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authorPikalaxALT <pikalaxalt@gmail.com>2020-02-13 15:13:30 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2020-02-13 15:13:30 -0500
commit3b2eaeedbc4c658389c7fceb93e6bbd07e8a6283 (patch)
treee9a403e858cf8d93cfee9eb80b5d8c79cc4e4159 /include/constants/vars.h
parentcafbffd5b82836d779ec446e2362a9885fd18c4a (diff)
parentb4f4d2c0f03462dcdf3492aad27890294600eb2e (diff)
Merge branch 'master' into modern_gcc
Diffstat (limited to 'include/constants/vars.h')
-rw-r--r--include/constants/vars.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/constants/vars.h b/include/constants/vars.h
index de62e4e8a..795498212 100644
--- a/include/constants/vars.h
+++ b/include/constants/vars.h
@@ -25,9 +25,9 @@
#define VAR_TEMP_F 0x400F
// object gfx id vars
-// These 0x10 vars are used to dynamically control a event object's sprite.
+// These 0x10 vars are used to dynamically control an object event's sprite.
// For example, the rival's sprite id is dynamically set based on the player's gender.
-// See VarGetEventObjectGraphicsId().
+// See VarGetObjectEventGraphicsId().
#define VAR_OBJ_GFX_ID_0 0x4010
#define VAR_OBJ_GFX_ID_1 0x4011
#define VAR_OBJ_GFX_ID_2 0x4012