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authoryenatch <yenatch@gmail.com>2017-03-22 02:01:55 -0400
committerGitHub <noreply@github.com>2017-03-22 02:01:55 -0400
commite3c26e52ae6ab881ade913ca1fad2cd9629bbcb1 (patch)
tree291912dbcf0f77d6c88b7e691efa18dcd9d4bc53 /include/battle_anim.h
parent515ae5e00f2661559583a4720d9944755e23d141 (diff)
parentd507cdcebb39e2ec43c4d0f756570a5734fcb42e (diff)
Merge pull request #241 from ProjectRevoTPP/master
decompile fldeff_cut.c, script_pokemon_util_80C4BF0.c, document save.c, move data to C files, decompile the next 3 functions in item_use.c, and a lot of labeling
Diffstat (limited to 'include/battle_anim.h')
-rw-r--r--include/battle_anim.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
new file mode 100644
index 000000000..eb98ebf09
--- /dev/null
+++ b/include/battle_anim.h
@@ -0,0 +1,58 @@
+#ifndef GUARD_BATTLEANIM_H
+#define GUARD_BATTLEANIM_H
+
+#define SCRIPT_READ_8(ptr) ((ptr)[0])
+#define SCRIPT_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
+#define SCRIPT_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
+
+#define REG_BGnCNT_BITFIELD(n) (*(struct BGCntrlBitfield *)REG_ADDR_BG##n##CNT)
+#define REG_BG1CNT_BITFIELD REG_BGnCNT_BITFIELD(1)
+#define REG_BG2CNT_BITFIELD REG_BGnCNT_BITFIELD(2)
+
+#define EWRAM_14800 ((u16 *)(unk_2000000 + 0x14800))
+#define EWRAM_17800 ((struct UnknownStruct1 *)(unk_2000000 + 0x17800))
+#define EWRAM_17810 ((struct UnknownStruct3 *)(unk_2000000 + 0x17810))
+#define EWRAM_18000 ((u16 *)(unk_2000000 + 0x18000))
+#define EWRAM_19348 (*(u16 *)(unk_2000000 + 0x19348))
+
+struct BGCntrlBitfield
+{
+ volatile u16 priority:2;
+ volatile u16 charBaseBlock:2;
+ volatile u16 field_0_2:4;
+ volatile u16 field_1_0:5;
+ volatile u16 areaOverflowMode:1;
+ volatile u16 screenSize:2;
+};
+
+struct BattleAnimBackground
+{
+ void *image;
+ void *palette;
+ void *tilemap;
+};
+
+struct UnknownStruct1
+{
+ u8 unk0;
+};
+
+struct UnknownStruct2
+{
+ void *unk0;
+ u16 *unk4;
+ u8 unk8;
+};
+
+struct UnknownStruct3
+{
+ u8 unk0;
+ u8 filler1[0xB];
+};
+
+void move_something(const u8 *const moveAnims[], u16 b, u8 c);
+bool8 b_side_obj__get_some_boolean(u8 a);
+void sub_8076034(u8, u8);
+bool8 sub_8076BE0(void);
+
+#endif