diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-06-07 19:46:44 -0500 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-06-07 20:54:44 -0500 |
commit | 0a2c709535bd79d8b62f3e8aafda9171670c1ecf (patch) | |
tree | f5a49a53a3813152e41ee8db4f250a3d61b0d660 /include | |
parent | f73ea3d931cad4d4e99bbeb664aca6a0344ea1c7 (diff) |
Label all metatile behaviors and functions
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/metatile_behaviors.h | 256 | ||||
-rw-r--r-- | include/field_player_avatar.h | 30 | ||||
-rw-r--r-- | include/field_specials.h | 1 | ||||
-rw-r--r-- | include/fldeff_decoration.h | 8 | ||||
-rw-r--r-- | include/metatile_behavior.h | 73 |
5 files changed, 183 insertions, 185 deletions
diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h index e9d779809..f01314c38 100644 --- a/include/constants/metatile_behaviors.h +++ b/include/constants/metatile_behaviors.h @@ -2,53 +2,53 @@ #define GUARD_METATILE_BEHAVIORS #define MB_NORMAL 0x00 -#define MB_01 0x01 +#define MB_SECRET_BASE_WALL 0x01 #define MB_TALL_GRASS 0x02 #define MB_LONG_GRASS 0x03 -#define MB_04 0x04 -#define MB_05 0x05 -#define MB_DEEP_SAND 0x06 +#define MB_UNUSED_04 0x04 +#define MB_UNUSED_05 0x05 +#define MB_UNUSED_DEEP_SAND 0x06 #define MB_SHORT_GRASS 0x07 -#define MB_CAVE 0x08 +#define MB_UNUSED_CAVE 0x08 #define MB_LONG_GRASS_SOUTH_EDGE 0x09 #define MB_NO_RUNNING 0x0A -#define MB_0B 0x0B +#define MB_INDOOR_ENCOUNTER 0x0B #define MB_MOUNTAIN_TOP 0x0C -#define MB_BATTLE_PYRAMID_WARP 0x0D +#define MB_SECRET_BASE_GLITTER_MATTTLE_PYRAMID_WARP 0x0D #define MB_MOSSDEEP_GYM_WARP 0x0E #define MB_MT_PYRE_HOLE 0x0F #define MB_POND_WATER 0x10 #define MB_SEMI_DEEP_WATER 0x11 -#define MB_DEEP_WATER 0x12 +#define MB_UNUSED_DEEP_WATER 0x12 #define MB_WATERFALL 0x13 #define MB_SOOTOPOLIS_DEEP_WATER 0x14 #define MB_OCEAN_WATER 0x15 #define MB_PUDDLE 0x16 #define MB_SHALLOW_WATER 0x17 -#define MB_18 0x18 +#define MB_UNUSED_SOOTOPOLIS_DEEP_WATER 0x18 #define MB_NO_SURFACING 0x19 -#define MB_1A 0x1A +#define MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 0x1A #define MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B #define MB_SHOAL_CAVE_ENTRANCE 0x1C -#define MB_1D 0x1D -#define MB_1E 0x1E -#define MB_1F 0x1F +#define MB_UNUSED_1D 0x1D +#define MB_UNUSED_1E 0x1E +#define MB_UNUSED_1F 0x1F #define MB_ICE 0x20 #define MB_SAND 0x21 #define MB_SEAWEED 0x22 -#define MB_23 0x23 +#define MB_UNUSED_23 0x23 #define MB_ASHGRASS 0x24 -#define MB_25 0x25 +#define MB_FOOTPRINTS 0x25 #define MB_THIN_ICE 0x26 #define MB_CRACKED_ICE 0x27 #define MB_HOT_SPRINGS 0x28 #define MB_LAVARIDGE_GYM_B1F_WARP 0x29 #define MB_SEAWEED_NO_SURFACING 0x2A #define MB_REFLECTION_UNDER_BRIDGE 0x2B -#define MB_2C 0x2C -#define MB_2D 0x2D -#define MB_2E 0x2E -#define MB_2F 0x2F +#define MB_UNUSED_2C 0x2C +#define MB_UNUSED_2D 0x2D +#define MB_UNUSED_2E 0x2E +#define MB_UNUSED_2F 0x2F #define MB_IMPASSABLE_EAST 0x30 #define MB_IMPASSABLE_WEST 0x31 #define MB_IMPASSABLE_NORTH 0x32 @@ -61,8 +61,8 @@ #define MB_JUMP_WEST 0x39 #define MB_JUMP_NORTH 0x3A #define MB_JUMP_SOUTH 0x3B -#define MB_3C 0x3C -#define MB_3D 0x3D +#define MB_JUMP_NORTHEAST 0x3C +#define MB_JUMP_NORTHWEST 0x3D #define MB_JUMP_SOUTHEAST 0x3E #define MB_JUMP_SOUTHWEST 0x3F #define MB_WALK_EAST 0x40 @@ -74,32 +74,32 @@ #define MB_SLIDE_NORTH 0x46 #define MB_SLIDE_SOUTH 0x47 #define MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48 -#define MB_49 0x49 -#define MB_4A 0x4A -#define MB_4B 0x4B -#define MB_4C 0x4C -#define MB_4D 0x4D -#define MB_4E 0x4E -#define MB_4F 0x4F -#define MB_EASTWARD_CURRENT 0x50 +#define MB_UNUSED_49 0x49 +#define MB_UNUSED_4A 0x4A +#define MB_UNUSED_4B 0x4B +#define MB_UNUSED_4C 0x4C +#define MB_UNUSED_4D 0x4D +#define MB_UNUSED_4E 0x4E +#define MB_UNUSED_4F 0x4F +#define MB_UNUSED_EASTWARD_CURRENT 0x50 #define MB_WESTWARD_CURRENT 0x51 #define MB_NORTHWARD_CURRENT 0x52 #define MB_SOUTHWARD_CURRENT 0x53 -#define MB_54 0x54 -#define MB_55 0x55 -#define MB_56 0x56 -#define MB_57 0x57 -#define MB_58 0x58 -#define MB_59 0x59 -#define MB_5A 0x5A -#define MB_5B 0x5B -#define MB_5C 0x5C -#define MB_5D 0x5D -#define MB_5E 0x5E -#define MB_5F 0x5F +#define MB_UNUSED_54 0x54 +#define MB_UNUSED_55 0x55 +#define MB_UNUSED_56 0x56 +#define MB_UNUSED_57 0x57 +#define MB_UNUSED_58 0x58 +#define MB_UNUSED_59 0x59 +#define MB_UNUSED_5A 0x5A +#define MB_UNUSED_5B 0x5B +#define MB_UNUSED_5C 0x5C +#define MB_UNUSED_5D 0x5D +#define MB_UNUSED_5E 0x5E +#define MB_UNUSED_5F 0x5F #define MB_NON_ANIMATED_DOOR 0x60 #define MB_LADDER 0x61 -#define MB_EAST_ARROW_WARP 0x62 +#define MB_UNUSED_EAST_ARROW_WARP 0x62 #define MB_WEST_ARROW_WARP 0x63 #define MB_NORTH_ARROW_WARP 0x64 #define MB_SOUTH_ARROW_WARP 0x65 @@ -111,10 +111,10 @@ #define MB_DOWN_ESCALATOR 0x6B #define MB_WATER_DOOR 0x6C #define MB_WATER_SOUTH_ARROW_WARP 0x6D -#define MB_DEEP_SOUTH_WARP 0x6E -#define MB_6F 0x6F +#define MB_UNUSED_DEEP_SOUTH_WARP 0x6E +#define MB_UNUSED_6F 0x6F #define MB_WARP_OR_BRIDGE 0x70 -#define MB_71 0x71 +#define MB_UNUSED_71 0x71 #define MB_ROUTE120_NORTH_BRIDGE_1 0x72 #define MB_ROUTE120_NORTH_BRIDGE_2 0x73 #define MB_PACIFIDLOG_VERTICAL_LOG_1 0x74 @@ -122,93 +122,93 @@ #define MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76 #define MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77 #define MB_FORTREE_BRIDGE 0x78 -#define MB_79 0x79 +#define MB_UNUSED_79 0x79 #define MB_ROUTE120_SOUTH_BRIDGE_1 0x7A #define MB_ROUTE120_SOUTH_BRIDGE_2 0x7B #define MB_ROUTE120_NORTH_BRIDGE_3 0x7C #define MB_ROUTE120_NORTH_BRIDGE_4 0x7D -#define MB_7E 0x7E +#define MB_UNUSED_7E 0x7E #define MB_ROUTE110_BRIDGE 0x7F #define MB_COUNTER 0x80 -#define MB_81 0x81 -#define MB_82 0x82 +#define MB_UNUSED_81 0x81 +#define MB_UNUSED_82 0x82 #define MB_PC 0x83 -#define MB_84 0x84 +#define MB_LINK_BATTLE_RECORDS 0x84 #define MB_REGION_MAP 0x85 #define MB_TELEVISION 0x86 #define MB_POKEBLOCK_FEEDER 0x87 -#define MB_88 0x88 +#define MB_UNUSED_88 0x88 #define MB_SLOT_MACHINE 0x89 #define MB_ROULETTE 0x8A -#define MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B +#define MB_CLOSED_SOOTOPOLIS_DOOR 0x8B #define MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C -#define MB_8D 0x8D -#define MB_8E 0x8E +#define MB_PETALBURG_GYM_DOOR 0x8D +#define MB_RUNNING_SHOES_MANUAL 0x8E #define MB_QUESTIONNAIRE 0x8F #define MB_SECRET_BASE_SPOT_RED_CAVE 0x90 -#define MB_91 0x91 +#define MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91 #define MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92 -#define MB_93 0x93 +#define MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93 #define MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94 -#define MB_95 0x95 +#define MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95 #define MB_SECRET_BASE_SPOT_TREE_1 0x96 -#define MB_97 0x97 +#define MB_SECRET_BASE_SPOT_TREE_1_OPEN 0x97 #define MB_SECRET_BASE_SPOT_SHRUB 0x98 -#define MB_99 0x99 +#define MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99 #define MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A -#define MB_9B 0x9B +#define MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B #define MB_SECRET_BASE_SPOT_TREE_2 0x9C -#define MB_9D 0x9D -#define MB_9E 0x9E -#define MB_9F 0x9F -#define MB_BERRY_TREE_SOIL 0xA0 -#define MB_A1 0xA1 -#define MB_A2 0xA2 -#define MB_A3 0xA3 -#define MB_A4 0xA4 -#define MB_A5 0xA5 -#define MB_A6 0xA6 -#define MB_A7 0xA7 -#define MB_A8 0xA8 -#define MB_A9 0xA9 -#define MB_AA 0xAA -#define MB_AB 0xAB -#define MB_AC 0xAC -#define MB_AD 0xAD -#define MB_AE 0xAE -#define MB_AF 0xAF +#define MB_SECRET_BASE_SPOT_TREE_2_OPEN 0x9D +#define MB_UNUSED_9E 0x9E +#define MB_UNUSED_9F 0x9F +#define MB_SECRET_BASE_BREAKABLE_DOORRRY_TREE_SOIL 0xA0 +#define MB_UNUSED_A1 0xA1 +#define MB_UNUSED_A2 0xA2 +#define MB_UNUSED_A3 0xA3 +#define MB_UNUSED_A4 0xA4 +#define MB_UNUSED_A5 0xA5 +#define MB_UNUSED_A6 0xA6 +#define MB_UNUSED_A7 0xA7 +#define MB_UNUSED_A8 0xA8 +#define MB_UNUSED_A9 0xA9 +#define MB_UNUSED_AA 0xAA +#define MB_UNUSED_AB 0xAB +#define MB_UNUSED_AC 0xAC +#define MB_UNUSED_AD 0xAD +#define MB_UNUSED_AE 0xAE +#define MB_UNUSED_AF 0xAF #define MB_SECRET_BASE_PC 0xB0 -#define MB_B1 0xB1 -#define MB_B2 0xB2 -#define MB_B3 0xB3 -#define MB_B4 0xB4 -#define MB_B5 0xB5 -#define MB_B6 0xB6 -#define MB_B7 0xB7 -#define MB_B8 0xB8 -#define MB_B9 0xB9 -#define MB_BA 0xBA -#define MB_BB 0xBB -#define MB_BC 0xBC -#define MB_BD 0xBD -#define MB_BE 0xBE -#define MB_BF 0xBF -#define MB_BED 0xC0 -#define MB_C1 0xC1 -#define MB_C2 0xC2 -#define MB_C3 0xC3 -#define MB_C4 0xC4 -#define MB_C5 0xC5 -#define MB_C6 0xC6 -#define MB_C7 0xC7 -#define MB_C8 0xC8 -#define MB_C9 0xC9 -#define MB_CA 0xCA -#define MB_CB 0xCB -#define MB_CC 0xCC -#define MB_CD 0xCD -#define MB_CE 0xCE -#define MB_CF 0xCF +#define MB_RECORD_MIXING_SECRET_BASE_PC 0xB1 +#define MB_SECRET_BASE_UNUSED 0xB2 +#define MB_BLOCK_DECORATION 0xB3 +#define MB_SECRET_BASE_DECORATION 0xB4 +#define MB_SECRET_BASE_LARGE_MAT_EDGE 0xB5 +#define MB_UNUSED_B6 0xB6 +#define MB_SECRET_BASE_NORTH_WALL 0xB7 +#define MB_SECRET_BASE_BALLOON 0xB8 +#define MB_SECRET_BASE_IMPASSABLE 0xB9 +#define MB_SECRET_BASE_GLITTER_MAT 0xBA +#define MB_SECRET_BASE_JUMP_MAT 0xBB +#define MB_SECRET_BASE_SPIN_MAT 0xBC +#define MB_SECRET_BASE_MUSIC_NOTE_MAT 0xBD +#define MB_SECRET_BASE_BREAKABLE_DOOR 0xBE +#define MB_SECRET_BASE_SAND_ORNAMENT 0xBF +#define MB_IMPASSABLE_SOUTH_AND_NORTH 0xC0 +#define MB_IMPASSABLE_WEST_AND_EAST 0xC1 +#define MB_SECRET_BASE_HOLE 0xC2 +#define MB_LARGE_MAT_CENTER 0xC3 +#define MB_SECRET_BASE_SHIELD_OR_TOY_TV 0xC4 +#define MB_PLAYER_ROOM_PC_ON 0xC5 +#define MB_UNUSED_C6 0xC6 +#define MB_UNUSED_C7 0xC7 +#define MB_UNUSED_C8 0xC8 +#define MB_UNUSED_C9 0xC9 +#define MB_UNUSED_CA 0xCA +#define MB_UNUSED_CB 0xCB +#define MB_UNUSED_CC 0xCC +#define MB_UNUSED_CD 0xCD +#define MB_UNUSED_CE 0xCE +#define MB_UNUSED_CF 0xCF #define MB_MUDDY_SLOPE 0xD0 #define MB_BUMPY_SLOPE 0xD1 #define MB_CRACKED_FLOOR 0xD2 @@ -216,15 +216,15 @@ #define MB_ISOLATED_HORIZONTAL_RAIL 0xD4 #define MB_VERTICAL_RAIL 0xD5 #define MB_HORIZONTAL_RAIL 0xD6 -#define MB_D7 0xD7 -#define MB_D8 0xD8 -#define MB_D9 0xD9 -#define MB_DA 0xDA -#define MB_DB 0xDB -#define MB_DC 0xDC -#define MB_DD 0xDD -#define MB_DE 0xDE -#define MB_DF 0xDF +#define MB_UNUSED_D7 0xD7 +#define MB_UNUSED_D8 0xD8 +#define MB_UNUSED_D9 0xD9 +#define MB_UNUSED_DA 0xDA +#define MB_UNUSED_DB 0xDB +#define MB_UNUSED_DC 0xDC +#define MB_UNUSED_DD 0xDD +#define MB_UNUSED_DE 0xDE +#define MB_UNUSED_DF 0xDF #define MB_PICTURE_BOOK_SHELF 0xE0 #define MB_BOOKSHELF 0xE1 #define MB_POKEMON_CENTER_BOOKSHELF 0xE2 @@ -232,14 +232,14 @@ #define MB_TRASH_CAN 0xE4 #define MB_SHOP_SHELF 0xE5 #define MB_BLUEPRINT 0xE6 -#define MB_E7 0xE7 -#define MB_E8 0xE8 -#define MB_E9 0xE9 -#define MB_EA 0xEA -#define MB_EB 0xEB -#define MB_EC 0xEC -#define MB_EE 0xEE -#define MB_EF 0xEF -#define MB_F0 0xF0 +#define MB_UNUSED_E7 0xE7 +#define MB_UNUSED_E8 0xE8 +#define MB_UNUSED_E9 0xE9 +#define MB_UNUSED_EA 0xEA +#define MB_UNUSED_EB 0xEB +#define MB_UNUSED_EC 0xEC +#define MB_UNUSED_ED 0xED +#define MB_UNUSED_EE 0xEE +#define MB_UNUSED_EF 0xEF #endif // GUARD_METATILE_BEHAVIORS diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index 0d8776fd1..2ac149088 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -18,20 +18,20 @@ enum { void player_step(u8 a, u16 b, u16 c); u8 ForcedMovement_None(void); u8 ForcedMovement_Slip(void); -u8 sub_8058AAC(void); -u8 sub_8058AC4(void); -u8 sub_8058ADC(void); -u8 sub_8058AF4(void); -u8 sub_8058B0C(void); -u8 sub_8058B24(void); -u8 sub_8058B3C(void); -u8 sub_8058B54(void); +u8 ForcedMovement_WalkSouth(void); +u8 ForcedMovement_WalkNorth(void); +u8 ForcedMovement_WalkWest(void); +u8 ForcedMovement_WalkEast(void); +u8 ForcedMovement_RideCurrentSouth(void); +u8 ForcedMovement_RideCurrentNorth(void); +u8 ForcedMovement_RideCurrentWest(void); +u8 ForcedMovement_RideCurrentEast(void); u8 ForcedMovement_SlideSouth(void); u8 ForcedMovement_SlideNorth(void); u8 ForcedMovement_SlideWest(void); u8 ForcedMovement_SlideEast(void); -u8 ForcedMovement_MatJump(void); -u8 sub_8058C10(void); +u8 ForcedMovement_SecretBaseJumpMat(void); +u8 ForcedMovement_SecretBaseSpinMat(void); u8 ForcedMovement_MuddySlope(void); void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys); void PlayerNotOnBikeTurningInPlace(u8 direction, u16 heldKeys); @@ -50,7 +50,7 @@ u8 PlayerGetCopyableMovement(void); void PlayerSetAnimId(u8 a, u8 b); void PlayerGoSpeed1(u8 a); void PlayerGoSpeed2(u8 a); -void npc_use_some_d2s(u8 a); +void PlayerRideWaterCurrent(u8 a); void PlayerGoSpeed4(u8 a); void sub_805940C(u8 a); void PlayerOnBikeCollide(u8); @@ -99,10 +99,10 @@ u8 sub_8059E84(struct Task *task, struct EventObject *b, struct EventObject *c); u8 sub_8059EA4(struct Task *task, struct EventObject *b, struct EventObject *c); u8 sub_8059F40(struct Task *task, struct EventObject *b, struct EventObject *c); u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject); -u8 sub_805A0D8(struct Task *task, struct EventObject *eventObject); -u8 sub_805A100(struct Task *task, struct EventObject *eventObject); -u8 sub_805A178(struct Task *task, struct EventObject *eventObject); -u8 sub_805A1B8(struct Task *task, struct EventObject *eventObject); +u8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject); +u8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject); +u8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject); +u8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject); void sub_805A20C(u8 a); void StartFishing(u8 a); u8 Fishing1(struct Task *task); diff --git a/include/field_specials.h b/include/field_specials.h index 6802fdafd..a74ff6381 100644 --- a/include/field_specials.h +++ b/include/field_specials.h @@ -12,7 +12,6 @@ extern u8 gUnknown_02039250; extern u8 gUnknown_02039251; extern u32 gUnknown_02039254; extern u8 gUnknown_02039258; -extern u8 gUnknown_02039259; extern u8 gUnknown_0203925A; extern u8 gUnknown_0203925B; extern u8 gUnknown_0203925C; diff --git a/include/fldeff_decoration.h b/include/fldeff_decoration.h index 50b075b89..8e1917d3f 100644 --- a/include/fldeff_decoration.h +++ b/include/fldeff_decoration.h @@ -1,9 +1,9 @@ #ifndef GUARD_FLDEFF_DECORATION_H #define GUARD_FLDEFF_DECORATION_H -void sub_80C68A4(s16 metatileId, s16 x, s16 y); -void sub_80C6A54(s16 x, s16 y); -void DoDecorationSoundEffect(s16 metatileId); -void DoYellowCave4Sparkle(void); +void PopSecretBaseBalloon(s16 metatileId, s16 x, s16 y); +void ShatterSecretBaseBreakableDoor(s16 x, s16 y); +void PlaySecretBaseMusicNoteMatSound(s16 metatileId); +void DoSecretBaseGlitterMatSparkle(void); #endif // GUARD_FLDEFF_DECORATION_H diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h index 78a311208..b94ffe0cd 100644 --- a/include/metatile_behavior.h +++ b/include/metatile_behavior.h @@ -24,11 +24,10 @@ bool8 MetatileBehavior_IsEastArrowWarp(u8); bool8 MetatileBehavior_IsWestArrowWarp(u8); bool8 MetatileBehavior_IsNorthArrowWarp(u8); bool8 MetatileBehavior_IsSouthArrowWarp(u8); -bool8 MetatileBehavior_IsArrowWarp(u8); -bool8 MetatileBehavior_IsMoveTile(u8); +bool8 MetatileBehavior_IsForcedMovementTile(u8); bool8 MetatileBehavior_IsIce_2(u8); bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8); -bool8 MetatileBehavior_0x05(u8); +bool8 Unref_MetatileBehavior_IsUnused05(u8); bool8 MetatileBehavior_IsWalkNorth(u8); bool8 MetatileBehavior_IsWalkSouth(u8); bool8 MetatileBehavior_IsWalkWest(u8); @@ -44,50 +43,50 @@ bool8 MetatileBehavior_IsSlideEast(u8); bool8 MetatileBehavior_IsCounter(u8); bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8, u8); bool8 MetatileBehavior_IsPC(u8); -bool8 is_tile_x84(u8); -bool8 sub_80571C0(u8); +bool8 MetatileBehavior_IsLinkBattleRecords(u8); +bool8 MetatileBehavior_IsOpenSecretBaseDoor(u8); bool8 MetatileBehavior_IsSecretBaseCave(u8); bool8 MetatileBehavior_IsSecretBaseTree(u8); bool8 MetatileBehavior_IsSecretBaseShrub(u8); bool8 MetatileBehavior_IsSecretBasePC(u8); -bool8 sub_805724C(u8); -bool8 unref_sub_8057260(u8); -bool8 sub_8057274(u8); -bool8 sub_8057288(u8); -bool8 sub_805729C(u8); -bool8 sub_80572B0(u8); -bool8 unref_sub_80572C4(u8); -bool8 sub_80572D8(u8); -bool8 sub_80572EC(u8); -bool8 sub_8057300(u8); -bool8 sub_8057314(u8); -bool8 sub_8057328(u8); -bool8 sub_805733C(u8); -bool8 sub_8057350(u8); -bool8 sub_8057364(u8); -bool8 sub_8057378(u8); -bool8 sub_805738C(u8); +bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8); +bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2(u8); +bool8 MetatileBehavior_IsBlockDecoration(u8); +bool8 MetatileBehavior_IsSecretBaseImpassable(u8); +bool8 MetatileBehavior_IsNormal(u8); +bool8 MetatileBehavior_IsSecretBaseNorthWall(u8); +bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2_2(u8); +bool8 MetatileBehavior_IsSecretBaseLargeMatEdge(u8); +bool8 MetatileBehavior_IsLargeMatCenter(u8); +bool8 MetatileBehavior_IsSecretBaseHole(u8); +bool8 MetatileBehavior_IsSecretBaseBalloon(u8); +bool8 MetatileBehavior_IsSecretBaseBreakableDoor(u8); +bool8 MetatileBehavior_IsSecretBaseMusicNoteMat(u8); +bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8); +bool8 MetatileBehavior_IsSecretBaseSandOrnament(u8); +bool8 MetatileBehavior_IsSecretBaseShieldOrToyTV(u8); +bool8 MetatileBehavior_IsPlayerRoomPCOn(u8); bool8 MetatileBehavior_HasRipples(u8); bool8 MetatileBehavior_IsPuddle(u8); bool8 MetatileBehavior_IsTallGrass(u8); bool8 MetatileBehavior_IsLongGrass(u8); bool8 MetatileBehavior_IsBerryTreeSoil(u8); bool8 MetatileBehavior_IsAshGrass(u8); -bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8); +bool8 MetatileBehavior_IsFootprints(u8); bool8 MetatileBehavior_IsBridge(u8); -u8 sub_8057450(u8); +u8 MetatileBehavior_GetBridgeType(u8); bool8 MetatileBehavior_IsLandWildEncounter(u8); bool8 MetatileBehavior_IsWaterWildEncounter(u8); -bool8 sub_80574C4(u8); -bool8 sub_80574D8(u8); +bool8 MetatileBehavior_IsIndoorEncounter(u8); +bool8 MetatileBehavior_IsMountainTop(u8); bool8 MetatileBehavior_IsDiveable(u8); bool8 MetatileBehavior_IsNotSurfacable(u8); bool8 MetatileBehavior_IsShallowFlowingWater(u8); bool8 MetatileBehavior_IsThinIce(u8); bool8 MetatileBehavior_IsCrackedIce(u8); -bool8 sub_8057568(u8); -bool8 unref_sub_8057584(u8); -bool8 sub_805759C(u8); +bool8 MetatileBehavior_IsOceanWater(u8); +bool8 Unref_MetatileBehavior_IsUnusedSootopolisWater(u8); +bool8 MetatileBehavior_IsFeebasEncounterable(u8); bool8 MetatileBehavior_IsEastBlocked(u8); bool8 MetatileBehavior_IsWestBlocked(u8); bool8 MetatileBehavior_IsNorthBlocked(u8); @@ -96,18 +95,18 @@ bool8 MetatileBehavior_IsShortGrass(u8); bool8 MetatileBehavior_IsHotSprings(u8); bool8 MetatileBehavior_IsWaterfall(u8); bool8 MetatileBehavior_IsFortreeBridge(u8); -bool8 sub_80576A0(u8); -bool8 sub_80576B4(u8); -bool8 sub_80576C8(u8); -bool8 sub_80576DC(u8); +bool8 MetatileBehavior_IsPacifidlogVerticalLog1(u8); +bool8 MetatileBehavior_IsPacifidlogVerticalLog2(u8); +bool8 MetatileBehavior_IsPacifidlogHorizontalLog1(u8); +bool8 MetatileBehavior_IsPacifidlogHorizontalLog2(u8); bool8 MetatileBehavior_IsPacifidlogLog(u8); bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8); bool8 MetatileBehavior_IsRegionMap(u8); -bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8); +bool8 MetatileBehavior_IsClosedSootopolisDoor(u8); bool8 MetatileBehavior_IsRoulette(u8); bool8 MetatileBehavior_IsPokeblockFeeder(u8); -bool8 MetatileBehavior_0xBB(u8); -bool8 MetatileBehavior_0xBC(u8); +bool8 MetatileBehavior_IsSecretBaseJumpMat(u8); +bool8 MetatileBehavior_IsSecretBaseSpinMat(u8); bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8); bool8 MetatileBehavior_IsLavaridge1FWarp(u8); bool8 MetatileBehavior_IsAquaHideoutWarp(u8); @@ -124,7 +123,7 @@ bool8 MetatileBehavior_IsHorizontalRail(u8); bool8 MetatileBehavior_IsSeaweed(u8); bool8 MetatileBehavior_IsRunningDisallowed(u8); bool8 MetatileBehavior_IsCuttableGrass(u8); -bool8 sub_805791C(u8); +bool8 MetatileBehavior_IsRunningShoesManual(u8); bool8 MetatileBehavior_IsPictureBookShelf(u8); bool8 MetatileBehavior_IsBookShelf(u8); bool8 MetatileBehavior_IsPokeCenterBookShelf(u8); |