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authorYamaArashi <shadow962@live.com>2017-01-02 22:58:06 -0800
committerYamaArashi <shadow962@live.com>2017-01-02 22:58:06 -0800
commitbb2c7f3e07fe9fe9ae72b361b93f106af1259124 (patch)
tree0b8e8bf4d2c36ebaee86f63d5d6bc51ce62bebb7 /include/asm.inc.h
parentb2cf3c604bcc6b66f110ed1aa07f543738cae157 (diff)
name functions and split data more
Diffstat (limited to 'include/asm.inc.h')
-rw-r--r--include/asm.inc.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/asm.inc.h b/include/asm.inc.h
index 4d49ef7b6..86d16066b 100644
--- a/include/asm.inc.h
+++ b/include/asm.inc.h
@@ -135,10 +135,10 @@ void FieldObjectUpdateZCoord(struct MapObject *pObject);
void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
// src/map_obj_80643A4.o
-bool8 sub_80643A4(struct MapObject *);
-void player_bitmagic(void);
-void sub_8064470(u8);
-void sub_806451C(void);
+bool8 FreezeMapObject(struct MapObject *);
+void FreezeMapObjects(void);
+void FreezeMapObjectsExceptOne(u8);
+void UnfreezeMapObjects(void);
void sub_806487C(struct Sprite *sprite, bool8 invisible);
void sub_8064990(u8, u8);