diff options
author | scnorton <scnorton@biociphers.org> | 2017-06-27 15:01:18 -0400 |
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committer | scnorton <scnorton@biociphers.org> | 2017-06-27 15:01:18 -0400 |
commit | 00c7dee919c8f93b8519a7eede2c41ba2ddcaf08 (patch) | |
tree | 5707f8764920abcd4cffca84c675e5c53c32559d /include/decompress.h | |
parent | 3d9eb18add0d8a9eb5bfa77fc64cd7b1f37fea5d (diff) | |
parent | 06b6cada0ddedc62063171703ba6607019751a9a (diff) |
Merge branch 'master' into pokemon_data
Diffstat (limited to 'include/decompress.h')
-rw-r--r-- | include/decompress.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/include/decompress.h b/include/decompress.h index 28570afdd..07d69301f 100644 --- a/include/decompress.h +++ b/include/decompress.h @@ -5,13 +5,13 @@ void sub_800D238(const void *src, void *dest); void LZDecompressVram(const void *src, void *dest); -void LoadCompressedObjectPic(const struct SpriteSheet *a); -void LoadCompressedObjectPicOverrideBuffer(const struct SpriteSheet *a, void *buffer); -void LoadCompressedObjectPalette(const struct SpritePalette *a); -void LoadCompressedObjectPaletteOverrideBuffer(const struct SpritePalette *a, void *buffer); -void DecompressPicFromTable_2(const struct SpriteSheet *a, u8 b, u8 c, void *d, void *e, s32 f); -void HandleLoadSpecialPokePic(const struct SpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g); -void LoadSpecialPokePic(const struct SpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 h); +void LoadCompressedObjectPic(const struct CompressedSpriteSheet *a); +void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *a, void *buffer); +void LoadCompressedObjectPalette(const struct CompressedSpritePalette *a); +void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer); +void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 b, u8 c, void *d, void *e, s32 f); +void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g); +void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 h); void Unused_LZDecompressWramIndirect(const void **src, void *dest); #endif // GUARD_DECOMPRESS_H |