diff options
author | garakmon <thomastaps194@comcast.net> | 2018-07-07 21:29:11 -0400 |
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committer | garakmon <thomastaps194@comcast.net> | 2018-07-07 21:29:11 -0400 |
commit | 864a69f9bf050eaaa062c8346cd6a5032e617139 (patch) | |
tree | bd8b133710c813b11becf602067495526c849b6a /include/decompress.h | |
parent | 47bcba3e1b5140cef7f04edcda3759818408726a (diff) |
merge conflicts are soooooooooo fun
Diffstat (limited to 'include/decompress.h')
-rw-r--r-- | include/decompress.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/include/decompress.h b/include/decompress.h index 01f66971c..a97dd78f1 100644 --- a/include/decompress.h +++ b/include/decompress.h @@ -5,13 +5,13 @@ void LZDecompressWram(const void *src, void *dest); void LZDecompressVram(const void *src, void *dest); -void LoadCompressedObjectPic(const struct CompressedSpriteSheet *a); -void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *a, void *buffer); -void LoadCompressedObjectPalette(const struct CompressedSpritePalette *a); -void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer); -void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 b, u8 c, void *d, void *e, s32 f); -void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 pid); -void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 h); +void LoadCompressedObjectPic(const struct CompressedSpriteSheet *src); +void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer); +void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src); +void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *src, void *buffer); +void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 coords, u8 y_offset, void *d, void *dest, s32 species); +void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 coords, u32 y_offset, u32 d, void *dest, s32 species, u32 pid); +void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 coords, u32 y_offset, u32 d, void *dest, s32 species, u32 pid, u32 frontOrBack); void Unused_LZDecompressWramIndirect(const void **src, void *dest); #endif // GUARD_DECOMPRESS_H |