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authorcamthesaxman <cameronghall@cox.net>2017-06-19 13:34:32 -0500
committerMarijn van der Werf <marijn.vanderwerf@gmail.com>2017-06-20 15:13:44 +0200
commite072ddd6fbae8b303de546d0e9bd5ace2ecb20a1 (patch)
tree5652c2e7dc0cd743c6114af68bb5af5e88f9a076 /include/decompress.h
parent1fafe80241d56c7e89aa37d0bf6d20a0f4d208f2 (diff)
move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette
Diffstat (limited to 'include/decompress.h')
-rw-r--r--include/decompress.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/include/decompress.h b/include/decompress.h
index 28570afdd..07d69301f 100644
--- a/include/decompress.h
+++ b/include/decompress.h
@@ -5,13 +5,13 @@
void sub_800D238(const void *src, void *dest);
void LZDecompressVram(const void *src, void *dest);
-void LoadCompressedObjectPic(const struct SpriteSheet *a);
-void LoadCompressedObjectPicOverrideBuffer(const struct SpriteSheet *a, void *buffer);
-void LoadCompressedObjectPalette(const struct SpritePalette *a);
-void LoadCompressedObjectPaletteOverrideBuffer(const struct SpritePalette *a, void *buffer);
-void DecompressPicFromTable_2(const struct SpriteSheet *a, u8 b, u8 c, void *d, void *e, s32 f);
-void HandleLoadSpecialPokePic(const struct SpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g);
-void LoadSpecialPokePic(const struct SpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 h);
+void LoadCompressedObjectPic(const struct CompressedSpriteSheet *a);
+void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *a, void *buffer);
+void LoadCompressedObjectPalette(const struct CompressedSpritePalette *a);
+void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
+void DecompressPicFromTable_2(const struct CompressedSpriteSheet *a, u8 b, u8 c, void *d, void *e, s32 f);
+void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g);
+void LoadSpecialPokePic(const struct CompressedSpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 h);
void Unused_LZDecompressWramIndirect(const void **src, void *dest);
#endif // GUARD_DECOMPRESS_H