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authoryenatch <yenatch@gmail.com>2017-06-16 23:59:58 -0400
committeryenatch <yenatch@gmail.com>2017-06-16 23:59:58 -0400
commit8b97aa28047d5bbc24448b47cbda901a3adb9d0e (patch)
tree9e9a793c7dc9a4af7992e6b65c0418d16b25a400 /include/field_ground_effect.h
parentdda361afb7e2abafc15a498968580be6d1a83cfe (diff)
parentf568060cae85a1e8c70a0216ea5d1c6e79d6a528 (diff)
Merge remote-tracking branch 'marijn/clean/headers'
Diffstat (limited to 'include/field_ground_effect.h')
-rw-r--r--include/field_ground_effect.h30
1 files changed, 23 insertions, 7 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
index 8a69426b3..19d43c916 100644
--- a/include/field_ground_effect.h
+++ b/include/field_ground_effect.h
@@ -1,11 +1,27 @@
-//
-// Created by Scott Norton on 5/22/17.
-//
-
-#ifndef POKERUBY_FIELD_GROUND_EFFECT_H
-#define POKERUBY_FIELD_GROUND_EFFECT_H
+#ifndef GUARD_FIELD_GROUND_EFFECT_H
+#define GUARD_FIELD_GROUND_EFFECT_H
bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y);
bool8 AreZCoordsCompatible(u8 z1, u8 z2);
+void FieldObjectUpdateMetatileBehaviors(struct MapObject *);
+void GetGroundEffectFlags_Reflection(struct MapObject *, u32 *);
+void GetGroundEffectFlags_TallGrassOnSpawn(struct MapObject *, u32 *);
+void GetGroundEffectFlags_TallGrassOnBeginStep(struct MapObject *, u32 *);
+void GetGroundEffectFlags_LongGrassOnSpawn(struct MapObject *, u32 *);
+void GetGroundEffectFlags_LongGrassOnBeginStep(struct MapObject *, u32 *);
+void GetGroundEffectFlags_Tracks(struct MapObject *, u32 *);
+void GetGroundEffectFlags_SandPile(struct MapObject *, u32 *);
+void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *, u32 *);
+void GetGroundEffectFlags_Puddle(struct MapObject *, u32 *);
+void GetGroundEffectFlags_Ripple(struct MapObject *, u32 *);
+void GetGroundEffectFlags_ShortGrass(struct MapObject *, u32 *);
+void GetGroundEffectFlags_HotSprings(struct MapObject *, u32 *);
+void GetGroundEffectFlags_Seaweed(struct MapObject *, u32 *);
+void GetGroundEffectFlags_JumpLanding(struct MapObject *, u32 *);
+u8 FieldObjectCheckForReflectiveSurface(struct MapObject *);
+u8 GetLedgeJumpDirection(s16, s16, u8);
+u8 ZCoordToPriority(u8);
+void FieldObjectUpdateZCoord(struct MapObject *pObject);
+void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
-#endif //POKERUBY_FIELD_GROUND_EFFECT_H
+#endif // GUARD_FIELD_GROUND_EFFECT_H