diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2018-01-24 23:34:17 -0500 |
---|---|---|
committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2018-01-24 23:34:17 -0500 |
commit | 4327bee485510b424cbf28e450d90ff50e6fe78b (patch) | |
tree | 2f3b25085b11305794c7a6fcd8fcd6c0dd90d353 /include/evobjmv.h | |
parent | 1d8798203e86b61e889ea1c0fba851cbdbdd03d7 (diff) |
merge field files into evobjmv.c.
Diffstat (limited to 'include/evobjmv.h')
-rw-r--r-- | include/evobjmv.h | 478 |
1 files changed, 478 insertions, 0 deletions
diff --git a/include/evobjmv.h b/include/evobjmv.h new file mode 100644 index 000000000..9f76a5856 --- /dev/null +++ b/include/evobjmv.h @@ -0,0 +1,478 @@ +#ifndef GUARD_EVOBJMV_H +#define GUARD_EVOBJMV_H + +#include "sprite.h" + +extern const u8 gUnknown_0830FD14[]; + +#define fieldmap_object_cb(setup, callback, table) \ +static u8 callback(struct MapObject *, struct Sprite *);\ +void setup(struct Sprite *sprite)\ +{\ + meta_step(&gMapObjects[sprite->data[0]], sprite, callback);\ +}\ +static u8 callback(struct MapObject *mapObject, struct Sprite *sprite)\ +{\ + return table[sprite->data[1]](mapObject, sprite);\ +} + +#define fieldmap_object_null_cb(setup, callback) \ +static u8 callback(struct MapObject *, struct Sprite *);\ +void setup(struct Sprite *sprite)\ +{\ + meta_step(&gMapObjects[sprite->data[0]], sprite, callback);\ +}\ +static u8 callback(struct MapObject *mapObject, struct Sprite *sprite)\ +{\ + return 0;\ +} + +struct PairedPalettes +{ + u16 tag; + const u16 *data; +}; + +extern const u16 gMapObjectPalette19[]; + +extern const u32 gMapObjectPic_MovingBox[32]; +extern const struct SpriteFrameImage gMapObjectPicTable_PechaBerryTree[]; + +extern const u8 gFieldEffectPic_CutGrass[]; +extern const u16 gFieldEffectObjectPalette6[]; + +void sub_805C058(struct MapObject *mapObject, s16 a, s16 b); +void FieldObjectSetDirection(struct MapObject *pObject, u8 unk_18); +void MoveCoords(u8 direction, s16 *x, s16 *y); +void meta_step(struct MapObject *pObject, struct Sprite *pSprite, u8 (*d8)(struct MapObject *, struct Sprite *)); +void npc_reset(struct MapObject *mapObject, struct Sprite *sprite); + +u8 sub_805CAAC(s16 a0, s16 a1, s16 a2, s16 a3); +u8 sub_805CADC(s16 a0, s16 a1, s16 a2, s16 a3); +u8 sub_805CAEC(s16 a0, s16 a1, s16 a2, s16 a3); +u8 sub_805CB00(s16 a0, s16 a1, s16 a2, s16 a3); +u8 sub_805CB5C(s16 a0, s16 a1, s16 a2, s16 a3); +u8 sub_805CBB8(s16 a0, s16 a1, s16 a2, s16 a3); +u8 sub_805CC14(s16 a0, s16 a1, s16 a2, s16 a3); +u8 sub_805CC70(s16 a0, s16 a1, s16 a2, s16 a3); +u8 sub_805CCAC(s16 a0, s16 a1, s16 a2, s16 a3); +u8 sub_805CCE8(s16 a0, s16 a1, s16 a2, s16 a3); +u8 sub_805CD24(s16 a0, s16 a1, s16 a2, s16 a3); + +u8 sub_805F3EC(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F3F0(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F438(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F4F0(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F5A8(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F660(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 cph_IM_DIFFERENT(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F760(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 oac_hopping(struct MapObject *, struct Sprite *, u8, bool8(u8)); + +extern struct CameraSomething gUnknown_03004880; +extern u16 gUnknown_03004898; +extern u16 gUnknown_0300489C; + +extern const struct Coords16 gDirectionToVector[]; + +void FieldObjectCB_BerryTree(struct Sprite *); +void FieldObjectCB_Hidden1(struct Sprite *); +void FieldObjectCB_MountainDisguise(struct Sprite *); +void FieldObjectCB_TreeDisguise(struct Sprite *); +void sub_80587B4(struct Sprite *); +void sub_805C884(struct Sprite *); +void sub_805C8AC(struct Sprite *); +void sub_805CDE8(struct Sprite *); +void sub_805CF28(struct Sprite *); +void sub_805D0AC(struct Sprite *); +void sub_805D230(struct Sprite *); +void sub_805D4F4(struct Sprite *); +void sub_805D634(struct Sprite *); +void sub_805D774(struct Sprite *); +void sub_805D8B4(struct Sprite *); +void sub_805D9F4(struct Sprite *); +void sub_805DB34(struct Sprite *); +void sub_805DC74(struct Sprite *); +void sub_805DDB4(struct Sprite *); +void sub_805DEF4(struct Sprite *); +void sub_805E034(struct Sprite *); +void sub_805E174(struct Sprite *); +void sub_805E278(struct Sprite *); +void sub_805E37C(struct Sprite *); +void sub_805E5DC(struct Sprite *); +void sub_805E668(struct Sprite *); +void sub_805E6F4(struct Sprite *); +void sub_805E780(struct Sprite *); +void sub_805E80C(struct Sprite *); +void sub_805E898(struct Sprite *); +void sub_805E924(struct Sprite *); +void sub_805E9B0(struct Sprite *); +void sub_805EA3C(struct Sprite *); +void sub_805EAC8(struct Sprite *); +void sub_805EB54(struct Sprite *); +void sub_805EBE0(struct Sprite *); +void sub_805EC6C(struct Sprite *); +void sub_805ECF8(struct Sprite *); +void sub_805ED84(struct Sprite *); +void sub_805EE10(struct Sprite *); +void sub_805EE9C(struct Sprite *); +void sub_805EF28(struct Sprite *); +void sub_805EFB4(struct Sprite *); +void sub_805F040(struct Sprite *); +void sub_805F0CC(struct Sprite *); +void sub_805F158(struct Sprite *); +void sub_805F1E4(struct Sprite *); +void sub_805F270(struct Sprite *); +void sub_805F2FC(struct Sprite *); +void sub_805F8E0(struct Sprite *); +void sub_805FB20(struct Sprite *); +void sub_805FB90(struct Sprite *); +void sub_805FC00(struct Sprite *); +void sub_805FC70(struct Sprite *); + +u8 sub_805C8F0(struct MapObject *, struct Sprite *); +u8 sub_805C904(struct MapObject *, struct Sprite *); +u8 sub_805C930(struct MapObject *, struct Sprite *); +u8 sub_805C96C(struct MapObject *, struct Sprite *); +u8 sub_805C98C(struct MapObject *, struct Sprite *); +u8 sub_805C9D8(struct MapObject *, struct Sprite *); +u8 sub_805CA08(struct MapObject *, struct Sprite *); +u8 sub_805CE2C(struct MapObject *, struct Sprite *); +u8 sub_805CE40(struct MapObject *, struct Sprite *); +u8 sub_805CE6C(struct MapObject *, struct Sprite *); +u8 sub_805CEB0(struct MapObject *, struct Sprite *); +u8 sub_805CEE0(struct MapObject *, struct Sprite *); +u8 sub_805CF6C(struct MapObject *, struct Sprite *); +u8 sub_805CF80(struct MapObject *, struct Sprite *); +u8 sub_805CFAC(struct MapObject *, struct Sprite *); +u8 sub_805CFE8(struct MapObject *, struct Sprite *); +u8 sub_805D008(struct MapObject *, struct Sprite *); +u8 sub_805D054(struct MapObject *, struct Sprite *); +u8 sub_805D084(struct MapObject *, struct Sprite *); +u8 sub_805D0F0(struct MapObject *, struct Sprite *); +u8 sub_805D104(struct MapObject *, struct Sprite *); +u8 sub_805D130(struct MapObject *, struct Sprite *); +u8 sub_805D16C(struct MapObject *, struct Sprite *); +u8 sub_805D18C(struct MapObject *, struct Sprite *); +u8 sub_805D1D8(struct MapObject *, struct Sprite *); +u8 sub_805D208(struct MapObject *, struct Sprite *); +u8 sub_805D274(struct MapObject *, struct Sprite *); +u8 sub_805D2A0(struct MapObject *, struct Sprite *); +u8 sub_805D2C0(struct MapObject *, struct Sprite *); +u8 do_berry_tree_growth_sparkle_1(struct MapObject *, struct Sprite *); +u8 sub_805D3EC(struct MapObject *, struct Sprite *); +u8 do_berry_tree_growth_sparkle_2(struct MapObject *, struct Sprite *); +u8 sub_805D458(struct MapObject *, struct Sprite *); +u8 sub_805D4A8(struct MapObject *, struct Sprite *); +u8 sub_805D538(struct MapObject *, struct Sprite *); +u8 sub_805D54C(struct MapObject *, struct Sprite *); +u8 sub_805D578(struct MapObject *, struct Sprite *); +u8 sub_805D5BC(struct MapObject *, struct Sprite *); +u8 sub_805D5EC(struct MapObject *, struct Sprite *); +u8 sub_805D678(struct MapObject *, struct Sprite *); +u8 sub_805D68C(struct MapObject *, struct Sprite *); +u8 sub_805D6B8(struct MapObject *, struct Sprite *); +u8 sub_805D6FC(struct MapObject *, struct Sprite *); +u8 sub_805D72C(struct MapObject *, struct Sprite *); +u8 sub_805D7B8(struct MapObject *, struct Sprite *); +u8 sub_805D7CC(struct MapObject *, struct Sprite *); +u8 sub_805D7F8(struct MapObject *, struct Sprite *); +u8 sub_805D83C(struct MapObject *, struct Sprite *); +u8 sub_805D86C(struct MapObject *, struct Sprite *); +u8 sub_805D8F8(struct MapObject *, struct Sprite *); +u8 sub_805D90C(struct MapObject *, struct Sprite *); +u8 sub_805D938(struct MapObject *, struct Sprite *); +u8 sub_805D97C(struct MapObject *, struct Sprite *); +u8 sub_805D9AC(struct MapObject *, struct Sprite *); +u8 sub_805DA38(struct MapObject *, struct Sprite *); +u8 sub_805DA4C(struct MapObject *, struct Sprite *); +u8 sub_805DA78(struct MapObject *, struct Sprite *); +u8 sub_805DABC(struct MapObject *, struct Sprite *); +u8 sub_805DAEC(struct MapObject *, struct Sprite *); +u8 sub_805DB78(struct MapObject *, struct Sprite *); +u8 sub_805DB8C(struct MapObject *, struct Sprite *); +u8 sub_805DBB8(struct MapObject *, struct Sprite *); +u8 sub_805DBFC(struct MapObject *, struct Sprite *); +u8 sub_805DC2C(struct MapObject *, struct Sprite *); +u8 sub_805DCB8(struct MapObject *, struct Sprite *); +u8 sub_805DCCC(struct MapObject *, struct Sprite *); +u8 sub_805DCF8(struct MapObject *, struct Sprite *); +u8 sub_805DD3C(struct MapObject *, struct Sprite *); +u8 sub_805DD6C(struct MapObject *, struct Sprite *); +u8 sub_805DDF8(struct MapObject *, struct Sprite *); +u8 sub_805DE0C(struct MapObject *, struct Sprite *); +u8 sub_805DE38(struct MapObject *, struct Sprite *); +u8 sub_805DE7C(struct MapObject *, struct Sprite *); +u8 sub_805DEAC(struct MapObject *, struct Sprite *); +u8 sub_805DF38(struct MapObject *, struct Sprite *); +u8 sub_805DF4C(struct MapObject *, struct Sprite *); +u8 sub_805DF78(struct MapObject *, struct Sprite *); +u8 sub_805DFBC(struct MapObject *, struct Sprite *); +u8 sub_805DFEC(struct MapObject *, struct Sprite *); +u8 sub_805E078(struct MapObject *, struct Sprite *); +u8 sub_805E08C(struct MapObject *, struct Sprite *); +u8 sub_805E0B8(struct MapObject *, struct Sprite *); +u8 sub_805E0FC(struct MapObject *, struct Sprite *); +u8 sub_805E12C(struct MapObject *, struct Sprite *); +u8 sub_805E1B8(struct MapObject *, struct Sprite *); +u8 sub_805E1E4(struct MapObject *, struct Sprite *); +u8 sub_805E208(struct MapObject *, struct Sprite *); +u8 sub_805E234(struct MapObject *, struct Sprite *); +u8 sub_805E2BC(struct MapObject *, struct Sprite *); +u8 sub_805E2E8(struct MapObject *, struct Sprite *); +u8 sub_805E30C(struct MapObject *, struct Sprite *); +u8 sub_805E338(struct MapObject *, struct Sprite *); +u8 sub_805E3C0(struct MapObject *, struct Sprite *); +u8 sub_805E3D4(struct MapObject *, struct Sprite *); +u8 sub_805E40C(struct MapObject *, struct Sprite *); +u8 sub_805E4C4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805E620(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805E6AC(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805E738(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805E7C4(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805E850(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805E8DC(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805E968(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805E9F4(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805EA80(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805EB0C(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805EB98(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805EC24(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805ECB0(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805ED3C(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805EDC8(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805EE54(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805EEE0(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805EF6C(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805EFF8(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805F084(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805F110(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805F19C(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805F228(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 sub_805E4EC(struct MapObject *, struct Sprite *); +u8 sub_805F2B4(struct MapObject *, struct Sprite *); +u8 sub_805E5B4(struct MapObject *, struct Sprite *); +u8 mss_npc_reset_oampriv3_1_unk2_unk3(struct MapObject *, struct Sprite *); +u8 sub_805F364(struct MapObject *, struct Sprite *); +u8 sub_805F3C4(struct MapObject *, struct Sprite *); +u8 mss_npc_reset_oampriv3_1_unk2_unk3(struct MapObject *, struct Sprite *); +u8 mss_08062EA4(struct MapObject *, struct Sprite *); +u8 sub_805F3C4(struct MapObject *, struct Sprite *); +u8 sub_805FAF8(struct MapObject *, struct Sprite *); +u8 sub_805FB64(struct MapObject *, struct Sprite *); +u8 sub_805FB04(struct MapObject *, struct Sprite *); +u8 sub_805FBD4(struct MapObject *, struct Sprite *); +u8 sub_805FB04(struct MapObject *, struct Sprite *); +u8 sub_805FC44(struct MapObject *, struct Sprite *); +u8 sub_805FB04(struct MapObject *, struct Sprite *); +u8 sub_805FCB4(struct MapObject *, struct Sprite *); +u8 sub_805FCE8(struct MapObject *, struct Sprite *); +u8 sub_805FD08(struct MapObject *, struct Sprite *); + +u8 get_go_image_anim_num(u8); +u8 get_go_fast_image_anim_num(u8); +u8 get_go_fast_image_anim_num(u8); +u8 get_go_faster_image_anim_num(u8); +u8 sub_805FD78(u8); + +u32 state_to_direction(u8, u32, u32); + +void sub_805AA98(); +void sub_805AAB0(void); +u8 sub_805AB54(void); +u8 GetFieldObjectIdByLocalIdAndMap(u8, u8, u8); +bool8 TryGetFieldObjectIdByLocalIdAndMap(u8, u8, u8, u8 *); +u8 GetFieldObjectIdByXY(s16, s16); +u8 GetFieldObjectIdByLocalIdAndMapInternal(u8, u8, u8); +u8 GetFieldObjectIdByLocalId(u8); +u8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *); +void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8); +void RemoveFieldObjectInternal(struct MapObject *); +u8 SpawnSpecialFieldObject(struct MapObjectTemplate *); +u8 show_sprite(u8, u8, u8); +void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, const struct SubspriteTable **subspriteTables); +u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority); +u8 sub_805B410(u8, u8, s16, s16, u8, u8); +void sub_805B55C(s16 a, s16 b); +void sub_805B710(u16 i, u16 i1); +void sub_805B980(struct MapObject *, u8); +void FieldObjectTurn(struct MapObject *, u8); +void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8); +const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8); +void FieldObjectHandleDynamicGraphicsId(struct MapObject *); +void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8); +void FieldObjectGetLocalIdAndMap(struct MapObject *, void *, void *, void *); +void sub_805BCC0(s16 x, s16 y); +void sub_805BCF0(u8, u8, u8, u8); +void sub_805BD48(u8, u8, u8); +void sub_805BD90(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y); +void gpu_pal_allocator_reset__manage_upper_four(void); +void sub_805BDF8(u16); +u8 sub_805BE58(const struct SpritePalette *); +void pal_patch_for_npc(u16, u16); +u8 FindFieldObjectPaletteIndexByTag(u16); +void npc_load_two_palettes__no_record(u16, u8); +void npc_load_two_palettes__and_record(u16, u8); +void npc_coords_shift(struct MapObject *pObject, s16 x, s16 y); +void sub_805C0F8(u8, u8, u8, s16, s16); +void npc_coords_shift_still(struct MapObject *pObject); +u8 GetFieldObjectIdByXYZ(u16, u16, u8); +void UpdateFieldObjectsForCameraUpdate(s16, s16); +u8 AddCameraObject(u8); +void CameraObjectReset1(void); +u8 * GetFieldObjectScriptPointerByFieldObjectId(u8); +u16 GetFieldObjectFlagIdByFieldObjectId(u8); +u8 FieldObjectGetBerryTreeId(u8); +struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8, u8, u8); +void sub_805C754(struct MapObject *pObject); +void sub_805C774(struct MapObject *, u8); +void sub_805C78C(u8, u8, u8); +void sub_805C7C4(u8 i); +u8 FieldObjectDirectionToImageAnimId(u8); +u8 get_go_image_anim_num(u8 unk_19); +u8 sub_805FD98(u8); +u8 sub_805FDE8(u8); +u8 sub_805FDF8(u8); +u8 sub_805FE08(u8); +void npc_set_running_behaviour_etc(struct MapObject *, u8); +u8 npc_running_behaviour_by_direction(u8); +u8 npc_block_way(struct MapObject *, s16, s16, u32); +u8 sub_8060024(struct MapObject *, s16, s16, u8); +bool8 IsBerryTreeSparkling(u8, u8, u8); +void sub_8060288(u8, u8, u8); +void sub_8060388(s16, s16, s16 *, s16 *); +void sub_80603CC(s16 x, s16 y, s16 *pInt, s16 *pInt1); +void GetFieldObjectMovingCameraOffset(s16 *, s16 *); +void FieldObjectMoveDestCoords(struct MapObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1); +bool8 FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(struct MapObject *); +bool8 FieldObjectIsSpecialAnimActive(struct MapObject *); +bool8 FieldObjectSetSpecialAnim(struct MapObject *, u8); +void FieldObjectForceSetSpecialAnim(struct MapObject *pObject, u8 a); +void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *); +void FieldObjectClearAnim(struct MapObject *); +bool8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *); +u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *); +u8 FieldObjectGetSpecialAnim(struct MapObject *); +u8 GetFaceDirectionAnimId(u32); +u8 GetSimpleGoAnimId(u32); +u8 GetGoSpeed0AnimId(u32); +u8 sub_8060744(u32); +u8 d2s_08064034(u32); +u8 sub_806079C(u32); +u8 sub_80607C8(u32); +u8 sub_80607F4(u32); +u8 GetJumpLedgeAnimId(u32); +u8 sub_806084C(u32); +u8 sub_8060878(u32); +u8 sub_80608A4(u32); +u8 sub_80608D0(u32); +u8 GetStepInPlaceDelay32AnimId(u32); +u8 GetStepInPlaceDelay16AnimId(u32); +u8 GetStepInPlaceDelay8AnimId(u32); +u8 GetStepInPlaceDelay4AnimId(u32); +u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8); +u8 sub_80609D8(u8); +u8 sub_8060A04(u8); +u8 sub_8060A30(u8); +u8 sub_8060A5C(u8); +u8 sub_8060A88(u8); +u8 sub_8060AB4(u8); +u8 sub_8060AE0(u8); +u8 sub_8060B0C(u8); +u8 sub_8060B38(u8); +u8 sub_8060B64(u8); +u8 GetOppositeDirection(u8); +void sub_80634D0(struct MapObject *, struct Sprite *); +u8 SpawnSpecialFieldObjectParametrized(u8, u8, u8, s16, s16, u8); +void CameraObjectSetFollowedObjectId(u8); +u8 sub_805ADDC(u8); +void sub_8060320(u32, s16 *, s16 *, s16, s16); +u8 obj_unfreeze(struct Sprite *, s16, s16, u8); +u16 npc_paltag_by_palslot(u8); +void sub_8060470(s16 *, s16 *, s16, s16); +bool8 FreezeMapObject(struct MapObject *); +void FreezeMapObjects(void); +void FreezeMapObjectsExceptOne(u8); +void UnfreezeMapObjects(void); +void sub_806487C(struct Sprite *sprite, bool8 invisible); +void sub_8064990(u8, u8); +void UnfreezeMapObject(struct MapObject *mapObject); +void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3); +void sub_806467C(struct Sprite *sprite, u8 direction); +bool8 sub_806468C(struct Sprite *sprite); +void sub_80646E4(struct Sprite *sprite, u8 a2, u8 a3, u8 a4); +void DoShadowFieldEffect(struct MapObject *mapObject); +u8 sub_8064704(struct Sprite *); +u8 sub_806478C(struct Sprite *); +void obj_anim_image_set_and_seek(struct Sprite *sprite, u8 a2, u8 a3); +void DoRippleFieldEffect(struct MapObject *mapObj, struct Sprite *sprite); +bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y); +bool8 AreZCoordsCompatible(u8 z1, u8 z2); +void FieldObjectUpdateMetatileBehaviors(struct MapObject *); +void GetGroundEffectFlags_Reflection(struct MapObject *, u32 *); +void GetGroundEffectFlags_TallGrassOnSpawn(struct MapObject *, u32 *); +void GetGroundEffectFlags_TallGrassOnBeginStep(struct MapObject *, u32 *); +void GetGroundEffectFlags_LongGrassOnSpawn(struct MapObject *, u32 *); +void GetGroundEffectFlags_LongGrassOnBeginStep(struct MapObject *, u32 *); +void GetGroundEffectFlags_Tracks(struct MapObject *, u32 *); +void GetGroundEffectFlags_SandPile(struct MapObject *, u32 *); +void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *, u32 *); +void GetGroundEffectFlags_Puddle(struct MapObject *, u32 *); +void GetGroundEffectFlags_Ripple(struct MapObject *, u32 *); +void GetGroundEffectFlags_ShortGrass(struct MapObject *, u32 *); +void GetGroundEffectFlags_HotSprings(struct MapObject *, u32 *); +void GetGroundEffectFlags_Seaweed(struct MapObject *, u32 *); +void GetGroundEffectFlags_JumpLanding(struct MapObject *, u32 *); +u8 FieldObjectCheckForReflectiveSurface(struct MapObject *); +u8 GetLedgeJumpDirection(s16, s16, u8); +u8 ZCoordToPriority(u8); +void FieldObjectUpdateZCoord(struct MapObject *pObject); +void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8); + +#endif // GUARD_EVOBJMV_H |