diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-07-05 20:11:10 -0700 |
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committer | GitHub <noreply@github.com> | 2018-07-05 20:11:10 -0700 |
commit | 9238533346fd97c67e48fee33a204d1e8e2dd0a7 (patch) | |
tree | e9a140e919d72891ea825b64fc72a9cfa175ce88 /include/decompress.h | |
parent | 99c98097753008b1f824a676b36f34ac2857effe (diff) | |
parent | f309f3272ae04be643ee3d1dd9f3fc3e5fc6c699 (diff) |
Merge pull request #648 from yenatch/master
fix WarpEvent and label some of pokemon_summary_screen
Diffstat (limited to 'include/decompress.h')
-rw-r--r-- | include/decompress.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/include/decompress.h b/include/decompress.h index 01f66971c..a97dd78f1 100644 --- a/include/decompress.h +++ b/include/decompress.h @@ -5,13 +5,13 @@ void LZDecompressWram(const void *src, void *dest); void LZDecompressVram(const void *src, void *dest); -void LoadCompressedObjectPic(const struct CompressedSpriteSheet *a); -void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *a, void *buffer); -void LoadCompressedObjectPalette(const struct CompressedSpritePalette *a); -void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer); -void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 b, u8 c, void *d, void *e, s32 f); -void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 pid); -void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 h); +void LoadCompressedObjectPic(const struct CompressedSpriteSheet *src); +void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer); +void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src); +void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *src, void *buffer); +void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 coords, u8 y_offset, void *d, void *dest, s32 species); +void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 coords, u32 y_offset, u32 d, void *dest, s32 species, u32 pid); +void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 coords, u32 y_offset, u32 d, void *dest, s32 species, u32 pid, u32 frontOrBack); void Unused_LZDecompressWramIndirect(const void **src, void *dest); #endif // GUARD_DECOMPRESS_H |