diff options
author | yenatch <yenatch@gmail.com> | 2017-06-16 23:59:58 -0400 |
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committer | yenatch <yenatch@gmail.com> | 2017-06-16 23:59:58 -0400 |
commit | 8b97aa28047d5bbc24448b47cbda901a3adb9d0e (patch) | |
tree | 9e9a793c7dc9a4af7992e6b65c0418d16b25a400 /include/field_ground_effect.h | |
parent | dda361afb7e2abafc15a498968580be6d1a83cfe (diff) | |
parent | f568060cae85a1e8c70a0216ea5d1c6e79d6a528 (diff) |
Merge remote-tracking branch 'marijn/clean/headers'
Diffstat (limited to 'include/field_ground_effect.h')
-rw-r--r-- | include/field_ground_effect.h | 30 |
1 files changed, 23 insertions, 7 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h index 8a69426b3..19d43c916 100644 --- a/include/field_ground_effect.h +++ b/include/field_ground_effect.h @@ -1,11 +1,27 @@ -// -// Created by Scott Norton on 5/22/17. -// - -#ifndef POKERUBY_FIELD_GROUND_EFFECT_H -#define POKERUBY_FIELD_GROUND_EFFECT_H +#ifndef GUARD_FIELD_GROUND_EFFECT_H +#define GUARD_FIELD_GROUND_EFFECT_H bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y); bool8 AreZCoordsCompatible(u8 z1, u8 z2); +void FieldObjectUpdateMetatileBehaviors(struct MapObject *); +void GetGroundEffectFlags_Reflection(struct MapObject *, u32 *); +void GetGroundEffectFlags_TallGrassOnSpawn(struct MapObject *, u32 *); +void GetGroundEffectFlags_TallGrassOnBeginStep(struct MapObject *, u32 *); +void GetGroundEffectFlags_LongGrassOnSpawn(struct MapObject *, u32 *); +void GetGroundEffectFlags_LongGrassOnBeginStep(struct MapObject *, u32 *); +void GetGroundEffectFlags_Tracks(struct MapObject *, u32 *); +void GetGroundEffectFlags_SandPile(struct MapObject *, u32 *); +void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *, u32 *); +void GetGroundEffectFlags_Puddle(struct MapObject *, u32 *); +void GetGroundEffectFlags_Ripple(struct MapObject *, u32 *); +void GetGroundEffectFlags_ShortGrass(struct MapObject *, u32 *); +void GetGroundEffectFlags_HotSprings(struct MapObject *, u32 *); +void GetGroundEffectFlags_Seaweed(struct MapObject *, u32 *); +void GetGroundEffectFlags_JumpLanding(struct MapObject *, u32 *); +u8 FieldObjectCheckForReflectiveSurface(struct MapObject *); +u8 GetLedgeJumpDirection(s16, s16, u8); +u8 ZCoordToPriority(u8); +void FieldObjectUpdateZCoord(struct MapObject *pObject); +void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8); -#endif //POKERUBY_FIELD_GROUND_EFFECT_H +#endif // GUARD_FIELD_GROUND_EFFECT_H |