diff options
author | drifloony <drifloony@users.noreply.github.com> | 2017-07-20 19:32:09 -0700 |
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committer | GitHub <noreply@github.com> | 2017-07-20 19:32:09 -0700 |
commit | e4c1e80941c62b9d1dfe6312173e800de7439175 (patch) | |
tree | 5bb3263a3911bddcb64ce840c6fa08f74d1e3eaa /include/item_use.h | |
parent | 22160bc59c9e508e58b34b63ba7afaee6313d679 (diff) | |
parent | 3606fccc83333c9f96428f738287f0f84500dd27 (diff) |
Merge branch 'master' into battle_records
Diffstat (limited to 'include/item_use.h')
-rw-r--r-- | include/item_use.h | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/include/item_use.h b/include/item_use.h index 61a3b4f7a..1558f7691 100644 --- a/include/item_use.h +++ b/include/item_use.h @@ -3,28 +3,51 @@ extern u16 gScriptItemId; +void ItemUseOutOfBattle_Mail(u8); +void ItemUseOutOfBattle_Bike(u8); void ItemUseOnFieldCB_Bike(u8); +void ItemUseOutOfBattle_Rod(u8); void ItemUseOnFieldCB_Rod(u8); +void ItemUseOutOfBattle_Itemfinder(u8); void ItemUseOnFieldCB_Itemfinder(u8); void RunItemfinderResults(u8); void ExitItemfinder(u8); -bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId); +bool8 ItemfinderCheckForHiddenItems(struct MapEvents *, u8); void sub_80C9720(u8); void sub_80C9838(u8, s16, s16); u8 GetPlayerDirectionTowardsHiddenItem(s16, s16); void SetPlayerDirectionTowardsItem(u8); void DisplayItemRespondingMessageAndExitItemfinder(u8); void RotatePlayerAndExitItemfinder(u8); +void ItemUseOutOfBattle_PokeblockCase(u8); +void ItemUseOutOfBattle_CoinCase(u8); +void ItemUseOutOfBattle_SSTicket(u8); void sub_80C9D00(u8); +void ItemUseOutOfBattle_WailmerPail(u8); void sub_80C9D74(u8); +void ItemUseOutOfBattle_Medicine(u8); +void ItemUseOutOfBattle_SacredAsh(u8); +void ItemUseOutOfBattle_PPRecovery(u8); +void ItemUseOutOfBattle_PPUp(u8); +void ItemUseOutOfBattle_RareCandy(u8); void ItemUseOutOfBattle_TMHM(u8); void sub_80C9EE4(u8); void sub_80C9F10(u8); void sub_80C9F80(u8); void sub_80C9FC0(u8); +void ItemUseOutOfBattle_Repel(u8); +void ItemUseOutOfBattle_BlackWhiteFlute(u8); void task08_080A1C44(u8); u8 sub_80CA1C8(void); +void ItemUseOutOfBattle_EscapeRope(u8); void ItemUseOutOfBattle_EvolutionStone(u8); +void ItemUseInBattle_PokeBall(u8); +void ItemUseInBattle_StatIncrease(u8); +void ItemUseInBattle_Medicine(u8); +void ItemUseInBattle_PPRecovery(u8); +void ItemUseInBattle_Escape(u8); +void ItemUseOutOfBattle_EnigmaBerry(u8); +void ItemUseInBattle_EnigmaBerry(u8); void ItemUseOutOfBattle_CannotUse(u8); #endif // GUARD_ITEM_USE_H |