQR:: + .string "PQR$" +DexText_STU:: + .string "STU$" +DexText_VWX:: + .string "VWX$" +DexText_YZ:: + .string "YZ$" +DexText_Red:: + .string "RED$" +DexText_Blue:: + .string "BLUE$" +DexText_Yellow:: + .string "YELLOW$" +DexText_Green:: + .string "GREEN$" +DexText_Black:: + .string "BLACK$" +DexText_Brown:: + .string "BROWN$" +DexText_Purple:: + .string "PURPLE$" +DexText_Gray:: + .string "GRAY$" +DexText_White:: + .string "WHITE$" +DexText_Pink:: + .string "PINK$" +DexText_HoennDex2:: + .string "HOENN region’s POKéDEX$" +DexText_NationalDex2:: + .string "National edition POKéDEX$" +DexText_ListByNumber:: + .string "POKéMON are listed according to their\nnumber.$" +DexText_ListByABC2:: + .string "Spotted and owned POKéMON are listed\nalphabetically.$" +DexText_ListByHeavyToLightest:: + .string "Owned POKéMON are listed from the\nheaviest to the lightest.$" +DexText_ListByLightToHeaviest:: + .string "Owned POKéMON are listed from the\nlightest to the heaviest.$" +DexText_ListByTallToSmallest:: + .string "Owned POKéMON are listed from the\ntallest to the smallest.$" +DexText_ListBySmallToTallest:: + .string "Owned POKéMON are listed from the\nsmallest to the tallest.$" +DexText_Terminator5:: + .string "$" +DexText_DontSpecify:: + .string "DON’T SPECIFY.$" +DexText_None:: + .string "NONE$" +DexText_RightPointingTriangle:: + .string "▶$" @ right-pointing triangle +DexText_Terminator6:: + .string " $" + +gMenuText_WelcomeToHOFAndDexRating:: @ 840E44F + .string "Welcome to the HALL OF FAME!$" + .string "Spotted POKéMON: {STR_VAR_1}!\nOwned POKéMON: {STR_VAR_2}!\pPROF. BIRCH’s POKéDEX rating!\pPROF. BIRCH: Let’s see...\p$" + +gMenuText_HOFSaving:: @ 840E4CD + .string "SAVING...\nDON’T TURN OFF THE POWER.$" + +gMenuText_HOFCorrupt:: @ 840E4F1 + .string "The HALL OF FAME data is corrupt.$" + +gMenuText_HOFNumber:: @ 840E513 + .string "HALL OF FAME No. $" + +gMenuText_HOFCongratulations:: @ 840E525 + .string "LEAGUE CHAMPION!\nCONGRATULATIONS!$" + +gOtherText_Number2:: @ 840E547 + .string "No. $" + +gOtherText_Level3:: @ 840E54C + .string "Lv. $" + +gOtherText_IDNumber:: @ 840E551 + .string "IDNo. /$" + +gOtherText_Name:: @ 840E559 + .string "NAME /$" + +gOtherText_IDNumber2:: @ 840E560 + .string "IDNo. /$" + +gOtherText_BirchInTrouble:: @ 840E568 + .string "{HIGHLIGHT WHITE2}{COLOR DARK_GREY}PROF. BIRCH is in trouble!\nRelease a POKéMON and rescue him!$" + +gOtherText_DoYouChoosePoke:: @ 840E5AB + .string "{HIGHLIGHT WHITE2}{COLOR DARK_GREY}Do you choose this POKéMON?$" + +gOtherText_Poke:: @ 840E5CD + .string "POKéMON$" + +gSystemText_SaveErrorExchangeBackup:: @ 840E5D5 + .string "Save error.\pPlease exchange the\nbackup memory.$" + +gOtherText_FlyToWhere:: @ 840E604 + .string "FLY to where?$" + +OtherText_Use:: + .string "USE$" +OtherText_Toss:: + .string "TOSS$" +OtherText_Register:: + .string "REGISTER$" +OtherText_Give2:: + .string "GIVE$" +OtherText_CheckTag:: + .string "CHECK TAG$" +OtherText_Confirm:: + .string "CONFIRM$" + +gOtherText_Walk:: @ 840E63B + .string "WALK$" + +gUnknownText_Exit:: @ 840E640 + .string "EXIT$" + +gOtherText_CancelNoTerminator:: @ 840E645 + .string "CANCEL$" + +gOtherText_CancelWithTerminator:: @ 840E64C + .string "$CANCEL$" + +OtherText_Item:: + .string "ITEM$" +OtherText_Mail:: + .string "MAIL$" +OtherText_Take2:: + .string "TAKE$" +OtherText_Store:: + .string "STORE$" + +gOtherText_Check:: @ 840E669 + .string "CHECK$" + +gOtherText_None:: @ 840E66F + .string "NONE$" + +gOtherText_ThreeQuestions2:: @ 840E674 + .string "???$" + +gOtherText_FiveQuestionsAndSlash:: @ 840E678 + .string "?????$" + .string "/$" + +gOtherText_OneDash:: @ 840E680 + .string "-$" + +gOtherText_TwoDashes:: @ 840E682 + .string "--$" + +gOtherText_ThreeDashes2:: @ 840E685 + .string "---$" + +gOtherText_MaleSymbol2:: @ 840E689 + .string "♂$" + +gOtherText_FemaleSymbolAndLv:: @ 840E68B + .string "♀$" + .string "Lv.$" + +gOtherText_TallPlusAndRightArrow:: @ 840E691 + .string "{TALL_PLUS}$" + .string "{RIGHT_ARROW}$" + +gMenuText_GoBackToPrev:: @ 840E697 + .string "Go back to the\nprevious menu.$" + +gOtherText_WhatWillYouDo:: @ 840E6B5 + .string "What would you like to do?$" + +gOtherText_xString1:: @ 840E6D0 + .string "×{STR_VAR_1}$" + +gOtherText_Berry2:: @ 840E6D4 + .string " BERRY$" + +gOtherText_Coins2:: @ 840E6DB + .string "{STR_VAR_1} COINS$" + +gOtherText_CloseBag:: @ 840E6E4 + .string "CLOSE BAG$" + +OtherText_TheField3:: + .string "the field.$" +OtherText_TheBattle:: + .string "the battle.$" +OtherText_ThePokeList:: + .string "the POKéMON LIST.$" +OtherText_TheShop:: + .string "the shop.$" +OtherText_TheField:: + .string "the field.$" +OtherText_TheField2:: + .string "the field.$" +OtherText_ThePC:: + .string "the PC.$" + + .align 2 +gUnknown_0840E740:: @ 840E740 + .4byte OtherText_TheField3 + .4byte OtherText_TheBattle + .4byte OtherText_ThePokeList + .4byte OtherText_TheShop + .4byte OtherText_TheField + .4byte OtherText_TheField2 + .4byte OtherText_ThePC + +gOtherText_ReturnTo:: @ 840E75C + .string "Return to$" + +gOtherText_WhatWillYouDo2:: @ 840E766 + .string "What would you\nlike to do?$" + +gOtherText_CantWriteMail:: @ 840E781 + .string "You can’t write\nMAIL here.$" + +gOtherText_NoPokemon:: @ 840E79C + .string "There is no\nPOKéMON.{PAUSE_UNTIL_PRESS}$" + +gOtherText_SwitchWhichItem:: @ 840E7B3 + .string "Switch with which\nitem?$" + +gOtherText_CantBeHeld:: @ 840E7CB + .string "{STR_VAR_1} can’t be held.$" + +gOtherText_CantBeHeldHere:: @ 840E7DD + .string "{STR_VAR_1} can’t be held here.$" + +gOtherText_HowManyToDeposit:: @ 840E7F4 + .string "How many do you\nwant to deposit?$" + +gOtherText_DepositedItems:: @ 840E815 + .string "Deposited {STR_VAR_2}\n{STR_VAR_1}(s).$" + +gOtherText_NoRoomForItems:: @ 840E829 + .string "There’s no room to\nstore items.$" + +gOtherText_CantStoreSomeoneItem:: @ 840E849 + .string "You can’t store\nsomeone else’s item\nin the PC.$" + +gOtherText_TooImportant:: @ 840E878 + .string "That’s much too\nimportant to toss\nout!$" + +gOtherText_HowManyToToss:: @ 840E89F + .string "Toss out how many?$" + +gOtherText_ThrewAwayItem:: @ 840E8B2 + .string "Threw away {STR_VAR_2}\n{STR_VAR_1}(s).$" + +gOtherText_OkayToThrowAwayPrompt:: @ 840E8C7 + .string "Is it okay to\nthrow away {STR_VAR_2}\n{STR_VAR_1}(s)?$" + +gOtherText_DadsAdvice:: @ 840E8EA + .string "DAD’s advice...\n{PLAYER}, there’s a time and place for\leverything!{PAUSE_UNTIL_PRESS}$" + +gOtherText_CantGetOffBike:: @ 840E929 + .string "You can’t dismount your BIKE here.{PAUSE_UNTIL_PRESS}$" + +gOtherText_ItemfinderResponding:: @ 840E94E + .string "Oh!\nThe machine’s responding!\pThere’s an item buried around here!{PAUSE_UNTIL_PRESS}$" + +gOtherText_ItemfinderItemUnderfoot:: @ 840E992 + .string "The machine’s indicating something\nright underfoot!{PAUSE_UNTIL_PRESS}$" + +gOtherText_NoResponse:: @ 840E9C8 + .string "... ... ... ... Nope!\nThere’s no response.{PAUSE_UNTIL_PRESS}$" + +gOtherText_Coins3:: @ 840E9F5 + .string "Your COINS:\n{STR_VAR_1}{PAUSE_UNTIL_PRESS}$" + +gOtherText_BootedTM:: @ 840EA06 + .string "Booted up a TM.$" + +gOtherText_BootedHM:: @ 840EA16 + .string "Booted up an HM.$" + +gOtherText_ContainsMove:: @ 840EA27 + .string "It contained\n{STR_VAR_1}.\pTeach {STR_VAR_1}\nto a POKéMON?$" + +gOtherText_UsedItem:: @ 840EA4F + .string "{PLAYER} used the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}$" + +gOtherText_RepelLingers:: @ 840EA61 + .string "But the effects of a REPEL lingered\nfrom earlier.{PAUSE_UNTIL_PRESS}$" + +gOtherText_UsedFlute:: @ 840EA95 + .string "{PLAYER} used the\n{STR_VAR_2}.\pWild POKéMON will be lured.{PAUSE_UNTIL_PRESS}$" + +gOtherText_UsedRepel:: @ 840EAC3 + .string "{PLAYER} used the\n{STR_VAR_2}.\pWild POKéMON will be repelled.{PAUSE_UNTIL_PRESS}$" + +gOtherText_BoxIsFull:: @ 840EAF4 + .string "The BOX is full.{PAUSE_UNTIL_PRESS}$" + +gOtherText_Size:: @ 840EB07 + .string "SIZE /$" + +gOtherText_Firm:: @ 840EB0E + .string "FIRM /$" + +gContestStatsText_Unknown1:: @ 840EB15 + .string "{STR_VAR_1}.{STR_VAR_2}”$" + +ContestStatsText_VerySoft:: + .string "Very soft$" +ContestStatsText_Soft:: + .string "Soft$" +ContestStatsText_Hard:: + .string "Hard$" +ContestStatsText_VeryHard:: + .string "Very hard$" +ContestStatsText_SuperHard:: + .string "Super hard$" +ContestStatsText_RedPokeBlock:: + .string "RED {POKEBLOCK}$" +ContestStatsText_BluePokeBlock:: + .string "BLUE {POKEBLOCK}$" +ContestStatsText_PinkPokeBlock:: + .string "PINK {POKEBLOCK}$" +ContestStatsText_GreenPokeBlock:: + .string "GREEN {POKEBLOCK}$" +ContestStatsText_YellowPokeBlock:: + .string "YELLOW {POKEBLOCK}$" +ContestStatsText_PurplePokeBlock:: + .string "PURPLE {POKEBLOCK}$" +ContestStatsText_IndigoPokeBlock:: + .string "INDIGO {POKEBLOCK}$" +ContestStatsText_BrownPokeBlock:: + .string "BROWN {POKEBLOCK}$" +ContestStatsText_LiteBluePokeBlock:: + .string "LITEBLUE {POKEBLOCK}$" +ContestStatsText_OlivePokeBlock:: + .string "OLIVE {POKEBLOCK}$" +ContestStatsText_GrayPokeBlock:: + .string "GRAY {POKEBLOCK}$" +ContestStatsText_BlackPokeBlock:: + .string "BLACK {POKEBLOCK}$" +ContestStatsText_WhitePokeBlock:: + .string "WHITE {POKEBLOCK}$" +ContestStatsText_GoldPokeBlock:: + .string "GOLD {POKEBLOCK}$" + +gContestStatsText_Spicy:: @ 840EBED + .string "SPICY$" + +gContestStatsText_Dry:: @ 840EBF3 + .string "DRY$" + +gContestStatsText_Sweet:: @ 840EBF7 + .string "SWEET$" + +gContestStatsText_Bitter:: @ 840EBFD + .string "BITTER$" + +gContestStatsText_Sour:: @ 840EC04 + .string "SOUR$" + .string "TASTY$" @ tasty is probably unused, but feel isn't. + .string "FEEL$" + +gContestStatsText_StowCase:: @ 840EC14 + .string "Stow CASE.$" + +gContestStatsText_ThrowAwayPrompt:: @ 840EC1F + .string "Throw away this\n{STR_VAR_1}?$" + +gContestStatsText_WasThrownAway:: @ 840EC33 + .string "The {STR_VAR_1}\nwas thrown away.$" + +gContestStatsText_NormallyAte:: @ 840EC4B + .string "{STR_VAR_1} ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}$" + +gContestStatsText_HappilyAte:: @ 840EC5C + .string "{STR_VAR_1} happily ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}$" + +gContestStatsText_DisdainfullyAte:: @ 840EC75 + .string "{STR_VAR_1} disdainfully ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}$" + +MartText_Buy:: + .string "BUY$" +MartText_Sell:: + .string "SELL$" +MartText_Quit2:: + .string "QUIT$" + +gOtherText_QuitShopping:: @ 840ECA1 + .string "Quit shopping.$" + +gOtherText_HowManyYouWant:: @ 840ECB0 + .string "{STR_VAR_1}? Certainly.\nHow many would you like?$" + +gOtherText_ThatWillBe:: @ 840ECD8 + .string "{STR_VAR_1}? And you wanted {STR_VAR_2}?\nThat will be ¥{STR_VAR_3}.$" + +gOtherText_ThatWillBe2:: @ 840ED01 + .string "{STR_VAR_1}, is it?\nThat’ll be ¥{STR_VAR_2}. Do you want it?$" + +gOtherText_ThatWillBe3:: @ 840ED2C + .string "You wanted {STR_VAR_1}?\nThat’ll be ¥{STR_VAR_2}. Will that be okay?$" + +gOtherText_HereYouGo:: @ 840ED5E + .string "Here you go!\nThank you very much.$" + +gOtherText_HereYouGo2:: @ 840ED80 + .string "Thank you!\nI’ll send it to your home PC.$" + +gOtherText_HereYouGo3:: @ 840EDA9 + .string "Thanks!\nI’ll send it to your PC at home.$" + +gOtherText_NotEnoughMoney:: @ 840EDD2 + .string "You don’t have enough money.{PAUSE_UNTIL_PRESS}$" + +gOtherText_NoRoomFor:: @ 840EDF1 + .string "You have no more room for items.{PAUSE_UNTIL_PRESS}$" + +gOtherText_SpaceForIsFull:: @ 840EE14 + .string "The space for {STR_VAR_1} is full.{PAUSE_UNTIL_PRESS}$" + +gOtherText_AnythingElse:: @ 840EE30 + .string "Is there anything else I can help\nyou with?$" + +gOtherText_CanIHelpYou:: @ 840EE5C + .string "Can I help you with anything else?$" + +gOtherText_FreePremierBall:: @ 840EE7F + .string "I’ll throw in a PREMIER BALL, too.{PAUSE_UNTIL_PRESS}$" + +gOtherText_CantBuyThat:: @ 840EEA4 + .string "{STR_VAR_2}? Oh, no.\nI can’t buy that.{PAUSE_UNTIL_PRESS}$" + +gOtherText_HowManyToSell:: @ 840EEC4 + .string "{STR_VAR_2}?\nHow many would you like to sell?$" + +gOtherText_CanPay:: @ 840EEE9 + .string "I can pay ¥{STR_VAR_1}.\nWould that be okay?$" + +gOtherText_SoldItem:: @ 840EF0C + .string "Turned over the {STR_VAR_2}\nand received ¥{STR_VAR_1}.$" + +OtherText_Money:: + .string "¥{STR_VAR_1}$" +OtherText_Shift:: + .string "SHIFT$" +OtherText_SendOut:: + .string "SEND OUT$" +OtherText_Switch2:: + .string "SWITCH$" +OtherText_Summary:: + .string "SUMMARY$" +OtherText_Moves:: + .string "MOVES$" +OtherText_Enter2:: + .string "ENTER$" +OtherText_NoEntry:: + .string "NO ENTRY$" +OtherText_Take:: + .string "TAKE$" +OtherText_Read2:: + .string "READ$" + +gOtherText_Hp2:: @ 840EF72 + .string "HP$" + +gOtherText_SpAtk2:: @ 840EF75 + .string "SP. ATK$" + +gOtherText_SpDef2:: @ 840EF7D + .string "SP. DEF$" + +gOtherText_WontHaveAnyEffect:: @ 840EF85 + .string "It won’t have any effect.{PAUSE_UNTIL_PRESS}$" + +gOtherText_CantUseOnPoke:: @ 840EFA1 + .if REVISION >= 1 + .string "This can’t be used on\nthat POKéMON.{PAUSE_UNTIL_PRESS}$" + .else + .string "This item can’t be used on\nthat POKéMON.{PAUSE_UNTIL_PRESS}$" + .endif + +gOtherText_CantBeSwitched:: @ 840EFCC + .string "{STR_VAR_1} can’t be switched\nout!{PAUSE_UNTIL_PRESS}$" + +gOtherText_AlreadyBattle:: @ 840EFE8 + .string "{STR_VAR_1} is already\nin battle!{PAUSE_UNTIL_PRESS}$" + +gOtherText_AlreadySelected:: @ 840F003 + .string "{STR_VAR_1} has already been\nselected.{PAUSE_UNTIL_PRESS}$" + +gOtherText_NoEnergyLeft:: @ 840F023 + .string "{STR_VAR_1} has no energy\nleft to battle!{PAUSE_UNTIL_PRESS}$" + +gOtherText_CantSwitchPokeWithYours:: @ 840F046 + .string "You can’t switch {STR_VAR_1}’s\nPOKéMON with one of yours!{PAUSE_UNTIL_PRESS}$" + +gOtherText_EGGCantBattle:: @ 840F079 + .string "An EGG can’t battle!{PAUSE_UNTIL_PRESS}$" + +gOtherText_CantBeUsedBadge:: @ 840F090 + .string "This can’t be used until a new\nBADGE is obtained.$" + +gOtherText_NoMoreThreePoke:: @ 840F0C2 + .string "No more than three POKéMON\nmay enter.$" + +gOtherText_SendRemovedMailPrompt:: @ 840F0E8 + .string "Send the removed MAIL to\nyour PC?$" + +gOtherText_MailWasSent:: @ 840F10A + .string "The MAIL was sent to your PC.{PAUSE_UNTIL_PRESS}$" + +gOtherText_MailboxIsFull:: @ 840F12A + .string "Your PC’s MAILBOX is full.{PAUSE_UNTIL_PRESS}$" + +gOtherText_MailRemovedMessageLost:: @ 840F147 + .string "If the MAIL is removed, the\nmessage will be lost. Okay?$" + +gOtherText_MailMustBeRemoved:: @ 840F17F + .string "MAIL must be removed before\nholding an item.{PAUSE_UNTIL_PRESS}$" + +gOtherText_WasGivenToHold:: @ 840F1AE + .string "{STR_VAR_1} was given the\n{STR_VAR_2} to hold.{PAUSE_UNTIL_PRESS}$" + +gOtherText_AlreadyHolding:: @ 840F1CD + .string "{STR_VAR_1} is already holding\none {STR_VAR_2}.\pWould you like to switch the\ntwo items?$" + +gOtherText_NotHoldingAnything:: @ 840F213 + .string "{STR_VAR_1} isn’t\nholding anything.{PAUSE_UNTIL_PRESS}$" + +gOtherText_ReceivedTheThingFrom:: @ 840F230 + .string "Received the {STR_VAR_2}\nfrom {STR_VAR_1}.{PAUSE_UNTIL_PRESS}$" + +gOtherText_MailTaken:: @ 840F24B + .string "MAIL was taken from the\nPOKéMON.{PAUSE_UNTIL_PRESS}$" + +gOtherText_TakenAndReplaced:: @ 840F26E + .string "The {STR_VAR_2} was taken and\nreplaced with the {STR_VAR_1}.{PAUSE_UNTIL_PRESS}$" + +gOtherText_PokeHoldingItemCantMail:: @ 840F29B + .string "This POKéMON is holding an item.\nIt cannot hold MAIL.{PAUSE_UNTIL_PRESS}$" + +gOtherText_MailTransferredMailbox:: @ 840F2D3 + .string "MAIL was transferred from\nthe MAILBOX.{PAUSE_UNTIL_PRESS}$" + +gOtherText_BagFullCannotRemoveItem:: @ 840F2FC + .string "The BAG is full. The POKéMON’s\nitem could not be removed.{PAUSE_UNTIL_PRESS}$" + +gOtherText_LearnedMove:: @ 840F338 + .string "{STR_VAR_1} learned\n{STR_VAR_2}!$" + +gOtherText_NotCompatible:: @ 840F347 + .string "{STR_VAR_1} and {STR_VAR_2}\nare not compatible.\p{STR_VAR_2} can’t be learned.{PAUSE_UNTIL_PRESS}$" + +gOtherText_WantsToLearn:: @ 840F37C + .string "{STR_VAR_1} wants to learn the\nmove {STR_VAR_2}.\pHowever, {STR_VAR_1} already\nknows four moves.\pShould a move be deleted and\nreplaced with {STR_VAR_2}?$" + +gOtherText_StopTryingTo:: @ 840F3F0 + .string "Stop trying to teach\n{STR_VAR_2}?$" + +gOtherText_DidNotLearnMove2:: @ 840F409 + .string "{STR_VAR_1} did not learn the\nmove {STR_VAR_2}.{PAUSE_UNTIL_PRESS}$" + +gOtherText_WhichMoveToForget2:: @ 840F429 + .string "Which move should be forgotten?{PAUSE_UNTIL_PRESS}$" + +gOtherText_ForgetMove123_2:: @ 840F44B + .string "{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}... {PAUSE 15}... {PAUSE 15}... {PAUSE 15}{PLAY_SE SE_KON}Poof!\p{STR_VAR_1} forgot how to\nuse {STR_VAR_2}.\pAnd...{PAUSE_UNTIL_PRESS}$" + +gOtherText_AlreadyKnows:: @ 840F49E + .string "{STR_VAR_1} already knows\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}$" + +gOtherText_HPRestoredBy:: @ 840F4B5 + .string "{STR_VAR_1}’s HP was restored by\n{STR_VAR_2} points.{PAUSE_UNTIL_PRESS}$" + +gOtherText_CuredPoisoning:: @ 840F4DA + .string "{STR_VAR_1} was cured of its\npoisoning.{PAUSE_UNTIL_PRESS}$" + +gOtherText_CuredParalysis:: @ 840F4FB + .string "{STR_VAR_1} was cured of\nparalysis.{PAUSE_UNTIL_PRESS}$" + +gOtherText_WokeUp:: @ 840F518 + .string "{STR_VAR_1} woke up.{PAUSE_UNTIL_PRESS}$" + +gOtherText_BurnHealed:: @ 840F526 + .string "{STR_VAR_1}’s burn was healed.{PAUSE_UNTIL_PRESS}$" + +gOtherText_ThawedOut:: @ 840F53E + .string "{STR_VAR_1} was thawed out.{PAUSE_UNTIL_PRESS}$" + +gOtherText_PPRestored:: @ 840F553 + .string "PP was restored.{PAUSE_UNTIL_PRESS}$" + +gOtherText_RegainedHealth:: @ 840F566 + .string "{STR_VAR_1} regained health.{PAUSE_UNTIL_PRESS}$" + +gOtherText_BecameHealthy:: @ 840F57C + .string "{STR_VAR_1} became healthy.{PAUSE_UNTIL_PRESS}$" + +gOtherText_PPIncreased:: @ 840F591 + .string "{STR_VAR_1}’s PP increased.{PAUSE_UNTIL_PRESS}$" + +gOtherText_ElevatedTo:: @ 840F5A6 + .string "{STR_VAR_1} was elevated to\nLv. {STR_VAR_2}.$" + +gOtherText_WasRaised:: @ 840F5C1 + .string "{STR_VAR_1}’s {STR_VAR_2} was\nraised.{PAUSE_UNTIL_PRESS}$" + +gOtherText_SnapConfusion:: @ 840F5D7 + .string "{STR_VAR_1} snapped out of its\nconfusion.{PAUSE_UNTIL_PRESS}$" + +gOtherText_GotOverLove:: @ 840F5FA + .string "{STR_VAR_1} got over its\ninfatuation.{PAUSE_UNTIL_PRESS}$" + +OtherText_ChoosePoke:: + .string "Choose a POKéMON.$" +OtherText_MovePokeTo:: + .string "Move to where?$" +OtherText_TeachWhat:: + .string "Teach which POKéMON?$" +OtherText_UseWhat:: + .string "Use on which POKéMON?$" +OtherText_GiveWhat:: + .string "Give to which POKéMON?$" +OtherText_DoWhat:: + .string "Do what with {STR_VAR_1}?$" +OtherText_NothingToCut:: + .string "There’s nothing to CUT.$" +OtherText_CantSurf:: + .string "You can’t SURF here.$" +OtherText_AlreadySurfing:: + .string "You’re already SURFING.$" +OtherText_CantUseThatHere:: + .string "Can’t use that here.$" +OtherText_RestoreWhatMove:: + .string "Restore which move?$" +OtherText_BoostPP:: + .string "Boost PP of which move?$" +OtherText_DoWhatWithItem:: + .string "Do what with an item?$" +OtherText_NoPokeForBattle:: + .string "No POKéMON for battle!$" +OtherText_ChoosePoke2:: + .string "Choose a POKéMON.$" +OtherText_NotEnoughHP:: + .string "Not enough HP...$" +OtherText_ThreePokeNeeded:: + .string "Three POKéMON are needed.$" +OtherText_PokeCantBeSame:: + .string "POKéMON can’t be the same.$" +OtherText_NoIdenticalHoldItems:: + .string "No identical hold items.$" +OtherText_TeachWhichPoke:: + .string "Teach which POKéMON?$" + +gOtherText_Attack:: @ 840F7C6 + .string "ATTACK$" + +gOtherText_Defense:: @ 840F7CD + .string "DEFENSE$" + +gOtherText_SpAtk:: @ 840F7D5 + .string "SP. ATK$" + +gOtherText_SpDef:: @ 840F7DD + .string "SP. DEF$" + +gOtherText_Speed:: @ 840F7E5 + .string "SPEED$" + +gOtherText_HP:: @ 840F7EB + .string "HP$" + +gOtherText_Terminator18:: @ 840F7EE + .string "$" + +gOtherText_OriginalTrainer:: @ 840F7EF + .string "OT/$" + +gOtherText_Type2:: @ 840F7F3 + .string "TYPE/$" + +gOtherText_Power2:: @ 840F7F9 + .string "POWER$" + +gOtherText_Accuracy2:: @ 840F7FF + .string "ACCURACY$" + +gOtherText_Appeal2:: @ 840F808 + .string "APPEAL$" + +gOtherText_Jam2:: @ 840F80F + .string "JAM$" + +gOtherText_Status:: @ 840F813 + .string "STATUS$" + +gOtherText_ExpPoints:: @ 840F81A + .string "EXP. POINTS$" + +gOtherText_NextLv:: @ 840F826 + .string "NEXT LV.$" + +gOtherText_Ribbons00:: @ 840F82F + .string "RIBBONS: 00$" + +OtherText_Event:: + .string "EVENT$" +OtherText_Switch:: + .string "SWITCH$" +OtherText_PokeInfo:: + .string "POKéMON INFO$" +OtherText_PokeSkills:: + .string "POKéMON SKILLS$" +OtherText_BattleMoves:: + .string "BATTLE MOVES$" +OtherText_ContestMoves:: + .string "C0NTEST MOVES$" @why the l33t 0, that's stupid +OtherText_Info:: + .string "INFO$" + +gOtherText_EggLongTime:: @ 840F884 + .string "It looks like this EGG will\ntake a long time to hatch.$" + +gOtherText_EggSomeTime:: @ 840F8BB + .string "What will hatch from this?\nIt will take some time.$" + +gOtherText_EggSoon:: @ 840F8EE + .string "It moves occasionally.\nIt should hatch soon.$" + +gOtherText_EggAbout:: @ 840F91B + .string "It’s making sounds.\nIt’s about to hatch!$" + +gOtherText_CantForgetHMs:: @ 840F944 + .string "HM moves can’t be\nforgotten now.$" + +gOtherText_PlayersBase:: @ 840F965 + .string "’s BASE$" + +gOtherText_OkayToDeleteFromRegistry:: @ 840F96D + .string "Is it okay to delete {STR_VAR_1}\nfrom the REGISTRY?$" + +gOtherText_RegisteredDataDeleted:: @ 840F998 + .string "The registered data was deleted.{PAUSE_UNTIL_PRESS}$" + +gSecretBaseText_NoRegistry:: @ 840F9BB + .string "There is no REGISTRY.{PAUSE_UNTIL_PRESS}$" + +SecretBaseText_DelRegist:: + .string "DEL REGIST.$" +SecretBaseText_Decorate:: + .string "DECORATE$" +SecretBaseText_PutAway:: + .string "PUT AWAY$" +SecretBaseText_Toss:: + .string "TOSS$" +SecretBaseText_PutOutDecor:: + .string "Put out the selected decoration item.$" +SecretBaseText_StoreChosenDecor:: + .string "Store the chosen decoration in the PC.$" +SecretBaseText_ThrowAwayDecor:: + .string "Throw away unwanted decorations.$" + +gSecretBaseText_NoDecors:: @ 840FA64 + .string "There are no decorations.{PAUSE_UNTIL_PRESS}$" + +SecretBaseText_Desk:: + .string "DESK$" +SecretBaseText_Chair:: + .string "CHAIR$" +SecretBaseText_Plant:: + .string "PLANT$" +SecretBaseText_Ornament:: + .string "ORNAMENT$" +SecretBaseText_Mat:: + .string "MAT$" +SecretBaseText_Poster:: + .string "POSTER$" +SecretBaseText_Doll:: + .string "DOLL$" +SecretBaseText_Cushion:: + .string "CUSHION$" + +gSecretBaseText_GoldRank:: @ 840FAB2 + .string "GOLD$" + +gSecretBaseText_SilverRank:: @ 840FAB7 + .string "SILVER$" + +gSecretBaseText_PlaceItHere:: @ 840FABE + .string "Place it here?$" + +gSecretBaseText_CantBePlacedHere:: @ 840FACD + .string "It can’t be placed here.$" + +gSecretBaseText_CancelDecorating:: @ 840FAE6 + .string "Cancel decorating?$" + +gSecretBaseText_InUseAlready:: @ 840FAF9 + .string "This is in use already.$" + +gSecretBaseText_NoMoreDecor:: @ 840FB11 + .string "No more decorations can be placed.\nThe most that can be placed is {STR_VAR_1}.$" + +gSecretBaseText_NoMoreDecor2:: @ 840FB57 + .string "No more decorations can be placed.\nThe most that can be placed is {STR_VAR_1}.$" + .string "This can’t be placed here.\nIt must be on a DESK, etc.$" + +gSecretBaseText_DecorCantPlace:: @ 840FBD3 + .string "This decoration can’t be placed in\nyour own room.$" + +gSecretBaseText_DecorInUse:: @ 840FC05 + .string "This decoration is in use.\nIt can’t be thrown away.$" + +gSecretBaseText_WillBeDiscarded:: @ 840FC39 + .string "This {STR_VAR_1} will be discarded.\nIs that okay?$" + +gSecretBaseText_DecorThrownAway:: @ 840FC62 + .string "The decoration item was thrown away.$" + +gSecretBaseText_StopPuttingAwayDecor:: @ 840FC87 + .string "Stop putting away decorations?$" + +gSecretBaseText_NoDecor:: @ 840FCA6 + .string "There is no decoration item here.$" + +gSecretBaseText_ReturnDecor:: @ 840FCC8 + .string "Return this decoration to the PC?$" + +gSecretBaseText_DecorReturned:: @ 840FCEA + .string "The decoration was returned to the PC.$" + +gSecretBaseText_NoDecorInUse:: @ 840FD11 + .string "There are no decorations in use.{PAUSE_UNTIL_PRESS}$" + +SecretBaseText_Tristan:: + .string "TRISTAN$" +SecretBaseText_Philip:: + .string "PHILIP$" +SecretBaseText_Dennis:: + .string "DENNIS$" +SecretBaseText_Roberto:: + .string "ROBERTO$" +SecretBaseText_TurnOff:: + .string "TURN OFF$" +SecretBaseText_Decoration:: + .string "DECORATION$" +SecretBaseText_ItemStorage:: + .string "ITEM STORAGE$" + +gPCText_Mailbox:: @ 840FD73 + .string "MAILBOX$" + +PCText_DepositItem:: + .string "DEPOSIT ITEM$" +PCText_WithdrawItem:: + .string "WITHDRAW ITEM$" +PCText_TossItem:: + .string "TOSS ITEM$" +PCText_StoreItems:: + .string "Store items in the PC.$" +PCText_TakeOutItems:: + .string "Take out items from the PC.$" +PCText_ThrowAwayItems:: + .string "Throw away items stored in the PC.$" + +gOtherText_NoItems:: @ 840FDF6 + .string "There are no items.{PAUSE_UNTIL_PRESS}$" + +gOtherText_NoMoreRoom:: @ 840FE0C + .string "There is no more\nroom in the BAG.$" + +gOtherText_HowManyToWithdraw:: @ 840FE2E + .string "How many do you\nwant to withdraw?$" + +gOtherText_WithdrewThing:: @ 840FE50 + .string "Withdrew {STR_VAR_2}\n{STR_VAR_1}(s).$" + +OtherText_Read:: + .string "READ$" + +gOtherText_MoveToBag:: @ 840FE68 + .string "MOVE TO BAG$" + +OtherText_Give:: + .string "GIVE$" + +gOtherText_NoMailHere:: @ 840FE79 + .string "There’s no MAIL here.{PAUSE_UNTIL_PRESS}$" + +gOtherText_WhatWillYouDoMail:: @ 840FE91 + .string "What would you like to do with\n{STR_VAR_1}’s MAIL?$" + +gOtherText_MessageWillBeLost:: @ 840FEBB + .string "The message will be lost.\nIs that okay?$" + +gOtherText_BagIsFull:: @ 840FEE3 + .string "The BAG is full.{PAUSE_UNTIL_PRESS}$" + +gOtherText_MailWasReturned:: @ 840FEF6 + .string "The MAIL was returned to the BAG\nwith its message erased.{PAUSE_UNTIL_PRESS}$" + +gOtherText_Dad:: @ 840FF32 + .string "DAD$" + +gOtherText_Mom:: @ 840FF36 + .string "MOM$" + +gOtherText_Wallace:: @ 840FF3A + .string "WALLACE$" + +gOtherText_Steven:: @ 840FF42 + .string "STEVEN$" + +gOtherText_Brawly:: @ 840FF49 + .string "BRAWLY$" + +gOtherText_Winona:: @ 840FF50 + .string "WINONA$" + +gOtherText_Phoebe:: @ 840FF57 + .string "PHOEBE$" + +gOtherText_Glacia:: @ 840FF5E + .string "GLACIA$" + +gContestText_ContestWinner:: @ 840FF65 + .string "CONTEST WINNER\n$" + +gOtherText_Unknown1:: @ 840FF75 + .string "’s $" + +OtherText_Cool:: + .string "COOL $" +OtherText_Beauty2:: + .string "BEAUTY $" +OtherText_Cute:: + .string "CUTE $" +OtherText_Smart:: + .string "SMART $" +OtherText_Tough:: + .string "TOUGH $" +OtherText_NonstopSuperCool:: + .string "Nonstop super-cool -\nthe inestimable $" +OtherText_Terminator6:: + .string "$" +OtherText_GoodLookingPoke:: + .string "Hey, there!\nThe good-looking POKéMON $" +OtherText_Terminator7:: + .string "$" +OtherText_MarvelousGreat:: + .string "The marvelous, wonderful, and\nvery great $" +OtherText_Terminator8:: + .string "$" +OtherText_CenturyLastVenus:: + .string "This century’s last Venus -\nthe beautiful $" +OtherText_Terminator9:: + .string "$" +OtherText_Terminator10:: + .string "$" +OtherText_DazzlingSlime:: + .string "’s dazzling,\nglittering smile$" +OtherText_PokeCenterIdol:: + .string "POKéMON CENTER’s super idol -\nthe incomparable $" +OtherText_Terminator11:: + .string "$" +OtherText_LovelyAndSweet:: + .string "The lovely and sweet $" +OtherText_Terminator12:: + .string "$" +OtherText_ThePretty:: + .string "The pretty $" +OtherText_WinningPortrait:: + .string "’s\nwinning portrait$" +OtherText_GiveUsWink:: + .string "Give us a wink!\nThe cutie POKéMON $" +OtherText_Terminator13:: + .string "$" +OtherText_SmartnessMaestro:: + .string "The smartness maestro -\nThe wise POKéMON $" +OtherText_Terminator14:: + .string "$" +OtherText_ChosenPokeAmong:: + .string "The chosen POKéMON -\nThe one among POKéMON $" +OtherText_Terminator15:: + .string "$" +OtherText_TheExcellent:: + .string "The excellent $" +OtherText_ItsMomentOfElegance:: + .string "’s\nmoment of elegance$" +OtherText_PowerfullyMuscular:: + .string "The powerfully muscular\nspeedster $" +OtherText_Terminator16:: + .string "$" +OtherText_StrongErEst:: + .string "The strong, stronger, and\nstrongest $" +OtherText_Terminator17:: + .string "$" +OtherText_MightyTough:: + .string "The mighty tough\nhyper POKéMON $" +OtherText_Exclamation:: + .string "!$" +OtherText_Petalburg:: + .string "PETALBURG$" +OtherText_Slateport:: + .string "SLATEPORT$" +OtherText_Littleroot:: + .string "LITTLEROOT$" +OtherText_Lilycove:: + .string "LILYCOVE$" +OtherText_Dewford:: + .string "DEWFORD$" +OtherText_Enter:: + .string "ENTER$" +OtherText_Info3:: + .string "INFO$" +OtherText_WhatsAContest:: + .string "What’s a CONTEST?$" +OtherText_TypesOfContest:: + .string "Types of CONTESTS$" +OtherText_Ranks:: + .string "Ranks$" +OtherText_Judging:: + .string "Judging$" +OtherText_CoolContest:: + .string "COOL CONTEST$" +OtherText_BeautyContest:: + .string "BEAUTY CONTEST$" +OtherText_CuteContest:: + .string "CUTE CONTEST$" +OtherText_SmartContest:: + .string "SMART CONTEST$" +OtherText_ToughContest:: + .string "TOUGH CONTEST$" +OtherText_Decoration:: + .string "DECORATION$" +OtherText_PackUp:: + .string "PACK UP$" +OtherText_Count:: + .string "COUNT$" +OtherText_Registry:: + .string "REGISTRY$" +OtherText_Information:: + .string "INFORMATION$" +OtherText_Mach:: + .string "MACH$" +OtherText_Acro:: + .string "ACRO$" +OtherText_Poison:: + .string "PSN$" +OtherText_Paralysis:: + .string "PAR$" +OtherText_Sleep:: + .string "SLP$" +OtherText_Burn:: + .string "BRN$" +OtherText_Frozen:: + .string "FRZ$" +OtherText_Quit:: + .string "QUIT$" +OtherText_SawIt:: + .string "Saw it$" +OtherText_NotYet:: + .string "Not yet$" +OtherText_Yes:: + .string "YES$" +OtherText_No:: + .string "NO$" +OtherText_Info2:: + .string "INFO$" +OtherText_SingleBattle:: + .string "SINGLE BATTLE$" +OtherText_DoubleBattle:: + .string "DOUBLE BATTLE$" +OtherText_MultiBattle:: + .string "MULTI BATTLE$" +OtherText_MrBriney:: + .string "MR. BRINEY$" +OtherText_MakeAChallenge:: + .string "Make a challenge.$" +OtherText_ObtainInformation:: + .string "Obtain information.$" +OtherText_Lv50_2:: + .string "LV. 50$" +OtherText_Lv100_2:: + .string "LV. 100$" +OtherText_Zigzagoon:: + .string "ZIGZAGOON$" +OtherText_Nincada:: + .string "NINCADA$" +OtherText_Poochyena:: + .string "POOCHYENA$" +OtherText_Nincada2:: + .string "NINCADA$" +OtherText_Lotad:: + .string "LOTAD$" +OtherText_Roselia:: + .string "ROSELIA$" +OtherText_Shroomish:: + .string "SHROOMISH$" +OtherText_Nincada3:: + .string "NINCADA$" +OtherText_Surskit:: + .string "SURSKIT$" +OtherText_Treecko:: + .string "TREECKO$" +OtherText_Torchic:: + .string "TORCHIC$" +OtherText_Mudkip:: + .string "MUDKIP$" +OtherText_Seedot:: + .string "SEEDOT$" +OtherText_Shroomish2:: + .string "SHROOMISH$" +OtherText_Spinda:: + .string "SPINDA$" +OtherText_Shroomish3:: + .string "SHROOMISH$" +OtherText_Zigzagoon2:: + .string "ZIGZAGOON$" +OtherText_Wurmple:: + .string "WURMPLE$" +OtherText_PokeBall:: + .string "POKé BALL$" +OtherText_SuperPotion:: + .string "SUPER POTION$" +OtherText_SamePrice:: + .string "Same price$" +OtherText_Yen135:: + .string "¥135$" +OtherText_Yen155:: + .string "¥155$" +OtherText_Yen175:: + .string "¥175$" +OtherText_CostMore:: + .string "They will cost more.$" +OtherText_CostLess:: + .string "They will cost less.$" +OtherText_SamePrice2:: + .string "Same price$" +OtherText_MaleSymbol:: + .string "♂$" +OtherText_FemaleSymbol:: + .string "♀$" +OtherText_Neither:: + .string "Neither$" +OtherText_Males:: + .string "Males$" +OtherText_Females:: + .string "Females$" +OtherText_SameNumber:: + .string "Same number$" +OtherText_Male:: + .string "Male$" +OtherText_Female:: + .string "Female$" +OtherText_ItDepends:: + .string "It depends$" +OtherText_Six2:: + .string "6$" +OtherText_Eight2:: + .string "8$" +OtherText_Ten:: + .string "10$" +OtherText_One:: + .string "1$" +OtherText_Two:: + .string "2$" +OtherText_Three:: + .string "3$" +OtherText_Six:: + .string "6$" +OtherText_Seven:: + .string "7$" +OtherText_Eight:: + .string "8$" +OtherText_FreshWater:: + .string "FRESH WATER{CLEAR_TO 0x48}¥200$" +OtherText_SodaPop:: + .string "SODA POP{CLEAR_TO 0x48}¥300$" +OtherText_Lemonade:: + .string "LEMONADE{CLEAR_TO 0x48}¥350$" +OtherText_HowToRide:: + .string "HOW TO RIDE$" +OtherText_HowToTurn:: + .string "HOW TO TURN$" +OtherText_SandySlopes:: + .string "SANDY SLOPES$" +OtherText_Wheelies:: + .string "WHEELIES$" +OtherText_BunnyHops:: + .string "BUNNY-HOPS$" +OtherText_Jumping:: + .string "JUMPING$" +OtherText_Satisfied:: + .string "Satisfied$" +OtherText_Dissatisfied:: + .string "Dissatisfied$" +OtherText_Deepseatooth:: + .string "DEEPSEATOOTH$" +OtherText_Deepseascale:: + .string "DEEPSEASCALE$" +OtherText_BlueFlute2:: + .string "BLUE FLUTE$" +OtherText_YellowFlute2:: + .string "YELLOW FLUTE$" +OtherText_RedFlute2:: + .string "RED FLUTE$" +OtherText_WhiteFlute2:: + .string "WHITE FLUTE$" +OtherText_BlackFlute2:: + .string "BLACK FLUTE$" +OtherText_GlassChair:: + .string "GLASS CHAIR$" +OtherText_GlassDesk:: + .string "GLASS DESK$" +OtherText_TreeckoDoll:: + .string "TREECKO DOLL 1,000 COINS$" +OtherText_TorchicDoll:: + .string "TORCHIC DOLL 1,000 COINS$" +OtherText_MudkipDoll:: + .string "MUDKIP DOLL 1,000 COINS$" +OtherText_50Coins:: + .string " 50 COINS ¥1,000$" +OtherText_500Coins:: + .string "500 COINS ¥10,000$" +OtherText_Excellent:: + .string "Excellent!$" +OtherText_NotSoHot:: + .string "Not so hot$" +OtherText_RedShard:: + .string "RED SHARD$" +OtherText_YellowShard:: + .string "YELLOW SHARD$" +OtherText_BlueShard:: + .string "BLUE SHARD$" +OtherText_GreenShard:: + .string "GREEN SHARD$" +OtherText_BattleTower:: + .string "BATTLE TOWER$" +OtherText_Right:: + .string "Right$" +OtherText_Left:: + .string "Left$" +OtherText_TM32:: + .string "TM32 1,500 COINS$" +OtherText_TM29:: + .string "TM29 3,500 COINS$" +OtherText_TM35:: + .string "TM35 4,000 COINS$" +OtherText_TM24:: + .string "TM24 4,000 COINS$" +OtherText_TM13:: + .string "TM13 4,000 COINS$" +OtherText_1F_2:: + .string "1F$" +OtherText_2F_2:: + .string "2F$" +OtherText_3F_2:: + .string "3F$" +OtherText_4F_2:: + .string "4F$" +OtherText_5F_2:: + .string "5F$" +OtherText_Cool2:: + .string "COOL$" +OtherText_Beauty3:: + .string "BEAUTY$" +OtherText_Cute2:: + .string "CUTE$" +OtherText_Smart2:: + .string "SMART$" +OtherText_Tough2:: + .string "TOUGH$" +OtherText_Normal:: + .string "NORMAL$" +OtherText_Super:: + .string "SUPER$" +OtherText_Hyper:: + .string "HYPER$" +OtherText_Master:: + .string "MASTER$" +OtherText_Cool3:: + .string "COOL$" +OtherText_Beauty4:: + .string "BEAUTY$" +OtherText_Cute3:: + .string "CUTE$" +OtherText_Smart3:: + .string "SMART$" +OtherText_Tough3:: + .string "TOUGH$" +OtherText_Items:: + .string "ITEMS$" +OtherText_KeyItems:: + .string "KEY ITEMS$" +OtherText_Balls:: + .string "BALLS$" +OtherText_TMsHMs:: + .string "TMs & HMs$" +OtherText_Berries:: + .string "BERRIES$" + +gPCText_SomeonesPC:: @ 8410753 + .string "SOMEONE’S PC$" + +gPCText_LanettesPC:: @ 8410760 + .string "LANETTE’S PC$" + +gPCText_PlayersPC:: @ 841076D + .string "{PLAYER}’s PC$" + +gPCText_HallOfFame:: @ 8410775 + .string "HALL OF FAME$" + +gPCText_LogOff:: @ 8410782 + .string "LOG OFF$" + +gOtherText_99Times:: @ 841078A + .string "99 times +$" + +gOtherText_1Minute:: @ 8410795 + .string "1 minute +$" + +gOtherText_Seconds:: @ 84107A0 + .string " seconds$" + +gOtherText_Times:: @ 84107A9 + .string " times$" + .string ".$" + +gOtherText_BigGuy:: @ 84107B2 + .string "Big guy$" + +gOtherText_BigGirl:: @ 84107BA + .string "Big girl$" + +gOtherText_Son:: @ 84107C3 + .string "son$" + +gOtherText_Daughter:: @ 84107C7 + .string "daughter$" + +OtherText_BlueFlute:: + .string "BLUE FLUTE$" +OtherText_YellowFlute:: + .string "YELLOW FLUTE$" +OtherText_RedFlute:: + .string "RED FLUTE$" +OtherText_WhiteFlute:: + .string "WHITE FLUTE$" +OtherText_BlackFlute:: + .string "BLACK FLUTE$" +OtherText_PrettyChair:: + .string "PRETTY CHAIR$" +OtherText_PrettyDesk:: + .string "PRETTY DESK$" +OtherText_1F:: + .string "1F$" +OtherText_2F:: + .string "2F$" +OtherText_3F:: + .string "3F$" +OtherText_4F:: + .string "4F$" +OtherText_5F:: + .string "5F$" +OtherText_6F:: + .string "6F$" +OtherText_7F:: + .string "7F$" +OtherText_8F:: + .string "8F$" +OtherText_9F:: + .string "9F$" +OtherText_10F:: + .string "10F$" +OtherText_11F:: + .string "11F$" +OtherText_B1F:: + .string "B1F$" +OtherText_B2F:: + .string "B2F$" +OtherText_B3F:: + .string "B3F$" +OtherText_B4F:: + .string "B4F$" +OtherText_Rooftop:: + .string "ROOFTOP$" + +gOtherText_NowOn:: @ 841085E + .string "Now on:$" + +gPCText_Cancel:: @ 8410866 + .string "CANCEL$" + +PCText_ExitBox:: + .string "Exit from the BOX.$" +PCText_WhatYouDo:: + .string "What would you like to do?$" +PCText_PickATheme:: + .string "Please pick a theme.$" +PCText_PickAWallpaper:: + .string "Please pick out wallpaper.$" +PCText_IsSelected:: + .string " is selected.$" +PCText_JumpToWhichBox:: + .string "Jump to which BOX?$" +PCText_DepositInWhichBox:: + .string "Deposit in which BOX?$" +PCText_WasDeposited:: + .string " was deposited.$" +PCText_BoxIsFull:: + .string "The BOX is full.$" +PCText_ReleasePoke:: + .string "Release this POKéMON?$" +PCText_WasReleased:: + .string " was released.$" +PCText_ByeBye:: + .string "Bye-bye, !$" +PCText_MarkPoke:: + .string "Mark your POKéMON.$" +PCText_LastPoke:: + .string "That’s your last POKéMON!$" +PCText_PartyFull:: + .string "Your party’s full!$" +PCText_HoldingPoke:: + .string "You’re holding a POKéMON!$" +PCText_WhichOneWillTake:: + .string "Which one will you take?$" +PCText_CantReleaseEgg:: + .string "You can’t release an EGG.$" +PCText_ContinueBox:: + .string "Continue BOX operations?$" +PCText_CameBack:: + .string " came back!$" +PCText_Worried:: + .string "Was it worried about you?$" +PCText_Surprise:: + .string "... ... ... ... ...!$" +PCText_PleaseRemoveMail:: + .string "Please remove the MAIL.$" +PCText_Cancel2:: + .string "CANCEL$" +PCText_Deposit:: + .string "DEPOSIT$" +PCText_Withdraw:: + .string "WITHDRAW$" +PCText_Switch:: + .string "SWITCH$" +PCText_Move:: + .string "MOVE$" +PCText_Place:: + .string "PLACE$" +PCText_Summary:: + .string "SUMMARY$" +PCText_Release:: + .string "RELEASE$" +PCText_Mark:: + .string "MARK$" +PCText_Name:: + .string "NAME$" +PCText_Jump:: + .string "JUMP$" +PCText_Wallpaper:: + .string "WALLPAPER$" +PCText_Scenery1:: + .string "SCENERY 1$" +PCText_Scenery2:: + .string "SCENERY 2$" +PCText_Scenery3:: + .string "SCENERY 3$" +PCText_Etc:: + .string "ETCETERA$" +PCText_Forest:: + .string "FOREST$" +PCText_City:: + .string "CITY$" +PCText_Desert:: + .string "DESERT$" +PCText_Savanna:: + .string "SAVANNA$" +PCText_Crag:: + .string "CRAG$" +PCText_Volcano:: + .string "VOLCANO$" +PCText_Snow:: + .string "SNOW$" +PCText_Cave:: + .string "CAVE$" +PCText_Beach:: + .string "BEACH$" +PCText_Seafloor:: + .string "SEAFLOOR$" +PCText_River:: + .string "RIVER$" +PCText_Sky:: + .string "SKY$" +PCText_Polka:: + .string "POLKA-DOT$" +PCText_PokeCenter:: + .string "POKéCENTER$" +PCText_Machine:: + .string "MACHINE$" +PCText_Plain:: + .string "PLAIN$" +PCText_WhatDoYouWant:: + .string "What do you want?$" +PCText_WithdrawPoke:: + .string "WITHDRAW POKéMON$" +PCText_DepositPoke:: + .string "DEPOSIT POKéMON$" +PCText_MovePoke:: + .string "MOVE POKéMON$" +PCText_SeeYa:: + .string "SEE YA!$" +PCText_MovePokeToParty:: + .string "Move POKéMON stored in BOXES to\nyour party.$" +PCText_StorePokeInBox:: + .string "Store POKéMON in your party in BOXES.$" +PCText_OrganizeBoxesParty:: + .string "Organize the POKéMON in BOXES and\nin your party.$" +PCText_ReturnToPrevMenu:: + .string "Return to the previous menu.$" + +gPCText_OnlyOne:: @ 8410C1C + .string "There is just one POKéMON with you.$" + +gPCText_PartyFull2:: @ 8410C40 + .string "Your party is full!$" + +gPCText_BOX:: @ 8410C54 + .string "BOX$" + +PCText_CheckMap:: + .string "{CLEAR 0}Check the map of the HOENN region.$" +PCText_CheckPoke:: + .string "{CLEAR 0}Check POKéMON in detail.$" +PCText_CheckTrainer:: + .string "{CLEAR 0}Check TRAINER information.$" +PCText_CheckRibbons:: + .string "{CLEAR 0}Check obtained RIBBONS.$" +PCText_PutAwayNav:: + .string "{CLEAR 0}Put away the POKéNAV.$" +PCText_NoRibbonWin:: + .string "{CLEAR 0}There are no RIBBON winners.$" +PCText_NoTrainers:: + .string "{CLEAR 0}No TRAINERS are registered.$" +PCText_CheckParty:: + .string "{CLEAR 0}Check party POKéMON in detail.$" +PCText_CheckPokeAll:: + .string "{CLEAR 0}Check all POKéMON in detail.$" +PCText_ReturnToNav:: + .string "{CLEAR 0}Return to the POKéNAV menu.$" +PCText_FindCool:: + .string "{CLEAR 0}Find cool POKéMON.$" +PCText_FindBeauty:: + .string "{CLEAR 0}Find beautiful POKéMON.$" +PCText_FindCute:: + .string "{CLEAR 0}Find cute POKéMON.$" +PCText_FindSmart:: + .string "{CLEAR 0}Find smart POKéMON.$" +PCText_FindTough:: + .string "{CLEAR 0}Find tough POKéMON.$" +PCText_ReturnToCondition:: + .string "{CLEAR 0}Return to the CONDITION menu.$" + +gOtherText_NumberRegistered:: @ 8410E22 + .string "No. registered$" + +gOtherText_NumberBattles:: @ 8410E31 + .string "No. of battles$" + +gOtherText_Strategy:: @ 8410E40 + .string "{PALETTE 5}STRATEGY$" + +gOtherText_TrainersPokemon:: @ 8410E4C + .string "{PALETTE 5}TRAINER’S POKéMON$" + +gOtherText_SelfIntroduction:: @ 8410E61 + .string "{PALETTE 5}SELF-INTRODUCTION$" + +gOtherText_Nature2:: @ 8410E76 + .string "NATURE/$" + +gOtherText_InParty:: @ 8410E7E + .string "IN PARTY$" + +gOtherText_Number:: @ 8410E87 + .string "No. $" + +gOtherText_Ribbons:: @ 8410E8C + .string "RIBBONS$" + +OtherText_MakeProfilePage1:: + .string "Make your profile by combining$" +OtherText_MakeProfilePage2:: + .string "four words or phrases.$" +OtherText_MakeMessagePage1:: + .string "Make a message with 6 phrases.$" +OtherText_MakeMessagePage2:: + .string "Max. two 12-letter phrases/line.$" +OtherText_DescribeFeelingsPage1:: + .string "Find words that describe your$" +OtherText_DescribeFeelingsPage2:: + .string "feelings right now.$" +OtherText_WithFourPhrases:: + .string "With four phrases,$" +OtherText_CombineNinePhrasesPage1:: + .string "Combine nine phrases and$" +OtherText_CombineNinePhrasesPage2:: + .string "make a message.$" +OtherText_ImproveBardSongPage1:: + .string "Change just one word or phrase$" +OtherText_ImproveBardSongPage2:: + .string "and improve the BARD’s song.$" +OtherText_YourProfile:: + .string "Your profile $" +OtherText_YourFeelingBattle:: + .string "Your feeling at the battle’s start$" +OtherText_SetWinMessage:: + .string "What you say if you win a battle$" +OtherText_SetLossMessage:: + .string "What you say if you lose a battle$" +OtherText_TheAnswer:: + .string "The answer$" +OtherText_MailMessage:: + .string "The MAIL message$" +OtherText_MailSalutation:: + .string "The MAIL salutation$" +OtherText_NewSong:: + .string "The new song$" +OtherText_CombineTwoPhrasesPage1:: + .string "Combine two phrases and$" +OtherText_CombineTwoPhrasesPage2:: + .string "make a trendy saying.$" +OtherText_ConfirmTrendyPage1:: + .string "The trendy saying$" +OtherText_ConfirmTrendyPage2:: + .string "is as shown. Okay?$" +OtherText_HipsterPage1:: + .string "I’ll combine two phrases and$" +OtherText_HipsterPage2:: + .string "teach you a good saying.$" + +gOtherText_TextDeletedConfirmPage1:: @ 84110EE + .string "All the text being edited will$" + +gOtherText_TextDeletedConfirmPage2:: @ 841110D + .string "be deleted. Is that okay?$" + +gOtherText_QuitEditing:: @ 8411127 + .string "Quit editing?$" + +gOtherText_EditedTextNoSavePage1:: @ 8411135 + .string "The edited text will not be saved.$" + +gOtherText_EditedTextNoSavePage2:: @ 8411158 + .string "Is that okay?$" + +gOtherText_EnterAPhraseOrWord:: @ 8411166 + .string "Please enter a phrase or word.$" + +gOtherText_TextNoDelete:: @ 8411185 + .string "The entire text can’t be deleted.$" + +gOtherText_OnlyOnePhrase:: @ 84111A7 + .string "Only one phrase may be changed.$" + +gOtherText_OriginalSongRestored:: @ 84111C7 + .string "The original song will be restored.$" + +gOtherText_TrendyAlready:: @ 84111EB + .string "That’s trendy already!$" + +gOtherText_CombineTwoPhrases:: @ 8411202 + .string "Combine two words or phrases.$" + +gOtherText_QuitGivingInfo:: @ 8411220 + .string "Quit giving information?$" + +gOtherText_StopGivingMail:: @ 8411239 + .string "Stop giving the POKéMON MAIL?$" + +gOtherText_Profile:: @ 8411257 + .string "PROFILE$" + +gOtherText_AtBattleStart:: @ 841125F + .string "At the battle’s start.$" + +gOtherText_UponWinningBattle:: @ 8411276 + .string "Upon winning a battle.$" + +gOtherText_UponLosingBattle:: @ 841128D + .string "Upon losing a battle.$" + +gOtherText_TheBardsSong:: @ 84112A3 + .string "The BARD’s Song$" + +gOtherText_WhatsHipHappening:: @ 84112B3 + .string "What’s hip and happening?$" + +gOtherText_Interview:: @ 84112CD + .string "Interview$" + +gOtherText_GoodSaying:: @ 84112D7 + .string "Good saying$" + +OtherText_SoPretty:: + .string " so pretty!$" +OtherText_SoDarling:: + .string " so darling!$" +OtherText_SoRelaxed:: + .string " so relaxed!$" +OtherText_SoSunny:: + .string " so sunny!$" +OtherText_SoDesirable:: + .string " so desirable!$" +OtherText_SoExciting:: + .string " so exciting!$" +OtherText_SoAmusing:: + .string " so amusing!$" +OtherText_SoMagical:: + .string " so magical!$" + +gOtherText_Is:: @ 841134B + .string " is$" + +gOtherText_DontYouAgree:: @ 841134F + .string "\nDon’t you agree?$" + +OtherText_WantVacationNicePlace:: + .string "I so want to go on a vacation.\nWould you happen to know a nice place?$" +OtherText_BoughtCrayonsIsNice:: + .string "I bought crayons with 120 colors!\nDon’t you think that’s nice?$" +OtherText_IfWeCouldFloat:: + .string "Wouldn’t it be nice if we could float\naway on a cloud of bubbles?$" +OtherText_SandWashesAwayMakeSad:: + .string "When you write on a sandy beach,\nthey wash away. It makes me sad.$" +OtherText_WhatsBottomSeaLike:: + .string "What’s the bottom of the sea like?\nJust once I would so love to go!$" +OtherText_SeeSettingSun:: + .string "When you see the setting sun, does it\nmake you want to go home?$" +OtherText_LyingInGreenGrass:: + .string "Lying back in the green grass...\nOh, it’s so, so nice!$" +OtherText_SecretBasesWonderful:: + .string "SECRET BASES are so wonderful!\nCan’t you feel the excitement?$" +OtherText_PokeLeague:: + .string "POKéMON LEAGUE$" +OtherText_PokeCenter:: + .string "POKéMON CENTER$" + +gOtherText_GetsAPokeBlock:: @ 8411581 + .string " gets a {POKEBLOCK}?$" + +OtherText_Coolness:: + .string "Coolness $" +OtherText_Beauty:: + .string "Beauty $" +OtherText_Cuteness:: + .string "Cuteness $" +OtherText_Smartness:: + .string "Smartness $" +OtherText_Toughness:: + .string "Toughness $" + +gOtherText_WasEnhanced:: @ 84115C2 + .string "was enhanced!$" + +gOtherText_NothingChanged:: @ 84115D0 + .string "Nothing changed!$" + +gOtherText_WontEat:: @ 84115E1 + .string "It won’t eat anymore...$" + +gSystemText_SaveFailedBackupCheck:: @ 84115F9 + .string "Save failed.\nChecking the backup memory...\nPlease wait.\n{COLOR RED}“Time required: 1 minute”$" + +gSystemText_BackupDamagedGameContinue:: @ 841164E + .string "The backup memory is damaged or\nthe internal battery has run dry.\nThe game can be played. However,\nprogress cannot be saved.$" + +gSystemText_GameplayEnded:: @ 84116CB + .string "{COLOR RED}“Gameplay cannot be continued.\nReturning to the title screen...”$" + +gSystemText_CheckCompleteSaveAttempt:: @ 841170F + .string "Check completed.\nAttempting to save again.\nPlease wait.$" + +gSystemText_SaveCompletedGameEnd:: @ 8411747 + .string "Save completed.\n{COLOR RED}“Gameplay cannot be continued.\nReturning to the title screen.”$" + +gSystemText_SaveCompletedPressA:: @ 8411799 + .string "Save completed.\n{COLOR RED}“Please press the A Button.”$" + +gOtherText_Ferry:: @ 84117C9 + .string "FERRY$" + +gOtherText_SecretBase:: @ 84117CF + .string "SECRET BASE$" + +gOtherText_Hideout:: @ 84117DB + .string "HIDEOUT$" + +gSystemText_ResetRTCPrompt:: @ 84117E3 + .string "Reset RTC?\nA: Confirm, B: Cancel$" + +gSystemText_PresentTime:: @ 8411804 + .string "Present time in game$" + +gSystemText_PreviousTime:: @ 8411819 + .string "Previous time in game$" + +gSystemText_PleaseResetTime:: @ 841182F + .string "Please reset the time.$" + +gSystemText_ClockResetDataSave:: @ 8411846 + .string "The clock has been reset.\nData will be saved. Please wait.$" + +gSystemText_SaveCompleted:: @ 8411881 + .string "Save completed.$" + +gSystemText_SaveFailed:: @ 8411891 + .string "Save failed...$" + +gSystemText_NoSaveFileNoTime:: @ 84118A0 + .string "There is no save file, so the time\ncan’t be set.$" + +gSystemText_ClockAdjustmentUsable:: @ 84118D1 + .string "The in-game clock adjustment system\nis now useable.$" + +gSystemText_Saving:: @ 8411905 + .string "SAVING...\nDON’T TURN OFF THE POWER.$" |