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authorcamthesaxman <cameronghall@cox.net>2017-07-17 20:15:15 -0500
committercamthesaxman <cameronghall@cox.net>2017-07-17 20:15:15 -0500
commite2ab2e50a0723b11802e33074e0dd5d9f7d81496 (patch)
tree843680a4e5f4e7de6d90f7e7a1e493508f9c1a36 /include/item_use.h
parentd4bd4c393e59bb66a8d4f69f23dce694982723e1 (diff)
parent67ced1d77ec0d36cc2b6ebcbfc58ba28b357ddbb (diff)
fix merge conflicts
Diffstat (limited to 'include/item_use.h')
-rw-r--r--include/item_use.h25
1 files changed, 24 insertions, 1 deletions
diff --git a/include/item_use.h b/include/item_use.h
index 61a3b4f7a..1558f7691 100644
--- a/include/item_use.h
+++ b/include/item_use.h
@@ -3,28 +3,51 @@
extern u16 gScriptItemId;
+void ItemUseOutOfBattle_Mail(u8);
+void ItemUseOutOfBattle_Bike(u8);
void ItemUseOnFieldCB_Bike(u8);
+void ItemUseOutOfBattle_Rod(u8);
void ItemUseOnFieldCB_Rod(u8);
+void ItemUseOutOfBattle_Itemfinder(u8);
void ItemUseOnFieldCB_Itemfinder(u8);
void RunItemfinderResults(u8);
void ExitItemfinder(u8);
-bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId);
+bool8 ItemfinderCheckForHiddenItems(struct MapEvents *, u8);
void sub_80C9720(u8);
void sub_80C9838(u8, s16, s16);
u8 GetPlayerDirectionTowardsHiddenItem(s16, s16);
void SetPlayerDirectionTowardsItem(u8);
void DisplayItemRespondingMessageAndExitItemfinder(u8);
void RotatePlayerAndExitItemfinder(u8);
+void ItemUseOutOfBattle_PokeblockCase(u8);
+void ItemUseOutOfBattle_CoinCase(u8);
+void ItemUseOutOfBattle_SSTicket(u8);
void sub_80C9D00(u8);
+void ItemUseOutOfBattle_WailmerPail(u8);
void sub_80C9D74(u8);
+void ItemUseOutOfBattle_Medicine(u8);
+void ItemUseOutOfBattle_SacredAsh(u8);
+void ItemUseOutOfBattle_PPRecovery(u8);
+void ItemUseOutOfBattle_PPUp(u8);
+void ItemUseOutOfBattle_RareCandy(u8);
void ItemUseOutOfBattle_TMHM(u8);
void sub_80C9EE4(u8);
void sub_80C9F10(u8);
void sub_80C9F80(u8);
void sub_80C9FC0(u8);
+void ItemUseOutOfBattle_Repel(u8);
+void ItemUseOutOfBattle_BlackWhiteFlute(u8);
void task08_080A1C44(u8);
u8 sub_80CA1C8(void);
+void ItemUseOutOfBattle_EscapeRope(u8);
void ItemUseOutOfBattle_EvolutionStone(u8);
+void ItemUseInBattle_PokeBall(u8);
+void ItemUseInBattle_StatIncrease(u8);
+void ItemUseInBattle_Medicine(u8);
+void ItemUseInBattle_PPRecovery(u8);
+void ItemUseInBattle_Escape(u8);
+void ItemUseOutOfBattle_EnigmaBerry(u8);
+void ItemUseInBattle_EnigmaBerry(u8);
void ItemUseOutOfBattle_CannotUse(u8);
#endif // GUARD_ITEM_USE_H