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authorMarcus Huderle <huderlem@gmail.com>2017-12-24 14:12:14 -0600
committerGitHub <noreply@github.com>2017-12-24 14:12:14 -0600
commitb827bd9a5a44e17fa9fced591465fc64a619a134 (patch)
tree473525953b1ac35be06b26cd2e6926fb7b0278cb /include/constants/flags.h
parent30c77aa4ca5502b07a9ccdf2012a7da265e8bffa (diff)
parent2c4d972f7c5a79ca94dca599b6e7b9e2c769cf70 (diff)
Merge pull request #500 from huderlem/vars
Use constants for vars
Diffstat (limited to 'include/constants/flags.h')
-rw-r--r--include/constants/flags.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/include/constants/flags.h b/include/constants/flags.h
index eff147fb8..40bac89a0 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -2,8 +2,8 @@
#define GUARD_CONSTANTS_FLAGS_H
// temporary flags
-// These temporary are are cleared every time a map is loaded. They are used for
-// things like shortening an NPCs introduction text if the player already spoke
+// These temporary flags are are cleared every time a map is loaded. They are used
+// for things like shortening an NPCs introduction text if the player already spoke
// to them once.
#define FLAG_TEMP_1 0x1
#define FLAG_TEMP_2 0x2
@@ -799,6 +799,7 @@
// SPECIAL FLAGS (unknown purpose)
+#define FLAG_SPECIAL_FLAG_0 0x4000
#define FLAG_SPECIAL_FLAG_1 0x4001
#endif // GUARD_CONSTANTS_FLAGS_H