diff options
author | Marcus Huderle <huderlem@gmail.com> | 2017-11-03 18:00:47 -0700 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2017-11-03 18:14:15 -0700 |
commit | 415fb6738308a9bfa2217419d3861784dcd8e5d9 (patch) | |
tree | 8793240342d37104610f34756f6fee9db706ee8f /include/secret_base.h | |
parent | ae56f7859fe17915d3fb33713dfef2fe31fe2a1d (diff) | |
parent | 1698e882b4760bcfe8cf91073cf7e46541ae6392 (diff) |
Merge remote-tracking branch 'upstream/master' into pokenav
Diffstat (limited to 'include/secret_base.h')
-rw-r--r-- | include/secret_base.h | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/include/secret_base.h b/include/secret_base.h index bb747bb02..07784556f 100644 --- a/include/secret_base.h +++ b/include/secret_base.h @@ -1,17 +1,20 @@ #ifndef GUARD_SECRET_BASE_H #define GUARD_SECRET_BASE_H +// Maximum number of secret bases the game can store. This include 1 for the player, and up to 19 others from linked players. +#define MAX_SECRET_BASES 20 + void ResetSecretBases(void); -void sub_80BB970(struct MapEvents *); +void sub_80BB970(struct MapEvents *events); u8 sub_80BBB24(void); -void sub_80BBCCC(u8); -void sub_80BC038(); +void sub_80BBCCC(u8 flagIn); +void sub_80BC038(struct MapPosition *, struct MapEvents *); u8 sub_80BC050(); -u8 *GetSecretBaseMapName(u8 *); +u8 *GetSecretBaseMapName(u8 *dest); void sub_80BC300(); -const u8 sub_80BCCA4(u8); -u8 *sub_80BCCE8(void); -void sub_80BCF1C(u8); -void sub_80BD674(void *, u32, u8); +u8 sub_80BCCA4(u8 secretBaseIndex); +const u8 *sub_80BCCE8(void); +void sub_80BCF1C(u8 taskId); +void sub_80BD674(void *playerRecords, u32 size, u8 c); #endif // GUARD_SECRET_BASE_H |