diff options
author | YamaArashi <shadow962@live.com> | 2016-10-28 15:41:15 -0700 |
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committer | YamaArashi <shadow962@live.com> | 2016-10-28 15:41:15 -0700 |
commit | d9e59a388c7c4b2464769963b3d58980ce742f70 (patch) | |
tree | dc2c4dc78b6272854bfddd83c029323acd712391 /data/type_effectiveness.inc | |
parent | 38076cb64093e5d50323075516b832111dc59c92 (diff) |
included .s to .inc
Diffstat (limited to 'data/type_effectiveness.inc')
-rw-r--r-- | data/type_effectiveness.inc | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/data/type_effectiveness.inc b/data/type_effectiveness.inc new file mode 100644 index 000000000..d0272d9e9 --- /dev/null +++ b/data/type_effectiveness.inc @@ -0,0 +1,119 @@ +@ format: attacking type, defending type, damage multiplier +@ the multiplier is a (decimal) fixed-point number: +@ 20 is ×2.0 +@ 05 is ×0.5 +@ 00 is ×0 + +gTypeEffectiveness:: @ 81F9720 + .byte TYPE_NORMAL, TYPE_ROCK, 5 + .byte TYPE_NORMAL, TYPE_STEEL, 5 + .byte TYPE_FIRE, TYPE_FIRE, 5 + .byte TYPE_FIRE, TYPE_WATER, 5 + .byte TYPE_FIRE, TYPE_GRASS, 20 + .byte TYPE_FIRE, TYPE_ICE, 20 + .byte TYPE_FIRE, TYPE_BUG, 20 + .byte TYPE_FIRE, TYPE_ROCK, 5 + .byte TYPE_FIRE, TYPE_DRAGON, 5 + .byte TYPE_FIRE, TYPE_STEEL, 20 + .byte TYPE_WATER, TYPE_FIRE, 20 + .byte TYPE_WATER, TYPE_WATER, 5 + .byte TYPE_WATER, TYPE_GRASS, 5 + .byte TYPE_WATER, TYPE_GROUND, 20 + .byte TYPE_WATER, TYPE_ROCK, 20 + .byte TYPE_WATER, TYPE_DRAGON, 5 + .byte TYPE_ELECTRIC, TYPE_WATER, 20 + .byte TYPE_ELECTRIC, TYPE_ELECTRIC, 5 + .byte TYPE_ELECTRIC, TYPE_GRASS, 5 + .byte TYPE_ELECTRIC, TYPE_GROUND, 0 + .byte TYPE_ELECTRIC, TYPE_FLYING, 20 + .byte TYPE_ELECTRIC, TYPE_DRAGON, 5 + .byte TYPE_GRASS, TYPE_FIRE, 5 + .byte TYPE_GRASS, TYPE_WATER, 20 + .byte TYPE_GRASS, TYPE_GRASS, 5 + .byte TYPE_GRASS, TYPE_POISON, 5 + .byte TYPE_GRASS, TYPE_GROUND, 20 + .byte TYPE_GRASS, TYPE_FLYING, 5 + .byte TYPE_GRASS, TYPE_BUG, 5 + .byte TYPE_GRASS, TYPE_ROCK, 20 + .byte TYPE_GRASS, TYPE_DRAGON, 5 + .byte TYPE_GRASS, TYPE_STEEL, 5 + .byte TYPE_ICE, TYPE_WATER, 5 + .byte TYPE_ICE, TYPE_GRASS, 20 + .byte TYPE_ICE, TYPE_ICE, 5 + .byte TYPE_ICE, TYPE_GROUND, 20 + .byte TYPE_ICE, TYPE_FLYING, 20 + .byte TYPE_ICE, TYPE_DRAGON, 20 + .byte TYPE_ICE, TYPE_STEEL, 5 + .byte TYPE_ICE, TYPE_FIRE, 5 + .byte TYPE_FIGHTING, TYPE_NORMAL, 20 + .byte TYPE_FIGHTING, TYPE_ICE, 20 + .byte TYPE_FIGHTING, TYPE_POISON, 5 + .byte TYPE_FIGHTING, TYPE_FLYING, 5 + .byte TYPE_FIGHTING, TYPE_PSYCHIC, 5 + .byte TYPE_FIGHTING, TYPE_BUG, 5 + .byte TYPE_FIGHTING, TYPE_ROCK, 20 + .byte TYPE_FIGHTING, TYPE_DARK, 20 + .byte TYPE_FIGHTING, TYPE_STEEL, 20 + .byte TYPE_POISON, TYPE_GRASS, 20 + .byte TYPE_POISON, TYPE_POISON, 5 + .byte TYPE_POISON, TYPE_GROUND, 5 + .byte TYPE_POISON, TYPE_ROCK, 5 + .byte TYPE_POISON, TYPE_GHOST, 5 + .byte TYPE_POISON, TYPE_STEEL, 0 + .byte TYPE_GROUND, TYPE_FIRE, 20 + .byte TYPE_GROUND, TYPE_ELECTRIC, 20 + .byte TYPE_GROUND, TYPE_GRASS, 5 + .byte TYPE_GROUND, TYPE_POISON, 20 + .byte TYPE_GROUND, TYPE_FLYING, 0 + .byte TYPE_GROUND, TYPE_BUG, 5 + .byte TYPE_GROUND, TYPE_ROCK, 20 + .byte TYPE_GROUND, TYPE_STEEL, 20 + .byte TYPE_FLYING, TYPE_ELECTRIC, 5 + .byte TYPE_FLYING, TYPE_GRASS, 20 + .byte TYPE_FLYING, TYPE_FIGHTING, 20 + .byte TYPE_FLYING, TYPE_BUG, 20 + .byte TYPE_FLYING, TYPE_ROCK, 5 + .byte TYPE_FLYING, TYPE_STEEL, 5 + .byte TYPE_PSYCHIC, TYPE_FIGHTING, 20 + .byte TYPE_PSYCHIC, TYPE_POISON, 20 + .byte TYPE_PSYCHIC, TYPE_PSYCHIC, 5 + .byte TYPE_PSYCHIC, TYPE_DARK, 0 + .byte TYPE_PSYCHIC, TYPE_STEEL, 5 + .byte TYPE_BUG, TYPE_FIRE, 5 + .byte TYPE_BUG, TYPE_GRASS, 20 + .byte TYPE_BUG, TYPE_FIGHTING, 5 + .byte TYPE_BUG, TYPE_POISON, 5 + .byte TYPE_BUG, TYPE_FLYING, 5 + .byte TYPE_BUG, TYPE_PSYCHIC, 20 + .byte TYPE_BUG, TYPE_GHOST, 5 + .byte TYPE_BUG, TYPE_DARK, 20 + .byte TYPE_BUG, TYPE_STEEL, 5 + .byte TYPE_ROCK, TYPE_FIRE, 20 + .byte TYPE_ROCK, TYPE_ICE, 20 + .byte TYPE_ROCK, TYPE_FIGHTING, 5 + .byte TYPE_ROCK, TYPE_GROUND, 5 + .byte TYPE_ROCK, TYPE_FLYING, 20 + .byte TYPE_ROCK, TYPE_BUG, 20 + .byte TYPE_ROCK, TYPE_STEEL, 5 + .byte TYPE_GHOST, TYPE_NORMAL, 0 + .byte TYPE_GHOST, TYPE_PSYCHIC, 20 + .byte TYPE_GHOST, TYPE_DARK, 5 + .byte TYPE_GHOST, TYPE_STEEL, 5 + .byte TYPE_GHOST, TYPE_GHOST, 20 + .byte TYPE_DRAGON, TYPE_DRAGON, 20 + .byte TYPE_DRAGON, TYPE_STEEL, 5 + .byte TYPE_DARK, TYPE_FIGHTING, 5 + .byte TYPE_DARK, TYPE_PSYCHIC, 20 + .byte TYPE_DARK, TYPE_GHOST, 20 + .byte TYPE_DARK, TYPE_DARK, 5 + .byte TYPE_DARK, TYPE_STEEL, 5 + .byte TYPE_STEEL, TYPE_FIRE, 5 + .byte TYPE_STEEL, TYPE_WATER, 5 + .byte TYPE_STEEL, TYPE_ELECTRIC, 5 + .byte TYPE_STEEL, TYPE_ICE, 20 + .byte TYPE_STEEL, TYPE_ROCK, 20 + .byte TYPE_STEEL, TYPE_STEEL, 5 + .byte 0xFE, 0xFE, 0 + .byte TYPE_NORMAL, TYPE_GHOST, 0 + .byte TYPE_FIGHTING, TYPE_GHOST, 0 + .byte 0xFF, 0xFF, 0 |