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author | PikalaxALT <pikalaxalt@gmail.com> | 2020-02-13 15:13:30 -0500 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2020-02-13 15:13:30 -0500 |
commit | 3b2eaeedbc4c658389c7fceb93e6bbd07e8a6283 (patch) | |
tree | e9a403e858cf8d93cfee9eb80b5d8c79cc4e4159 /include/constants/vars.h | |
parent | cafbffd5b82836d779ec446e2362a9885fd18c4a (diff) | |
parent | b4f4d2c0f03462dcdf3492aad27890294600eb2e (diff) |
Merge branch 'master' into modern_gcc
Diffstat (limited to 'include/constants/vars.h')
-rw-r--r-- | include/constants/vars.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/constants/vars.h b/include/constants/vars.h index de62e4e8a..795498212 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -25,9 +25,9 @@ #define VAR_TEMP_F 0x400F // object gfx id vars -// These 0x10 vars are used to dynamically control a event object's sprite. +// These 0x10 vars are used to dynamically control an object event's sprite. // For example, the rival's sprite id is dynamically set based on the player's gender. -// See VarGetEventObjectGraphicsId(). +// See VarGetObjectEventGraphicsId(). #define VAR_OBJ_GFX_ID_0 0x4010 #define VAR_OBJ_GFX_ID_1 0x4011 #define VAR_OBJ_GFX_ID_2 0x4012 |