summaryrefslogtreecommitdiff
path: root/include/field_player_avatar.h
diff options
context:
space:
mode:
authorMarijn van der Werf <marijn.vanderwerf@gmail.com>2016-12-01 03:51:24 +0100
committerYamaArashi <YamaArashi@users.noreply.github.com>2016-11-30 18:51:24 -0800
commit4258e60771aa9fdabd678930eca534423bd371b8 (patch)
treeecca2ee7641abc0562f39b6c7dd907af2184e102 /include/field_player_avatar.h
parent831f8cd4fd94613d6b52d87df1b4903bedfaa717 (diff)
Declare more non-static functions in header files (#111)
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
Diffstat (limited to 'include/field_player_avatar.h')
-rw-r--r--include/field_player_avatar.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
new file mode 100644
index 000000000..0c9e78a2a
--- /dev/null
+++ b/include/field_player_avatar.h
@@ -0,0 +1,17 @@
+#ifndef GUARD_FIELD_PLAYER_AVATAR_H
+#define GUARD_FIELD_PLAYER_AVATAR_H
+
+void player_step(u8 a, u16 b, u16 c);
+void SetPlayerAvatarTransitionFlags(u16 a);
+void sub_8059204(void);
+void sub_80594C0(void);
+void GetXYCoordsOneStepInFrontOfPlayer(s16 *x, s16 *y);
+void PlayerGetDestCoords(s16 *, s16 *);
+u8 player_get_direction_lower_nybble(void);
+u8 player_get_direction_upper_nybble(void);
+u8 TestPlayerAvatarFlags(u8);
+void sub_80597E8(void);
+void sub_80597F4(void);
+void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 d);
+
+#endif