diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-07-17 20:10:21 -0400 |
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committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-07-17 20:10:21 -0400 |
commit | 8027698fd30d410f2262906a25c0f00170abd58f (patch) | |
tree | 4b36f90f33d3d93a329956c5c88cba0d48157fb0 /include/item_use.h | |
parent | 61d54c967acbbfdc0aaeb3f96d5f7d4aa94c6dcf (diff) | |
parent | d01a28c82fd25b8a92cbb1d508279e34690e3d26 (diff) |
resolve tv.c conflict
Diffstat (limited to 'include/item_use.h')
-rw-r--r-- | include/item_use.h | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/include/item_use.h b/include/item_use.h index 61a3b4f7a..1558f7691 100644 --- a/include/item_use.h +++ b/include/item_use.h @@ -3,28 +3,51 @@ extern u16 gScriptItemId; +void ItemUseOutOfBattle_Mail(u8); +void ItemUseOutOfBattle_Bike(u8); void ItemUseOnFieldCB_Bike(u8); +void ItemUseOutOfBattle_Rod(u8); void ItemUseOnFieldCB_Rod(u8); +void ItemUseOutOfBattle_Itemfinder(u8); void ItemUseOnFieldCB_Itemfinder(u8); void RunItemfinderResults(u8); void ExitItemfinder(u8); -bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId); +bool8 ItemfinderCheckForHiddenItems(struct MapEvents *, u8); void sub_80C9720(u8); void sub_80C9838(u8, s16, s16); u8 GetPlayerDirectionTowardsHiddenItem(s16, s16); void SetPlayerDirectionTowardsItem(u8); void DisplayItemRespondingMessageAndExitItemfinder(u8); void RotatePlayerAndExitItemfinder(u8); +void ItemUseOutOfBattle_PokeblockCase(u8); +void ItemUseOutOfBattle_CoinCase(u8); +void ItemUseOutOfBattle_SSTicket(u8); void sub_80C9D00(u8); +void ItemUseOutOfBattle_WailmerPail(u8); void sub_80C9D74(u8); +void ItemUseOutOfBattle_Medicine(u8); +void ItemUseOutOfBattle_SacredAsh(u8); +void ItemUseOutOfBattle_PPRecovery(u8); +void ItemUseOutOfBattle_PPUp(u8); +void ItemUseOutOfBattle_RareCandy(u8); void ItemUseOutOfBattle_TMHM(u8); void sub_80C9EE4(u8); void sub_80C9F10(u8); void sub_80C9F80(u8); void sub_80C9FC0(u8); +void ItemUseOutOfBattle_Repel(u8); +void ItemUseOutOfBattle_BlackWhiteFlute(u8); void task08_080A1C44(u8); u8 sub_80CA1C8(void); +void ItemUseOutOfBattle_EscapeRope(u8); void ItemUseOutOfBattle_EvolutionStone(u8); +void ItemUseInBattle_PokeBall(u8); +void ItemUseInBattle_StatIncrease(u8); +void ItemUseInBattle_Medicine(u8); +void ItemUseInBattle_PPRecovery(u8); +void ItemUseInBattle_Escape(u8); +void ItemUseOutOfBattle_EnigmaBerry(u8); +void ItemUseInBattle_EnigmaBerry(u8); void ItemUseOutOfBattle_CannotUse(u8); #endif // GUARD_ITEM_USE_H |