diff options
author | Marcus Huderle <huderlem@gmail.com> | 2017-11-11 15:42:40 -0800 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2017-11-11 16:06:44 -0800 |
commit | 267ada5ce6e2876c4df64275da9ee879a385c6f6 (patch) | |
tree | 559417726bbd5f3b18c153c1435f872decfe18b1 /include/secret_base.h | |
parent | 20d00c58ef49fa88533fa07ab1801c381f02b7bf (diff) | |
parent | 67ad331441f29545b84d152cbbb4f188098a9c5a (diff) |
Merge remote-tracking branch 'upstream/master' into 80c
Diffstat (limited to 'include/secret_base.h')
-rw-r--r-- | include/secret_base.h | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/include/secret_base.h b/include/secret_base.h index bb747bb02..07784556f 100644 --- a/include/secret_base.h +++ b/include/secret_base.h @@ -1,17 +1,20 @@ #ifndef GUARD_SECRET_BASE_H #define GUARD_SECRET_BASE_H +// Maximum number of secret bases the game can store. This include 1 for the player, and up to 19 others from linked players. +#define MAX_SECRET_BASES 20 + void ResetSecretBases(void); -void sub_80BB970(struct MapEvents *); +void sub_80BB970(struct MapEvents *events); u8 sub_80BBB24(void); -void sub_80BBCCC(u8); -void sub_80BC038(); +void sub_80BBCCC(u8 flagIn); +void sub_80BC038(struct MapPosition *, struct MapEvents *); u8 sub_80BC050(); -u8 *GetSecretBaseMapName(u8 *); +u8 *GetSecretBaseMapName(u8 *dest); void sub_80BC300(); -const u8 sub_80BCCA4(u8); -u8 *sub_80BCCE8(void); -void sub_80BCF1C(u8); -void sub_80BD674(void *, u32, u8); +u8 sub_80BCCA4(u8 secretBaseIndex); +const u8 *sub_80BCCE8(void); +void sub_80BCF1C(u8 taskId); +void sub_80BD674(void *playerRecords, u32 size, u8 c); #endif // GUARD_SECRET_BASE_H |