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authorGriffinR <griffin.g.richards@gmail.com>2020-08-29 01:47:36 -0400
committerGriffinR <griffin.g.richards@gmail.com>2020-08-29 01:47:36 -0400
commit038abf80ba30a277420e0381312c0cfc2296811e (patch)
treeab951530e74209c0da170bc74ddd8b5a456bab9a /data
parentd7ec1d234b260df869213e195055dd75bcbe5cf3 (diff)
Give songs meaningful english names
Diffstat (limited to 'data')
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-rw-r--r--data/maps/RustboroCity_Flat2_2F/map.json2
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-rw-r--r--data/maps/RustboroCity_Gym/map.json2
-rw-r--r--data/maps/RustboroCity_House1/map.json2
-rw-r--r--data/maps/RustboroCity_House2/map.json2
-rw-r--r--data/maps/RustboroCity_House3/map.json2
-rw-r--r--data/maps/RustboroCity_Mart/map.json2
-rw-r--r--data/maps/RustboroCity_PokemonCenter_1F/map.json2
-rw-r--r--data/maps/RustboroCity_PokemonCenter_2F/map.json2
-rw-r--r--data/maps/RustboroCity_PokemonSchool/map.json2
-rw-r--r--data/maps/RusturfTunnel/map.json2
-rw-r--r--data/maps/SSTidalCorridor/map.json2
-rw-r--r--data/maps/SSTidalCorridor/scripts.inc14
-rw-r--r--data/maps/SSTidalLowerDeck/map.json2
-rw-r--r--data/maps/SSTidalRooms/map.json2
-rw-r--r--data/maps/SafariZone_Northeast/map.json2
-rw-r--r--data/maps/SafariZone_Northwest/map.json2
-rw-r--r--data/maps/SafariZone_RestHouse/map.json2
-rw-r--r--data/maps/SafariZone_Southeast/map.json2
-rw-r--r--data/maps/SafariZone_Southwest/map.json2
-rw-r--r--data/maps/ScorchedSlab/map.json2
-rw-r--r--data/maps/SeafloorCavern_Entrance/map.json2
-rw-r--r--data/maps/SeafloorCavern_Room1/map.json2
-rw-r--r--data/maps/SeafloorCavern_Room2/map.json2
-rw-r--r--data/maps/SeafloorCavern_Room3/map.json2
-rw-r--r--data/maps/SeafloorCavern_Room4/map.json2
-rw-r--r--data/maps/SeafloorCavern_Room5/map.json2
-rw-r--r--data/maps/SeafloorCavern_Room6/map.json2
-rw-r--r--data/maps/SeafloorCavern_Room7/map.json2
-rw-r--r--data/maps/SeafloorCavern_Room8/map.json2
-rw-r--r--data/maps/SeafloorCavern_Room9/map.json2
-rw-r--r--data/maps/SeafloorCavern_Room9/scripts.inc8
-rw-r--r--data/maps/SealedChamber_InnerRoom/map.json2
-rw-r--r--data/maps/SealedChamber_InnerRoom/scripts.inc2
-rw-r--r--data/maps/SealedChamber_OuterRoom/map.json2
-rw-r--r--data/maps/SecretBase_BlueCave1/map.json2
-rw-r--r--data/maps/SecretBase_BlueCave2/map.json2
-rw-r--r--data/maps/SecretBase_BlueCave3/map.json2
-rw-r--r--data/maps/SecretBase_BlueCave4/map.json2
-rw-r--r--data/maps/SecretBase_BrownCave1/map.json2
-rw-r--r--data/maps/SecretBase_BrownCave2/map.json2
-rw-r--r--data/maps/SecretBase_BrownCave3/map.json2
-rw-r--r--data/maps/SecretBase_BrownCave4/map.json2
-rw-r--r--data/maps/SecretBase_RedCave1/map.json2
-rw-r--r--data/maps/SecretBase_RedCave2/map.json2
-rw-r--r--data/maps/SecretBase_RedCave3/map.json2
-rw-r--r--data/maps/SecretBase_RedCave4/map.json2
-rw-r--r--data/maps/SecretBase_Shrub1/map.json2
-rw-r--r--data/maps/SecretBase_Shrub2/map.json2
-rw-r--r--data/maps/SecretBase_Shrub3/map.json2
-rw-r--r--data/maps/SecretBase_Shrub4/map.json2
-rw-r--r--data/maps/SecretBase_Tree1/map.json2
-rw-r--r--data/maps/SecretBase_Tree2/map.json2
-rw-r--r--data/maps/SecretBase_Tree3/map.json2
-rw-r--r--data/maps/SecretBase_Tree4/map.json2
-rw-r--r--data/maps/SecretBase_YellowCave1/map.json2
-rw-r--r--data/maps/SecretBase_YellowCave2/map.json2
-rw-r--r--data/maps/SecretBase_YellowCave3/map.json2
-rw-r--r--data/maps/SecretBase_YellowCave4/map.json2
-rw-r--r--data/maps/ShoalCave_HighTideEntranceRoom/map.json2
-rw-r--r--data/maps/ShoalCave_HighTideInnerRoom/map.json2
-rw-r--r--data/maps/ShoalCave_LowTideEntranceRoom/map.json2
-rw-r--r--data/maps/ShoalCave_LowTideIceRoom/map.json2
-rw-r--r--data/maps/ShoalCave_LowTideInnerRoom/map.json2
-rw-r--r--data/maps/ShoalCave_LowTideLowerRoom/map.json2
-rw-r--r--data/maps/ShoalCave_LowTideStairsRoom/map.json2
-rw-r--r--data/maps/SingleBattleColosseum/map.json2
-rw-r--r--data/maps/SkyPillar_1F/map.json2
-rw-r--r--data/maps/SkyPillar_2F/map.json2
-rw-r--r--data/maps/SkyPillar_3F/map.json2
-rw-r--r--data/maps/SkyPillar_4F/map.json2
-rw-r--r--data/maps/SkyPillar_5F/map.json2
-rw-r--r--data/maps/SkyPillar_Entrance/map.json2
-rw-r--r--data/maps/SkyPillar_Outside/map.json2
-rw-r--r--data/maps/SkyPillar_Top/map.json2
-rw-r--r--data/maps/SlateportCity/map.json2
-rw-r--r--data/maps/SlateportCity/scripts.inc2
-rw-r--r--data/maps/SlateportCity_ContestHall/map.json2
-rw-r--r--data/maps/SlateportCity_ContestLobby/map.json2
-rw-r--r--data/maps/SlateportCity_ContestLobby/scripts.inc4
-rw-r--r--data/maps/SlateportCity_Harbor/map.json2
-rw-r--r--data/maps/SlateportCity_House1/map.json2
-rw-r--r--data/maps/SlateportCity_House2/map.json2
-rw-r--r--data/maps/SlateportCity_Mart/map.json2
-rw-r--r--data/maps/SlateportCity_OceanicMuseum_1F/map.json2
-rw-r--r--data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc4
-rw-r--r--data/maps/SlateportCity_OceanicMuseum_2F/map.json2
-rw-r--r--data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc2
-rw-r--r--data/maps/SlateportCity_PokemonCenter_1F/map.json2
-rw-r--r--data/maps/SlateportCity_PokemonCenter_2F/map.json2
-rw-r--r--data/maps/SlateportCity_PokemonFanClub/map.json2
-rw-r--r--data/maps/SlateportCity_SternsShipyard_1F/map.json2
-rw-r--r--data/maps/SlateportCity_SternsShipyard_2F/map.json2
-rw-r--r--data/maps/SootopolisCity/map.json2
-rw-r--r--data/maps/SootopolisCity_Gym_1F/map.json2
-rw-r--r--data/maps/SootopolisCity_Gym_1F/scripts.inc8
-rw-r--r--data/maps/SootopolisCity_Gym_B1F/map.json2
-rw-r--r--data/maps/SootopolisCity_House1/map.json2
-rw-r--r--data/maps/SootopolisCity_House2/map.json2
-rw-r--r--data/maps/SootopolisCity_House3/map.json2
-rw-r--r--data/maps/SootopolisCity_House4/map.json2
-rw-r--r--data/maps/SootopolisCity_House5/map.json2
-rw-r--r--data/maps/SootopolisCity_House6/map.json2
-rw-r--r--data/maps/SootopolisCity_House7/map.json2
-rw-r--r--data/maps/SootopolisCity_House8/map.json2
-rw-r--r--data/maps/SootopolisCity_Mart/map.json2
-rw-r--r--data/maps/SootopolisCity_PokemonCenter_1F/map.json2
-rw-r--r--data/maps/SootopolisCity_PokemonCenter_2F/map.json2
-rw-r--r--data/maps/SouthernIsland_Exterior/map.json2
-rw-r--r--data/maps/SouthernIsland_Interior/map.json2
-rw-r--r--data/maps/TradeCenter/map.json2
-rw-r--r--data/maps/Underwater1/map.json2
-rw-r--r--data/maps/Underwater2/map.json2
-rw-r--r--data/maps/Underwater3/map.json2
-rw-r--r--data/maps/Underwater4/map.json2
-rw-r--r--data/maps/Underwater_Route134/map.json2
-rw-r--r--data/maps/Underwater_SeafloorCavern/map.json2
-rw-r--r--data/maps/Underwater_SealedChamber/map.json2
-rw-r--r--data/maps/Underwater_SootopolisCity/map.json2
-rw-r--r--data/maps/UnknownMap_25_29/map.json2
-rw-r--r--data/maps/UnknownMap_25_30/map.json2
-rw-r--r--data/maps/UnknownMap_25_31/map.json2
-rw-r--r--data/maps/UnknownMap_25_32/map.json2
-rw-r--r--data/maps/UnknownMap_25_33/map.json2
-rw-r--r--data/maps/UnknownMap_25_34/map.json2
-rw-r--r--data/maps/VerdanturfTown/map.json2
-rw-r--r--data/maps/VerdanturfTown_ContestHall/map.json2
-rw-r--r--data/maps/VerdanturfTown_ContestLobby/map.json2
-rw-r--r--data/maps/VerdanturfTown_ContestLobby/scripts.inc4
-rw-r--r--data/maps/VerdanturfTown_FriendshipRatersHouse/map.json2
-rw-r--r--data/maps/VerdanturfTown_House/map.json2
-rw-r--r--data/maps/VerdanturfTown_Mart/map.json2
-rw-r--r--data/maps/VerdanturfTown_PokemonCenter_1F/map.json2
-rw-r--r--data/maps/VerdanturfTown_PokemonCenter_2F/map.json2
-rw-r--r--data/maps/VerdanturfTown_WandasHouse/map.json2
-rw-r--r--data/maps/VictoryRoad_1F/map.json2
-rw-r--r--data/maps/VictoryRoad_B1F/map.json2
-rw-r--r--data/maps/VictoryRoad_B2F/map.json2
-rw-r--r--data/scripts/berry_tree.inc2
-rw-r--r--data/scripts/cave_hole.inc4
-rw-r--r--data/scripts/contest_hall.inc16
-rw-r--r--data/scripts/day_care.inc4
-rw-r--r--data/scripts/elite_four.inc2
-rw-r--r--data/scripts/obtain_item.inc6
-rw-r--r--data/scripts/pc.inc6
-rw-r--r--data/scripts/players_house.inc6
-rw-r--r--data/scripts/safari_zone.inc4
-rw-r--r--data/scripts/secret_base.inc6
-rw-r--r--data/scripts/shared_secret_base.inc4
458 files changed, 1609 insertions, 1609 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index cb478ad7d..0dc199a6e 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -427,7 +427,7 @@ Move_POUND: @ 81C7794
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -442,7 +442,7 @@ Move_DOUBLE_SLAP: @ 81C77C5
choosetwoturnanim Move_DOUBLE_SLAP_FirstHit, Move_DOUBLE_SLAP_SecondHit
Move_DOUBLE_SLAP_End:
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
@@ -457,7 +457,7 @@ Move_DOUBLE_SLAP_SecondHit:
Move_POISON_POWDER: @ 81C7818
loadspritegfx ANIM_TAG_POISON_POWDER
loadspritegfx ANIM_TAG_POISON_BUBBLE
- loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
+ loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 10, 6
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -22, 117, 80, 5, 1
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -22, 117, 80, -5, 1
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -25, -22, 117, 112, 5, 3
@@ -481,7 +481,7 @@ Move_POISON_POWDER: @ 81C7818
Move_STUN_SPORE: @ 81C7949
loadspritegfx ANIM_TAG_STUN_SPORE
- loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
+ loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 10, 6
createsprite gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -22, 117, 80, 5, 1
createsprite gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -22, 117, 80, -5, 1
createsprite gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -25, -22, 117, 112, 5, 3
@@ -505,7 +505,7 @@ Move_STUN_SPORE: @ 81C7949
Move_SLEEP_POWDER: @ 81C7A77
loadspritegfx ANIM_TAG_SLEEP_POWDER
- loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
+ loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 10, 6
createsprite gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -22, 117, 80, 5, 1
createsprite gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -22, 117, 80, -5, 1
createsprite gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -25, -22, 117, 112, 5, 3
@@ -532,21 +532,21 @@ Move_SWIFT: @ 81C7BA5
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
createsprite gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, 20, 1
delay 5
- playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
createsprite gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 5, 22, -18, 1
delay 5
- playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
createsprite gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, -10, 22, 15, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 18, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 18, 1
delay 5
- playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
createsprite gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, -20, 1
delay 5
- playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
createsprite gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, 12, 1
delay 5
waitforvisualfinish
@@ -558,20 +558,20 @@ Move_STRENGTH: @ 81C7C5E
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_BATTLER_ATTACKER, 2, 0, 96, 30
waitforvisualfinish
delay 10
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 4
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_TARGET, 18, 6, 2, 4
delay 4
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 16, 12, 1, 1
delay 4
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -16, -12, 1, 1
delay 4
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 3, 4, 1, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1
@@ -588,7 +588,7 @@ Move_TACKLE: @ 81C7CF2
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
@@ -598,14 +598,14 @@ Move_BODY_SLAM: @ 81C7D30
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createsprite gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER
waitforvisualfinish
delay 11
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 26, 0, 0, 5
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, -10, 0, 1, 0
- loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2
+ loopsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET, 10, 2
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -28, 0, 0, 3
waitforvisualfinish
@@ -637,7 +637,7 @@ Move_SUPERSONIC: @ 81C7DBD
blendoff
end
Move_SUPERSONIC_CreateWaveSprite:
- playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER
createsprite gSupersonicWaveSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
@@ -652,7 +652,7 @@ Move_SCREECH: @ 81C7E15
waitforvisualfinish
end
Move_SCREECH_CreateWaveSprite:
- playsewithpan SE_W103, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SCREECH, SOUND_PAN_ATTACKER
createsprite gScreechWaveSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
@@ -662,31 +662,31 @@ Move_FLAME_WHEEL: @ 81C7E62
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_2A ANIM_BATTLER_TARGET
createsprite gBattleAnimSpriteTemplate_83D9694, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 0
- playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_83D9694, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 4
- playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_83D9694, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 8
- playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_83D9694, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 12
- playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_83D9694, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 16
- playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_83D9694, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 20
- playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_83D9694, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 24
- playsewithpan SE_W172, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 6
delay 4
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 8, 1
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_BATTLER_TARGET, 31, 12, 1, 1
- playsewithpan SE_W172B, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET
call _81D11A2
delay 7
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 9
@@ -705,22 +705,22 @@ Move_PIN_MISSILE: @ 81C7F5C
monbg ANIM_BATTLER_TARGET
monbgprio_28 1
setalpha 12, 8
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
createsprite gPinMissileSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, -8, -8, 20, -32
delay 15
createsprite gPinMissileSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 8, 8, 20, -40
delay 4
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -8, -8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1
delay 9
createsprite gPinMissileSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 0, 0, 20, -32
delay 4
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1
delay 14
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1
waitforvisualfinish
@@ -734,22 +734,22 @@ Move_ICICLE_SPEAR: @ 81C8021
monbg ANIM_BATTLER_TARGET
monbgprio_28 1
setalpha 12, 8
- playsewithpan SE_W196, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_ATTACKER
createsprite gIcicleSpearSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, -8, -8, 20, -32
delay 15
createsprite gIcicleSpearSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 8, 8, 20, -40
delay 4
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -8, -8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1
delay 9
createsprite gIcicleSpearSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 0, 0, 20, -32
delay 4
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1
delay 14
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1
waitforvisualfinish
@@ -761,12 +761,12 @@ Move_TAKE_DOWN: @ 81C80E6
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask AnimTask_WindUpLunge, 5, ANIM_BATTLER_ATTACKER, -24, 8, 23, 10, 40, 10
delay 35
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, 0, 10, 0, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, -10, 0, 1, 0
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -16, 0, 0, 4
waitforvisualfinish
@@ -783,19 +783,19 @@ Move_TAKE_DOWN: @ 81C80E6
Move_DOUBLE_EDGE: @ 81C817A
loadspritegfx ANIM_TAG_IMPACT
- playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 2, 4, 2, 32767, 10, 0, 0
waitforvisualfinish
delay 10
- playsewithpan SE_W207, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 2, 4
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 16, 16, rgb(31, 31, 31)
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4
delay 3
waitforvisualfinish
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -10, 0, 1, 0
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -32, 0, 0, 3
waitforvisualfinish
@@ -821,12 +821,12 @@ Move_POISON_STING: @ 81C828D
monbg ANIM_BATTLER_TARGET
monbgprio_28 1
setalpha 12, 8
- playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
createsprite gLinearStingerSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, -8, 0, 20
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 5, 1
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
waitforvisualfinish
call PoisonBubblesAnim
waitforvisualfinish
@@ -840,13 +840,13 @@ Move_TWINEEDLE: @ 81C82E2
monbg ANIM_BATTLER_TARGET
monbgprio_28 1
setalpha 12, 8
- loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2
+ loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 6, 2
createsprite gLinearStingerSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -4, 0, -4, 20
createsprite gLinearStingerSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 12, 10, 12, 20
delay 20
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 5, 1
createsprite gBattleAnimSpriteTemplate_83DB4C0, ANIM_BATTLER_ATTACKER, 3, 0, -4, 1, 3
- loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2
+ loopsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 5, 2
delay 1
createsprite gBattleAnimSpriteTemplate_83DB4C0, ANIM_BATTLER_ATTACKER, 3, 10, 12, 1, 3
waitforvisualfinish
@@ -904,29 +904,29 @@ Move_FIRE_BLAST_CreateFireCross:
Move_LEECH_SEED: @ 81C8483
loadspritegfx ANIM_TAG_SEED
- playsewithpan SE_W077, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_POISON_POWDER, SOUND_PAN_ATTACKER
createsprite gLeechSeedSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 0, 0, 24, 35, -32
delay 8
- playsewithpan SE_W077, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_POISON_POWDER, SOUND_PAN_ATTACKER
createsprite gLeechSeedSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 0, -16, 24, 35, -40
delay 8
- playsewithpan SE_W077, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_POISON_POWDER, SOUND_PAN_ATTACKER
createsprite gLeechSeedSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 0, 16, 24, 35, -37
delay 12
- loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_TARGET, 10, 8
waitforvisualfinish
end
Move_EMBER: @ 81C84D9
loadspritegfx ANIM_TAG_SMALL_EMBER
- loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2
+ loopsewithpan SE_M_EMBER, SOUND_PAN_ATTACKER, 5, 2
createsprite gEmberSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, -16, 24, 20, 1
delay 4
createsprite gEmberSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 24, 20, 1
delay 4
createsprite gEmberSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, 16, 24, 20, 1
delay 16
- playsewithpan SE_W172, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET
call Move_EMBER_CreateFlare
call Move_EMBER_CreateFlare
call Move_EMBER_CreateFlare
@@ -943,7 +943,7 @@ Move_MEGA_PUNCH: @ 81C854D
delay 2
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 16, rgb(0, 0, 0)
setalpha 12, 8
- playsewithpan SE_W025, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK, SOUND_PAN_TARGET
createsprite gMegaPunchKickSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 50
createvisualtask sub_80E2A38, 10, 4, 2, 0, 7, 32767
delay 50
@@ -952,7 +952,7 @@ Move_MEGA_PUNCH: @ 81C854D
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 22, 1
createvisualtask sub_80E2A38, 10, 4, 2, 0, 0, 32767
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
@@ -986,11 +986,11 @@ Move_MEGA_KICK: @ 81C8627
delay 2
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 16, rgb(0, 0, 0)
setalpha 12, 8
- playsewithpan SE_W025, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK, SOUND_PAN_TARGET
createsprite gMegaPunchKickSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 50
createvisualtask sub_80E2A38, 10, 4, 2, 0, 7, 32767
delay 50
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
call _81C85E9
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 22, 1
@@ -1012,7 +1012,7 @@ Move_COMET_PUNCH: @ 81C86C3
choosetwoturnanim Move_COMET_PUNCH_Even, Move_COMET_PUNCH_Odd
Move_COMET_PUNCH_End:
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
@@ -1042,7 +1042,7 @@ Move_SONIC_BOOM: @ 81C873B
blendoff
end
Move_SONIC_BOOM_CreateBlast:
- playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
createsprite gSonicBoomSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 15
delay 4
return
@@ -1058,7 +1058,7 @@ Move_THUNDER_SHOCK: @ 81C879C
waitforvisualfinish
delay 10
createvisualtask sub_80D681C, 5, 0, -44, 0
- playsewithpan SE_W085, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET
delay 9
createvisualtask sub_80E2A38, 10, 4, 0, 0, 13, 0
waitforvisualfinish
@@ -1080,13 +1080,13 @@ Move_THUNDERBOLT: @ 81C880A
waitforvisualfinish
delay 10
createvisualtask sub_80D681C, 5, 24, -52, 0
- playsewithpan SE_W085, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET
delay 7
createvisualtask sub_80D681C, 5, -24, -52, 0
- playsewithpan SE_W085, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET
delay 7
createvisualtask sub_80D681C, 5, 0, -60, 1
- playsewithpan SE_W085, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET
delay 9
createvisualtask sub_80E2A38, 10, 4, 0, 0, 13, 0
waitforvisualfinish
@@ -1102,7 +1102,7 @@ Move_THUNDERBOLT: @ 81C880A
createsprite gBattleAnimSpriteTemplate_83D9908, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765
createsprite gBattleAnimSpriteTemplate_83D9908, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765
createsprite gBattleAnimSpriteTemplate_83D9908, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765
- playsewithpan SE_W063, SOUND_PAN_TARGET
+ playsewithpan SE_M_HYPER_BEAM, SOUND_PAN_TARGET
delay 0
createvisualtask sub_80E2A38, 10, 1, 0, 2, 2, 0
delay 6
@@ -1113,7 +1113,7 @@ Move_THUNDERBOLT: @ 81C880A
createvisualtask sub_80E2A38, 10, 1, 0, 6, 6, 0
waitforvisualfinish
delay 20
- waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
+ waitplaysewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET, 19
call ElectricityEffect
waitforvisualfinish
delay 20
@@ -1129,9 +1129,9 @@ Move_THUNDER_WAVE: @ 81C89C0
waitforvisualfinish
delay 10
createvisualtask sub_80D681C, 5, 0, -48, 0
- playsewithpan SE_W086, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_TARGET
delay 20
- loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4
+ loopsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET, 10, 4
createsprite gBattleAnimSpriteTemplate_83D9950, ANIM_BATTLER_TARGET, 2, -16, -16
delay 4
createsprite gBattleAnimSpriteTemplate_83D9950, ANIM_BATTLER_TARGET, 2, -16, 0
@@ -1157,23 +1157,23 @@ Move_BEAT_UP_Even:
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, -20, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, -20, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 8, 0, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 8, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
goto Move_BEAT_UP_End
Move_BEAT_UP_Odd:
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 12, -20, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 12, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -12, 0, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, -12, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
goto Move_BEAT_UP_End
Move_STOMP: @ 81C8B2A
@@ -1181,19 +1181,19 @@ Move_STOMP: @ 81C8B2A
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W104, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET
createsprite gStompFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, -32, 15
delay 19
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -8, 1, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 4, 9, 1
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
end
Move_TAIL_WHIP: @ 81C8B71
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 24, 3
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 4, 2, 3
waitforvisualfinish
end
@@ -1202,7 +1202,7 @@ Move_CUT: @ 81C8B8A
loadspritegfx ANIM_TAG_CUT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W015, SOUND_PAN_TARGET
+ playsewithpan SE_M_CUT, SOUND_PAN_TARGET
createsprite gCuttingSliceSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0
delay 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 10, 1
@@ -1214,14 +1214,14 @@ Move_CUT: @ 81C8B8A
Move_HIDDEN_POWER: @ 81C8BBC
loadspritegfx ANIM_TAG_RED_ORB
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_BATTLER_ATTACKER, 0
waitforvisualfinish
delay 30
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, 20479, 12, 5, 1
delay 4
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_BATTLER_ATTACKER, 0
- playsewithpan SE_W179, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_REVERSAL, SOUND_PAN_ATTACKER
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 0
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 42
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 84
@@ -1230,7 +1230,7 @@ Move_HIDDEN_POWER: @ 81C8BBC
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 210
delay 52
setarg ARG_RET_ID, -1
- playsewithpan SE_W115, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_BATTLER_ATTACKER, 0
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 32
@@ -1246,13 +1246,13 @@ Move_REVERSAL: @ 81C8CA5
loadspritegfx ANIM_TAG_BLUE_ORB
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_IMPACT
- playsewithpan SE_W197, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 31, 3, 3, 32767, 8, 0, 0
waitforvisualfinish
delay 30
createvisualtask sub_80E1F8C, 2, 31, 3, 2, 0, 10, 32767
delay 10
- playsewithpan SE_W179, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_REVERSAL, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_8402738, ANIM_BATTLER_ATTACKER, 2, 26, 0
createsprite gBattleAnimSpriteTemplate_8402738, ANIM_BATTLER_ATTACKER, 2, 26, 42
createsprite gBattleAnimSpriteTemplate_8402738, ANIM_BATTLER_ATTACKER, 2, 26, 84
@@ -1263,7 +1263,7 @@ Move_REVERSAL: @ 81C8CA5
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4
delay 8
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, 32767, 8, 0, 0
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 10, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
@@ -1287,12 +1287,12 @@ _81C8D96:
waitbgfadein
end
_81C8D9F:
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2
createvisualtask sub_80A9058, 5, 0, 1, 6, 1, 0
goto _81C8D96
_81C8DC8:
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1
createvisualtask sub_80A9058, 5, 0, 1, 6, 1, 0
goto _81C8D96
@@ -1305,7 +1305,7 @@ Move_SPIKE_CANNON: @ 81C8DF1
setalpha 12, 8
createvisualtask AnimTask_WindUpLunge, 5, ANIM_BATTLER_ATTACKER, -4, 0, 4, 6, 8, 4
waitforvisualfinish
- loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3
+ loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 5, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5
createsprite gLinearStingerSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, -8, -8, -8, 20
createsprite gLinearStingerSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 18, 0, 0, 0, 20
@@ -1315,7 +1315,7 @@ Move_SPIKE_CANNON: @ 81C8DF1
createsprite gBattleAnimSpriteTemplate_83DB4C0, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2
createsprite gBattleAnimSpriteTemplate_83DB4C0, ANIM_BATTLER_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 7, 1
- loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3
+ loopsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 5, 3
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
@@ -1325,7 +1325,7 @@ Move_SWORDS_DANCE: @ 81C8EA4
loadspritegfx ANIM_TAG_SWORD
monbg ANIM_BATTLER_ATTACKER
setalpha 12, 8
- playsewithpan SE_W014, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWORDS_DANCE, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 16, 6, 1, 4
createsprite gBattleAnimSpriteTemplate_83D748C, ANIM_BATTLER_ATTACKER, 2, 0, 0
delay 22
@@ -1341,12 +1341,12 @@ Move_PSYCH_UP: @ 81C8EEA
monbg ANIM_BATTLER_ATK_PARTNER
createvisualtask sub_80E1F8C, 2, 25, 2, 6, 1, 11, 0
setalpha 12, 8
- loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10
+ loopsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER, 5, 10
createsprite gBattleAnimSpriteTemplate_83DA690, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0, 0
createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, 0
delay 127
delay 4
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_BATTLER_ATTACKER, 1
createvisualtask sub_80E2A38, 9, 2, 2, 10, 0, 1023
delay 30
@@ -1364,7 +1364,7 @@ Move_DIZZY_PUNCH: @ 81C8F5C
call _81C9077
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 5, 16, 8, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 16, 0, 1, 1
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA088, ANIM_BATTLER_TARGET, 3, 16, 8, 160, -32
createsprite gBattleAnimSpriteTemplate_83DA088, ANIM_BATTLER_TARGET, 3, 16, 8, -256, -40
createsprite gBattleAnimSpriteTemplate_83DA088, ANIM_BATTLER_TARGET, 3, 16, 8, 128, -16
@@ -1375,7 +1375,7 @@ Move_DIZZY_PUNCH: @ 81C8F5C
call _81C9077
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 5, -16, -8, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -16, -16, 1, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA088, ANIM_BATTLER_TARGET, 3, -16, -8, 160, -32
createsprite gBattleAnimSpriteTemplate_83DA088, ANIM_BATTLER_TARGET, 3, -16, -8, -256, -40
createsprite gBattleAnimSpriteTemplate_83DA088, ANIM_BATTLER_TARGET, 3, -16, -8, 128, -16
@@ -1394,7 +1394,7 @@ _81C9077:
Move_FIRE_SPIN: @ 81C9096
loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W221B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 47, 1
call _81C90BF
call _81C90BF
@@ -1420,7 +1420,7 @@ Move_FURY_CUTTER: @ 81C914A
loadspritegfx ANIM_TAG_CUT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
createvisualtask UpdateFuryCutterAnimDirection, 2
jumpargeq 7, 0, _81C91A7
goto _81C91B9
@@ -1468,19 +1468,19 @@ Move_SELF_DESTRUCT: @ 81C9219
createvisualtask sub_80E2A38, 10, 2, 1, 9, 0, 31
end
_81C929F:
- playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 24, -24, 0, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, -16, 16, 0, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, -24, -12, 0, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 16, 16, 0, 1
delay 6
return
@@ -1490,12 +1490,12 @@ Move_SLAM: @ 81C9309
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W004, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_ATTACKER
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 3, 0, 4
delay 1
createsprite gBattleAnimSpriteTemplate_83D69DC, ANIM_BATTLER_ATTACKER, 2, 0, 0
delay 3
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -12, 10, 0, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5
@@ -1511,10 +1511,10 @@ Move_SLAM: @ 81C9309
Move_VINE_WHIP: @ 81C9391
loadspritegfx ANIM_TAG_WHIP_HIT
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6
delay 6
- playsewithpan SE_W010, SOUND_PAN_TARGET
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D69F4, ANIM_BATTLER_TARGET, 2, 0, 0
delay 6
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 6, 1
@@ -1524,12 +1524,12 @@ Move_DRILL_PECK: @ 81C93C8
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_WHIRLWIND_LINES
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 0
- playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 1
delay 2
- loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8
+ loopsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 4, 8
createvisualtask sub_80DB0E8, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 18, 1
waitforvisualfinish
@@ -1547,28 +1547,28 @@ Move_WATERFALL: @ 81C9421
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 23, 1
delay 5
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9348, ANIM_BATTLER_ATTACKER, 2, 10, 10, 25, 0
delay 4
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9348, ANIM_BATTLER_ATTACKER, 2, -15, 0, 25, 0
delay 4
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9348, ANIM_BATTLER_ATTACKER, 2, 20, 10, 25, 0
delay 4
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9348, ANIM_BATTLER_ATTACKER, 2, 0, -10, 25, 0
delay 4
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9348, ANIM_BATTLER_ATTACKER, 2, -10, 15, 25, 0
delay 4
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9348, ANIM_BATTLER_ATTACKER, 2, 25, 20, 25, 0
delay 4
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9348, ANIM_BATTLER_ATTACKER, 2, -20, 20, 25, 0
delay 4
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9348, ANIM_BATTLER_ATTACKER, 2, 12, 0, 25, 0
waitforvisualfinish
delay 10
@@ -1580,7 +1580,7 @@ Move_WATERFALL: @ 81C9421
blendoff
end
_81C9502:
- playsewithpan SE_W127, SOUND_PAN_TARGET
+ playsewithpan SE_M_WATERFALL, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 17, 1
createsprite gBattleAnimSpriteTemplate_83DB4D8, ANIM_BATTLER_ATTACKER, 3, 0, 20, 1, 1
createsprite gBattleAnimSpriteTemplate_83D9360, ANIM_BATTLER_ATTACKER, 4, 0, 20
@@ -1635,26 +1635,26 @@ Move_EXPLOSION: @ 81C9675
createvisualtask sub_80E2A38, 10, 1, 3, 16, 0, 32767
end
_81C9712:
- playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 1
delay 6
- playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 24, -24, 0, 1
delay 6
- playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, -16, 16, 0, 1
delay 6
- playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, -24, -12, 0, 1
delay 6
- playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 16, 16, 0, 1
delay 6
return
Move_DEFENSE_CURL: @ 81C977C
loadspritegfx ANIM_TAG_ECLIPSING_ORB
- loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3
+ loopsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER, 18, 3
createvisualtask sub_80E0E24, 5, 0, 0
createvisualtask sub_812D350, 5
waitforvisualfinish
@@ -1668,7 +1668,7 @@ Move_PROTECT: @ 81C97B5
loadspritegfx ANIM_TAG_PROTECT
monbg ANIM_BATTLER_ATK_PARTNER
monbgprio_28 0
- waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16
+ waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER, 16
createsprite gBattleAnimSpriteTemplate_83D6BE8, ANIM_BATTLER_ATTACKER, 2, 24, 0, 90
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
@@ -1680,7 +1680,7 @@ Move_DETECT: @ 81C97D2
waitforvisualfinish
createvisualtask sub_80E2A38, 10, 2, 1, 0, 9, 32767
delay 18
- playsewithpan SE_W197, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83930F4, ANIM_BATTLER_ATTACKER, 13, 20, -20
waitforvisualfinish
delay 10
@@ -1705,15 +1705,15 @@ _81C985F:
blendoff
end
_81C9864:
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 5, 0, 1, 0, 15, 1
createvisualtask sub_80E2A38, 10, 2, 3, 0, 9, 31
waitforvisualfinish
delay 20
- playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
- playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 10
@@ -1721,65 +1721,65 @@ _81C9864:
delay 5
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 30, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 24, 8, 1, 0
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -24, -16, 1, 0
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 4, 1, 0
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -16, 19, 1, 0
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 18, -18, 1, 0
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80E2A38, 10, 2, 3, 9, 0, 31
goto _81C985F
_81C996A:
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 5, 0, 1, 0, 15, 1
createvisualtask sub_80E2A38, 10, 2, 3, 0, 9, 31
waitforvisualfinish
delay 20
- playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 5
createvisualtask sub_812E498, 5
delay 7
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 8, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1
delay 14
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 12, -6, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1
delay 14
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -12, -6, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1
waitforvisualfinish
createvisualtask sub_80E2A38, 10, 2, 3, 9, 0, 31
goto _81C985F
_81C9A37:
- playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 5
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4
delay 6
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 4, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4
delay 6
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -4, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
goto _81C985F
@@ -1789,7 +1789,7 @@ _81C9AB3:
delay 10
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 2
delay 12
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 6, 1
goto _81C985F
@@ -1798,14 +1798,14 @@ Move_SAFEGUARD: @ 81C9AF7
loadspritegfx ANIM_TAG_GUARD_RING
monbg ANIM_BATTLER_ATK_PARTNER
setalpha 8, 8
- playsewithpan SE_W208, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MILK_DRINK, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7D74, ANIM_BATTLER_ATTACKER, 2
delay 4
createsprite gBattleAnimSpriteTemplate_83D7D74, ANIM_BATTLER_ATTACKER, 2
delay 4
createsprite gBattleAnimSpriteTemplate_83D7D74, ANIM_BATTLER_ATTACKER, 2
waitforvisualfinish
- playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ playsewithpan SE_SHINY, SOUND_PAN_ATTACKER
createvisualtask sub_80E1F8C, 2, 10, 0, 2, 0, 10, 32767
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
@@ -1817,21 +1817,21 @@ Move_PAIN_SPLIT: @ 81C9B39
createsprite gBattleAnimSpriteTemplate_84026F0, ANIM_BATTLER_ATTACKER, 2, -8, -42, 0
createsprite gBattleAnimSpriteTemplate_84026F0, ANIM_BATTLER_TARGET, 2, -8, -42, 1
delay 10
- playsewithpan SE_W207B, 0
+ playsewithpan SE_M_SWAGGER2, 0
createvisualtask sub_812EB10, 2, 0, 0
createvisualtask sub_812EB10, 2, 1, 0
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_84026F0, ANIM_BATTLER_ATTACKER, 2, -24, -42, 0
createsprite gBattleAnimSpriteTemplate_84026F0, ANIM_BATTLER_TARGET, 2, -24, -42, 1
delay 10
- playsewithpan SE_W207B, 0
+ playsewithpan SE_M_SWAGGER2, 0
createvisualtask sub_812EB10, 2, 0, 1
createvisualtask sub_812EB10, 2, 1, 1
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_84026F0, ANIM_BATTLER_ATTACKER, 2, 8, -42, 0
createsprite gBattleAnimSpriteTemplate_84026F0, ANIM_BATTLER_TARGET, 2, 8, -42, 1
delay 10
- playsewithpan SE_W207B, 0
+ playsewithpan SE_M_SWAGGER2, 0
createvisualtask sub_812EB10, 2, 0, 2
createvisualtask sub_812EB10, 2, 1, 2
end
@@ -1841,7 +1841,7 @@ Move_VICE_GRIP: @ 81C9BE1
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W011, SOUND_PAN_TARGET
+ playsewithpan SE_M_VICEGRIP, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D769C, ANIM_BATTLER_ATTACKER, 2, 0
createsprite gBattleAnimSpriteTemplate_83D769C, ANIM_BATTLER_ATTACKER, 2, 1
delay 9
@@ -1859,7 +1859,7 @@ Move_GUILLOTINE: @ 81C9C29
setalpha 12, 8
fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
waitbgfadein
- playsewithpan SE_W011, SOUND_PAN_TARGET
+ playsewithpan SE_M_VICEGRIP, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D76DC, ANIM_BATTLER_ATTACKER, 2, 0
createsprite gBattleAnimSpriteTemplate_83D76DC, ANIM_BATTLER_ATTACKER, 2, 1
createvisualtask sub_80E2A38, 10, 4, 2, 0, 16, 0
@@ -1869,7 +1869,7 @@ Move_GUILLOTINE: @ 81C9C29
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 8, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -1883,10 +1883,10 @@ Move_PAY_DAY: @ 81C9CB5
monbg ANIM_BATTLER_TARGET
monbgprio_28 1
setalpha 12, 8
- playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D75E4, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 1152
waitforvisualfinish
- playsewithpan SE_W006, SOUND_PAN_TARGET
+ playsewithpan SE_M_PAY_DAY, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 0, 0, 1, 2
createsprite gBattleAnimSpriteTemplate_83D75FC, ANIM_BATTLER_ATTACKER, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 6, 1
@@ -1897,7 +1897,7 @@ Move_PAY_DAY: @ 81C9CB5
Move_OUTRAGE: @ 81C9D08
loadspritegfx ANIM_TAG_SMALL_EMBER
- loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3
+ loopsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER, 8, 3
createvisualtask sub_80E1F8C, 2, 7, 2, 5, 3, 8, 430
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 6, 5, 4
delay 0
@@ -1945,7 +1945,7 @@ Move_SPARK: @ 81C9EA3
loadspritegfx ANIM_TAG_SPARK_2
delay 0
createvisualtask sub_80E1F8C, 2, 3, -31, 1, 5, 5, 23551
- playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D985C, ANIM_BATTLER_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0
delay 0
createsprite gBattleAnimSpriteTemplate_83D985C, ANIM_BATTLER_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0
@@ -1954,7 +1954,7 @@ Move_SPARK: @ 81C9EA3
createvisualtask sub_80E1F8C, 2, 3, -31, 1, 0, 0, 23551
delay 10
createvisualtask sub_80E1F8C, 2, 3, -31, 1, 5, 5, 23551
- playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D985C, ANIM_BATTLER_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0
createsprite gBattleAnimSpriteTemplate_83D985C, ANIM_BATTLER_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1
delay 0
@@ -1963,7 +1963,7 @@ Move_SPARK: @ 81C9EA3
createvisualtask sub_80E1F8C, 2, 3, -31, 1, 0, 0, 23551
delay 20
createvisualtask sub_80E1F8C, 2, 3, -31, 1, 7, 7, 23551
- playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9908, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0
createsprite gBattleAnimSpriteTemplate_83D9908, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0
createsprite gBattleAnimSpriteTemplate_83D9908, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0
@@ -1977,7 +1977,7 @@ Move_SPARK: @ 81C9EA3
createvisualtask sub_80E1F8C, 2, 3, -31, 1, 0, 0, 23551
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4
delay 4
- playsewithpan SE_W063, SOUND_PAN_TARGET
+ playsewithpan SE_M_HYPER_BEAM, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -1988,12 +1988,12 @@ Move_SPARK: @ 81C9EA3
Move_ATTRACT: @ 81CA0BA
loadspritegfx ANIM_TAG_RED_HEART
- loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3
+ loopsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER, 12, 3
createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, 0
delay 15
createsprite gBattleAnimSpriteTemplate_83D7AB0, ANIM_BATTLER_TARGET, 3, 20, -8
waitforvisualfinish
- playsewithpan SE_W213, SOUND_PAN_TARGET
+ playsewithpan SE_M_ATTRACT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7AC8, ANIM_BATTLER_TARGET, 3, 160, -32
createsprite gBattleAnimSpriteTemplate_83D7AC8, ANIM_BATTLER_TARGET, 3, -256, -40
createsprite gBattleAnimSpriteTemplate_83D7AC8, ANIM_BATTLER_TARGET, 3, 128, -16
@@ -2001,7 +2001,7 @@ Move_ATTRACT: @ 81CA0BA
createsprite gBattleAnimSpriteTemplate_83D7AC8, ANIM_BATTLER_TARGET, 3, -128, -22
createsprite gBattleAnimSpriteTemplate_83D7AC8, ANIM_BATTLER_TARGET, 3, -384, -31
waitforvisualfinish
- waitplaysewithpan SE_W213B, 0, 15
+ waitplaysewithpan SE_M_ATTRACT2, 0, 15
createvisualtask sub_80D2100, 5
createsprite gBattleAnimSpriteTemplate_83D7AE0, ANIM_BATTLER_ATTACKER, 40, 16, 256, 0
createsprite gBattleAnimSpriteTemplate_83D7AE0, ANIM_BATTLER_ATTACKER, 40, 224, 240, 15
@@ -2023,7 +2023,7 @@ Move_GROWTH: @ 81CA1B3
end
_81CA1C0:
createvisualtask sub_80E1F8C, 2, 2, 0, 2, 0, 8, 32767
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_BATTLER_ATTACKER, 0
return
@@ -2036,12 +2036,12 @@ Move_WHIRLWIND: @ 81CA1E9
createsprite gBattleAnimSpriteTemplate_83DA51C, ANIM_BATTLER_ATTACKER, 2, 0, 24, 1, 60, 4
createsprite gBattleAnimSpriteTemplate_83DA51C, ANIM_BATTLER_ATTACKER, 2, 0, 32, 1, 60, 0
delay 5
- loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4
+ loopsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET, 10, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 15, 1
delay 29
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_TARGET, 12, 6, 1, 5
delay 7
- playsewithpan SE_W081, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRING_SHOT, SOUND_PAN_TARGET
createvisualtask sub_80A8A80, 5, 1, 8
waitforvisualfinish
end
@@ -2056,7 +2056,7 @@ Move_CONFUSE_RAY: @ 81CA291
createsprite gBattleAnimSpriteTemplate_83DAE64, ANIM_BATTLER_TARGET, 2, 28, 0, 288
waitforvisualfinish
setalpha 8, 8
- playsewithpan SE_W081B, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRING_SHOT2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DAE7C, ANIM_BATTLER_TARGET, 2, 0, -16
waitforvisualfinish
delay 0
@@ -2081,10 +2081,10 @@ Move_LOCK_ON: @ 81CA2E4
Move_MEAN_LOOK: @ 81CA31A
loadspritegfx ANIM_TAG_EYE
monbg ANIM_BATTLER_DEF_PARTNER
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 16, rgb(0, 0, 0)
- loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4
- waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 85
+ loopsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_TARGET, 15, 4
+ waitplaysewithpan SE_M_LEER, SOUND_PAN_TARGET, 85
createsprite gBattleAnimSpriteTemplate_8402264, ANIM_BATTLER_ATTACKER, 2
delay 120
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 16, 0, rgb(0, 0, 0)
@@ -2097,20 +2097,20 @@ Move_ROCK_THROW: @ 81CA35F
loadspritegfx ANIM_TAG_ROCKS
createsprite gBattleAnimSpriteTemplate_83DB428, ANIM_BATTLER_TARGET, 2, 6, 1, 15, 1
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, 0, 1, 0, 0
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 6
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, 19, 1, 10, 0
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 6
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, -23, 2, -10, 0
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 5, 20, 1
delay 6
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, -15, 1, -10, 0
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 6
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, 23, 2, 10, 0
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2119,16 +2119,16 @@ Move_ROCK_SLIDE: @ 81CA3EB
monbg ANIM_BATTLER_DEF_PARTNER
createsprite gBattleAnimSpriteTemplate_83DB428, ANIM_BATTLER_ATTACKER, 2, 7, 1, 11, 1
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, -5, 1, -5, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, 5, 0, 6, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, 19, 1, 10, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, -23, 2, -10, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 5, 50, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_DEF_PARTNER, 0, 5, 50, 1
delay 2
@@ -2139,28 +2139,28 @@ Move_ROCK_SLIDE: @ 81CA3EB
end
_81CA483:
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, -20, 0, -10, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, 28, 1, 10, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, -10, 1, -5, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, 10, 0, 6, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, 24, 1, 10, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, -32, 2, -10, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, -20, 0, -10, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83DAC4C, ANIM_BATTLER_TARGET, 2, 30, 2, 10, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 2
return
@@ -2173,7 +2173,7 @@ Move_THIEF: @ 81CA52C
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4
delay 6
- playsewithpan SE_W233, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 8, 1
waitforvisualfinish
@@ -2203,22 +2203,22 @@ Move_BUBBLE_BEAM: @ 81CA573
end
_81CA5AD:
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
delay 3
return
@@ -2229,14 +2229,14 @@ Move_ICY_WIND: @ 81CA650
createvisualtask sub_80E2A38, 10, 11, 4, 0, 4, 0
fadetobg BG_ICE
waitbgfadeout
- playsewithpan SE_W196, 0
+ playsewithpan SE_M_ICY_WIND, 0
waitbgfadein
waitforvisualfinish
- panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
call _81CA6A8
delay 5
call _81CA6A8
- playsewithpan SE_W016B, SOUND_PAN_TARGET
+ playsewithpan SE_M_GUST2, SOUND_PAN_TARGET
delay 55
call Unknown_81D5E0E
waitforvisualfinish
@@ -2261,12 +2261,12 @@ _81CA6A8:
Move_SMOKESCREEN: @ 81CA710
loadspritegfx ANIM_TAG_BLACK_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_84021B0, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 35, -25
waitforvisualfinish
createvisualtask sub_812C1D0, 2
delay 2
- playsewithpan SE_W028, SOUND_PAN_TARGET
+ playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8402198, ANIM_BATTLER_TARGET, 4, 0, -12, 104, 0, 75
createsprite gBattleAnimSpriteTemplate_8402198, ANIM_BATTLER_TARGET, 4, 0, -12, 72, 1, 75
createsprite gBattleAnimSpriteTemplate_8402198, ANIM_BATTLER_TARGET, 4, 0, -6, 56, 1, 75
@@ -2288,7 +2288,7 @@ Move_CONVERSION: @ 81CA809
monbgprio_28 0
setalpha 16, 0
delay 0
- playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, -24, -24
delay 3
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, -8, -24
@@ -2297,7 +2297,7 @@ Move_CONVERSION: @ 81CA809
delay 3
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, 24, -24
delay 3
- playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, -24, -8
delay 3
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, -8, -8
@@ -2306,7 +2306,7 @@ Move_CONVERSION: @ 81CA809
delay 3
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, 24, -8
delay 3
- playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, -24, 8
delay 3
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, -8, 8
@@ -2315,7 +2315,7 @@ Move_CONVERSION: @ 81CA809
delay 3
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, 24, 8
delay 3
- playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, -24, 24
delay 3
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, -8, 24
@@ -2324,7 +2324,7 @@ Move_CONVERSION: @ 81CA809
delay 3
createsprite gBattleAnimSpriteTemplate_83D6F80, ANIM_BATTLER_ATTACKER, 2, 24, 24
delay 20
- playsewithpan SE_W112, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BARRIER, SOUND_PAN_ATTACKER
createvisualtask sub_80E21A8, 2, 10018, 1, 1, 14335, 12, 0, 0
delay 6
createvisualtask sub_80CE108, 5
@@ -2340,7 +2340,7 @@ Move_CONVERSION_2: @ 81CA91E
monbgprio_2A ANIM_BATTLER_TARGET
setalpha 0, 16
delay 0
- playsewithpan SE_W112, SOUND_PAN_TARGET
+ playsewithpan SE_M_BARRIER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D6FB0, ANIM_BATTLER_ATTACKER, 2, -24, -24, 60
createsprite gBattleAnimSpriteTemplate_83D6FB0, ANIM_BATTLER_ATTACKER, 2, -8, -24, 65
createsprite gBattleAnimSpriteTemplate_83D6FB0, ANIM_BATTLER_ATTACKER, 2, 8, -24, 70
@@ -2359,21 +2359,21 @@ Move_CONVERSION_2: @ 81CA91E
createsprite gBattleAnimSpriteTemplate_83D6FB0, ANIM_BATTLER_ATTACKER, 2, 24, 24, 135
createvisualtask sub_80CE210, 5
delay 60
- playsewithpan SE_W129, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -2385,14 +2385,14 @@ Move_ROLLING_KICK: @ 81CAA3A
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 1, 4
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 6
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4
createsprite gBattleAnimSpriteTemplate_83D9FF0, ANIM_BATTLER_ATTACKER, 2, -24, 0, 48, 10, 160, 0
delay 5
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1
waitforvisualfinish
@@ -2404,7 +2404,7 @@ Move_ROLLING_KICK: @ 81CAA3A
Move_HEADBUTT: @ 81CAABD
loadspritegfx ANIM_TAG_IMPACT
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 0
- playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 1
@@ -2413,7 +2413,7 @@ Move_HEADBUTT: @ 81CAABD
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 2
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2421,7 +2421,7 @@ Move_HORN_ATTACK: @ 81CAB1A
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 0
- playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 1
@@ -2431,7 +2431,7 @@ Move_HORN_ATTACK: @ 81CAB1A
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 2
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2448,13 +2448,13 @@ _81CABB8:
createsprite gBattleAnimSpriteTemplate_83D7050, ANIM_BATTLER_TARGET, 4, 8, 8, 10
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
goto _81CABA5
_81CABDE:
createsprite gBattleAnimSpriteTemplate_83D7050, ANIM_BATTLER_TARGET, 4, -8, -8, 10
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
goto _81CABA5
Move_HORN_DRILL: @ 81CAC04
@@ -2468,47 +2468,47 @@ _81CAC21:
waitbgfadein
setalpha 12, 8
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 0
- playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 1
createsprite gBattleAnimSpriteTemplate_83D7050, ANIM_BATTLER_TARGET, 4, 0, 0, 12
waitforvisualfinish
- playse SE_BAN
+ playse SE_BANG
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 10, 0, 40, 1
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 3
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 0, 2, 1, 3
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, -4, 3, 1, 3
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, -8, -5, 1, 3
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 4, -12, 1, 3
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 16, 0, 1, 3
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 5, 18, 1, 3
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, -17, 12, 1, 2
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, -21, -15, 1, 2
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 8, -27, 1, 2
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 32, 0, 1, 2
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83D6DE4, ANIM_BATTLER_ATTACKER, 2, 2
waitforvisualfinish
@@ -2530,15 +2530,15 @@ Move_THRASH: @ 81CAD81
createvisualtask sub_80D0AB8, 2
createsprite gBattleAnimSpriteTemplate_83D9FC0, ANIM_BATTLER_TARGET, 3, 1, 10, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
delay 28
createsprite gBattleAnimSpriteTemplate_83D9FC0, ANIM_BATTLER_TARGET, 3, 1, 10, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 28
createsprite gBattleAnimSpriteTemplate_83D9FC0, ANIM_BATTLER_TARGET, 3, 1, 10, 3
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 8, 0, 16, 1
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
end
Move_SING: @ 81CAE00
@@ -2546,7 +2546,7 @@ Move_SING: @ 81CAE00
monbg ANIM_BATTLER_DEF_PARTNER
createvisualtask sub_80CEA20, 2
waitforvisualfinish
- panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_SING, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
createsprite gBattleAnimSpriteTemplate_83D7114, ANIM_BATTLER_TARGET, 2, 7, 0, 12
delay 5
createsprite gBattleAnimSpriteTemplate_83D7114, ANIM_BATTLER_TARGET, 2, 6, 1, 12
@@ -2585,7 +2585,7 @@ Move_LOW_KICK: @ 81CAED4
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -8, 8, 1, 2
createvisualtask sub_80A8E04, 2, 6, 384, 1, 2
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 1, 4
end
@@ -2593,7 +2593,7 @@ Move_LOW_KICK: @ 81CAED4
Move_EARTHQUAKE: @ 81CAF31
createvisualtask sub_80E1864, 5, 5, 10, 50
createvisualtask sub_80E1864, 5, 4, 10, 50
- playsewithpan SE_W089, 0
+ playsewithpan SE_M_EARTHQUAKE, 0
delay 10
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14
delay 16
@@ -2604,7 +2604,7 @@ Move_FISSURE: @ 81CAF7E
loadspritegfx ANIM_TAG_MUD_SAND
createvisualtask sub_80E1864, 3, 5, 10, 50
createvisualtask sub_80E1864, 3, 1, 10, 50
- playsewithpan SE_W089, SOUND_PAN_TARGET
+ playsewithpan SE_M_EARTHQUAKE, SOUND_PAN_TARGET
delay 8
call _81CAFFF
delay 15
@@ -2631,14 +2631,14 @@ _81CAFFF:
createsprite gDirtPlumeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 0, 16, -16, -10, 24
createsprite gDirtPlumeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 1, 14, -52, -18, 24
createsprite gDirtPlumeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 1, 12, -32, -16, 24
- playsewithpan SE_W091, SOUND_PAN_TARGET
+ playsewithpan SE_M_DIG, SOUND_PAN_TARGET
return
_81CB050:
createsprite gDirtPlumeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 0, 12, -24, -16, 24
createsprite gDirtPlumeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 0, 16, -38, -10, 24
createsprite gDirtPlumeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 1, 14, -20, -18, 24
createsprite gDirtPlumeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 1, 12, -36, -16, 24
- playsewithpan SE_W091, SOUND_PAN_TARGET
+ playsewithpan SE_M_DIG, SOUND_PAN_TARGET
return
Move_DIG: @ 81CB0A1
@@ -2677,7 +2677,7 @@ _81CB106:
delay 16
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1
- playsewithpan SE_W025B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_ATTACKER
clearmonbg ANIM_BATTLER_ATTACKER
goto _81CB0AA
_81CB16A:
@@ -2685,16 +2685,16 @@ _81CB16A:
createsprite gDirtPlumeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 16, 4, -10, 18
createsprite gDirtPlumeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 1, 14, 4, -18, 18
createsprite gDirtPlumeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 1, 12, 4, -16, 18
- playsewithpan SE_W091, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DIG, SOUND_PAN_ATTACKER
delay 32
return
Move_MEDITATE: @ 81CB1BD
call SetPsychicBackground
createvisualtask sub_80DBC94, 2
- playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER
delay 16
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
waitforvisualfinish
call BackgroundRestore
end
@@ -2704,15 +2704,15 @@ Move_AGILITY: @ 81CB1DA
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 24, 6, 4, 4
createvisualtask sub_80E2DD8, 2, 0, 4, 7, 10
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 12
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
@@ -2726,11 +2726,11 @@ Move_QUICK_ATTACK: @ 81CB224
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 24, 6, 1, 5
createvisualtask sub_80E2DD8, 2, 0, 4, 7, 3
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
delay 4
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 1, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
blendoff
@@ -2744,16 +2744,16 @@ Move_RAGE: @ 81CB27C
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_BATTLER_ATTACKER, 31, 10, 0, 2
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_ATTACKER, 2, 0, -20, -28
- playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER
delay 20
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28
- playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
createvisualtask sub_80A9058, 2, 1, 1, 10, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
end
@@ -2761,7 +2761,7 @@ Move_RAGE: @ 81CB27C
Move_TELEPORT: @ 81CB2F2
call SetPsychicBackground
createvisualtask sub_80DBCFC, 2
- playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER
delay 15
call BackgroundRestore
waitforvisualfinish
@@ -2771,23 +2771,23 @@ Move_DOUBLE_TEAM: @ 81CB30B
monbg ANIM_BATTLER_ATK_PARTNER
setalpha 12, 8
createvisualtask sub_80CE7E0, 2
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 32
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 24
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 16
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
blendoff
@@ -2797,7 +2797,7 @@ Move_DOUBLE_TEAM: @ 81CB30B
Move_MINIMIZE: @ 81CB352
setalpha 10, 8
createvisualtask AnimTask_Minimize, 2
- loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3
+ loopsewithpan SE_M_MINIMIZE, SOUND_PAN_ATTACKER, 34, 3
waitforvisualfinish
blendoff
end
@@ -2806,11 +2806,11 @@ Move_METRONOME: @ 81CB365
loadspritegfx ANIM_TAG_FINGER
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
createsprite gBattleAnimSpriteTemplate_83D7220, ANIM_BATTLER_ATTACKER, 11, 0, 100
- playsewithpan SE_W118, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_METRONOME, SOUND_PAN_ATTACKER
delay 6
createsprite gBattleAnimSpriteTemplate_83D72C8, ANIM_BATTLER_ATTACKER, 12, 0
delay 24
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 22, 3
waitforvisualfinish
end
@@ -2825,7 +2825,7 @@ _81CB399:
goto _81CB398
_81CB3A9:
createsprite gBattleAnimSpriteTemplate_83C2010, ANIM_BATTLER_ATTACKER, 2, 0, -24, 0, 0, 10, 0
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80A8E04, 2, 16, 96, 0, 2
waitforvisualfinish
@@ -2835,14 +2835,14 @@ _81CB3A9:
_81CB3E6:
loadspritegfx ANIM_TAG_IMPACT
createvisualtask sub_80CDAC8, 2, 0
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
waitforvisualfinish
- playse SE_BAN
+ playse SE_BANG
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 10, 0, 40, 1
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 4, 0, 0, 1, 0
- loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3
+ loopsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET, 8, 3
waitforvisualfinish
createvisualtask sub_80CDAC8, 2, 1
goto _81CB398
@@ -2852,9 +2852,9 @@ Move_AMNESIA: @ 81CB455
call SetPsychicBackground
delay 8
createsprite gBattleAnimSpriteTemplate_83DA88C, ANIM_BATTLER_ATTACKER, 20
- playsewithpan SE_W118, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_METRONOME, SOUND_PAN_ATTACKER
delay 54
- loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3
+ loopsewithpan SE_M_METRONOME, SOUND_PAN_ATTACKER, 16, 3
waitforvisualfinish
call BackgroundRestore
end
@@ -2862,18 +2862,18 @@ Move_AMNESIA: @ 81CB455
Move_KINESIS: @ 81CB479
loadspritegfx ANIM_TAG_ALERT
loadspritegfx ANIM_TAG_BENT_SPOON
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
call SetPsychicBackground
createsprite gBattleAnimSpriteTemplate_83DA824, ANIM_BATTLER_ATTACKER, 20
createsprite gBattleAnimSpriteTemplate_83D7450, ANIM_BATTLER_ATTACKER, 19, 32, -8, 0
createsprite gBattleAnimSpriteTemplate_83D7450, ANIM_BATTLER_ATTACKER, 19, 32, 16, 1
- loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2
+ loopsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_ATTACKER, 21, 2
delay 60
- playsewithpan SE_W146, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DIZZY_PUNCH, SOUND_PAN_ATTACKER
delay 30
- loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 20, 2
+ loopsewithpan SE_M_DIZZY_PUNCH, SOUND_PAN_ATTACKER, 20, 2
delay 70
- playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER
waitforvisualfinish
call BackgroundRestore
end
@@ -2882,14 +2882,14 @@ Move_GLARE: @ 81CB4CA
loadspritegfx ANIM_TAG_SMALL_RED_EYE
loadspritegfx ANIM_TAG_EYE_SPARKLE
createvisualtask sub_81301EC, 5, 0
- playsewithpan SE_W060B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80E2A38, 5, 1, 0, 0, 16, 0
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D7B94, ANIM_BATTLER_ATTACKER, 0, -16, -8
createsprite gBattleAnimSpriteTemplate_83D7B94, ANIM_BATTLER_ATTACKER, 0, 16, -8
createvisualtask sub_80D23B4, 5
- playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
delay 2
createvisualtask sub_80D60B4, 3, 20, 1, 0
waitforvisualfinish
@@ -2899,12 +2899,12 @@ Move_GLARE: @ 81CB4CA
Move_BARRAGE: @ 81CB533
loadspritegfx ANIM_TAG_RED_BALL
createvisualtask sub_8130554, 3
- playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
delay 24
createsprite gBattleAnimSpriteTemplate_83DB428, ANIM_BATTLER_ATTACKER, 2, 8, 1, 40, 1
createvisualtask AnimTask_ShakeMon, 3, 1, 0, 4, 20, 1
createvisualtask AnimTask_ShakeMon, 3, 3, 0, 4, 20, 1
- loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2
+ loopsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET, 8, 2
end
Move_SKY_ATTACK: @ 81CB57B
@@ -2923,7 +2923,7 @@ _81CB5A0:
delay 12
createvisualtask sub_80E2A38, 10, 2, 1, 8, 0, 0
createvisualtask sub_80E1864, 5, 0, 2, 16
- loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8
+ loopsewithpan SE_M_STAT_INCREASE, SOUND_PAN_ATTACKER, 4, 8
createvisualtask sub_80E2A38, 10, 2, 1, 0, 15, 32767
delay 20
createvisualtask sub_80E2A38, 10, 2, 1, 15, 0, 32767
@@ -2939,7 +2939,7 @@ _81CB617:
delay 12
createvisualtask sub_80E2A38, 10, 2, 1, 8, 0, 0
createvisualtask sub_80E1864, 5, 0, 2, 16
- playsewithpan SE_W287, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_STAT_INCREASE, SOUND_PAN_ATTACKER
delay 8
createvisualtask sub_80E2A38, 10, 2, 1, 0, 15, 32767
delay 20
@@ -2974,7 +2974,7 @@ _81CB68E:
goto _81CB584
Move_FLASH: @ 81CB713
- playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
createvisualtask sub_80E388C, 2
waitforvisualfinish
end
@@ -2982,7 +2982,7 @@ Move_FLASH: @ 81CB713
Move_SPLASH: @ 81CB720
createvisualtask AnimTask_Splash, 2, 0, 3
delay 8
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 38, 3
waitforvisualfinish
end
@@ -2990,7 +2990,7 @@ Move_ACID_ARMOR: @ 81CB735
monbg ANIM_BATTLER_ATTACKER
setalpha 15, 0
createvisualtask sub_812F314, 2, 0
- playsewithpan SE_W151, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_ACID_ARMOR, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_BATTLER_ATTACKER
@@ -3006,7 +3006,7 @@ Move_SHARPEN: @ 81CB74E
Move_SUPER_FANG: @ 81CB75A
loadspritegfx ANIM_TAG_FANG_ATTACK
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 1, 0, 20, 1
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 3, 0, 48, 1
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_ATTACKER, 1247, 12, 4, 1
@@ -3015,7 +3015,7 @@ Move_SUPER_FANG: @ 81CB75A
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4
delay 4
createsprite gBattleAnimSpriteTemplate_83D7080, ANIM_BATTLER_TARGET, 2
- playsewithpan SE_W044, SOUND_PAN_TARGET
+ playsewithpan SE_M_BITE, SOUND_PAN_TARGET
delay 8
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, 2143, 14, 32767, 14
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 7, 12, 1
@@ -3026,11 +3026,11 @@ Move_SUPER_FANG: @ 81CB75A
Move_SLASH: @ 81CB7DB
loadspritegfx ANIM_TAG_SLASH
createsprite gBattleAnimSpriteTemplate_83D6E38, ANIM_BATTLER_TARGET, 2, 1, -8, 0
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83D6E38, ANIM_BATTLER_TARGET, 2, 1, 8, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 18, 1
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -3042,11 +3042,11 @@ Move_STRUGGLE: @ 81CB815
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 3, 0, 12, 4
createsprite gBattleAnimSpriteTemplate_83D7C90, ANIM_BATTLER_ATTACKER, 2, 0, 0, 2
createsprite gBattleAnimSpriteTemplate_83D7C90, ANIM_BATTLER_ATTACKER, 2, 0, 1, 2
- loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4
+ loopsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER, 12, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
@@ -3060,7 +3060,7 @@ Move_SKETCH: @ 81CB87B
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
createvisualtask AnimTask_Splash, 2, 0, 2
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 38, 2
end
Move_NIGHTMARE: @ 81CB8A3
@@ -3070,7 +3070,7 @@ Move_NIGHTMARE: @ 81CB8A3
monbg ANIM_BATTLER_DEF_PARTNER
createvisualtask sub_80DE1B0, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 40, 1
- playsewithpan SE_W171, SOUND_PAN_TARGET
+ playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
restorebg
@@ -3079,7 +3079,7 @@ Move_NIGHTMARE: @ 81CB8A3
_81CB8CF:
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_ATTACKER, 32767, 10, 2, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 3, 0, 32, 1
- playsewithpan SE_W171, SOUND_PAN_TARGET
+ playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3090,11 +3090,11 @@ Move_FLAIL: @ 81CB8F9
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
createvisualtask sub_812E860, 2, 0
- loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2
+ loopsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER, 8, 2
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83DB4F0, ANIM_BATTLER_TARGET, 3, 1, 3
createvisualtask sub_80A9058, 2, 0, 1, 30, 1, 0
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
@@ -3102,12 +3102,12 @@ Move_FLAIL: @ 81CB8F9
Move_SPITE: @ 81CB936
fadetobg BG_GHOST
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
waitbgfadein
monbg ANIM_BATTLER_DEF_PARTNER
createvisualtask sub_80E1F8C, 2, 2, 2, 6, 0, 8, 32767
createvisualtask sub_80DE3AC, 2
- loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3
+ loopsewithpan SE_M_PSYBEAM, SOUND_PAN_TARGET, 20, 3
waitforvisualfinish
restorebg
waitbgfadein
@@ -3128,11 +3128,11 @@ _81CB97E:
delay 0
setalpha 9, 8
createvisualtask sub_807A69C, 2, 28968, 10
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
@@ -3153,13 +3153,13 @@ Move_FORESIGHT: @ 81CB9ED
setalpha 16, 0
createsprite gBattleAnimSpriteTemplate_8402A24, ANIM_BATTLER_TARGET, 2, 1
delay 17
- loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4
+ loopsewithpan SE_M_SKETCH, SOUND_PAN_TARGET, 16, 4
delay 48
delay 24
- playsewithpan SE_W166, SOUND_PAN_TARGET
+ playsewithpan SE_M_SKETCH, SOUND_PAN_TARGET
delay 10
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_TARGET, 32767, 12, 2, 1
- playsewithpan SE_W197, SOUND_PAN_TARGET
+ playsewithpan SE_M_DETECT, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
clearmonbg ANIM_BATTLER_DEF_PARTNER
@@ -3168,16 +3168,16 @@ Move_FORESIGHT: @ 81CB9ED
Move_DESTINY_BOND: @ 81CBA2C
loadspritegfx ANIM_TAG_WHITE_SHADOW
fadetobg BG_GHOST
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
waitbgfadein
createvisualtask sub_80DE918, 5, 0, 48
- playsewithpan SE_W109, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_ATTACKER
delay 48
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 24, 1
createvisualtask sub_80E2A7C, 2, 6, 1, 0, 12, 30653
delay 24
createvisualtask sub_80E2A7C, 2, 6, 1, 12, 0, 30653
- playsewithpan SE_W171, SOUND_PAN_TARGET
+ playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3187,7 +3187,7 @@ Move_DESTINY_BOND: @ 81CBA2C
Move_ENDURE: @ 81CBA87
loadspritegfx ANIM_TAG_FOCUS_ENERGY
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
call EndureFlamesAnim
delay 8
createvisualtask sub_80E1F8C, 2, 2, 2, 2, 0, 11, 31
@@ -3214,13 +3214,13 @@ Move_CHARM: @ 81CBB1B
loadspritegfx ANIM_TAG_MAGENTA_HEART
createvisualtask sub_812E568, 5, 0, 2, 0
createsprite gBattleAnimSpriteTemplate_83D7A80, ANIM_BATTLER_ATTACKER, 3, 0, 20
- playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER
delay 15
createsprite gBattleAnimSpriteTemplate_83D7A80, ANIM_BATTLER_ATTACKER, 3, -20, 20
- playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER
delay 15
createsprite gBattleAnimSpriteTemplate_83D7A80, ANIM_BATTLER_ATTACKER, 3, 20, 20
- playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER
waitforvisualfinish
end
@@ -3235,7 +3235,7 @@ Move_ROLLOUT: @ 81CBB5E
waitforvisualfinish
createvisualtask sub_80A9058, 2, 0, 1, 30, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, 0, 0, 1, 2
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -3245,44 +3245,44 @@ Move_FALSE_SWIPE: @ 81CBB9F
loadspritegfx ANIM_TAG_SLASH_2
loadspritegfx ANIM_TAG_IMPACT
createsprite gBattleAnimSpriteTemplate_83D6E50, ANIM_BATTLER_TARGET, 2
- playsewithpan SE_W233, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET
delay 16
createsprite gBattleAnimSpriteTemplate_83D6E68, ANIM_BATTLER_TARGET, 2, 0
- playsewithpan SE_W104, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83D6E68, ANIM_BATTLER_TARGET, 2, 16
delay 2
createsprite gBattleAnimSpriteTemplate_83D6E68, ANIM_BATTLER_TARGET, 2, 32
- playsewithpan SE_W104, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83D6E68, ANIM_BATTLER_TARGET, 2, 48
delay 2
createsprite gBattleAnimSpriteTemplate_83D6E68, ANIM_BATTLER_TARGET, 2, 64
- playsewithpan SE_W104, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET
delay 2
createsprite gBattleAnimSpriteTemplate_83D6E68, ANIM_BATTLER_TARGET, 2, 80
delay 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 1, 3
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
end
Move_SWAGGER: @ 81CBC26
loadspritegfx ANIM_TAG_BREATH
loadspritegfx ANIM_TAG_ANGER
createvisualtask sub_80D08C8, 2
- playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D7764, ANIM_BATTLER_ATTACKER, 2
- loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
+ loopsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 4, 2
waitforvisualfinish
delay 24
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_TARGET, 2, 1, -20, -28
- playsewithpan SE_W207B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET
delay 12
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_TARGET, 2, 1, 20, -28
- playsewithpan SE_W207B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -3293,14 +3293,14 @@ Move_MILK_DRINK: @ 81CBC6E
monbg ANIM_BATTLER_TARGET
createsprite gBattleAnimSpriteTemplate_83D6C48, ANIM_BATTLER_ATTACKER, 2
delay 40
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
delay 20
- playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D7928, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0
- playsewithpan SE_W208, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MILK_DRINK, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
call Unknown_81D5F3E
@@ -3317,12 +3317,12 @@ _81CBCC8:
_81CBCC9:
createvisualtask sub_80E1864, 5, 5, 0, 50
createvisualtask sub_80E1864, 5, 4, 0, 50
- loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
+ loopsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET, 8, 10
goto _81CBCC8
_81CBCEE:
createvisualtask sub_80E1864, 5, 5, 0, 50
createvisualtask sub_80E1864, 5, 4, 0, 50
- loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
+ loopsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET, 8, 10
delay 10
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14
delay 16
@@ -3335,15 +3335,15 @@ Move_RAPID_SPIN: @ 81CBD41
monbg ANIM_BATTLER_ATTACKER
createsprite gBattleAnimSpriteTemplate_84023E8, ANIM_BATTLER_ATTACKER, 2, 0, 0, 32, -32, 40, -2
createvisualtask sub_812CDC8, 2, 0, 2, 0
- loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
+ loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2
createvisualtask sub_80A9058, 2, 0, 1, 10, 1, 0
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
waitforvisualfinish
delay 8
createvisualtask sub_812CDC8, 2, 0, 2, 1
- loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
+ loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATTACKER
end
@@ -3357,7 +3357,7 @@ Move_MOONLIGHT: @ 81CBDAE
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D6FC8, ANIM_BATTLER_ATTACKER, 2, 120, 56
createvisualtask sub_8079670, 3, 0, 16, 16, 0, 1
- playsewithpan SE_W236, 0
+ playsewithpan SE_M_MOONLIGHT, 0
delay 30
createsprite gBattleAnimSpriteTemplate_83D6FF8, ANIM_BATTLER_ATTACKER, 40, -12, 0
delay 30
@@ -3386,7 +3386,7 @@ _81CBE55:
createvisualtask sub_80E3A58, 5, -2304, 0, 1, -1
waitbgfadein
createvisualtask sub_80D15A4, 2
- loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3
+ loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 8, 3
waitforvisualfinish
delay 1
createvisualtask sub_80E4300, 2
@@ -3395,19 +3395,19 @@ _81CBE55:
delay 18
createvisualtask sub_80D1638, 2
delay 2
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB508, ANIM_BATTLER_TARGET, 2, 1, 0, -12, 3
delay 10
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB508, ANIM_BATTLER_TARGET, 2, 1, 0, 12, 3
delay 10
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB508, ANIM_BATTLER_TARGET, 2, 1, 0, 0, 3
waitforvisualfinish
createvisualtask sub_80D18D4, 2
delay 10
createvisualtask sub_80D17C4, 2
- loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4
+ loopsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
restorebg
waitbgfadeout
@@ -3429,19 +3429,19 @@ Move_UPROAR: @ 81CBEFC
monbg ANIM_BATTLER_DEF_PARTNER
createvisualtask sub_80D2CF8, 2, 0
createsprite gBattleAnimSpriteTemplate_83D79A4, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_UPROAR, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7CC8, ANIM_BATTLER_ATTACKER, 2, 0, 29, -12, 0
createsprite gBattleAnimSpriteTemplate_83D7CC8, ANIM_BATTLER_ATTACKER, 2, 0, -12, -29, 1
delay 16
createvisualtask sub_80D2CF8, 2, 0
createsprite gBattleAnimSpriteTemplate_83D79A4, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_UPROAR, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7CC8, ANIM_BATTLER_ATTACKER, 2, 0, 12, -29, 1
createsprite gBattleAnimSpriteTemplate_83D7CC8, ANIM_BATTLER_ATTACKER, 2, 0, -29, -12, 0
delay 16
createvisualtask sub_80D2CF8, 2, 0
createsprite gBattleAnimSpriteTemplate_83D79A4, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_UPROAR, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7CC8, ANIM_BATTLER_ATTACKER, 2, 0, 24, -24, 1
createsprite gBattleAnimSpriteTemplate_83D7CC8, ANIM_BATTLER_ATTACKER, 2, 0, -24, -24, 0
waitforvisualfinish
@@ -3453,7 +3453,7 @@ Move_HEAT_WAVE: @ 81CBFC6
createvisualtask AnimTask_BlendSpriteColor, 5, 10261, 0, 6, 6, rgb(31, 0, 0)
createvisualtask do_boulder_dust, 5, 1
createvisualtask AnimTask_BlendInterfaceColor, 6, 6, 31
- panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_HEAT_WAVE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
delay 4
createvisualtask sub_80D5DDC, 5
delay 12
@@ -3478,7 +3478,7 @@ Move_HAIL: @ 81CC076
createvisualtask sub_80E2A38, 10, 1, 3, 0, 6, 0
waitforvisualfinish
createvisualtask AnimTask_Hail1, 5
- loopsewithpan SE_W258, 0, 8, 10
+ loopsewithpan SE_M_HAIL, 0, 8, 10
waitforvisualfinish
createvisualtask sub_80E2A38, 10, 1, 3, 6, 0, 0
end
@@ -3490,10 +3490,10 @@ Move_TORMENT: @ 81CC0AE
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_TARGET, 31, 10, 1, 1
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_TARGET, 2, 1, -20, -28
- playsewithpan SE_W207B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET
delay 20
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_TARGET, 2, 1, 20, -28
- playsewithpan SE_W207B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET
end
Move_MEMENTO: @ 81CC0F2
@@ -3502,9 +3502,9 @@ Move_MEMENTO: @ 81CC0F2
createvisualtask sub_80E0918, 2
delay 1
createvisualtask sub_80E00EC, 5
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
delay 48
- playsewithpan SE_W060B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80E09C4, 2
delay 12
@@ -3512,7 +3512,7 @@ Move_MEMENTO: @ 81CC0F2
delay 1
monbg_22 ANIM_BATTLER_TARGET
createvisualtask sub_80E03BC, 5
- playsewithpan SE_W060, SOUND_PAN_TARGET
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg_23 ANIM_BATTLER_TARGET
delay 1
@@ -3524,7 +3524,7 @@ Move_FACADE: @ 81CC136
loadspritegfx ANIM_TAG_SWEAT_DROP
createvisualtask sub_812FD7C, 2, 0, 3
createvisualtask sub_812FFE4, 2, 0, 72
- loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3
+ loopsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 24, 3
end
Move_SMELLING_SALT: @ 81CC156
@@ -3534,22 +3534,22 @@ Move_SMELLING_SALT: @ 81CC156
createsprite gBattleAnimSpriteTemplate_84029C4, ANIM_BATTLER_TARGET, 2, 1, 1, 2
delay 32
createvisualtask sub_8130918, 3, 1, 2
- loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2
+ loopsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET, 12, 2
waitforvisualfinish
delay 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 6, 2
createsprite gBattleAnimSpriteTemplate_84029F4, ANIM_BATTLER_TARGET, 2, 1, 8, 3
- loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3
+ loopsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET, 16, 3
end
Move_FOLLOW_ME: @ 81CC1B1
loadspritegfx ANIM_TAG_FINGER
createsprite gBattleAnimSpriteTemplate_83D72E0, ANIM_BATTLER_ATTACKER, 2, 0
- playsewithpan SE_W039, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER
delay 18
- playsewithpan SE_W213, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_ATTRACT, SOUND_PAN_ATTACKER
delay 71
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 22, 3
end
Move_CHARGE: @ 81CC1D0
@@ -3561,26 +3561,26 @@ Move_CHARGE: @ 81CC1D0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 4, rgb(0, 0, 0)
waitforvisualfinish
createvisualtask sub_80D6B3C, 2, 0, 60, 2, 12
- playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
delay 30
- playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
delay 30
- playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9A6C, ANIM_BATTLER_ATTACKER, 2, 0
delay 25
- playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
delay 20
- playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
delay 15
- playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
delay 10
delay 6
- loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5
+ loopsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER, 6, 5
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D9A9C, ANIM_BATTLER_ATTACKER, 2, 0, 16, 16
delay 2
createsprite gBattleAnimSpriteTemplate_83D9A9C, ANIM_BATTLER_ATTACKER, 2, 0, -16, -16
- playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 4, 0, rgb(0, 0, 0)
clearmonbg ANIM_BATTLER_ATTACKER
@@ -3592,19 +3592,19 @@ Move_TAUNT: @ 81CC26B
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
loadspritegfx ANIM_TAG_ANGER
createsprite gBattleAnimSpriteTemplate_83D7220, ANIM_BATTLER_ATTACKER, 11, 0, 45
- playsewithpan SE_W118, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_METRONOME, SOUND_PAN_ATTACKER
delay 6
createsprite gBattleAnimSpriteTemplate_83D7358, ANIM_BATTLER_ATTACKER, 12, 0
delay 4
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 16, 2
waitforvisualfinish
delay 8
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_TARGET, 2, 1, -20, -28
- playsewithpan SE_W207B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET
waitforvisualfinish
delay 12
createsprite gBattleAnimSpriteTemplate_83D7798, ANIM_BATTLER_TARGET, 2, 1, 20, -28
- playsewithpan SE_W207B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET
end
Move_HELPING_HAND: @ 81CC2BF
@@ -3613,13 +3613,13 @@ Move_HELPING_HAND: @ 81CC2BF
createsprite gBattleAnimSpriteTemplate_8402A0C, ANIM_BATTLER_ATTACKER, 40, 0
createsprite gBattleAnimSpriteTemplate_8402A0C, ANIM_BATTLER_ATTACKER, 40, 1
delay 19
- playsewithpan SE_W227, 0
+ playsewithpan SE_M_ENCORE, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATK_PARTNER, 2, 0, 5, 1
delay 14
- playsewithpan SE_W227, 0
+ playsewithpan SE_M_ENCORE, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATK_PARTNER, 2, 0, 5, 1
delay 20
- playsewithpan SE_W227, 0
+ playsewithpan SE_M_ENCORE, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATK_PARTNER, 3, 0, 10, 1
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_ATK_PARTNER, 1023, 12, 1, 1
end
@@ -3629,16 +3629,16 @@ Move_ASSIST: @ 81CC332
createsprite gBattleAnimSpriteTemplate_8402964, ANIM_BATTLER_ATTACKER, 50, 112, -16, 140, 128, 36
delay 2
createsprite gBattleAnimSpriteTemplate_8402964, ANIM_BATTLER_ATTACKER, 50, 208, 128, -16, 48, 36
- playsewithpan SE_W010, 0
+ playsewithpan SE_M_SCRATCH, 0
delay 2
createsprite gBattleAnimSpriteTemplate_8402964, ANIM_BATTLER_ATTACKER, 50, -16, 112, 256, -16, 36
- playsewithpan SE_W010, 0
+ playsewithpan SE_M_SCRATCH, 0
delay 2
createsprite gBattleAnimSpriteTemplate_8402964, ANIM_BATTLER_ATTACKER, 50, 108, 128, 84, -16, 36
- playsewithpan SE_W010, 0
+ playsewithpan SE_M_SCRATCH, 0
delay 2
createsprite gBattleAnimSpriteTemplate_8402964, ANIM_BATTLER_ATTACKER, 50, -16, 56, 256, 56, 36
- playsewithpan SE_W010, 0
+ playsewithpan SE_M_SCRATCH, 0
end
Move_SUPERPOWER: @ 81CC3A3
@@ -3649,7 +3649,7 @@ Move_SUPERPOWER: @ 81CC3A3
monbgprio_28 0
setalpha 12, 8
createsprite gBattleAnimSpriteTemplate_83DA0FC, ANIM_BATTLER_TARGET, 2, 0
- playsewithpan SE_W025, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER
delay 20
createsprite gBattleAnimSpriteTemplate_83DB428, ANIM_BATTLER_ATTACKER, 2, 4, 1, 180, 1
createvisualtask sub_812B340, 5, 234, 0
@@ -3665,10 +3665,10 @@ Move_SUPERPOWER: @ 81CC3A3
createsprite gBattleAnimSpriteTemplate_83DA114, ANIM_BATTLER_ATTACKER, 41, 60, 288, 3, 88
delay 74
createsprite gBattleAnimSpriteTemplate_83DA12C, ANIM_BATTLER_TARGET, 3, 0
- playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
delay 16
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 8, 0, 16, 1
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
blendoff
@@ -3681,10 +3681,10 @@ Move_RECYCLE: @ 81CC45E
setalpha 0, 16
delay 1
createsprite gBattleAnimSpriteTemplate_8402B10, ANIM_BATTLER_ATTACKER, 2
- loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3
+ loopsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER, 24, 3
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, 32767, 12, 2, 1
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_BATTLER_ATTACKER
@@ -3705,20 +3705,20 @@ _81CC4A7:
delay 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -18, -18, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -18, -18, 10, 1, 0
- playsewithpan SE_W233, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 8
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 18, 18, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 18, 18, 10, 1, 0
- playsewithpan SE_W233, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET
delay 20
createvisualtask AnimTask_WindUpLunge, 2, ANIM_BATTLER_ATTACKER, -24, 0, 24, 10, 24, 3
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 6, rgb(0, 0, 0)
delay 37
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 10, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 6, 0, rgb(0, 0, 0)
waitforvisualfinish
@@ -3733,26 +3733,26 @@ _81CC576:
delay 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -18, -18, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -18, -18, 10, 1, 0
- playsewithpan SE_W233, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 8
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 18, 18, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 18, 18, 10, 1, 0
- playsewithpan SE_W233, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET
delay 20
createvisualtask AnimTask_WindUpLunge, 2, ANIM_BATTLER_ATTACKER, -24, 0, 24, 10, 24, 3
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 6, rgb(0, 0, 0)
delay 37
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 10, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83DA0B8, ANIM_BATTLER_ATTACKER, 2, 1, 0, -8, -12
createsprite gBattleAnimSpriteTemplate_83DA0B8, ANIM_BATTLER_ATTACKER, 2, 1, 1, 8, -12
createsprite gBattleAnimSpriteTemplate_83DA0B8, ANIM_BATTLER_ATTACKER, 2, 1, 2, -8, 12
createsprite gBattleAnimSpriteTemplate_83DA0B8, ANIM_BATTLER_ATTACKER, 2, 1, 3, 8, 12
- playsewithpan SE_W280, SOUND_PAN_TARGET
+ playsewithpan SE_M_BRICK_BREAK, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 6, 0, rgb(0, 0, 0)
waitforvisualfinish
@@ -3762,33 +3762,33 @@ _81CC576:
Move_YAWN: @ 81CC697
loadspritegfx ANIM_TAG_PINK_CLOUD
createvisualtask sub_812F724, 2, 0
- playsewithpan SE_W281, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_YAWN, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_84027EC, ANIM_BATTLER_TARGET, 5, 2
- playsewithpan SE_W255, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SPIT_UP, SOUND_PAN_ATTACKER
delay 4
createsprite gBattleAnimSpriteTemplate_84027EC, ANIM_BATTLER_TARGET, 5, 1
delay 4
createsprite gBattleAnimSpriteTemplate_84027EC, ANIM_BATTLER_TARGET, 5, 0
waitforvisualfinish
createvisualtask sub_812F724, 2, 1
- playsewithpan SE_W281, SOUND_PAN_TARGET
+ playsewithpan SE_M_YAWN, SOUND_PAN_TARGET
end
Move_ENDEAVOR: @ 81CC6DA
loadspritegfx ANIM_TAG_SWEAT_DROP
loadspritegfx ANIM_TAG_IMPACT
createvisualtask sub_812FD7C, 2, 0, 2
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 24, 2
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, 703, 12, 1, 2
delay 6
createvisualtask sub_80A9058, 5, 0, 1, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 12, -12, 1, 2
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
delay 24
createvisualtask sub_80A9058, 5, 0, 1, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -12, 12, 1, 2
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
end
Move_ERUPTION: @ 81CC74F
@@ -3796,10 +3796,10 @@ Move_ERUPTION: @ 81CC74F
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 2, 0, 4, rgb(31, 0, 0)
waitforvisualfinish
createvisualtask sub_80D5470, 2
- waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
+ waitplaysewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER, 60
waitforvisualfinish
createvisualtask sub_80D5470, 2
- waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
+ waitplaysewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER, 60
waitforvisualfinish
delay 30
createsprite gBattleAnimSpriteTemplate_83D96F8, ANIM_BATTLER_ATTACKER, 40, 200, -32, 0, 100, 0
@@ -3811,7 +3811,7 @@ Move_ERUPTION: @ 81CC74F
delay 22
createvisualtask sub_80E1864, 5, 5, 8, 60
createvisualtask sub_80E1864, 5, 4, 8, 60
- loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12
+ loopsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET, 16, 12
delay 80
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 40, 31, 4, 4, 0, rgb(31, 0, 0)
end
@@ -3821,7 +3821,7 @@ Move_SKILL_SWAP: @ 81CC81C
call SetPsychicBackground
createvisualtask sub_80DC0B0, 3, 1
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_TARGET, 32767, 12, 3, 1
- loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3
+ loopsewithpan SE_M_REVERSAL, SOUND_PAN_ATTACKER, 24, 3
delay 16
createvisualtask sub_80DC0B0, 3, 0
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, 32767, 12, 3, 1
@@ -3836,12 +3836,12 @@ Move_IMPRISON: @ 81CC867
monbg ANIM_BATTLER_DEF_PARTNER
createvisualtask sub_80DBE00, 5
delay 8
- loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5
+ loopsewithpan SE_M_HORN_ATTACK, SOUND_PAN_ATTACKER, 8, 5
waitforvisualfinish
delay 4
createsprite gBattleAnimSpriteTemplate_83DA8F4, ANIM_BATTLER_ATTACKER, 5, 0, 40
createvisualtask sub_80E1864, 5, 4, 1, 10
- playsewithpan SE_W063, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HYPER_BEAM, SOUND_PAN_ATTACKER
clearmonbg ANIM_BATTLER_DEF_PARTNER
call BackgroundRestore
end
@@ -3851,13 +3851,13 @@ Move_GRUDGE: @ 81CC8AA
monbg ANIM_BATTLER_ATTACKER
monbgprio_29
fadetobg BG_GHOST
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
waitbgfadein
createvisualtask sub_80DF1A4, 3
- loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4
+ loopsewithpan SE_M_EMBER, SOUND_PAN_ATTACKER, 16, 4
delay 10
delay 80
- playsewithpan SE_W171, SOUND_PAN_TARGET
+ playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3871,7 +3871,7 @@ Move_CAMOUFLAGE: @ 81CC8D2
createvisualtask sub_80E2B74, 5, 2, 3, 0, 14
delay 16
createvisualtask sub_80DFC24, 2, 4
- playsewithpan SE_W185, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FAINT_ATTACK, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 8
createvisualtask sub_80E2B74, 5, 2, 0, 0, 0
@@ -3890,7 +3890,7 @@ Move_TAIL_GLOW: @ 81CC918
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83DAC10, ANIM_BATTLER_ATTACKER, 66, 0
delay 18
- loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6
+ loopsewithpan SE_M_MORNING_SUN, SOUND_PAN_ATTACKER, 16, 6
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 4, 0, rgb(0, 0, 0)
clearmonbg ANIM_BATTLER_ATTACKER
@@ -3907,7 +3907,7 @@ Move_LUSTER_PURGE: @ 81CC95B
waitbgfadein
monbg ANIM_BATTLER_ATTACKER
setalpha 12, 8
- playsewithpan SE_W076, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA9E0, ANIM_BATTLER_ATTACKER, 41, 0, 0, 0, 0
delay 20
createvisualtask sub_80E2A7C, 5, 5, 2, 0, 16, -1
@@ -3945,14 +3945,14 @@ Move_MIST_BALL: @ 81CCA72
loadspritegfx ANIM_TAG_SMALL_BUBBLES
loadspritegfx ANIM_TAG_WHITE_FEATHER
delay 0
- playsewithpan SE_W081, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_STRING_SHOT, SOUND_PAN_ATTACKER
createsprite gMistBallSpriteTemplate, ANIM_BATTLER_TARGET, 0, 0, 0, 0, 0, 30, 0
waitforvisualfinish
- playsewithpan SE_W028, SOUND_PAN_TARGET
+ playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 10, 0
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 0, 1, 1, 1, 32279, 16, 32767, 16
delay 0
- playsewithpan SE_W114, 0
+ playsewithpan SE_M_HAZE, 0
createvisualtask AnimTask_LoadMistTiles, 5
createvisualtask sub_80E2A38, 10, 4, 3, 0, 16, 32767
delay 8
@@ -3965,7 +3965,7 @@ Move_FEATHER_DANCE: @ 81CCB01
loadspritegfx ANIM_TAG_WHITE_FEATHER
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_29
- playsewithpan SE_W080, SOUND_PAN_TARGET
+ playsewithpan SE_M_PETAL_DANCE, SOUND_PAN_TARGET
delay 0
createsprite gBattleAnimSpriteTemplate_83DA498, ANIM_BATTLER_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1
delay 6
@@ -3988,19 +3988,19 @@ Move_TEETER_DANCE: @ 81CCBD1
loadspritegfx ANIM_TAG_DUCK
createvisualtask AnimTask_TeeterDanceMovement, 5
createsprite gBattleAnimSpriteTemplate_83D715C, ANIM_BATTLER_ATTACKER, 2, 0, 16, -2
- playsewithpan SE_W298, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TEETER_DANCE, SOUND_PAN_ATTACKER
delay 24
createsprite gBattleAnimSpriteTemplate_83D715C, ANIM_BATTLER_ATTACKER, 2, 0, 0, -2
- playsewithpan SE_W298, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TEETER_DANCE, SOUND_PAN_ATTACKER
delay 24
createsprite gBattleAnimSpriteTemplate_83D715C, ANIM_BATTLER_ATTACKER, 2, 0, -16, -2
- playsewithpan SE_W298, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TEETER_DANCE, SOUND_PAN_ATTACKER
delay 24
createsprite gBattleAnimSpriteTemplate_83D715C, ANIM_BATTLER_ATTACKER, 2, 1, -8, -2
- playsewithpan SE_W298, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TEETER_DANCE, SOUND_PAN_ATTACKER
delay 24
createsprite gBattleAnimSpriteTemplate_83D715C, ANIM_BATTLER_ATTACKER, 2, 2, 8, -2
- playsewithpan SE_W298, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TEETER_DANCE, SOUND_PAN_ATTACKER
end
Move_MUD_SPORT: @ 81CCC3C
@@ -4009,52 +4009,52 @@ Move_MUD_SPORT: @ 81CCC3C
delay 24
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -4, -16
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 4, -12
- playsewithpan SE_W091, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DIG, SOUND_PAN_ATTACKER
delay 32
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -3, -12
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 5, -14
- playsewithpan SE_W091, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DIG, SOUND_PAN_ATTACKER
delay 32
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -5, -18
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 3, -14
- playsewithpan SE_W091, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DIG, SOUND_PAN_ATTACKER
delay 16
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 220, 60
- waitplaysewithpan SE_W145B, 0, 15
+ waitplaysewithpan SE_M_BUBBLE2, 0, 15
delay 2
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 60, 100
- waitplaysewithpan SE_W145B, 0, 25
+ waitplaysewithpan SE_M_BUBBLE2, 0, 25
delay 2
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 140, 55
- waitplaysewithpan SE_W145B, 0, 14
+ waitplaysewithpan SE_M_BUBBLE2, 0, 14
delay 2
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 180, 50
- waitplaysewithpan SE_W145B, 0, 10
+ waitplaysewithpan SE_M_BUBBLE2, 0, 10
delay 2
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 20, 90
- waitplaysewithpan SE_W145B, 0, 22
+ waitplaysewithpan SE_M_BUBBLE2, 0, 22
delay 2
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 90, 90
- waitplaysewithpan SE_W145B, 0, 22
+ waitplaysewithpan SE_M_BUBBLE2, 0, 22
delay 2
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 160, 60
- waitplaysewithpan SE_W145B, 0, 15
+ waitplaysewithpan SE_M_BUBBLE2, 0, 15
delay 2
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 30, 90
- waitplaysewithpan SE_W145B, 0, 22
+ waitplaysewithpan SE_M_BUBBLE2, 0, 22
delay 2
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 120, 60
- waitplaysewithpan SE_W145B, 0, 15
+ waitplaysewithpan SE_M_BUBBLE2, 0, 15
delay 2
createsprite gMudSportDirtSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 200, 40
- waitplaysewithpan SE_W145B, 0, 10
+ waitplaysewithpan SE_M_BUBBLE2, 0, 10
end
Move_NEEDLE_ARM: @ 81CCD73
loadspritegfx ANIM_TAG_GREEN_SPIKE
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
- loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16
+ loopsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 2, 16
createsprite gBattleAnimSpriteTemplate_83D6994, ANIM_BATTLER_TARGET, 2, 1, 0, 0, -32, 16
delay 2
createsprite gBattleAnimSpriteTemplate_83D6994, ANIM_BATTLER_TARGET, 2, 1, 0, 22, -22, 16
@@ -4082,7 +4082,7 @@ Move_NEEDLE_ARM: @ 81CCD73
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 18, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D6994, ANIM_BATTLER_TARGET, 2, 1, 1, 0, -24, 10
createsprite gBattleAnimSpriteTemplate_83D6994, ANIM_BATTLER_TARGET, 2, 1, 1, 17, -17, 10
createsprite gBattleAnimSpriteTemplate_83D6994, ANIM_BATTLER_TARGET, 2, 1, 1, 24, 0, 10
@@ -4096,7 +4096,7 @@ Move_NEEDLE_ARM: @ 81CCD73
Move_SLACK_OFF: @ 81CCF23
loadspritegfx ANIM_TAG_BLUE_STAR
createvisualtask AnimTask_SlackOffSquish, 2, 0
- playsewithpan SE_W281, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_YAWN, SOUND_PAN_ATTACKER
waitforvisualfinish
call Unknown_81D5EF5
waitforvisualfinish
@@ -4113,11 +4113,11 @@ Move_CRUSH_CLAW: @ 81CCF3B
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 18, 1
createsprite gBattleAnimSpriteTemplate_83DB288, ANIM_BATTLER_TARGET, 2, -10, -10, 0
createsprite gBattleAnimSpriteTemplate_83DB288, ANIM_BATTLER_TARGET, 2, -10, 10, 0
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
delay 12
createsprite gBattleAnimSpriteTemplate_83DB288, ANIM_BATTLER_TARGET, 2, 10, -10, 1
createsprite gBattleAnimSpriteTemplate_83DB288, ANIM_BATTLER_TARGET, 2, 10, 10, 1
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
waitforvisualfinish
waitforvisualfinish
blendoff
@@ -4125,7 +4125,7 @@ Move_CRUSH_CLAW: @ 81CCF3B
end
Move_AROMATHERAPY: @ 81CCFAB
- playsewithpan SE_W080, 0
+ playsewithpan SE_M_PETAL_DANCE, 0
loadspritegfx ANIM_TAG_FLOWER
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_SPARKLE_2
@@ -4149,15 +4149,15 @@ Move_AROMATHERAPY: @ 81CCFAB
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 0, 7, 0, rgb(13, 31, 12)
delay 1
- playsewithpan SE_W287, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_STAT_INCREASE, SOUND_PAN_ATTACKER
createvisualtask sub_81300A4, 2, 1
waitforvisualfinish
- playsewithpan SE_W234, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MORNING_SUN, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D6CA0, ANIM_BATTLER_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
createsprite gBattleAnimSpriteTemplate_83D6CA0, ANIM_BATTLER_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
- playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ playsewithpan SE_SHINY, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 43, 3, 10, 0, rgb(13, 31, 12)
createsprite gBattleAnimSpriteTemplate_83D7974, ANIM_BATTLER_ATTACKER, 16, 0, 0, 0, 1
waitforvisualfinish
@@ -4170,7 +4170,7 @@ Move_FAKE_TEARS: @ 81CD10D
createvisualtask AnimTask_BlendSpriteColor, 5, 10155, 0, 4, 4, rgb(12, 11, 31)
waitforvisualfinish
createvisualtask sub_812E568, 5, 0, 2, 1
- loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 12, 4
delay 8
createsprite gBattleAnimSpriteTemplate_83DB238, ANIM_BATTLER_ATTACKER, 2, 0, 0
createsprite gBattleAnimSpriteTemplate_83DB238, ANIM_BATTLER_ATTACKER, 2, 0, 1
@@ -4196,7 +4196,7 @@ Move_AIR_CUTTER: @ 81CD19D
delay 0
createvisualtask sub_80CFB04, 2, 32, -24, 1536, 2, 128
waitforvisualfinish
- playsewithpan SE_W015, SOUND_PAN_TARGET
+ playsewithpan SE_M_CUT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D6B40, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0, 2
delay 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1
@@ -4212,15 +4212,15 @@ Move_ODOR_SLEUTH: @ 81CD1FF
createvisualtask sub_81316F8, 5
delay 24
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 4
- playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
delay 6
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 4
- playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
delay 1
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, -1, 16, -1, 0
- playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
end
Move_GRASS_WHISTLE: @ 81CD249
@@ -4229,7 +4229,7 @@ Move_GRASS_WHISTLE: @ 81CD249
waitforvisualfinish
createvisualtask sub_80CEA20, 2
waitforvisualfinish
- panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_GRASSWHISTLE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
createsprite gBattleAnimSpriteTemplate_83D7114, ANIM_BATTLER_TARGET, 2, 7, 1, 0
delay 5
createsprite gBattleAnimSpriteTemplate_83D7114, ANIM_BATTLER_TARGET, 2, 6, 1, 0
@@ -4266,7 +4266,7 @@ Move_TICKLE: @ 81CD33C
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D7B94, ANIM_BATTLER_ATTACKER, 0, -16, -8
createsprite gBattleAnimSpriteTemplate_83D7B94, ANIM_BATTLER_ATTACKER, 0, 16, -8
- playsewithpan SE_W197, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 0, 16, 0, rgb(0, 0, 0)
waitforvisualfinish
@@ -4274,7 +4274,7 @@ Move_TICKLE: @ 81CD33C
createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, 0
delay 12
createvisualtask sub_812E568, 3, 1, 6, 2
- loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_TARGET, 8, 8
waitforvisualfinish
end
@@ -4284,13 +4284,13 @@ Move_WATER_SPOUT: @ 81CD3A8
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_80D40F4, 5
- playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER
delay 44
- playsewithpan SE_W291, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DIVE, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 16
createvisualtask sub_80D45D8, 5
- playsewithpan SE_W057, SOUND_PAN_TARGET
+ playsewithpan SE_M_SURF, SOUND_PAN_TARGET
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
end
@@ -4303,11 +4303,11 @@ Move_SHADOW_PUNCH: @ 81CD3D6
monbg ANIM_BATTLER_ATK_PARTNER
setalpha 9, 8
createvisualtask sub_807A69C, 2, 0, 13
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
@@ -4322,15 +4322,15 @@ Move_EXTRASENSORY: @ 81CD431
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, 891, 12, 1, 1
createvisualtask sub_80DC2D4, 5, 0
- playsewithpan SE_W020, SOUND_PAN_TARGET
+ playsewithpan SE_M_BIND, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, 891, 12, 1, 1
createvisualtask sub_80DC2D4, 5, 1
- playsewithpan SE_W020, SOUND_PAN_TARGET
+ playsewithpan SE_M_BIND, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80DC4F4, 5, 0
createvisualtask sub_80DC2D4, 5, 2
- playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_BATTLER_DEF_PARTNER
@@ -4344,18 +4344,18 @@ Move_AERIAL_ACE: @ 81CD499
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 24, 6, 1, 5
createvisualtask sub_80E2DD8, 2, 0, 4, 7, 3
createsprite gCuttingSliceSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0
- playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
delay 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 10, 1
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, 0, 10, 0, 0
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
end
Move_IRON_DEFENSE: @ 81CD503
- loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2
+ loopsewithpan SE_SHINY, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_80E0A4C, 5, 0, 0, 0
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 1, 8, 2, -1, 14, -1, 0
waitforvisualfinish
@@ -4364,7 +4364,7 @@ Move_IRON_DEFENSE: @ 81CD503
Move_BLOCK: @ 81CD52D
loadspritegfx ANIM_TAG_X_SIGN
createsprite gBattleAnimSpriteTemplate_8402A6C, ANIM_BATTLER_TARGET, 66
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
end
Move_HOWL: @ 81CD53C
@@ -4380,10 +4380,10 @@ Move_HOWL: @ 81CD53C
Move_BULK_UP: @ 81CD55E
loadspritegfx ANIM_TAG_BREATH
createvisualtask sub_80D08C8, 2
- playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D7764, ANIM_BATTLER_ATTACKER, 2
- loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
+ loopsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 4, 2
waitforvisualfinish
end
@@ -4392,16 +4392,16 @@ Move_COVET: @ 81CD57C
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask sub_812E568, 5, 0, 2, 0
createsprite gBattleAnimSpriteTemplate_83D7A80, ANIM_BATTLER_ATTACKER, 3, 0, 20
- playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER
delay 15
createsprite gBattleAnimSpriteTemplate_83D7A80, ANIM_BATTLER_ATTACKER, 3, -20, 20
- playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER
delay 15
createsprite gBattleAnimSpriteTemplate_83D7A80, ANIM_BATTLER_ATTACKER, 3, 20, 20
- playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1
- loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3
+ loopsewithpan SE_M_DIZZY_PUNCH, SOUND_PAN_TARGET, 4, 3
end
Move_VOLT_TACKLE: @ 81CD5D9
@@ -4413,28 +4413,28 @@ Move_VOLT_TACKLE: @ 81CD5D9
createvisualtask sub_80E2A38, 10, 1, 0, 0, 8, 0
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D9AB4, ANIM_BATTLER_ATTACKER, 1
- playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATTACKER
blendoff
delay 8
createvisualtask sub_80D700C, 5, 0
- playsewithpan SE_W085, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80D700C, 5, 1
- playsewithpan SE_W085, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80D700C, 5, 2
- playsewithpan SE_W085, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80D700C, 5, 3
- playsewithpan SE_W085, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80D700C, 5, 4
- playsewithpan SE_W085, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_ATTACKER
delay 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 10, 0, 18, 1
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D9A9C, ANIM_BATTLER_ATTACKER, 2, 1, 16, 16
delay 2
createsprite gBattleAnimSpriteTemplate_83D9A9C, ANIM_BATTLER_ATTACKER, 2, 1, -16, -16
@@ -4442,7 +4442,7 @@ Move_VOLT_TACKLE: @ 81CD5D9
createvisualtask sub_80D6E9C, 5
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 3, 0, 9, 1
- playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9A9C, ANIM_BATTLER_ATTACKER, 2, 0, 16, 16
delay 2
createsprite gBattleAnimSpriteTemplate_83D9A9C, ANIM_BATTLER_ATTACKER, 2, 0, -16, -16
@@ -4455,13 +4455,13 @@ Move_WATER_SPORT: @ 81CD6D1
loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
createvisualtask sub_80D48F4, 5
delay 8
- playsewithpan SE_W057, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SURF, SOUND_PAN_ATTACKER
delay 44
- playsewithpan SE_W057, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SURF, SOUND_PAN_ATTACKER
delay 44
- playsewithpan SE_W057, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SURF, SOUND_PAN_ATTACKER
delay 44
- panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_SURF, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
end
Move_CALM_MIND: @ 81CD6F7
@@ -4472,13 +4472,13 @@ Move_CALM_MIND: @ 81CD6F7
createvisualtask sub_80E3BDC, 5, 1
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D795C, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0
- playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER
delay 14
createsprite gBattleAnimSpriteTemplate_83D795C, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0
- playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER
delay 14
createsprite gBattleAnimSpriteTemplate_83D795C, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0
- playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80E3BDC, 5, 0
waitforvisualfinish
@@ -4493,20 +4493,20 @@ Move_LEAF_BLADE: @ 81CD775
createvisualtask sub_80CBDF4, 5
delay 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, SOUND_PAN_TARGET
+ playsewithpan SE_M_CUT, SOUND_PAN_TARGET
delay 50
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, SOUND_PAN_TARGET
+ playsewithpan SE_M_CUT, SOUND_PAN_TARGET
delay 50
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, SOUND_PAN_TARGET
+ playsewithpan SE_M_CUT, SOUND_PAN_TARGET
waitforvisualfinish
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
delay 12
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 8, 0, 18, 1
createsprite gBattleAnimSpriteTemplate_83DB520, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 36
- playsewithpan SE_W043, SOUND_PAN_TARGET
+ playsewithpan SE_M_LEER, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
@@ -4518,7 +4518,7 @@ Move_DRAGON_DANCE: @ 81CD7F8
monbgprio_28 0
delay 1
createvisualtask sub_80DF924, 5
- playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER
delay 8
createvisualtask sub_80798AC, 5, 10249, 19456, 14, 0, 3
createsprite gBattleAnimSpriteTemplate_83DB0E8, ANIM_BATTLER_ATTACKER, 2, 0
@@ -4528,9 +4528,9 @@ Move_DRAGON_DANCE: @ 81CD7F8
createsprite gBattleAnimSpriteTemplate_83DB0E8, ANIM_BATTLER_ATTACKER, 2, 170
createsprite gBattleAnimSpriteTemplate_83DB0E8, ANIM_BATTLER_ATTACKER, 2, 213
delay 30
- playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER
delay 30
- playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATTACKER
delay 1
@@ -4546,7 +4546,7 @@ Move_SHOCK_WAVE: @ 81CD867
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 4, rgb(0, 0, 0)
waitforvisualfinish
createvisualtask sub_80D6B3C, 2, 0, 20, 0, 2
- playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
delay 12
createsprite gBattleAnimSpriteTemplate_83D9B28, ANIM_BATTLER_ATTACKER, 2
delay 30
@@ -4554,7 +4554,7 @@ Move_SHOCK_WAVE: @ 81CD867
delay 12
waitforvisualfinish
createvisualtask sub_80D759C, 5
- playsewithpan SE_W161B, SOUND_PAN_TARGET
+ playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 6, 18, 1
createvisualtask sub_80E2A38, 5, 1, 3, 16, 0, 32767
@@ -4567,7 +4567,7 @@ Move_SHOCK_WAVE: @ 81CD867
end
Move_HARDEN: @ 81CD909
- loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
+ loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_80E0A4C, 5, 0, 0, 0
waitforvisualfinish
end
@@ -4579,27 +4579,27 @@ Move_BELLY_DRUM: @ 81CD91E
waitforvisualfinish
call _81CD9EB
createsprite gBattleAnimSpriteTemplate_83D71A8, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0, 0
- playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER
delay 15
call _81CD9D0
createsprite gBattleAnimSpriteTemplate_83D71A8, ANIM_BATTLER_ATTACKER, 2, 1, 1, 1, 0
- playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER
delay 15
call _81CD9EB
createsprite gBattleAnimSpriteTemplate_83D71A8, ANIM_BATTLER_ATTACKER, 2, 0, 3, 3, 128
- playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER
delay 7
call _81CD9D0
createsprite gBattleAnimSpriteTemplate_83D71A8, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 128
- playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER
delay 7
call _81CD9EB
createsprite gBattleAnimSpriteTemplate_83D71A8, ANIM_BATTLER_ATTACKER, 2, 0, 1, 1, 0
- playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER
delay 7
call _81CD9D0
createsprite gBattleAnimSpriteTemplate_83D71A8, ANIM_BATTLER_ATTACKER, 2, 1, 0, 3, 0
- playsewithpan SE_W187, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80CEAD8, 2
waitforvisualfinish
@@ -4618,11 +4618,11 @@ Move_MIND_READER: @ 81CDA06
loadspritegfx ANIM_TAG_OPENING_EYE
loadspritegfx ANIM_TAG_ROUND_WHITE_HALO
monbg 4
- playsewithpan SE_W109, SOUND_PAN_TARGET
+ playsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_84021DC, ANIM_BATTLER_ATTACKER, 5, 0, 0, 1, 0
createsprite gBattleAnimSpriteTemplate_84021F4, ANIM_BATTLER_ATTACKER, 5
delay 40
- playsewithpan SE_W043, SOUND_PAN_TARGET
+ playsewithpan SE_M_LEER, SOUND_PAN_TARGET
createvisualtask sub_80E1F8C, 2, 1, 1, 2, 0, 10, 0
call _81CDA4D
waitforvisualfinish
@@ -4661,7 +4661,7 @@ Move_ICE_PUNCH: @ 81CDB3E
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 7, rgb(0, 0, 0)
createvisualtask sub_80E2A38, 10, 4, 2, 0, 9, 32588
delay 20
- playsewithpan SE_W081, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRING_SHOT, SOUND_PAN_TARGET
createsprite gSmallIcePunchCrystalSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0
createsprite gSmallIcePunchCrystalSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 64
createsprite gSmallIcePunchCrystalSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 128
@@ -4674,7 +4674,7 @@ Move_ICE_PUNCH: @ 81CDB3E
delay 17
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, 0, -10, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, -10, 1, 1
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
delay 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 3, 1
waitforvisualfinish
@@ -4690,7 +4690,7 @@ Move_ICE_PUNCH: @ 81CDB3E
end
Move_REST: @ 81CDC29
- playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER
loadspritegfx ANIM_TAG_LETTER_Z
createsprite gBattleAnimSpriteTemplate_83D6D94, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0
delay 20
@@ -4707,7 +4707,7 @@ Move_CONFUSION: @ 81CDC69
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 10, 1
createvisualtask sub_80E1F8C, 2, 2, 0, 2, 0, 8, 32767
waitforvisualfinish
- playsewithpan SE_W048, SOUND_PAN_TARGET
+ playsewithpan SE_M_SUPERSONIC, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_BATTLER_TARGET, 1
waitforvisualfinish
@@ -4724,7 +4724,7 @@ Move_PSYCHIC: @ 81CDCCA
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 10, 1
createvisualtask sub_80E1F8C, 2, 2, 0, 2, 0, 8, 767
waitforvisualfinish
- loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3
+ loopsewithpan SE_M_SUPERSONIC, SOUND_PAN_TARGET, 10, 3
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_BATTLER_TARGET, 1
waitforvisualfinish
@@ -4743,10 +4743,10 @@ _81CDD32:
end
_81CDD3B:
monbg ANIM_BATTLER_ATK_PARTNER
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
call SetPsychicBackground
setalpha 8, 8
- playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER
createvisualtask sub_80E1F8C, 2, 2, 0, 2, 0, 8, 32767
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_BATTLER_ATTACKER, 1
waitforvisualfinish
@@ -4756,11 +4756,11 @@ _81CDD3B:
Unknown_81CDD7A: @ 81CDD7A
monbg ANIM_BATTLER_DEF_PARTNER
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
call SetPsychicBackground
setalpha 8, 8
- playsewithpan SE_W048, SOUND_PAN_TARGET
- waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8
+ playsewithpan SE_M_SUPERSONIC, SOUND_PAN_TARGET
+ waitplaysewithpan SE_M_SUPERSONIC, SOUND_PAN_TARGET, 8
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 4, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_BATTLER_TARGET, 1
waitforvisualfinish
@@ -4779,7 +4779,7 @@ Move_THUNDER: @ 81CDDCE
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 16, rgb(0, 0, 0)
delay 16
createvisualtask sub_80E2324, 2, 257, 257, 257
- playsewithpan SE_W086, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_TARGET
delay 1
createsprite gBattleAnimSpriteTemplate_83D97D0, ANIM_BATTLER_TARGET, 2, 16, -36
delay 1
@@ -4788,12 +4788,12 @@ Move_THUNDER: @ 81CDDCE
createsprite gBattleAnimSpriteTemplate_83D97D0, ANIM_BATTLER_TARGET, 2, 16, 12
delay 20
createsprite gBattleAnimSpriteTemplate_83D97D0, ANIM_BATTLER_TARGET, 6, -16, -32
- playsewithpan SE_W086, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_TARGET
delay 1
createsprite gBattleAnimSpriteTemplate_83D97D0, ANIM_BATTLER_TARGET, 6, -16, -16
delay 1
createsprite gBattleAnimSpriteTemplate_83D97D0, ANIM_BATTLER_TARGET, 6, -16, 16
- playsewithpan SE_W086, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_TARGET
delay 5
createvisualtask sub_80E2324, 2, 257, 257, 257
delay 1
@@ -4808,7 +4808,7 @@ Move_THUNDER: @ 81CDDCE
createvisualtask sub_80E2324, 2, 257, 257, 257
delay 1
createsprite gBattleAnimSpriteTemplate_83D97D0, ANIM_BATTLER_TARGET, 2, 0, -32
- playsewithpan SE_W161B, SOUND_PAN_TARGET
+ playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET
delay 1
createsprite gBattleAnimSpriteTemplate_83D97D0, ANIM_BATTLER_TARGET, 2, 0, -16
delay 1
@@ -4836,7 +4836,7 @@ Move_THUNDER_PUNCH: @ 81CDF28
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 16, rgb(0, 0, 0)
waitforvisualfinish
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
delay 1
@@ -4848,7 +4848,7 @@ Move_THUNDER_PUNCH: @ 81CDF28
delay 1
createsprite gBattleAnimSpriteTemplate_83D97D0, ANIM_BATTLER_ATTACKER, 2, 0, 16
delay 1
- playsewithpan SE_W161B, SOUND_PAN_TARGET
+ playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET
createvisualtask sub_80E2324, 2, 257, 257, 257
delay 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 15, 1
@@ -4864,7 +4864,7 @@ Move_THUNDER_PUNCH: @ 81CDF28
Move_SACRED_FIRE: @ 81CDFF1
loadspritegfx ANIM_TAG_FIRE
loadspritegfx ANIM_TAG_FIRE_PLUME
- loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5
+ loopsewithpan SE_M_SACRED_FIRE, SOUND_PAN_ATTACKER, 7, 5
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 2, -32, 0, 50, 5, -2, 0
delay 1
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 66, -20, -10, 50, 5, -1, -1
@@ -4885,13 +4885,13 @@ Move_SACRED_FIRE: @ 81CDFF1
createvisualtask sub_80E2324, 2, 257, 257, 257
delay 1
waitforvisualfinish
- playsewithpan SE_W221B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D9508, ANIM_BATTLER_TARGET, 2, -16, 0, 70, 16, 0, 1
delay 10
- playsewithpan SE_W221B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D9508, ANIM_BATTLER_TARGET, 2, 0, 0, 70, 16, 0, 1
delay 10
- playsewithpan SE_W221B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D9508, ANIM_BATTLER_TARGET, 2, 16, 0, 80, 16, 0, 1
delay 1
createvisualtask sub_80E2324, 2, 257, 257, 257
@@ -4899,7 +4899,7 @@ Move_SACRED_FIRE: @ 81CDFF1
waitforvisualfinish
createvisualtask sub_80E2324, 2, 257, 257, 257
delay 1
- playsewithpan SE_W172B, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D9520, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, 0
delay 1
createsprite gBattleAnimSpriteTemplate_83D9520, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 0, 1
@@ -4922,7 +4922,7 @@ Move_SCRATCH: @ 81CE1D8
loadspritegfx ANIM_TAG_SCRATCH
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W010, SOUND_PAN_TARGET
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8402180, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -4935,7 +4935,7 @@ Move_DRAGON_BREATH: @ 81CE20A
loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
- loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7
+ loopsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER, 7, 7
createsprite gBattleAnimSpriteTemplate_83DB044, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createsprite gBattleAnimSpriteTemplate_83DB044, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20
@@ -5014,7 +5014,7 @@ Move_SNORE: @ 81CE3EA
blendoff
end
_81CE403:
- playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_BATTLER_ATTACKER, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1
createsprite gBattleAnimSpriteTemplate_83DB428, ANIM_BATTLER_ATTACKER, 2, 6, 1, 14, 0, 0
@@ -5027,7 +5027,7 @@ Move_LIGHT_SCREEN: @ 81CE47A
loadspritegfx ANIM_TAG_SPARKLE_3
loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL
setalpha 0, 16
- waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
+ waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER, 15
createsprite gBattleAnimSpriteTemplate_83DA6A8, ANIM_BATTLER_ATTACKER, 1, 40, 0, 10166
delay 10
call _81CE4A1
@@ -5055,7 +5055,7 @@ Move_MIRROR_COAT: @ 81CE506
setalpha 0, 16
createsprite gBattleAnimSpriteTemplate_83DA6D8, ANIM_BATTLER_ATTACKER, 1, 40, 0, 10168
delay 10
- playsewithpan SE_W115, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER
call _81CE4A1
waitforvisualfinish
delay 1
@@ -5066,7 +5066,7 @@ Move_REFLECT: @ 81CE52C
loadspritegfx ANIM_TAG_SPARKLE_4
loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
setalpha 0, 16
- waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
+ waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER, 15
createsprite gBattleAnimSpriteTemplate_83DA6C0, ANIM_BATTLER_ATTACKER, 1, 40, 0, 10167
delay 20
createsprite gBattleAnimSpriteTemplate_83DA73C, ANIM_BATTLER_ATTACKER, 2, 30, 0, 0, 1
@@ -5082,7 +5082,7 @@ Move_REFLECT: @ 81CE52C
Move_BARRIER: @ 81CE57F
loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL
setalpha 0, 16
- waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
+ waitplaysewithpan SE_M_BARRIER, SOUND_PAN_ATTACKER, 15
createsprite gBattleAnimSpriteTemplate_83DA6F0, ANIM_BATTLER_ATTACKER, 3, 40, 0, 10169
waitforvisualfinish
delay 1
@@ -5096,28 +5096,28 @@ Move_BUBBLE: @ 81CE59C
setalpha 12, 8
delay 1
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100
delay 6
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100
delay 6
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100
delay 6
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100
delay 6
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100
delay 6
createsprite gBattleAnimSpriteTemplate_83D9178, ANIM_BATTLER_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100
waitforvisualfinish
call WaterBubbleEffect2
waitforvisualfinish
@@ -5130,7 +5130,7 @@ Move_SMOG: @ 81CE672
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_29
setalpha 12, 8
- loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10
+ loopsewithpan SE_M_MIST, SOUND_PAN_TARGET, 17, 10
call _81CE6D7
call _81CE6D7
call _81CE6D7
@@ -5139,7 +5139,7 @@ Move_SMOG: @ 81CE672
call _81CE6D7
call _81CE6D7
delay 120
- loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2
+ loopsewithpan SE_M_TOXIC, SOUND_PAN_TARGET, 18, 2
createvisualtask sub_80E1F8C, 2, 4, 2, 2, 0, 12, 26650
delay 10
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 15, 1
@@ -5158,7 +5158,7 @@ Move_FAINT_ATTACK: @ 81CE6ED
fadetobg BG_DARK
waitbgfadein
delay 0
- playsewithpan SE_W185, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FAINT_ATTACK, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 1, 3
createvisualtask sub_80DFC24, 2, 1
waitforvisualfinish
@@ -5169,7 +5169,7 @@ Move_FAINT_ATTACK: @ 81CE6ED
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
delay 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 9, 1
waitforvisualfinish
@@ -5193,7 +5193,7 @@ Move_SAND_ATTACK: @ 81CE774
monbg ANIM_BATTLER_ATK_PARTNER
monbgprio_28 0
setalpha 12, 8
- playsewithpan SE_W028, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_ATTACKER
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 2
@@ -5218,7 +5218,7 @@ Move_SAND_ATTACK_CreateDirtSpray:
Move_MUD_SLAP: @ 81CE81C
loadspritegfx ANIM_TAG_MUD_SAND
- playsewithpan SE_W028, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_ATTACKER
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 2
@@ -5242,14 +5242,14 @@ Move_MUD_SLAP_CreateMudSpray:
Move_DRAGON_RAGE: @ 81CE8BA
loadspritegfx ANIM_TAG_SMALL_EMBER
loadspritegfx ANIM_TAG_FIRE_PLUME
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 40, 1
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 15, 0, 0, 4
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83DB0D0, ANIM_BATTLER_TARGET, 2, 30, 15, 0, 10, 10
waitforvisualfinish
- loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3
+ loopsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET, 11, 3
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 25, 1
createsprite gBattleAnimSpriteTemplate_83DB078, ANIM_BATTLER_TARGET, 66, 1, 5, 0
delay 1
@@ -5273,7 +5273,7 @@ Move_DRAGON_RAGE: @ 81CE8BA
Move_RAIN_DANCE: @ 81CE997
loadspritegfx ANIM_TAG_RAIN_DROPS
- playsewithpan SE_W240, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAIN_DANCE, SOUND_PAN_ATTACKER
createvisualtask sub_80E2A38, 10, 1921, 2, 0, 4, 0
waitforvisualfinish
createvisualtask CreateAnimRaindrops, 2, 0, 3, 120
@@ -5290,7 +5290,7 @@ Move_BITE: @ 81CE9E2
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W044, SOUND_PAN_TARGET
+ playsewithpan SE_M_BITE, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB1D0, ANIM_BATTLER_ATTACKER, 2, 0, -32, 0, 0, 819, 10
createsprite gBattleAnimSpriteTemplate_83DB1D0, ANIM_BATTLER_ATTACKER, 2, 0, 32, 4, 0, -819, 10
delay 10
@@ -5309,14 +5309,14 @@ Move_CRUNCH: @ 81CEA40
fadetobg BG_DARK
waitbgfadein
setalpha 12, 8
- playsewithpan SE_W044, SOUND_PAN_TARGET
+ playsewithpan SE_M_BITE, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB1D0, ANIM_BATTLER_ATTACKER, 2, -32, -32, 1, 819, 819, 10
createsprite gBattleAnimSpriteTemplate_83DB1D0, ANIM_BATTLER_ATTACKER, 2, 32, 32, 5, -819, -819, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 7, 5, 2
waitforvisualfinish
- playsewithpan SE_W044, SOUND_PAN_TARGET
+ playsewithpan SE_M_BITE, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB1D0, ANIM_BATTLER_ATTACKER, 2, 32, -32, 7, -819, 819, 10
createsprite gBattleAnimSpriteTemplate_83DB1D0, ANIM_BATTLER_ATTACKER, 2, -32, 32, 3, 819, -819, 10
delay 10
@@ -5335,7 +5335,7 @@ Move_CLAMP: @ 81CEAF0
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W011, SOUND_PAN_TARGET
+ playsewithpan SE_M_VICEGRIP, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB1E8, ANIM_BATTLER_ATTACKER, 2, -32, 0, 2, 819, 0, 10
createsprite gBattleAnimSpriteTemplate_83DB1E8, ANIM_BATTLER_ATTACKER, 2, 32, 0, 6, -819, 0, 10
delay 10
@@ -5392,7 +5392,7 @@ _81CEC4E:
return
Move_WITHDRAW: @ 81CEC84
- playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER
createvisualtask sub_80CF4D8, 5
waitforvisualfinish
end
@@ -5401,7 +5401,7 @@ Move_AURORA_BEAM: @ 81CEC91
loadspritegfx ANIM_TAG_RAINBOW_RINGS
fadetobg BG_AURORABEAM
waitbgfadein
- playsewithpan SE_W062, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE_BEAM, SOUND_PAN_ATTACKER
setarg ARG_RET_ID, 0
createvisualtask AnimTask_RotateMonPalette1, 10, 130
call _81CED18
@@ -5443,7 +5443,7 @@ _81CED73:
monbg ANIM_BATTLER_ATK_PARTNER
setalpha 12, 8
createvisualtask sub_80E1F8C, 2, 2, 1, 4, 0, 11, 12287
- playsewithpan SE_W025, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER
call _81CED9D
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
@@ -5481,7 +5481,7 @@ _81CED9D:
return
_81CEE70:
call Unknown_81D6233
- panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
createvisualtask sub_80CA928, 5
createsprite gBattleAnimSpriteTemplate_83D6304, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 0
delay 4
@@ -5533,10 +5533,10 @@ _81CEFD0:
createvisualtask sub_80E3A58, 5, -2304, 0, 1, -1
waitbgfadein
waitforvisualfinish
- panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_BLIZZARD, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
call _81CF00A
call _81CF00A
- playsewithpan SE_W059B, SOUND_PAN_TARGET
+ playsewithpan SE_M_BLIZZARD2, SOUND_PAN_TARGET
waitforvisualfinish
call Effect_HeavyIceDamage
waitforvisualfinish
@@ -5579,10 +5579,10 @@ Move_POWDER_SNOW: @ 81CF146
monbg ANIM_BATTLER_DEF_PARTNER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 1, 0, 3, rgb(0, 0, 0)
waitforvisualfinish
- panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
call _81CF190
call _81CF190
- playsewithpan SE_W016B, SOUND_PAN_TARGET
+ playsewithpan SE_M_GUST2, SOUND_PAN_TARGET
waitforvisualfinish
waitsound
call Effect_HeavyIceDamage
@@ -5616,7 +5616,7 @@ Move_HYDRO_PUMP: @ 81CF240
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 40, 1
delay 6
- panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
createvisualtask sub_80D3630, 5, 100
call _81CF2DF
call _81CF2DF
@@ -5661,7 +5661,7 @@ Move_SIGNAL_BEAM: @ 81CF33F
loadspritegfx ANIM_TAG_DUCK
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 25, 1
delay 6
- panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 0
+ panse_1B SE_M_BUBBLE_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 0
createvisualtask sub_80D3630, 5, 100
call _81CF406
call _81CF406
@@ -5705,7 +5705,7 @@ Move_ABSORB: @ 81CF427
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 4, rgb(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, SOUND_PAN_TARGET
+ playsewithpan SE_M_ABSORB, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
delay 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
@@ -5722,28 +5722,28 @@ Move_ABSORB: @ 81CF427
blendoff
end
_81CF496:
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33
delay 4
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36
delay 4
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35
delay 4
return
@@ -5757,7 +5757,7 @@ Move_MEGA_DRAIN: @ 81CF53F
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 8, rgb(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, SOUND_PAN_TARGET
+ playsewithpan SE_M_ABSORB, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1
delay 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
@@ -5774,35 +5774,35 @@ Move_MEGA_DRAIN: @ 81CF53F
blendoff
end
_81CF5AE:
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35
delay 4
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36
delay 4
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33
delay 4
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35
delay 4
@@ -5817,7 +5817,7 @@ Move_GIGA_DRAIN: @ 81CF6CF
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 12, rgb(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, SOUND_PAN_TARGET
+ playsewithpan SE_M_ABSORB, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0
delay 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
@@ -5834,42 +5834,42 @@ Move_GIGA_DRAIN: @ 81CF6CF
blendoff
end
_81CF73E:
- playsewithpan SE_W202, SOUND_PAN_TARGET
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 5, -18, -40, 35
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W202, SOUND_PAN_TARGET
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 28, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -10, 20, 40, 39
delay 4
- playsewithpan SE_W202, SOUND_PAN_TARGET
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -32, 26
delay 4
- playsewithpan SE_W202, SOUND_PAN_TARGET
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W202, SOUND_PAN_TARGET
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W202, SOUND_PAN_TARGET
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -40, 26
delay 4
- playsewithpan SE_W202, SOUND_PAN_TARGET
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 36, 33
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W202, SOUND_PAN_TARGET
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35
@@ -5889,7 +5889,7 @@ Move_LEECH_LIFE: @ 81CF8D7
createsprite gBattleAnimSpriteTemplate_83DAB10, ANIM_BATTLER_ATTACKER, 2, -20, 15, 12
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
- playsewithpan SE_W071, SOUND_PAN_TARGET
+ playsewithpan SE_M_ABSORB, SOUND_PAN_TARGET
delay 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
waitforvisualfinish
@@ -5910,7 +5910,7 @@ Move_SYNTHESIS: @ 81CF959
loadspritegfx ANIM_TAG_BLUE_STAR
loadspritegfx ANIM_TAG_SPARKLE_2
createvisualtask sub_80E1F8C, 2, 2, 2, 2, 0, 16, 19451
- playsewithpan SE_W025, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER
call Unknown_81D5ECA
waitforvisualfinish
call Unknown_81D5EF5
@@ -5929,22 +5929,22 @@ Move_TOXIC: @ 81CF983
end
_81CF99D:
createsprite gBattleAnimSpriteTemplate_83DA244, ANIM_BATTLER_TARGET, 2, -24, 16, 1, 1
- playsewithpan SE_W092, SOUND_PAN_TARGET
+ playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET
delay 15
createsprite gBattleAnimSpriteTemplate_83DA244, ANIM_BATTLER_TARGET, 2, 8, 16, 1, 1
- playsewithpan SE_W092, SOUND_PAN_TARGET
+ playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET
delay 15
createsprite gBattleAnimSpriteTemplate_83DA244, ANIM_BATTLER_TARGET, 2, -8, 16, 1, 1
- playsewithpan SE_W092, SOUND_PAN_TARGET
+ playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET
delay 15
createsprite gBattleAnimSpriteTemplate_83DA244, ANIM_BATTLER_TARGET, 2, 24, 16, 1, 1
- playsewithpan SE_W092, SOUND_PAN_TARGET
+ playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET
delay 15
return
Move_SLUDGE: @ 81CF9F2
loadspritegfx ANIM_TAG_POISON_BUBBLE
- playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA2B8, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 0
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1
@@ -5971,19 +5971,19 @@ Move_SLUDGE_BOMB: @ 81CFA34
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, -27, 44, 20
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, 39, -28, 20
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, -42, -42, 20
- playsewithpan SE_W091, SOUND_PAN_TARGET
+ playsewithpan SE_M_DIG, SOUND_PAN_TARGET
delay 5
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, 0, 40, 20
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, -8, -44, 20
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, -46, -28, 20
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, 46, 9, 20
- playsewithpan SE_W091, SOUND_PAN_TARGET
+ playsewithpan SE_M_DIG, SOUND_PAN_TARGET
delay 5
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, 42, 0, 20
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, -43, -12, 20
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, 16, -46, 20
createsprite gBattleAnimSpriteTemplate_83DA2E8, ANIM_BATTLER_TARGET, 2, -16, 44, 20
- playsewithpan SE_W091, SOUND_PAN_TARGET
+ playsewithpan SE_M_DIG, SOUND_PAN_TARGET
delay 0
waitsound
waitforvisualfinish
@@ -5991,7 +5991,7 @@ Move_SLUDGE_BOMB: @ 81CFA34
waitforvisualfinish
end
_81CFB44:
- playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA2B8, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 0
delay 3
return
@@ -6000,31 +6000,31 @@ Move_ACID: @ 81CFB5A
loadspritegfx ANIM_TAG_POISON_BUBBLE
monbg ANIM_BATTLER_DEF_PARTNER
createsprite gBattleAnimSpriteTemplate_83DA2D0, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 1, 0, 0
- playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
delay 5
createsprite gBattleAnimSpriteTemplate_83DA2D0, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 1, 24, 0
- playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
delay 5
createsprite gBattleAnimSpriteTemplate_83DA2D0, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 1, -24, 0
- playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
delay 15
createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 10, 1
createvisualtask AnimTask_ShakeMon2, 5, 3, 2, 0, 10, 1
createvisualtask sub_80E1F8C, 2, 20, 2, 2, 0, 12, 31774
createsprite gBattleAnimSpriteTemplate_83DA31C, ANIM_BATTLER_TARGET, 2, 0, -22, 0, 15, 55
- playsewithpan SE_W145, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET
delay 10
createsprite gBattleAnimSpriteTemplate_83DA31C, ANIM_BATTLER_TARGET, 2, -26, -24, 0, 15, 55
- playsewithpan SE_W145, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET
delay 10
createsprite gBattleAnimSpriteTemplate_83DA31C, ANIM_BATTLER_TARGET, 2, 15, -27, 0, 15, 50
- playsewithpan SE_W145, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET
delay 10
createsprite gBattleAnimSpriteTemplate_83DA31C, ANIM_BATTLER_TARGET, 2, -15, -17, 0, 10, 45
- playsewithpan SE_W145, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET
delay 10
createsprite gBattleAnimSpriteTemplate_83DA31C, ANIM_BATTLER_TARGET, 2, 27, -22, 0, 15, 50
- playsewithpan SE_W145, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
end
@@ -6035,14 +6035,14 @@ Move_BONEMERANG: @ 81CFC54
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
- playsewithpan SE_W155, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BONEMERANG, SOUND_PAN_ATTACKER
createsprite gBonemerangSpriteTemplate, ANIM_BATTLER_ATTACKER, 2
delay 20
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 5, 1
delay 17
- playsewithpan SE_W233, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_VITAL_THROW, SOUND_PAN_ATTACKER
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, -4
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
@@ -6055,13 +6055,13 @@ Move_BONE_CLUB: @ 81CFCA8
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
- playsewithpan SE_W155, SOUND_PAN_TARGET
+ playsewithpan SE_M_BONEMERANG, SOUND_PAN_TARGET
createsprite gBoneHitSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -42, -25, 0, 0, 15
delay 12
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 7, 5, 1, 0, 10, 0, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -6072,12 +6072,12 @@ Move_BONE_RUSH: @ 81CFD0A
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W155, SOUND_PAN_TARGET
+ playsewithpan SE_M_BONEMERANG, SOUND_PAN_TARGET
createsprite gBoneHitSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -42, -25, 0, 0, 15
delay 12
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 5, 1
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -6086,15 +6086,15 @@ Move_BONE_RUSH: @ 81CFD0A
Move_SPIKES: @ 81CFD55
loadspritegfx ANIM_TAG_SPIKES
monbg ANIM_BATTLER_DEF_PARTNER
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 28
createsprite gBattleAnimSpriteTemplate_840227C, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 24, 30
delay 10
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 28
createsprite gBattleAnimSpriteTemplate_840227C, ANIM_BATTLER_TARGET, 2, 20, 0, -24, 24, 30
delay 10
- waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
+ waitplaysewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 28
createsprite gBattleAnimSpriteTemplate_840227C, ANIM_BATTLER_TARGET, 2, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
@@ -6104,7 +6104,7 @@ Move_MEGAHORN: @ 81CFDAC
loadspritegfx ANIM_TAG_HORN_HIT_2
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
jumpifcontest _81CFE83
fadetobg BG_DRILL
waitbgfadeout
@@ -6119,7 +6119,7 @@ _81CFDCF:
delay 3
createsprite gBattleAnimSpriteTemplate_83DAABC, ANIM_BATTLER_ATTACKER, 3, -42, 25, 0, 0, 6
delay 4
- playsewithpan SE_W011, SOUND_PAN_TARGET
+ playsewithpan SE_M_VICEGRIP, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -16, 4, 1, 4
waitforvisualfinish
@@ -6150,13 +6150,13 @@ Move_GUST: @ 81CFE9A
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
- playsewithpan SE_W016, SOUND_PAN_TARGET
+ playsewithpan SE_M_GUST, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA380, ANIM_BATTLER_ATTACKER, 2, 0, -16
createvisualtask sub_80DA09C, 5, 1, 70
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 7, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
- playsewithpan SE_W016B, SOUND_PAN_TARGET
+ playsewithpan SE_M_GUST2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -6168,7 +6168,7 @@ Move_WING_ATTACK: @ 81CFEEB
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
- loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
+ loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, ANIM_BATTLER_ATTACKER, 12, 4, 1, 4
createvisualtask sub_80DA09C, 5, 1, 70
createsprite gBattleAnimSpriteTemplate_83DA3B4, ANIM_BATTLER_ATTACKER, 2, -25, 0, 0, 0, 20
@@ -6178,7 +6178,7 @@ Move_WING_ATTACK: @ 81CFEEB
delay 17
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 0, 1, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -16, 0, 1, 1
- loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2
+ loopsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET, 5, 2
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 11
waitforvisualfinish
@@ -6188,7 +6188,7 @@ Move_WING_ATTACK: @ 81CFEEB
Move_PECK: @ 81CFF88
loadspritegfx ANIM_TAG_IMPACT
- playsewithpan SE_W030, SOUND_PAN_TARGET
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET
createvisualtask sub_80A8EFC, 2, 3, -768, 1, 2
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, -12, 0, 1, 3
waitforvisualfinish
@@ -6209,7 +6209,7 @@ Move_AEROBLAST: @ 81CFFAF
call _81D000B
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -6217,19 +6217,19 @@ Move_AEROBLAST: @ 81CFFAF
call Unknown_81D622B
end
_81D000B:
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0
delay 3
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0
delay 3
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0
delay 3
- playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0
delay 3
@@ -6242,18 +6242,18 @@ Move_WATER_GUN: @ 81D00CC
monbgprio_28 1
setalpha 12, 8
createsprite gBattleAnimSpriteTemplate_83D9318, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 40, -25
- playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 8, 1
createsprite gBattleAnimSpriteTemplate_83DB4D8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 1, 2
createsprite gBattleAnimSpriteTemplate_83D9330, ANIM_BATTLER_ATTACKER, 2, 0, -15, 0, 15, 55
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
delay 10
createsprite gBattleAnimSpriteTemplate_83D9330, ANIM_BATTLER_ATTACKER, 2, 15, -20, 0, 15, 50
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
delay 10
createsprite gBattleAnimSpriteTemplate_83D9330, ANIM_BATTLER_ATTACKER, 2, -15, -10, 0, 10, 45
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -6265,7 +6265,7 @@ Move_CRABHAMMER: @ 81D0159
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
createsprite gBattleAnimSpriteTemplate_83DB4D8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 1
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, 32429, 10, 0, 0
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -24, 0, 0, 4
@@ -6274,7 +6274,7 @@ Move_CRABHAMMER: @ 81D0159
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 4
waitforvisualfinish
- loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3
+ loopsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET, 20, 3
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 4, 8, 1
createsprite gBattleAnimSpriteTemplate_83D9348, ANIM_BATTLER_ATTACKER, 2, 10, 10, 20, 1
delay 4
@@ -6299,7 +6299,7 @@ Move_CRABHAMMER: @ 81D0159
Move_SURF: @ 81D0253
createvisualtask AnimTask_CreateSurfWave, 2, 0
delay 24
- panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_SURF, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
waitforvisualfinish
end
@@ -6311,7 +6311,7 @@ Move_FLAMETHROWER: @ 81D0267
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 46, 1
delay 6
createvisualtask sub_80D3630, 5, 100
- panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_FLAMETHROWER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
call _81D02E1
call _81D02E1
call _81D02E1
@@ -6337,7 +6337,7 @@ _81D02E1:
Move_SANDSTORM: @ 81D0304
loadspritegfx ANIM_TAG_FLYING_DIRT
- playsewithpan SE_W201, 0
+ playsewithpan SE_M_SANDSTORM, 0
createvisualtask do_boulder_dust, 5, 0
delay 16
createsprite gFlyingDirtSpriteTemplate, ANIM_BATTLER_ATTACKER, 40, 10, 2304, 96, 0
@@ -6362,7 +6362,7 @@ Move_WHIRLPOOL: @ 81D038C
setalpha 12, 8
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, rgb(0, 13, 23)
- playsewithpan SE_W250, SOUND_PAN_TARGET
+ playsewithpan SE_M_WHIRLPOOL, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 50, 1
call _81D03E4
call _81D03E4
@@ -6395,18 +6395,18 @@ _81D047E:
waitforvisualfinish
end
_81D0480:
- playsewithpan SE_W019, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLY, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA450, ANIM_BATTLER_ATTACKER, 2, 0, 0, 13, 336
goto _81D047E
_81D0498:
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA468, ANIM_BATTLER_ATTACKER, 2, 20
delay 20
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -6419,16 +6419,16 @@ Move_BOUNCE: @ 81D04D9
_81D04E8:
end
_81D04E9:
- playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA568, ANIM_BATTLER_ATTACKER, 2, 0, 0
goto _81D04E8
_81D04FD:
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA594, ANIM_BATTLER_TARGET, 3
delay 7
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 11, 1
waitforvisualfinish
@@ -6442,10 +6442,10 @@ Move_KARATE_CHOP: @ 81D053C
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
- playsewithpan SE_W104, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D9F78, ANIM_BATTLER_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0
waitforvisualfinish
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
waitforvisualfinish
@@ -6458,11 +6458,11 @@ Move_CROSS_CHOP: @ 81D058E
loadspritegfx ANIM_TAG_CROSS_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W025, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D9FD8, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0
createsprite gBattleAnimSpriteTemplate_83D9FD8, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1
delay 40
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, 32767, 10, 0, 10
createsprite gBattleAnimSpriteTemplate_83DB520, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 20
createvisualtask AnimTask_ShakeMon, 5, 1, 7, 0, 9, 1
@@ -6479,11 +6479,11 @@ Move_JUMP_KICK: @ 81D05F7
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4
delay 3
createsprite gBattleAnimSpriteTemplate_83D9F90, ANIM_BATTLER_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
- playsewithpan SE_W026, SOUND_PAN_TARGET
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 7, 1
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -6500,10 +6500,10 @@ Move_HI_JUMP_KICK: @ 81D0654
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 3
delay 2
createsprite gBattleAnimSpriteTemplate_83D9F90, ANIM_BATTLER_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
- playsewithpan SE_W026, SOUND_PAN_TARGET
+ playsewithpan SE_M_JUMP_KICK, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -28, 0, 0, 3
delay 3
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 3, 0, 11, 1
@@ -6522,7 +6522,7 @@ Move_DOUBLE_KICK: @ 81D06EA
setalpha 12, 8
createsprite gBattleAnimSpriteTemplate_83D9FC0, ANIM_BATTLER_ATTACKER, 3, 1, 20, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
@@ -6534,7 +6534,7 @@ Move_TRIPLE_KICK: @ 81D071D
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
jumpifmoveturn 0, _81D0742
jumpifmoveturn 1, _81D0778
goto _81D07AE
@@ -6567,26 +6567,26 @@ Move_DYNAMIC_PUNCH: @ 81D07E4
delay 1
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 7, 1
delay 1
waitsound
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 5, 1, 5, 0, 28, 1
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 24, -24, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, -16, 16, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, -24, -12, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
@@ -6599,23 +6599,23 @@ Move_COUNTER: @ 81D08AC
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 1, 4
- playsewithpan SE_W233, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_VITAL_THROW, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -15, 18, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 25, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -15, 18, 8, 1, 0
delay 3
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -4, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, -4, 8, 1, 0
delay 3
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 15, 9, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 15, 9, 8, 1, 0
delay 5
@@ -6629,13 +6629,13 @@ Move_VITAL_THROW: @ 81D097B
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W233, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_VITAL_THROW, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 4, 1, 2
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4
delay 2
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -24, 0, 0, 4
waitforvisualfinish
@@ -6657,10 +6657,10 @@ Move_ROCK_SMASH: @ 81D09F6
delay 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 8, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 5, 1
waitforvisualfinish
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DAC64, ANIM_BATTLER_ATTACKER, 2, 0, 0, 20, 24, 14, 2
createsprite gBattleAnimSpriteTemplate_83DAC64, ANIM_BATTLER_ATTACKER, 2, 5, 0, -20, 24, 14, 1
createsprite gBattleAnimSpriteTemplate_83DAC64, ANIM_BATTLER_ATTACKER, 2, 0, 5, 20, -24, 14, 2
@@ -6679,16 +6679,16 @@ Move_SUBMISSION: @ 81D0AEE
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10
- waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 20
- waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 30
- waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 40
- waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 50
- waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60
- waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70
- waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80
- waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 90
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 10
+ waitplaysewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER, 20
+ waitplaysewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 30
+ waitplaysewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER, 40
+ waitplaysewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 50
+ waitplaysewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER, 60
+ waitplaysewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 70
+ waitplaysewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER, 80
+ waitplaysewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 90
createvisualtask AnimTask_TranslateMonElliptical, 2, ANIM_BATTLER_ATTACKER, -18, 6, 6, 4
createvisualtask AnimTask_TranslateMonElliptical, 2, ANIM_BATTLER_TARGET, 18, 6, 6, 4
call _81D0B5D
@@ -6713,7 +6713,7 @@ Move_SUNNY_DAY: @ 81D0B91
setalpha 13, 3
createvisualtask sub_80E2A38, 10, 1921, 1, 0, 6, 32767
waitforvisualfinish
- panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 0
+ panse_26 SE_M_PETAL_DANCE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 0
call _81D0BDD
call _81D0BDD
call _81D0BDD
@@ -6733,7 +6733,7 @@ Move_COTTON_SPORE: @ 81D0BE7
loadspritegfx ANIM_TAG_SPORE
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
- loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10
+ loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 18, 10
call _81D0C07
call _81D0C07
call _81D0C07
@@ -6754,7 +6754,7 @@ Move_SPORE: @ 81D0C41
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_80CACEC, 2
- loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11
+ loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 16, 11
call _81D0C6C
call _81D0C6C
call _81D0C6C
@@ -6777,7 +6777,7 @@ Move_PETAL_DANCE: @ 81D0CA6
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W080, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PETAL_DANCE, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 6, 6, 3
createsprite gBattleAnimSpriteTemplate_83D6428, ANIM_BATTLER_ATTACKER, 2, 0, -24, 8, 140
createsprite gBattleAnimSpriteTemplate_83D6440, ANIM_BATTLER_ATTACKER, 2, 16, -24, 8, 100
@@ -6799,7 +6799,7 @@ Move_PETAL_DANCE: @ 81D0CA6
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 5
delay 3
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 6, 0, 8, 1
waitforvisualfinish
@@ -6817,7 +6817,7 @@ Move_RAZOR_LEAF: @ 81D0DDE
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
delay 1
- loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
+ loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_ATTACKER, 10, 5
createsprite gBattleAnimSpriteTemplate_83D649C, ANIM_BATTLER_ATTACKER, 2, -3, -2, 10
delay 2
createsprite gBattleAnimSpriteTemplate_83D649C, ANIM_BATTLER_ATTACKER, 2, -1, -1, 15
@@ -6838,11 +6838,11 @@ Move_RAZOR_LEAF: @ 81D0DDE
delay 2
createsprite gBattleAnimSpriteTemplate_83D649C, ANIM_BATTLER_ATTACKER, 2, -3, -5, 8
delay 60
- playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D64E4, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, 20, 1
createsprite gBattleAnimSpriteTemplate_83D64E4, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, -20, 1
delay 20
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 8, 1
waitforvisualfinish
@@ -6863,7 +6863,7 @@ Move_ANCIENT_POWER: @ 81D0EE5
createsprite gAncientPowerRockSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, 32, -28, 60, 1
createsprite gAncientPowerRockSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 32, -28, 30, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 30, 1
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
delay 10
createsprite gAncientPowerRockSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 15, 32, -48, 25, 5
createsprite gAncientPowerRockSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, 32, -42, 30, 4
@@ -6873,7 +6873,7 @@ Move_ANCIENT_POWER: @ 81D0EE5
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 16, 0, 0, 4
delay 3
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -6886,10 +6886,10 @@ Move_ANCIENT_POWER: @ 81D0EE5
Move_OCTAZOOKA: @ 81D100D
loadspritegfx ANIM_TAG_GRAY_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
- playsewithpan SE_W025B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D6F08, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 20, 0
waitforvisualfinish
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D6F3C, ANIM_BATTLER_TARGET, 2, 8, 8, 1, 0
delay 2
createsprite gBattleAnimSpriteTemplate_83D6F3C, ANIM_BATTLER_TARGET, 2, -8, -8, 1, 0
@@ -6904,7 +6904,7 @@ Move_MIST: @ 81D1073
loadspritegfx ANIM_TAG_MIST_CLOUD
monbg ANIM_BATTLER_ATK_PARTNER
setalpha 12, 8
- loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15
+ loopsewithpan SE_M_MIST, SOUND_PAN_ATTACKER, 20, 15
call _81D10BE
call _81D10BE
call _81D10BE
@@ -6925,7 +6925,7 @@ _81D10BE:
Move_HAZE: @ 81D10D4
waitforvisualfinish
- playsewithpan SE_W114, 0
+ playsewithpan SE_M_HAZE, 0
createvisualtask AnimTask_Haze1, 5
delay 30
createvisualtask sub_80E2A38, 10, 1920, 2, 0, 16, 0
@@ -6944,14 +6944,14 @@ Move_FIRE_PUNCH: @ 81D1107
createsprite gBattleAnimSpriteTemplate_83D9478, ANIM_BATTLER_TARGET, 1, 64
createsprite gBattleAnimSpriteTemplate_83D9478, ANIM_BATTLER_TARGET, 1, 128
createsprite gBattleAnimSpriteTemplate_83D9478, ANIM_BATTLER_TARGET, 1, 196
- playsewithpan SE_W172, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 15, 1
call _81D11A2
delay 4
- playsewithpan SE_W007, SOUND_PAN_TARGET
+ playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80E2A38, 10, 4, 0, 9, 0, 31
waitforvisualfinish
@@ -6973,7 +6973,7 @@ Move_LEER: @ 81D121A
monbg ANIM_BATTLER_ATTACKER
monbgprio_28 0
setalpha 8, 8
- playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_84022B0, ANIM_BATTLER_ATTACKER, 2, 24, -12
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_BATTLER_ATTACKER, 1
waitforvisualfinish
@@ -6992,10 +6992,10 @@ Move_DREAM_EATER: @ 81D1271
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_2A ANIM_BATTLER_TARGET
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
call SetPsychicBackground
setalpha 8, 8
- playsewithpan SE_W107, SOUND_PAN_TARGET
+ playsewithpan SE_M_MINIMIZE, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_BATTLER_TARGET, 1
waitforvisualfinish
@@ -7012,42 +7012,42 @@ Move_DREAM_EATER: @ 81D1271
call BackgroundRestore
end
_81D12DB:
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 5, -18, -40, 35
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 28, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -10, 20, 40, 39
delay 4
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -32, 26
delay 4
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -40, 26
delay 4
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -5, 15, 36, 33
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26
createsprite gBattleAnimSpriteTemplate_83D637C, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35
@@ -7062,25 +7062,25 @@ Move_POISON_GAS: @ 81D1474
monbgprio_29
setalpha 12, 8
delay 0
- playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
createsprite gPoisonGasCloudSpriteTemplate, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
createsprite gPoisonGasCloudSpriteTemplate, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
createsprite gPoisonGasCloudSpriteTemplate, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
createsprite gPoisonGasCloudSpriteTemplate, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
createsprite gPoisonGasCloudSpriteTemplate, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER
createsprite gPoisonGasCloudSpriteTemplate, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 40
- loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6
+ loopsewithpan SE_M_MIST, SOUND_PAN_TARGET, 28, 6
createvisualtask sub_80E1F8C, 2, 4, 6, 2, 0, 12, 26650
waitforvisualfinish
blendoff
@@ -7092,7 +7092,7 @@ Move_BIND: @ 81D1552
createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, 0
goto _81D1568
_81D1568:
- playsewithpan SE_W020, SOUND_PAN_TARGET
+ playsewithpan SE_M_BIND, SOUND_PAN_TARGET
call _81D1578
call _81D1578
waitforvisualfinish
@@ -7108,7 +7108,7 @@ Move_WRAP: @ 81D158C
Move_PSYBEAM: @ 81D15A2
loadspritegfx ANIM_TAG_GOLD_RING
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
call SetPsychicBackground
createsoundtask sub_812B058, 200, -64, 63, 3, 4, 0, 15
call _81D1626
@@ -7145,7 +7145,7 @@ Move_HYPNOSIS: @ 81D163C
call BackgroundRestore
end
_81D166F:
- playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA784, ANIM_BATTLER_TARGET, 2, 0, 8, 0, 8, 27, 0
createsprite gBattleAnimSpriteTemplate_83DA784, ANIM_BATTLER_TARGET, 2, 16, -8, 0, -8, 27, 0
delay 6
@@ -7153,7 +7153,7 @@ _81D166F:
Move_PSYWAVE: @ 81D169C
loadspritegfx ANIM_TAG_BLUE_RING
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
call SetPsychicBackground
createvisualtask sub_80D3630, 5, 100
createsoundtask sub_812B058, 203, -64, 63, 2, 9, 0, 10
@@ -7178,7 +7178,7 @@ _81D16FF:
Move_ZAP_CANNON: @ 81D1722
loadspritegfx ANIM_TAG_BLACK_BALL_2
loadspritegfx ANIM_TAG_SPARK_2
- playsewithpan SE_W086, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9874, ANIM_BATTLER_TARGET, 3, 10, 0, 0, 0, 30, 0
createsprite gBattleAnimSpriteTemplate_83D98A0, ANIM_BATTLER_TARGET, 4, 10, 0, 16, 30, 0, 40, 0
createsprite gBattleAnimSpriteTemplate_83D98A0, ANIM_BATTLER_TARGET, 4, 10, 0, 16, 30, 64, 40, 1
@@ -7191,7 +7191,7 @@ Move_ZAP_CANNON: @ 81D1722
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 5, 1
delay 15
- waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
+ waitplaysewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET, 19
call ElectricityEffect
waitforvisualfinish
end
@@ -7199,13 +7199,13 @@ Move_ZAP_CANNON: @ 81D1722
Move_STEEL_WING: @ 81D1807
loadspritegfx ANIM_TAG_GUST
loadspritegfx ANIM_TAG_IMPACT
- loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
+ loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_80E0A4C, 5, 0, 0, 0
waitforvisualfinish
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
- loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
+ loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, ANIM_BATTLER_ATTACKER, 12, 4, 1, 4
createvisualtask sub_80DA09C, 5, 1, 70
createsprite gBattleAnimSpriteTemplate_83DA3B4, ANIM_BATTLER_ATTACKER, 2, -25, 0, 0, 0, 20
@@ -7215,7 +7215,7 @@ Move_STEEL_WING: @ 81D1807
delay 17
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 0, 1, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -16, 0, 1, 1
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 11
waitforvisualfinish
@@ -7225,7 +7225,7 @@ Move_STEEL_WING: @ 81D1807
Move_IRON_TAIL: @ 81D18B6
loadspritegfx ANIM_TAG_IMPACT
- loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
+ loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_80E0A4C, 5, 1, 0, 0
waitforvisualfinish
monbg ANIM_BATTLER_TARGET
@@ -7234,7 +7234,7 @@ Move_IRON_TAIL: @ 81D18B6
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80E0E24, 5, 0, 1
clearmonbg ANIM_BATTLER_TARGET
@@ -7245,7 +7245,7 @@ Move_IRON_TAIL: @ 81D18B6
Move_POISON_TAIL: @ 81D1914
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_POISON_BUBBLE
- loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
+ loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_80E0A4C, 5, 1, 1, 23768
waitforvisualfinish
monbg ANIM_BATTLER_TARGET
@@ -7254,7 +7254,7 @@ Move_POISON_TAIL: @ 81D1914
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80E0E24, 5, 0, 1
clearmonbg ANIM_BATTLER_TARGET
@@ -7265,19 +7265,19 @@ Move_POISON_TAIL: @ 81D1914
Move_METAL_CLAW: @ 81D197A
loadspritegfx ANIM_TAG_CLAW_SLASH
- loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
+ loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_80E0A4C, 5, 0, 0, 0
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4
delay 2
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB288, ANIM_BATTLER_TARGET, 2, -10, -10, 0
createsprite gBattleAnimSpriteTemplate_83DB288, ANIM_BATTLER_TARGET, 2, -10, 10, 0
createsprite gBattleAnimSpriteTemplate_83DB428, ANIM_BATTLER_ATTACKER, 2, -4, 1, 10, 3, 1
delay 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4
delay 2
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB288, ANIM_BATTLER_TARGET, 2, 10, -10, 1
createsprite gBattleAnimSpriteTemplate_83DB288, ANIM_BATTLER_TARGET, 2, 10, 10, 1
createsprite gBattleAnimSpriteTemplate_83DB428, ANIM_BATTLER_ATTACKER, 2, -4, 1, 10, 3, 1
@@ -7287,11 +7287,11 @@ Move_METAL_CLAW: @ 81D197A
Move_NIGHT_SHADE: @ 81D1A0D
monbg ANIM_BATTLER_ATTACKER
monbgprio_28 0
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
fadetobg BG_GHOST
waitbgfadein
delay 10
- playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
createvisualtask sub_80DDDF0, 5, 85
delay 70
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 12, 1
@@ -7306,24 +7306,24 @@ Move_NIGHT_SHADE: @ 81D1A0D
Move_EGG_BOMB: @ 81D1A55
loadspritegfx ANIM_TAG_EXPLOSION
loadspritegfx ANIM_TAG_LARGE_FRESH_EGG
- playsewithpan SE_W039, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7594, ANIM_BATTLER_TARGET, 2, 10, 0, 0, 0, 25, -32
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 16, 1
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_TARGET, 4, 6, 5, 1, 0
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
delay 3
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_TARGET, 4, -16, -15, 1, 0
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
delay 3
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_TARGET, 4, 16, -5, 1, 0
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
delay 3
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_TARGET, 4, -12, 18, 1, 0
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
delay 3
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_TARGET, 4, 0, 5, 1, 0
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
delay 3
waitforvisualfinish
end
@@ -7336,7 +7336,7 @@ Move_SHADOW_BALL: @ 81D1AEF
createsoundtask sub_812B058, 168, -64, 63, 5, 5, 0, 5
createsprite gShadowBallSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, 16, 8
waitforvisualfinish
- playsewithpan SE_W028, SOUND_PAN_TARGET
+ playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 8, 1
waitforvisualfinish
restorebg
@@ -7346,7 +7346,7 @@ Move_SHADOW_BALL: @ 81D1AEF
Move_LICK: @ 81D1B32
loadspritegfx ANIM_TAG_LICK
delay 15
- playsewithpan SE_W122, SOUND_PAN_TARGET
+ playsewithpan SE_M_LICK, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DAEDC, ANIM_BATTLER_TARGET, 2, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 16, 1
waitforvisualfinish
@@ -7354,7 +7354,7 @@ Move_LICK: @ 81D1B32
Move_FOCUS_ENERGY: @ 81D1B59
loadspritegfx ANIM_TAG_FOCUS_ENERGY
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
call EndureFlamesAnim
delay 8
createvisualtask sub_80E1F8C, 2, 2, 2, 2, 0, 11, 32767
@@ -7369,7 +7369,7 @@ Move_BIDE: @ 81D1B99
choosetwoturnanim _81D1BA3, _81D1BCF
end
_81D1BA3:
- loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
+ loopsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER, 9, 2
createvisualtask sub_80E1F8C, 2, 2, 2, 2, 0, 11, 31
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1
waitforvisualfinish
@@ -7378,7 +7378,7 @@ _81D1BCF:
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
+ loopsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER, 9, 2
createvisualtask sub_80E2A38, 10, 2, 2, 0, 11, 31
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1
waitforvisualfinish
@@ -7386,13 +7386,13 @@ _81D1BCF:
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 12, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 16, 1
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 18, -8, 1, 1
delay 5
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, -18, 8, 1, 1
delay 5
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, -8, -5, 1, 1
waitforvisualfinish
delay 5
@@ -7411,7 +7411,7 @@ Move_STRING_SHOT: @ 81D1C98
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 5, 1, 2, 0, 9, rgb(0, 0, 0)
waitforvisualfinish
- loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
+ loopsewithpan SE_M_STRING_SHOT, SOUND_PAN_ATTACKER, 9, 6
call _81D1D56
call _81D1D56
call _81D1D56
@@ -7431,7 +7431,7 @@ Move_STRING_SHOT: @ 81D1C98
call _81D1D56
call _81D1D56
waitforvisualfinish
- playsewithpan SE_W081B, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRING_SHOT2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DAB40, ANIM_BATTLER_TARGET, 2, 0, 10
delay 4
createsprite gBattleAnimSpriteTemplate_83DAB40, ANIM_BATTLER_TARGET, 2, 0, -2
@@ -7456,7 +7456,7 @@ Move_SPIDER_WEB: @ 81D1D6A
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 5, 1, 2, 0, 9, rgb(0, 0, 0)
waitforvisualfinish
monbgprio_28 1
- loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
+ loopsewithpan SE_M_STRING_SHOT, SOUND_PAN_ATTACKER, 9, 6
call _81D1DF7
call _81D1DF7
call _81D1DF7
@@ -7472,7 +7472,7 @@ Move_SPIDER_WEB: @ 81D1D6A
call _81D1DF7
call _81D1DF7
waitforvisualfinish
- playsewithpan SE_W081B, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRING_SHOT2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DAB74, ANIM_BATTLER_ATTACKER, 2
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
@@ -7491,28 +7491,28 @@ _81D1E14:
end
_81D1E16:
loadspritegfx ANIM_TAG_GUST
- playsewithpan SE_W016, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_GUST, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D765C, ANIM_BATTLER_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40
createsprite gBattleAnimSpriteTemplate_83D765C, ANIM_BATTLER_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40
createsprite gBattleAnimSpriteTemplate_83D765C, ANIM_BATTLER_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40
waitforvisualfinish
- playsewithpan SE_W016B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_GUST2, SOUND_PAN_ATTACKER
goto _81D1E14
_81D1E66:
loadspritegfx ANIM_TAG_AIR_WAVE_2
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1
delay 2
- playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1
delay 2
- playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA3E4, ANIM_BATTLER_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1
delay 17
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 10, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 10, 1
waitforvisualfinish
@@ -7525,11 +7525,11 @@ Move_DISABLE: @ 81D1EF1
monbg ANIM_BATTLER_TARGET
monbgprio_28 1
setalpha 8, 8
- playsewithpan SE_W197, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83930F4, ANIM_BATTLER_ATTACKER, 13, 24, -16
waitforvisualfinish
createvisualtask sub_80D03C4, 5
- loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4
+ loopsewithpan SE_M_BIND, SOUND_PAN_TARGET, 15, 4
waitforvisualfinish
delay 1
clearmonbg ANIM_BATTLER_TARGET
@@ -7541,7 +7541,7 @@ Move_RECOVER: @ 81D1F1F
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_BATTLER_ATK_PARTNER
setalpha 12, 8
- loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3
+ loopsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER, 13, 3
createvisualtask sub_80E1F8C, 2, 2, 0, 6, 0, 11, 12287
call _81D1F5F
call _81D1F5F
@@ -7574,14 +7574,14 @@ Move_MIMIC: @ 81D1FC9
loadspritegfx ANIM_TAG_ORBS
monbg_22 ANIM_BATTLER_DEF_PARTNER
setalpha 11, 5
- panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, 253, 0
+ panse_1B SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, 253, 0
createvisualtask sub_80CB340, 5, 128, 24
delay 15
createsprite gBattleAnimSpriteTemplate_83D65E8, ANIM_BATTLER_TARGET, 2, -12, 24
delay 10
setarg ARG_RET_ID, -1
waitforvisualfinish
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask sub_80E1F8C, 2, 2, 0, 2, 0, 11, 32767
waitforvisualfinish
clearmonbg_23 ANIM_BATTLER_DEF_PARTNER
@@ -7590,7 +7590,7 @@ Move_MIMIC: @ 81D1FC9
Move_CONSTRICT: @ 81D2013
loadspritegfx ANIM_TAG_TENDRILS
- loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4
+ loopsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET, 6, 4
createsprite gBattleAnimSpriteTemplate_83D65A0, ANIM_BATTLER_TARGET, 4, 0, 16, 0, 2
delay 7
createsprite gBattleAnimSpriteTemplate_83D65A0, ANIM_BATTLER_TARGET, 3, 0, 0, 0, 2
@@ -7600,7 +7600,7 @@ Move_CONSTRICT: @ 81D2013
delay 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
delay 20
- playsewithpan SE_W020, SOUND_PAN_TARGET
+ playsewithpan SE_M_BIND, SOUND_PAN_TARGET
setarg ARG_RET_ID, -1
waitforvisualfinish
end
@@ -7625,7 +7625,7 @@ _81D2084:
clearmonbg ANIM_BATTLER_ATK_PARTNER
delay 1
monbg ANIM_BATTLER_DEF_PARTNER
- playsewithpan SE_W171, SOUND_PAN_TARGET
+ playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DAF38, ANIM_BATTLER_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 14, 1
waitforvisualfinish
@@ -7635,7 +7635,7 @@ _81D2084:
end
_81D20EB:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 4, 0, 10, 0
- playsewithpan SE_W020, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BIND, SOUND_PAN_ATTACKER
return
_81D2101:
createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, 0
@@ -7645,7 +7645,7 @@ _81D2101:
waitforvisualfinish
end
_81D211C:
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
createvisualtask sub_80E2F2C, 5
createvisualtask sub_80E1F8C, 5, 2, 4, 2, 0, 10, 31
return
@@ -7655,13 +7655,13 @@ Move_SOFT_BOILED: @ 81D213B
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_BATTLER_ATK_PARTNER
- playsewithpan SE_W039, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 0, 2, 6, 1
createsprite gBattleAnimSpriteTemplate_83D78BC, ANIM_BATTLER_ATTACKER, 4, 0, 16, 0
createsprite gBattleAnimSpriteTemplate_83D78BC, ANIM_BATTLER_ATTACKER, 4, 0, 16, 1
delay 120
delay 7
- playsewithpan SE_W030, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 10, 0, rgb(12, 24, 30)
createsprite gBattleAnimSpriteTemplate_83D7928, ANIM_BATTLER_ATTACKER, 3, 31, 16, 0, 1
delay 8
@@ -7703,12 +7703,12 @@ Move_HEAL_BELL: @ 81D21BD
waitforvisualfinish
createvisualtask sub_80D1B80, 5
waitforvisualfinish
- playsewithpan SE_W234, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MORNING_SUN, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D6CA0, ANIM_BATTLER_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
createsprite gBattleAnimSpriteTemplate_83D6CA0, ANIM_BATTLER_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
- playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ playsewithpan SE_SHINY, SOUND_PAN_ATTACKER
createvisualtask sub_80E2A7C, 10, 4, 3, 10, 0, 31500
createvisualtask sub_80E2A38, 10, 10, 3, 10, 0, 32767
createsprite gBattleAnimSpriteTemplate_83D7974, ANIM_BATTLER_ATTACKER, 16, 0, 0, 0, 1
@@ -7717,14 +7717,14 @@ _81D2372:
createvisualtask sub_80E2A7C, 10, 4, 3, 8, 0, 31500
createvisualtask sub_80E2A38, 10, 10, 3, 2, 10, 32767
createsprite gBattleAnimSpriteTemplate_83D7928, ANIM_BATTLER_ATTACKER, 40, 0, -24, 0, 1
- playsewithpan SE_W215, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HEAL_BELL, SOUND_PAN_ATTACKER
return
Move_FAKE_OUT: @ 81D23A8
- playsewithpan SE_W260, 0
+ playsewithpan SE_M_FLATTER, 0
createvisualtask sub_80D1CD0, 5
waitforvisualfinish
- playsewithpan SE_W166, SOUND_PAN_TARGET
+ playsewithpan SE_M_SKETCH, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 5, 1
createvisualtask sub_80D1E38, 3
waitforvisualfinish
@@ -7734,17 +7734,17 @@ Move_FAKE_OUT: @ 81D23A8
Move_SCARY_FACE: @ 81D23E3
loadspritegfx ANIM_TAG_EYE_SPARKLE
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 27, 3, 0, 16, rgb(0, 0, 0)
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 10
- playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
createvisualtask sub_80D23B4, 5
delay 13
createsprite gBattleAnimSpriteTemplate_83D7B94, ANIM_BATTLER_ATTACKER, 0, -16, -8
createsprite gBattleAnimSpriteTemplate_83D7B94, ANIM_BATTLER_ATTACKER, 0, 16, -8
waitforvisualfinish
createvisualtask sub_80D60B4, 3, 20, 1, 0
- playsewithpan SE_W081B, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRING_SHOT2, SOUND_PAN_TARGET
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 27, 3, 16, 0, rgb(0, 0, 0)
waitforvisualfinish
end
@@ -7753,14 +7753,14 @@ Move_SWEET_KISS: @ 81D2446
loadspritegfx ANIM_TAG_RED_HEART
loadspritegfx ANIM_TAG_ANGEL
createsprite gBattleAnimSpriteTemplate_83D7BB8, ANIM_BATTLER_TARGET, 2, 16, -48
- playsewithpan SE_W215, SOUND_PAN_TARGET
+ playsewithpan SE_M_HEAL_BELL, SOUND_PAN_TARGET
delay 23
- playsewithpan SE_W215, SOUND_PAN_TARGET
+ playsewithpan SE_M_HEAL_BELL, SOUND_PAN_TARGET
delay 23
- playsewithpan SE_W215, SOUND_PAN_TARGET
+ playsewithpan SE_M_HEAL_BELL, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D7AC8, ANIM_BATTLER_TARGET, 3, 160, -30
- playsewithpan SE_W213, SOUND_PAN_TARGET
+ playsewithpan SE_M_ATTRACT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7AC8, ANIM_BATTLER_TARGET, 3, -256, -42
createsprite gBattleAnimSpriteTemplate_83D7AC8, ANIM_BATTLER_TARGET, 3, 128, -14
createsprite gBattleAnimSpriteTemplate_83D7AC8, ANIM_BATTLER_TARGET, 3, 416, -38
@@ -7772,9 +7772,9 @@ Move_LOVELY_KISS: @ 81D24AF
loadspritegfx ANIM_TAG_PINK_HEART
loadspritegfx ANIM_TAG_DEVIL
createsprite gBattleAnimSpriteTemplate_83D7C00, ANIM_BATTLER_TARGET, 2, 0, -24
- playsewithpan SE_W060B, SOUND_PAN_TARGET
+ playsewithpan SE_M_PSYBEAM2, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W213, SOUND_PAN_TARGET
+ playsewithpan SE_M_ATTRACT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7BD0, ANIM_BATTLER_TARGET, 3, -256, -42
createsprite gBattleAnimSpriteTemplate_83D7BD0, ANIM_BATTLER_TARGET, 3, 128, -14
createsprite gBattleAnimSpriteTemplate_83D7BD0, ANIM_BATTLER_TARGET, 3, 416, -38
@@ -7785,13 +7785,13 @@ Move_FURY_SWIPES: @ 81D24F6
loadspritegfx ANIM_TAG_SWIPE
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 5, 5
delay 4
- playsewithpan SE_W010, SOUND_PAN_TARGET
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7C48, ANIM_BATTLER_TARGET, 2, 16, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 5, 1
delay 10
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, 5
delay 4
- playsewithpan SE_W010, SOUND_PAN_TARGET
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7C48, ANIM_BATTLER_TARGET, 2, -16, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1
end
@@ -7800,28 +7800,28 @@ Move_INGRAIN: @ 81D255A
loadspritegfx ANIM_TAG_ROOTS
loadspritegfx ANIM_TAG_ORBS
createsprite gBattleAnimSpriteTemplate_83D6658, ANIM_BATTLER_ATTACKER, 2, 16, 26, -1, 2, 150
- playsewithpan SE_W010, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER
delay 10
createsprite gBattleAnimSpriteTemplate_83D6658, ANIM_BATTLER_ATTACKER, 2, -32, 20, 1, 1, 140
- playsewithpan SE_W010, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER
delay 10
createsprite gBattleAnimSpriteTemplate_83D6658, ANIM_BATTLER_ATTACKER, 2, 32, 22, 1, 0, 130
- playsewithpan SE_W010, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER
delay 10
createsprite gBattleAnimSpriteTemplate_83D6658, ANIM_BATTLER_ATTACKER, 2, -16, 25, -1, 3, 120
- playsewithpan SE_W010, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER
delay 40
createsprite gBattleAnimSpriteTemplate_83D6698, ANIM_BATTLER_ATTACKER, 3, 32, 26, -1, 3, 30
delay 5
- playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
delay 5
createsprite gBattleAnimSpriteTemplate_83D6698, ANIM_BATTLER_ATTACKER, 3, -48, 20, 1, 2, 30
- playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
delay 5
- playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
delay 5
createsprite gBattleAnimSpriteTemplate_83D6698, ANIM_BATTLER_ATTACKER, 3, 48, 26, -2, 3, 18
- playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
delay 10
waitforvisualfinish
end
@@ -7830,38 +7830,38 @@ Move_PRESENT: @ 81D260B
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask sub_812C960, 2
createsprite gBattleAnimSpriteTemplate_83D671C, ANIM_BATTLER_TARGET, 2, 0, -5, 10, 2, -1
- playsewithpan SE_W039, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER
delay 14
- playsewithpan SE_W145B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE2, SOUND_PAN_ATTACKER
delay 14
- playsewithpan SE_W145B, 0
+ playsewithpan SE_M_BUBBLE2, 0
delay 20
- playsewithpan SE_W145B, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET
waitforvisualfinish
jumpargeq 7, 0, _81D264E
jumpargeq 7, 1, _81D26B9
end
_81D264E:
loadspritegfx ANIM_TAG_EXPLOSION
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_TARGET, 3, 24, -24, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_TARGET, 3, -16, 16, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_TARGET, 3, -24, -12, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_TARGET, 3, 16, 16, 1, 1
end
_81D26B9:
loadspritegfx ANIM_TAG_SPARKLE_5
loadspritegfx ANIM_TAG_BLUE_STAR
- playsewithpan SE_W234, SOUND_PAN_TARGET
+ playsewithpan SE_M_MORNING_SUN, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D6764, ANIM_BATTLER_TARGET, 4, -16, 32, -3, 1
delay 3
createsprite gBattleAnimSpriteTemplate_83D6764, ANIM_BATTLER_TARGET, 4, 16, 32, -3, -1
@@ -7886,7 +7886,7 @@ _81D26B9:
Move_BATON_PASS: @ 81D2762
loadspritegfx ANIM_TAG_POKEBALL
- playsewithpan SE_W226, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BATON_PASS, SOUND_PAN_ATTACKER
createvisualtask sub_80E1F8C, 2, 31, 1, 2, 0, 11, 31455
createsprite gBattleAnimSpriteTemplate_84024D0, ANIM_BATTLER_ATTACKER, 2
end
@@ -7911,7 +7911,7 @@ Move_PERISH_SONG: @ 81D2784
createsprite gBattleAnimSpriteTemplate_83D7D1C, ANIM_BATTLER_ATTACKER, 4, 15, 0, 240
createsprite gBattleAnimSpriteTemplate_83D7D34, ANIM_BATTLER_ATTACKER, 4, 15, 0, 0
delay 20
- panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_PERISH_SONG, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
delay 80
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 16, rgb(0, 0, 0)
createvisualtask sub_80E0E24, 5, 4, 0
@@ -7932,21 +7932,21 @@ Move_SLEEP_TALK: @ 81D28ED
createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, 0
delay 20
createsprite gBattleAnimSpriteTemplate_84022F0, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -1
- playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER
delay 6
createsprite gBattleAnimSpriteTemplate_84022F0, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -1
delay 6
createsprite gBattleAnimSpriteTemplate_84022F0, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -1
delay 20
createsprite gBattleAnimSpriteTemplate_84022F0, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -5
- playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER
delay 6
createsprite gBattleAnimSpriteTemplate_84022F0, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -5
delay 6
createsprite gBattleAnimSpriteTemplate_84022F0, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -5
delay 20
createsprite gBattleAnimSpriteTemplate_84022F0, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -3
- playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER
delay 6
createsprite gBattleAnimSpriteTemplate_84022F0, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -3
delay 6
@@ -7956,7 +7956,7 @@ Move_SLEEP_TALK: @ 81D28ED
Move_HYPER_FANG: @ 81D29A8
loadspritegfx ANIM_TAG_FANG_ATTACK
- playsewithpan SE_W044, SOUND_PAN_TARGET
+ playsewithpan SE_M_BITE, SOUND_PAN_TARGET
delay 1
delay 2
createvisualtask sub_80E4200, 2
@@ -7969,7 +7969,7 @@ _81D29D6:
createsprite gBattleAnimSpriteTemplate_840233C, ANIM_BATTLER_TARGET, 2
waitbgfadein
createvisualtask AnimTask_ShakeMon, 3, 1, 0, 10, 10, 1
- playsewithpan SE_W043, SOUND_PAN_TARGET
+ playsewithpan SE_M_LEER, SOUND_PAN_TARGET
delay 20
restorebg
waitbgfadein
@@ -7988,9 +7988,9 @@ _81D2A08:
Move_TRI_ATTACK: @ 81D2A0F
loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
createsprite gBattleAnimSpriteTemplate_8402458, ANIM_BATTLER_TARGET, 2, 16, 0
- playsewithpan SE_W161, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER
delay 20
- playsewithpan SE_W161, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER
delay 20
createsoundtask sub_812B058, 220, -64, 63, 5, 6, 0, 7
waitforvisualfinish
@@ -7998,7 +7998,7 @@ Move_TRI_ATTACK: @ 81D2A0F
delay 16
loadspritegfx ANIM_TAG_FIRE
createsprite gBattleAnimSpriteTemplate_83D9520, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, 0
- playsewithpan SE_W172B, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D9520, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 0, 1
delay 1
createsprite gBattleAnimSpriteTemplate_83D9520, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, -1
@@ -8017,7 +8017,7 @@ Move_TRI_ATTACK: @ 81D2A0F
waitforvisualfinish
loadspritegfx ANIM_TAG_LIGHTNING
createvisualtask sub_80E2324, 2, 257, 257, 257
- playsewithpan SE_W161B, SOUND_PAN_TARGET
+ playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D97D0, ANIM_BATTLER_TARGET, 2, 0, -48
delay 1
createsprite gBattleAnimSpriteTemplate_83D97D0, ANIM_BATTLER_TARGET, 2, 0, -16
@@ -8039,8 +8039,8 @@ Move_WILL_O_WISP: @ 81D2B83
loadspritegfx ANIM_TAG_WISP_ORB
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_2A ANIM_BATTLER_TARGET
- playsewithpan SE_W052, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10
+ playsewithpan SE_M_EMBER, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_EMBER, SOUND_PAN_ATTACKER, 10
createvisualtask sub_812B374, 2, -64, -64, 1, 0
createsprite gBattleAnimSpriteTemplate_83D974C, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0
delay 3
@@ -8053,7 +8053,7 @@ Move_WILL_O_WISP: @ 81D2B83
createvisualtask sub_812B374, 2, -64, 63, 2, 0
waitforvisualfinish
monbgprio_29
- playsewithpan SE_W172B, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 13, 1
createsprite gBattleAnimSpriteTemplate_83D977C, ANIM_BATTLER_ATTACKER, 2, 0
createsprite gBattleAnimSpriteTemplate_83D977C, ANIM_BATTLER_ATTACKER, 2, 42
@@ -8091,23 +8091,23 @@ Move_TRICK: @ 81D2CE8
createsprite gBattleAnimSpriteTemplate_83D67F4, ANIM_BATTLER_ATTACKER, 2, -40, 80
createsprite gBattleAnimSpriteTemplate_83D67F4, ANIM_BATTLER_ATTACKER, 2, -40, 208
delay 16
- playsewithpan SE_W166, 0
+ playsewithpan SE_M_SKETCH, 0
createvisualtask sub_80D1E38, 3
createvisualtask sub_80D1EC8, 3
delay 30
- playsewithpan SE_W104, 0
+ playsewithpan SE_M_DOUBLE_TEAM, 0
delay 24
- playsewithpan SE_W104, 0
+ playsewithpan SE_M_DOUBLE_TEAM, 0
delay 16
- playsewithpan SE_W104, 0
+ playsewithpan SE_M_DOUBLE_TEAM, 0
delay 16
- playsewithpan SE_W104, 0
+ playsewithpan SE_M_DOUBLE_TEAM, 0
delay 16
- playsewithpan SE_W104, 0
+ playsewithpan SE_M_DOUBLE_TEAM, 0
delay 16
- playsewithpan SE_W104, 0
+ playsewithpan SE_M_DOUBLE_TEAM, 0
delay 16
- playsewithpan SE_W213, 0
+ playsewithpan SE_M_ATTRACT, 0
createvisualtask AnimTask_ShakeMon, 3, 0, 5, 0, 7, 2
createvisualtask AnimTask_ShakeMon, 3, 1, 5, 0, 7, 2
waitforvisualfinish
@@ -8118,11 +8118,11 @@ Move_WISH: @ 81D2D66
loadspritegfx ANIM_TAG_SPARKLE_2
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 10, rgb(0, 0, 0)
waitforvisualfinish
- panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, 253, 0
+ panse_27 SE_M_REFLECT, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, 253, 0
createsprite gBattleAnimSpriteTemplate_84024E8, ANIM_BATTLER_ATTACKER, 40
waitforvisualfinish
delay 60
- loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3
+ loopsewithpan SE_M_HEAL_BELL, SOUND_PAN_ATTACKER, 16, 3
call Unknown_81D5ECA
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 10, 0, rgb(0, 0, 0)
@@ -8131,7 +8131,7 @@ Move_WISH: @ 81D2D66
Move_STOCKPILE: @ 81D2DAE
loadspritegfx ANIM_TAG_GRAY_ORB
- playsewithpan SE_W025, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER
createvisualtask sub_80E1F8C, 2, 2, 8, 1, 0, 12, 32767
createvisualtask sub_812D674, 5
call _81D2DEC
@@ -8161,11 +8161,11 @@ _81D2DEC:
Move_SPIT_UP: @ 81D2E65
loadspritegfx ANIM_TAG_RED_ORB_2
loadspritegfx ANIM_TAG_IMPACT
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask sub_812D6CC, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 8, 2
delay 45
- playsewithpan SE_W255, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SPIT_UP, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_83D7B60, ANIM_BATTLER_ATTACKER, 2, 0, 12
createsprite gBattleAnimSpriteTemplate_83D7B60, ANIM_BATTLER_ATTACKER, 2, 32, 12
@@ -8181,10 +8181,10 @@ Move_SPIT_UP: @ 81D2E65
_81D2EF5:
delay 5
createvisualtask sub_80A9058, 2, 0, 1, 8, 1, 0
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, -12, 10, 1, 1
delay 5
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB538, ANIM_BATTLER_TARGET, 3, 12, -10, 1, 1
waitforvisualfinish
end
@@ -8208,11 +8208,11 @@ _81D2F5B:
Move_SWALLOW: @ 81D2FA8
loadspritegfx ANIM_TAG_BLUE_ORB
loadspritegfx ANIM_TAG_BLUE_STAR
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask sub_812D790, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 8, 2
delay 38
- playsewithpan SE_W255, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SPIT_UP, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 2, 0, 12, 1
call _81D2FF9
jumpifmoveturn 2, _81D303B
@@ -8243,8 +8243,8 @@ _81D3045:
Move_TRANSFORM: @ 81D3054
monbg ANIM_BATTLER_ATTACKER
- playsewithpan SE_W100, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
+ playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_MINIMIZE, SOUND_PAN_ATTACKER, 48
createvisualtask sub_812D7E8, 2, 0
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATTACKER
@@ -8284,7 +8284,7 @@ _81D30F2:
Move_SWEET_SCENT: @ 81D3100
loadspritegfx ANIM_TAG_PINK_PETAL
- playsewithpan SE_W230, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWEET_SCENT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_84026A4, ANIM_BATTLER_ATTACKER, 2, 100, 0, 100
delay 25
setpan 0
@@ -8325,7 +8325,7 @@ Move_HYPER_BEAM: @ 81D31EA
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 0, 16, rgb(0, 0, 0)
waitforvisualfinish
delay 10
- playsewithpan SE_W063, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HYPER_BEAM, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 4, 1
waitforvisualfinish
delay 30
@@ -8420,8 +8420,8 @@ Move_ROLE_PLAY: @ 81D3428
createvisualtask sub_80E2A38, 10, 4, 2, 0, 16, 32767
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 10, rgb(0, 0, 0)
waitforvisualfinish
- playsewithpan SE_W161, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30
+ playsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_DETECT, SOUND_PAN_ATTACKER, 30
createvisualtask AnimTask_RolePlaySilhouette, 2
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
@@ -8433,13 +8433,13 @@ Move_ROLE_PLAY: @ 81D3428
Move_REFRESH: @ 81D3485
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_SPARKLE_2
- playsewithpan SE_W287, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_STAT_INCREASE, SOUND_PAN_ATTACKER
createvisualtask sub_81300A4, 2, 0
waitforvisualfinish
- playsewithpan SE_W234, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MORNING_SUN, SOUND_PAN_ATTACKER
call Unknown_81D5ECA
waitforvisualfinish
- playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ playsewithpan SE_SHINY, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 10, 0, rgb(12, 24, 30)
createsprite gBattleAnimSpriteTemplate_83D7928, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0
end
@@ -8450,11 +8450,11 @@ Move_BLAZE_KICK: @ 81D34C8
loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W172, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA024, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 30
createvisualtask sub_80E2A38, 10, 4, 2, 0, 7, 32767
delay 30
- playsewithpan SE_W007, SOUND_PAN_TARGET
+ playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 14, 1
createvisualtask sub_80E2A38, 10, 4, 2, 0, 0, 32767
@@ -8487,7 +8487,7 @@ Move_SAND_TOMB: @ 81D35D2
loadspritegfx ANIM_TAG_MUD_SAND
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, rgb(19, 17, 0)
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 43, 1
- playsewithpan SE_W328, SOUND_PAN_TARGET
+ playsewithpan SE_M_SAND_TOMB, SOUND_PAN_TARGET
call _81D361F
call _81D361F
call _81D361F
@@ -8513,14 +8513,14 @@ _81D361F:
Move_SHEER_COLD: @ 81D36AA
fadetobg BG_ICE
waitbgfadeout
- playsewithpan SE_W196, 0
+ playsewithpan SE_M_ICY_WIND, 0
waitbgfadein
loadspritegfx ANIM_TAG_ICE_CUBE
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
createvisualtask sub_807B920, 2
- waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
+ waitplaysewithpan SE_M_HAIL, SOUND_PAN_TARGET, 17
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -8537,11 +8537,11 @@ Move_ARM_THRUST: @ 81D36CF
delay 6
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 3
delay 4
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA144, ANIM_BATTLER_TARGET, 2, 10, -8, 14, 3
waitforvisualfinish
createvisualtask sub_80A8E04, 5, 8, 5, 0, 1
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
choosetwoturnanim _81D373C, _81D3750
_81D3728:
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
@@ -8556,7 +8556,7 @@ _81D3750:
goto _81D3728
Move_MUDDY_WATER: @ 81D3764
- panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
createvisualtask AnimTask_CreateSurfWave, 2, 1
waitforvisualfinish
end
@@ -8589,7 +8589,7 @@ Move_BULLET_SEED: @ 81D3776
Move_DRAGON_CLAW: @ 81D380C
loadspritegfx ANIM_TAG_SMALL_EMBER
loadspritegfx ANIM_TAG_CLAW_SLASH
- playsewithpan SE_W221B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_ATTACKER
createvisualtask sub_80E2A38, 10, 2, 4, 0, 8, 639
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 15, 1
call _81D39E9
@@ -8656,7 +8656,7 @@ Move_MUD_SHOT: @ 81D3A75
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 46, 1
delay 6
createvisualtask sub_80D3630, 5, 100
- panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 0
+ panse_1B SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 0
call _81D3AEF
call _81D3AEF
call _81D3AEF
@@ -8684,7 +8684,7 @@ Move_METEOR_MASH: @ 81D3B12
loadspritegfx ANIM_TAG_GOLD_STARS
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
- panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 0
+ panse_1B SE_M_BARRIER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 0
fadetobg BG_COSMIC
waitbgfadein
waitforvisualfinish
@@ -8695,7 +8695,7 @@ Move_METEOR_MASH: @ 81D3B12
createsprite gBattleAnimSpriteTemplate_83DA024, ANIM_BATTLER_TARGET, 3, 0, 0, 0, 30
createsprite gBattleAnimSpriteTemplate_8402A3C, ANIM_BATTLER_TARGET, 3, -80, -64, 40, 32, 30
delay 20
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 5, 0, 20, 1
waitforvisualfinish
@@ -8709,7 +8709,7 @@ Move_REVENGE: @ 81D3B99
loadspritegfx ANIM_TAG_PURPLE_SCRATCH
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA198, ANIM_BATTLER_ATTACKER, 2, 10, -10
waitforvisualfinish
createvisualtask sub_80E1F8C, 2, 2, 0, 4, 2, 8, 31
@@ -8718,17 +8718,17 @@ Move_REVENGE: @ 81D3B99
loadspritegfx ANIM_TAG_PURPLE_SWIPE
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4
delay 4
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA1E0, ANIM_BATTLER_TARGET, 2, 10, -10
waitforvisualfinish
unloadspritegfx ANIM_TAG_PURPLE_SWIPE
loadspritegfx ANIM_TAG_IMPACT
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 10, 1
createsprite gBattleAnimSpriteTemplate_83DB550, ANIM_BATTLER_TARGET, 3, -10, -8, 1, 1, 8
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 8
createsprite gBattleAnimSpriteTemplate_83DB550, ANIM_BATTLER_TARGET, 3, 10, 8, 1, 1, 8
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_TARGET
blendoff
@@ -8737,7 +8737,7 @@ Move_REVENGE: @ 81D3B99
Move_POISON_FANG: @ 81D3C30
loadspritegfx ANIM_TAG_FANG_ATTACK
loadspritegfx ANIM_TAG_POISON_BUBBLE
- playsewithpan SE_W044, SOUND_PAN_TARGET
+ playsewithpan SE_M_BITE, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_840233C, ANIM_BATTLER_TARGET, 2
delay 10
createvisualtask AnimTask_ShakeMon, 3, 1, 3, 0, 10, 1
@@ -8748,7 +8748,7 @@ Move_POISON_FANG: @ 81D3C30
end
Move_SUBSTITUTE: @ 81D3C6F
- playsewithpan SE_W213, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_ATTRACT, SOUND_PAN_ATTACKER
createvisualtask sub_81312E4, 2
end
@@ -8761,50 +8761,50 @@ Move_FRENZY_PLANT: @ 81D3C7B
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 2, 0, 5, rgb(0, 0, 0)
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_83D6670, ANIM_BATTLER_ATTACKER, 2, 10, 8, 2, 0, 0, 100
- playsewithpan SE_W010, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER
delay 5
createsprite gBattleAnimSpriteTemplate_83D6670, ANIM_BATTLER_ATTACKER, 2, 20, -8, -2, 0, 1, 95
- playsewithpan SE_W010, 213
+ playsewithpan SE_M_SCRATCH, 213
delay 5
createsprite gBattleAnimSpriteTemplate_83D6670, ANIM_BATTLER_ATTACKER, 2, 30, 8, -4, 0, 0, 90
- playsewithpan SE_W010, 234
+ playsewithpan SE_M_SCRATCH, 234
delay 5
createsprite gBattleAnimSpriteTemplate_83D6670, ANIM_BATTLER_ATTACKER, 2, 40, -8, 4, 0, 1, 85
- playsewithpan SE_W010, 0
+ playsewithpan SE_M_SCRATCH, 0
delay 5
createsprite gBattleAnimSpriteTemplate_83D6670, ANIM_BATTLER_ATTACKER, 2, 50, 8, 0, 0, 0, 85
- playsewithpan SE_W010, 21
+ playsewithpan SE_M_SCRATCH, 21
delay 5
createsprite gBattleAnimSpriteTemplate_83D6670, ANIM_BATTLER_ATTACKER, 2, 60, -8, -2, 0, 1, 85
- playsewithpan SE_W010, 42
+ playsewithpan SE_M_SCRATCH, 42
delay 5
createsprite gBattleAnimSpriteTemplate_83D6670, ANIM_BATTLER_ATTACKER, 2, 75, 8, 0, 0, 0, 85
- playsewithpan SE_W010, SOUND_PAN_TARGET
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET
delay 5
createsprite gBattleAnimSpriteTemplate_83D6670, ANIM_BATTLER_ATTACKER, 2, 85, 16, 6, 0, 3, 80
- playsewithpan SE_W010, SOUND_PAN_TARGET
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET
delay 5
createsprite gBattleAnimSpriteTemplate_83D6670, ANIM_BATTLER_ATTACKER, 2, 85, -16, -6, 0, 2, 75
- playsewithpan SE_W010, SOUND_PAN_TARGET
+ playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -10, 1, 3
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 3, 1, 8, 0, 20, 1
delay 3
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 8, 1, 3
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
delay 3
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, -3, 1, 2
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
delay 3
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -3, 1, 1, 2
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
delay 2
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, 1, 1, 1
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
delay 2
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 10, 1, 1
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 2, 5, 0, rgb(0, 0, 0)
waitforvisualfinish
@@ -8827,7 +8827,7 @@ Move_METAL_SOUND: @ 81D3E1F
waitforvisualfinish
end
_81D3E52:
- panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
createsprite gBattleAnimSpriteTemplate_83D7564, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
@@ -8850,20 +8850,20 @@ _81D3EA4:
waitbgfadein
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W207, SOUND_PAN_TARGET
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA214, ANIM_BATTLER_TARGET, 2
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 8, 0, 24, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 2, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, -6, 1, 0
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 8, 1, 0
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -9020,7 +9020,7 @@ _81D4371:
Move_COSMIC_POWER: @ 81D43C5
loadspritegfx ANIM_TAG_SPARKLE_2
createvisualtask sub_812B340, 5, 243, 0
- playsewithpan SE_W322, 0
+ playsewithpan SE_M_COSMIC_POWER, 0
createvisualtask sub_80E3A08, 2, 0, 0, 15, 0
waitforvisualfinish
fadetobg BG_COSMIC
@@ -9047,7 +9047,7 @@ Move_BLAST_BURN: @ 81D444A
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W221, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SACRED_FIRE, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 2, -32, 0, 24, 0, 0, 0
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 2, -20, -10, 24, 0, 0, 0
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 66, 0, -16, 24, 0, 0, 0
@@ -9057,7 +9057,7 @@ Move_BLAST_BURN: @ 81D444A
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 2, 0, 16, 24, 0, 0, 0
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 2, -20, 10, 24, 0, 0, 0
delay 25
- playsewithpan SE_W172B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 2, -64, 0, 24, 0, 0, 0
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 6, -40, -20, 24, 0, 0, 0
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 70, 0, -32, 24, 0, 0, 0
@@ -9069,7 +9069,7 @@ Move_BLAST_BURN: @ 81D444A
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 2, -40, 20, 24, 0, 0, 0
createvisualtask sub_80E2324, 2, 257, 257, 257
delay 25
- playsewithpan SE_W172B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 2, -96, 0, 24, 0, 0, 0
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 6, -60, -30, 24, 0, 0, 0
createsprite gBattleAnimSpriteTemplate_83D9538, ANIM_BATTLER_ATTACKER, 70, 0, -48, 24, 0, 0, 0
@@ -9095,24 +9095,24 @@ Move_ROCK_TOMB: @ 81D468C
createsprite gBattleAnimSpriteTemplate_83DADA8, ANIM_BATTLER_TARGET, 2, 20, 12, 64, 114, 0
delay 8
createvisualtask sub_80E26BC, 2, 0, 2, 3, 1
- playsewithpan SE_W070, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET
delay 8
createsprite gBattleAnimSpriteTemplate_83DADA8, ANIM_BATTLER_TARGET, 2, -20, 12, 64, 98, 0
delay 8
createvisualtask sub_80E26BC, 2, 0, 2, 3, 1
- playsewithpan SE_W070, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET
delay 8
createsprite gBattleAnimSpriteTemplate_83DADA8, ANIM_BATTLER_TARGET, 66, 3, 6, 64, 82, 0
delay 8
createvisualtask sub_80E26BC, 2, 0, 2, 3, 1
- playsewithpan SE_W070, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET
delay 8
createsprite gBattleAnimSpriteTemplate_83DADA8, ANIM_BATTLER_TARGET, 2, -3, 13, 64, 66, 0
delay 8
createvisualtask sub_80E26BC, 2, 0, 2, 3, 1
- playsewithpan SE_W070, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET
delay 24
- playsewithpan SE_W063, SOUND_PAN_TARGET
+ playsewithpan SE_M_HYPER_BEAM, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA8F4, ANIM_BATTLER_TARGET, 5, 1, 50
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 20, 1
createvisualtask sub_80E26BC, 2, 2, 0, 10, 1
@@ -9121,8 +9121,8 @@ Move_ROCK_TOMB: @ 81D468C
Move_SILVER_WIND: @ 81D4773
loadspritegfx ANIM_TAG_SPARKLE_6
- panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
- playsewithpan SE_W234, 0
+ panse_1B SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ playsewithpan SE_M_MORNING_SUN, 0
delay 0
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_29
@@ -9161,7 +9161,7 @@ _81D47BA:
createsprite gBattleAnimSpriteTemplate_83D696C, ANIM_BATTLER_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
createsprite gBattleAnimSpriteTemplate_83D696C, ANIM_BATTLER_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
waitforvisualfinish
- playsewithpan SE_W016B, SOUND_PAN_TARGET
+ playsewithpan SE_M_GUST2, SOUND_PAN_TARGET
clearmonbg ANIM_BATTLER_DEF_PARTNER
delay 0
restorebg
@@ -9177,7 +9177,7 @@ _81D4974:
goto _81D47BA
Move_SNATCH: @ 81D498B
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask AnimTask_WindUpLunge, 5, ANIM_BATTLER_ATTACKER, -12, 4, 10, 10, 12, 6
end
@@ -9187,10 +9187,10 @@ Move_DIVE: @ 81D49A5
choosetwoturnanim _81D49B4, _81D4A09
_81D49B4:
loadspritegfx ANIM_TAG_ROUND_SHADOW
- playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA5D8, ANIM_BATTLER_ATTACKER, 2, 0, 0, 13, 336
waitforvisualfinish
- playsewithpan SE_W291, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DIVE, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DA614, ANIM_BATTLER_ATTACKER, 3, 0
call _81D49F2
call _81D49F2
@@ -9207,7 +9207,7 @@ _81D4A09:
loadspritegfx ANIM_TAG_SMALL_BUBBLES
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W153, SOUND_PAN_TARGET
+ playsewithpan SE_M_EXPLOSION, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA614, ANIM_BATTLER_TARGET, 3, 1
call _81D4A48
call _81D4A48
@@ -9231,11 +9231,11 @@ Move_ROCK_BLAST: @ 81D4A5F
loadspritegfx ANIM_TAG_IMPACT
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6
delay 3
- playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DADE8, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 25, 257
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DAC64, ANIM_BATTLER_TARGET, 2, 0, 0, 20, 24, 14, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 5, 1
createsprite gBattleAnimSpriteTemplate_83DAC64, ANIM_BATTLER_TARGET, 2, 5, 0, -20, 24, 14, 1
@@ -9255,13 +9255,13 @@ Move_OVERHEAT: @ 81D4AFC
delay 1
createvisualtask sub_80E4178, 5, 0
delay 1
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
createvisualtask sub_80E4028, 5, 1, 0
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 1, 0, 13, rgb(28, 0, 0)
createvisualtask AnimTask_ShakeMon, 5, 0, 2, 0, 15, 1
waitforvisualfinish
- playsewithpan SE_W172B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83DB100, ANIM_BATTLER_ATTACKER, 2, 1, 0, 30, 25, -20
createsprite gBattleAnimSpriteTemplate_83DB100, ANIM_BATTLER_ATTACKER, 2, 1, 32, 30, 25, -20
createsprite gBattleAnimSpriteTemplate_83DB100, ANIM_BATTLER_ATTACKER, 2, 1, 64, 30, 25, -20
@@ -9291,17 +9291,17 @@ Move_OVERHEAT: @ 81D4AFC
delay 5
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -5, 3, 1, 0
- playsewithpan SE_W007, SOUND_PAN_TARGET
+ playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 10, 0, 25, 1
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 8, -5, 1, 0
- playsewithpan SE_W007, SOUND_PAN_TARGET
+ playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 10, 10, 1, 0
- playsewithpan SE_W007, SOUND_PAN_TARGET
+ playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 0
- playsewithpan SE_W007, SOUND_PAN_TARGET
+ playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET
createvisualtask sub_80E4178, 5, 1
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, -1, 0, 13, rgb(18, 18, 18)
@@ -9326,12 +9326,12 @@ Move_HYDRO_CANNON: @ 81D4DDE
loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W057, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SURF, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D92D0, ANIM_BATTLER_TARGET, 2
delay 10
createvisualtask sub_80E2324, 2, 257, 257, 257
delay 30
- panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
+ panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
call _81D4EA8
createvisualtask AnimTask_ShakeMon, 5, 1, 10, 0, 40, 1
createsprite gBattleAnimSpriteTemplate_83DB4D8, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0
@@ -9365,11 +9365,11 @@ _81D4EA8:
Move_ASTONISH: @ 81D4F10
loadspritegfx ANIM_TAG_SWEAT_BEAD
- playsewithpan SE_W227, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_ENCORE, SOUND_PAN_ATTACKER
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6
delay 25
createsprite gBattleAnimSpriteTemplate_83DA62C, ANIM_BATTLER_TARGET, 5, 0, 1
- playsewithpan SE_W166, SOUND_PAN_TARGET
+ playsewithpan SE_M_SKETCH, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DA62C, ANIM_BATTLER_TARGET, 5, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 5, 1
createvisualtask sub_80D1E38, 3
@@ -9388,7 +9388,7 @@ Move_SEISMIC_TOSS: @ 81D4F58
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
createvisualtask sub_80DDA8C, 3
- playsewithpan SE_W327, 0
+ playsewithpan SE_M_SKY_UPPERCUT, 0
waitbgfadein
waitforvisualfinish
createvisualtask sub_80DDAF0, 3
@@ -9426,7 +9426,7 @@ _81D4FD4:
goto _81D4FA0
_81D4FF3:
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -10, -8, 1, 1
- playsewithpan SE_W070, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 5, 1
createsprite gBattleAnimSpriteTemplate_83DAE00, ANIM_BATTLER_TARGET, 2, -12, 27, 2, 3
createsprite gBattleAnimSpriteTemplate_83DAE00, ANIM_BATTLER_TARGET, 2, 8, 28, 3, 4
@@ -9435,7 +9435,7 @@ _81D4FF3:
return
_81D5054:
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 10, -8, 1, 1
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 5, 1
createsprite gBattleAnimSpriteTemplate_83DAE00, ANIM_BATTLER_TARGET, 2, -12, 32, 3, 4
createsprite gBattleAnimSpriteTemplate_83DAE00, ANIM_BATTLER_TARGET, 2, 8, 31, 2, 2
@@ -9446,7 +9446,7 @@ _81D5054:
Move_MAGIC_COAT: @ 81D50B5
loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL
setalpha 0, 16
- waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
+ waitplaysewithpan SE_M_BARRIER, SOUND_PAN_ATTACKER, 15
createsprite gBattleAnimSpriteTemplate_83DA708, ANIM_BATTLER_ATTACKER, 3, 40, 0, 10170
waitforvisualfinish
delay 1
@@ -9458,7 +9458,7 @@ Move_WATER_PULSE: @ 81D50D2
loadspritegfx ANIM_TAG_BLUE_RING_2
monbg ANIM_BATTLER_TARGET
monbgprio_28 1
- playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 7, rgb(0, 25, 28)
delay 10
createsprite gBattleAnimSpriteTemplate_83D9408, ANIM_BATTLER_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0
@@ -9466,15 +9466,15 @@ Move_WATER_PULSE: @ 81D50D2
createsprite gBattleAnimSpriteTemplate_83D9408, ANIM_BATTLER_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0
createsprite gBattleAnimSpriteTemplate_83D9408, ANIM_BATTLER_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0
createsprite gBattleAnimSpriteTemplate_83D9408, ANIM_BATTLER_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W202, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D757C, ANIM_BATTLER_TARGET, 2, 0, 0, 40, 15
delay 5
- playsewithpan SE_W202, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D757C, ANIM_BATTLER_TARGET, 2, 0, 0, 40, 15
delay 5
- playsewithpan SE_W202, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D757C, ANIM_BATTLER_TARGET, 2, 0, 0, 40, 15
delay 13
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 8, 18, 1
@@ -9498,13 +9498,13 @@ Move_PSYCHO_BOOST: @ 81D51C7
setalpha 8, 8
delay 10
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 3, 0, 240, 0
- loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10
+ loopsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER, 14, 10
createsprite gBattleAnimSpriteTemplate_83DAA68, ANIM_BATTLER_ATTACKER, 2
delay 110
- loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10
+ loopsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER, 7, 10
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, -8, 1, 24, 1
- playsewithpan SE_W043, SOUND_PAN_TARGET
+ playsewithpan SE_M_LEER, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATK_PARTNER
blendoff
@@ -9516,12 +9516,12 @@ Move_KNOCK_OFF: @ 81D523B
loadspritegfx ANIM_TAG_IMPACT
createsprite gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6
delay 4
- playsewithpan SE_W233, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8402AE4, ANIM_BATTLER_TARGET, 2, -16, -16
delay 8
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 31, 5, 1, 32767, 10, 0, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 2
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -12, 10, 0, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5
delay 3
@@ -9540,7 +9540,7 @@ Move_DOOM_DESIRE: @ 81D52CB
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 4, rgb(0, 0, 0)
waitforvisualfinish
setalpha 8, 8
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_BATTLER_ATTACKER, 1
waitforvisualfinish
delay 20
@@ -9558,26 +9558,26 @@ Move_DOOM_DESIRE_Activate: @ 81D532F
delay 10
createvisualtask sub_812E14C, 5
delay 5
- playsewithpan SE_W109, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_ATTACKER
delay 10
- playsewithpan SE_W109, 0
+ playsewithpan SE_M_CONFUSE_RAY, 0
delay 10
- playsewithpan SE_W109, SOUND_PAN_TARGET
+ playsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_TARGET
delay 23
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 10, 0, 20, 1
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 24, -24, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, -16, 16, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, -24, -12, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 16, 0, rgb(31, 31, 31)
@@ -9590,7 +9590,7 @@ Move_SKY_UPPERCUT: @ 81D53ED
monbgprio_28 1
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
- playsewithpan SE_W327, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SKY_UPPERCUT, SOUND_PAN_ATTACKER
createvisualtask sub_80D9C80, 5, 55
waitbgfadein
setalpha 12, 8
@@ -9598,20 +9598,20 @@ Move_SKY_UPPERCUT: @ 81D53ED
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 28, 0, 0, 5
delay 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 6, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -28, 28, 1, 1
delay 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -15, 8, 1, 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
delay 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -5, -12, 1, 1
delay 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, -32, 1, 1
delay 1
- playsewithpan SE_W233B, SOUND_PAN_TARGET
+ playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 5, -52, 1, 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -26, 16, 1, 4
delay 4
@@ -9647,7 +9647,7 @@ Move_TWISTER: @ 81D553A
loadspritegfx ANIM_TAG_ROCKS
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
- playsewithpan SE_W239, SOUND_PAN_TARGET
+ playsewithpan SE_M_TWISTER, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D64B4, ANIM_BATTLER_TARGET, 2, 120, 70, 5, 70, 30
delay 1
createsprite gBattleAnimSpriteTemplate_83D64B4, ANIM_BATTLER_TARGET, 2, 115, 55, 6, 60, 25
@@ -9670,18 +9670,18 @@ Move_TWISTER: @ 81D553A
createsprite gBattleAnimSpriteTemplate_83D64B4, ANIM_BATTLER_TARGET, 2, 110, 10, 8, 32, 20
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -32, -16, 1, 3
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_DEF_PARTNER, 3, 0, 12, 1
delay 4
createsprite gBattleAnimSpriteTemplate_83DB4F0, ANIM_BATTLER_TARGET, 3, 1, 3
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
delay 4
createsprite gBattleAnimSpriteTemplate_83DB4F0, ANIM_BATTLER_TARGET, 3, 1, 3
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 32, 20, 1, 3
- playsewithpan SE_W004, SOUND_PAN_TARGET
+ playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
blendoff
@@ -9694,7 +9694,7 @@ Move_MAGICAL_LEAF: @ 81D5699
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
delay 1
- loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
+ loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_ATTACKER, 10, 5
createvisualtask sub_80CC5F8, 5
createsprite gBattleAnimSpriteTemplate_83D649C, ANIM_BATTLER_ATTACKER, 2, -3, -2, 10
delay 2
@@ -9716,11 +9716,11 @@ Move_MAGICAL_LEAF: @ 81D5699
delay 2
createsprite gBattleAnimSpriteTemplate_83D649C, ANIM_BATTLER_ATTACKER, 2, -3, -5, 8
delay 60
- playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D64E4, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 32, 20, 0
createsprite gBattleAnimSpriteTemplate_83D64E4, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 32, -20, 0
delay 30
- playsewithpan SE_W013, SOUND_PAN_TARGET
+ playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -10, -4, 1, 2
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 10, 4, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1
@@ -9737,10 +9737,10 @@ Move_ICE_BALL: @ 81D57BA
createvisualtask AnimTask_CountIceBallThrows, 5, 0
jumpargeq 0, 4, _81D5831
_81D57D1:
- playsewithpan SE_W196, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_ATTACKER
createsprite gIceBallSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 0, -12, -16, 30, -40
delay 28
- playsewithpan SE_W280, SOUND_PAN_TARGET
+ playsewithpan SE_M_BRICK_BREAK, SOUND_PAN_TARGET
createvisualtask AnimTask_CountIceBallThrows, 5, 0
jumpargeq 0, 0, _81D5842
jumpargeq 0, 1, _81D5871
@@ -9825,11 +9825,11 @@ Move_WEATHER_BALL: @ 81D5989
loadspritegfx ANIM_TAG_WEATHER_BALL
createsprite gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, 1, ANIM_BATTLER_ATTACKER
delay 8
- playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83930A8, ANIM_BATTLER_ATTACKER, 2
waitforvisualfinish
delay 15
- playsewithpan SE_W197, 0
+ playsewithpan SE_M_DETECT, 0
createsprite gBattleAnimSpriteTemplate_83DB3DC, ANIM_BATTLER_ATTACKER, 2, 31, 5, 1, 32767, 10, 0, 0
waitforvisualfinish
createvisualtask AnimTask_GetWeather, 2
@@ -9843,7 +9843,7 @@ _81D59F4:
loadspritegfx ANIM_TAG_IMPACT
createsprite gBattleAnimSpriteTemplate_83930C0, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0
waitforvisualfinish
- playsewithpan SE_W025B, SOUND_PAN_TARGET
+ playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -10, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 8, 1
waitforvisualfinish
@@ -9851,45 +9851,45 @@ _81D59F4:
_81D5A31:
loadspritegfx ANIM_TAG_SMALL_EMBER
createsprite gBattleAnimSpriteTemplate_83D96AC, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 40, 10
- playsewithpan SE_W172, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET
delay 10
createsprite gBattleAnimSpriteTemplate_83D96AC, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, -40, 20
- playsewithpan SE_W172, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET
delay 10
createsprite gBattleAnimSpriteTemplate_83D96AC, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W172, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W172B, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 8, 1
waitforvisualfinish
end
_81D5A95:
loadspritegfx ANIM_TAG_SMALL_BUBBLES
createsprite gBattleAnimSpriteTemplate_83D9438, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 50, 10
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
delay 8
createsprite gBattleAnimSpriteTemplate_83D9438, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, -20, 20
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
delay 13
createsprite gBattleAnimSpriteTemplate_83D9438, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W152, SOUND_PAN_TARGET
+ playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 8, 1
- playsewithpan SE_W202, SOUND_PAN_TARGET
+ playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET
waitforvisualfinish
end
_81D5AF9:
loadspritegfx ANIM_TAG_ROCKS
createsprite gBattleAnimSpriteTemplate_83DAE30, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 30, 0
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 5
createsprite gBattleAnimSpriteTemplate_83DAE30, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, -40, 20
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
delay 14
createsprite gBattleAnimSpriteTemplate_83DAE30, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W088, SOUND_PAN_TARGET
+ playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W070, SOUND_PAN_TARGET
+ playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DAE00, ANIM_BATTLER_TARGET, 2, -12, 27, 2, 3
createsprite gBattleAnimSpriteTemplate_83DAE00, ANIM_BATTLER_TARGET, 2, 8, 28, 3, 4
createsprite gBattleAnimSpriteTemplate_83DAE00, ANIM_BATTLER_TARGET, 2, -4, 30, 2, 3
@@ -9901,16 +9901,16 @@ _81D5B99:
loadspritegfx ANIM_TAG_HAIL
loadspritegfx ANIM_TAG_ICE_CRYSTALS
createsprite gWeatherBallHailSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 25, -40, 20
- playsewithpan SE_W258, SOUND_PAN_TARGET
+ playsewithpan SE_M_HAIL, SOUND_PAN_TARGET
delay 10
createsprite gWeatherBallHailSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 25, 40, 0
- playsewithpan SE_W258, SOUND_PAN_TARGET
+ playsewithpan SE_M_HAIL, SOUND_PAN_TARGET
delay 10
createsprite gWeatherBallHailSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 25, 0, 0
- playsewithpan SE_W258, SOUND_PAN_TARGET
+ playsewithpan SE_M_HAIL, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
call Effect_LightIceDamage
waitforvisualfinish
end
@@ -9919,7 +9919,7 @@ PoundCopy: @ 81D5C05
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -9929,64 +9929,64 @@ PoundCopy: @ 81D5C05
Effect_LightIceDamage: @ 81D5C36
createsprite gLargeIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -10, 0
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gSmallIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, 20, 0
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gLargeIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, 10, 0
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gSmallIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 17, -12, 0
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gSmallIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, 15, 0
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gSmallIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 0
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gLargeIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 2, 0
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
return
Effect_HeavyIceDamage: @ 81D5CBA
createsprite gLargeIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -10, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gSmallIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, 20, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gLargeIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -29, 0, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gSmallIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 29, -20, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gLargeIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, 10, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gSmallIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 17, -12, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gLargeIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, 0, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gSmallIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, 15, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gSmallIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 26, -5, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gSmallIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
delay 4
createsprite gLargeIceEffectParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 2, 1
- playsewithpan SE_W196, SOUND_PAN_TARGET
+ playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
return
Unknown_81D5D8A: @ 81D5D8A
- loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
+ loopsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET, 6, 4
createsprite gIceSpikeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 24, 0
delay 4
createsprite gIceSpikeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 8, 24, 0
@@ -10003,7 +10003,7 @@ Unknown_81D5D8A: @ 81D5D8A
return
Unknown_81D5E0E: @ 81D5E0E Icy Wind animates end bit with the wavy shiz
- loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
+ loopsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET, 6, 4
createsprite gIceSpikeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 24, 1
delay 4
createsprite gIceSpikeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 8, 24, 1
@@ -10033,7 +10033,7 @@ Unknown_81D5ECA: @ 81D5ECA
return
Unknown_81D5EF5: @ 81D5EF5
- playsewithpan SE_W071B, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_ABSORB_2, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7038, ANIM_BATTLER_ATTACKER, 2, 0, -5, 0, 0
delay 7
createsprite gBattleAnimSpriteTemplate_83D7038, ANIM_BATTLER_ATTACKER, 2, -15, 10, 0, 0
@@ -10045,7 +10045,7 @@ Unknown_81D5EF5: @ 81D5EF5
return
Unknown_81D5F3E: @ 81D5F3E
- playsewithpan SE_W071B, SOUND_PAN_TARGET
+ playsewithpan SE_M_ABSORB_2, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7038, ANIM_BATTLER_TARGET, 2, 0, -5, 1, 0
delay 7
createsprite gBattleAnimSpriteTemplate_83D7038, ANIM_BATTLER_TARGET, 2, -15, 10, 1, 0
@@ -10058,72 +10058,72 @@ Unknown_81D5F3E: @ 81D5F3E
PoisonBubblesAnim: @ 81D5F87
createsprite gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, 10, 0
- playsewithpan SE_W092, SOUND_PAN_TARGET
+ playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET
delay 6
createsprite gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, -20, 0
- playsewithpan SE_W092, SOUND_PAN_TARGET
+ playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET
delay 6
createsprite gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, 15, 0
- playsewithpan SE_W092, SOUND_PAN_TARGET
+ playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET
delay 6
createsprite gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 0
- playsewithpan SE_W092, SOUND_PAN_TARGET
+ playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET
delay 6
createsprite gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, -20, 0
- playsewithpan SE_W092, SOUND_PAN_TARGET
+ playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET
delay 6
createsprite gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, -8, 0
- playsewithpan SE_W092, SOUND_PAN_TARGET
+ playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET
return
WaterBubbleEffect: @ 81D5FF8
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 10, 0
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -20, 0
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, 15, 0
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, -20, 0
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, -8, 0
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
return
WaterBubbleEffect2: @ 81D6069
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 10, 1
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -28, -10, 1
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -20, 1
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, 15, 1
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 27, 8, 1
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, -20, 1
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, -8, 1
- playsewithpan SE_W145C, SOUND_PAN_TARGET
+ playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET
return
ElectricityEffect: @ 81D6100
- playsewithpan SE_W085B, SOUND_PAN_TARGET
+ playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET
createsprite gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, 0, 5, 0
delay 2
createsprite gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, 10, 5, 1
@@ -10142,7 +10142,7 @@ ElectricityEffect: @ 81D6100
return
ConfusionEffect: @ 81D618B
- loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6
+ loopsewithpan SE_M_DIZZY_PUNCH, SOUND_PAN_TARGET, 13, 6
createsprite gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 0, 3, 90
createsprite gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 51, 3, 90
createsprite gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 102, 3, 90
@@ -10214,7 +10214,7 @@ Unknown_81D626D: @ 81D626D
return
StatusCondition_Poison: @ 81D6270
- loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6
+ loopsewithpan SE_M_TOXIC, SOUND_PAN_TARGET, 13, 6
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 18, 2
createvisualtask sub_80E1F8C, 2, 2, 2, 2, 0, 12, 31774
end
@@ -10226,7 +10226,7 @@ StatusCondition_Confusion: @ 81D629B
StatusCondition_Burn: @ 81D62A4
loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W172, SOUND_PAN_TARGET
+ playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET
call ConditionBurnFire
call ConditionBurnFire
call ConditionBurnFire
@@ -10239,19 +10239,19 @@ ConditionBurnFire:
StatusCondition_Love: @ 81D62D4
loadspritegfx ANIM_TAG_MAGENTA_HEART
- playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7A80, ANIM_BATTLER_ATTACKER, 3, 0, 20
delay 15
- playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7A80, ANIM_BATTLER_ATTACKER, 3, -20, 20
delay 15
- playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D7A80, ANIM_BATTLER_ATTACKER, 3, 20, 20
end
StatusCondition_Sleep: @ 81D6309
loadspritegfx ANIM_TAG_LETTER_Z
- playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_83D6D94, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0
delay 30
createsprite gBattleAnimSpriteTemplate_83D6D94, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0
@@ -10264,11 +10264,11 @@ StatusCondition_Paralysis: @ 81D6335
end
StatusCondition_Ice: @ 81D634F
- playsewithpan SE_W196, 0
+ playsewithpan SE_M_ICY_WIND, 0
loadspritegfx ANIM_TAG_ICE_CUBE
monbg ANIM_BATTLER_DEF_PARTNER
monbgprio_28 1
- waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
+ waitplaysewithpan SE_M_HAIL, SOUND_PAN_TARGET, 17
createvisualtask sub_807B920, 2
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
@@ -10277,7 +10277,7 @@ StatusCondition_Ice: @ 81D634F
StatusCondition_Curse: @ 81D636A
loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
monbg ANIM_BATTLER_DEF_PARTNER
- playsewithpan SE_W171, SOUND_PAN_TARGET
+ playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DAF38, ANIM_BATTLER_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 14, 1
waitforvisualfinish
@@ -10287,7 +10287,7 @@ StatusCondition_Curse: @ 81D636A
StatusCondition_Nightmare: @ 81D638F
loadspritegfx ANIM_TAG_DEVIL
monbg ANIM_BATTLER_DEF_PARTNER
- playsewithpan SE_W171, SOUND_PAN_TARGET
+ playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DAF50, ANIM_BATTLER_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 14, 1
waitforvisualfinish
@@ -10300,8 +10300,8 @@ General_CastformChange: @ 81D63B4
goto _81D63C8
_81D63C8:
monbg ANIM_BATTLER_ATTACKER
- playsewithpan SE_W100, SOUND_PAN_ATTACKER
- waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
+ playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_M_MINIMIZE, SOUND_PAN_ATTACKER, 48
createvisualtask sub_812D7E8, 2, 1
waitforvisualfinish
clearmonbg ANIM_BATTLER_ATTACKER
@@ -10336,10 +10336,10 @@ General_PokeblockThrow: @ 81D6438
createvisualtask sub_8141D7C, 2
createvisualtask sub_8141BD4, 2
delay 0
- waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22
+ waitplaysewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER, 22
createsprite gBattleAnimSpriteTemplate_840B4FC, ANIM_BATTLER_TARGET, 3, -16, 7, 0, 32
delay 50
- loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2
+ loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_TARGET, 19, 2
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, 1
waitforvisualfinish
createvisualtask sub_8141C08, 2
@@ -10359,7 +10359,7 @@ General_TurnTrap: @ 81D6489
goto WrapHit
WrapHit:
loadspritegfx ANIM_TAG_TENDRILS
- loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2
+ loopsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET, 6, 2
createsprite gBattleAnimSpriteTemplate_83D65A0, ANIM_BATTLER_TARGET, 4, 0, 16, 0, 1
delay 7
createsprite gBattleAnimSpriteTemplate_83D65A0, ANIM_BATTLER_TARGET, 2, 0, 8, 1, 1
@@ -10367,12 +10367,12 @@ WrapHit:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1
delay 20
setarg ARG_RET_ID, -1
- playsewithpan SE_W020, SOUND_PAN_TARGET
+ playsewithpan SE_M_BIND, SOUND_PAN_TARGET
waitforvisualfinish
end
FireSpinHit:
loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W221B, SOUND_PAN_TARGET
+ playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1
call _81C90BF
call _81C90BF
@@ -10386,7 +10386,7 @@ WhirlpoolHit:
setalpha 12, 8
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, rgb(0, 13, 23)
- playsewithpan SE_W250, SOUND_PAN_TARGET
+ playsewithpan SE_M_WHIRLPOOL, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1
call _81D03E4
call _81D03E4
@@ -10401,7 +10401,7 @@ ClampHit:
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W011, SOUND_PAN_TARGET
+ playsewithpan SE_M_VICEGRIP, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83DB1E8, ANIM_BATTLER_ATTACKER, 2, -32, 0, 2, 819, 0, 10
createsprite gBattleAnimSpriteTemplate_83DB1E8, ANIM_BATTLER_ATTACKER, 2, 32, 0, 6, -819, 0, 10
delay 10
@@ -10416,7 +10416,7 @@ SandTombHit:
loadspritegfx ANIM_TAG_MUD_SAND
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, rgb(19, 17, 0)
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1
- playsewithpan SE_W328, SOUND_PAN_TARGET
+ playsewithpan SE_M_SAND_TOMB, SOUND_PAN_TARGET
call _81D361F
call _81D361F
delay 22
@@ -10429,19 +10429,19 @@ General_ItemEffect: @ 81D661C
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_SPARKLE_2
delay 0
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask sub_80A8EFC, 2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask sub_80A8EFC, 2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
createvisualtask sub_80A8EFC, 2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W234, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MORNING_SUN, SOUND_PAN_ATTACKER
call Unknown_81D5ECA
waitforvisualfinish
- playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ playsewithpan SE_SHINY, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 3, 7, 0, rgb(17, 31, 25)
createsprite gBattleAnimSpriteTemplate_83D7928, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0
waitforvisualfinish
@@ -10452,24 +10452,24 @@ General_SmokeballEscape: @ 81D6690
monbg ANIM_BATTLER_ATTACKER
setalpha 12, 4
delay 0
- playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET
createsprite gPinkSmokeTemplate, ANIM_BATTLER_TARGET, 0, 0, 32, 28, 30
delay 4
- playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET
createsprite gPinkSmokeTemplate, ANIM_BATTLER_ATTACKER, 127, 2, 12, 20, 30
delay 12
- playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET
createsprite gPinkSmokeTemplate, ANIM_BATTLER_ATTACKER, 126, 2, -28, 4, 30
delay 4
delay 8
- playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET
createsprite gPinkSmokeTemplate, ANIM_BATTLER_ATTACKER, 124, 2, 14, -20, 30
delay 4
- playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET
createvisualtask sub_80DFC24, 2, 2
createsprite gPinkSmokeTemplate, ANIM_BATTLER_ATTACKER, 123, 3, 4, 4, 30
delay 14
- playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET
createsprite gPinkSmokeTemplate, ANIM_BATTLER_ATTACKER, 122, 3, -14, 18, 46
delay 0
createsprite gPinkSmokeTemplate, ANIM_BATTLER_ATTACKER, 121, 3, 14, -14, 46
@@ -10488,7 +10488,7 @@ General_SmokeballEscape: @ 81D6690
General_HangedOn: @ 81D676E
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 2, 7, 0, 9, rgb(31, 0, 0)
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
createvisualtask sub_812FC68, 5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 2, 4, 9, 0, rgb(31, 0, 0)
@@ -10499,7 +10499,7 @@ General_HangedOn: @ 81D676E
General_Rain: @ 81D67BB
loadspritegfx ANIM_TAG_RAIN_DROPS
- playsewithpan SE_W240, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_RAIN_DANCE, SOUND_PAN_ATTACKER
createvisualtask sub_80E2A38, 10, 1921, 2, 0, 4, 0
waitforvisualfinish
createvisualtask CreateAnimRaindrops, 2, 0, 3, 60
@@ -10528,7 +10528,7 @@ General_MonHit: @ 81D6821
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_BATTLER_TARGET
setalpha 12, 8
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -10559,22 +10559,22 @@ _81D68AE:
call Unknown_81D6AD6
end
_81D68B5:
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
createvisualtask AnimTask_SnatchOpposingMonMove, 2
goto _81D68AE
_81D68C5:
- playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
createvisualtask AnimTask_SnatchPartnerMove, 2
goto _81D68AE
General_FutureSightHit: @ 81D68D5
createvisualtask sub_80E42B0, 2
monbg ANIM_BATTLER_DEF_PARTNER
- playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
call SetPsychicBackground
setalpha 8, 8
- playsewithpan SE_W048, SOUND_PAN_TARGET
- waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8
+ playsewithpan SE_M_SUPERSONIC, SOUND_PAN_TARGET
+ waitplaysewithpan SE_M_SUPERSONIC, SOUND_PAN_TARGET, 8
createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 4, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_BATTLER_TARGET, 1
waitforvisualfinish
@@ -10595,26 +10595,26 @@ General_DoomDesireHit: @ 81D6934
delay 10
createvisualtask sub_812E14C, 5
delay 9
- playsewithpan SE_W109, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_ATTACKER
delay 9
- playsewithpan SE_W109, 0
+ playsewithpan SE_M_CONFUSE_RAY, 0
delay 9
- playsewithpan SE_W109, SOUND_PAN_TARGET
+ playsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_TARGET
delay 25
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 10, 0, 20, 1
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 24, -24, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, -16, 16, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, -24, -12, 1, 1
delay 6
- playsewithpan SE_W120, SOUND_PAN_TARGET
+ playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_83D7828, ANIM_BATTLER_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 16, 0, rgb(31, 31, 31)
@@ -10623,7 +10623,7 @@ General_DoomDesireHit: @ 81D6934
General_FocusPunchSetUp: @ 81D69F9
loadspritegfx ANIM_TAG_FOCUS_ENERGY
- playsewithpan SE_W082, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
call EndureFlamesAnim
delay 8
createvisualtask sub_80E1F8C, 2, 2, 2, 2, 0, 11, 31
@@ -10658,7 +10658,7 @@ General_WishHeal: @ 81D6A7C
loadspritegfx ANIM_TAG_SPARKLE_2
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 10, rgb(0, 0, 0)
waitforvisualfinish
- playsewithpan SE_W025, SOUND_PAN_ATTACKER
+ playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER
call Unknown_81D5ECA
waitforvisualfinish
call Unknown_81D5EF5
@@ -10689,7 +10689,7 @@ _81D6AE7:
goto _81D6AE5
Special_LevelUp: @ 81D6AF6
- playsewithpan SE_EXPMAX, 0
+ playsewithpan SE_EXP_MAX, 0
createvisualtask sub_813F4EC, 2
delay 0
createvisualtask sub_813F6A0, 5, 0, 0
@@ -10712,7 +10712,7 @@ Special_SwitchOutOpponentMon: @ 81D6B28
Special_BallThrow: @ 81D6B39
createvisualtask sub_813F990, 2
delay 0
- playsewithpan SE_NAGERU, 0
+ playsewithpan SE_BALL_THROW, 0
createvisualtask sub_813FA94, 2
createvisualtask sub_813F9E0, 2
jumpargeq 7, -1, _81D6B65
@@ -10726,7 +10726,7 @@ _81D6B65:
monbg ANIM_BATTLER_DEF_PARTNER
setalpha 12, 8
delay 0
- playsewithpan SE_W003, SOUND_PAN_TARGET
+ playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -4, -20, 1, 2
waitforvisualfinish
clearmonbg ANIM_BATTLER_DEF_PARTNER
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index a62b74fe5..ecc01d41d 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -3193,7 +3193,7 @@ BattleScript_Pausex20:: @ 81D8EEF
return
BattleScript_LevelUp:: @ 81D8EF3
- fanfare MUS_FANFA1
+ fanfare MUS_LEVEL_UP
printstring BATTLE_TEXT_GrewLevel
setbyte sLVLBOX_STATE, 0
drawlvlupbox
@@ -3225,7 +3225,7 @@ BattleScript_ForgotAndLearnedNewMove: @ 81D8F46
BattleScript_LearnedNewMove: @ 81D8F4F
buffermovetolearn
- fanfare MUS_FANFA1
+ fanfare MUS_LEVEL_UP
printstring BATTLE_TEXT_LearnedMove
waitmessage 64
updatechoicemoveonlvlup USER
diff --git a/data/battle_scripts_2.s b/data/battle_scripts_2.s
index cc7a58d1c..a707bfa2f 100644
--- a/data/battle_scripts_2.s
+++ b/data/battle_scripts_2.s
@@ -112,7 +112,7 @@ BattleScript_PlayerUsesItem: @ 81D9F45
BattleScript_OpponentUsesHealItem: @ 81D9F4F
pause 48
- playse SE_KAIFUKU
+ playse SE_USE_ITEM
printstring BATTLE_TEXT_Used2
waitmessage 64
useitemonopponent
@@ -128,7 +128,7 @@ BattleScript_OpponentUsesHealItem: @ 81D9F4F
BattleScript_OpponentUsesStatusCureItem: @ 81D9F7B
pause 48
- playse SE_KAIFUKU
+ playse SE_USE_ITEM
printstring BATTLE_TEXT_Used2
waitmessage 64
useitemonopponent
@@ -141,7 +141,7 @@ BattleScript_OpponentUsesStatusCureItem: @ 81D9F7B
BattleScript_OpponentUsesXItem: @ 81D9F9C
pause 48
- playse SE_KAIFUKU
+ playse SE_USE_ITEM
printstring BATTLE_TEXT_Used2
waitmessage 64
useitemonopponent
@@ -153,7 +153,7 @@ BattleScript_OpponentUsesXItem: @ 81D9F9C
BattleScript_OpponentUsesGuardSpecs: @ 81D9FBB
pause 48
- playse SE_KAIFUKU
+ playse SE_USE_ITEM
printstring BATTLE_TEXT_Used2
waitmessage 64
useitemonopponent
@@ -164,7 +164,7 @@ BattleScript_OpponentUsesGuardSpecs: @ 81D9FBB
finishaction
BattleScript_RunByUsingItem: @ 81D9FDA
- playse SE_NIGERU
+ playse SE_FLEE
setbyte gBattleOutcome, B_OUTCOME_RAN
finishturn
diff --git a/data/event_scripts.s b/data/event_scripts.s
index 83e558714..f6b62b32c 100644
--- a/data/event_scripts.s
+++ b/data/event_scripts.s
@@ -867,13 +867,13 @@ Common_EventScript_SetLegendaryWeather:: @ 81A02C1
return
Common_EventScript_PlayGymBadgeFanfare:: @ 81A02C5
- playfanfare MUS_ME_BACHI
+ playfanfare MUS_OBTAIN_BADGE
waitfanfare
return
Common_EventScript_OutOfCenterPartyHeal:: @ 81A02CA
fadescreen FADE_TO_BLACK
- playfanfare MUS_ME_ASA
+ playfanfare MUS_HEAL
waitfanfare
special ScrSpecial_HealPlayerParty
fadescreen FADE_FROM_BLACK
@@ -890,7 +890,7 @@ EventScript_RegionMap:: @ 81A02D6
Common_EventScript_PlayBrineysBoatMusic:: @ 81A02E7
setflag FLAG_DONT_TRANSITION_MUSIC
- playbgm MUS_M_BOAT, FALSE
+ playbgm MUS_SAILING, FALSE
return
Common_EventScript_StopBrineysBoatMusic:: @ 81A02EF
@@ -973,7 +973,7 @@ Common_EventScript_NameReceivedPartyMon:: @ 81A0678
Common_EventScript_PlayerHandedOverTheItem:: @ 81A067F
bufferitemname 0, VAR_0x8004
- playfanfare MUS_ME_WAZA
+ playfanfare MUS_OBTAIN_TMHM
message FallarborTown_House1_Text_1A1498
waitmessage
waitfanfare
diff --git a/data/maps/AbandonedShip_CaptainsOffice/map.json b/data/maps/AbandonedShip_CaptainsOffice/map.json
index 9a504ae6d..a2aa1c82a 100644
--- a/data/maps/AbandonedShip_CaptainsOffice/map.json
+++ b/data/maps/AbandonedShip_CaptainsOffice/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_CAPTAINS_OFFICE",
"name": "AbandonedShip_CaptainsOffice",
"layout": "LAYOUT_ABANDONED_SHIP_CAPTAINS_OFFICE",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/AbandonedShip_Corridors_1F/map.json b/data/maps/AbandonedShip_Corridors_1F/map.json
index 637081cd8..837d70cd8 100644
--- a/data/maps/AbandonedShip_Corridors_1F/map.json
+++ b/data/maps/AbandonedShip_Corridors_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_CORRIDORS_1F",
"name": "AbandonedShip_Corridors_1F",
"layout": "LAYOUT_ABANDONED_SHIP_CORRIDORS_1F",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/AbandonedShip_Corridors_B1F/map.json b/data/maps/AbandonedShip_Corridors_B1F/map.json
index edc74fe01..18ef1f87c 100644
--- a/data/maps/AbandonedShip_Corridors_B1F/map.json
+++ b/data/maps/AbandonedShip_Corridors_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_CORRIDORS_B1F",
"name": "AbandonedShip_Corridors_B1F",
"layout": "LAYOUT_ABANDONED_SHIP_CORRIDORS_B1F",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/AbandonedShip_Deck/map.json b/data/maps/AbandonedShip_Deck/map.json
index 73c3a0e96..876a1e724 100644
--- a/data/maps/AbandonedShip_Deck/map.json
+++ b/data/maps/AbandonedShip_Deck/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_DECK",
"name": "AbandonedShip_Deck",
"layout": "LAYOUT_ABANDONED_SHIP_DECK",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/AbandonedShip_HiddenFloorCorridors/map.json b/data/maps/AbandonedShip_HiddenFloorCorridors/map.json
index 78abf1e20..b8372f9fb 100644
--- a/data/maps/AbandonedShip_HiddenFloorCorridors/map.json
+++ b/data/maps/AbandonedShip_HiddenFloorCorridors/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS",
"name": "AbandonedShip_HiddenFloorCorridors",
"layout": "LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/map.json b/data/maps/AbandonedShip_HiddenFloorRooms/map.json
index 3c4865d81..7a057a488 100644
--- a/data/maps/AbandonedShip_HiddenFloorRooms/map.json
+++ b/data/maps/AbandonedShip_HiddenFloorRooms/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS",
"name": "AbandonedShip_HiddenFloorRooms",
"layout": "LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/AbandonedShip_Room_B1F/map.json b/data/maps/AbandonedShip_Room_B1F/map.json
index 1b8dd19f1..f360a8faa 100644
--- a/data/maps/AbandonedShip_Room_B1F/map.json
+++ b/data/maps/AbandonedShip_Room_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_ROOM_B1F",
"name": "AbandonedShip_Room_B1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOM_B1F",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/AbandonedShip_Rooms2_1F/map.json b/data/maps/AbandonedShip_Rooms2_1F/map.json
index e861d2c04..9ecc1d333 100644
--- a/data/maps/AbandonedShip_Rooms2_1F/map.json
+++ b/data/maps/AbandonedShip_Rooms2_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_ROOMS2_1F",
"name": "AbandonedShip_Rooms2_1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS2_1F",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/AbandonedShip_Rooms2_B1F/map.json b/data/maps/AbandonedShip_Rooms2_B1F/map.json
index c6429948f..73022386f 100644
--- a/data/maps/AbandonedShip_Rooms2_B1F/map.json
+++ b/data/maps/AbandonedShip_Rooms2_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_ROOMS2_B1F",
"name": "AbandonedShip_Rooms2_B1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS2_B1F",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/AbandonedShip_Rooms_1F/map.json b/data/maps/AbandonedShip_Rooms_1F/map.json
index 45c54b174..44b8109d0 100644
--- a/data/maps/AbandonedShip_Rooms_1F/map.json
+++ b/data/maps/AbandonedShip_Rooms_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_ROOMS_1F",
"name": "AbandonedShip_Rooms_1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS_1F",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/AbandonedShip_Rooms_B1F/map.json b/data/maps/AbandonedShip_Rooms_B1F/map.json
index 6955c5c91..9f1e39d2e 100644
--- a/data/maps/AbandonedShip_Rooms_B1F/map.json
+++ b/data/maps/AbandonedShip_Rooms_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_ROOMS_B1F",
"name": "AbandonedShip_Rooms_B1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS_B1F",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/AbandonedShip_Underwater1/map.json b/data/maps/AbandonedShip_Underwater1/map.json
index 8e891b65d..4b7b9619d 100644
--- a/data/maps/AbandonedShip_Underwater1/map.json
+++ b/data/maps/AbandonedShip_Underwater1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_UNDERWATER1",
"name": "AbandonedShip_Underwater1",
"layout": "LAYOUT_ABANDONED_SHIP_UNDERWATER1",
- "music": "MUS_DEEPDEEP",
+ "music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
diff --git a/data/maps/AbandonedShip_Underwater2/map.json b/data/maps/AbandonedShip_Underwater2/map.json
index 72b161120..821273e1a 100644
--- a/data/maps/AbandonedShip_Underwater2/map.json
+++ b/data/maps/AbandonedShip_Underwater2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_UNDERWATER2",
"name": "AbandonedShip_Underwater2",
"layout": "LAYOUT_ABANDONED_SHIP_UNDERWATER2",
- "music": "MUS_DEEPDEEP",
+ "music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
diff --git a/data/maps/AncientTomb/map.json b/data/maps/AncientTomb/map.json
index 387c32246..fc378e98a 100644
--- a/data/maps/AncientTomb/map.json
+++ b/data/maps/AncientTomb/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ANCIENT_TOMB",
"name": "AncientTomb",
"layout": "LAYOUT_ANCIENT_TOMB",
- "music": "MUS_MABOROSI",
+ "music": "MUS_SEALED_CHAMBER",
"region_map_section": "MAPSEC_ANCIENT_TOMB",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/AquaHideout_1F/map.json b/data/maps/AquaHideout_1F/map.json
index 4077c76c8..7bf28f768 100644
--- a/data/maps/AquaHideout_1F/map.json
+++ b/data/maps/AquaHideout_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_AQUA_HIDEOUT_1F",
"name": "AquaHideout_1F",
"layout": "LAYOUT_AQUA_HIDEOUT_1F",
- "music": "MUS_AJITO",
+ "music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_EVIL_TEAM_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/AquaHideout_B1F/map.json b/data/maps/AquaHideout_B1F/map.json
index e0e661b7a..408fe9a61 100644
--- a/data/maps/AquaHideout_B1F/map.json
+++ b/data/maps/AquaHideout_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_AQUA_HIDEOUT_B1F",
"name": "AquaHideout_B1F",
"layout": "LAYOUT_AQUA_HIDEOUT_B1F",
- "music": "MUS_AJITO",
+ "music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_EVIL_TEAM_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/AquaHideout_B2F/map.json b/data/maps/AquaHideout_B2F/map.json
index c6f99621b..0ffe08dd9 100644
--- a/data/maps/AquaHideout_B2F/map.json
+++ b/data/maps/AquaHideout_B2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_AQUA_HIDEOUT_B2F",
"name": "AquaHideout_B2F",
"layout": "LAYOUT_AQUA_HIDEOUT_B2F",
- "music": "MUS_AJITO",
+ "music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_EVIL_TEAM_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/BattleTower_BattleRoom/scripts.inc b/data/maps/BattleTower_BattleRoom/scripts.inc
index 99cbf517d..a16f876fe 100644
--- a/data/maps/BattleTower_BattleRoom/scripts.inc
+++ b/data/maps/BattleTower_BattleRoom/scripts.inc
@@ -54,7 +54,7 @@ BattleTower_BattleRoom_EventScript_160961:: @ 8160961
special LoadPlayerParty
special SavePlayerParty
special SetBattleTowerParty
- playfanfare MUS_ME_ASA
+ playfanfare MUS_HEAL
waitfanfare
special ScrSpecial_HealPlayerParty
diff --git a/data/maps/BattleTower_Lobby/scripts.inc b/data/maps/BattleTower_Lobby/scripts.inc
index e30502fb6..a3c2e7974 100644
--- a/data/maps/BattleTower_Lobby/scripts.inc
+++ b/data/maps/BattleTower_Lobby/scripts.inc
@@ -82,7 +82,7 @@ BattleTower_Lobby_EventScript_160342:: @ 8160342
goto_if_eq BattleTower_Lobby_EventScript_16037D
message BattleTower_Lobby_Text_19A6BE
waitmessage
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
waitfanfare
msgbox BattleTower_Lobby_Text_19A719, MSGBOX_DEFAULT
@@ -112,7 +112,7 @@ BattleTower_Lobby_EventScript_1603AD:: @ 81603AD
case 0, BattleTower_Lobby_EventScript_160408
message BattleTower_Lobby_Text_19A506
waitmessage
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
waitfanfare
setvar VAR_0x8004, 9
special BattleTowerUtil
diff --git a/data/maps/CaveOfOrigin_1F/map.json b/data/maps/CaveOfOrigin_1F/map.json
index a111c1a10..f6599e285 100644
--- a/data/maps/CaveOfOrigin_1F/map.json
+++ b/data/maps/CaveOfOrigin_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_1F",
"name": "CaveOfOrigin_1F",
"layout": "LAYOUT_CAVE_OF_ORIGIN_1F",
- "music": "MUS_DAN03",
+ "music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": true,
"weather": "WEATHER_NONE",
diff --git a/data/maps/CaveOfOrigin_B1F/map.json b/data/maps/CaveOfOrigin_B1F/map.json
index 71220abe6..79ff6564c 100644
--- a/data/maps/CaveOfOrigin_B1F/map.json
+++ b/data/maps/CaveOfOrigin_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_B1F",
"name": "CaveOfOrigin_B1F",
"layout": "LAYOUT_CAVE_OF_ORIGIN_B1F",
- "music": "MUS_DAN03",
+ "music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": true,
"weather": "WEATHER_NONE",
diff --git a/data/maps/CaveOfOrigin_B2F/map.json b/data/maps/CaveOfOrigin_B2F/map.json
index 0a2f03ae2..9fa080629 100644
--- a/data/maps/CaveOfOrigin_B2F/map.json
+++ b/data/maps/CaveOfOrigin_B2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_B2F",
"name": "CaveOfOrigin_B2F",
"layout": "LAYOUT_CAVE_OF_ORIGIN_B2F",
- "music": "MUS_DAN03",
+ "music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": true,
"weather": "WEATHER_FOG_1",
diff --git a/data/maps/CaveOfOrigin_B3F/map.json b/data/maps/CaveOfOrigin_B3F/map.json
index 4546d50f8..5f28936d9 100644
--- a/data/maps/CaveOfOrigin_B3F/map.json
+++ b/data/maps/CaveOfOrigin_B3F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_B3F",
"name": "CaveOfOrigin_B3F",
"layout": "LAYOUT_CAVE_OF_ORIGIN_B3F",
- "music": "MUS_DAN03",
+ "music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": true,
"weather": "WEATHER_FOG_1",
diff --git a/data/maps/CaveOfOrigin_B4F/map.json b/data/maps/CaveOfOrigin_B4F/map.json
index 5270d384b..729d68639 100644
--- a/data/maps/CaveOfOrigin_B4F/map.json
+++ b/data/maps/CaveOfOrigin_B4F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_B4F",
"name": "CaveOfOrigin_B4F",
"layout": "LAYOUT_CAVE_OF_ORIGIN_B4F",
- "music": "SE_STOP",
+ "music": "MUS_DUMMY",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
diff --git a/data/maps/CaveOfOrigin_B4F/scripts.inc b/data/maps/CaveOfOrigin_B4F/scripts.inc
index 96cf8610d..5134e8f5a 100644
--- a/data/maps/CaveOfOrigin_B4F/scripts.inc
+++ b/data/maps/CaveOfOrigin_B4F/scripts.inc
@@ -35,7 +35,7 @@ CaveOfOrigin_B4F_EventScript_15DDD7:: @ 815DDD7
doweather
special WaitWeather
waitstate
- playse SE_W197
+ playse SE_M_DETECT
setfieldeffectargument 0, 9
setfieldeffectargument 1, 13
setfieldeffectargument 2, 0
@@ -46,7 +46,7 @@ CaveOfOrigin_B4F_EventScript_15DDD7:: @ 815DDD7
.else
setvar VAR_RESULT, 2
.endif
- playse SE_TAMA
+ playse SE_ORB
special sub_80818A4
waitstate
special sub_80818FC
diff --git a/data/maps/CaveOfOrigin_Entrance/map.json b/data/maps/CaveOfOrigin_Entrance/map.json
index 12df1094b..74ea88d7f 100644
--- a/data/maps/CaveOfOrigin_Entrance/map.json
+++ b/data/maps/CaveOfOrigin_Entrance/map.json
@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_ENTRANCE",
"name": "CaveOfOrigin_Entrance",
"layout": "LAYOUT_CAVE_OF_ORIGIN_ENTRANCE",
- "music": "MUS_DAN03",
+ "music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/DesertRuins/map.json b/data/maps/DesertRuins/map.json
index d545443f8..271eabd9c 100644
--- a/data/maps/DesertRuins/map.json
+++ b/data/maps/DesertRuins/map.json
@@ -2,7 +2,7 @@
"id": "MAP_DESERT_RUINS",
"name": "DesertRuins",
"layout": "LAYOUT_DESERT_RUINS",
- "music": "MUS_MABOROSI",
+ "music": "MUS_SEALED_CHAMBER",
"region_map_section": "MAPSEC_DESERT_RUINS",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/DewfordTown/map.json b/data/maps/DewfordTown/map.json
index 4e130a9df..4e70621ab 100644
--- a/data/maps/DewfordTown/map.json
+++ b/data/maps/DewfordTown/map.json
@@ -2,7 +2,7 @@
"id": "MAP_DEWFORD_TOWN",
"name": "DewfordTown",
"layout": "LAYOUT_DEWFORD_TOWN",
- "music": "MUS_HIGHTOWN",
+ "music": "MUS_DEWFORD",
"region_map_section": "MAPSEC_DEWFORD_TOWN",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/DewfordTown_Gym/map.json b/data/maps/DewfordTown_Gym/map.json
index f440d1a5c..076828af7 100644
--- a/data/maps/DewfordTown_Gym/map.json
+++ b/data/maps/DewfordTown_Gym/map.json
@@ -2,7 +2,7 @@
"id": "MAP_DEWFORD_TOWN_GYM",
"name": "DewfordTown_Gym",
"layout": "LAYOUT_DEWFORD_TOWN_GYM",
- "music": "MUS_GIM",
+ "music": "MUS_GYM",
"region_map_section": "MAPSEC_DEWFORD_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/DewfordTown_Gym/scripts.inc b/data/maps/DewfordTown_Gym/scripts.inc
index 30f7b2b6d..d4a5372dd 100644
--- a/data/maps/DewfordTown_Gym/scripts.inc
+++ b/data/maps/DewfordTown_Gym/scripts.inc
@@ -55,25 +55,25 @@ DewfordTown_Gym_EventScript_1530F5:: @ 81530F5
return
DewfordTown_Gym_EventScript_1530F6:: @ 81530F6
- playse SE_MU_PACHI
+ playse SE_SWITCH
animateflash 3
call DewfordTown_Gym_EventScript_153071
return
DewfordTown_Gym_EventScript_153101:: @ 8153101
- playse SE_MU_PACHI
+ playse SE_SWITCH
animateflash 2
call DewfordTown_Gym_EventScript_153071
return
DewfordTown_Gym_EventScript_15310C:: @ 815310C
- playse SE_MU_PACHI
+ playse SE_SWITCH
animateflash 1
call DewfordTown_Gym_EventScript_153071
return
DewfordTown_Gym_EventScript_153117:: @ 8153117
- playse SE_MU_PACHI
+ playse SE_SWITCH
animateflash 0
call DewfordTown_Gym_EventScript_153071
return
diff --git a/data/maps/DewfordTown_Hall/map.json b/data/maps/DewfordTown_Hall/map.json
index ee688c9c3..5fb5ebf63 100644
--- a/data/maps/DewfordTown_Hall/map.json
+++ b/data/maps/DewfordTown_Hall/map.json
@@ -2,7 +2,7 @@
"id": "MAP_DEWFORD_TOWN_HALL",
"name": "DewfordTown_Hall",
"layout": "LAYOUT_DEWFORD_TOWN_HALL",
- "music": "MUS_HIGHTOWN",
+ "music": "MUS_DEWFORD",
"region_map_section": "MAPSEC_DEWFORD_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/DewfordTown_House1/map.json b/data/maps/DewfordTown_House1/map.json
index 48d1a10dd..53f16b6fa 100644
--- a/data/maps/DewfordTown_House1/map.json
+++ b/data/maps/DewfordTown_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_DEWFORD_TOWN_HOUSE1",
"name": "DewfordTown_House1",
"layout": "LAYOUT_HOUSE3",
- "music": "MUS_HIGHTOWN",
+ "music": "MUS_DEWFORD",
"region_map_section": "MAPSEC_DEWFORD_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/DewfordTown_House2/map.json b/data/maps/DewfordTown_House2/map.json
index ec2145201..7cf7a90b2 100644
--- a/data/maps/DewfordTown_House2/map.json
+++ b/data/maps/DewfordTown_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_DEWFORD_TOWN_HOUSE2",
"name": "DewfordTown_House2",
"layout": "LAYOUT_HOUSE4",
- "music": "MUS_HIGHTOWN",
+ "music": "MUS_DEWFORD",
"region_map_section": "MAPSEC_DEWFORD_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/DewfordTown_PokemonCenter_1F/map.json b/data/maps/DewfordTown_PokemonCenter_1F/map.json
index e1cacefb1..be7c8d24d 100644
--- a/data/maps/DewfordTown_PokemonCenter_1F/map.json
+++ b/data/maps/DewfordTown_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_DEWFORD_TOWN_POKEMON_CENTER_1F",
"name": "DewfordTown_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_DEWFORD_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/DewfordTown_PokemonCenter_2F/map.json b/data/maps/DewfordTown_PokemonCenter_2F/map.json
index 061d5228e..03ee1c40d 100644
--- a/data/maps/DewfordTown_PokemonCenter_2F/map.json
+++ b/data/maps/DewfordTown_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_DEWFORD_TOWN_POKEMON_CENTER_2F",
"name": "DewfordTown_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_DEWFORD_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/DoubleBattleColosseum/map.json b/data/maps/DoubleBattleColosseum/map.json
index 3ce7e8570..f963c8154 100644
--- a/data/maps/DoubleBattleColosseum/map.json
+++ b/data/maps/DoubleBattleColosseum/map.json
@@ -2,7 +2,7 @@
"id": "MAP_DOUBLE_BATTLE_COLOSSEUM",
"name": "DoubleBattleColosseum",
"layout": "LAYOUT_DOUBLE_BATTLE_COLOSSEUM",
- "music": "MUS_RAINBOW",
+ "music": "MUS_EVER_GRANDE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity/map.json b/data/maps/EverGrandeCity/map.json
index 06fb9c275..96c441cca 100644
--- a/data/maps/EverGrandeCity/map.json
+++ b/data/maps/EverGrandeCity/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY",
"name": "EverGrandeCity",
"layout": "LAYOUT_EVER_GRANDE_CITY",
- "music": "MUS_RAINBOW",
+ "music": "MUS_EVER_GRANDE",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/EverGrandeCity_ChampionsRoom/map.json b/data/maps/EverGrandeCity_ChampionsRoom/map.json
index fb425c537..8f73c582d 100644
--- a/data/maps/EverGrandeCity_ChampionsRoom/map.json
+++ b/data/maps/EverGrandeCity_ChampionsRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM",
"name": "EverGrandeCity_ChampionsRoom",
"layout": "LAYOUT_EVER_GRANDE_CITY_CHAMPIONS_ROOM",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc
index 5fdb9e18d..c53b2821e 100644
--- a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc
+++ b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc
@@ -38,7 +38,7 @@ EverGrandeCity_ChampionsRoom_Movement_15B802:: @ 815B802
step_end
EverGrandeCity_ChampionsRoom_EventScript_15B805:: @ 815B805
- playbgm MUS_DAIGO, FALSE
+ playbgm MUS_ENCOUNTER_CHAMPION, FALSE
msgbox EverGrandeCity_ChampionsRoom_Text_190F9C, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_STEVEN, EverGrandeCity_ChampionsRoom_Text_1910A0
goto EverGrandeCity_ChampionsRoom_EventScript_15B821
@@ -67,11 +67,11 @@ EverGrandeCity_ChampionsRoom_EventScript_15B821:: @ 815B821
end
EverGrandeCity_ChampionsRoom_EventScript_15B87C:: @ 815B87C
- playbgm MUS_GIRL_SUP, FALSE
+ playbgm MUS_ENCOUNTER_MAY, FALSE
return
EverGrandeCity_ChampionsRoom_EventScript_15B881:: @ 815B881
- playbgm MUS_BOY_SUP, FALSE
+ playbgm MUS_ENCOUNTER_BRENDAN, FALSE
return
EverGrandeCity_ChampionsRoom_EventScript_15B886:: @ 815B886
diff --git a/data/maps/EverGrandeCity_Corridor1/map.json b/data/maps/EverGrandeCity_Corridor1/map.json
index 86723c0f2..8a498bc69 100644
--- a/data/maps/EverGrandeCity_Corridor1/map.json
+++ b/data/maps/EverGrandeCity_Corridor1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_CORRIDOR1",
"name": "EverGrandeCity_Corridor1",
"layout": "LAYOUT_EVER_GRANDE_CITY_SHORT_CORRIDOR",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_Corridor2/map.json b/data/maps/EverGrandeCity_Corridor2/map.json
index 692e6daa7..5107218c8 100644
--- a/data/maps/EverGrandeCity_Corridor2/map.json
+++ b/data/maps/EverGrandeCity_Corridor2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_CORRIDOR2",
"name": "EverGrandeCity_Corridor2",
"layout": "LAYOUT_EVER_GRANDE_CITY_SHORT_CORRIDOR",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_Corridor3/map.json b/data/maps/EverGrandeCity_Corridor3/map.json
index aa5544f4d..9d74e674d 100644
--- a/data/maps/EverGrandeCity_Corridor3/map.json
+++ b/data/maps/EverGrandeCity_Corridor3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_CORRIDOR3",
"name": "EverGrandeCity_Corridor3",
"layout": "LAYOUT_EVER_GRANDE_CITY_SHORT_CORRIDOR",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_Corridor4/map.json b/data/maps/EverGrandeCity_Corridor4/map.json
index 9c0daf82f..6657a887d 100644
--- a/data/maps/EverGrandeCity_Corridor4/map.json
+++ b/data/maps/EverGrandeCity_Corridor4/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_CORRIDOR4",
"name": "EverGrandeCity_Corridor4",
"layout": "LAYOUT_EVER_GRANDE_CITY_CORRIDOR4",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_Corridor5/map.json b/data/maps/EverGrandeCity_Corridor5/map.json
index c310da938..ddc78db25 100644
--- a/data/maps/EverGrandeCity_Corridor5/map.json
+++ b/data/maps/EverGrandeCity_Corridor5/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_CORRIDOR5",
"name": "EverGrandeCity_Corridor5",
"layout": "LAYOUT_EVER_GRANDE_CITY_SHORT_CORRIDOR",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_DrakesRoom/map.json b/data/maps/EverGrandeCity_DrakesRoom/map.json
index 719451beb..33e700a39 100644
--- a/data/maps/EverGrandeCity_DrakesRoom/map.json
+++ b/data/maps/EverGrandeCity_DrakesRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_DRAKES_ROOM",
"name": "EverGrandeCity_DrakesRoom",
"layout": "LAYOUT_EVER_GRANDE_CITY_DRAKES_ROOM",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_DrakesRoom/scripts.inc b/data/maps/EverGrandeCity_DrakesRoom/scripts.inc
index fcf09914b..e1550a32a 100644
--- a/data/maps/EverGrandeCity_DrakesRoom/scripts.inc
+++ b/data/maps/EverGrandeCity_DrakesRoom/scripts.inc
@@ -41,7 +41,7 @@ EverGrandeCity_DrakesRoom_EventScript_15B764:: @ 815B764
lock
faceplayer
goto_if_set FLAG_DEFEATED_ELITE_4_DRAKE, EverGrandeCity_DrakesRoom_EventScript_15B78B
- playbgm MUS_SITENNOU, FALSE
+ playbgm MUS_ENCOUNTER_ELITE_FOUR, FALSE
msgbox EverGrandeCity_DrakesRoom_Text_190CEB, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_DRAKE, EverGrandeCity_DrakesRoom_Text_190E42
goto EverGrandeCity_DrakesRoom_EventScript_15B795
diff --git a/data/maps/EverGrandeCity_GlaciasRoom/map.json b/data/maps/EverGrandeCity_GlaciasRoom/map.json
index 7938c77d2..b87ef8dd8 100644
--- a/data/maps/EverGrandeCity_GlaciasRoom/map.json
+++ b/data/maps/EverGrandeCity_GlaciasRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_GLACIAS_ROOM",
"name": "EverGrandeCity_GlaciasRoom",
"layout": "LAYOUT_EVER_GRANDE_CITY_GLACIAS_ROOM",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc b/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc
index d4b5c8582..25eab43a1 100644
--- a/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc
+++ b/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc
@@ -41,7 +41,7 @@ EverGrandeCity_GlaciasRoom_EventScript_15B6CA:: @ 815B6CA
lock
faceplayer
goto_if_set FLAG_DEFEATED_ELITE_4_GLACIA, EverGrandeCity_GlaciasRoom_EventScript_15B6F1
- playbgm MUS_SITENNOU, FALSE
+ playbgm MUS_ENCOUNTER_ELITE_FOUR, FALSE
msgbox EverGrandeCity_GlaciasRoom_Text_190AF9, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GLACIA, EverGrandeCity_GlaciasRoom_Text_190C01
goto EverGrandeCity_GlaciasRoom_EventScript_15B6FB
diff --git a/data/maps/EverGrandeCity_HallOfFame/map.json b/data/maps/EverGrandeCity_HallOfFame/map.json
index d35d5c2d9..05ef799ec 100644
--- a/data/maps/EverGrandeCity_HallOfFame/map.json
+++ b/data/maps/EverGrandeCity_HallOfFame/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_HALL_OF_FAME",
"name": "EverGrandeCity_HallOfFame",
"layout": "LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME",
- "music": "MUS_EIKOU_R",
+ "music": "MUS_HALL_OF_FAME_ROOM",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_PhoebesRoom/map.json b/data/maps/EverGrandeCity_PhoebesRoom/map.json
index c65c87385..149cc1cba 100644
--- a/data/maps/EverGrandeCity_PhoebesRoom/map.json
+++ b/data/maps/EverGrandeCity_PhoebesRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_PHOEBES_ROOM",
"name": "EverGrandeCity_PhoebesRoom",
"layout": "LAYOUT_EVER_GRANDE_CITY_PHOEBES_ROOM",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc b/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc
index c5394ecb0..9c075efe9 100644
--- a/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc
+++ b/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc
@@ -41,7 +41,7 @@ EverGrandeCity_PhoebesRoom_EventScript_15B630:: @ 815B630
lock
faceplayer
goto_if_set FLAG_DEFEATED_ELITE_4_PHOEBE, EverGrandeCity_PhoebesRoom_EventScript_15B657
- playbgm MUS_SITENNOU, FALSE
+ playbgm MUS_ENCOUNTER_ELITE_FOUR, FALSE
msgbox EverGrandeCity_PhoebesRoom_Text_1908F5, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_PHOEBE, EverGrandeCity_PhoebesRoom_Text_190A0C
goto EverGrandeCity_PhoebesRoom_EventScript_15B661
diff --git a/data/maps/EverGrandeCity_PokemonCenter_1F/map.json b/data/maps/EverGrandeCity_PokemonCenter_1F/map.json
index 2ac4d15b9..14a28f31b 100644
--- a/data/maps/EverGrandeCity_PokemonCenter_1F/map.json
+++ b/data/maps/EverGrandeCity_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F",
"name": "EverGrandeCity_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_PokemonCenter_2F/map.json b/data/maps/EverGrandeCity_PokemonCenter_2F/map.json
index 7266578b8..31c4ee85c 100644
--- a/data/maps/EverGrandeCity_PokemonCenter_2F/map.json
+++ b/data/maps/EverGrandeCity_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F",
"name": "EverGrandeCity_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_PokemonLeague/map.json b/data/maps/EverGrandeCity_PokemonLeague/map.json
index 7583323bc..fe6b3aa3a 100644
--- a/data/maps/EverGrandeCity_PokemonLeague/map.json
+++ b/data/maps/EverGrandeCity_PokemonLeague/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE",
"name": "EverGrandeCity_PokemonLeague",
"layout": "LAYOUT_EVER_GRANDE_CITY_POKEMON_LEAGUE",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_PokemonLeague/scripts.inc b/data/maps/EverGrandeCity_PokemonLeague/scripts.inc
index d13f20f1d..dfa6e2657 100644
--- a/data/maps/EverGrandeCity_PokemonLeague/scripts.inc
+++ b/data/maps/EverGrandeCity_PokemonLeague/scripts.inc
@@ -61,7 +61,7 @@ EverGrandeCity_PokemonLeague_EventScript_15BAD2:: @ 815BAD2
applymovement 4, EverGrandeCity_PokemonLeague_Movement_15BB81
waitmovement 0
delay 10
- playfanfare MUS_ME_BACHI
+ playfanfare MUS_OBTAIN_BADGE
message EverGrandeCity_PokemonLeague_Text_191804
waitmessage
waitfanfare
@@ -83,7 +83,7 @@ EverGrandeCity_PokemonLeague_EventScript_15BB3F:: @ 815BB3F
return
EverGrandeCity_PokemonLeague_EventScript_15BB4A:: @ 815BB4A
- playse SE_HAZURE
+ playse SE_FAILURE
msgbox EverGrandeCity_PokemonLeague_Text_19179C, MSGBOX_DEFAULT
releaseall
end
diff --git a/data/maps/EverGrandeCity_SidneysRoom/map.json b/data/maps/EverGrandeCity_SidneysRoom/map.json
index 733266cfa..1f039f73f 100644
--- a/data/maps/EverGrandeCity_SidneysRoom/map.json
+++ b/data/maps/EverGrandeCity_SidneysRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM",
"name": "EverGrandeCity_SidneysRoom",
"layout": "LAYOUT_EVER_GRANDE_CITY_SIDNEYS_ROOM",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_EVER_GRANDE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc
index 7bd896364..42b91a9c8 100644
--- a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc
+++ b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc
@@ -42,7 +42,7 @@ EverGrandeCity_SidneysRoom_EventScript_15B596:: @ 815B596
lock
faceplayer
goto_if_set FLAG_DEFEATED_ELITE_4_SYDNEY, EverGrandeCity_SidneysRoom_EventScript_15B5BD
- playbgm MUS_SITENNOU, FALSE
+ playbgm MUS_ENCOUNTER_ELITE_FOUR, FALSE
msgbox EverGrandeCity_SidneysRoom_Text_190728, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_SIDNEY, EverGrandeCity_SidneysRoom_Text_190823
goto EverGrandeCity_SidneysRoom_EventScript_15B5C7
diff --git a/data/maps/FallarborTown/map.json b/data/maps/FallarborTown/map.json
index 71e07b7c3..003305be1 100644
--- a/data/maps/FallarborTown/map.json
+++ b/data/maps/FallarborTown/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FALLARBOR_TOWN",
"name": "FallarborTown",
"layout": "LAYOUT_FALLARBOR_TOWN",
- "music": "MUS_TONEKUSA",
+ "music": "MUS_FALLARBOR",
"region_map_section": "MAPSEC_FALLARBOR_TOWN",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/FallarborTown_ContestHall/map.json b/data/maps/FallarborTown_ContestHall/map.json
index b87d95542..cc915bf9b 100644
--- a/data/maps/FallarborTown_ContestHall/map.json
+++ b/data/maps/FallarborTown_ContestHall/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FALLARBOR_TOWN_CONTEST_HALL",
"name": "FallarborTown_ContestHall",
"layout": "LAYOUT_CONTEST_HALL",
- "music": "MUS_CONLOBBY",
+ "music": "MUS_CONTEST_LOBBY",
"region_map_section": "MAPSEC_FALLARBOR_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FallarborTown_ContestLobby/map.json b/data/maps/FallarborTown_ContestLobby/map.json
index 770a14a65..bdb84d24b 100644
--- a/data/maps/FallarborTown_ContestLobby/map.json
+++ b/data/maps/FallarborTown_ContestLobby/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FALLARBOR_TOWN_CONTEST_LOBBY",
"name": "FallarborTown_ContestLobby",
"layout": "LAYOUT_CONTEST_LOBBY",
- "music": "MUS_CONLOBBY",
+ "music": "MUS_CONTEST_LOBBY",
"region_map_section": "MAPSEC_FALLARBOR_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FallarborTown_ContestLobby/scripts.inc b/data/maps/FallarborTown_ContestLobby/scripts.inc
index f9a2cccce..ac38ff349 100644
--- a/data/maps/FallarborTown_ContestLobby/scripts.inc
+++ b/data/maps/FallarborTown_ContestLobby/scripts.inc
@@ -22,13 +22,13 @@ FallarborTown_ContestLobby_EventScript_1539F8:: @ 81539F8
lockall
applymovement 1, FallarborTown_ContestLobby_Movement_153A7C
waitmovement 0
- playse SE_HASHI
+ playse SE_BRIDGE_WALK
setmetatile 4, 2, METATILE_Contest_WallShadow, 1
setmetatile 4, 3, METATILE_Contest_FloorShadow, 1
special DrawWholeMapView
applymovement 1, FallarborTown_ContestLobby_Movement_153A7F
waitmovement 0
- playse SE_HASHI
+ playse SE_BRIDGE_WALK
setmetatile 4, 2, METATILE_Contest_CounterFlap_Top, 1
setmetatile 4, 3, METATILE_Contest_CounterFlap_Bottom, 1
special DrawWholeMapView
diff --git a/data/maps/FallarborTown_House1/map.json b/data/maps/FallarborTown_House1/map.json
index e809610c8..8447b9a40 100644
--- a/data/maps/FallarborTown_House1/map.json
+++ b/data/maps/FallarborTown_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FALLARBOR_TOWN_HOUSE1",
"name": "FallarborTown_House1",
"layout": "LAYOUT_HOUSE1",
- "music": "MUS_TONEKUSA",
+ "music": "MUS_FALLARBOR",
"region_map_section": "MAPSEC_FALLARBOR_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FallarborTown_House2/map.json b/data/maps/FallarborTown_House2/map.json
index bd522be27..16a5a997e 100644
--- a/data/maps/FallarborTown_House2/map.json
+++ b/data/maps/FallarborTown_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FALLARBOR_TOWN_HOUSE2",
"name": "FallarborTown_House2",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_TONEKUSA",
+ "music": "MUS_FALLARBOR",
"region_map_section": "MAPSEC_FALLARBOR_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FallarborTown_Mart/map.json b/data/maps/FallarborTown_Mart/map.json
index e325134c4..78ddc53c9 100644
--- a/data/maps/FallarborTown_Mart/map.json
+++ b/data/maps/FallarborTown_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FALLARBOR_TOWN_MART",
"name": "FallarborTown_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_FALLARBOR_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FallarborTown_PokemonCenter_1F/map.json b/data/maps/FallarborTown_PokemonCenter_1F/map.json
index ee1a96ba7..a8bc85cc8 100644
--- a/data/maps/FallarborTown_PokemonCenter_1F/map.json
+++ b/data/maps/FallarborTown_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F",
"name": "FallarborTown_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_FALLARBOR_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc b/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc
index 133b4626a..93b87791d 100644
--- a/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc
+++ b/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc
@@ -46,7 +46,7 @@ FallarborTown_PokemonCenter_1F_EventScript_153B59:: @ 8153B59
end
FallarborTown_PokemonCenter_1F_EventScript_153B69:: @ 8153B69
- playse SE_JIDO_DOA
+ playse SE_SLIDING_DOOR
removeobject 4
clearflag FLAG_HIDE_LANETTE
release
diff --git a/data/maps/FallarborTown_PokemonCenter_2F/map.json b/data/maps/FallarborTown_PokemonCenter_2F/map.json
index 4dec245fe..b49f288e8 100644
--- a/data/maps/FallarborTown_PokemonCenter_2F/map.json
+++ b/data/maps/FallarborTown_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F",
"name": "FallarborTown_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_FALLARBOR_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FieryPath/map.json b/data/maps/FieryPath/map.json
index c02965a1d..f21b4d1f3 100644
--- a/data/maps/FieryPath/map.json
+++ b/data/maps/FieryPath/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FIERY_PATH",
"name": "FieryPath",
"layout": "LAYOUT_FIERY_PATH",
- "music": "MUS_DAN01",
+ "music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_FIERY_PATH",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FortreeCity/map.json b/data/maps/FortreeCity/map.json
index a3e85f687..17797b153 100644
--- a/data/maps/FortreeCity/map.json
+++ b/data/maps/FortreeCity/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY",
"name": "FortreeCity",
"layout": "LAYOUT_FORTREE_CITY",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/FortreeCity_DecorationShop/map.json b/data/maps/FortreeCity_DecorationShop/map.json
index 896aa737e..0b2ab9859 100644
--- a/data/maps/FortreeCity_DecorationShop/map.json
+++ b/data/maps/FortreeCity_DecorationShop/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY_DECORATION_SHOP",
"name": "FortreeCity_DecorationShop",
"layout": "LAYOUT_FORTREE_CITY_DECORATION_SHOP",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FortreeCity_Gym/map.json b/data/maps/FortreeCity_Gym/map.json
index c967fd6c8..bd9c03ddd 100644
--- a/data/maps/FortreeCity_Gym/map.json
+++ b/data/maps/FortreeCity_Gym/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY_GYM",
"name": "FortreeCity_Gym",
"layout": "LAYOUT_FORTREE_CITY_GYM",
- "music": "MUS_GIM",
+ "music": "MUS_GYM",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FortreeCity_House1/map.json b/data/maps/FortreeCity_House1/map.json
index 1043bec20..8c0e4eb13 100644
--- a/data/maps/FortreeCity_House1/map.json
+++ b/data/maps/FortreeCity_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY_HOUSE1",
"name": "FortreeCity_House1",
"layout": "LAYOUT_FORTREE_CITY_HOUSE1",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FortreeCity_House2/map.json b/data/maps/FortreeCity_House2/map.json
index 47ccdfbb3..576d3ac19 100644
--- a/data/maps/FortreeCity_House2/map.json
+++ b/data/maps/FortreeCity_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY_HOUSE2",
"name": "FortreeCity_House2",
"layout": "LAYOUT_FORTREE_CITY_HOUSE2",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FortreeCity_House3/map.json b/data/maps/FortreeCity_House3/map.json
index 85509eed4..ff1476700 100644
--- a/data/maps/FortreeCity_House3/map.json
+++ b/data/maps/FortreeCity_House3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY_HOUSE3",
"name": "FortreeCity_House3",
"layout": "LAYOUT_FORTREE_CITY_HOUSE1",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FortreeCity_House4/map.json b/data/maps/FortreeCity_House4/map.json
index c0256d8a4..737366a2c 100644
--- a/data/maps/FortreeCity_House4/map.json
+++ b/data/maps/FortreeCity_House4/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY_HOUSE4",
"name": "FortreeCity_House4",
"layout": "LAYOUT_FORTREE_CITY_HOUSE2",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FortreeCity_House5/map.json b/data/maps/FortreeCity_House5/map.json
index 5324d59f2..b47d16a59 100644
--- a/data/maps/FortreeCity_House5/map.json
+++ b/data/maps/FortreeCity_House5/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY_HOUSE5",
"name": "FortreeCity_House5",
"layout": "LAYOUT_FORTREE_CITY_HOUSE1",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FortreeCity_Mart/map.json b/data/maps/FortreeCity_Mart/map.json
index ebf83b274..26085efe2 100644
--- a/data/maps/FortreeCity_Mart/map.json
+++ b/data/maps/FortreeCity_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY_MART",
"name": "FortreeCity_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FortreeCity_PokemonCenter_1F/map.json b/data/maps/FortreeCity_PokemonCenter_1F/map.json
index e5ab2916d..2f197c811 100644
--- a/data/maps/FortreeCity_PokemonCenter_1F/map.json
+++ b/data/maps/FortreeCity_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY_POKEMON_CENTER_1F",
"name": "FortreeCity_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/FortreeCity_PokemonCenter_2F/map.json b/data/maps/FortreeCity_PokemonCenter_2F/map.json
index 169f5ac1c..411643cdd 100644
--- a/data/maps/FortreeCity_PokemonCenter_2F/map.json
+++ b/data/maps/FortreeCity_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_FORTREE_CITY_POKEMON_CENTER_2F",
"name": "FortreeCity_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_FORTREE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/GraniteCave_1F/map.json b/data/maps/GraniteCave_1F/map.json
index c19b0e793..f5c8f32b3 100644
--- a/data/maps/GraniteCave_1F/map.json
+++ b/data/maps/GraniteCave_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_GRANITE_CAVE_1F",
"name": "GraniteCave_1F",
"layout": "LAYOUT_GRANITE_CAVE_1F",
- "music": "MUS_DAN01",
+ "music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_GRANITE_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/GraniteCave_B1F/map.json b/data/maps/GraniteCave_B1F/map.json
index 0d8e71457..e89e54af4 100644
--- a/data/maps/GraniteCave_B1F/map.json
+++ b/data/maps/GraniteCave_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_GRANITE_CAVE_B1F",
"name": "GraniteCave_B1F",
"layout": "LAYOUT_GRANITE_CAVE_B1F",
- "music": "MUS_DAN01",
+ "music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_GRANITE_CAVE",
"requires_flash": true,
"weather": "WEATHER_NONE",
diff --git a/data/maps/GraniteCave_B2F/map.json b/data/maps/GraniteCave_B2F/map.json
index fc4993edc..1e3715ff3 100644
--- a/data/maps/GraniteCave_B2F/map.json
+++ b/data/maps/GraniteCave_B2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_GRANITE_CAVE_B2F",
"name": "GraniteCave_B2F",
"layout": "LAYOUT_GRANITE_CAVE_B2F",
- "music": "MUS_DAN01",
+ "music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_GRANITE_CAVE",
"requires_flash": true,
"weather": "WEATHER_NONE",
diff --git a/data/maps/GraniteCave_StevensRoom/map.json b/data/maps/GraniteCave_StevensRoom/map.json
index 18ddac4b3..f906ecc71 100644
--- a/data/maps/GraniteCave_StevensRoom/map.json
+++ b/data/maps/GraniteCave_StevensRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_GRANITE_CAVE_STEVENS_ROOM",
"name": "GraniteCave_StevensRoom",
"layout": "LAYOUT_GRANITE_CAVE_STEVENS_ROOM",
- "music": "MUS_DAN01",
+ "music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_GRANITE_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/GraniteCave_StevensRoom/scripts.inc b/data/maps/GraniteCave_StevensRoom/scripts.inc
index 861b0eccb..584f64818 100644
--- a/data/maps/GraniteCave_StevensRoom/scripts.inc
+++ b/data/maps/GraniteCave_StevensRoom/scripts.inc
@@ -22,7 +22,7 @@ GraniteCave_StevensRoom_EventScript_15CBFA:: @ 815CBFA
call_if_eq GraniteCave_StevensRoom_EventScript_15CC6D
compare VAR_FACING, 4
call_if_eq GraniteCave_StevensRoom_EventScript_15CC6D
- playse SE_KAIDAN
+ playse SE_EXIT
removeobject 1
release
end
diff --git a/data/maps/InsideOfTruck/map.json b/data/maps/InsideOfTruck/map.json
index 2847ebb9c..799e03a18 100644
--- a/data/maps/InsideOfTruck/map.json
+++ b/data/maps/InsideOfTruck/map.json
@@ -2,7 +2,7 @@
"id": "MAP_INSIDE_OF_TRUCK",
"name": "InsideOfTruck",
"layout": "LAYOUT_INSIDE_OF_TRUCK",
- "music": "SE_STOP",
+ "music": "MUS_DUMMY",
"region_map_section": "MAPSEC_INSIDE_OF_TRUCK",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/IslandCave/map.json b/data/maps/IslandCave/map.json
index 405f2699c..e596171d1 100644
--- a/data/maps/IslandCave/map.json
+++ b/data/maps/IslandCave/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ISLAND_CAVE",
"name": "IslandCave",
"layout": "LAYOUT_ISLAND_CAVE",
- "music": "MUS_MABOROSI",
+ "music": "MUS_SEALED_CHAMBER",
"region_map_section": "MAPSEC_ISLAND_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/IslandCave/scripts.inc b/data/maps/IslandCave/scripts.inc
index 1b5d84086..ad7895bf8 100644
--- a/data/maps/IslandCave/scripts.inc
+++ b/data/maps/IslandCave/scripts.inc
@@ -37,7 +37,7 @@ S_OpenRegiceChamber:: @ 815EF19
setmetatile 8, 20, METATILE_Cave_SealedChamberEntrance_BottomMid, 0
setmetatile 9, 20, METATILE_Cave_SealedChamberEntrance_BottomRight, 1
special DrawWholeMapView
- playse SE_BAN
+ playse SE_BANG
setflag FLAG_SYS_BRAILLE_WAIT
end
diff --git a/data/maps/JaggedPass/map.json b/data/maps/JaggedPass/map.json
index 6076e813d..c9249944e 100644
--- a/data/maps/JaggedPass/map.json
+++ b/data/maps/JaggedPass/map.json
@@ -2,7 +2,7 @@
"id": "MAP_JAGGED_PASS",
"name": "JaggedPass",
"layout": "LAYOUT_JAGGED_PASS",
- "music": "MUS_DAN01",
+ "music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_JAGGED_PASS",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LavaridgeTown/map.json b/data/maps/LavaridgeTown/map.json
index dffded86a..891d6f5f6 100644
--- a/data/maps/LavaridgeTown/map.json
+++ b/data/maps/LavaridgeTown/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LAVARIDGE_TOWN",
"name": "LavaridgeTown",
"layout": "LAYOUT_LAVARIDGE_TOWN",
- "music": "MUS_MACHI_S4",
+ "music": "MUS_OLDALE",
"region_map_section": "MAPSEC_LAVARIDGE_TOWN",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/LavaridgeTown/scripts.inc b/data/maps/LavaridgeTown/scripts.inc
index 7a868e72e..6d1038f86 100644
--- a/data/maps/LavaridgeTown/scripts.inc
+++ b/data/maps/LavaridgeTown/scripts.inc
@@ -57,11 +57,11 @@ LavaridgeTown_EventScript_14E4ED:: @ 814E4ED
end
LavaridgeTown_EventScript_14E56B:: @ 814E56B
- playbgm MUS_GIRL_SUP, TRUE
+ playbgm MUS_ENCOUNTER_MAY, TRUE
return
LavaridgeTown_EventScript_14E570:: @ 814E570
- playbgm MUS_BOY_SUP, TRUE
+ playbgm MUS_ENCOUNTER_BRENDAN, TRUE
return
LavaridgeTown_EventScript_14E575:: @ 814E575
@@ -280,7 +280,7 @@ LavaridgeTown_EventScript_14E75A:: @ 814E75A
goto_if_eq LavaridgeTown_EventScript_14E7A8
msgbox LavaridgeTown_Text_16C2B6, MSGBOX_DEFAULT
setflag FLAG_RECEIVED_LAVARIDGE_EGG
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message LavaridgeTown_Text_16C2EA
waitfanfare
waitmessage
diff --git a/data/maps/LavaridgeTown_Gym_1F/map.json b/data/maps/LavaridgeTown_Gym_1F/map.json
index 7d1979893..dce2f6a9c 100644
--- a/data/maps/LavaridgeTown_Gym_1F/map.json
+++ b/data/maps/LavaridgeTown_Gym_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LAVARIDGE_TOWN_GYM_1F",
"name": "LavaridgeTown_Gym_1F",
"layout": "LAYOUT_LAVARIDGE_TOWN_GYM_1F",
- "music": "MUS_GIM",
+ "music": "MUS_GYM",
"region_map_section": "MAPSEC_LAVARIDGE_TOWN",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
diff --git a/data/maps/LavaridgeTown_Gym_B1F/map.json b/data/maps/LavaridgeTown_Gym_B1F/map.json
index 4f11e429f..2f71b1ab9 100644
--- a/data/maps/LavaridgeTown_Gym_B1F/map.json
+++ b/data/maps/LavaridgeTown_Gym_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LAVARIDGE_TOWN_GYM_B1F",
"name": "LavaridgeTown_Gym_B1F",
"layout": "LAYOUT_LAVARIDGE_TOWN_GYM_B1F",
- "music": "MUS_GIM",
+ "music": "MUS_GYM",
"region_map_section": "MAPSEC_LAVARIDGE_TOWN",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
diff --git a/data/maps/LavaridgeTown_HerbShop/map.json b/data/maps/LavaridgeTown_HerbShop/map.json
index 385573370..19844ca33 100644
--- a/data/maps/LavaridgeTown_HerbShop/map.json
+++ b/data/maps/LavaridgeTown_HerbShop/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LAVARIDGE_TOWN_HERB_SHOP",
"name": "LavaridgeTown_HerbShop",
"layout": "LAYOUT_LAVARIDGE_TOWN_HERB_SHOP",
- "music": "MUS_MACHI_S4",
+ "music": "MUS_OLDALE",
"region_map_section": "MAPSEC_LAVARIDGE_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LavaridgeTown_House/map.json b/data/maps/LavaridgeTown_House/map.json
index 119f2f10f..e26429d11 100644
--- a/data/maps/LavaridgeTown_House/map.json
+++ b/data/maps/LavaridgeTown_House/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LAVARIDGE_TOWN_HOUSE",
"name": "LavaridgeTown_House",
"layout": "LAYOUT_HOUSE3",
- "music": "MUS_MACHI_S4",
+ "music": "MUS_OLDALE",
"region_map_section": "MAPSEC_LAVARIDGE_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LavaridgeTown_Mart/map.json b/data/maps/LavaridgeTown_Mart/map.json
index a19b8bf95..aa7c903af 100644
--- a/data/maps/LavaridgeTown_Mart/map.json
+++ b/data/maps/LavaridgeTown_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LAVARIDGE_TOWN_MART",
"name": "LavaridgeTown_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_LAVARIDGE_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LavaridgeTown_PokemonCenter_1F/map.json b/data/maps/LavaridgeTown_PokemonCenter_1F/map.json
index 6f722df89..3bdeb893d 100644
--- a/data/maps/LavaridgeTown_PokemonCenter_1F/map.json
+++ b/data/maps/LavaridgeTown_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F",
"name": "LavaridgeTown_PokemonCenter_1F",
"layout": "LAYOUT_LAVARIDGE_TOWN_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_LAVARIDGE_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LavaridgeTown_PokemonCenter_2F/map.json b/data/maps/LavaridgeTown_PokemonCenter_2F/map.json
index b6dbb1b47..9757ba74b 100644
--- a/data/maps/LavaridgeTown_PokemonCenter_2F/map.json
+++ b/data/maps/LavaridgeTown_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F",
"name": "LavaridgeTown_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_LAVARIDGE_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity/map.json b/data/maps/LilycoveCity/map.json
index 7da6b4d91..12acd197c 100644
--- a/data/maps/LilycoveCity/map.json
+++ b/data/maps/LilycoveCity/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY",
"name": "LilycoveCity",
"layout": "LAYOUT_LILYCOVE_CITY",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/LilycoveCity/scripts.inc b/data/maps/LilycoveCity/scripts.inc
index 38fbd3472..22f980016 100644
--- a/data/maps/LilycoveCity/scripts.inc
+++ b/data/maps/LilycoveCity/scripts.inc
@@ -245,7 +245,7 @@ LilycoveCity_EventScript_14CD46:: @ 814CD46
end
LilycoveCity_EventScript_14CD60:: @ 814CD60
- playbgm MUS_GIRL_SUP, TRUE
+ playbgm MUS_ENCOUNTER_MAY, TRUE
call_if_set FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_14CDB0
call_if_unset FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_14CDB9
compare VAR_RESULT, NO
@@ -274,7 +274,7 @@ LilycoveCity_EventScript_14CDC2:: @ 814CDC2
end
LilycoveCity_EventScript_14CDD3:: @ 814CDD3
- playbgm MUS_BOY_SUP, TRUE
+ playbgm MUS_ENCOUNTER_BRENDAN, TRUE
call_if_set FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_14CE23
call_if_unset FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_14CE2C
compare VAR_RESULT, NO
diff --git a/data/maps/LilycoveCity_ContestHall/map.json b/data/maps/LilycoveCity_ContestHall/map.json
index d0f411d54..50c564c38 100644
--- a/data/maps/LilycoveCity_ContestHall/map.json
+++ b/data/maps/LilycoveCity_ContestHall/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_CONTEST_HALL",
"name": "LilycoveCity_ContestHall",
"layout": "LAYOUT_LILYCOVE_CITY_CONTEST_HALL",
- "music": "MUS_CONLOBBY",
+ "music": "MUS_CONTEST_LOBBY",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_ContestLobby/map.json b/data/maps/LilycoveCity_ContestLobby/map.json
index 83697d1e8..e02316d09 100644
--- a/data/maps/LilycoveCity_ContestLobby/map.json
+++ b/data/maps/LilycoveCity_ContestLobby/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_CONTEST_LOBBY",
"name": "LilycoveCity_ContestLobby",
"layout": "LAYOUT_LILYCOVE_CITY_CONTEST_LOBBY",
- "music": "MUS_CONLOBBY",
+ "music": "MUS_CONTEST_LOBBY",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_ContestLobby/scripts.inc b/data/maps/LilycoveCity_ContestLobby/scripts.inc
index dc3031bda..5dabc84a3 100644
--- a/data/maps/LilycoveCity_ContestLobby/scripts.inc
+++ b/data/maps/LilycoveCity_ContestLobby/scripts.inc
@@ -77,7 +77,7 @@ LilycoveCity_ContestLobby_EventScript_158948:: @ 8158948
applymovement 4, LilycoveCity_ContestLobby_Movement_158A52
waitmovement 0
msgbox LilycoveCity_ContestLobby_Text_188BB5, MSGBOX_DEFAULT
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
msgbox LilycoveCity_ContestLobby_Text_188C03, MSGBOX_DEFAULT
waitfanfare
msgbox LilycoveCity_ContestLobby_Text_188C19, MSGBOX_DEFAULT
@@ -249,7 +249,7 @@ LilycoveCity_ContestLobby_EventScript_158B18:: @ 8158B18
applymovement 11, LilycoveCity_ContestLobby_Movement_158B7C
waitmovement 0
msgbox LilycoveCity_ContestLobby_Text_188BB5, MSGBOX_DEFAULT
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
msgbox LilycoveCity_ContestLobby_Text_188C03, MSGBOX_DEFAULT
waitfanfare
msgbox LilycoveCity_ContestLobby_Text_188C19, MSGBOX_DEFAULT
@@ -492,13 +492,13 @@ LilycoveCity_ContestLobby_EventScript_158E0B:: @ 8158E0B
closemessage
applymovement 2, LilycoveCity_ContestLobby_Movement_158E9C
waitmovement 0
- playse SE_HASHI
+ playse SE_BRIDGE_WALK
setmetatile 9, 2, METATILE_Contest_WallShadow, 1
setmetatile 9, 3, METATILE_Contest_FloorShadow, 1
special DrawWholeMapView
applymovement 2, LilycoveCity_ContestLobby_Movement_158EA0
waitmovement 0
- playse SE_HASHI
+ playse SE_BRIDGE_WALK
setmetatile 9, 2, METATILE_Contest_CounterFlap_Top, 1
setmetatile 9, 3, METATILE_Contest_CounterFlap_Bottom, 1
special DrawWholeMapView
@@ -631,13 +631,13 @@ LilycoveCity_ContestLobby_EventScript_158F86:: @ 8158F86
lockall
applymovement 1, LilycoveCity_ContestLobby_Movement_15900B
waitmovement 0
- playse SE_HASHI
+ playse SE_BRIDGE_WALK
setmetatile 4, 2, METATILE_Contest_WallShadow, 1
setmetatile 4, 3, METATILE_Contest_FloorShadow, 1
special DrawWholeMapView
applymovement 1, LilycoveCity_ContestLobby_Movement_15900F
waitmovement 0
- playse SE_HASHI
+ playse SE_BRIDGE_WALK
setmetatile 4, 2, METATILE_Contest_CounterFlap_Top, 1
setmetatile 4, 3, METATILE_Contest_CounterFlap_Bottom, 1
special DrawWholeMapView
diff --git a/data/maps/LilycoveCity_CoveLilyMotel_1F/map.json b/data/maps/LilycoveCity_CoveLilyMotel_1F/map.json
index 4bcb4ab57..7b8e0fc18 100644
--- a/data/maps/LilycoveCity_CoveLilyMotel_1F/map.json
+++ b/data/maps/LilycoveCity_CoveLilyMotel_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F",
"name": "LilycoveCity_CoveLilyMotel_1F",
"layout": "LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_1F",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_CoveLilyMotel_2F/map.json b/data/maps/LilycoveCity_CoveLilyMotel_2F/map.json
index 954635fbd..b64205eb1 100644
--- a/data/maps/LilycoveCity_CoveLilyMotel_2F/map.json
+++ b/data/maps/LilycoveCity_CoveLilyMotel_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F",
"name": "LilycoveCity_CoveLilyMotel_2F",
"layout": "LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_2F",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc b/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc
index 1b48e4b4d..c6fa2f6c0 100644
--- a/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc
+++ b/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc
@@ -18,7 +18,7 @@ LilycoveCity_CoveLilyMotel_2F_EventScript_1583C7:: @ 81583C7
LilycoveCity_CoveLilyMotel_2F_EventScript_1583D0:: @ 81583D0
setflag FLAG_TEMP_2
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
waitfanfare
goto LilycoveCity_CoveLilyMotel_2F_EventScript_1583DD
end
diff --git a/data/maps/LilycoveCity_DepartmentStoreElevator/map.json b/data/maps/LilycoveCity_DepartmentStoreElevator/map.json
index 4f3fd5189..5b5479ac3 100644
--- a/data/maps/LilycoveCity_DepartmentStoreElevator/map.json
+++ b/data/maps/LilycoveCity_DepartmentStoreElevator/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR",
"name": "LilycoveCity_DepartmentStoreElevator",
"layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_DepartmentStoreRooftop/map.json b/data/maps/LilycoveCity_DepartmentStoreRooftop/map.json
index 83412d697..c27ac3f66 100644
--- a/data/maps/LilycoveCity_DepartmentStoreRooftop/map.json
+++ b/data/maps/LilycoveCity_DepartmentStoreRooftop/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP",
"name": "LilycoveCity_DepartmentStoreRooftop",
"layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc
index 5b7fafb87..4578313b5 100644
--- a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc
+++ b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc
@@ -147,7 +147,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_15A267:: @ 815A267
updatemoneybox 0, 0
nop
bufferitemname 0, VAR_TEMP_0
- playse SE_JIHANKI
+ playse SE_VEND
msgbox LilycoveCity_DepartmentStoreRooftop_Text_18C75F, MSGBOX_DEFAULT
additem VAR_TEMP_0
bufferitemname 1, VAR_TEMP_0
@@ -159,7 +159,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_15A267:: @ 815A267
checkitemspace VAR_TEMP_0, 1
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_15A388
- playse SE_JIHANKI
+ playse SE_VEND
msgbox LilycoveCity_DepartmentStoreRooftop_Text_18C780, MSGBOX_DEFAULT
additem VAR_TEMP_0
bufferitemname 1, VAR_TEMP_0
@@ -171,7 +171,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_15A267:: @ 815A267
checkitemspace VAR_TEMP_0, 1
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_15A388
- playse SE_JIHANKI
+ playse SE_VEND
msgbox LilycoveCity_DepartmentStoreRooftop_Text_18C780, MSGBOX_DEFAULT
additem VAR_TEMP_0
bufferitemname 1, VAR_TEMP_0
diff --git a/data/maps/LilycoveCity_DepartmentStore_1F/map.json b/data/maps/LilycoveCity_DepartmentStore_1F/map.json
index 77d3eb262..461c299a4 100644
--- a/data/maps/LilycoveCity_DepartmentStore_1F/map.json
+++ b/data/maps/LilycoveCity_DepartmentStore_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F",
"name": "LilycoveCity_DepartmentStore_1F",
"layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_1F",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_DepartmentStore_2F/map.json b/data/maps/LilycoveCity_DepartmentStore_2F/map.json
index 503dc35c5..3d0ec8c37 100644
--- a/data/maps/LilycoveCity_DepartmentStore_2F/map.json
+++ b/data/maps/LilycoveCity_DepartmentStore_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F",
"name": "LilycoveCity_DepartmentStore_2F",
"layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_2F",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_DepartmentStore_3F/map.json b/data/maps/LilycoveCity_DepartmentStore_3F/map.json
index 49b978443..a09224702 100644
--- a/data/maps/LilycoveCity_DepartmentStore_3F/map.json
+++ b/data/maps/LilycoveCity_DepartmentStore_3F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F",
"name": "LilycoveCity_DepartmentStore_3F",
"layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_3F",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_DepartmentStore_4F/map.json b/data/maps/LilycoveCity_DepartmentStore_4F/map.json
index f6d7ea584..8e39d129c 100644
--- a/data/maps/LilycoveCity_DepartmentStore_4F/map.json
+++ b/data/maps/LilycoveCity_DepartmentStore_4F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F",
"name": "LilycoveCity_DepartmentStore_4F",
"layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_4F",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_DepartmentStore_5F/map.json b/data/maps/LilycoveCity_DepartmentStore_5F/map.json
index 951ccadab..141fea32b 100644
--- a/data/maps/LilycoveCity_DepartmentStore_5F/map.json
+++ b/data/maps/LilycoveCity_DepartmentStore_5F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F",
"name": "LilycoveCity_DepartmentStore_5F",
"layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_5F",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_EmptyMap/map.json b/data/maps/LilycoveCity_EmptyMap/map.json
index 555c36be7..56d65fb07 100644
--- a/data/maps/LilycoveCity_EmptyMap/map.json
+++ b/data/maps/LilycoveCity_EmptyMap/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_EMPTY_MAP",
"name": "LilycoveCity_EmptyMap",
"layout": "LAYOUT_LILYCOVE_CITY_EMPTY_MAP",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_Harbor/map.json b/data/maps/LilycoveCity_Harbor/map.json
index 5b31c8129..e4fc39663 100644
--- a/data/maps/LilycoveCity_Harbor/map.json
+++ b/data/maps/LilycoveCity_Harbor/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_HARBOR",
"name": "LilycoveCity_Harbor",
"layout": "LAYOUT_HARBOR",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_House1/map.json b/data/maps/LilycoveCity_House1/map.json
index f3e5f9062..21cd211ef 100644
--- a/data/maps/LilycoveCity_House1/map.json
+++ b/data/maps/LilycoveCity_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_HOUSE1",
"name": "LilycoveCity_House1",
"layout": "LAYOUT_HOUSE1",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_House2/map.json b/data/maps/LilycoveCity_House2/map.json
index 37c25007d..2f13f9c2a 100644
--- a/data/maps/LilycoveCity_House2/map.json
+++ b/data/maps/LilycoveCity_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_HOUSE2",
"name": "LilycoveCity_House2",
"layout": "LAYOUT_LILYCOVE_CITY_HOUSE2",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_House3/map.json b/data/maps/LilycoveCity_House3/map.json
index 4c8b928e4..c7e9c3a21 100644
--- a/data/maps/LilycoveCity_House3/map.json
+++ b/data/maps/LilycoveCity_House3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_HOUSE3",
"name": "LilycoveCity_House3",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_House4/map.json b/data/maps/LilycoveCity_House4/map.json
index 874f8f6df..0fc561101 100644
--- a/data/maps/LilycoveCity_House4/map.json
+++ b/data/maps/LilycoveCity_House4/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_HOUSE4",
"name": "LilycoveCity_House4",
"layout": "LAYOUT_HOUSE1",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_LilycoveMuseum_1F/map.json b/data/maps/LilycoveCity_LilycoveMuseum_1F/map.json
index 4fd29b047..b980a1cec 100644
--- a/data/maps/LilycoveCity_LilycoveMuseum_1F/map.json
+++ b/data/maps/LilycoveCity_LilycoveMuseum_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F",
"name": "LilycoveCity_LilycoveMuseum_1F",
"layout": "LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F",
- "music": "MUS_BIJYUTU",
+ "music": "MUS_LILYCOVE_MUSEUM",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_LilycoveMuseum_2F/map.json b/data/maps/LilycoveCity_LilycoveMuseum_2F/map.json
index fc1a594d4..a8b1b0ec2 100644
--- a/data/maps/LilycoveCity_LilycoveMuseum_2F/map.json
+++ b/data/maps/LilycoveCity_LilycoveMuseum_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F",
"name": "LilycoveCity_LilycoveMuseum_2F",
"layout": "LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F",
- "music": "MUS_BIJYUTU",
+ "music": "MUS_LILYCOVE_MUSEUM",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_MoveDeletersHouse/map.json b/data/maps/LilycoveCity_MoveDeletersHouse/map.json
index 1893cbd0d..142157ed7 100644
--- a/data/maps/LilycoveCity_MoveDeletersHouse/map.json
+++ b/data/maps/LilycoveCity_MoveDeletersHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE",
"name": "LilycoveCity_MoveDeletersHouse",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc b/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc
index 39ab9984a..0c2b38dcf 100644
--- a/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc
+++ b/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc
@@ -40,7 +40,7 @@ LilycoveCity_MoveDeletersHouse_EventScript_159ADE:: @ 8159ADE
LilycoveCity_MoveDeletersHouse_EventScript_159B53:: @ 8159B53
special DeleteMonMove
- playfanfare MUS_ME_WASURE
+ playfanfare MUS_MOVE_DELETED
waitfanfare
msgbox LilycoveCity_MoveDeletersHouse_Text_18B71E, MSGBOX_DEFAULT
releaseall
diff --git a/data/maps/LilycoveCity_PokemonCenter_1F/map.json b/data/maps/LilycoveCity_PokemonCenter_1F/map.json
index 96bebc00d..131b59dbc 100644
--- a/data/maps/LilycoveCity_PokemonCenter_1F/map.json
+++ b/data/maps/LilycoveCity_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_POKEMON_CENTER_1F",
"name": "LilycoveCity_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_PokemonCenter_2F/map.json b/data/maps/LilycoveCity_PokemonCenter_2F/map.json
index 8d6ec1169..16d807a00 100644
--- a/data/maps/LilycoveCity_PokemonCenter_2F/map.json
+++ b/data/maps/LilycoveCity_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_POKEMON_CENTER_2F",
"name": "LilycoveCity_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_PokemonTrainerFanClub/map.json b/data/maps/LilycoveCity_PokemonTrainerFanClub/map.json
index 9d58bfc29..9e68c0a00 100644
--- a/data/maps/LilycoveCity_PokemonTrainerFanClub/map.json
+++ b/data/maps/LilycoveCity_PokemonTrainerFanClub/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB",
"name": "LilycoveCity_PokemonTrainerFanClub",
"layout": "LAYOUT_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LilycoveCity_UnusedMart/map.json b/data/maps/LilycoveCity_UnusedMart/map.json
index f66009546..fa9b85c24 100644
--- a/data/maps/LilycoveCity_UnusedMart/map.json
+++ b/data/maps/LilycoveCity_UnusedMart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LILYCOVE_CITY_UNUSED_MART",
"name": "LilycoveCity_UnusedMart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_LILYCOVE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LinkContestRoom1/map.json b/data/maps/LinkContestRoom1/map.json
index 35a00a498..65df32217 100644
--- a/data/maps/LinkContestRoom1/map.json
+++ b/data/maps/LinkContestRoom1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LINK_CONTEST_ROOM1",
"name": "LinkContestRoom1",
"layout": "LAYOUT_LINK_CONTEST_ROOM1",
- "music": "MUS_CONTEST0",
+ "music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LinkContestRoom1/scripts.inc b/data/maps/LinkContestRoom1/scripts.inc
index df95d1e41..2acb2a444 100644
--- a/data/maps/LinkContestRoom1/scripts.inc
+++ b/data/maps/LinkContestRoom1/scripts.inc
@@ -26,23 +26,23 @@ LinkContestRoom1_EventScript_15F5A5:: @ 815F5A5
return
LinkContestRoom1_EventScript_15F5E0:: @ 815F5E0
- savebgm MUS_TEST1
+ savebgm MUS_LINK_CONTEST_P1
return
LinkContestRoom1_EventScript_15F5E4:: @ 815F5E4
- savebgm MUS_TEST2
+ savebgm MUS_LINK_CONTEST_P2
return
LinkContestRoom1_EventScript_15F5E8:: @ 815F5E8
- savebgm MUS_TEST3
+ savebgm MUS_LINK_CONTEST_P3
return
LinkContestRoom1_EventScript_15F5EC:: @ 815F5EC
- savebgm MUS_TEST4
+ savebgm MUS_LINK_CONTEST_P4
return
LinkContestRoom1_EventScript_15F5F0:: @ 815F5F0
- savebgm MUS_CONTEST0
+ savebgm MUS_CONTEST
return
LinkContestRoom1_MapScript1_15F5F4:: @ 815F5F4
diff --git a/data/maps/LinkContestRoom2/map.json b/data/maps/LinkContestRoom2/map.json
index c018394a4..535623613 100644
--- a/data/maps/LinkContestRoom2/map.json
+++ b/data/maps/LinkContestRoom2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LINK_CONTEST_ROOM2",
"name": "LinkContestRoom2",
"layout": "LAYOUT_LINK_CONTEST_ROOM2",
- "music": "MUS_CONTEST0",
+ "music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LinkContestRoom3/map.json b/data/maps/LinkContestRoom3/map.json
index 2cd4ac89e..5e8910662 100644
--- a/data/maps/LinkContestRoom3/map.json
+++ b/data/maps/LinkContestRoom3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LINK_CONTEST_ROOM3",
"name": "LinkContestRoom3",
"layout": "LAYOUT_LINK_CONTEST_ROOM3",
- "music": "MUS_CONTEST0",
+ "music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LinkContestRoom4/map.json b/data/maps/LinkContestRoom4/map.json
index 0c1bd764f..5540b6c4b 100644
--- a/data/maps/LinkContestRoom4/map.json
+++ b/data/maps/LinkContestRoom4/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LINK_CONTEST_ROOM4",
"name": "LinkContestRoom4",
"layout": "LAYOUT_LINK_CONTEST_ROOM4",
- "music": "MUS_CONTEST0",
+ "music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LinkContestRoom5/map.json b/data/maps/LinkContestRoom5/map.json
index c2360ee23..27506a462 100644
--- a/data/maps/LinkContestRoom5/map.json
+++ b/data/maps/LinkContestRoom5/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LINK_CONTEST_ROOM5",
"name": "LinkContestRoom5",
"layout": "LAYOUT_LINK_CONTEST_ROOM5",
- "music": "MUS_CONTEST0",
+ "music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LinkContestRoom6/map.json b/data/maps/LinkContestRoom6/map.json
index cc556b5ca..9b8bed134 100644
--- a/data/maps/LinkContestRoom6/map.json
+++ b/data/maps/LinkContestRoom6/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LINK_CONTEST_ROOM6",
"name": "LinkContestRoom6",
"layout": "LAYOUT_LINK_CONTEST_ROOM6",
- "music": "MUS_CONTEST0",
+ "music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LittlerootTown/map.json b/data/maps/LittlerootTown/map.json
index 2ce0ea4a1..25a27a528 100644
--- a/data/maps/LittlerootTown/map.json
+++ b/data/maps/LittlerootTown/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LITTLEROOT_TOWN",
"name": "LittlerootTown",
"layout": "LAYOUT_LITTLEROOT_TOWN",
- "music": "MUS_MISHIRO",
+ "music": "MUS_LITTLEROOT",
"region_map_section": "MAPSEC_LITTLEROOT_TOWN",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/LittlerootTown/scripts.inc b/data/maps/LittlerootTown/scripts.inc
index 7b45aa651..dcdf452dd 100644
--- a/data/maps/LittlerootTown/scripts.inc
+++ b/data/maps/LittlerootTown/scripts.inc
@@ -98,7 +98,7 @@ LittlerootTown_EventScript_14D60D:: @ 814D60D
LittlerootTown_EventScript_14D62B:: @ 814D62B
delay 15
- playse SE_DANSA
+ playse SE_LEDGE
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_Movement_14D6C0
waitmovement 0
opendoor VAR_0x8004, VAR_0x8005
@@ -865,7 +865,7 @@ LittlerootTown_EventScript_14DD2B:: @ 814DD2B
LittlerootTown_EventScript_14DD38:: @ 814DD38
msgbox LittlerootTown_Text_16A8FD, MSGBOX_DEFAULT
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message LittlerootTown_Text_16AA32
waitfanfare
waitmessage
diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/map.json b/data/maps/LittlerootTown_BrendansHouse_1F/map.json
index 5c8d5c2e0..f375cc602 100644
--- a/data/maps/LittlerootTown_BrendansHouse_1F/map.json
+++ b/data/maps/LittlerootTown_BrendansHouse_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F",
"name": "LittlerootTown_BrendansHouse_1F",
"layout": "LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F",
- "music": "MUS_MISHIRO",
+ "music": "MUS_LITTLEROOT",
"region_map_section": "MAPSEC_LITTLEROOT_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/map.json b/data/maps/LittlerootTown_BrendansHouse_2F/map.json
index 2d0a0f901..c3e94b4e5 100644
--- a/data/maps/LittlerootTown_BrendansHouse_2F/map.json
+++ b/data/maps/LittlerootTown_BrendansHouse_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F",
"name": "LittlerootTown_BrendansHouse_2F",
"layout": "LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F",
- "music": "MUS_MISHIRO",
+ "music": "MUS_LITTLEROOT",
"region_map_section": "MAPSEC_LITTLEROOT_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LittlerootTown_MaysHouse_1F/map.json b/data/maps/LittlerootTown_MaysHouse_1F/map.json
index ac2048fbf..8cc646d22 100644
--- a/data/maps/LittlerootTown_MaysHouse_1F/map.json
+++ b/data/maps/LittlerootTown_MaysHouse_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F",
"name": "LittlerootTown_MaysHouse_1F",
"layout": "LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_1F",
- "music": "MUS_MISHIRO",
+ "music": "MUS_LITTLEROOT",
"region_map_section": "MAPSEC_LITTLEROOT_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LittlerootTown_MaysHouse_2F/map.json b/data/maps/LittlerootTown_MaysHouse_2F/map.json
index 877166683..1e76f4d25 100644
--- a/data/maps/LittlerootTown_MaysHouse_2F/map.json
+++ b/data/maps/LittlerootTown_MaysHouse_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F",
"name": "LittlerootTown_MaysHouse_2F",
"layout": "LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F",
- "music": "MUS_MISHIRO",
+ "music": "MUS_LITTLEROOT",
"region_map_section": "MAPSEC_LITTLEROOT_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc
index 660f68e5e..c97ac979e 100644
--- a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc
+++ b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc
@@ -35,7 +35,7 @@ LittlerootTown_MaysHouse_2F_EventScript_152A9D:: @ 8152A9D
call_if_eq LittlerootTown_BrendansHouse_2F_EventScript_152AD4
compare VAR_RESULT, 1
call_if_eq LittlerootTown_BrendansHouse_2F_EventScript_152B4A
- playse SE_KAIDAN
+ playse SE_EXIT
removeobject VAR_LAST_TALKED
setvar VAR_LITTLEROOT_RIVAL_STATE, 3
setvar VAR_LITTLEROOT_STATE, 1
@@ -46,7 +46,7 @@ LittlerootTown_MaysHouse_2F_EventScript_152A9D:: @ 8152A9D
LittlerootTown_BrendansHouse_2F_EventScript_152AD4:: @ 8152AD4
msgbox LittlerootTown_BrendansHouse_2F_Text_17337E, MSGBOX_DEFAULT
- playbgm MUS_GIRL_SUP, TRUE
+ playbgm MUS_ENCOUNTER_MAY, TRUE
applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
waitmovement 0
applymovement VAR_LAST_TALKED, Common_Movement_ExclamationMark
@@ -80,7 +80,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_152B3F:: @ 8152B3F
LittlerootTown_BrendansHouse_2F_EventScript_152B4A:: @ 8152B4A
msgbox LittlerootTown_BrendansHouse_2F_Text_1735C9, MSGBOX_DEFAULT
- playbgm MUS_BOY_SUP, TRUE
+ playbgm MUS_ENCOUNTER_BRENDAN, TRUE
applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
waitmovement 0
applymovement VAR_LAST_TALKED, Common_Movement_ExclamationMark
diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/map.json b/data/maps/LittlerootTown_ProfessorBirchsLab/map.json
index 214bc4654..0632dae2c 100644
--- a/data/maps/LittlerootTown_ProfessorBirchsLab/map.json
+++ b/data/maps/LittlerootTown_ProfessorBirchsLab/map.json
@@ -2,7 +2,7 @@
"id": "MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB",
"name": "LittlerootTown_ProfessorBirchsLab",
"layout": "LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB",
- "music": "MUS_ODAMAKI",
+ "music": "MUS_BIRCH_LAB",
"region_map_section": "MAPSEC_LITTLEROOT_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc
index 15267ec8a..f72178096 100644
--- a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc
+++ b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc
@@ -27,7 +27,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_152CBE:: @ 8152CBE
bufferleadmonspeciesname 0
message LittlerootTown_ProfessorBirchsLab_Text_173D94
waitmessage
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
waitfanfare
msgbox LittlerootTown_ProfessorBirchsLab_Text_173EF8, MSGBOX_YESNO
compare VAR_RESULT, YES
@@ -153,7 +153,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_152E40:: @ 8152E40
return
LittlerootTown_ProfessorBirchsLab_EventScript_152E6D:: @ 8152E6D
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message LittlerootTown_ProfessorBirchsLab_Text_17422F
waitfanfare
waitmessage
diff --git a/data/maps/MagmaHideout_1F/map.json b/data/maps/MagmaHideout_1F/map.json
index dba9b43bc..fb816c036 100644
--- a/data/maps/MagmaHideout_1F/map.json
+++ b/data/maps/MagmaHideout_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAGMA_HIDEOUT_1F",
"name": "MagmaHideout_1F",
"layout": "LAYOUT_MAGMA_HIDEOUT_1F",
- "music": "MUS_AJITO",
+ "music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_EVIL_TEAM_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MagmaHideout_B1F/map.json b/data/maps/MagmaHideout_B1F/map.json
index 6219a75db..1d70b7868 100644
--- a/data/maps/MagmaHideout_B1F/map.json
+++ b/data/maps/MagmaHideout_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAGMA_HIDEOUT_B1F",
"name": "MagmaHideout_B1F",
"layout": "LAYOUT_MAGMA_HIDEOUT_B1F",
- "music": "MUS_AJITO",
+ "music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_EVIL_TEAM_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MagmaHideout_B2F/map.json b/data/maps/MagmaHideout_B2F/map.json
index 8562e15d6..4aefc7977 100644
--- a/data/maps/MagmaHideout_B2F/map.json
+++ b/data/maps/MagmaHideout_B2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAGMA_HIDEOUT_B2F",
"name": "MagmaHideout_B2F",
"layout": "LAYOUT_MAGMA_HIDEOUT_B2F",
- "music": "MUS_AJITO",
+ "music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_EVIL_TEAM_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MauvilleCity/map.json b/data/maps/MauvilleCity/map.json
index fa745647e..77b21d296 100644
--- a/data/maps/MauvilleCity/map.json
+++ b/data/maps/MauvilleCity/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAUVILLE_CITY",
"name": "MauvilleCity",
"layout": "LAYOUT_MAUVILLE_CITY",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MAUVILLE_CITY",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/MauvilleCity_BikeShop/map.json b/data/maps/MauvilleCity_BikeShop/map.json
index 50ad62df9..fe61fb6e1 100644
--- a/data/maps/MauvilleCity_BikeShop/map.json
+++ b/data/maps/MauvilleCity_BikeShop/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAUVILLE_CITY_BIKE_SHOP",
"name": "MauvilleCity_BikeShop",
"layout": "LAYOUT_MAUVILLE_CITY_BIKE_SHOP",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MAUVILLE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MauvilleCity_GameCorner/map.json b/data/maps/MauvilleCity_GameCorner/map.json
index f8e2ed505..6ef698b65 100644
--- a/data/maps/MauvilleCity_GameCorner/map.json
+++ b/data/maps/MauvilleCity_GameCorner/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAUVILLE_CITY_GAME_CORNER",
"name": "MauvilleCity_GameCorner",
"layout": "LAYOUT_MAUVILLE_CITY_GAME_CORNER",
- "music": "MUS_CASINO",
+ "music": "MUS_GAME_CORNER",
"region_map_section": "MAPSEC_MAUVILLE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MauvilleCity_GameCorner/scripts.inc b/data/maps/MauvilleCity_GameCorner/scripts.inc
index 3e439332f..d852ef406 100644
--- a/data/maps/MauvilleCity_GameCorner/scripts.inc
+++ b/data/maps/MauvilleCity_GameCorner/scripts.inc
@@ -43,7 +43,7 @@ MauvilleCity_GameCorner_EventScript_156AAE:: @ 8156AAE
updatemoneybox 0, 0
nop
updatecoinsbox 0, 5
- playse SE_REGI
+ playse SE_SHOP
msgbox MauvilleCity_GameCorner_Text_181CFE, MSGBOX_DEFAULT
hidemoneybox 0, 0
hidecoinsbox 0, 5
@@ -62,7 +62,7 @@ MauvilleCity_GameCorner_EventScript_156AF0:: @ 8156AF0
updatemoneybox 0, 0
nop
updatecoinsbox 0, 5
- playse SE_REGI
+ playse SE_SHOP
msgbox MauvilleCity_GameCorner_Text_181CFE, MSGBOX_DEFAULT
hidemoneybox 0, 0
hidecoinsbox 0, 5
@@ -163,7 +163,7 @@ MauvilleCity_GameCorner_EventScript_156C46:: @ 8156C46
removecoins 1000
adddecoration DECOR_TREECKO_DOLL
updatecoinsbox 0, 0
- playse SE_REGI
+ playse SE_SHOP
msgbox MauvilleCity_GameCorner_Text_181E49, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_156B9B
end
@@ -179,7 +179,7 @@ MauvilleCity_GameCorner_EventScript_156C80:: @ 8156C80
removecoins 1000
adddecoration DECOR_TORCHIC_DOLL
updatecoinsbox 0, 0
- playse SE_REGI
+ playse SE_SHOP
msgbox MauvilleCity_GameCorner_Text_181E49, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_156B9B
end
@@ -195,7 +195,7 @@ MauvilleCity_GameCorner_EventScript_156CBA:: @ 8156CBA
removecoins 1000
adddecoration DECOR_MUDKIP_DOLL
updatecoinsbox 0, 0
- playse SE_REGI
+ playse SE_SHOP
msgbox MauvilleCity_GameCorner_Text_181E49, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_156B9B
end
@@ -297,7 +297,7 @@ MauvilleCity_GameCorner_EventScript_156E3C:: @ 8156E3C
removecoins 1500
additem ITEM_TM32_DOUBLE_TEAM
updatecoinsbox 0, 0
- playse SE_REGI
+ playse SE_SHOP
msgbox MauvilleCity_GameCorner_Text_181F08, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_156D49
end
@@ -312,7 +312,7 @@ MauvilleCity_GameCorner_EventScript_156E76:: @ 8156E76
removecoins 3500
additem ITEM_TM29_PSYCHIC
updatecoinsbox 0, 0
- playse SE_REGI
+ playse SE_SHOP
msgbox MauvilleCity_GameCorner_Text_181F08, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_156D49
end
@@ -327,7 +327,7 @@ MauvilleCity_GameCorner_EventScript_156EB0:: @ 8156EB0
removecoins 4000
additem ITEM_TM35_FLAMETHROWER
updatecoinsbox 0, 0
- playse SE_REGI
+ playse SE_SHOP
msgbox MauvilleCity_GameCorner_Text_181F08, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_156D49
end
@@ -342,7 +342,7 @@ MauvilleCity_GameCorner_EventScript_156EEA:: @ 8156EEA
removecoins 4000
additem ITEM_TM24_THUNDERBOLT
updatecoinsbox 0, 0
- playse SE_REGI
+ playse SE_SHOP
msgbox MauvilleCity_GameCorner_Text_181F08, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_156D49
end
@@ -357,7 +357,7 @@ MauvilleCity_GameCorner_EventScript_156F24:: @ 8156F24
removecoins 4000
additem ITEM_TM13_ICE_BEAM
updatecoinsbox 0, 0
- playse SE_REGI
+ playse SE_SHOP
msgbox MauvilleCity_GameCorner_Text_181F08, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_156D49
end
@@ -466,7 +466,7 @@ MauvilleCity_GameCorner_EventScript_15709C:: @ 815709C
setflag FLAG_RECEIVED_20_COINS
addcoins 20
msgbox MauvilleCity_GameCorner_Text_18208E, MSGBOX_DEFAULT
- playse SE_REGI
+ playse SE_SHOP
goto MauvilleCity_GameCorner_EventScript_1570CA
end
diff --git a/data/maps/MauvilleCity_Gym/map.json b/data/maps/MauvilleCity_Gym/map.json
index 0ad9f27d4..cf4d2e0e3 100644
--- a/data/maps/MauvilleCity_Gym/map.json
+++ b/data/maps/MauvilleCity_Gym/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAUVILLE_CITY_GYM",
"name": "MauvilleCity_Gym",
"layout": "LAYOUT_MAUVILLE_CITY_GYM",
- "music": "MUS_GIM",
+ "music": "MUS_GYM",
"region_map_section": "MAPSEC_MAUVILLE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MauvilleCity_Gym/scripts.inc b/data/maps/MauvilleCity_Gym/scripts.inc
index f7af8e1d0..7afaafceb 100644
--- a/data/maps/MauvilleCity_Gym/scripts.inc
+++ b/data/maps/MauvilleCity_Gym/scripts.inc
@@ -88,7 +88,7 @@ MauvilleCity_Gym_EventScript_1565DB:: @ 81565DB
call Common_EventScript_SetGymTrainers
special MauvilleGymSpecial3
special DrawWholeMapView
- playse SE_KI_GASYAN
+ playse SE_UNLOCK
goto MauvilleCity_Gym_EventScript_15661D
end
@@ -140,7 +140,7 @@ MauvilleCity_Gym_EventScript_1566BA:: @ 81566BA
special MauvilleGymSpecial2
special MauvilleGymSpecial1
special DrawWholeMapView
- playse SE_KI_GASYAN
+ playse SE_UNLOCK
goto_if_set FLAG_MAUVILLE_GYM_BARRIERS_STATE, MauvilleCity_Gym_EventScript_1566E1
goto_if_unset FLAG_MAUVILLE_GYM_BARRIERS_STATE, MauvilleCity_Gym_EventScript_1566DC
releaseall
diff --git a/data/maps/MauvilleCity_House1/map.json b/data/maps/MauvilleCity_House1/map.json
index 30ef32dcd..f9fd5c248 100644
--- a/data/maps/MauvilleCity_House1/map.json
+++ b/data/maps/MauvilleCity_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAUVILLE_CITY_HOUSE1",
"name": "MauvilleCity_House1",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MAUVILLE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MauvilleCity_House2/map.json b/data/maps/MauvilleCity_House2/map.json
index 83d979d2c..0e603641b 100644
--- a/data/maps/MauvilleCity_House2/map.json
+++ b/data/maps/MauvilleCity_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAUVILLE_CITY_HOUSE2",
"name": "MauvilleCity_House2",
"layout": "LAYOUT_HOUSE1",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MAUVILLE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MauvilleCity_Mart/map.json b/data/maps/MauvilleCity_Mart/map.json
index 48b2dc552..dfa55a4fe 100644
--- a/data/maps/MauvilleCity_Mart/map.json
+++ b/data/maps/MauvilleCity_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAUVILLE_CITY_MART",
"name": "MauvilleCity_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_MAUVILLE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MauvilleCity_PokemonCenter_1F/map.json b/data/maps/MauvilleCity_PokemonCenter_1F/map.json
index 3964d626a..861ea6697 100644
--- a/data/maps/MauvilleCity_PokemonCenter_1F/map.json
+++ b/data/maps/MauvilleCity_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAUVILLE_CITY_POKEMON_CENTER_1F",
"name": "MauvilleCity_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_MAUVILLE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MauvilleCity_PokemonCenter_2F/map.json b/data/maps/MauvilleCity_PokemonCenter_2F/map.json
index 163d79fb4..6dcfb8737 100644
--- a/data/maps/MauvilleCity_PokemonCenter_2F/map.json
+++ b/data/maps/MauvilleCity_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MAUVILLE_CITY_POKEMON_CENTER_2F",
"name": "MauvilleCity_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_MAUVILLE_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MeteorFalls_1F_1R/map.json b/data/maps/MeteorFalls_1F_1R/map.json
index 221538cf2..12a963d13 100644
--- a/data/maps/MeteorFalls_1F_1R/map.json
+++ b/data/maps/MeteorFalls_1F_1R/map.json
@@ -2,7 +2,7 @@
"id": "MAP_METEOR_FALLS_1F_1R",
"name": "MeteorFalls_1F_1R",
"layout": "LAYOUT_METEOR_FALLS_1F_1R",
- "music": "MUS_DAN03",
+ "music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_METEOR_FALLS",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MeteorFalls_1F_2R/map.json b/data/maps/MeteorFalls_1F_2R/map.json
index 91a12d462..3a1c797b9 100644
--- a/data/maps/MeteorFalls_1F_2R/map.json
+++ b/data/maps/MeteorFalls_1F_2R/map.json
@@ -2,7 +2,7 @@
"id": "MAP_METEOR_FALLS_1F_2R",
"name": "MeteorFalls_1F_2R",
"layout": "LAYOUT_METEOR_FALLS_1F_2R",
- "music": "MUS_DAN03",
+ "music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_METEOR_FALLS",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MeteorFalls_B1F_1R/map.json b/data/maps/MeteorFalls_B1F_1R/map.json
index 293d0da4f..c51b96dc5 100644
--- a/data/maps/MeteorFalls_B1F_1R/map.json
+++ b/data/maps/MeteorFalls_B1F_1R/map.json
@@ -2,7 +2,7 @@
"id": "MAP_METEOR_FALLS_B1F_1R",
"name": "MeteorFalls_B1F_1R",
"layout": "LAYOUT_METEOR_FALLS_B1F_1R",
- "music": "MUS_DAN03",
+ "music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_METEOR_FALLS",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MeteorFalls_B1F_2R/map.json b/data/maps/MeteorFalls_B1F_2R/map.json
index cfc99f8a7..c1f05e0f5 100644
--- a/data/maps/MeteorFalls_B1F_2R/map.json
+++ b/data/maps/MeteorFalls_B1F_2R/map.json
@@ -2,7 +2,7 @@
"id": "MAP_METEOR_FALLS_B1F_2R",
"name": "MeteorFalls_B1F_2R",
"layout": "LAYOUT_METEOR_FALLS_B1F_2R",
- "music": "MUS_DAN03",
+ "music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_METEOR_FALLS",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity/map.json b/data/maps/MossdeepCity/map.json
index 4c6f537c6..0f26395c9 100644
--- a/data/maps/MossdeepCity/map.json
+++ b/data/maps/MossdeepCity/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY",
"name": "MossdeepCity",
"layout": "LAYOUT_MOSSDEEP_CITY",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/MossdeepCity_GameCorner_1F/map.json b/data/maps/MossdeepCity_GameCorner_1F/map.json
index c2cc37d06..fc0efe1db 100644
--- a/data/maps/MossdeepCity_GameCorner_1F/map.json
+++ b/data/maps/MossdeepCity_GameCorner_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_GAME_CORNER_1F",
"name": "MossdeepCity_GameCorner_1F",
"layout": "LAYOUT_MOSSDEEP_CITY_GAME_CORNER_1F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_GameCorner_B1F/map.json b/data/maps/MossdeepCity_GameCorner_B1F/map.json
index 6c2c8f4da..15720578d 100644
--- a/data/maps/MossdeepCity_GameCorner_B1F/map.json
+++ b/data/maps/MossdeepCity_GameCorner_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_GAME_CORNER_B1F",
"name": "MossdeepCity_GameCorner_B1F",
"layout": "LAYOUT_MOSSDEEP_CITY_GAME_CORNER_B1F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_Gym/map.json b/data/maps/MossdeepCity_Gym/map.json
index a054a3a8b..6e154966d 100644
--- a/data/maps/MossdeepCity_Gym/map.json
+++ b/data/maps/MossdeepCity_Gym/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_GYM",
"name": "MossdeepCity_Gym",
"layout": "LAYOUT_MOSSDEEP_CITY_GYM",
- "music": "MUS_GIM",
+ "music": "MUS_GYM",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc
index bc86b3ead..3bf33b344 100644
--- a/data/maps/MossdeepCity_Gym/scripts.inc
+++ b/data/maps/MossdeepCity_Gym/scripts.inc
@@ -88,7 +88,7 @@ MossdeepCity_Gym_EventScript_15A5EA:: @ 815A5EA
MossdeepCity_Gym_EventScript_15A619:: @ 815A619
special DrawWholeMapView
- playse SE_TK_KASYA
+ playse SE_CLICK
releaseall
end
diff --git a/data/maps/MossdeepCity_House1/map.json b/data/maps/MossdeepCity_House1/map.json
index f8fb6e396..775528b73 100644
--- a/data/maps/MossdeepCity_House1/map.json
+++ b/data/maps/MossdeepCity_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_HOUSE1",
"name": "MossdeepCity_House1",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_House2/map.json b/data/maps/MossdeepCity_House2/map.json
index 597fac8ff..e77f14b2c 100644
--- a/data/maps/MossdeepCity_House2/map.json
+++ b/data/maps/MossdeepCity_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_HOUSE2",
"name": "MossdeepCity_House2",
"layout": "LAYOUT_HOUSE1",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_House3/map.json b/data/maps/MossdeepCity_House3/map.json
index 335ce50e7..8a28a7138 100644
--- a/data/maps/MossdeepCity_House3/map.json
+++ b/data/maps/MossdeepCity_House3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_HOUSE3",
"name": "MossdeepCity_House3",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_House4/map.json b/data/maps/MossdeepCity_House4/map.json
index f23896831..f400dca3e 100644
--- a/data/maps/MossdeepCity_House4/map.json
+++ b/data/maps/MossdeepCity_House4/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_HOUSE4",
"name": "MossdeepCity_House4",
"layout": "LAYOUT_HOUSE_WITH_BED",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_Mart/map.json b/data/maps/MossdeepCity_Mart/map.json
index 8c985ab2b..8ec308187 100644
--- a/data/maps/MossdeepCity_Mart/map.json
+++ b/data/maps/MossdeepCity_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_MART",
"name": "MossdeepCity_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_PokemonCenter_1F/map.json b/data/maps/MossdeepCity_PokemonCenter_1F/map.json
index 16d1152da..bb07b222b 100644
--- a/data/maps/MossdeepCity_PokemonCenter_1F/map.json
+++ b/data/maps/MossdeepCity_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F",
"name": "MossdeepCity_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_PokemonCenter_2F/map.json b/data/maps/MossdeepCity_PokemonCenter_2F/map.json
index ed4ab3c74..e60666508 100644
--- a/data/maps/MossdeepCity_PokemonCenter_2F/map.json
+++ b/data/maps/MossdeepCity_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F",
"name": "MossdeepCity_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_SpaceCenter_1F/map.json b/data/maps/MossdeepCity_SpaceCenter_1F/map.json
index b250b5382..1591bb73f 100644
--- a/data/maps/MossdeepCity_SpaceCenter_1F/map.json
+++ b/data/maps/MossdeepCity_SpaceCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_SPACE_CENTER_1F",
"name": "MossdeepCity_SpaceCenter_1F",
"layout": "LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/map.json b/data/maps/MossdeepCity_SpaceCenter_2F/map.json
index 8537f7291..466db08fa 100644
--- a/data/maps/MossdeepCity_SpaceCenter_2F/map.json
+++ b/data/maps/MossdeepCity_SpaceCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_SPACE_CENTER_2F",
"name": "MossdeepCity_SpaceCenter_2F",
"layout": "LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_2F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_StevensHouse/map.json b/data/maps/MossdeepCity_StevensHouse/map.json
index df63c5ca8..25a1f38a5 100644
--- a/data/maps/MossdeepCity_StevensHouse/map.json
+++ b/data/maps/MossdeepCity_StevensHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MOSSDEEP_CITY_STEVENS_HOUSE",
"name": "MossdeepCity_StevensHouse",
"layout": "LAYOUT_MOSSDEEP_CITY_STEVENS_HOUSE",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_MOSSDEEP_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MossdeepCity_StevensHouse/scripts.inc b/data/maps/MossdeepCity_StevensHouse/scripts.inc
index 07fe1b296..bc3c6b2f9 100644
--- a/data/maps/MossdeepCity_StevensHouse/scripts.inc
+++ b/data/maps/MossdeepCity_StevensHouse/scripts.inc
@@ -78,7 +78,7 @@ MossdeepCity_StevensHouse_EventScript_15AA7C:: @ 815AA7C
goto_if_eq MossdeepCity_StevensHouse_EventScript_15AADC
copyvar VAR_0x8004, VAR_RESULT
removeobject 2
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message MossdeepCity_StevensHouse_Text_18DD61
waitfanfare
waitmessage
diff --git a/data/maps/MtChimney/map.json b/data/maps/MtChimney/map.json
index fada71876..0befcf8a2 100644
--- a/data/maps/MtChimney/map.json
+++ b/data/maps/MtChimney/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MT_CHIMNEY",
"name": "MtChimney",
"layout": "LAYOUT_MT_CHIMNEY",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_MT_CHIMNEY",
"requires_flash": false,
"weather": "WEATHER_ASH",
diff --git a/data/maps/MtChimney_CableCarStation/map.json b/data/maps/MtChimney_CableCarStation/map.json
index 761d074de..c44257d94 100644
--- a/data/maps/MtChimney_CableCarStation/map.json
+++ b/data/maps/MtChimney_CableCarStation/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MT_CHIMNEY_CABLE_CAR_STATION",
"name": "MtChimney_CableCarStation",
"layout": "LAYOUT_CABLE_CAR_STATION",
- "music": "MUS_DOORO_X1",
+ "music": "MUS_ROUTE110",
"region_map_section": "MAPSEC_MT_CHIMNEY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MtPyre_1F/map.json b/data/maps/MtPyre_1F/map.json
index 1c02bd68f..b78524b9a 100644
--- a/data/maps/MtPyre_1F/map.json
+++ b/data/maps/MtPyre_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MT_PYRE_1F",
"name": "MtPyre_1F",
"layout": "LAYOUT_MT_PYRE_1F",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_MT_PYRE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MtPyre_2F/map.json b/data/maps/MtPyre_2F/map.json
index d49dcb1e9..9e740aaad 100644
--- a/data/maps/MtPyre_2F/map.json
+++ b/data/maps/MtPyre_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MT_PYRE_2F",
"name": "MtPyre_2F",
"layout": "LAYOUT_MT_PYRE_2F",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_MT_PYRE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MtPyre_3F/map.json b/data/maps/MtPyre_3F/map.json
index a2f36446f..40dfbf151 100644
--- a/data/maps/MtPyre_3F/map.json
+++ b/data/maps/MtPyre_3F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MT_PYRE_3F",
"name": "MtPyre_3F",
"layout": "LAYOUT_MT_PYRE_3F",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_MT_PYRE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MtPyre_4F/map.json b/data/maps/MtPyre_4F/map.json
index 6469f0b8c..81b432e10 100644
--- a/data/maps/MtPyre_4F/map.json
+++ b/data/maps/MtPyre_4F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MT_PYRE_4F",
"name": "MtPyre_4F",
"layout": "LAYOUT_MT_PYRE_4F",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_MT_PYRE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MtPyre_5F/map.json b/data/maps/MtPyre_5F/map.json
index 11ffc89db..611e41954 100644
--- a/data/maps/MtPyre_5F/map.json
+++ b/data/maps/MtPyre_5F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MT_PYRE_5F",
"name": "MtPyre_5F",
"layout": "LAYOUT_MT_PYRE_5F",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_MT_PYRE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MtPyre_6F/map.json b/data/maps/MtPyre_6F/map.json
index 5dad923b4..3ec42a9b1 100644
--- a/data/maps/MtPyre_6F/map.json
+++ b/data/maps/MtPyre_6F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MT_PYRE_6F",
"name": "MtPyre_6F",
"layout": "LAYOUT_MT_PYRE_6F",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_MT_PYRE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MtPyre_Exterior/map.json b/data/maps/MtPyre_Exterior/map.json
index 3cb7c7815..dd9ce29ff 100644
--- a/data/maps/MtPyre_Exterior/map.json
+++ b/data/maps/MtPyre_Exterior/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MT_PYRE_EXTERIOR",
"name": "MtPyre_Exterior",
"layout": "LAYOUT_MT_PYRE_EXTERIOR",
- "music": "MUS_MACHUPI",
+ "music": "MUS_MT_PYRE_EXTERIOR",
"region_map_section": "MAPSEC_MT_PYRE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/MtPyre_Summit/map.json b/data/maps/MtPyre_Summit/map.json
index cb7c8db49..ae6c856a1 100644
--- a/data/maps/MtPyre_Summit/map.json
+++ b/data/maps/MtPyre_Summit/map.json
@@ -2,7 +2,7 @@
"id": "MAP_MT_PYRE_SUMMIT",
"name": "MtPyre_Summit",
"layout": "LAYOUT_MT_PYRE_SUMMIT",
- "music": "MUS_MACHUPI",
+ "music": "MUS_MT_PYRE_EXTERIOR",
"region_map_section": "MAPSEC_MT_PYRE",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
diff --git a/data/maps/NewMauville_Entrance/map.json b/data/maps/NewMauville_Entrance/map.json
index 4162f2bfb..44adf56b9 100644
--- a/data/maps/NewMauville_Entrance/map.json
+++ b/data/maps/NewMauville_Entrance/map.json
@@ -2,7 +2,7 @@
"id": "MAP_NEW_MAUVILLE_ENTRANCE",
"name": "NewMauville_Entrance",
"layout": "LAYOUT_NEW_MAUVILLE_ENTRANCE",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_NEW_MAUVILLE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/NewMauville_Entrance/scripts.inc b/data/maps/NewMauville_Entrance/scripts.inc
index ecc52cfa0..5595b1720 100644
--- a/data/maps/NewMauville_Entrance/scripts.inc
+++ b/data/maps/NewMauville_Entrance/scripts.inc
@@ -40,7 +40,7 @@ NewMauville_Entrance_EventScript_15E4DC:: @ 815E4DC
setmetatile 4, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile4, 0
setmetatile 5, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile5, 1
special DrawWholeMapView
- playse SE_BAN
+ playse SE_BANG
setvar VAR_NEW_MAUVILLE_STATE, 1
releaseall
end
diff --git a/data/maps/NewMauville_Inside/map.json b/data/maps/NewMauville_Inside/map.json
index 0aef219af..0ee17aaa5 100644
--- a/data/maps/NewMauville_Inside/map.json
+++ b/data/maps/NewMauville_Inside/map.json
@@ -2,7 +2,7 @@
"id": "MAP_NEW_MAUVILLE_INSIDE",
"name": "NewMauville_Inside",
"layout": "LAYOUT_NEW_MAUVILLE_INSIDE",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_NEW_MAUVILLE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/OldaleTown/map.json b/data/maps/OldaleTown/map.json
index 45b3ce38a..37df7aa62 100644
--- a/data/maps/OldaleTown/map.json
+++ b/data/maps/OldaleTown/map.json
@@ -2,7 +2,7 @@
"id": "MAP_OLDALE_TOWN",
"name": "OldaleTown",
"layout": "LAYOUT_OLDALE_TOWN",
- "music": "MUS_MACHI_S4",
+ "music": "MUS_OLDALE",
"region_map_section": "MAPSEC_OLDALE_TOWN",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/OldaleTown/scripts.inc b/data/maps/OldaleTown/scripts.inc
index ba3a1868e..fdad86c1c 100644
--- a/data/maps/OldaleTown/scripts.inc
+++ b/data/maps/OldaleTown/scripts.inc
@@ -38,7 +38,7 @@ OldaleTown_EventScript_14DDBC:: @ 814DDBC
goto_if_set FLAG_RECEIVED_POTION_OLDALE, OldaleTown_EventScript_14DE79
goto_if_set FLAG_TEMP_1, OldaleTown_EventScript_14DE79
setflag FLAG_TEMP_1
- playbgm MUS_TSURETEK, FALSE
+ playbgm MUS_FOLLOW_ME, FALSE
msgbox OldaleTown_Text_16AEF2, MSGBOX_DEFAULT
closemessage
switch VAR_FACING
diff --git a/data/maps/OldaleTown_House1/map.json b/data/maps/OldaleTown_House1/map.json
index 568b9187b..484e9d919 100644
--- a/data/maps/OldaleTown_House1/map.json
+++ b/data/maps/OldaleTown_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_OLDALE_TOWN_HOUSE1",
"name": "OldaleTown_House1",
"layout": "LAYOUT_HOUSE1",
- "music": "MUS_MACHI_S4",
+ "music": "MUS_OLDALE",
"region_map_section": "MAPSEC_OLDALE_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/OldaleTown_House2/map.json b/data/maps/OldaleTown_House2/map.json
index b863c6f72..e14f7d6de 100644
--- a/data/maps/OldaleTown_House2/map.json
+++ b/data/maps/OldaleTown_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_OLDALE_TOWN_HOUSE2",
"name": "OldaleTown_House2",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_MACHI_S4",
+ "music": "MUS_OLDALE",
"region_map_section": "MAPSEC_OLDALE_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/OldaleTown_Mart/map.json b/data/maps/OldaleTown_Mart/map.json
index 960be303b..3491333f3 100644
--- a/data/maps/OldaleTown_Mart/map.json
+++ b/data/maps/OldaleTown_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_OLDALE_TOWN_MART",
"name": "OldaleTown_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_OLDALE_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/OldaleTown_PokemonCenter_1F/map.json b/data/maps/OldaleTown_PokemonCenter_1F/map.json
index 007924f75..22526e475 100644
--- a/data/maps/OldaleTown_PokemonCenter_1F/map.json
+++ b/data/maps/OldaleTown_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_OLDALE_TOWN_POKEMON_CENTER_1F",
"name": "OldaleTown_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_OLDALE_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/OldaleTown_PokemonCenter_2F/map.json b/data/maps/OldaleTown_PokemonCenter_2F/map.json
index 2bd8eff9c..0b857a04c 100644
--- a/data/maps/OldaleTown_PokemonCenter_2F/map.json
+++ b/data/maps/OldaleTown_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_OLDALE_TOWN_POKEMON_CENTER_2F",
"name": "OldaleTown_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_OLDALE_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PacifidlogTown/map.json b/data/maps/PacifidlogTown/map.json
index 50e30456b..a929d586b 100644
--- a/data/maps/PacifidlogTown/map.json
+++ b/data/maps/PacifidlogTown/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PACIFIDLOG_TOWN",
"name": "PacifidlogTown",
"layout": "LAYOUT_PACIFIDLOG_TOWN",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_PACIFIDLOG_TOWN",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/PacifidlogTown_House1/map.json b/data/maps/PacifidlogTown_House1/map.json
index 4e8810514..0b20e0a18 100644
--- a/data/maps/PacifidlogTown_House1/map.json
+++ b/data/maps/PacifidlogTown_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PACIFIDLOG_TOWN_HOUSE1",
"name": "PacifidlogTown_House1",
"layout": "LAYOUT_PACIFIDLOG_TOWN_HOUSE1",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_PACIFIDLOG_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PacifidlogTown_House2/map.json b/data/maps/PacifidlogTown_House2/map.json
index 702277046..599b6c094 100644
--- a/data/maps/PacifidlogTown_House2/map.json
+++ b/data/maps/PacifidlogTown_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PACIFIDLOG_TOWN_HOUSE2",
"name": "PacifidlogTown_House2",
"layout": "LAYOUT_PACIFIDLOG_TOWN_HOUSE2",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_PACIFIDLOG_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PacifidlogTown_House3/map.json b/data/maps/PacifidlogTown_House3/map.json
index c4cdcb362..65491d51d 100644
--- a/data/maps/PacifidlogTown_House3/map.json
+++ b/data/maps/PacifidlogTown_House3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PACIFIDLOG_TOWN_HOUSE3",
"name": "PacifidlogTown_House3",
"layout": "LAYOUT_PACIFIDLOG_TOWN_HOUSE1",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_PACIFIDLOG_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PacifidlogTown_House4/map.json b/data/maps/PacifidlogTown_House4/map.json
index 4f5fd22b1..f2a66cb9d 100644
--- a/data/maps/PacifidlogTown_House4/map.json
+++ b/data/maps/PacifidlogTown_House4/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PACIFIDLOG_TOWN_HOUSE4",
"name": "PacifidlogTown_House4",
"layout": "LAYOUT_PACIFIDLOG_TOWN_HOUSE2",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_PACIFIDLOG_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PacifidlogTown_House5/map.json b/data/maps/PacifidlogTown_House5/map.json
index cda98d9db..5b80ab704 100644
--- a/data/maps/PacifidlogTown_House5/map.json
+++ b/data/maps/PacifidlogTown_House5/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PACIFIDLOG_TOWN_HOUSE5",
"name": "PacifidlogTown_House5",
"layout": "LAYOUT_PACIFIDLOG_TOWN_HOUSE1",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_PACIFIDLOG_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PacifidlogTown_PokemonCenter_1F/map.json b/data/maps/PacifidlogTown_PokemonCenter_1F/map.json
index 744594889..d74698bee 100644
--- a/data/maps/PacifidlogTown_PokemonCenter_1F/map.json
+++ b/data/maps/PacifidlogTown_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F",
"name": "PacifidlogTown_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_PACIFIDLOG_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PacifidlogTown_PokemonCenter_2F/map.json b/data/maps/PacifidlogTown_PokemonCenter_2F/map.json
index ac2849775..a81efcaf0 100644
--- a/data/maps/PacifidlogTown_PokemonCenter_2F/map.json
+++ b/data/maps/PacifidlogTown_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F",
"name": "PacifidlogTown_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_PACIFIDLOG_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PetalburgCity/map.json b/data/maps/PetalburgCity/map.json
index aaddb65cb..53627f989 100644
--- a/data/maps/PetalburgCity/map.json
+++ b/data/maps/PetalburgCity/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PETALBURG_CITY",
"name": "PetalburgCity",
"layout": "LAYOUT_PETALBURG_CITY",
- "music": "MUS_MACHI_S2",
+ "music": "MUS_PETALBURG",
"region_map_section": "MAPSEC_PETALBURG_CITY",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/PetalburgCity/scripts.inc b/data/maps/PetalburgCity/scripts.inc
index 7c02a67f7..6eac0b301 100644
--- a/data/maps/PetalburgCity/scripts.inc
+++ b/data/maps/PetalburgCity/scripts.inc
@@ -16,7 +16,7 @@ PetalburgCity_EventScript_14B731:: @ 814B731
return
PetalburgCity_EventScript_14B739:: @ 814B739
- savebgm MUS_TSURETEK
+ savebgm MUS_FOLLOW_ME
return
PetalburgCity_MapScript2_14B73D:: @ 814B73D
@@ -182,7 +182,7 @@ PetalburgCity_EventScript_14B85A:: @ 814B85A
PetalburgCity_EventScript_14B866:: @ 814B866
applymovement 9, Common_Movement_FacePlayer
waitmovement 0
- playbgm MUS_TSURETEK, FALSE
+ playbgm MUS_FOLLOW_ME, FALSE
playse SE_PIN
applymovement 9, Common_Movement_ExclamationMark
waitmovement 0
diff --git a/data/maps/PetalburgCity_Gym/map.json b/data/maps/PetalburgCity_Gym/map.json
index 0e96f6731..724914a04 100644
--- a/data/maps/PetalburgCity_Gym/map.json
+++ b/data/maps/PetalburgCity_Gym/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PETALBURG_CITY_GYM",
"name": "PetalburgCity_Gym",
"layout": "LAYOUT_PETALBURG_CITY_GYM",
- "music": "MUS_GIM",
+ "music": "MUS_GYM",
"region_map_section": "MAPSEC_PETALBURG_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PetalburgCity_Gym/scripts.inc b/data/maps/PetalburgCity_Gym/scripts.inc
index 07e1394a7..90add0107 100644
--- a/data/maps/PetalburgCity_Gym/scripts.inc
+++ b/data/maps/PetalburgCity_Gym/scripts.inc
@@ -76,7 +76,7 @@ PetalburgCity_Gym_EventScript_15456C:: @ 815456C
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown
applymovement 10, PetalburgCity_Gym_Movement_1545B4
waitmovement 0
- playse SE_KAIDAN
+ playse SE_EXIT
removeobject 10
setflag FLAG_HIDE_WALLY_PETALBURG
delay 30
@@ -187,7 +187,7 @@ PetalburgCity_Gym_EventScript_154669:: @ 8154669
msgbox PetalburgCity_Gym_Text_17A171, MSGBOX_DEFAULT
closemessage
setflag FLAG_DONT_TRANSITION_MUSIC
- playbgm MUS_TSURETEK, FALSE
+ playbgm MUS_FOLLOW_ME, FALSE
compare VAR_0x8008, 0
call_if_eq PetalburgCity_Gym_EventScript_154835
compare VAR_0x8008, 1
diff --git a/data/maps/PetalburgCity_House1/map.json b/data/maps/PetalburgCity_House1/map.json
index ca5dfb729..77b80eb1a 100644
--- a/data/maps/PetalburgCity_House1/map.json
+++ b/data/maps/PetalburgCity_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PETALBURG_CITY_HOUSE1",
"name": "PetalburgCity_House1",
"layout": "LAYOUT_HOUSE1",
- "music": "MUS_MACHI_S2",
+ "music": "MUS_PETALBURG",
"region_map_section": "MAPSEC_PETALBURG_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PetalburgCity_House2/map.json b/data/maps/PetalburgCity_House2/map.json
index 943c9b1f9..f840d202c 100644
--- a/data/maps/PetalburgCity_House2/map.json
+++ b/data/maps/PetalburgCity_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PETALBURG_CITY_HOUSE2",
"name": "PetalburgCity_House2",
"layout": "LAYOUT_HOUSE_WITH_BED",
- "music": "MUS_MACHI_S2",
+ "music": "MUS_PETALBURG",
"region_map_section": "MAPSEC_PETALBURG_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PetalburgCity_Mart/map.json b/data/maps/PetalburgCity_Mart/map.json
index db1e4a94d..0ff957f5f 100644
--- a/data/maps/PetalburgCity_Mart/map.json
+++ b/data/maps/PetalburgCity_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PETALBURG_CITY_MART",
"name": "PetalburgCity_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_PETALBURG_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PetalburgCity_PokemonCenter_1F/map.json b/data/maps/PetalburgCity_PokemonCenter_1F/map.json
index bf15fd1cc..ed161a3ca 100644
--- a/data/maps/PetalburgCity_PokemonCenter_1F/map.json
+++ b/data/maps/PetalburgCity_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PETALBURG_CITY_POKEMON_CENTER_1F",
"name": "PetalburgCity_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_PETALBURG_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PetalburgCity_PokemonCenter_2F/map.json b/data/maps/PetalburgCity_PokemonCenter_2F/map.json
index df425c8f5..eb3e89650 100644
--- a/data/maps/PetalburgCity_PokemonCenter_2F/map.json
+++ b/data/maps/PetalburgCity_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PETALBURG_CITY_POKEMON_CENTER_2F",
"name": "PetalburgCity_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_PETALBURG_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PetalburgCity_WallysHouse/map.json b/data/maps/PetalburgCity_WallysHouse/map.json
index c5e040de6..c97e8c328 100644
--- a/data/maps/PetalburgCity_WallysHouse/map.json
+++ b/data/maps/PetalburgCity_WallysHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PETALBURG_CITY_WALLYS_HOUSE",
"name": "PetalburgCity_WallysHouse",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_MACHI_S2",
+ "music": "MUS_PETALBURG",
"region_map_section": "MAPSEC_PETALBURG_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/PetalburgWoods/map.json b/data/maps/PetalburgWoods/map.json
index 36c312bbe..036ec469f 100644
--- a/data/maps/PetalburgWoods/map.json
+++ b/data/maps/PetalburgWoods/map.json
@@ -2,7 +2,7 @@
"id": "MAP_PETALBURG_WOODS",
"name": "PetalburgWoods",
"layout": "LAYOUT_PETALBURG_WOODS",
- "music": "MUS_DAN01",
+ "music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_PETALBURG_WOODS",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/RecordCorner/map.json b/data/maps/RecordCorner/map.json
index 804987129..2f8b276ce 100644
--- a/data/maps/RecordCorner/map.json
+++ b/data/maps/RecordCorner/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RECORD_CORNER",
"name": "RecordCorner",
"layout": "LAYOUT_RECORD_CORNER",
- "music": "MUS_RAINBOW",
+ "music": "MUS_EVER_GRANDE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route101/map.json b/data/maps/Route101/map.json
index 24d4c2360..b567044d2 100644
--- a/data/maps/Route101/map.json
+++ b/data/maps/Route101/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE101",
"name": "Route101",
"layout": "LAYOUT_ROUTE101",
- "music": "MUS_DOORO1",
+ "music": "MUS_ROUTE101",
"region_map_section": "MAPSEC_ROUTE_101",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route101/scripts.inc b/data/maps/Route101/scripts.inc
index 60e67565d..b042ab903 100644
--- a/data/maps/Route101/scripts.inc
+++ b/data/maps/Route101/scripts.inc
@@ -18,7 +18,7 @@ Route101_EventScript_14E93F:: @ 814E93F
Route101_EventScript_14E948:: @ 814E948
lockall
- playbgm MUS_EVENT0, TRUE
+ playbgm MUS_HELP, TRUE
msgbox Route101_Text_16D10E, MSGBOX_DEFAULT
closemessage
setobjectxy 2, 0, 15
diff --git a/data/maps/Route102/map.json b/data/maps/Route102/map.json
index 54262a239..cba038763 100644
--- a/data/maps/Route102/map.json
+++ b/data/maps/Route102/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE102",
"name": "Route102",
"layout": "LAYOUT_ROUTE102",
- "music": "MUS_DOORO1",
+ "music": "MUS_ROUTE101",
"region_map_section": "MAPSEC_ROUTE_102",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route103/map.json b/data/maps/Route103/map.json
index 691cc719a..cb2a70a6b 100644
--- a/data/maps/Route103/map.json
+++ b/data/maps/Route103/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE103",
"name": "Route103",
"layout": "LAYOUT_ROUTE103",
- "music": "MUS_DOORO1",
+ "music": "MUS_ROUTE101",
"region_map_section": "MAPSEC_ROUTE_103",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route103/scripts.inc b/data/maps/Route103/scripts.inc
index 637a2a85a..ea9dc841d 100644
--- a/data/maps/Route103/scripts.inc
+++ b/data/maps/Route103/scripts.inc
@@ -18,7 +18,7 @@ Route103_EventScript_14EB92:: @ 814EB92
Route103_EventScript_14EBAB:: @ 814EBAB
msgbox Route103_Text_16D57A, MSGBOX_DEFAULT
- playbgm MUS_GIRL_SUP, TRUE
+ playbgm MUS_ENCOUNTER_MAY, TRUE
applymovement 2, Common_Movement_FacePlayer
waitmovement 0
applymovement 2, Common_Movement_ExclamationMark
@@ -34,7 +34,7 @@ Route103_EventScript_14EBAB:: @ 814EBAB
Route103_EventScript_14EC04:: @ 814EC04
msgbox Route103_Text_16D762, MSGBOX_DEFAULT
- playbgm MUS_BOY_SUP, TRUE
+ playbgm MUS_ENCOUNTER_BRENDAN, TRUE
applymovement 2, Common_Movement_FacePlayer
waitmovement 0
applymovement 2, Common_Movement_ExclamationMark
@@ -100,7 +100,7 @@ Route103_EventScript_14ECD9:: @ 814ECD9
Route103_EventScript_14ED0C:: @ 814ED0C
applymovement 2, Route103_Movement_14ED67
waitmovement 0
- playse SE_DANSA
+ playse SE_LEDGE
applymovement 2, Route103_Movement_14ED6B
waitmovement 0
goto Route103_EventScript_14ED46
@@ -109,7 +109,7 @@ Route103_EventScript_14ED0C:: @ 814ED0C
Route103_EventScript_14ED29:: @ 814ED29
applymovement 2, Route103_Movement_14ED71
waitmovement 0
- playse SE_DANSA
+ playse SE_LEDGE
applymovement 2, Route103_Movement_14ED74
waitmovement 0
goto Route103_EventScript_14ED46
diff --git a/data/maps/Route104/map.json b/data/maps/Route104/map.json
index fd90b70e5..3a5fef615 100644
--- a/data/maps/Route104/map.json
+++ b/data/maps/Route104/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE104",
"name": "Route104",
"layout": "LAYOUT_ROUTE104",
- "music": "MUS_NEXTROAD",
+ "music": "MUS_ROUTE104",
"region_map_section": "MAPSEC_ROUTE_104",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route104_MrBrineysHouse/map.json b/data/maps/Route104_MrBrineysHouse/map.json
index 6dcc22109..7322b2066 100644
--- a/data/maps/Route104_MrBrineysHouse/map.json
+++ b/data/maps/Route104_MrBrineysHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE104_MR_BRINEYS_HOUSE",
"name": "Route104_MrBrineysHouse",
"layout": "LAYOUT_ROUTE104_MR_BRINEYS_HOUSE",
- "music": "MUS_MACHI_S2",
+ "music": "MUS_PETALBURG",
"region_map_section": "MAPSEC_ROUTE_104",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route104_PrettyPetalFlowerShop/map.json b/data/maps/Route104_PrettyPetalFlowerShop/map.json
index b949583ed..fd3e7cb0a 100644
--- a/data/maps/Route104_PrettyPetalFlowerShop/map.json
+++ b/data/maps/Route104_PrettyPetalFlowerShop/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP",
"name": "Route104_PrettyPetalFlowerShop",
"layout": "LAYOUT_ROUTE104_PRETTY_PETAL_FLOWER_SHOP",
- "music": "MUS_MACHI_S2",
+ "music": "MUS_PETALBURG",
"region_map_section": "MAPSEC_ROUTE_104",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route104_Prototype/map.json b/data/maps/Route104_Prototype/map.json
index 286dbaaa2..b769374f9 100644
--- a/data/maps/Route104_Prototype/map.json
+++ b/data/maps/Route104_Prototype/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE104_PROTOTYPE",
"name": "Route104_Prototype",
"layout": "LAYOUT_ROUTE104_PROTOTYPE",
- "music": "MUS_NEXTROAD",
+ "music": "MUS_ROUTE104",
"region_map_section": "MAPSEC_ROUTE_104",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route104_PrototypePrettyPetalFlowerShop/map.json b/data/maps/Route104_PrototypePrettyPetalFlowerShop/map.json
index 8e532a031..479a2384d 100644
--- a/data/maps/Route104_PrototypePrettyPetalFlowerShop/map.json
+++ b/data/maps/Route104_PrototypePrettyPetalFlowerShop/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP",
"name": "Route104_PrototypePrettyPetalFlowerShop",
"layout": "LAYOUT_ROUTE104_PRETTY_PETAL_FLOWER_SHOP",
- "music": "MUS_NEXTROAD",
+ "music": "MUS_ROUTE104",
"region_map_section": "MAPSEC_ROUTE_104",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route105/map.json b/data/maps/Route105/map.json
index 378acb257..497fd19f3 100644
--- a/data/maps/Route105/map.json
+++ b/data/maps/Route105/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE105",
"name": "Route105",
"layout": "LAYOUT_ROUTE105",
- "music": "MUS_NEXTROAD",
+ "music": "MUS_ROUTE104",
"region_map_section": "MAPSEC_ROUTE_105",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route106/map.json b/data/maps/Route106/map.json
index 6fba97556..f1df4be1a 100644
--- a/data/maps/Route106/map.json
+++ b/data/maps/Route106/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE106",
"name": "Route106",
"layout": "LAYOUT_ROUTE106",
- "music": "MUS_NEXTROAD",
+ "music": "MUS_ROUTE104",
"region_map_section": "MAPSEC_ROUTE_106",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route107/map.json b/data/maps/Route107/map.json
index 369697c74..51ef3a9c0 100644
--- a/data/maps/Route107/map.json
+++ b/data/maps/Route107/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE107",
"name": "Route107",
"layout": "LAYOUT_ROUTE107",
- "music": "MUS_NEXTROAD",
+ "music": "MUS_ROUTE104",
"region_map_section": "MAPSEC_ROUTE_107",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route108/map.json b/data/maps/Route108/map.json
index 0763b7dfc..2092e0f4a 100644
--- a/data/maps/Route108/map.json
+++ b/data/maps/Route108/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE108",
"name": "Route108",
"layout": "LAYOUT_ROUTE108",
- "music": "MUS_NEXTROAD",
+ "music": "MUS_ROUTE104",
"region_map_section": "MAPSEC_ROUTE_108",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route109/map.json b/data/maps/Route109/map.json
index 8345481c4..bcdaaf259 100644
--- a/data/maps/Route109/map.json
+++ b/data/maps/Route109/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE109",
"name": "Route109",
"layout": "LAYOUT_ROUTE109",
- "music": "MUS_NEXTROAD",
+ "music": "MUS_ROUTE104",
"region_map_section": "MAPSEC_ROUTE_109",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route109_SeashoreHouse/map.json b/data/maps/Route109_SeashoreHouse/map.json
index 49e8a7751..ccb50b680 100644
--- a/data/maps/Route109_SeashoreHouse/map.json
+++ b/data/maps/Route109_SeashoreHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE109_SEASHORE_HOUSE",
"name": "Route109_SeashoreHouse",
"layout": "LAYOUT_ROUTE109_SEASHORE_HOUSE",
- "music": "MUS_HIGHTOWN",
+ "music": "MUS_DEWFORD",
"region_map_section": "MAPSEC_ROUTE_109",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110/map.json b/data/maps/Route110/map.json
index 93fb927dc..7aef1715f 100644
--- a/data/maps/Route110/map.json
+++ b/data/maps/Route110/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110",
"name": "Route110",
"layout": "LAYOUT_ROUTE110",
- "music": "MUS_DOORO_X1",
+ "music": "MUS_ROUTE110",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route110/scripts.inc b/data/maps/Route110/scripts.inc
index 80605c132..75341ea2c 100644
--- a/data/maps/Route110/scripts.inc
+++ b/data/maps/Route110/scripts.inc
@@ -352,11 +352,11 @@ Route110_EventScript_14FD34:: @ 814FD34
end
Route110_EventScript_14FDA7:: @ 814FDA7
- playbgm MUS_GIRL_SUP, TRUE
+ playbgm MUS_ENCOUNTER_MAY, TRUE
return
Route110_EventScript_14FDAC:: @ 814FDAC
- playbgm MUS_BOY_SUP, TRUE
+ playbgm MUS_ENCOUNTER_BRENDAN, TRUE
return
Route110_EventScript_14FDB1:: @ 814FDB1
diff --git a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/map.json b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/map.json
index dc7060d9b..f073d60c7 100644
--- a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/map.json
+++ b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
"name": "Route110_SeasideCyclingRoadNorthEntrance",
"layout": "LAYOUT_ROUTE110_SEASIDE_CYCLING_ROAD_ENTRACE",
- "music": "MUS_FINECITY",
+ "music": "MUS_SLATEPORT",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/map.json b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/map.json
index 2d17f1f79..91e54f251 100644
--- a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/map.json
+++ b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
"name": "Route110_SeasideCyclingRoadSouthEntrance",
"layout": "LAYOUT_ROUTE110_SEASIDE_CYCLING_ROAD_ENTRACE",
- "music": "MUS_FINECITY",
+ "music": "MUS_SLATEPORT",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHouseCorridor/map.json b/data/maps/Route110_TrickHouseCorridor/map.json
index 116e0994d..ece6984cb 100644
--- a/data/maps/Route110_TrickHouseCorridor/map.json
+++ b/data/maps/Route110_TrickHouseCorridor/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_CORRIDOR",
"name": "Route110_TrickHouseCorridor",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_CORRIDOR",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHouseEnd/map.json b/data/maps/Route110_TrickHouseEnd/map.json
index bf413874d..a992e138d 100644
--- a/data/maps/Route110_TrickHouseEnd/map.json
+++ b/data/maps/Route110_TrickHouseEnd/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_END",
"name": "Route110_TrickHouseEnd",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_END",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHouseEnd/scripts.inc b/data/maps/Route110_TrickHouseEnd/scripts.inc
index 683637648..167f9bf58 100644
--- a/data/maps/Route110_TrickHouseEnd/scripts.inc
+++ b/data/maps/Route110_TrickHouseEnd/scripts.inc
@@ -182,7 +182,7 @@ Route110_TrickHouseEnd_EventScript_161BAF:: @ 8161BAF
Route110_TrickHouseEnd_EventScript_161C2E:: @ 8161C2E
applymovement 1, Route110_TrickHouseEnd_Movement_161315
waitmovement 0
- playse SE_W153
+ playse SE_M_EXPLOSION
applymovement 1, Route110_TrickHouseEnd_Movement_16131E
waitmovement 0
removeobject 1
@@ -230,7 +230,7 @@ Route110_TrickHouseEnd_EventScript_161CA0:: @ 8161CA0
delay 20
applymovement 1, Route110_TrickHouseEnd_Movement_161CEA
waitmovement 0
- playse SE_W153
+ playse SE_M_EXPLOSION
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
msgbox Route110_TrickHouseEnd_Text_19CA8B, MSGBOX_DEFAULT
diff --git a/data/maps/Route110_TrickHouseEntrance/map.json b/data/maps/Route110_TrickHouseEntrance/map.json
index ca869dcdc..79cef3649 100644
--- a/data/maps/Route110_TrickHouseEntrance/map.json
+++ b/data/maps/Route110_TrickHouseEntrance/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_ENTRANCE",
"name": "Route110_TrickHouseEntrance",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_ENTRANCE",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHouseEntrance/scripts.inc b/data/maps/Route110_TrickHouseEntrance/scripts.inc
index 794237957..59797f90f 100644
--- a/data/maps/Route110_TrickHouseEntrance/scripts.inc
+++ b/data/maps/Route110_TrickHouseEntrance/scripts.inc
@@ -213,7 +213,7 @@ Route110_TrickHouseEntrance_EventScript_1611D7:: @ 81611D7
delay 20
applymovement 1, Route110_TrickHouseEntrance_Movement_161315
waitmovement 0
- playse SE_W153
+ playse SE_M_EXPLOSION
applymovement 1, Route110_TrickHouseEntrance_Movement_16131E
waitmovement 0
removeobject 1
@@ -462,7 +462,7 @@ Route110_TrickHouseEntrance_EventScript_161551:: @ 8161551
waitmovement 0
applymovement 1, Route110_TrickHouseEntrance_Movement_161315
waitmovement 0
- playse SE_W153
+ playse SE_M_EXPLOSION
applymovement 1, Route110_TrickHouseEntrance_Movement_16131E
waitmovement 0
removeobject 1
@@ -707,7 +707,7 @@ Route110_TrickHousePuzzle5_EventScript_16189C:: @ 816189C
Route110_TrickHousePuzzle6_EventScript_16189C:: @ 816189C
Route110_TrickHousePuzzle7_EventScript_16189C:: @ 816189C
Route110_TrickHousePuzzle8_EventScript_16189C:: @ 816189C
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message Route110_TrickHousePuzzle1_Text_19C1B8
waitfanfare
waitmessage
diff --git a/data/maps/Route110_TrickHousePuzzle1/map.json b/data/maps/Route110_TrickHousePuzzle1/map.json
index e9d7922ae..1d059f3df 100644
--- a/data/maps/Route110_TrickHousePuzzle1/map.json
+++ b/data/maps/Route110_TrickHousePuzzle1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE1",
"name": "Route110_TrickHousePuzzle1",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE1",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHousePuzzle2/map.json b/data/maps/Route110_TrickHousePuzzle2/map.json
index c006dcebc..6755424a5 100644
--- a/data/maps/Route110_TrickHousePuzzle2/map.json
+++ b/data/maps/Route110_TrickHousePuzzle2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE2",
"name": "Route110_TrickHousePuzzle2",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE2",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHousePuzzle3/map.json b/data/maps/Route110_TrickHousePuzzle3/map.json
index 6ff77999b..11249d223 100644
--- a/data/maps/Route110_TrickHousePuzzle3/map.json
+++ b/data/maps/Route110_TrickHousePuzzle3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE3",
"name": "Route110_TrickHousePuzzle3",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE3",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHousePuzzle4/map.json b/data/maps/Route110_TrickHousePuzzle4/map.json
index 020c1442f..8b2b3025d 100644
--- a/data/maps/Route110_TrickHousePuzzle4/map.json
+++ b/data/maps/Route110_TrickHousePuzzle4/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE4",
"name": "Route110_TrickHousePuzzle4",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE4",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHousePuzzle5/map.json b/data/maps/Route110_TrickHousePuzzle5/map.json
index f3fc7de40..6cb94cae7 100644
--- a/data/maps/Route110_TrickHousePuzzle5/map.json
+++ b/data/maps/Route110_TrickHousePuzzle5/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE5",
"name": "Route110_TrickHousePuzzle5",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE5",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHousePuzzle5/scripts.inc b/data/maps/Route110_TrickHousePuzzle5/scripts.inc
index 6836211bd..903ccc999 100644
--- a/data/maps/Route110_TrickHousePuzzle5/scripts.inc
+++ b/data/maps/Route110_TrickHousePuzzle5/scripts.inc
@@ -389,7 +389,7 @@ Route110_TrickHousePuzzle5_EventScript_162D6D:: @ 8162D6D
Route110_TrickHousePuzzle5_EventScript_162D90:: @ 8162D90
waitse
- playse SE_HAZURE
+ playse SE_FAILURE
msgbox Route110_TrickHousePuzzle5_Text_19D5CF, MSGBOX_DEFAULT
applymovement 1, Route110_TrickHousePuzzle5_Movement_16309F
applymovement 2, Route110_TrickHousePuzzle5_Movement_16309F
@@ -408,7 +408,7 @@ Route110_TrickHousePuzzle5_EventScript_162D90:: @ 8162D90
Route110_TrickHousePuzzle5_EventScript_162DDF:: @ 8162DDF
waitse
- playse SE_SEIKAI
+ playse SE_SUCCESS
goto Route110_TrickHousePuzzle5_EventScript_162DE9
end
diff --git a/data/maps/Route110_TrickHousePuzzle6/map.json b/data/maps/Route110_TrickHousePuzzle6/map.json
index d6c9966f4..b0a39b700 100644
--- a/data/maps/Route110_TrickHousePuzzle6/map.json
+++ b/data/maps/Route110_TrickHousePuzzle6/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE6",
"name": "Route110_TrickHousePuzzle6",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE6",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHousePuzzle7/map.json b/data/maps/Route110_TrickHousePuzzle7/map.json
index 508cc6d1f..df9c47be5 100644
--- a/data/maps/Route110_TrickHousePuzzle7/map.json
+++ b/data/maps/Route110_TrickHousePuzzle7/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE7",
"name": "Route110_TrickHousePuzzle7",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE7",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc
index 589e77983..8491b5220 100644
--- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc
+++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc
@@ -119,7 +119,7 @@ Route110_TrickHousePuzzle7_EventScript_1632B9:: @ 81632B9
call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_163195
call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_1631F4
special DrawWholeMapView
- playse SE_TK_KASYA
+ playse SE_CLICK
goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_1633A4
goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_1633A9
end
@@ -130,7 +130,7 @@ Route110_TrickHousePuzzle7_EventScript_1632E8:: @ 81632E8
call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_1631A8
call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_163207
special DrawWholeMapView
- playse SE_TK_KASYA
+ playse SE_CLICK
goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_1633AE
goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_1633B3
end
@@ -141,7 +141,7 @@ Route110_TrickHousePuzzle7_EventScript_163317:: @ 8163317
call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_1631BB
call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_16321A
special DrawWholeMapView
- playse SE_TK_KASYA
+ playse SE_CLICK
goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_1633B8
goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_1633BD
end
@@ -152,7 +152,7 @@ Route110_TrickHousePuzzle7_EventScript_163346:: @ 8163346
call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_1631CE
call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_16322D
special DrawWholeMapView
- playse SE_TK_KASYA
+ playse SE_CLICK
goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_1633C2
goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_1633C7
end
@@ -163,7 +163,7 @@ Route110_TrickHousePuzzle7_EventScript_163375:: @ 8163375
call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_1631E1
call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_163240
special DrawWholeMapView
- playse SE_TK_KASYA
+ playse SE_CLICK
goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_1633CC
goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_1633D1
end
diff --git a/data/maps/Route110_TrickHousePuzzle8/map.json b/data/maps/Route110_TrickHousePuzzle8/map.json
index 19d7a006f..0b6b06cf5 100644
--- a/data/maps/Route110_TrickHousePuzzle8/map.json
+++ b/data/maps/Route110_TrickHousePuzzle8/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE8",
"name": "Route110_TrickHousePuzzle8",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE8",
- "music": "MUS_KARAKURI",
+ "music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route111/map.json b/data/maps/Route111/map.json
index 5f3dba03f..d5cd385d8 100644
--- a/data/maps/Route111/map.json
+++ b/data/maps/Route111/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE111",
"name": "Route111",
"layout": "LAYOUT_ROUTE111",
- "music": "MUS_DOORO_X1",
+ "music": "MUS_ROUTE110",
"region_map_section": "MAPSEC_ROUTE_111",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc
index 163fe11da..295cab713 100644
--- a/data/maps/Route111/scripts.inc
+++ b/data/maps/Route111/scripts.inc
@@ -219,14 +219,14 @@ Route111_Movement_1501BA:: @ 81501BA
Route111_EventScript_1501BC:: @ 81501BC
setweather WEATHER_SUNNY
- fadenewbgm MUS_DOORO_X1
+ fadenewbgm MUS_ROUTE110
doweather
setvar VAR_TEMP_3, 0
end
Route111_EventScript_1501C9:: @ 81501C9
setweather WEATHER_SANDSTORM
- fadenewbgm MUS_ASHROAD
+ fadenewbgm MUS_ROUTE111
doweather
end
diff --git a/data/maps/Route111_OldLadysRestStop/map.json b/data/maps/Route111_OldLadysRestStop/map.json
index a617e7307..d89409184 100644
--- a/data/maps/Route111_OldLadysRestStop/map.json
+++ b/data/maps/Route111_OldLadysRestStop/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE111_OLD_LADYS_REST_STOP",
"name": "Route111_OldLadysRestStop",
"layout": "LAYOUT_HOUSE3",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_ROUTE_111",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route111_WinstrateFamilysHouse/map.json b/data/maps/Route111_WinstrateFamilysHouse/map.json
index 2ee5c83de..5fe9e1a9c 100644
--- a/data/maps/Route111_WinstrateFamilysHouse/map.json
+++ b/data/maps/Route111_WinstrateFamilysHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE",
"name": "Route111_WinstrateFamilysHouse",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_ROUTE_111",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route112/map.json b/data/maps/Route112/map.json
index 88cf1c2b3..b5651711c 100644
--- a/data/maps/Route112/map.json
+++ b/data/maps/Route112/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE112",
"name": "Route112",
"layout": "LAYOUT_ROUTE112",
- "music": "MUS_DOORO_X1",
+ "music": "MUS_ROUTE110",
"region_map_section": "MAPSEC_ROUTE_112",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route112_CableCarStation/map.json b/data/maps/Route112_CableCarStation/map.json
index b3b8c0ea1..27940bc66 100644
--- a/data/maps/Route112_CableCarStation/map.json
+++ b/data/maps/Route112_CableCarStation/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE112_CABLE_CAR_STATION",
"name": "Route112_CableCarStation",
"layout": "LAYOUT_CABLE_CAR_STATION",
- "music": "MUS_DOORO_X1",
+ "music": "MUS_ROUTE110",
"region_map_section": "MAPSEC_ROUTE_112",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route113/map.json b/data/maps/Route113/map.json
index 88311edd7..f8fb82631 100644
--- a/data/maps/Route113/map.json
+++ b/data/maps/Route113/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE113",
"name": "Route113",
"layout": "LAYOUT_ROUTE113",
- "music": "MUS_KAZANBAI",
+ "music": "MUS_ROUTE113",
"region_map_section": "MAPSEC_ROUTE_113",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route113_GlassWorkshop/map.json b/data/maps/Route113_GlassWorkshop/map.json
index 14982c2d4..3d6687d35 100644
--- a/data/maps/Route113_GlassWorkshop/map.json
+++ b/data/maps/Route113_GlassWorkshop/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE113_GLASS_WORKSHOP",
"name": "Route113_GlassWorkshop",
"layout": "LAYOUT_HOUSE4",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_ROUTE_113",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route114/map.json b/data/maps/Route114/map.json
index d237ccf16..72afb8330 100644
--- a/data/maps/Route114/map.json
+++ b/data/maps/Route114/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE114",
"name": "Route114",
"layout": "LAYOUT_ROUTE114",
- "music": "MUS_DOORO_X1",
+ "music": "MUS_ROUTE110",
"region_map_section": "MAPSEC_ROUTE_114",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route114_FossilManiacsHouse/map.json b/data/maps/Route114_FossilManiacsHouse/map.json
index 0cc1cebc5..2ac163837 100644
--- a/data/maps/Route114_FossilManiacsHouse/map.json
+++ b/data/maps/Route114_FossilManiacsHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE114_FOSSIL_MANIACS_HOUSE",
"name": "Route114_FossilManiacsHouse",
"layout": "LAYOUT_ROUTE114_FOSSIL_MANIACS_HOUSE",
- "music": "MUS_TONEKUSA",
+ "music": "MUS_FALLARBOR",
"region_map_section": "MAPSEC_ROUTE_114",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route114_FossilManiacsTunnel/map.json b/data/maps/Route114_FossilManiacsTunnel/map.json
index dd42dd934..62563a426 100644
--- a/data/maps/Route114_FossilManiacsTunnel/map.json
+++ b/data/maps/Route114_FossilManiacsTunnel/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL",
"name": "Route114_FossilManiacsTunnel",
"layout": "LAYOUT_ROUTE114_FOSSIL_MANIACS_TUNNEL",
- "music": "MUS_TONEKUSA",
+ "music": "MUS_FALLARBOR",
"region_map_section": "MAPSEC_ROUTE_114",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route114_LanettesHouse/map.json b/data/maps/Route114_LanettesHouse/map.json
index af62dac96..e1182536c 100644
--- a/data/maps/Route114_LanettesHouse/map.json
+++ b/data/maps/Route114_LanettesHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE114_LANETTES_HOUSE",
"name": "Route114_LanettesHouse",
"layout": "LAYOUT_ROUTE114_LANETTES_HOUSE",
- "music": "MUS_TONEKUSA",
+ "music": "MUS_FALLARBOR",
"region_map_section": "MAPSEC_ROUTE_114",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route115/map.json b/data/maps/Route115/map.json
index 2e6fb8545..764945bde 100644
--- a/data/maps/Route115/map.json
+++ b/data/maps/Route115/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE115",
"name": "Route115",
"layout": "LAYOUT_ROUTE115",
- "music": "MUS_NEXTROAD",
+ "music": "MUS_ROUTE104",
"region_map_section": "MAPSEC_ROUTE_115",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route116/map.json b/data/maps/Route116/map.json
index 2ec98302e..741309055 100644
--- a/data/maps/Route116/map.json
+++ b/data/maps/Route116/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE116",
"name": "Route116",
"layout": "LAYOUT_ROUTE116",
- "music": "MUS_NEXTROAD",
+ "music": "MUS_ROUTE104",
"region_map_section": "MAPSEC_ROUTE_116",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route116_TunnelersRestHouse/map.json b/data/maps/Route116_TunnelersRestHouse/map.json
index 9b07d84e3..653074880 100644
--- a/data/maps/Route116_TunnelersRestHouse/map.json
+++ b/data/maps/Route116_TunnelersRestHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE116_TUNNELERS_REST_HOUSE",
"name": "Route116_TunnelersRestHouse",
"layout": "LAYOUT_ROUTE116_TUNNELERS_REST_HOUSE",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_ROUTE_116",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route117/map.json b/data/maps/Route117/map.json
index 368fa9d6e..eff08e1ee 100644
--- a/data/maps/Route117/map.json
+++ b/data/maps/Route117/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE117",
"name": "Route117",
"layout": "LAYOUT_ROUTE117",
- "music": "MUS_DOORO_X1",
+ "music": "MUS_ROUTE110",
"region_map_section": "MAPSEC_ROUTE_117",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route117_PokemonDayCare/map.json b/data/maps/Route117_PokemonDayCare/map.json
index ebb732d35..7ba6120b2 100644
--- a/data/maps/Route117_PokemonDayCare/map.json
+++ b/data/maps/Route117_PokemonDayCare/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE117_POKEMON_DAY_CARE",
"name": "Route117_PokemonDayCare",
"layout": "LAYOUT_ROUTE117_POKEMON_DAY_CARE",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_ROUTE_117",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route118/scripts.inc b/data/maps/Route118/scripts.inc
index be767e166..9dfc95194 100644
--- a/data/maps/Route118/scripts.inc
+++ b/data/maps/Route118/scripts.inc
@@ -76,7 +76,7 @@ Route118_EventScript_150FE4:: @ 8150FE4
end
Route118_EventScript_151004:: @ 8151004
- playse SE_DANSA
+ playse SE_LEDGE
applymovement 19, Route118_Movement_15106D
waitmovement 0
delay 30
diff --git a/data/maps/Route119/map.json b/data/maps/Route119/map.json
index 0cdba1552..e275d0b10 100644
--- a/data/maps/Route119/map.json
+++ b/data/maps/Route119/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE119",
"name": "Route119",
"layout": "LAYOUT_ROUTE119",
- "music": "MUS_GRANROAD",
+ "music": "MUS_ROUTE119",
"region_map_section": "MAPSEC_ROUTE_119",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route119/scripts.inc b/data/maps/Route119/scripts.inc
index 3b4e9c51f..b1307f0e4 100644
--- a/data/maps/Route119/scripts.inc
+++ b/data/maps/Route119/scripts.inc
@@ -79,11 +79,11 @@ Route119_EventScript_1511DB:: @ 81511DB
end
Route119_EventScript_151254:: @ 8151254
- playbgm MUS_GIRL_SUP, TRUE
+ playbgm MUS_ENCOUNTER_MAY, TRUE
return
Route119_EventScript_151259:: @ 8151259
- playbgm MUS_BOY_SUP, TRUE
+ playbgm MUS_ENCOUNTER_BRENDAN, TRUE
return
Route119_EventScript_15125E:: @ 815125E
diff --git a/data/maps/Route119_House/map.json b/data/maps/Route119_House/map.json
index cb41137b0..9c9468d59 100644
--- a/data/maps/Route119_House/map.json
+++ b/data/maps/Route119_House/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE119_HOUSE",
"name": "Route119_House",
"layout": "LAYOUT_HOUSE1",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_ROUTE_119",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route119_WeatherInstitute_1F/map.json b/data/maps/Route119_WeatherInstitute_1F/map.json
index 3ca2fd306..7dc0223fd 100644
--- a/data/maps/Route119_WeatherInstitute_1F/map.json
+++ b/data/maps/Route119_WeatherInstitute_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE119_WEATHER_INSTITUTE_1F",
"name": "Route119_WeatherInstitute_1F",
"layout": "LAYOUT_ROUTE119_WEATHER_INSTITUTE_1F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_ROUTE_119",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route119_WeatherInstitute_2F/map.json b/data/maps/Route119_WeatherInstitute_2F/map.json
index 13f9009c8..4d951a18e 100644
--- a/data/maps/Route119_WeatherInstitute_2F/map.json
+++ b/data/maps/Route119_WeatherInstitute_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE119_WEATHER_INSTITUTE_2F",
"name": "Route119_WeatherInstitute_2F",
"layout": "LAYOUT_ROUTE119_WEATHER_INSTITUTE_2F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_ROUTE_119",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc
index 18aba2003..6a14b2c60 100644
--- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc
+++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc
@@ -58,7 +58,7 @@ Route119_WeatherInstitute_2F_EventScript_163D7A:: @ 8163D7A
getpartysize
compare VAR_RESULT, 6
goto_if_eq Route119_WeatherInstitute_2F_EventScript_163DB4
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message Route119_WeatherInstitute_2F_Text_19F267
waitfanfare
waitmessage
diff --git a/data/maps/Route120/map.json b/data/maps/Route120/map.json
index bc3473476..19c9f8846 100644
--- a/data/maps/Route120/map.json
+++ b/data/maps/Route120/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE120",
"name": "Route120",
"layout": "LAYOUT_ROUTE120",
- "music": "MUS_DOORO_X3",
+ "music": "MUS_ROUTE120",
"region_map_section": "MAPSEC_ROUTE_120",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route121/map.json b/data/maps/Route121/map.json
index 92fc5b59f..7b610e9dd 100644
--- a/data/maps/Route121/map.json
+++ b/data/maps/Route121/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE121",
"name": "Route121",
"layout": "LAYOUT_ROUTE121",
- "music": "MUS_DOORO_X3",
+ "music": "MUS_ROUTE120",
"region_map_section": "MAPSEC_ROUTE_121",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route121_SafariZoneEntrance/map.json b/data/maps/Route121_SafariZoneEntrance/map.json
index 3c1220c49..993cdd403 100644
--- a/data/maps/Route121_SafariZoneEntrance/map.json
+++ b/data/maps/Route121_SafariZoneEntrance/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE121_SAFARI_ZONE_ENTRANCE",
"name": "Route121_SafariZoneEntrance",
"layout": "LAYOUT_ROUTE121_SAFARI_ZONE_ENTRANCE",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_ROUTE_121",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route121_SafariZoneEntrance/scripts.inc b/data/maps/Route121_SafariZoneEntrance/scripts.inc
index 6fa9c8d81..481f243fc 100644
--- a/data/maps/Route121_SafariZoneEntrance/scripts.inc
+++ b/data/maps/Route121_SafariZoneEntrance/scripts.inc
@@ -71,7 +71,7 @@ Route121_SafariZoneEntrance_EventScript_15C3B3:: @ 815C3B3
updatemoneybox 0, 0
nop
msgbox Route121_SafariZoneEntrance_Text_1C38F4, MSGBOX_DEFAULT
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message Route121_SafariZoneEntrance_Text_1C3910
waitfanfare
waitmessage
diff --git a/data/maps/Route122/map.json b/data/maps/Route122/map.json
index 1037df207..e1aabb090 100644
--- a/data/maps/Route122/map.json
+++ b/data/maps/Route122/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE122",
"name": "Route122",
"layout": "LAYOUT_ROUTE122",
- "music": "MUS_DOORO_X4",
+ "music": "MUS_ROUTE122",
"region_map_section": "MAPSEC_ROUTE_122",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route123/map.json b/data/maps/Route123/map.json
index 4cb877538..7dc367d1a 100644
--- a/data/maps/Route123/map.json
+++ b/data/maps/Route123/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE123",
"name": "Route123",
"layout": "LAYOUT_ROUTE123",
- "music": "MUS_DOORO_X4",
+ "music": "MUS_ROUTE122",
"region_map_section": "MAPSEC_ROUTE_123",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route123_BerryMastersHouse/map.json b/data/maps/Route123_BerryMastersHouse/map.json
index 9cdf9620e..ff3252a88 100644
--- a/data/maps/Route123_BerryMastersHouse/map.json
+++ b/data/maps/Route123_BerryMastersHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE123_BERRY_MASTERS_HOUSE",
"name": "Route123_BerryMastersHouse",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_ROUTE_123",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route124/map.json b/data/maps/Route124/map.json
index 717381caf..1eda0bd74 100644
--- a/data/maps/Route124/map.json
+++ b/data/maps/Route124/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE124",
"name": "Route124",
"layout": "LAYOUT_ROUTE124",
- "music": "MUS_DOORO_X3",
+ "music": "MUS_ROUTE120",
"region_map_section": "MAPSEC_ROUTE_124",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route124_DivingTreasureHuntersHouse/map.json b/data/maps/Route124_DivingTreasureHuntersHouse/map.json
index 775508c2d..ef800009b 100644
--- a/data/maps/Route124_DivingTreasureHuntersHouse/map.json
+++ b/data/maps/Route124_DivingTreasureHuntersHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE",
"name": "Route124_DivingTreasureHuntersHouse",
"layout": "LAYOUT_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE",
- "music": "MUS_MINAMO",
+ "music": "MUS_LILYCOVE",
"region_map_section": "MAPSEC_ROUTE_124",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Route125/map.json b/data/maps/Route125/map.json
index 51e39ac41..418afc5f9 100644
--- a/data/maps/Route125/map.json
+++ b/data/maps/Route125/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE125",
"name": "Route125",
"layout": "LAYOUT_ROUTE125",
- "music": "MUS_DOORO_X3",
+ "music": "MUS_ROUTE120",
"region_map_section": "MAPSEC_ROUTE_125",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route126/map.json b/data/maps/Route126/map.json
index a6ab407ff..e9cf0075c 100644
--- a/data/maps/Route126/map.json
+++ b/data/maps/Route126/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE126",
"name": "Route126",
"layout": "LAYOUT_ROUTE126",
- "music": "MUS_DOORO_X3",
+ "music": "MUS_ROUTE120",
"region_map_section": "MAPSEC_ROUTE_126",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route127/map.json b/data/maps/Route127/map.json
index 6b471e370..6c3a53f12 100644
--- a/data/maps/Route127/map.json
+++ b/data/maps/Route127/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE127",
"name": "Route127",
"layout": "LAYOUT_ROUTE127",
- "music": "MUS_DOORO_X3",
+ "music": "MUS_ROUTE120",
"region_map_section": "MAPSEC_ROUTE_127",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route128/map.json b/data/maps/Route128/map.json
index da4ed9c21..a5c329c86 100644
--- a/data/maps/Route128/map.json
+++ b/data/maps/Route128/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE128",
"name": "Route128",
"layout": "LAYOUT_ROUTE128",
- "music": "MUS_DOORO_X3",
+ "music": "MUS_ROUTE120",
"region_map_section": "MAPSEC_ROUTE_128",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route129/map.json b/data/maps/Route129/map.json
index 7e7ae0d8b..3236a422c 100644
--- a/data/maps/Route129/map.json
+++ b/data/maps/Route129/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE129",
"name": "Route129",
"layout": "LAYOUT_ROUTE129",
- "music": "MUS_GRANROAD",
+ "music": "MUS_ROUTE119",
"region_map_section": "MAPSEC_ROUTE_129",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route130/map.json b/data/maps/Route130/map.json
index 073549cd4..f6628e888 100644
--- a/data/maps/Route130/map.json
+++ b/data/maps/Route130/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE130",
"name": "Route130",
"layout": "LAYOUT_ROUTE130",
- "music": "MUS_GRANROAD",
+ "music": "MUS_ROUTE119",
"region_map_section": "MAPSEC_ROUTE_130",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route131/map.json b/data/maps/Route131/map.json
index 5e166047a..4b367e9be 100644
--- a/data/maps/Route131/map.json
+++ b/data/maps/Route131/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE131",
"name": "Route131",
"layout": "LAYOUT_ROUTE131",
- "music": "MUS_GRANROAD",
+ "music": "MUS_ROUTE119",
"region_map_section": "MAPSEC_ROUTE_131",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route132/map.json b/data/maps/Route132/map.json
index e778a1341..5ded1cd04 100644
--- a/data/maps/Route132/map.json
+++ b/data/maps/Route132/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE132",
"name": "Route132",
"layout": "LAYOUT_ROUTE132",
- "music": "MUS_GRANROAD",
+ "music": "MUS_ROUTE119",
"region_map_section": "MAPSEC_ROUTE_132",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route133/map.json b/data/maps/Route133/map.json
index cf61d83d2..41808fd13 100644
--- a/data/maps/Route133/map.json
+++ b/data/maps/Route133/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE133",
"name": "Route133",
"layout": "LAYOUT_ROUTE133",
- "music": "MUS_GRANROAD",
+ "music": "MUS_ROUTE119",
"region_map_section": "MAPSEC_ROUTE_133",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/Route134/map.json b/data/maps/Route134/map.json
index 566507ec6..ac41a0486 100644
--- a/data/maps/Route134/map.json
+++ b/data/maps/Route134/map.json
@@ -2,7 +2,7 @@
"id": "MAP_ROUTE134",
"name": "Route134",
"layout": "LAYOUT_ROUTE134",
- "music": "MUS_GRANROAD",
+ "music": "MUS_ROUTE119",
"region_map_section": "MAPSEC_ROUTE_134",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/RustboroCity/map.json b/data/maps/RustboroCity/map.json
index c186a4149..10032c0f9 100644
--- a/data/maps/RustboroCity/map.json
+++ b/data/maps/RustboroCity/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY",
"name": "RustboroCity",
"layout": "LAYOUT_RUSTBORO_CITY",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/RustboroCity_CuttersHouse/map.json b/data/maps/RustboroCity_CuttersHouse/map.json
index e03fbb322..e8df00e87 100644
--- a/data/maps/RustboroCity_CuttersHouse/map.json
+++ b/data/maps/RustboroCity_CuttersHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_CUTTERS_HOUSE",
"name": "RustboroCity_CuttersHouse",
"layout": "LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_DevonCorp_1F/map.json b/data/maps/RustboroCity_DevonCorp_1F/map.json
index 4ecd68663..dfbea534c 100644
--- a/data/maps/RustboroCity_DevonCorp_1F/map.json
+++ b/data/maps/RustboroCity_DevonCorp_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_DEVON_CORP_1F",
"name": "RustboroCity_DevonCorp_1F",
"layout": "LAYOUT_RUSTBORO_CITY_DEVON_CORP_1F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_DevonCorp_2F/map.json b/data/maps/RustboroCity_DevonCorp_2F/map.json
index 09798add6..148acbfff 100644
--- a/data/maps/RustboroCity_DevonCorp_2F/map.json
+++ b/data/maps/RustboroCity_DevonCorp_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_DEVON_CORP_2F",
"name": "RustboroCity_DevonCorp_2F",
"layout": "LAYOUT_RUSTBORO_CITY_DEVON_CORP_2F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc
index ae04f9779..5974adb69 100644
--- a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc
+++ b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc
@@ -138,7 +138,7 @@ RustboroCity_DevonCorp_2F_EventScript_157661:: @ 8157661
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_FOSSIL_RESURRECTION_STATE, 0
setflag FLAG_RECEIVED_FOSSIL_MON
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message RustboroCity_DevonCorp_2F_Text_18319E
waitfanfare
waitmessage
@@ -158,7 +158,7 @@ RustboroCity_DevonCorp_2F_EventScript_1576B4:: @ 81576B4
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_FOSSIL_RESURRECTION_STATE, 0
setflag FLAG_RECEIVED_FOSSIL_MON
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message RustboroCity_DevonCorp_2F_Text_18319E
waitfanfare
waitmessage
diff --git a/data/maps/RustboroCity_DevonCorp_3F/map.json b/data/maps/RustboroCity_DevonCorp_3F/map.json
index 3f6033db7..0854a32e6 100644
--- a/data/maps/RustboroCity_DevonCorp_3F/map.json
+++ b/data/maps/RustboroCity_DevonCorp_3F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_DEVON_CORP_3F",
"name": "RustboroCity_DevonCorp_3F",
"layout": "LAYOUT_RUSTBORO_CITY_DEVON_CORP_3F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc
index 0a2cd2117..ce25c82ac 100644
--- a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc
+++ b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc
@@ -37,7 +37,7 @@ RustboroCity_DevonCorp_3F_EventScript_157752:: @ 8157752
waitmovement 0
msgbox RustboroCity_DevonCorp_3F_Text_183903, MSGBOX_DEFAULT
closemessage
- playbgm MUS_TSURETEK, FALSE
+ playbgm MUS_FOLLOW_ME, FALSE
applymovement 2, RustboroCity_DevonCorp_3F_Movement_157803
applymovement OBJ_EVENT_ID_PLAYER, RustboroCity_DevonCorp_3F_Movement_157827
waitmovement 0
@@ -50,7 +50,7 @@ RustboroCity_DevonCorp_3F_EventScript_157752:: @ 8157752
msgbox RustboroCity_DevonCorp_3F_Text_18320B, MSGBOX_DEFAULT
giveitem ITEM_LETTER
msgbox RustboroCity_DevonCorp_3F_Text_18337E, MSGBOX_DEFAULT
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message RustboroCity_DevonCorp_3F_Text_183422
waitfanfare
waitmessage
diff --git a/data/maps/RustboroCity_Flat1_1F/map.json b/data/maps/RustboroCity_Flat1_1F/map.json
index 71ca8ec5b..fdb6596b9 100644
--- a/data/maps/RustboroCity_Flat1_1F/map.json
+++ b/data/maps/RustboroCity_Flat1_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_FLAT1_1F",
"name": "RustboroCity_Flat1_1F",
"layout": "LAYOUT_RUSTBORO_CITY_FLAT1_1F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_Flat1_2F/map.json b/data/maps/RustboroCity_Flat1_2F/map.json
index 63d3aa2b2..fccd06dc3 100644
--- a/data/maps/RustboroCity_Flat1_2F/map.json
+++ b/data/maps/RustboroCity_Flat1_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_FLAT1_2F",
"name": "RustboroCity_Flat1_2F",
"layout": "LAYOUT_RUSTBORO_CITY_FLAT1_2F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_Flat2_1F/map.json b/data/maps/RustboroCity_Flat2_1F/map.json
index 01f55b7cd..8a2161620 100644
--- a/data/maps/RustboroCity_Flat2_1F/map.json
+++ b/data/maps/RustboroCity_Flat2_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_FLAT2_1F",
"name": "RustboroCity_Flat2_1F",
"layout": "LAYOUT_RUSTBORO_CITY_FLAT2_1F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_Flat2_2F/map.json b/data/maps/RustboroCity_Flat2_2F/map.json
index 8bd868bcd..68edab82b 100644
--- a/data/maps/RustboroCity_Flat2_2F/map.json
+++ b/data/maps/RustboroCity_Flat2_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_FLAT2_2F",
"name": "RustboroCity_Flat2_2F",
"layout": "LAYOUT_RUSTBORO_CITY_FLAT2_2F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_Flat2_3F/map.json b/data/maps/RustboroCity_Flat2_3F/map.json
index 462f90bbe..975d37739 100644
--- a/data/maps/RustboroCity_Flat2_3F/map.json
+++ b/data/maps/RustboroCity_Flat2_3F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_FLAT2_3F",
"name": "RustboroCity_Flat2_3F",
"layout": "LAYOUT_RUSTBORO_CITY_FLAT2_3F",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_Gym/map.json b/data/maps/RustboroCity_Gym/map.json
index 95a9cca8b..82866f8a3 100644
--- a/data/maps/RustboroCity_Gym/map.json
+++ b/data/maps/RustboroCity_Gym/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_GYM",
"name": "RustboroCity_Gym",
"layout": "LAYOUT_RUSTBORO_CITY_GYM",
- "music": "MUS_GIM",
+ "music": "MUS_GYM",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_House1/map.json b/data/maps/RustboroCity_House1/map.json
index 5100c2d83..5ded523a8 100644
--- a/data/maps/RustboroCity_House1/map.json
+++ b/data/maps/RustboroCity_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_HOUSE1",
"name": "RustboroCity_House1",
"layout": "LAYOUT_RUSTBORO_CITY_HOUSE1",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_House2/map.json b/data/maps/RustboroCity_House2/map.json
index 282740365..7c02d3ad5 100644
--- a/data/maps/RustboroCity_House2/map.json
+++ b/data/maps/RustboroCity_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_HOUSE2",
"name": "RustboroCity_House2",
"layout": "LAYOUT_RUSTBORO_CITY_HOUSE",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_House3/map.json b/data/maps/RustboroCity_House3/map.json
index f3ee9bfcf..b2e22ae1e 100644
--- a/data/maps/RustboroCity_House3/map.json
+++ b/data/maps/RustboroCity_House3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_HOUSE3",
"name": "RustboroCity_House3",
"layout": "LAYOUT_RUSTBORO_CITY_HOUSE",
- "music": "MUS_GOTOWN",
+ "music": "MUS_RUSTBORO",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_Mart/map.json b/data/maps/RustboroCity_Mart/map.json
index 389da78f2..abf13aea7 100644
--- a/data/maps/RustboroCity_Mart/map.json
+++ b/data/maps/RustboroCity_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_MART",
"name": "RustboroCity_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_PokemonCenter_1F/map.json b/data/maps/RustboroCity_PokemonCenter_1F/map.json
index 86fcd070c..71093bbe1 100644
--- a/data/maps/RustboroCity_PokemonCenter_1F/map.json
+++ b/data/maps/RustboroCity_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_POKEMON_CENTER_1F",
"name": "RustboroCity_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_PokemonCenter_2F/map.json b/data/maps/RustboroCity_PokemonCenter_2F/map.json
index 5d4209a8f..ed06cae95 100644
--- a/data/maps/RustboroCity_PokemonCenter_2F/map.json
+++ b/data/maps/RustboroCity_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_POKEMON_CENTER_2F",
"name": "RustboroCity_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RustboroCity_PokemonSchool/map.json b/data/maps/RustboroCity_PokemonSchool/map.json
index cc34e9c93..6de9ec101 100644
--- a/data/maps/RustboroCity_PokemonSchool/map.json
+++ b/data/maps/RustboroCity_PokemonSchool/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTBORO_CITY_POKEMON_SCHOOL",
"name": "RustboroCity_PokemonSchool",
"layout": "LAYOUT_RUSTBORO_CITY_POKEMON_SCHOOL",
- "music": "MUS_P_SCHOOL",
+ "music": "MUS_SCHOOL",
"region_map_section": "MAPSEC_RUSTBORO_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/RusturfTunnel/map.json b/data/maps/RusturfTunnel/map.json
index 919abbd25..9e84d1689 100644
--- a/data/maps/RusturfTunnel/map.json
+++ b/data/maps/RusturfTunnel/map.json
@@ -2,7 +2,7 @@
"id": "MAP_RUSTURF_TUNNEL",
"name": "RusturfTunnel",
"layout": "LAYOUT_RUSTURF_TUNNEL",
- "music": "MUS_DAN01",
+ "music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_RUSTURF_TUNNEL",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
diff --git a/data/maps/SSTidalCorridor/map.json b/data/maps/SSTidalCorridor/map.json
index 74813ed10..af7f6e177 100644
--- a/data/maps/SSTidalCorridor/map.json
+++ b/data/maps/SSTidalCorridor/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SS_TIDAL_CORRIDOR",
"name": "SSTidalCorridor",
"layout": "LAYOUT_SS_TIDAL_CORRIDOR",
- "music": "MUS_M_BOAT",
+ "music": "MUS_SAILING",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SSTidalCorridor/scripts.inc b/data/maps/SSTidalCorridor/scripts.inc
index 18d42f009..77ec961cb 100644
--- a/data/maps/SSTidalCorridor/scripts.inc
+++ b/data/maps/SSTidalCorridor/scripts.inc
@@ -13,7 +13,7 @@ SSTidalCorridor_EventScript_15FCBC:: @ 815FCBC
special SetSSTidalFlag
setvar VAR_PORTHOLE_STATE, 2
lockall
- playse SE_PINPON
+ playse SE_DING_DONG
msgbox SSTidalCorridor_Text_199007, MSGBOX_DEFAULT
releaseall
end
@@ -21,7 +21,7 @@ SSTidalCorridor_EventScript_15FCBC:: @ 815FCBC
SSTidalCorridor_EventScript_15FCD2:: @ 815FCD2
setvar VAR_PORTHOLE_STATE, 6
lockall
- playse SE_PINPON
+ playse SE_DING_DONG
msgbox SSTidalCorridor_Text_199088, MSGBOX_DEFAULT
releaseall
end
@@ -29,14 +29,14 @@ SSTidalCorridor_EventScript_15FCD2:: @ 815FCD2
SSTidalRooms_EventScript_15FCE5:: @ 815FCE5
special SetSSTidalFlag
setvar VAR_PORTHOLE_STATE, 7
- playse SE_PINPON
+ playse SE_DING_DONG
msgbox SSTidalRooms_Text_199007, MSGBOX_DEFAULT
return
SSTidalRooms_EventScript_15FCF9:: @ 815FCF9
special ResetSSTidalFlag
setvar VAR_PORTHOLE_STATE, 4
- playse SE_PINPON
+ playse SE_DING_DONG
msgbox SSTidalRooms_Text_1990F8, MSGBOX_DEFAULT
return
@@ -51,7 +51,7 @@ SSTidalCorridor_EventScript_15FD24:: @ 815FD24
special ResetSSTidalFlag
setvar VAR_PORTHOLE_STATE, 3
lockall
- playse SE_PINPON
+ playse SE_DING_DONG
msgbox SSTidalCorridor_Text_199088, MSGBOX_DEFAULT
releaseall
end
@@ -60,7 +60,7 @@ SSTidalCorridor_EventScript_15FD3A:: @ 815FD3A
special ResetSSTidalFlag
setvar VAR_PORTHOLE_STATE, 8
lockall
- playse SE_PINPON
+ playse SE_DING_DONG
msgbox SSTidalCorridor_Text_1990B4, MSGBOX_DEFAULT
releaseall
end
@@ -68,7 +68,7 @@ SSTidalCorridor_EventScript_15FD3A:: @ 815FD3A
SSTidalRooms_EventScript_15FD50:: @ 815FD50
special ResetSSTidalFlag
setvar VAR_PORTHOLE_STATE, 8
- playse SE_PINPON
+ playse SE_DING_DONG
msgbox SSTidalRooms_Text_1990B4, MSGBOX_DEFAULT
return
diff --git a/data/maps/SSTidalLowerDeck/map.json b/data/maps/SSTidalLowerDeck/map.json
index dabe9dbbb..a80ec4a89 100644
--- a/data/maps/SSTidalLowerDeck/map.json
+++ b/data/maps/SSTidalLowerDeck/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SS_TIDAL_LOWER_DECK",
"name": "SSTidalLowerDeck",
"layout": "LAYOUT_SS_TIDAL_LOWER_DECK",
- "music": "MUS_M_BOAT",
+ "music": "MUS_SAILING",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SSTidalRooms/map.json b/data/maps/SSTidalRooms/map.json
index 6cdac8246..858848c1b 100644
--- a/data/maps/SSTidalRooms/map.json
+++ b/data/maps/SSTidalRooms/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SS_TIDAL_ROOMS",
"name": "SSTidalRooms",
"layout": "LAYOUT_SS_TIDAL_ROOMS",
- "music": "MUS_M_BOAT",
+ "music": "MUS_SAILING",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SafariZone_Northeast/map.json b/data/maps/SafariZone_Northeast/map.json
index 0207c6917..41964581a 100644
--- a/data/maps/SafariZone_Northeast/map.json
+++ b/data/maps/SafariZone_Northeast/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SAFARI_ZONE_NORTHEAST",
"name": "SafariZone_Northeast",
"layout": "LAYOUT_SAFARI_ZONE_NORTHEAST",
- "music": "MUS_SAFARI",
+ "music": "MUS_SAFARI_ZONE",
"region_map_section": "MAPSEC_SAFARI_ZONE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SafariZone_Northwest/map.json b/data/maps/SafariZone_Northwest/map.json
index fa22ddef0..8c85b5414 100644
--- a/data/maps/SafariZone_Northwest/map.json
+++ b/data/maps/SafariZone_Northwest/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SAFARI_ZONE_NORTHWEST",
"name": "SafariZone_Northwest",
"layout": "LAYOUT_SAFARI_ZONE_NORTHWEST",
- "music": "MUS_SAFARI",
+ "music": "MUS_SAFARI_ZONE",
"region_map_section": "MAPSEC_SAFARI_ZONE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SafariZone_RestHouse/map.json b/data/maps/SafariZone_RestHouse/map.json
index dc62a87e4..06c169254 100644
--- a/data/maps/SafariZone_RestHouse/map.json
+++ b/data/maps/SafariZone_RestHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SAFARI_ZONE_REST_HOUSE",
"name": "SafariZone_RestHouse",
"layout": "LAYOUT_SAFARI_ZONE_REST_HOUSE",
- "music": "MUS_SAFARI",
+ "music": "MUS_SAFARI_ZONE",
"region_map_section": "MAPSEC_SAFARI_ZONE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SafariZone_Southeast/map.json b/data/maps/SafariZone_Southeast/map.json
index c99a370e5..d90635ce3 100644
--- a/data/maps/SafariZone_Southeast/map.json
+++ b/data/maps/SafariZone_Southeast/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SAFARI_ZONE_SOUTHEAST",
"name": "SafariZone_Southeast",
"layout": "LAYOUT_SAFARI_ZONE_SOUTHEAST",
- "music": "MUS_SAFARI",
+ "music": "MUS_SAFARI_ZONE",
"region_map_section": "MAPSEC_SAFARI_ZONE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SafariZone_Southwest/map.json b/data/maps/SafariZone_Southwest/map.json
index fd2d06f24..cd6b5853b 100644
--- a/data/maps/SafariZone_Southwest/map.json
+++ b/data/maps/SafariZone_Southwest/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SAFARI_ZONE_SOUTHWEST",
"name": "SafariZone_Southwest",
"layout": "LAYOUT_SAFARI_ZONE_SOUTHWEST",
- "music": "MUS_SAFARI",
+ "music": "MUS_SAFARI_ZONE",
"region_map_section": "MAPSEC_SAFARI_ZONE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/ScorchedSlab/map.json b/data/maps/ScorchedSlab/map.json
index 1bb82eea2..4d61d53f2 100644
--- a/data/maps/ScorchedSlab/map.json
+++ b/data/maps/ScorchedSlab/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SCORCHED_SLAB",
"name": "ScorchedSlab",
"layout": "LAYOUT_SCORCHED_SLAB",
- "music": "MUS_DAN01",
+ "music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_SCORCHED_SLAB",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SeafloorCavern_Entrance/map.json b/data/maps/SeafloorCavern_Entrance/map.json
index 36b4b7c67..7051d58f3 100644
--- a/data/maps/SeafloorCavern_Entrance/map.json
+++ b/data/maps/SeafloorCavern_Entrance/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEAFLOOR_CAVERN_ENTRANCE",
"name": "SeafloorCavern_Entrance",
"layout": "LAYOUT_SEAFLOOR_CAVERN_ENTRANCE",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SeafloorCavern_Room1/map.json b/data/maps/SeafloorCavern_Room1/map.json
index d37a2ce20..e0ebb348c 100644
--- a/data/maps/SeafloorCavern_Room1/map.json
+++ b/data/maps/SeafloorCavern_Room1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEAFLOOR_CAVERN_ROOM1",
"name": "SeafloorCavern_Room1",
"layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM1",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SeafloorCavern_Room2/map.json b/data/maps/SeafloorCavern_Room2/map.json
index ce9722c5a..9a9c7d681 100644
--- a/data/maps/SeafloorCavern_Room2/map.json
+++ b/data/maps/SeafloorCavern_Room2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEAFLOOR_CAVERN_ROOM2",
"name": "SeafloorCavern_Room2",
"layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM2",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SeafloorCavern_Room3/map.json b/data/maps/SeafloorCavern_Room3/map.json
index 06c6e6d7e..328250525 100644
--- a/data/maps/SeafloorCavern_Room3/map.json
+++ b/data/maps/SeafloorCavern_Room3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEAFLOOR_CAVERN_ROOM3",
"name": "SeafloorCavern_Room3",
"layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM3",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SeafloorCavern_Room4/map.json b/data/maps/SeafloorCavern_Room4/map.json
index 2150f0cda..1f01baced 100644
--- a/data/maps/SeafloorCavern_Room4/map.json
+++ b/data/maps/SeafloorCavern_Room4/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEAFLOOR_CAVERN_ROOM4",
"name": "SeafloorCavern_Room4",
"layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM4",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SeafloorCavern_Room5/map.json b/data/maps/SeafloorCavern_Room5/map.json
index 73c9b2979..84c74c344 100644
--- a/data/maps/SeafloorCavern_Room5/map.json
+++ b/data/maps/SeafloorCavern_Room5/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEAFLOOR_CAVERN_ROOM5",
"name": "SeafloorCavern_Room5",
"layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM5",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SeafloorCavern_Room6/map.json b/data/maps/SeafloorCavern_Room6/map.json
index a554c7531..2b22d66b5 100644
--- a/data/maps/SeafloorCavern_Room6/map.json
+++ b/data/maps/SeafloorCavern_Room6/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEAFLOOR_CAVERN_ROOM6",
"name": "SeafloorCavern_Room6",
"layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM6",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SeafloorCavern_Room7/map.json b/data/maps/SeafloorCavern_Room7/map.json
index 700c3107f..db9cabf64 100644
--- a/data/maps/SeafloorCavern_Room7/map.json
+++ b/data/maps/SeafloorCavern_Room7/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEAFLOOR_CAVERN_ROOM7",
"name": "SeafloorCavern_Room7",
"layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM7",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SeafloorCavern_Room8/map.json b/data/maps/SeafloorCavern_Room8/map.json
index caa853d21..82f4fe3ca 100644
--- a/data/maps/SeafloorCavern_Room8/map.json
+++ b/data/maps/SeafloorCavern_Room8/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEAFLOOR_CAVERN_ROOM8",
"name": "SeafloorCavern_Room8",
"layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM8",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SeafloorCavern_Room9/map.json b/data/maps/SeafloorCavern_Room9/map.json
index c9cbc6d22..406b5804d 100644
--- a/data/maps/SeafloorCavern_Room9/map.json
+++ b/data/maps/SeafloorCavern_Room9/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEAFLOOR_CAVERN_ROOM9",
"name": "SeafloorCavern_Room9",
"layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM9",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SEAFLOOR_CAVERN",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
diff --git a/data/maps/SeafloorCavern_Room9/scripts.inc b/data/maps/SeafloorCavern_Room9/scripts.inc
index 82011cbf7..3f865d5fc 100644
--- a/data/maps/SeafloorCavern_Room9/scripts.inc
+++ b/data/maps/SeafloorCavern_Room9/scripts.inc
@@ -78,7 +78,7 @@ SeafloorCavern_Room9_EventScript_15DAFA:: @ 815DAFA
.else
setvar VAR_RESULT, 0
.endif
- playse SE_W197
+ playse SE_M_DETECT
setfieldeffectargument 0, 16
setfieldeffectargument 1, 42
setfieldeffectargument 2, 0
@@ -89,8 +89,8 @@ SeafloorCavern_Room9_EventScript_15DAFA:: @ 815DAFA
.else
setvar VAR_RESULT, 1
.endif
- playfanfare MUS_ME_TAMA
- playse SE_TAMA
+ playfanfare MUS_AWAKEN_LEGEND
+ playse SE_ORB
special sub_80818A4
applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestUp
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
@@ -126,7 +126,7 @@ SeafloorCavern_Room9_EventScript_15DAFA:: @ 815DAFA
.else
msgbox SeafloorCavern_Room9_Text_1B4A89, MSGBOX_DEFAULT
.endif
- playse SE_PC_LOGON
+ playse SE_PC_LOGIN
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
.ifdef SAPPHIRE
diff --git a/data/maps/SealedChamber_InnerRoom/map.json b/data/maps/SealedChamber_InnerRoom/map.json
index 585bb90d0..e49ab2067 100644
--- a/data/maps/SealedChamber_InnerRoom/map.json
+++ b/data/maps/SealedChamber_InnerRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEALED_CHAMBER_INNER_ROOM",
"name": "SealedChamber_InnerRoom",
"layout": "LAYOUT_SEALED_CHAMBER_INNER_ROOM",
- "music": "MUS_MABOROSI",
+ "music": "MUS_SEALED_CHAMBER",
"region_map_section": "MAPSEC_SEALED_CHAMBER",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SealedChamber_InnerRoom/scripts.inc b/data/maps/SealedChamber_InnerRoom/scripts.inc
index d0f098566..a5355b77a 100644
--- a/data/maps/SealedChamber_InnerRoom/scripts.inc
+++ b/data/maps/SealedChamber_InnerRoom/scripts.inc
@@ -11,7 +11,7 @@ SealedChamber_InnerRoom_EventScript_15F1E8:: @ 815F1E8
compare VAR_RESULT, 0
goto_if_eq SealedChamber_InnerRoom_EventScript_15F247
fadeoutbgm 0
- playse SE_TRACK_MOVE
+ playse SE_TRUCK_MOVE
special DoSealedChamberShakingEffect1
waitstate
delay 40
diff --git a/data/maps/SealedChamber_OuterRoom/map.json b/data/maps/SealedChamber_OuterRoom/map.json
index c2c74b930..91f541a57 100644
--- a/data/maps/SealedChamber_OuterRoom/map.json
+++ b/data/maps/SealedChamber_OuterRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SEALED_CHAMBER_OUTER_ROOM",
"name": "SealedChamber_OuterRoom",
"layout": "LAYOUT_SEALED_CHAMBER_OUTER_ROOM",
- "music": "MUS_MABOROSI",
+ "music": "MUS_SEALED_CHAMBER",
"region_map_section": "MAPSEC_SEALED_CHAMBER",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_BlueCave1/map.json b/data/maps/SecretBase_BlueCave1/map.json
index 48c4ec49c..f9c796e6d 100644
--- a/data/maps/SecretBase_BlueCave1/map.json
+++ b/data/maps/SecretBase_BlueCave1/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_BlueCave1",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_BLUE_CAVE1",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_BlueCave2/map.json b/data/maps/SecretBase_BlueCave2/map.json
index 075ccbbfa..0d80cd4e3 100644
--- a/data/maps/SecretBase_BlueCave2/map.json
+++ b/data/maps/SecretBase_BlueCave2/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_BlueCave2",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_BLUE_CAVE2",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_BlueCave3/map.json b/data/maps/SecretBase_BlueCave3/map.json
index 482b3d4a3..22c577034 100644
--- a/data/maps/SecretBase_BlueCave3/map.json
+++ b/data/maps/SecretBase_BlueCave3/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_BlueCave3",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_BLUE_CAVE3",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_BlueCave4/map.json b/data/maps/SecretBase_BlueCave4/map.json
index b3d6a37d4..0591aa9e2 100644
--- a/data/maps/SecretBase_BlueCave4/map.json
+++ b/data/maps/SecretBase_BlueCave4/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_BlueCave4",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_BLUE_CAVE4",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_BrownCave1/map.json b/data/maps/SecretBase_BrownCave1/map.json
index 1ffa76d99..edad638c9 100644
--- a/data/maps/SecretBase_BrownCave1/map.json
+++ b/data/maps/SecretBase_BrownCave1/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_BrownCave1",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_BROWN_CAVE1",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_BrownCave2/map.json b/data/maps/SecretBase_BrownCave2/map.json
index f0c455fc1..189967535 100644
--- a/data/maps/SecretBase_BrownCave2/map.json
+++ b/data/maps/SecretBase_BrownCave2/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_BrownCave2",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_BROWN_CAVE2",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_BrownCave3/map.json b/data/maps/SecretBase_BrownCave3/map.json
index f7ec74fed..3fdbaeedc 100644
--- a/data/maps/SecretBase_BrownCave3/map.json
+++ b/data/maps/SecretBase_BrownCave3/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_BrownCave3",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_BROWN_CAVE3",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_BrownCave4/map.json b/data/maps/SecretBase_BrownCave4/map.json
index d1ae09924..4e6239506 100644
--- a/data/maps/SecretBase_BrownCave4/map.json
+++ b/data/maps/SecretBase_BrownCave4/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_BrownCave4",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_BROWN_CAVE4",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_RedCave1/map.json b/data/maps/SecretBase_RedCave1/map.json
index c9dd337ae..cea0365cf 100644
--- a/data/maps/SecretBase_RedCave1/map.json
+++ b/data/maps/SecretBase_RedCave1/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_RedCave1",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_RED_CAVE1",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_RedCave2/map.json b/data/maps/SecretBase_RedCave2/map.json
index ecc21b523..a3c36c9fd 100644
--- a/data/maps/SecretBase_RedCave2/map.json
+++ b/data/maps/SecretBase_RedCave2/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_RedCave2",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_RED_CAVE2",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_RedCave3/map.json b/data/maps/SecretBase_RedCave3/map.json
index f038f3449..eb728dac3 100644
--- a/data/maps/SecretBase_RedCave3/map.json
+++ b/data/maps/SecretBase_RedCave3/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_RedCave3",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_RED_CAVE3",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_RedCave4/map.json b/data/maps/SecretBase_RedCave4/map.json
index 537622c45..ea16b6dcc 100644
--- a/data/maps/SecretBase_RedCave4/map.json
+++ b/data/maps/SecretBase_RedCave4/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_RedCave4",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_RED_CAVE4",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_Shrub1/map.json b/data/maps/SecretBase_Shrub1/map.json
index f4980476d..862606f22 100644
--- a/data/maps/SecretBase_Shrub1/map.json
+++ b/data/maps/SecretBase_Shrub1/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_Shrub1",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_SHRUB1",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_Shrub2/map.json b/data/maps/SecretBase_Shrub2/map.json
index 61a53af44..ac377ddbc 100644
--- a/data/maps/SecretBase_Shrub2/map.json
+++ b/data/maps/SecretBase_Shrub2/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_Shrub2",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_SHRUB2",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_Shrub3/map.json b/data/maps/SecretBase_Shrub3/map.json
index 5d92fe6ee..83844bcd6 100644
--- a/data/maps/SecretBase_Shrub3/map.json
+++ b/data/maps/SecretBase_Shrub3/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_Shrub3",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_SHRUB3",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_Shrub4/map.json b/data/maps/SecretBase_Shrub4/map.json
index 296e63958..13b678f46 100644
--- a/data/maps/SecretBase_Shrub4/map.json
+++ b/data/maps/SecretBase_Shrub4/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_Shrub4",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_SHRUB4",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_Tree1/map.json b/data/maps/SecretBase_Tree1/map.json
index 0e9366a6a..feccc5a26 100644
--- a/data/maps/SecretBase_Tree1/map.json
+++ b/data/maps/SecretBase_Tree1/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_Tree1",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_TREE1",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_Tree2/map.json b/data/maps/SecretBase_Tree2/map.json
index 92a4c9240..35c10dd5b 100644
--- a/data/maps/SecretBase_Tree2/map.json
+++ b/data/maps/SecretBase_Tree2/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_Tree2",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_TREE2",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_Tree3/map.json b/data/maps/SecretBase_Tree3/map.json
index a27353ec0..7a022a1a0 100644
--- a/data/maps/SecretBase_Tree3/map.json
+++ b/data/maps/SecretBase_Tree3/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_Tree3",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_TREE3",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_Tree4/map.json b/data/maps/SecretBase_Tree4/map.json
index e2de6d6c1..3a37090d9 100644
--- a/data/maps/SecretBase_Tree4/map.json
+++ b/data/maps/SecretBase_Tree4/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_Tree4",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_TREE4",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_YellowCave1/map.json b/data/maps/SecretBase_YellowCave1/map.json
index 0dbf8134b..3ff452fb6 100644
--- a/data/maps/SecretBase_YellowCave1/map.json
+++ b/data/maps/SecretBase_YellowCave1/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_YellowCave1",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_YELLOW_CAVE1",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_YellowCave2/map.json b/data/maps/SecretBase_YellowCave2/map.json
index 25bcd3ea4..8181fd4dd 100644
--- a/data/maps/SecretBase_YellowCave2/map.json
+++ b/data/maps/SecretBase_YellowCave2/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_YellowCave2",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_YELLOW_CAVE2",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_YellowCave3/map.json b/data/maps/SecretBase_YellowCave3/map.json
index e9a9bb038..10e9e53a0 100644
--- a/data/maps/SecretBase_YellowCave3/map.json
+++ b/data/maps/SecretBase_YellowCave3/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_YellowCave3",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_YELLOW_CAVE3",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SecretBase_YellowCave4/map.json b/data/maps/SecretBase_YellowCave4/map.json
index 0c7699125..acd1151f7 100644
--- a/data/maps/SecretBase_YellowCave4/map.json
+++ b/data/maps/SecretBase_YellowCave4/map.json
@@ -3,7 +3,7 @@
"name": "SecretBase_YellowCave4",
"shared_scripts_map": "SecretBase",
"layout": "LAYOUT_SECRET_BASE_YELLOW_CAVE4",
- "music": "MUS_MACHI_S3",
+ "music": "MUS_FORTREE",
"region_map_section": "MAPSEC_SECRET_BASE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/ShoalCave_HighTideEntranceRoom/map.json b/data/maps/ShoalCave_HighTideEntranceRoom/map.json
index 3ae268fa1..c6ad65f54 100644
--- a/data/maps/ShoalCave_HighTideEntranceRoom/map.json
+++ b/data/maps/ShoalCave_HighTideEntranceRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM",
"name": "ShoalCave_HighTideEntranceRoom",
"layout": "LAYOUT_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_SHOAL_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/ShoalCave_HighTideInnerRoom/map.json b/data/maps/ShoalCave_HighTideInnerRoom/map.json
index ef1f1487c..0946b1155 100644
--- a/data/maps/ShoalCave_HighTideInnerRoom/map.json
+++ b/data/maps/ShoalCave_HighTideInnerRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM",
"name": "ShoalCave_HighTideInnerRoom",
"layout": "LAYOUT_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_SHOAL_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/ShoalCave_LowTideEntranceRoom/map.json b/data/maps/ShoalCave_LowTideEntranceRoom/map.json
index 5db783bc3..e4feb3c84 100644
--- a/data/maps/ShoalCave_LowTideEntranceRoom/map.json
+++ b/data/maps/ShoalCave_LowTideEntranceRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM",
"name": "ShoalCave_LowTideEntranceRoom",
"layout": "LAYOUT_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_SHOAL_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/ShoalCave_LowTideIceRoom/map.json b/data/maps/ShoalCave_LowTideIceRoom/map.json
index 3e00c17bd..5e658aab9 100644
--- a/data/maps/ShoalCave_LowTideIceRoom/map.json
+++ b/data/maps/ShoalCave_LowTideIceRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM",
"name": "ShoalCave_LowTideIceRoom",
"layout": "LAYOUT_SHOAL_CAVE_LOW_TIDE_ICE_ROOM",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_SHOAL_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/ShoalCave_LowTideInnerRoom/map.json b/data/maps/ShoalCave_LowTideInnerRoom/map.json
index 53ebe6eb6..543b38a2b 100644
--- a/data/maps/ShoalCave_LowTideInnerRoom/map.json
+++ b/data/maps/ShoalCave_LowTideInnerRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM",
"name": "ShoalCave_LowTideInnerRoom",
"layout": "LAYOUT_SHOAL_CAVE_LOW_TIDE_INNER_ROOM",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_SHOAL_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/ShoalCave_LowTideLowerRoom/map.json b/data/maps/ShoalCave_LowTideLowerRoom/map.json
index 3604ee850..159f96417 100644
--- a/data/maps/ShoalCave_LowTideLowerRoom/map.json
+++ b/data/maps/ShoalCave_LowTideLowerRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM",
"name": "ShoalCave_LowTideLowerRoom",
"layout": "LAYOUT_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_SHOAL_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/ShoalCave_LowTideStairsRoom/map.json b/data/maps/ShoalCave_LowTideStairsRoom/map.json
index b5c200b45..4650d533e 100644
--- a/data/maps/ShoalCave_LowTideStairsRoom/map.json
+++ b/data/maps/ShoalCave_LowTideStairsRoom/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM",
"name": "ShoalCave_LowTideStairsRoom",
"layout": "LAYOUT_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM",
- "music": "MUS_M_DUNGON",
+ "music": "MUS_MT_PYRE",
"region_map_section": "MAPSEC_SHOAL_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SingleBattleColosseum/map.json b/data/maps/SingleBattleColosseum/map.json
index 47703ae02..89ae1c28e 100644
--- a/data/maps/SingleBattleColosseum/map.json
+++ b/data/maps/SingleBattleColosseum/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SINGLE_BATTLE_COLOSSEUM",
"name": "SingleBattleColosseum",
"layout": "LAYOUT_SINGLE_BATTLE_COLOSSEUM",
- "music": "MUS_RAINBOW",
+ "music": "MUS_EVER_GRANDE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SkyPillar_1F/map.json b/data/maps/SkyPillar_1F/map.json
index dc120c3b6..fae9ac22f 100644
--- a/data/maps/SkyPillar_1F/map.json
+++ b/data/maps/SkyPillar_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SKY_PILLAR_1F",
"name": "SkyPillar_1F",
"layout": "LAYOUT_SKY_PILLAR_1F",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SKY_PILLAR",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SkyPillar_2F/map.json b/data/maps/SkyPillar_2F/map.json
index 9dc7b05de..c69f7018a 100644
--- a/data/maps/SkyPillar_2F/map.json
+++ b/data/maps/SkyPillar_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SKY_PILLAR_2F",
"name": "SkyPillar_2F",
"layout": "LAYOUT_SKY_PILLAR_2F",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SKY_PILLAR",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SkyPillar_3F/map.json b/data/maps/SkyPillar_3F/map.json
index 712c1c490..c363754e4 100644
--- a/data/maps/SkyPillar_3F/map.json
+++ b/data/maps/SkyPillar_3F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SKY_PILLAR_3F",
"name": "SkyPillar_3F",
"layout": "LAYOUT_SKY_PILLAR_3F",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SKY_PILLAR",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SkyPillar_4F/map.json b/data/maps/SkyPillar_4F/map.json
index 7d25f8c81..9371a5d0e 100644
--- a/data/maps/SkyPillar_4F/map.json
+++ b/data/maps/SkyPillar_4F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SKY_PILLAR_4F",
"name": "SkyPillar_4F",
"layout": "LAYOUT_SKY_PILLAR_4F",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SKY_PILLAR",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SkyPillar_5F/map.json b/data/maps/SkyPillar_5F/map.json
index 007456bfc..78cf86a7f 100644
--- a/data/maps/SkyPillar_5F/map.json
+++ b/data/maps/SkyPillar_5F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SKY_PILLAR_5F",
"name": "SkyPillar_5F",
"layout": "LAYOUT_SKY_PILLAR_5F",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SKY_PILLAR",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SkyPillar_Entrance/map.json b/data/maps/SkyPillar_Entrance/map.json
index d0d984329..538fb07c2 100644
--- a/data/maps/SkyPillar_Entrance/map.json
+++ b/data/maps/SkyPillar_Entrance/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SKY_PILLAR_ENTRANCE",
"name": "SkyPillar_Entrance",
"layout": "LAYOUT_SKY_PILLAR_ENTRANCE",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SKY_PILLAR",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SkyPillar_Outside/map.json b/data/maps/SkyPillar_Outside/map.json
index 1d5b0d633..2867510c2 100644
--- a/data/maps/SkyPillar_Outside/map.json
+++ b/data/maps/SkyPillar_Outside/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SKY_PILLAR_OUTSIDE",
"name": "SkyPillar_Outside",
"layout": "LAYOUT_SKY_PILLAR_OUTSIDE",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SKY_PILLAR",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SkyPillar_Top/map.json b/data/maps/SkyPillar_Top/map.json
index 44854fc28..edbf2369f 100644
--- a/data/maps/SkyPillar_Top/map.json
+++ b/data/maps/SkyPillar_Top/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SKY_PILLAR_TOP",
"name": "SkyPillar_Top",
"layout": "LAYOUT_SKY_PILLAR_TOP",
- "music": "MUS_TOZAN",
+ "music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_SKY_PILLAR",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity/map.json b/data/maps/SlateportCity/map.json
index 9df1b3229..f1bdbac44 100644
--- a/data/maps/SlateportCity/map.json
+++ b/data/maps/SlateportCity/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY",
"name": "SlateportCity",
"layout": "LAYOUT_SLATEPORT_CITY",
- "music": "MUS_FINECITY",
+ "music": "MUS_SLATEPORT",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/SlateportCity/scripts.inc b/data/maps/SlateportCity/scripts.inc
index 854462533..a3908f6f9 100644
--- a/data/maps/SlateportCity/scripts.inc
+++ b/data/maps/SlateportCity/scripts.inc
@@ -73,7 +73,7 @@ SlateportCity_EventScript_14BAE0:: @ 814BAE0
compare VAR_RESULT, 0
call_if_eq SlateportCity_EventScript_14BB2B
msgbox SlateportCity_Text_164691, MSGBOX_DEFAULT
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message SlateportCity_Text_1646DD
waitfanfare
waitmessage
diff --git a/data/maps/SlateportCity_ContestHall/map.json b/data/maps/SlateportCity_ContestHall/map.json
index 803b35db0..40a592f97 100644
--- a/data/maps/SlateportCity_ContestHall/map.json
+++ b/data/maps/SlateportCity_ContestHall/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_CONTEST_HALL",
"name": "SlateportCity_ContestHall",
"layout": "LAYOUT_CONTEST_HALL",
- "music": "MUS_CONLOBBY",
+ "music": "MUS_CONTEST_LOBBY",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_ContestLobby/map.json b/data/maps/SlateportCity_ContestLobby/map.json
index 44a98ea06..2814471d0 100644
--- a/data/maps/SlateportCity_ContestLobby/map.json
+++ b/data/maps/SlateportCity_ContestLobby/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_CONTEST_LOBBY",
"name": "SlateportCity_ContestLobby",
"layout": "LAYOUT_CONTEST_LOBBY",
- "music": "MUS_CONLOBBY",
+ "music": "MUS_CONTEST_LOBBY",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_ContestLobby/scripts.inc b/data/maps/SlateportCity_ContestLobby/scripts.inc
index f484e8a57..adc0c13cf 100644
--- a/data/maps/SlateportCity_ContestLobby/scripts.inc
+++ b/data/maps/SlateportCity_ContestLobby/scripts.inc
@@ -22,13 +22,13 @@ SlateportCity_ContestLobby_EventScript_155448:: @ 8155448
lockall
applymovement 1, SlateportCity_ContestLobby_Movement_1554CC
waitmovement 0
- playse SE_HASHI
+ playse SE_BRIDGE_WALK
setmetatile 4, 2, METATILE_Contest_WallShadow, 1
setmetatile 4, 3, METATILE_Contest_FloorShadow, 1
special DrawWholeMapView
applymovement 1, SlateportCity_ContestLobby_Movement_1554CF
waitmovement 0
- playse SE_HASHI
+ playse SE_BRIDGE_WALK
setmetatile 4, 2, METATILE_Contest_CounterFlap_Top, 1
setmetatile 4, 3, METATILE_Contest_CounterFlap_Bottom, 1
special DrawWholeMapView
diff --git a/data/maps/SlateportCity_Harbor/map.json b/data/maps/SlateportCity_Harbor/map.json
index 6a7bf3969..b189da606 100644
--- a/data/maps/SlateportCity_Harbor/map.json
+++ b/data/maps/SlateportCity_Harbor/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_HARBOR",
"name": "SlateportCity_Harbor",
"layout": "LAYOUT_HARBOR",
- "music": "MUS_FINECITY",
+ "music": "MUS_SLATEPORT",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_House1/map.json b/data/maps/SlateportCity_House1/map.json
index a9b24dab5..8102fca9b 100644
--- a/data/maps/SlateportCity_House1/map.json
+++ b/data/maps/SlateportCity_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_HOUSE1",
"name": "SlateportCity_House1",
"layout": "LAYOUT_HOUSE_WITH_BED",
- "music": "MUS_FINECITY",
+ "music": "MUS_SLATEPORT",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_House2/map.json b/data/maps/SlateportCity_House2/map.json
index b27168eca..2766431e4 100644
--- a/data/maps/SlateportCity_House2/map.json
+++ b/data/maps/SlateportCity_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_HOUSE2",
"name": "SlateportCity_House2",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_FINECITY",
+ "music": "MUS_SLATEPORT",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_Mart/map.json b/data/maps/SlateportCity_Mart/map.json
index 69e227101..bdc412416 100644
--- a/data/maps/SlateportCity_Mart/map.json
+++ b/data/maps/SlateportCity_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_MART",
"name": "SlateportCity_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/map.json b/data/maps/SlateportCity_OceanicMuseum_1F/map.json
index db9aaec0f..40ce94acc 100644
--- a/data/maps/SlateportCity_OceanicMuseum_1F/map.json
+++ b/data/maps/SlateportCity_OceanicMuseum_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F",
"name": "SlateportCity_OceanicMuseum_1F",
"layout": "LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_1F",
- "music": "MUS_FUNE_KAN",
+ "music": "MUS_OCEANIC_MUSEUM",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc
index 575a42e33..ae9a0086d 100644
--- a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc
+++ b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc
@@ -179,7 +179,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_155C98:: @ 8155C98
applymovement 13, SlateportCity_OceanicMuseum_1F_Movement_155CD3
waitmovement 0
setflag FLAG_HIDE_SCARED_GRUNT_OCEANIC_MUSEUM
- playse SE_KAIDAN
+ playse SE_EXIT
removeobject 13
release
end
@@ -188,7 +188,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_155CAD:: @ 8155CAD
applymovement 13, SlateportCity_OceanicMuseum_1F_Movement_155CCC
waitmovement 0
setflag FLAG_HIDE_SCARED_GRUNT_OCEANIC_MUSEUM
- playse SE_KAIDAN
+ playse SE_EXIT
removeobject 13
release
end
diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/map.json b/data/maps/SlateportCity_OceanicMuseum_2F/map.json
index e00f2ade1..aa9183e21 100644
--- a/data/maps/SlateportCity_OceanicMuseum_2F/map.json
+++ b/data/maps/SlateportCity_OceanicMuseum_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F",
"name": "SlateportCity_OceanicMuseum_2F",
"layout": "LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_2F",
- "music": "MUS_FUNE_KAN",
+ "music": "MUS_OCEANIC_MUSEUM",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc
index 0450d51f1..5e14d0cd2 100644
--- a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc
+++ b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc
@@ -84,7 +84,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_155CE6:: @ 8155CE6
closemessage
applymovement 1, SlateportCity_OceanicMuseum_2F_Movement_155E98
waitmovement 0
- playse SE_KAIDAN
+ playse SE_EXIT
removeobject 1
setflag FLAG_HIDE_EVIL_TEAM_ROUTE110
setflag FLAG_DELIVERED_DEVON_GOODS
diff --git a/data/maps/SlateportCity_PokemonCenter_1F/map.json b/data/maps/SlateportCity_PokemonCenter_1F/map.json
index de1a16a27..8da2981e2 100644
--- a/data/maps/SlateportCity_PokemonCenter_1F/map.json
+++ b/data/maps/SlateportCity_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_POKEMON_CENTER_1F",
"name": "SlateportCity_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_PokemonCenter_2F/map.json b/data/maps/SlateportCity_PokemonCenter_2F/map.json
index b7d8799fe..f135fe7e5 100644
--- a/data/maps/SlateportCity_PokemonCenter_2F/map.json
+++ b/data/maps/SlateportCity_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_POKEMON_CENTER_2F",
"name": "SlateportCity_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_PokemonFanClub/map.json b/data/maps/SlateportCity_PokemonFanClub/map.json
index d5a39eb54..4292187fd 100644
--- a/data/maps/SlateportCity_PokemonFanClub/map.json
+++ b/data/maps/SlateportCity_PokemonFanClub/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB",
"name": "SlateportCity_PokemonFanClub",
"layout": "LAYOUT_SLATEPORT_CITY_POKEMON_FAN_CLUB",
- "music": "MUS_FINECITY",
+ "music": "MUS_SLATEPORT",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_SternsShipyard_1F/map.json b/data/maps/SlateportCity_SternsShipyard_1F/map.json
index b916af9ea..4c5bd47ed 100644
--- a/data/maps/SlateportCity_SternsShipyard_1F/map.json
+++ b/data/maps/SlateportCity_SternsShipyard_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F",
"name": "SlateportCity_SternsShipyard_1F",
"layout": "LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_1F",
- "music": "MUS_FINECITY",
+ "music": "MUS_SLATEPORT",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SlateportCity_SternsShipyard_2F/map.json b/data/maps/SlateportCity_SternsShipyard_2F/map.json
index d2a35e317..bf5d31907 100644
--- a/data/maps/SlateportCity_SternsShipyard_2F/map.json
+++ b/data/maps/SlateportCity_SternsShipyard_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F",
"name": "SlateportCity_SternsShipyard_2F",
"layout": "LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_2F",
- "music": "MUS_FINECITY",
+ "music": "MUS_SLATEPORT",
"region_map_section": "MAPSEC_SLATEPORT_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity/map.json b/data/maps/SootopolisCity/map.json
index e4c2d7710..4dd94cadf 100644
--- a/data/maps/SootopolisCity/map.json
+++ b/data/maps/SootopolisCity/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY",
"name": "SootopolisCity",
"layout": "LAYOUT_SOOTOPOLIS_CITY",
- "music": "MUS_RUNECITY",
+ "music": "MUS_SOOTOPOLIS",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/SootopolisCity_Gym_1F/map.json b/data/maps/SootopolisCity_Gym_1F/map.json
index e28450cd1..0416e99a4 100644
--- a/data/maps/SootopolisCity_Gym_1F/map.json
+++ b/data/maps/SootopolisCity_Gym_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_GYM_1F",
"name": "SootopolisCity_Gym_1F",
"layout": "LAYOUT_SOOTOPOLIS_CITY_GYM_1F",
- "music": "MUS_GIM",
+ "music": "MUS_GYM",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_Gym_1F/scripts.inc b/data/maps/SootopolisCity_Gym_1F/scripts.inc
index 7013df88d..38f97a3b0 100644
--- a/data/maps/SootopolisCity_Gym_1F/scripts.inc
+++ b/data/maps/SootopolisCity_Gym_1F/scripts.inc
@@ -49,7 +49,7 @@ SootopolisCity_Gym_1F_MapScript2_15AF86:: @ 815AF86
SootopolisCity_Gym_1F_EventScript_15AFA8:: @ 815AFA8
addvar VAR_ICE_STEP_COUNT, 1
delay 40
- playse SE_RU_GASHIN
+ playse SE_ICE_STAIRS
call SootopolisCity_Gym_1F_EventScript_15AF2E
special DrawWholeMapView
end
@@ -57,7 +57,7 @@ SootopolisCity_Gym_1F_EventScript_15AFA8:: @ 815AFA8
SootopolisCity_Gym_1F_EventScript_15AFBC:: @ 815AFBC
addvar VAR_ICE_STEP_COUNT, 1
delay 40
- playse SE_RU_GASHIN
+ playse SE_ICE_STAIRS
call SootopolisCity_Gym_1F_EventScript_15AF2E
special DrawWholeMapView
end
@@ -65,7 +65,7 @@ SootopolisCity_Gym_1F_EventScript_15AFBC:: @ 815AFBC
SootopolisCity_Gym_1F_EventScript_15AFD0:: @ 815AFD0
addvar VAR_ICE_STEP_COUNT, 1
delay 40
- playse SE_RU_GASHIN
+ playse SE_ICE_STAIRS
call SootopolisCity_Gym_1F_EventScript_15AF2E
special DrawWholeMapView
end
@@ -75,7 +75,7 @@ SootopolisCity_Gym_1F_EventScript_15AFE4:: @ 815AFE4
delay 20
applymovement OBJ_EVENT_ID_PLAYER, SootopolisCity_Gym_1F_Movement_15AFFD
waitmovement 0
- playse SE_RU_HYUU
+ playse SE_FALL
delay 60
warphole MAP_SOOTOPOLIS_CITY_GYM_B1F
waitstate
diff --git a/data/maps/SootopolisCity_Gym_B1F/map.json b/data/maps/SootopolisCity_Gym_B1F/map.json
index 9a0619421..50cc08af3 100644
--- a/data/maps/SootopolisCity_Gym_B1F/map.json
+++ b/data/maps/SootopolisCity_Gym_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_GYM_B1F",
"name": "SootopolisCity_Gym_B1F",
"layout": "LAYOUT_SOOTOPOLIS_CITY_GYM_B1F",
- "music": "MUS_GIM",
+ "music": "MUS_GYM",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_House1/map.json b/data/maps/SootopolisCity_House1/map.json
index 8c024eca8..f4ce05680 100644
--- a/data/maps/SootopolisCity_House1/map.json
+++ b/data/maps/SootopolisCity_House1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_HOUSE1",
"name": "SootopolisCity_House1",
"layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE1",
- "music": "MUS_RUNECITY",
+ "music": "MUS_SOOTOPOLIS",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_House2/map.json b/data/maps/SootopolisCity_House2/map.json
index 09ec1c06f..81aa1184c 100644
--- a/data/maps/SootopolisCity_House2/map.json
+++ b/data/maps/SootopolisCity_House2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_HOUSE2",
"name": "SootopolisCity_House2",
"layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE2",
- "music": "MUS_RUNECITY",
+ "music": "MUS_SOOTOPOLIS",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_House3/map.json b/data/maps/SootopolisCity_House3/map.json
index 282e50bc4..454ab19f8 100644
--- a/data/maps/SootopolisCity_House3/map.json
+++ b/data/maps/SootopolisCity_House3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_HOUSE3",
"name": "SootopolisCity_House3",
"layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE3",
- "music": "MUS_RUNECITY",
+ "music": "MUS_SOOTOPOLIS",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_House4/map.json b/data/maps/SootopolisCity_House4/map.json
index 61bbfa10b..754fe6a15 100644
--- a/data/maps/SootopolisCity_House4/map.json
+++ b/data/maps/SootopolisCity_House4/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_HOUSE4",
"name": "SootopolisCity_House4",
"layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE1",
- "music": "MUS_RUNECITY",
+ "music": "MUS_SOOTOPOLIS",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_House5/map.json b/data/maps/SootopolisCity_House5/map.json
index 89becb6c6..1691b2165 100644
--- a/data/maps/SootopolisCity_House5/map.json
+++ b/data/maps/SootopolisCity_House5/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_HOUSE5",
"name": "SootopolisCity_House5",
"layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE2",
- "music": "MUS_RUNECITY",
+ "music": "MUS_SOOTOPOLIS",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_House6/map.json b/data/maps/SootopolisCity_House6/map.json
index 19df640ce..4b3913f3d 100644
--- a/data/maps/SootopolisCity_House6/map.json
+++ b/data/maps/SootopolisCity_House6/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_HOUSE6",
"name": "SootopolisCity_House6",
"layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE3",
- "music": "MUS_RUNECITY",
+ "music": "MUS_SOOTOPOLIS",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_House7/map.json b/data/maps/SootopolisCity_House7/map.json
index 9ccef3f2b..b83876db7 100644
--- a/data/maps/SootopolisCity_House7/map.json
+++ b/data/maps/SootopolisCity_House7/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_HOUSE7",
"name": "SootopolisCity_House7",
"layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE1",
- "music": "MUS_RUNECITY",
+ "music": "MUS_SOOTOPOLIS",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_House8/map.json b/data/maps/SootopolisCity_House8/map.json
index 07ea5c5a0..c47219f7e 100644
--- a/data/maps/SootopolisCity_House8/map.json
+++ b/data/maps/SootopolisCity_House8/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_HOUSE8",
"name": "SootopolisCity_House8",
"layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE8",
- "music": "MUS_RUNECITY",
+ "music": "MUS_SOOTOPOLIS",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_Mart/map.json b/data/maps/SootopolisCity_Mart/map.json
index 43ae2ca93..debe89e79 100644
--- a/data/maps/SootopolisCity_Mart/map.json
+++ b/data/maps/SootopolisCity_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_MART",
"name": "SootopolisCity_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_PokemonCenter_1F/map.json b/data/maps/SootopolisCity_PokemonCenter_1F/map.json
index 795e69cd6..91f14a7e2 100644
--- a/data/maps/SootopolisCity_PokemonCenter_1F/map.json
+++ b/data/maps/SootopolisCity_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F",
"name": "SootopolisCity_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SootopolisCity_PokemonCenter_2F/map.json b/data/maps/SootopolisCity_PokemonCenter_2F/map.json
index ff92662bb..afa78b9ca 100644
--- a/data/maps/SootopolisCity_PokemonCenter_2F/map.json
+++ b/data/maps/SootopolisCity_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F",
"name": "SootopolisCity_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_SOOTOPOLIS_CITY",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SouthernIsland_Exterior/map.json b/data/maps/SouthernIsland_Exterior/map.json
index 2a8bfd397..7749a4a27 100644
--- a/data/maps/SouthernIsland_Exterior/map.json
+++ b/data/maps/SouthernIsland_Exterior/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOUTHERN_ISLAND_EXTERIOR",
"name": "SouthernIsland_Exterior",
"layout": "LAYOUT_SOUTHERN_ISLAND_EXTERIOR",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_SOUTHERN_ISLAND",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/SouthernIsland_Interior/map.json b/data/maps/SouthernIsland_Interior/map.json
index c93edfe2f..7743f9ad6 100644
--- a/data/maps/SouthernIsland_Interior/map.json
+++ b/data/maps/SouthernIsland_Interior/map.json
@@ -2,7 +2,7 @@
"id": "MAP_SOUTHERN_ISLAND_INTERIOR",
"name": "SouthernIsland_Interior",
"layout": "LAYOUT_SOUTHERN_ISLAND_INTERIOR",
- "music": "MUS_DAN02",
+ "music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_SOUTHERN_ISLAND",
"requires_flash": false,
"weather": "WEATHER_SHADE",
diff --git a/data/maps/TradeCenter/map.json b/data/maps/TradeCenter/map.json
index f31bfc8c6..7ffa58cb4 100644
--- a/data/maps/TradeCenter/map.json
+++ b/data/maps/TradeCenter/map.json
@@ -2,7 +2,7 @@
"id": "MAP_TRADE_CENTER",
"name": "TradeCenter",
"layout": "LAYOUT_TRADE_CENTER",
- "music": "MUS_RAINBOW",
+ "music": "MUS_EVER_GRANDE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/Underwater1/map.json b/data/maps/Underwater1/map.json
index b5da6e8f3..38b125dec 100644
--- a/data/maps/Underwater1/map.json
+++ b/data/maps/Underwater1/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNDERWATER1",
"name": "Underwater1",
"layout": "LAYOUT_UNDERWATER1",
- "music": "MUS_DEEPDEEP",
+ "music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_UNDERWATER_124",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
diff --git a/data/maps/Underwater2/map.json b/data/maps/Underwater2/map.json
index 19bb67c63..e743f8989 100644
--- a/data/maps/Underwater2/map.json
+++ b/data/maps/Underwater2/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNDERWATER2",
"name": "Underwater2",
"layout": "LAYOUT_UNDERWATER2",
- "music": "MUS_DEEPDEEP",
+ "music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_UNDERWATER_125",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
diff --git a/data/maps/Underwater3/map.json b/data/maps/Underwater3/map.json
index 5166a403c..e5f75aa4f 100644
--- a/data/maps/Underwater3/map.json
+++ b/data/maps/Underwater3/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNDERWATER3",
"name": "Underwater3",
"layout": "LAYOUT_UNDERWATER3",
- "music": "MUS_DEEPDEEP",
+ "music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_UNDERWATER_126",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
diff --git a/data/maps/Underwater4/map.json b/data/maps/Underwater4/map.json
index a963da647..ee97a911d 100644
--- a/data/maps/Underwater4/map.json
+++ b/data/maps/Underwater4/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNDERWATER4",
"name": "Underwater4",
"layout": "LAYOUT_UNDERWATER4",
- "music": "MUS_DEEPDEEP",
+ "music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_UNDERWATER_127",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
diff --git a/data/maps/Underwater_Route134/map.json b/data/maps/Underwater_Route134/map.json
index d435556ee..5a3b00bbc 100644
--- a/data/maps/Underwater_Route134/map.json
+++ b/data/maps/Underwater_Route134/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNDERWATER_ROUTE134",
"name": "Underwater_Route134",
"layout": "LAYOUT_UNDERWATER_ROUTE134",
- "music": "MUS_DEEPDEEP",
+ "music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_UNDERWATER_SEALED_CHAMBER",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
diff --git a/data/maps/Underwater_SeafloorCavern/map.json b/data/maps/Underwater_SeafloorCavern/map.json
index 6ec900a6f..59bafbac5 100644
--- a/data/maps/Underwater_SeafloorCavern/map.json
+++ b/data/maps/Underwater_SeafloorCavern/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNDERWATER_SEAFLOOR_CAVERN",
"name": "Underwater_SeafloorCavern",
"layout": "LAYOUT_UNDERWATER_SEAFLOOR_CAVERN",
- "music": "MUS_DEEPDEEP",
+ "music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_UNDERWATER_128",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
diff --git a/data/maps/Underwater_SealedChamber/map.json b/data/maps/Underwater_SealedChamber/map.json
index 4a31edb43..4cc83422f 100644
--- a/data/maps/Underwater_SealedChamber/map.json
+++ b/data/maps/Underwater_SealedChamber/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNDERWATER_SEALED_CHAMBER",
"name": "Underwater_SealedChamber",
"layout": "LAYOUT_UNDERWATER_SEALED_CHAMBER",
- "music": "MUS_DEEPDEEP",
+ "music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_UNDERWATER_SEALED_CHAMBER",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
diff --git a/data/maps/Underwater_SootopolisCity/map.json b/data/maps/Underwater_SootopolisCity/map.json
index 8250b2a32..fe5211040 100644
--- a/data/maps/Underwater_SootopolisCity/map.json
+++ b/data/maps/Underwater_SootopolisCity/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNDERWATER_SOOTOPOLIS_CITY",
"name": "Underwater_SootopolisCity",
"layout": "LAYOUT_UNDERWATER_SOOTOPOLIS_CITY",
- "music": "MUS_DEEPDEEP",
+ "music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_UNDERWATER_SOOTOPOLIS",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
diff --git a/data/maps/UnknownMap_25_29/map.json b/data/maps/UnknownMap_25_29/map.json
index eba4d0b48..82a084b1b 100644
--- a/data/maps/UnknownMap_25_29/map.json
+++ b/data/maps/UnknownMap_25_29/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNKNOWN_MAP_25_29",
"name": "UnknownMap_25_29",
"layout": "LAYOUT_UNKNOWN_MAP_25_29",
- "music": "MUS_NIBI",
+ "music": "MUS_GSC_PEWTER",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/UnknownMap_25_30/map.json b/data/maps/UnknownMap_25_30/map.json
index 4a8343163..5a22fae5e 100644
--- a/data/maps/UnknownMap_25_30/map.json
+++ b/data/maps/UnknownMap_25_30/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNKNOWN_MAP_25_30",
"name": "UnknownMap_25_30",
"layout": "LAYOUT_UNKNOWN_MAP_25_30",
- "music": "MUS_NIBI",
+ "music": "MUS_GSC_PEWTER",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/UnknownMap_25_31/map.json b/data/maps/UnknownMap_25_31/map.json
index 932a48899..b73602e9f 100644
--- a/data/maps/UnknownMap_25_31/map.json
+++ b/data/maps/UnknownMap_25_31/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNKNOWN_MAP_25_31",
"name": "UnknownMap_25_31",
"layout": "LAYOUT_UNKNOWN_MAP_25_31",
- "music": "MUS_NIBI",
+ "music": "MUS_GSC_PEWTER",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/UnknownMap_25_32/map.json b/data/maps/UnknownMap_25_32/map.json
index 32d15dbdc..3266a2c9d 100644
--- a/data/maps/UnknownMap_25_32/map.json
+++ b/data/maps/UnknownMap_25_32/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNKNOWN_MAP_25_32",
"name": "UnknownMap_25_32",
"layout": "LAYOUT_UNKNOWN_MAP_25_32",
- "music": "MUS_NIBI",
+ "music": "MUS_GSC_PEWTER",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/UnknownMap_25_33/map.json b/data/maps/UnknownMap_25_33/map.json
index 14d6589b6..3a6d79404 100644
--- a/data/maps/UnknownMap_25_33/map.json
+++ b/data/maps/UnknownMap_25_33/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNKNOWN_MAP_25_33",
"name": "UnknownMap_25_33",
"layout": "LAYOUT_UNKNOWN_MAP_25_33",
- "music": "MUS_NIBI",
+ "music": "MUS_GSC_PEWTER",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/UnknownMap_25_34/map.json b/data/maps/UnknownMap_25_34/map.json
index b4d5c7bab..aec7f40a1 100644
--- a/data/maps/UnknownMap_25_34/map.json
+++ b/data/maps/UnknownMap_25_34/map.json
@@ -2,7 +2,7 @@
"id": "MAP_UNKNOWN_MAP_25_34",
"name": "UnknownMap_25_34",
"layout": "LAYOUT_UNKNOWN_MAP_25_34",
- "music": "MUS_NIBI",
+ "music": "MUS_GSC_PEWTER",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VerdanturfTown/map.json b/data/maps/VerdanturfTown/map.json
index 71f176e2b..20e6b88bf 100644
--- a/data/maps/VerdanturfTown/map.json
+++ b/data/maps/VerdanturfTown/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VERDANTURF_TOWN",
"name": "VerdanturfTown",
"layout": "LAYOUT_VERDANTURF_TOWN",
- "music": "MUS_GOMACHI0",
+ "music": "MUS_VERDANTURF",
"region_map_section": "MAPSEC_VERDANTURF_TOWN",
"requires_flash": false,
"weather": "WEATHER_SUNNY",
diff --git a/data/maps/VerdanturfTown_ContestHall/map.json b/data/maps/VerdanturfTown_ContestHall/map.json
index 90215698b..5ef4101f6 100644
--- a/data/maps/VerdanturfTown_ContestHall/map.json
+++ b/data/maps/VerdanturfTown_ContestHall/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VERDANTURF_TOWN_CONTEST_HALL",
"name": "VerdanturfTown_ContestHall",
"layout": "LAYOUT_CONTEST_HALL",
- "music": "MUS_CONLOBBY",
+ "music": "MUS_CONTEST_LOBBY",
"region_map_section": "MAPSEC_VERDANTURF_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VerdanturfTown_ContestLobby/map.json b/data/maps/VerdanturfTown_ContestLobby/map.json
index acd5caa8c..8907f866c 100644
--- a/data/maps/VerdanturfTown_ContestLobby/map.json
+++ b/data/maps/VerdanturfTown_ContestLobby/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VERDANTURF_TOWN_CONTEST_LOBBY",
"name": "VerdanturfTown_ContestLobby",
"layout": "LAYOUT_CONTEST_LOBBY",
- "music": "MUS_CONLOBBY",
+ "music": "MUS_CONTEST_LOBBY",
"region_map_section": "MAPSEC_VERDANTURF_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VerdanturfTown_ContestLobby/scripts.inc b/data/maps/VerdanturfTown_ContestLobby/scripts.inc
index 8eb1c0bcd..df4139dbe 100644
--- a/data/maps/VerdanturfTown_ContestLobby/scripts.inc
+++ b/data/maps/VerdanturfTown_ContestLobby/scripts.inc
@@ -22,13 +22,13 @@ VerdanturfTown_ContestLobby_EventScript_153DA1:: @ 8153DA1
lockall
applymovement 1, VerdanturfTown_ContestLobby_Movement_153E25
waitmovement 0
- playse SE_HASHI
+ playse SE_BRIDGE_WALK
setmetatile 4, 2, METATILE_Contest_WallShadow, 1
setmetatile 4, 3, METATILE_Contest_FloorShadow, 1
special DrawWholeMapView
applymovement 1, VerdanturfTown_ContestLobby_Movement_153E28
waitmovement 0
- playse SE_HASHI
+ playse SE_BRIDGE_WALK
setmetatile 4, 2, METATILE_Contest_CounterFlap_Top, 1
setmetatile 4, 3, METATILE_Contest_CounterFlap_Bottom, 1
special DrawWholeMapView
diff --git a/data/maps/VerdanturfTown_FriendshipRatersHouse/map.json b/data/maps/VerdanturfTown_FriendshipRatersHouse/map.json
index 0d9e9113a..785a4df91 100644
--- a/data/maps/VerdanturfTown_FriendshipRatersHouse/map.json
+++ b/data/maps/VerdanturfTown_FriendshipRatersHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE",
"name": "VerdanturfTown_FriendshipRatersHouse",
"layout": "LAYOUT_HOUSE2",
- "music": "MUS_GOMACHI0",
+ "music": "MUS_VERDANTURF",
"region_map_section": "MAPSEC_VERDANTURF_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VerdanturfTown_House/map.json b/data/maps/VerdanturfTown_House/map.json
index b09e47a12..d302bb710 100644
--- a/data/maps/VerdanturfTown_House/map.json
+++ b/data/maps/VerdanturfTown_House/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VERDANTURF_TOWN_HOUSE",
"name": "VerdanturfTown_House",
"layout": "LAYOUT_HOUSE1",
- "music": "MUS_GOMACHI0",
+ "music": "MUS_VERDANTURF",
"region_map_section": "MAPSEC_VERDANTURF_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VerdanturfTown_Mart/map.json b/data/maps/VerdanturfTown_Mart/map.json
index 445ea2e1e..eadc8033b 100644
--- a/data/maps/VerdanturfTown_Mart/map.json
+++ b/data/maps/VerdanturfTown_Mart/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VERDANTURF_TOWN_MART",
"name": "VerdanturfTown_Mart",
"layout": "LAYOUT_POKE_MART",
- "music": "MUS_FRIENDLY",
+ "music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_VERDANTURF_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VerdanturfTown_PokemonCenter_1F/map.json b/data/maps/VerdanturfTown_PokemonCenter_1F/map.json
index 220aceaec..0a343727b 100644
--- a/data/maps/VerdanturfTown_PokemonCenter_1F/map.json
+++ b/data/maps/VerdanturfTown_PokemonCenter_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F",
"name": "VerdanturfTown_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_VERDANTURF_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VerdanturfTown_PokemonCenter_2F/map.json b/data/maps/VerdanturfTown_PokemonCenter_2F/map.json
index b5b8c9fef..f2657afe6 100644
--- a/data/maps/VerdanturfTown_PokemonCenter_2F/map.json
+++ b/data/maps/VerdanturfTown_PokemonCenter_2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F",
"name": "VerdanturfTown_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
- "music": "MUS_POKECEN",
+ "music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_VERDANTURF_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VerdanturfTown_WandasHouse/map.json b/data/maps/VerdanturfTown_WandasHouse/map.json
index 3986443e2..7c4f130e0 100644
--- a/data/maps/VerdanturfTown_WandasHouse/map.json
+++ b/data/maps/VerdanturfTown_WandasHouse/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VERDANTURF_TOWN_WANDAS_HOUSE",
"name": "VerdanturfTown_WandasHouse",
"layout": "LAYOUT_VERDANTURF_TOWN_WANDAS_HOUSE",
- "music": "MUS_GOMACHI0",
+ "music": "MUS_VERDANTURF",
"region_map_section": "MAPSEC_VERDANTURF_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VictoryRoad_1F/map.json b/data/maps/VictoryRoad_1F/map.json
index 8c4dfb9ae..9931edd3d 100644
--- a/data/maps/VictoryRoad_1F/map.json
+++ b/data/maps/VictoryRoad_1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VICTORY_ROAD_1F",
"name": "VictoryRoad_1F",
"layout": "LAYOUT_VICTORY_ROAD_1F",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_VICTORY_ROAD",
"requires_flash": false,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VictoryRoad_B1F/map.json b/data/maps/VictoryRoad_B1F/map.json
index 2473a819f..ee15b4ffa 100644
--- a/data/maps/VictoryRoad_B1F/map.json
+++ b/data/maps/VictoryRoad_B1F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VICTORY_ROAD_B1F",
"name": "VictoryRoad_B1F",
"layout": "LAYOUT_VICTORY_ROAD_B1F",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_VICTORY_ROAD",
"requires_flash": true,
"weather": "WEATHER_NONE",
diff --git a/data/maps/VictoryRoad_B2F/map.json b/data/maps/VictoryRoad_B2F/map.json
index 0a0ee1a57..87a8359bc 100644
--- a/data/maps/VictoryRoad_B2F/map.json
+++ b/data/maps/VictoryRoad_B2F/map.json
@@ -2,7 +2,7 @@
"id": "MAP_VICTORY_ROAD_B2F",
"name": "VictoryRoad_B2F",
"layout": "LAYOUT_VICTORY_ROAD_B2F",
- "music": "MUS_C_ROAD",
+ "music": "MUS_VICTORY_ROAD",
"region_map_section": "MAPSEC_VICTORY_ROAD",
"requires_flash": true,
"weather": "WEATHER_NONE",
diff --git a/data/scripts/berry_tree.inc b/data/scripts/berry_tree.inc
index f7952540c..cf17f759d 100644
--- a/data/scripts/berry_tree.inc
+++ b/data/scripts/berry_tree.inc
@@ -112,7 +112,7 @@ BerryTree_EventScript_1A161D:: @ 81A161D
goto_if_eq BerryTree_EventScript_1A1642
special ObjectEventInteractionRemoveBerryTree
message Route102_Text_1A17FD
- playfanfare MUS_ME_KINOMI
+ playfanfare MUS_OBTAIN_BERRY
waitmessage
waitfanfare
waitbuttonpress
diff --git a/data/scripts/cave_hole.inc b/data/scripts/cave_hole.inc
index 0bc876575..59b53d40d 100644
--- a/data/scripts/cave_hole.inc
+++ b/data/scripts/cave_hole.inc
@@ -11,7 +11,7 @@ EventScript_FallDownHole:: @ 81C6BC5
delay 20
applymovement OBJ_EVENT_ID_PLAYER, Movement_SetInvisible
waitmovement 0
- playse SE_RU_HYUU
+ playse SE_FALL
delay 60
warphole MAP_UNDEFINED
waitstate
@@ -22,7 +22,7 @@ EventScript_FallDownHoleMtPyre:: @ 81C6BDE
delay 20
applymovement OBJ_EVENT_ID_PLAYER, Movement_SetInvisible
waitmovement 0
- playse SE_RU_HYUU
+ playse SE_FALL
delay 60
special DoFallWarp
waitstate
diff --git a/data/scripts/contest_hall.inc b/data/scripts/contest_hall.inc
index a99c33492..465b0bfe8 100644
--- a/data/scripts/contest_hall.inc
+++ b/data/scripts/contest_hall.inc
@@ -343,13 +343,13 @@ LinkContestRoom1_EventScript_1A5323:: @ 81A5323
waitmovement 0
releaseall
addobject 13
- playse SE_DANSA
+ playse SE_LEDGE
lockall
applymovement VAR_0x800B, LinkContestRoom1_Movement_1A5D9C
waitmovement 0
releaseall
addvar VAR_0x8006, -1
- playse SE_BOWA2
+ playse SE_BALL_OPEN
special ShowContestEntryMonPic
call LinkContestRoom1_EventScript_1A535E
return
@@ -369,7 +369,7 @@ LinkContestRoom1_EventScript_1A5370:: @ 81A5370
LinkContestRoom1_EventScript_1A5377:: @ 81A5377
call LinkContestRoom1_EventScript_1A53B3
call LinkContestRoom1_EventScript_1A53CE
- playse SE_W227B
+ playse SE_M_ENCORE2
waitmessage
call LinkContestRoom1_EventScript_1A5A90
applymovement 1, LinkContestRoom1_Movement_1A5D9F
@@ -406,7 +406,7 @@ LinkContestRoom1_EventScript_1A53DF:: @ 81A53DF
LinkContestRoom1_EventScript_1A53E5:: @ 81A53E5
applymovement 1, LinkContestRoom1_Movement_1A5DAF
waitmovement 0
- playse SE_W227B
+ playse SE_M_ENCORE2
call LinkContestRoom1_EventScript_1A5AE4
applymovement 9, LinkContestRoom1_Movement_1A5DB7
applymovement 12, LinkContestRoom1_Movement_1A5DBB
@@ -803,7 +803,7 @@ LinkContestRoom1_EventScript_1A594A:: @ 81A594A
setvar VAR_TEMP_9, 1
showcontestresults
setvar VAR_TEMP_9, 0
- playbgm MUS_CON_FAN, FALSE
+ playbgm MUS_CONTEST_WINNER, FALSE
return
LinkContestRoom1_EventScript_1A5984:: @ 81A5984
@@ -888,7 +888,7 @@ LinkContestRoom1_EventScript_1A5A49:: @ 81A5A49
call LinkContestRoom1_EventScript_1A5A75
applymovement VAR_TEMP_3, LinkContestRoom1_Movement_1A5D99
waitmovement 0
- playse SE_W227B
+ playse SE_M_ENCORE2
setvar VAR_TEMP_1, 0
return
@@ -999,7 +999,7 @@ LinkContestRoom1_EventScript_1A5BAB:: @ 81A5BAB
waitmessage
call LinkContestRoom1_EventScript_1A5C7F
call LinkContestRoom1_EventScript_1A5CE5
- playse SE_W227B
+ playse SE_M_ENCORE2
setvar VAR_TEMP_1, 0
call LinkContestRoom1_EventScript_1A5A90
delay 30
@@ -1143,7 +1143,7 @@ LinkContestRoom1_EventScript_1A5D5B:: @ 81A5D5B
setflag FLAG_SYS_RIBBON_GET
lockall
msgbox LinkContestRoom1_Text_1A6D6A, MSGBOX_DEFAULT
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
msgbox LinkContestRoom1_Text_1A6D96, MSGBOX_DEFAULT
waitfanfare
special ScrSpecial_GetContestWinnerNick
diff --git a/data/scripts/day_care.inc b/data/scripts/day_care.inc
index 2eb32cc71..9acd544d9 100644
--- a/data/scripts/day_care.inc
+++ b/data/scripts/day_care.inc
@@ -36,7 +36,7 @@ Route117_EventScript_1B2298:: @ 81B2298
Route117_EventScript_1B22B2:: @ 81B22B2
message Route117_Text_1B27A2
- playfanfare MUS_FANFA1
+ playfanfare MUS_LEVEL_UP
waitfanfare
waitmessage
waitbuttonpress
@@ -208,7 +208,7 @@ Route117_PokemonDayCare_EventScript_1B24DE:: @ 81B24DE
waitmovement 0
specialvar VAR_RESULT, TakePokemonFromDaycare
special PayMoneyFor
- playse SE_REGI
+ playse SE_SHOP
msgbox Route117_PokemonDayCare_Text_1B2B75, MSGBOX_DEFAULT
waitse
playmoncry VAR_RESULT, 0
diff --git a/data/scripts/elite_four.inc b/data/scripts/elite_four.inc
index 39d52825e..af2a747e9 100644
--- a/data/scripts/elite_four.inc
+++ b/data/scripts/elite_four.inc
@@ -20,7 +20,7 @@ PokemonLeague_EliteFour_SetAdvanceToNextRoomMetatiles:: @ 81A0693
PokemonLeague_EliteFour_EventScript_WalkInCloseDoor:: @ 81A0710
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkUp6
waitmovement 0
- playse SE_TRACK_DOOR
+ playse SE_TRUCK_DOOR
setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1
setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1
setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1
diff --git a/data/scripts/obtain_item.inc b/data/scripts/obtain_item.inc
index 2be28646e..37e8a3788 100644
--- a/data/scripts/obtain_item.inc
+++ b/data/scripts/obtain_item.inc
@@ -66,11 +66,11 @@ EventScript_NoRoomForItem: @ 819FECC
return
EventScript_PlayFanfareObtainedItem:
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
return
EventScript_PlayFanfareObtainedTMHM:
- playfanfare MUS_ME_WAZA
+ playfanfare MUS_OBTAIN_TMHM
return
Std_ObtainDecoration: @ 819FEDA
@@ -88,7 +88,7 @@ EventScript_ObtainDecorationMessage: @ 819FEE8
return
EventScript_ObtainedDecor: @ 819FF03
- playfanfare MUS_FANFA4
+ playfanfare MUS_OBTAIN_ITEM
message Text_ObtainedTheDecor
waitfanfare
waitmessage
diff --git a/data/scripts/pc.inc b/data/scripts/pc.inc
index 91b47004d..a8c1cff90 100644
--- a/data/scripts/pc.inc
+++ b/data/scripts/pc.inc
@@ -25,7 +25,7 @@ EventScript_AccessPC:
end
EventScript_AccessPlayersPC:
- playse SE_PC_LOGON
+ playse SE_PC_LOGIN
msgbox Text_AccessedPlayersPC, MSGBOX_DEFAULT
special PlayerPC
waitstate
@@ -33,7 +33,7 @@ EventScript_AccessPlayersPC:
end
EventScript_AccessPokemonStorage:
- playse SE_PC_LOGON
+ playse SE_PC_LOGIN
call_if_unset FLAG_SYS_PC_LANETTE, EventScript_AccessSomeonesPC
call_if_set FLAG_SYS_PC_LANETTE, EventScript_AccessLanettesPC
msgbox Text_StorageSystemOpened, MSGBOX_DEFAULT
@@ -59,7 +59,7 @@ EventScript_TurnOffPC:
EventScript_AccessHallOfFame:
goto_if_unset FLAG_SYS_GAME_CLEAR, EventScript_TurnOffPC
- playse SE_PC_LOGON
+ playse SE_PC_LOGIN
special AccessHallOfFamePC
waitstate
goto EventScript_AccessPC
diff --git a/data/scripts/players_house.inc b/data/scripts/players_house.inc
index 2b746dbe0..68aef1b37 100644
--- a/data/scripts/players_house.inc
+++ b/data/scripts/players_house.inc
@@ -72,7 +72,7 @@ LittlerootTown_MaysHouse_2F_EventScript_1B69EB:: @ 81B69EB
call_if_eq LittlerootTown_BrendansHouse_2F_EventScript_1B6A31
compare VAR_RESULT, 1
call_if_eq LittlerootTown_BrendansHouse_2F_EventScript_1B6A61
- playse SE_KAIDAN
+ playse SE_EXIT
removeobject VAR_0x8008
releaseall
end
@@ -159,7 +159,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_1B6ABF:: @ 81B6ABF
call LittlerootTown_BrendansHouse_1F_EventScript_1B6B9D
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_BrendansHouse_1F_Movement_1B6CCC
waitmovement 0
- playbgm MUS_INTER_V, FALSE
+ playbgm MUS_ENCOUNTER_INTERVIEWER, FALSE
msgbox LittlerootTown_BrendansHouse_1F_Text_1725C9, MSGBOX_DEFAULT
closemessage
applymovement VAR_0x8005, LittlerootTown_BrendansHouse_1F_Movement_1B6BDB
@@ -184,7 +184,7 @@ LittlerootTown_MaysHouse_1F_EventScript_1B6B2E:: @ 81B6B2E
call LittlerootTown_MaysHouse_1F_EventScript_1B6B9D
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_1B6CD4
waitmovement 0
- playbgm MUS_INTER_V, FALSE
+ playbgm MUS_ENCOUNTER_INTERVIEWER, FALSE
msgbox LittlerootTown_MaysHouse_1F_Text_1725C9, MSGBOX_DEFAULT
closemessage
applymovement VAR_0x8005, LittlerootTown_MaysHouse_1F_Movement_1B6BDE
diff --git a/data/scripts/safari_zone.inc b/data/scripts/safari_zone.inc
index 68efec328..07ae88aa6 100644
--- a/data/scripts/safari_zone.inc
+++ b/data/scripts/safari_zone.inc
@@ -24,7 +24,7 @@ EventScript_1C3443:
gUnknown_081C3448:: @ 81C3448
lockall
- playse SE_PINPON
+ playse SE_DING_DONG
message UnknownString_81C34E4
waitmessage
waitbuttonpress
@@ -33,7 +33,7 @@ gUnknown_081C3448:: @ 81C3448
gUnknown_081C3459:: @ 81C3459
lockall
- playse SE_PINPON
+ playse SE_DING_DONG
message UnknownString_81C3514
waitmessage
waitbuttonpress
diff --git a/data/scripts/secret_base.inc b/data/scripts/secret_base.inc
index 8a82583b2..ae361ac7e 100644
--- a/data/scripts/secret_base.inc
+++ b/data/scripts/secret_base.inc
@@ -115,7 +115,7 @@ EventScript_1A2DAA:
EventScript_1A2DB8:
closemessage
- playse SE_KAIDAN
+ playse SE_EXIT
setvar VAR_INIT_SECRET_BASE, 0
setflag FLAG_DECORATION_1
special sub_80BB8CC
@@ -135,7 +135,7 @@ SecretBase_EventScript_FirstEntrance:: @ 81A2DDE
compare VAR_RESULT, YES
goto_if_eq SecretBase_RedCave1_EventScript_1A2E08
closemessage
- playse SE_KAIDAN
+ playse SE_EXIT
special sub_80BC440
end
@@ -154,7 +154,7 @@ SecretBase_RedCave1_Movement_1A2E11:: @ 81A2E11
gUnknown_081A2E14:: @ 81A2E14
lockall
setvar VAR_INIT_SECRET_BASE, 1
- playse SE_KAIDAN
+ playse SE_EXIT
special sub_80BC114
compare VAR_RESULT, 0
goto_if_eq EventScript_1A2E38
diff --git a/data/scripts/shared_secret_base.inc b/data/scripts/shared_secret_base.inc
index e3b87f1ea..b466a8409 100644
--- a/data/scripts/shared_secret_base.inc
+++ b/data/scripts/shared_secret_base.inc
@@ -24,7 +24,7 @@ SecretBase_OnFrame:: @ 815F362
SecretBase_EventScript_PC:: @ 815F36C
lockall
- playse SE_PC_LOGON
+ playse SE_PC_LOGIN
message SecretBase_Text_BootUpPC
dofieldeffect FLDEFF_SECRET_BASE_PC_TURN_ON
waitstate
@@ -85,7 +85,7 @@ SecretBase_EventScript_PCRegistryMenu:
SecretBase_EventScript_RecordMixingPC:: @ 815F43A
lockall
message SecretBase_Text_BootUpPC
- playse SE_PC_LOGON
+ playse SE_PC_LOGIN
dofieldeffect FLDEFF_SECRET_BASE_PC_TURN_ON
waitstate
waitmessage