diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-06-14 21:58:31 -0500 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-06-15 07:49:00 -0500 |
commit | be5a199f5b1cc13f39b7d4f7eaa80fb08929d9a3 (patch) | |
tree | c0e5e65957b8acf7337a7cd0125e40c1953983d8 /include/event_object_movement.h | |
parent | 2e80477ea11c265e69658b852c57097fd8a21492 (diff) |
Update some event_object_movement things to sync with emerald
Diffstat (limited to 'include/event_object_movement.h')
-rw-r--r-- | include/event_object_movement.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index b458fec5a..21e60a60a 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -146,14 +146,14 @@ enum { MOVEMENT_ACTION_JUMP_SPECIAL_UP, MOVEMENT_ACTION_JUMP_SPECIAL_LEFT , MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT, - MOVEMENT_ACITON_FACE_PLAYER, - MOVEMENT_ACITON_FACE_AWAY_PLAYER, + MOVEMENT_ACTION_FACE_PLAYER, + MOVEMENT_ACTION_FACE_AWAY_PLAYER, MOVEMENT_ACTION_LOCK_FACING_DIRECTION, MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION, - MOVEMENT_ACITON_JUMP_DOWN, - MOVEMENT_ACITON_JUMP_UP, - MOVEMENT_ACITON_JUMP_LEFT, - MOVEMENT_ACITON_JUMP_RIGHT, + MOVEMENT_ACTION_JUMP_DOWN, + MOVEMENT_ACTION_JUMP_UP, + MOVEMENT_ACTION_JUMP_LEFT, + MOVEMENT_ACTION_JUMP_RIGHT, MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN, MOVEMENT_ACTION_JUMP_IN_PLACE_UP, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT, @@ -180,7 +180,7 @@ enum { MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY, MOVEMENT_ACTION_INIT_AFFINE_ANIM, MOVEMENT_ACTION_CLEAR_AFFINE_ANIM, - MOVEMENT_ACTION_WALK_DOWN_AFFINE_0, + MOVEMENT_ACTION_WALK_DOWN_START_AFFINE, MOVEMENT_ACTION_WALK_DOWN_AFFINE_1, MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN, MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP, @@ -546,11 +546,11 @@ u8 MovementType_CopyPlayerInGrass_Step1(struct EventObject *, struct Sprite *); u8 MovementType_CopyPlayer_Step2(struct EventObject *, struct Sprite *); u8 MovementType_Hidden_Step0(struct EventObject *, struct Sprite *); u8 MovementType_WalkInPlace_Step0(struct EventObject *, struct Sprite *); -u8 MovementType_WalkInPlace_Step1(struct EventObject *, struct Sprite *); +u8 MovementType_MoveInPlace_Step1(struct EventObject *, struct Sprite *); u8 MovementType_JogInPlace_Step0(struct EventObject *, struct Sprite *); -u8 MovementType_WalkInPlace_Step1(struct EventObject *, struct Sprite *); +u8 MovementType_MoveInPlace_Step1(struct EventObject *, struct Sprite *); u8 MovementType_RunInPlace_Step0(struct EventObject *, struct Sprite *); -u8 MovementType_WalkInPlace_Step1(struct EventObject *, struct Sprite *); +u8 MovementType_MoveInPlace_Step1(struct EventObject *, struct Sprite *); u8 MovementType_Invisible_Step0(struct EventObject *, struct Sprite *); u8 MovementType_Invisible_Step1(struct EventObject *, struct Sprite *); u8 MovementType_Invisible_Step2(struct EventObject *, struct Sprite *); @@ -650,7 +650,7 @@ u8 GetPlayerRunMovementAction(u32); u8 GetJump2MovementAction(u32); u8 GetJumpInPlaceMovementAction(u32); u8 GetJumpInPlaceTurnAroundMovementAction(u32); -u8 sub_80608A4(u32); +u8 GetJumpMovementAction(u32); u8 GetJumpSpecialMovementAction(u32); u8 GetWalkInPlaceSlowMovementAction(u32); u8 GetWalkInPlaceNormalMovementAction(u32); |