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author | Marcus Huderle <huderlem@gmail.com> | 2017-12-22 12:36:12 -0600 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2017-12-24 10:13:52 -0600 |
commit | 4b5ad9de049a63b101b2bf5f2f2cb92beb26e5fb (patch) | |
tree | b885eb0ae66ea9d9af219bd588b8ccd96fe77f29 /include/constants/flags.h | |
parent | 30c77aa4ca5502b07a9ccdf2012a7da265e8bffa (diff) |
Name and use temp var constants
Diffstat (limited to 'include/constants/flags.h')
-rw-r--r-- | include/constants/flags.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/include/constants/flags.h b/include/constants/flags.h index eff147fb8..40bac89a0 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -2,8 +2,8 @@ #define GUARD_CONSTANTS_FLAGS_H // temporary flags -// These temporary are are cleared every time a map is loaded. They are used for -// things like shortening an NPCs introduction text if the player already spoke +// These temporary flags are are cleared every time a map is loaded. They are used +// for things like shortening an NPCs introduction text if the player already spoke // to them once. #define FLAG_TEMP_1 0x1 #define FLAG_TEMP_2 0x2 @@ -799,6 +799,7 @@ // SPECIAL FLAGS (unknown purpose) +#define FLAG_SPECIAL_FLAG_0 0x4000 #define FLAG_SPECIAL_FLAG_1 0x4001 #endif // GUARD_CONSTANTS_FLAGS_H |