diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-04-06 14:54:47 -0700 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-04-06 14:54:47 -0700 |
commit | cbf2c5c2a9539f74d57f141f233b47923566e838 (patch) | |
tree | dca65bd5ea75a0e5caacb84c5ce01169c0e259f6 /include/battle.h | |
parent | 888109935e9c35d6794c340759e4fd8c8c96760d (diff) |
Decompile a bunch of battle_9
Diffstat (limited to 'include/battle.h')
-rw-r--r-- | include/battle.h | 76 |
1 files changed, 52 insertions, 24 deletions
diff --git a/include/battle.h b/include/battle.h index 6fa5c1ffe..48194d711 100644 --- a/include/battle.h +++ b/include/battle.h @@ -13,20 +13,48 @@ #define BATTLE_BANKS_COUNT 4 -#define IDENTITY_PLAYER_MON1 0 -#define IDENTITY_OPPONENT_MON1 1 -#define IDENTITY_PLAYER_MON2 2 -#define IDENTITY_OPPONENT_MON2 3 - -#define SIDE_PLAYER 0x0 -#define SIDE_OPPONENT 0x1 - -#define BIT_SIDE 0x1 -#define BIT_MON 0x2 - -#define GET_BANK_IDENTITY(bank)((gBanksByIdentity[bank])) -#define GET_BANK_SIDE(bank)((GetBankIdentity(bank) & BIT_SIDE)) -#define GET_BANK_SIDE2(bank)((GET_BANK_IDENTITY(bank) & BIT_SIDE)) +#define B_POSITION_PLAYER_LEFT 0 +#define B_POSITION_OPPONENT_LEFT 1 +#define B_POSITION_PLAYER_RIGHT 2 +#define B_POSITION_OPPONENT_RIGHT 3 + +#define GET_BATTLER_POSITION(bank)((gBanksByIdentity[bank])) +#define GET_BATTLER_SIDE(bank)((GetBattlerPosition(bank) & BIT_SIDE)) +#define GET_BATTLER_SIDE2(bank)((GET_BATTLER_POSITION(bank) & BIT_SIDE)) + +// Battle Actions +// These determine what each battler will do in a turn +#define B_ACTION_USE_MOVE 0 +#define B_ACTION_USE_ITEM 1 +#define B_ACTION_SWITCH 2 +#define B_ACTION_RUN 3 +#define B_ACTION_SAFARI_WATCH_CAREFULLY 4 +#define B_ACTION_SAFARI_BALL 5 +#define B_ACTION_SAFARI_POKEBLOCK 6 +#define B_ACTION_SAFARI_GO_NEAR 7 +#define B_ACTION_SAFARI_RUN 8 +// The exact purposes of these are unclear +#define B_ACTION_UNKNOWN9 9 +#define B_ACTION_EXEC_SCRIPT 10 // when executing an action +#define B_ACTION_CANCEL_PARTNER 12 // when choosing an action +#define B_ACTION_FINISHED 12 // when executing an action +#define B_ACTION_NOTHING_FAINTED 13 // when choosing an action +#define B_ACTION_NONE 0xFF + +// defines for the u8 array gTypeEffectiveness +#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0])) +#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1])) +#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2])) + +// defines for the gTypeEffectiveness multipliers +#define TYPE_MUL_NO_EFFECT 0 +#define TYPE_MUL_NOT_EFFECTIVE 5 +#define TYPE_MUL_NORMAL 10 +#define TYPE_MUL_SUPER_EFFECTIVE 20 + +// special type table Ids +#define TYPE_FORESIGHT 0xFE +#define TYPE_ENDTABLE 0xFF enum { @@ -179,7 +207,7 @@ struct BattleStruct /* 0x2000000 */ /*0x1605F*/ u8 sentInPokes; /*0x16060*/ u8 unk16060[4]; /*0x16064*/ u8 unk16064[4]; - /*0x16068*/ u8 unk16068[4]; + /*0x16068*/ u8 monToSwitchIntoId[MAX_BATTLERS_COUNT]; /*0x1606C*/ u8 unk1606C[4][3]; /*0x16078*/ u8 unk16078; /*0x16079*/ u8 caughtNick[11]; @@ -519,21 +547,21 @@ struct sideTimer struct WishFutureKnock { - u8 futureSightCounter[MAX_BANKS_BATTLE]; - u8 futureSightAttacker[MAX_BANKS_BATTLE]; - s32 futureSightDmg[MAX_BANKS_BATTLE]; - u16 futureSightMove[MAX_BANKS_BATTLE]; - u8 wishCounter[MAX_BANKS_BATTLE]; - u8 wishUserID[MAX_BANKS_BATTLE]; + u8 futureSightCounter[MAX_BATTLERS_COUNT]; + u8 futureSightAttacker[MAX_BATTLERS_COUNT]; + s32 futureSightDmg[MAX_BATTLERS_COUNT]; + u16 futureSightMove[MAX_BATTLERS_COUNT]; + u8 wishCounter[MAX_BATTLERS_COUNT]; + u8 wishUserID[MAX_BATTLERS_COUNT]; u8 weatherDuration; u8 knockedOffPokes[2]; }; extern struct UnkBattleStruct1 unk_2016A00; -extern struct DisableStruct gDisableStructs[MAX_BANKS_BATTLE]; +extern struct DisableStruct gDisableStructs[MAX_BATTLERS_COUNT]; extern struct BattleResults gBattleResults; -extern struct ProtectStruct gProtectStructs[MAX_BANKS_BATTLE]; -extern struct SpecialStatus gSpecialStatuses[MAX_BANKS_BATTLE]; +extern struct ProtectStruct gProtectStructs[MAX_BATTLERS_COUNT]; +extern struct SpecialStatus gSpecialStatuses[MAX_BATTLERS_COUNT]; extern struct sideTimer gSideTimers[2]; extern struct WishFutureKnock gWishFutureKnock; extern struct AI_ThinkingStruct gAIThinkingSpace; |