summaryrefslogtreecommitdiff
path: root/include/item_use.h
diff options
context:
space:
mode:
authorU-Maria-PC\Maria <throwawaygolem@gmail.com>2017-07-29 11:35:23 -0400
committerU-Maria-PC\Maria <throwawaygolem@gmail.com>2017-07-29 11:35:23 -0400
commite92408af0133974a769215a83500c965f8524724 (patch)
tree9f1556b72ebb1a9f1b7f288ba4b8d23471a46608 /include/item_use.h
parenta9da4340a3c91553d19afdcd07355c53d5157a3e (diff)
parent8b39cdac9adb52a6e6abd03314056ee5d6003a1b (diff)
Merge branch 'master' of https://github.com/pret/pokeruby
`:Q B A B:` r A r D D C D D r
Diffstat (limited to 'include/item_use.h')
-rw-r--r--include/item_use.h25
1 files changed, 24 insertions, 1 deletions
diff --git a/include/item_use.h b/include/item_use.h
index 61a3b4f7a..1558f7691 100644
--- a/include/item_use.h
+++ b/include/item_use.h
@@ -3,28 +3,51 @@
extern u16 gScriptItemId;
+void ItemUseOutOfBattle_Mail(u8);
+void ItemUseOutOfBattle_Bike(u8);
void ItemUseOnFieldCB_Bike(u8);
+void ItemUseOutOfBattle_Rod(u8);
void ItemUseOnFieldCB_Rod(u8);
+void ItemUseOutOfBattle_Itemfinder(u8);
void ItemUseOnFieldCB_Itemfinder(u8);
void RunItemfinderResults(u8);
void ExitItemfinder(u8);
-bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId);
+bool8 ItemfinderCheckForHiddenItems(struct MapEvents *, u8);
void sub_80C9720(u8);
void sub_80C9838(u8, s16, s16);
u8 GetPlayerDirectionTowardsHiddenItem(s16, s16);
void SetPlayerDirectionTowardsItem(u8);
void DisplayItemRespondingMessageAndExitItemfinder(u8);
void RotatePlayerAndExitItemfinder(u8);
+void ItemUseOutOfBattle_PokeblockCase(u8);
+void ItemUseOutOfBattle_CoinCase(u8);
+void ItemUseOutOfBattle_SSTicket(u8);
void sub_80C9D00(u8);
+void ItemUseOutOfBattle_WailmerPail(u8);
void sub_80C9D74(u8);
+void ItemUseOutOfBattle_Medicine(u8);
+void ItemUseOutOfBattle_SacredAsh(u8);
+void ItemUseOutOfBattle_PPRecovery(u8);
+void ItemUseOutOfBattle_PPUp(u8);
+void ItemUseOutOfBattle_RareCandy(u8);
void ItemUseOutOfBattle_TMHM(u8);
void sub_80C9EE4(u8);
void sub_80C9F10(u8);
void sub_80C9F80(u8);
void sub_80C9FC0(u8);
+void ItemUseOutOfBattle_Repel(u8);
+void ItemUseOutOfBattle_BlackWhiteFlute(u8);
void task08_080A1C44(u8);
u8 sub_80CA1C8(void);
+void ItemUseOutOfBattle_EscapeRope(u8);
void ItemUseOutOfBattle_EvolutionStone(u8);
+void ItemUseInBattle_PokeBall(u8);
+void ItemUseInBattle_StatIncrease(u8);
+void ItemUseInBattle_Medicine(u8);
+void ItemUseInBattle_PPRecovery(u8);
+void ItemUseInBattle_Escape(u8);
+void ItemUseOutOfBattle_EnigmaBerry(u8);
+void ItemUseInBattle_EnigmaBerry(u8);
void ItemUseOutOfBattle_CannotUse(u8);
#endif // GUARD_ITEM_USE_H