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authorDizzyEggg <jajkodizzy@wp.pl>2017-06-19 15:29:24 +0200
committerGitHub <noreply@github.com>2017-06-19 15:29:24 +0200
commit11ad653b57d811dbe8df831d4987128da39bdcb5 (patch)
tree9e9a793c7dc9a4af7992e6b65c0418d16b25a400 /include/field_ground_effect.h
parent48a15638c63f2b3d4b2d12d346e466ddca006570 (diff)
parent13ff901d46f1726d5c0680cf8593484e0e9bbc4d (diff)
Merge pull request #1 from pret/master
be up to date with the master
Diffstat (limited to 'include/field_ground_effect.h')
-rw-r--r--include/field_ground_effect.h30
1 files changed, 23 insertions, 7 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
index 8a69426b3..19d43c916 100644
--- a/include/field_ground_effect.h
+++ b/include/field_ground_effect.h
@@ -1,11 +1,27 @@
-//
-// Created by Scott Norton on 5/22/17.
-//
-
-#ifndef POKERUBY_FIELD_GROUND_EFFECT_H
-#define POKERUBY_FIELD_GROUND_EFFECT_H
+#ifndef GUARD_FIELD_GROUND_EFFECT_H
+#define GUARD_FIELD_GROUND_EFFECT_H
bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y);
bool8 AreZCoordsCompatible(u8 z1, u8 z2);
+void FieldObjectUpdateMetatileBehaviors(struct MapObject *);
+void GetGroundEffectFlags_Reflection(struct MapObject *, u32 *);
+void GetGroundEffectFlags_TallGrassOnSpawn(struct MapObject *, u32 *);
+void GetGroundEffectFlags_TallGrassOnBeginStep(struct MapObject *, u32 *);
+void GetGroundEffectFlags_LongGrassOnSpawn(struct MapObject *, u32 *);
+void GetGroundEffectFlags_LongGrassOnBeginStep(struct MapObject *, u32 *);
+void GetGroundEffectFlags_Tracks(struct MapObject *, u32 *);
+void GetGroundEffectFlags_SandPile(struct MapObject *, u32 *);
+void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *, u32 *);
+void GetGroundEffectFlags_Puddle(struct MapObject *, u32 *);
+void GetGroundEffectFlags_Ripple(struct MapObject *, u32 *);
+void GetGroundEffectFlags_ShortGrass(struct MapObject *, u32 *);
+void GetGroundEffectFlags_HotSprings(struct MapObject *, u32 *);
+void GetGroundEffectFlags_Seaweed(struct MapObject *, u32 *);
+void GetGroundEffectFlags_JumpLanding(struct MapObject *, u32 *);
+u8 FieldObjectCheckForReflectiveSurface(struct MapObject *);
+u8 GetLedgeJumpDirection(s16, s16, u8);
+u8 ZCoordToPriority(u8);
+void FieldObjectUpdateZCoord(struct MapObject *pObject);
+void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
-#endif //POKERUBY_FIELD_GROUND_EFFECT_H
+#endif // GUARD_FIELD_GROUND_EFFECT_H