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authorMarcus Huderle <huderlem@gmail.com>2018-06-07 19:46:44 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-06-07 20:54:44 -0500
commit0a2c709535bd79d8b62f3e8aafda9171670c1ecf (patch)
treef5a49a53a3813152e41ee8db4f250a3d61b0d660 /include
parentf73ea3d931cad4d4e99bbeb664aca6a0344ea1c7 (diff)
Label all metatile behaviors and functions
Diffstat (limited to 'include')
-rw-r--r--include/constants/metatile_behaviors.h256
-rw-r--r--include/field_player_avatar.h30
-rw-r--r--include/field_specials.h1
-rw-r--r--include/fldeff_decoration.h8
-rw-r--r--include/metatile_behavior.h73
5 files changed, 183 insertions, 185 deletions
diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h
index e9d779809..f01314c38 100644
--- a/include/constants/metatile_behaviors.h
+++ b/include/constants/metatile_behaviors.h
@@ -2,53 +2,53 @@
#define GUARD_METATILE_BEHAVIORS
#define MB_NORMAL 0x00
-#define MB_01 0x01
+#define MB_SECRET_BASE_WALL 0x01
#define MB_TALL_GRASS 0x02
#define MB_LONG_GRASS 0x03
-#define MB_04 0x04
-#define MB_05 0x05
-#define MB_DEEP_SAND 0x06
+#define MB_UNUSED_04 0x04
+#define MB_UNUSED_05 0x05
+#define MB_UNUSED_DEEP_SAND 0x06
#define MB_SHORT_GRASS 0x07
-#define MB_CAVE 0x08
+#define MB_UNUSED_CAVE 0x08
#define MB_LONG_GRASS_SOUTH_EDGE 0x09
#define MB_NO_RUNNING 0x0A
-#define MB_0B 0x0B
+#define MB_INDOOR_ENCOUNTER 0x0B
#define MB_MOUNTAIN_TOP 0x0C
-#define MB_BATTLE_PYRAMID_WARP 0x0D
+#define MB_SECRET_BASE_GLITTER_MATTTLE_PYRAMID_WARP 0x0D
#define MB_MOSSDEEP_GYM_WARP 0x0E
#define MB_MT_PYRE_HOLE 0x0F
#define MB_POND_WATER 0x10
#define MB_SEMI_DEEP_WATER 0x11
-#define MB_DEEP_WATER 0x12
+#define MB_UNUSED_DEEP_WATER 0x12
#define MB_WATERFALL 0x13
#define MB_SOOTOPOLIS_DEEP_WATER 0x14
#define MB_OCEAN_WATER 0x15
#define MB_PUDDLE 0x16
#define MB_SHALLOW_WATER 0x17
-#define MB_18 0x18
+#define MB_UNUSED_SOOTOPOLIS_DEEP_WATER 0x18
#define MB_NO_SURFACING 0x19
-#define MB_1A 0x1A
+#define MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 0x1A
#define MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B
#define MB_SHOAL_CAVE_ENTRANCE 0x1C
-#define MB_1D 0x1D
-#define MB_1E 0x1E
-#define MB_1F 0x1F
+#define MB_UNUSED_1D 0x1D
+#define MB_UNUSED_1E 0x1E
+#define MB_UNUSED_1F 0x1F
#define MB_ICE 0x20
#define MB_SAND 0x21
#define MB_SEAWEED 0x22
-#define MB_23 0x23
+#define MB_UNUSED_23 0x23
#define MB_ASHGRASS 0x24
-#define MB_25 0x25
+#define MB_FOOTPRINTS 0x25
#define MB_THIN_ICE 0x26
#define MB_CRACKED_ICE 0x27
#define MB_HOT_SPRINGS 0x28
#define MB_LAVARIDGE_GYM_B1F_WARP 0x29
#define MB_SEAWEED_NO_SURFACING 0x2A
#define MB_REFLECTION_UNDER_BRIDGE 0x2B
-#define MB_2C 0x2C
-#define MB_2D 0x2D
-#define MB_2E 0x2E
-#define MB_2F 0x2F
+#define MB_UNUSED_2C 0x2C
+#define MB_UNUSED_2D 0x2D
+#define MB_UNUSED_2E 0x2E
+#define MB_UNUSED_2F 0x2F
#define MB_IMPASSABLE_EAST 0x30
#define MB_IMPASSABLE_WEST 0x31
#define MB_IMPASSABLE_NORTH 0x32
@@ -61,8 +61,8 @@
#define MB_JUMP_WEST 0x39
#define MB_JUMP_NORTH 0x3A
#define MB_JUMP_SOUTH 0x3B
-#define MB_3C 0x3C
-#define MB_3D 0x3D
+#define MB_JUMP_NORTHEAST 0x3C
+#define MB_JUMP_NORTHWEST 0x3D
#define MB_JUMP_SOUTHEAST 0x3E
#define MB_JUMP_SOUTHWEST 0x3F
#define MB_WALK_EAST 0x40
@@ -74,32 +74,32 @@
#define MB_SLIDE_NORTH 0x46
#define MB_SLIDE_SOUTH 0x47
#define MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48
-#define MB_49 0x49
-#define MB_4A 0x4A
-#define MB_4B 0x4B
-#define MB_4C 0x4C
-#define MB_4D 0x4D
-#define MB_4E 0x4E
-#define MB_4F 0x4F
-#define MB_EASTWARD_CURRENT 0x50
+#define MB_UNUSED_49 0x49
+#define MB_UNUSED_4A 0x4A
+#define MB_UNUSED_4B 0x4B
+#define MB_UNUSED_4C 0x4C
+#define MB_UNUSED_4D 0x4D
+#define MB_UNUSED_4E 0x4E
+#define MB_UNUSED_4F 0x4F
+#define MB_UNUSED_EASTWARD_CURRENT 0x50
#define MB_WESTWARD_CURRENT 0x51
#define MB_NORTHWARD_CURRENT 0x52
#define MB_SOUTHWARD_CURRENT 0x53
-#define MB_54 0x54
-#define MB_55 0x55
-#define MB_56 0x56
-#define MB_57 0x57
-#define MB_58 0x58
-#define MB_59 0x59
-#define MB_5A 0x5A
-#define MB_5B 0x5B
-#define MB_5C 0x5C
-#define MB_5D 0x5D
-#define MB_5E 0x5E
-#define MB_5F 0x5F
+#define MB_UNUSED_54 0x54
+#define MB_UNUSED_55 0x55
+#define MB_UNUSED_56 0x56
+#define MB_UNUSED_57 0x57
+#define MB_UNUSED_58 0x58
+#define MB_UNUSED_59 0x59
+#define MB_UNUSED_5A 0x5A
+#define MB_UNUSED_5B 0x5B
+#define MB_UNUSED_5C 0x5C
+#define MB_UNUSED_5D 0x5D
+#define MB_UNUSED_5E 0x5E
+#define MB_UNUSED_5F 0x5F
#define MB_NON_ANIMATED_DOOR 0x60
#define MB_LADDER 0x61
-#define MB_EAST_ARROW_WARP 0x62
+#define MB_UNUSED_EAST_ARROW_WARP 0x62
#define MB_WEST_ARROW_WARP 0x63
#define MB_NORTH_ARROW_WARP 0x64
#define MB_SOUTH_ARROW_WARP 0x65
@@ -111,10 +111,10 @@
#define MB_DOWN_ESCALATOR 0x6B
#define MB_WATER_DOOR 0x6C
#define MB_WATER_SOUTH_ARROW_WARP 0x6D
-#define MB_DEEP_SOUTH_WARP 0x6E
-#define MB_6F 0x6F
+#define MB_UNUSED_DEEP_SOUTH_WARP 0x6E
+#define MB_UNUSED_6F 0x6F
#define MB_WARP_OR_BRIDGE 0x70
-#define MB_71 0x71
+#define MB_UNUSED_71 0x71
#define MB_ROUTE120_NORTH_BRIDGE_1 0x72
#define MB_ROUTE120_NORTH_BRIDGE_2 0x73
#define MB_PACIFIDLOG_VERTICAL_LOG_1 0x74
@@ -122,93 +122,93 @@
#define MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76
#define MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77
#define MB_FORTREE_BRIDGE 0x78
-#define MB_79 0x79
+#define MB_UNUSED_79 0x79
#define MB_ROUTE120_SOUTH_BRIDGE_1 0x7A
#define MB_ROUTE120_SOUTH_BRIDGE_2 0x7B
#define MB_ROUTE120_NORTH_BRIDGE_3 0x7C
#define MB_ROUTE120_NORTH_BRIDGE_4 0x7D
-#define MB_7E 0x7E
+#define MB_UNUSED_7E 0x7E
#define MB_ROUTE110_BRIDGE 0x7F
#define MB_COUNTER 0x80
-#define MB_81 0x81
-#define MB_82 0x82
+#define MB_UNUSED_81 0x81
+#define MB_UNUSED_82 0x82
#define MB_PC 0x83
-#define MB_84 0x84
+#define MB_LINK_BATTLE_RECORDS 0x84
#define MB_REGION_MAP 0x85
#define MB_TELEVISION 0x86
#define MB_POKEBLOCK_FEEDER 0x87
-#define MB_88 0x88
+#define MB_UNUSED_88 0x88
#define MB_SLOT_MACHINE 0x89
#define MB_ROULETTE 0x8A
-#define MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B
+#define MB_CLOSED_SOOTOPOLIS_DOOR 0x8B
#define MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C
-#define MB_8D 0x8D
-#define MB_8E 0x8E
+#define MB_PETALBURG_GYM_DOOR 0x8D
+#define MB_RUNNING_SHOES_MANUAL 0x8E
#define MB_QUESTIONNAIRE 0x8F
#define MB_SECRET_BASE_SPOT_RED_CAVE 0x90
-#define MB_91 0x91
+#define MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91
#define MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92
-#define MB_93 0x93
+#define MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93
#define MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94
-#define MB_95 0x95
+#define MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95
#define MB_SECRET_BASE_SPOT_TREE_1 0x96
-#define MB_97 0x97
+#define MB_SECRET_BASE_SPOT_TREE_1_OPEN 0x97
#define MB_SECRET_BASE_SPOT_SHRUB 0x98
-#define MB_99 0x99
+#define MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99
#define MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A
-#define MB_9B 0x9B
+#define MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B
#define MB_SECRET_BASE_SPOT_TREE_2 0x9C
-#define MB_9D 0x9D
-#define MB_9E 0x9E
-#define MB_9F 0x9F
-#define MB_BERRY_TREE_SOIL 0xA0
-#define MB_A1 0xA1
-#define MB_A2 0xA2
-#define MB_A3 0xA3
-#define MB_A4 0xA4
-#define MB_A5 0xA5
-#define MB_A6 0xA6
-#define MB_A7 0xA7
-#define MB_A8 0xA8
-#define MB_A9 0xA9
-#define MB_AA 0xAA
-#define MB_AB 0xAB
-#define MB_AC 0xAC
-#define MB_AD 0xAD
-#define MB_AE 0xAE
-#define MB_AF 0xAF
+#define MB_SECRET_BASE_SPOT_TREE_2_OPEN 0x9D
+#define MB_UNUSED_9E 0x9E
+#define MB_UNUSED_9F 0x9F
+#define MB_SECRET_BASE_BREAKABLE_DOORRRY_TREE_SOIL 0xA0
+#define MB_UNUSED_A1 0xA1
+#define MB_UNUSED_A2 0xA2
+#define MB_UNUSED_A3 0xA3
+#define MB_UNUSED_A4 0xA4
+#define MB_UNUSED_A5 0xA5
+#define MB_UNUSED_A6 0xA6
+#define MB_UNUSED_A7 0xA7
+#define MB_UNUSED_A8 0xA8
+#define MB_UNUSED_A9 0xA9
+#define MB_UNUSED_AA 0xAA
+#define MB_UNUSED_AB 0xAB
+#define MB_UNUSED_AC 0xAC
+#define MB_UNUSED_AD 0xAD
+#define MB_UNUSED_AE 0xAE
+#define MB_UNUSED_AF 0xAF
#define MB_SECRET_BASE_PC 0xB0
-#define MB_B1 0xB1
-#define MB_B2 0xB2
-#define MB_B3 0xB3
-#define MB_B4 0xB4
-#define MB_B5 0xB5
-#define MB_B6 0xB6
-#define MB_B7 0xB7
-#define MB_B8 0xB8
-#define MB_B9 0xB9
-#define MB_BA 0xBA
-#define MB_BB 0xBB
-#define MB_BC 0xBC
-#define MB_BD 0xBD
-#define MB_BE 0xBE
-#define MB_BF 0xBF
-#define MB_BED 0xC0
-#define MB_C1 0xC1
-#define MB_C2 0xC2
-#define MB_C3 0xC3
-#define MB_C4 0xC4
-#define MB_C5 0xC5
-#define MB_C6 0xC6
-#define MB_C7 0xC7
-#define MB_C8 0xC8
-#define MB_C9 0xC9
-#define MB_CA 0xCA
-#define MB_CB 0xCB
-#define MB_CC 0xCC
-#define MB_CD 0xCD
-#define MB_CE 0xCE
-#define MB_CF 0xCF
+#define MB_RECORD_MIXING_SECRET_BASE_PC 0xB1
+#define MB_SECRET_BASE_UNUSED 0xB2
+#define MB_BLOCK_DECORATION 0xB3
+#define MB_SECRET_BASE_DECORATION 0xB4
+#define MB_SECRET_BASE_LARGE_MAT_EDGE 0xB5
+#define MB_UNUSED_B6 0xB6
+#define MB_SECRET_BASE_NORTH_WALL 0xB7
+#define MB_SECRET_BASE_BALLOON 0xB8
+#define MB_SECRET_BASE_IMPASSABLE 0xB9
+#define MB_SECRET_BASE_GLITTER_MAT 0xBA
+#define MB_SECRET_BASE_JUMP_MAT 0xBB
+#define MB_SECRET_BASE_SPIN_MAT 0xBC
+#define MB_SECRET_BASE_MUSIC_NOTE_MAT 0xBD
+#define MB_SECRET_BASE_BREAKABLE_DOOR 0xBE
+#define MB_SECRET_BASE_SAND_ORNAMENT 0xBF
+#define MB_IMPASSABLE_SOUTH_AND_NORTH 0xC0
+#define MB_IMPASSABLE_WEST_AND_EAST 0xC1
+#define MB_SECRET_BASE_HOLE 0xC2
+#define MB_LARGE_MAT_CENTER 0xC3
+#define MB_SECRET_BASE_SHIELD_OR_TOY_TV 0xC4
+#define MB_PLAYER_ROOM_PC_ON 0xC5
+#define MB_UNUSED_C6 0xC6
+#define MB_UNUSED_C7 0xC7
+#define MB_UNUSED_C8 0xC8
+#define MB_UNUSED_C9 0xC9
+#define MB_UNUSED_CA 0xCA
+#define MB_UNUSED_CB 0xCB
+#define MB_UNUSED_CC 0xCC
+#define MB_UNUSED_CD 0xCD
+#define MB_UNUSED_CE 0xCE
+#define MB_UNUSED_CF 0xCF
#define MB_MUDDY_SLOPE 0xD0
#define MB_BUMPY_SLOPE 0xD1
#define MB_CRACKED_FLOOR 0xD2
@@ -216,15 +216,15 @@
#define MB_ISOLATED_HORIZONTAL_RAIL 0xD4
#define MB_VERTICAL_RAIL 0xD5
#define MB_HORIZONTAL_RAIL 0xD6
-#define MB_D7 0xD7
-#define MB_D8 0xD8
-#define MB_D9 0xD9
-#define MB_DA 0xDA
-#define MB_DB 0xDB
-#define MB_DC 0xDC
-#define MB_DD 0xDD
-#define MB_DE 0xDE
-#define MB_DF 0xDF
+#define MB_UNUSED_D7 0xD7
+#define MB_UNUSED_D8 0xD8
+#define MB_UNUSED_D9 0xD9
+#define MB_UNUSED_DA 0xDA
+#define MB_UNUSED_DB 0xDB
+#define MB_UNUSED_DC 0xDC
+#define MB_UNUSED_DD 0xDD
+#define MB_UNUSED_DE 0xDE
+#define MB_UNUSED_DF 0xDF
#define MB_PICTURE_BOOK_SHELF 0xE0
#define MB_BOOKSHELF 0xE1
#define MB_POKEMON_CENTER_BOOKSHELF 0xE2
@@ -232,14 +232,14 @@
#define MB_TRASH_CAN 0xE4
#define MB_SHOP_SHELF 0xE5
#define MB_BLUEPRINT 0xE6
-#define MB_E7 0xE7
-#define MB_E8 0xE8
-#define MB_E9 0xE9
-#define MB_EA 0xEA
-#define MB_EB 0xEB
-#define MB_EC 0xEC
-#define MB_EE 0xEE
-#define MB_EF 0xEF
-#define MB_F0 0xF0
+#define MB_UNUSED_E7 0xE7
+#define MB_UNUSED_E8 0xE8
+#define MB_UNUSED_E9 0xE9
+#define MB_UNUSED_EA 0xEA
+#define MB_UNUSED_EB 0xEB
+#define MB_UNUSED_EC 0xEC
+#define MB_UNUSED_ED 0xED
+#define MB_UNUSED_EE 0xEE
+#define MB_UNUSED_EF 0xEF
#endif // GUARD_METATILE_BEHAVIORS
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index 0d8776fd1..2ac149088 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -18,20 +18,20 @@ enum {
void player_step(u8 a, u16 b, u16 c);
u8 ForcedMovement_None(void);
u8 ForcedMovement_Slip(void);
-u8 sub_8058AAC(void);
-u8 sub_8058AC4(void);
-u8 sub_8058ADC(void);
-u8 sub_8058AF4(void);
-u8 sub_8058B0C(void);
-u8 sub_8058B24(void);
-u8 sub_8058B3C(void);
-u8 sub_8058B54(void);
+u8 ForcedMovement_WalkSouth(void);
+u8 ForcedMovement_WalkNorth(void);
+u8 ForcedMovement_WalkWest(void);
+u8 ForcedMovement_WalkEast(void);
+u8 ForcedMovement_RideCurrentSouth(void);
+u8 ForcedMovement_RideCurrentNorth(void);
+u8 ForcedMovement_RideCurrentWest(void);
+u8 ForcedMovement_RideCurrentEast(void);
u8 ForcedMovement_SlideSouth(void);
u8 ForcedMovement_SlideNorth(void);
u8 ForcedMovement_SlideWest(void);
u8 ForcedMovement_SlideEast(void);
-u8 ForcedMovement_MatJump(void);
-u8 sub_8058C10(void);
+u8 ForcedMovement_SecretBaseJumpMat(void);
+u8 ForcedMovement_SecretBaseSpinMat(void);
u8 ForcedMovement_MuddySlope(void);
void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys);
void PlayerNotOnBikeTurningInPlace(u8 direction, u16 heldKeys);
@@ -50,7 +50,7 @@ u8 PlayerGetCopyableMovement(void);
void PlayerSetAnimId(u8 a, u8 b);
void PlayerGoSpeed1(u8 a);
void PlayerGoSpeed2(u8 a);
-void npc_use_some_d2s(u8 a);
+void PlayerRideWaterCurrent(u8 a);
void PlayerGoSpeed4(u8 a);
void sub_805940C(u8 a);
void PlayerOnBikeCollide(u8);
@@ -99,10 +99,10 @@ u8 sub_8059E84(struct Task *task, struct EventObject *b, struct EventObject *c);
u8 sub_8059EA4(struct Task *task, struct EventObject *b, struct EventObject *c);
u8 sub_8059F40(struct Task *task, struct EventObject *b, struct EventObject *c);
u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject);
-u8 sub_805A0D8(struct Task *task, struct EventObject *eventObject);
-u8 sub_805A100(struct Task *task, struct EventObject *eventObject);
-u8 sub_805A178(struct Task *task, struct EventObject *eventObject);
-u8 sub_805A1B8(struct Task *task, struct EventObject *eventObject);
+u8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject);
+u8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject);
+u8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject);
+u8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject);
void sub_805A20C(u8 a);
void StartFishing(u8 a);
u8 Fishing1(struct Task *task);
diff --git a/include/field_specials.h b/include/field_specials.h
index 6802fdafd..a74ff6381 100644
--- a/include/field_specials.h
+++ b/include/field_specials.h
@@ -12,7 +12,6 @@ extern u8 gUnknown_02039250;
extern u8 gUnknown_02039251;
extern u32 gUnknown_02039254;
extern u8 gUnknown_02039258;
-extern u8 gUnknown_02039259;
extern u8 gUnknown_0203925A;
extern u8 gUnknown_0203925B;
extern u8 gUnknown_0203925C;
diff --git a/include/fldeff_decoration.h b/include/fldeff_decoration.h
index 50b075b89..8e1917d3f 100644
--- a/include/fldeff_decoration.h
+++ b/include/fldeff_decoration.h
@@ -1,9 +1,9 @@
#ifndef GUARD_FLDEFF_DECORATION_H
#define GUARD_FLDEFF_DECORATION_H
-void sub_80C68A4(s16 metatileId, s16 x, s16 y);
-void sub_80C6A54(s16 x, s16 y);
-void DoDecorationSoundEffect(s16 metatileId);
-void DoYellowCave4Sparkle(void);
+void PopSecretBaseBalloon(s16 metatileId, s16 x, s16 y);
+void ShatterSecretBaseBreakableDoor(s16 x, s16 y);
+void PlaySecretBaseMusicNoteMatSound(s16 metatileId);
+void DoSecretBaseGlitterMatSparkle(void);
#endif // GUARD_FLDEFF_DECORATION_H
diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h
index 78a311208..b94ffe0cd 100644
--- a/include/metatile_behavior.h
+++ b/include/metatile_behavior.h
@@ -24,11 +24,10 @@ bool8 MetatileBehavior_IsEastArrowWarp(u8);
bool8 MetatileBehavior_IsWestArrowWarp(u8);
bool8 MetatileBehavior_IsNorthArrowWarp(u8);
bool8 MetatileBehavior_IsSouthArrowWarp(u8);
-bool8 MetatileBehavior_IsArrowWarp(u8);
-bool8 MetatileBehavior_IsMoveTile(u8);
+bool8 MetatileBehavior_IsForcedMovementTile(u8);
bool8 MetatileBehavior_IsIce_2(u8);
bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8);
-bool8 MetatileBehavior_0x05(u8);
+bool8 Unref_MetatileBehavior_IsUnused05(u8);
bool8 MetatileBehavior_IsWalkNorth(u8);
bool8 MetatileBehavior_IsWalkSouth(u8);
bool8 MetatileBehavior_IsWalkWest(u8);
@@ -44,50 +43,50 @@ bool8 MetatileBehavior_IsSlideEast(u8);
bool8 MetatileBehavior_IsCounter(u8);
bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8, u8);
bool8 MetatileBehavior_IsPC(u8);
-bool8 is_tile_x84(u8);
-bool8 sub_80571C0(u8);
+bool8 MetatileBehavior_IsLinkBattleRecords(u8);
+bool8 MetatileBehavior_IsOpenSecretBaseDoor(u8);
bool8 MetatileBehavior_IsSecretBaseCave(u8);
bool8 MetatileBehavior_IsSecretBaseTree(u8);
bool8 MetatileBehavior_IsSecretBaseShrub(u8);
bool8 MetatileBehavior_IsSecretBasePC(u8);
-bool8 sub_805724C(u8);
-bool8 unref_sub_8057260(u8);
-bool8 sub_8057274(u8);
-bool8 sub_8057288(u8);
-bool8 sub_805729C(u8);
-bool8 sub_80572B0(u8);
-bool8 unref_sub_80572C4(u8);
-bool8 sub_80572D8(u8);
-bool8 sub_80572EC(u8);
-bool8 sub_8057300(u8);
-bool8 sub_8057314(u8);
-bool8 sub_8057328(u8);
-bool8 sub_805733C(u8);
-bool8 sub_8057350(u8);
-bool8 sub_8057364(u8);
-bool8 sub_8057378(u8);
-bool8 sub_805738C(u8);
+bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8);
+bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2(u8);
+bool8 MetatileBehavior_IsBlockDecoration(u8);
+bool8 MetatileBehavior_IsSecretBaseImpassable(u8);
+bool8 MetatileBehavior_IsNormal(u8);
+bool8 MetatileBehavior_IsSecretBaseNorthWall(u8);
+bool8 Unref_MetatileBehavior_IsSecretBaseUnused_B2_2(u8);
+bool8 MetatileBehavior_IsSecretBaseLargeMatEdge(u8);
+bool8 MetatileBehavior_IsLargeMatCenter(u8);
+bool8 MetatileBehavior_IsSecretBaseHole(u8);
+bool8 MetatileBehavior_IsSecretBaseBalloon(u8);
+bool8 MetatileBehavior_IsSecretBaseBreakableDoor(u8);
+bool8 MetatileBehavior_IsSecretBaseMusicNoteMat(u8);
+bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8);
+bool8 MetatileBehavior_IsSecretBaseSandOrnament(u8);
+bool8 MetatileBehavior_IsSecretBaseShieldOrToyTV(u8);
+bool8 MetatileBehavior_IsPlayerRoomPCOn(u8);
bool8 MetatileBehavior_HasRipples(u8);
bool8 MetatileBehavior_IsPuddle(u8);
bool8 MetatileBehavior_IsTallGrass(u8);
bool8 MetatileBehavior_IsLongGrass(u8);
bool8 MetatileBehavior_IsBerryTreeSoil(u8);
bool8 MetatileBehavior_IsAshGrass(u8);
-bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8);
+bool8 MetatileBehavior_IsFootprints(u8);
bool8 MetatileBehavior_IsBridge(u8);
-u8 sub_8057450(u8);
+u8 MetatileBehavior_GetBridgeType(u8);
bool8 MetatileBehavior_IsLandWildEncounter(u8);
bool8 MetatileBehavior_IsWaterWildEncounter(u8);
-bool8 sub_80574C4(u8);
-bool8 sub_80574D8(u8);
+bool8 MetatileBehavior_IsIndoorEncounter(u8);
+bool8 MetatileBehavior_IsMountainTop(u8);
bool8 MetatileBehavior_IsDiveable(u8);
bool8 MetatileBehavior_IsNotSurfacable(u8);
bool8 MetatileBehavior_IsShallowFlowingWater(u8);
bool8 MetatileBehavior_IsThinIce(u8);
bool8 MetatileBehavior_IsCrackedIce(u8);
-bool8 sub_8057568(u8);
-bool8 unref_sub_8057584(u8);
-bool8 sub_805759C(u8);
+bool8 MetatileBehavior_IsOceanWater(u8);
+bool8 Unref_MetatileBehavior_IsUnusedSootopolisWater(u8);
+bool8 MetatileBehavior_IsFeebasEncounterable(u8);
bool8 MetatileBehavior_IsEastBlocked(u8);
bool8 MetatileBehavior_IsWestBlocked(u8);
bool8 MetatileBehavior_IsNorthBlocked(u8);
@@ -96,18 +95,18 @@ bool8 MetatileBehavior_IsShortGrass(u8);
bool8 MetatileBehavior_IsHotSprings(u8);
bool8 MetatileBehavior_IsWaterfall(u8);
bool8 MetatileBehavior_IsFortreeBridge(u8);
-bool8 sub_80576A0(u8);
-bool8 sub_80576B4(u8);
-bool8 sub_80576C8(u8);
-bool8 sub_80576DC(u8);
+bool8 MetatileBehavior_IsPacifidlogVerticalLog1(u8);
+bool8 MetatileBehavior_IsPacifidlogVerticalLog2(u8);
+bool8 MetatileBehavior_IsPacifidlogHorizontalLog1(u8);
+bool8 MetatileBehavior_IsPacifidlogHorizontalLog2(u8);
bool8 MetatileBehavior_IsPacifidlogLog(u8);
bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8);
bool8 MetatileBehavior_IsRegionMap(u8);
-bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8);
+bool8 MetatileBehavior_IsClosedSootopolisDoor(u8);
bool8 MetatileBehavior_IsRoulette(u8);
bool8 MetatileBehavior_IsPokeblockFeeder(u8);
-bool8 MetatileBehavior_0xBB(u8);
-bool8 MetatileBehavior_0xBC(u8);
+bool8 MetatileBehavior_IsSecretBaseJumpMat(u8);
+bool8 MetatileBehavior_IsSecretBaseSpinMat(u8);
bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8);
bool8 MetatileBehavior_IsLavaridge1FWarp(u8);
bool8 MetatileBehavior_IsAquaHideoutWarp(u8);
@@ -124,7 +123,7 @@ bool8 MetatileBehavior_IsHorizontalRail(u8);
bool8 MetatileBehavior_IsSeaweed(u8);
bool8 MetatileBehavior_IsRunningDisallowed(u8);
bool8 MetatileBehavior_IsCuttableGrass(u8);
-bool8 sub_805791C(u8);
+bool8 MetatileBehavior_IsRunningShoesManual(u8);
bool8 MetatileBehavior_IsPictureBookShelf(u8);
bool8 MetatileBehavior_IsBookShelf(u8);
bool8 MetatileBehavior_IsPokeCenterBookShelf(u8);