diff options
| author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-14 00:09:12 -0500 | 
|---|---|---|
| committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-14 00:09:12 -0500 | 
| commit | 312b97743d7f29f5e9d61f8b792352989bd47605 (patch) | |
| tree | 0fd46492148245d5855334940f0cd8593de87bbb /include | |
| parent | ef165d397727f46e81d1e60991e10e379969b776 (diff) | |
| parent | 4a57fe42e53b0f1e35c224a38a613a1bf9bb97f7 (diff) | |
Merge branch 'data' of https://github.com/ProjectRevoTPP/pokeruby into data
Diffstat (limited to 'include')
| -rw-r--r-- | include/mori_debug_menu.h | 16 | ||||
| -rw-r--r-- | include/moves.h | 710 | ||||
| -rwxr-xr-x | include/region_map_sections.h | 60 | ||||
| -rw-r--r-- | include/tv.h | 2 | 
4 files changed, 423 insertions, 365 deletions
| diff --git a/include/mori_debug_menu.h b/include/mori_debug_menu.h index f1dc0de93..9b0a39fe3 100644 --- a/include/mori_debug_menu.h +++ b/include/mori_debug_menu.h @@ -3,14 +3,14 @@  bool8 sub_8083D4C(void);  u8 MoriDebugMenu_SearchChild(u8 a1, u8 a2, u8 *ptr); -s8 MoriDebugMenu_Egg(void); -s8 MoriDebugMenu_MaleEgg(void); -s8 MoriDebugMenu_1000Steps(void); -s8 MoriDebugMenu_10000Steps(void); -s8 MoriDebugMenu_MoveTutor(void); -s8 MoriDebugMenu_BreedEgg(void); -s8 MoriDebugMenu_LongName(void); -s8 MoriDebugMenu_PokeblockCase(void); +u8 MoriDebugMenu_Egg(void); +u8 MoriDebugMenu_MaleEgg(void); +u8 MoriDebugMenu_1000Steps(void); +u8 MoriDebugMenu_10000Steps(void); +u8 MoriDebugMenu_MoveTutor(void); +u8 MoriDebugMenu_BreedEgg(void); +u8 MoriDebugMenu_LongName(void); +u8 MoriDebugMenu_PokeblockCase(void);  bool8 MoriDebugMenuProcessInput(void);  s8 InitMoriDebugMenu(void); diff --git a/include/moves.h b/include/moves.h index e3b6d3113..9b9d3ff19 100644 --- a/include/moves.h +++ b/include/moves.h @@ -3,361 +3,361 @@  enum  { -    MOVE_NONE, -    MOVE_POUND, -    MOVE_KARATE_CHOP, -    MOVE_DOUBLE_SLAP, -    MOVE_COMET_PUNCH, -    MOVE_MEGA_PUNCH, -    MOVE_PAY_DAY, -    MOVE_FIRE_PUNCH, -    MOVE_ICE_PUNCH, -    MOVE_THUNDER_PUNCH, -    MOVE_SCRATCH, -    MOVE_VICE_GRIP, -    MOVE_GUILLOTINE, -    MOVE_RAZOR_WIND, -    MOVE_SWORDS_DANCE, -    MOVE_CUT, -    MOVE_GUST, -    MOVE_WING_ATTACK, -    MOVE_WHIRLWIND, -    MOVE_FLY, -    MOVE_BIND, -    MOVE_SLAM, -    MOVE_VINE_WHIP, -    MOVE_STOMP, -    MOVE_DOUBLE_KICK, -    MOVE_MEGA_KICK, -    MOVE_JUMP_KICK, -    MOVE_ROLLING_KICK, -    MOVE_SAND_ATTACK, -    MOVE_HEADBUTT, -    MOVE_HORN_ATTACK, -    MOVE_FURY_ATTACK, -    MOVE_HORN_DRILL, -    MOVE_TACKLE, -    MOVE_BODY_SLAM, -    MOVE_WRAP, -    MOVE_TAKE_DOWN, -    MOVE_THRASH, -    MOVE_DOUBLE_EDGE, -    MOVE_TAIL_WHIP, -    MOVE_POISON_STING, -    MOVE_TWINEEDLE, -    MOVE_PIN_MISSILE, -    MOVE_LEER, -    MOVE_BITE, -    MOVE_GROWL, -    MOVE_ROAR, -    MOVE_SING, -    MOVE_SUPERSONIC, -    MOVE_SONIC_BOOM, -    MOVE_DISABLE, -    MOVE_ACID, -    MOVE_EMBER, -    MOVE_FLAMETHROWER, -    MOVE_MIST, -    MOVE_WATER_GUN, -    MOVE_HYDRO_PUMP, -    MOVE_SURF, -    MOVE_ICE_BEAM, -    MOVE_BLIZZARD, -    MOVE_PSYBEAM, -    MOVE_BUBBLE_BEAM, -    MOVE_AURORA_BEAM, -    MOVE_HYPER_BEAM, -    MOVE_PECK, -    MOVE_DRILL_PECK, -    MOVE_SUBMISSION, -    MOVE_LOW_KICK, -    MOVE_COUNTER, -    MOVE_SEISMIC_TOSS, -    MOVE_STRENGTH, -    MOVE_ABSORB, -    MOVE_MEGA_DRAIN, -    MOVE_LEECH_SEED, -    MOVE_GROWTH, -    MOVE_RAZOR_LEAF, -    MOVE_SOLAR_BEAM, -    MOVE_POISON_POWDER, -    MOVE_STUN_SPORE, -    MOVE_SLEEP_POWDER, -    MOVE_PETAL_DANCE, -    MOVE_STRING_SHOT, -    MOVE_DRAGON_RAGE, -    MOVE_FIRE_SPIN, -    MOVE_THUNDER_SHOCK, -    MOVE_THUNDERBOLT, -    MOVE_THUNDER_WAVE, -    MOVE_THUNDER, -    MOVE_ROCK_THROW, -    MOVE_EARTHQUAKE, -    MOVE_FISSURE, -    MOVE_DIG, -    MOVE_TOXIC, -    MOVE_CONFUSION, -    MOVE_PSYCHIC, -    MOVE_HYPNOSIS, -    MOVE_MEDITATE, -    MOVE_AGILITY, -    MOVE_QUICK_ATTACK, -    MOVE_RAGE, -    MOVE_TELEPORT, -    MOVE_NIGHT_SHADE, -    MOVE_MIMIC, -    MOVE_SCREECH, -    MOVE_DOUBLE_TEAM, -    MOVE_RECOVER, -    MOVE_HARDEN, -    MOVE_MINIMIZE, -    MOVE_SMOKESCREEN, -    MOVE_CONFUSE_RAY, -    MOVE_WITHDRAW, -    MOVE_DEFENSE_CURL, -    MOVE_BARRIER, -    MOVE_LIGHT_SCREEN, -    MOVE_HAZE, -    MOVE_REFLECT, -    MOVE_FOCUS_ENERGY, -    MOVE_BIDE, -    MOVE_METRONOME, -    MOVE_MIRROR_MOVE, -    MOVE_SELF_DESTRUCT, -    MOVE_EGG_BOMB, -    MOVE_LICK, -    MOVE_SMOG, -    MOVE_SLUDGE, -    MOVE_BONE_CLUB, -    MOVE_FIRE_BLAST, -    MOVE_WATERFALL, -    MOVE_CLAMP, -    MOVE_SWIFT, -    MOVE_SKULL_BASH, -    MOVE_SPIKE_CANNON, -    MOVE_CONSTRICT, -    MOVE_AMNESIA, -    MOVE_KINESIS, -    MOVE_SOFT_BOILED, -    MOVE_HI_JUMP_KICK, -    MOVE_GLARE, -    MOVE_DREAM_EATER, -    MOVE_POISON_GAS, -    MOVE_BARRAGE, -    MOVE_LEECH_LIFE, -    MOVE_LOVELY_KISS, -    MOVE_SKY_ATTACK, -    MOVE_TRANSFORM, -    MOVE_BUBBLE, -    MOVE_DIZZY_PUNCH, -    MOVE_SPORE, -    MOVE_FLASH, -    MOVE_PSYWAVE, -    MOVE_SPLASH, -    MOVE_ACID_ARMOR, -    MOVE_CRABHAMMER, -    MOVE_EXPLOSION, -    MOVE_FURY_SWIPES, -    MOVE_BONEMERANG, -    MOVE_REST, -    MOVE_ROCK_SLIDE, -    MOVE_HYPER_FANG, -    MOVE_SHARPEN, -    MOVE_CONVERSION, -    MOVE_TRI_ATTACK, -    MOVE_SUPER_FANG, -    MOVE_SLASH, -    MOVE_SUBSTITUTE, -    MOVE_STRUGGLE, -    MOVE_SKETCH, -    MOVE_TRIPLE_KICK, -    MOVE_THIEF, -    MOVE_SPIDER_WEB, -    MOVE_MIND_READER, -    MOVE_NIGHTMARE, -    MOVE_FLAME_WHEEL, -    MOVE_SNORE, -    MOVE_CURSE, -    MOVE_FLAIL, -    MOVE_CONVERSION_2, -    MOVE_AEROBLAST, -    MOVE_COTTON_SPORE, -    MOVE_REVERSAL, -    MOVE_SPITE, -    MOVE_POWDER_SNOW, -    MOVE_PROTECT, -    MOVE_MACH_PUNCH, -    MOVE_SCARY_FACE, -    MOVE_FAINT_ATTACK, -    MOVE_SWEET_KISS, -    MOVE_BELLY_DRUM, -    MOVE_SLUDGE_BOMB, -    MOVE_MUD_SLAP, -    MOVE_OCTAZOOKA, -    MOVE_SPIKES, -    MOVE_ZAP_CANNON, -    MOVE_FORESIGHT, -    MOVE_DESTINY_BOND, -    MOVE_PERISH_SONG, -    MOVE_ICY_WIND, -    MOVE_DETECT, -    MOVE_BONE_RUSH, -    MOVE_LOCK_ON, -    MOVE_OUTRAGE, -    MOVE_SANDSTORM, -    MOVE_GIGA_DRAIN, -    MOVE_ENDURE, -    MOVE_CHARM, -    MOVE_ROLLOUT, -    MOVE_FALSE_SWIPE, -    MOVE_SWAGGER, -    MOVE_MILK_DRINK, -    MOVE_SPARK, -    MOVE_FURY_CUTTER, -    MOVE_STEEL_WING, -    MOVE_MEAN_LOOK, -    MOVE_ATTRACT, -    MOVE_SLEEP_TALK, -    MOVE_HEAL_BELL, -    MOVE_RETURN, -    MOVE_PRESENT, -    MOVE_FRUSTRATION, -    MOVE_SAFEGUARD, -    MOVE_PAIN_SPLIT, -    MOVE_SACRED_FIRE, -    MOVE_MAGNITUDE, -    MOVE_DYNAMIC_PUNCH, -    MOVE_MEGAHORN, -    MOVE_DRAGON_BREATH, -    MOVE_BATON_PASS, -    MOVE_ENCORE, -    MOVE_PURSUIT, -    MOVE_RAPID_SPIN, -    MOVE_SWEET_SCENT, -    MOVE_IRON_TAIL, -    MOVE_METAL_CLAW, -    MOVE_VITAL_THROW, -    MOVE_MORNING_SUN, -    MOVE_SYNTHESIS, -    MOVE_MOONLIGHT, -    MOVE_HIDDEN_POWER, -    MOVE_CROSS_CHOP, -    MOVE_TWISTER, -    MOVE_RAIN_DANCE, -    MOVE_SUNNY_DAY, -    MOVE_CRUNCH, -    MOVE_MIRROR_COAT, -    MOVE_PSYCH_UP, -    MOVE_EXTREME_SPEED, -    MOVE_ANCIENT_POWER, -    MOVE_SHADOW_BALL, -    MOVE_FUTURE_SIGHT, -    MOVE_ROCK_SMASH, -    MOVE_WHIRLPOOL, -    MOVE_BEAT_UP, -    MOVE_FAKE_OUT, -    MOVE_UPROAR, -    MOVE_STOCKPILE, -    MOVE_SPIT_UP, -    MOVE_SWALLOW, -    MOVE_HEAT_WAVE, -    MOVE_HAIL, -    MOVE_TORMENT, -    MOVE_FLATTER, -    MOVE_WILL_O_WISP, -    MOVE_MEMENTO, -    MOVE_FACADE, -    MOVE_FOCUS_PUNCH, -    MOVE_SMELLING_SALT, -    MOVE_FOLLOW_ME, -    MOVE_NATURE_POWER, -    MOVE_CHARGE, -    MOVE_TAUNT, -    MOVE_HELPING_HAND, -    MOVE_TRICK, -    MOVE_ROLE_PLAY, -    MOVE_WISH, -    MOVE_ASSIST, -    MOVE_INGRAIN, -    MOVE_SUPERPOWER, -    MOVE_MAGIC_COAT, -    MOVE_RECYCLE, -    MOVE_REVENGE, -    MOVE_BRICK_BREAK, -    MOVE_YAWN, -    MOVE_KNOCK_OFF, -    MOVE_ENDEAVOR, -    MOVE_ERUPTION, -    MOVE_SKILL_SWAP, -    MOVE_IMPRISON, -    MOVE_REFRESH, -    MOVE_GRUDGE, -    MOVE_SNATCH, -    MOVE_SECRET_POWER, -    MOVE_DIVE, -    MOVE_ARM_THRUST, -    MOVE_CAMOUFLAGE, -    MOVE_TAIL_GLOW, -    MOVE_LUSTER_PURGE, -    MOVE_MIST_BALL, -    MOVE_FEATHER_DANCE, -    MOVE_TEETER_DANCE, -    MOVE_BLAZE_KICK, -    MOVE_MUD_SPORT, -    MOVE_ICE_BALL, -    MOVE_NEEDLE_ARM, -    MOVE_SLACK_OFF, -    MOVE_HYPER_VOICE, -    MOVE_POISON_FANG, -    MOVE_CRUSH_CLAW, -    MOVE_BLAST_BURN, -    MOVE_HYDRO_CANNON, -    MOVE_METEOR_MASH, -    MOVE_ASTONISH, -    MOVE_WEATHER_BALL, -    MOVE_AROMATHERAPY, -    MOVE_FAKE_TEARS, -    MOVE_AIR_CUTTER, -    MOVE_OVERHEAT, -    MOVE_ODOR_SLEUTH, -    MOVE_ROCK_TOMB, -    MOVE_SILVER_WIND, -    MOVE_METAL_SOUND, -    MOVE_GRASS_WHISTLE, -    MOVE_TICKLE, -    MOVE_COSMIC_POWER, -    MOVE_WATER_SPOUT, -    MOVE_SIGNAL_BEAM, -    MOVE_SHADOW_PUNCH, -    MOVE_EXTRASENSORY, -    MOVE_SKY_UPPERCUT, -    MOVE_SAND_TOMB, -    MOVE_SHEER_COLD, -    MOVE_MUDDY_WATER, -    MOVE_BULLET_SEED, -    MOVE_AERIAL_ACE, -    MOVE_ICICLE_SPEAR, -    MOVE_IRON_DEFENSE, -    MOVE_BLOCK, -    MOVE_HOWL, -    MOVE_DRAGON_CLAW, -    MOVE_FRENZY_PLANT, -    MOVE_BULK_UP, -    MOVE_BOUNCE, -    MOVE_MUD_SHOT, -    MOVE_POISON_TAIL, -    MOVE_COVET, -    MOVE_VOLT_TACKLE, -    MOVE_MAGICAL_LEAF, -    MOVE_WATER_SPORT, -    MOVE_CALM_MIND, -    MOVE_LEAF_BLADE, -    MOVE_DRAGON_DANCE, -    MOVE_ROCK_BLAST, -    MOVE_SHOCK_WAVE, -    MOVE_WATER_PULSE, -    MOVE_DOOM_DESIRE, -    MOVE_PSYCHO_BOOST, + /*0x0000*/ MOVE_NONE, + /*0x0001*/ MOVE_POUND, + /*0x0002*/ MOVE_KARATE_CHOP, + /*0x0003*/ MOVE_DOUBLE_SLAP, + /*0x0004*/ MOVE_COMET_PUNCH, + /*0x0005*/ MOVE_MEGA_PUNCH, + /*0x0006*/ MOVE_PAY_DAY, + /*0x0007*/ MOVE_FIRE_PUNCH, + /*0x0008*/ MOVE_ICE_PUNCH, + /*0x0009*/ MOVE_THUNDER_PUNCH, + /*0x000a*/ MOVE_SCRATCH, + /*0x000b*/ MOVE_VICE_GRIP, + /*0x000c*/ MOVE_GUILLOTINE, + /*0x000d*/ MOVE_RAZOR_WIND, + /*0x000e*/ MOVE_SWORDS_DANCE, + /*0x000f*/ MOVE_CUT, + /*0x0010*/ MOVE_GUST, + /*0x0011*/ MOVE_WING_ATTACK, + /*0x0012*/ MOVE_WHIRLWIND, + /*0x0013*/ MOVE_FLY, + /*0x0014*/ MOVE_BIND, + /*0x0015*/ MOVE_SLAM, + /*0x0016*/ MOVE_VINE_WHIP, + /*0x0017*/ MOVE_STOMP, + /*0x0018*/ MOVE_DOUBLE_KICK, + /*0x0019*/ MOVE_MEGA_KICK, + /*0x001a*/ MOVE_JUMP_KICK, + /*0x001b*/ MOVE_ROLLING_KICK, + /*0x001c*/ MOVE_SAND_ATTACK, + /*0x001d*/ MOVE_HEADBUTT, + /*0x001e*/ MOVE_HORN_ATTACK, + /*0x001f*/ MOVE_FURY_ATTACK, + /*0x0020*/ MOVE_HORN_DRILL, + /*0x0021*/ MOVE_TACKLE, + /*0x0022*/ MOVE_BODY_SLAM, + /*0x0023*/ MOVE_WRAP, + /*0x0024*/ MOVE_TAKE_DOWN, + /*0x0025*/ MOVE_THRASH, + /*0x0026*/ MOVE_DOUBLE_EDGE, + /*0x0027*/ MOVE_TAIL_WHIP, + /*0x0028*/ MOVE_POISON_STING, + /*0x0029*/ MOVE_TWINEEDLE, + /*0x002a*/ MOVE_PIN_MISSILE, + /*0x002b*/ MOVE_LEER, + /*0x002c*/ MOVE_BITE, + /*0x002d*/ MOVE_GROWL, + /*0x002e*/ MOVE_ROAR, + /*0x002f*/ MOVE_SING, + /*0x0030*/ MOVE_SUPERSONIC, + /*0x0031*/ MOVE_SONIC_BOOM, + /*0x0032*/ MOVE_DISABLE, + /*0x0033*/ MOVE_ACID, + /*0x0034*/ MOVE_EMBER, + /*0x0035*/ MOVE_FLAMETHROWER, + /*0x0036*/ MOVE_MIST, + /*0x0037*/ MOVE_WATER_GUN, + /*0x0038*/ MOVE_HYDRO_PUMP, + /*0x0039*/ MOVE_SURF, + /*0x003a*/ MOVE_ICE_BEAM, + /*0x003b*/ MOVE_BLIZZARD, + /*0x003c*/ MOVE_PSYBEAM, + /*0x003d*/ MOVE_BUBBLE_BEAM, + /*0x003e*/ MOVE_AURORA_BEAM, + /*0x003f*/ MOVE_HYPER_BEAM, + /*0x0040*/ MOVE_PECK, + /*0x0041*/ MOVE_DRILL_PECK, + /*0x0042*/ MOVE_SUBMISSION, + /*0x0043*/ MOVE_LOW_KICK, + /*0x0044*/ MOVE_COUNTER, + /*0x0045*/ MOVE_SEISMIC_TOSS, + /*0x0046*/ MOVE_STRENGTH, + /*0x0047*/ MOVE_ABSORB, + /*0x0048*/ MOVE_MEGA_DRAIN, + /*0x0049*/ MOVE_LEECH_SEED, + /*0x004a*/ MOVE_GROWTH, + /*0x004b*/ MOVE_RAZOR_LEAF, + /*0x004c*/ MOVE_SOLAR_BEAM, + /*0x004d*/ MOVE_POISON_POWDER, + /*0x004e*/ MOVE_STUN_SPORE, + /*0x004f*/ MOVE_SLEEP_POWDER, + /*0x0050*/ MOVE_PETAL_DANCE, + /*0x0051*/ MOVE_STRING_SHOT, + /*0x0052*/ MOVE_DRAGON_RAGE, + /*0x0053*/ MOVE_FIRE_SPIN, + /*0x0054*/ MOVE_THUNDER_SHOCK, + /*0x0055*/ MOVE_THUNDERBOLT, + /*0x0056*/ MOVE_THUNDER_WAVE, + /*0x0057*/ MOVE_THUNDER, + /*0x0058*/ MOVE_ROCK_THROW, + /*0x0059*/ MOVE_EARTHQUAKE, + /*0x005a*/ MOVE_FISSURE, + /*0x005b*/ MOVE_DIG, + /*0x005c*/ MOVE_TOXIC, + /*0x005d*/ MOVE_CONFUSION, + /*0x005e*/ MOVE_PSYCHIC, + /*0x005f*/ MOVE_HYPNOSIS, + /*0x0060*/ MOVE_MEDITATE, + /*0x0061*/ MOVE_AGILITY, + /*0x0062*/ MOVE_QUICK_ATTACK, + /*0x0063*/ MOVE_RAGE, + /*0x0064*/ MOVE_TELEPORT, + /*0x0065*/ MOVE_NIGHT_SHADE, + /*0x0066*/ MOVE_MIMIC, + /*0x0067*/ MOVE_SCREECH, + /*0x0068*/ MOVE_DOUBLE_TEAM, + /*0x0069*/ MOVE_RECOVER, + /*0x006a*/ MOVE_HARDEN, + /*0x006b*/ MOVE_MINIMIZE, + /*0x006c*/ MOVE_SMOKESCREEN, + /*0x006d*/ MOVE_CONFUSE_RAY, + /*0x006e*/ MOVE_WITHDRAW, + /*0x006f*/ MOVE_DEFENSE_CURL, + /*0x0070*/ MOVE_BARRIER, + /*0x0071*/ MOVE_LIGHT_SCREEN, + /*0x0072*/ MOVE_HAZE, + /*0x0073*/ MOVE_REFLECT, + /*0x0074*/ MOVE_FOCUS_ENERGY, + /*0x0075*/ MOVE_BIDE, + /*0x0076*/ MOVE_METRONOME, + /*0x0077*/ MOVE_MIRROR_MOVE, + /*0x0078*/ MOVE_SELF_DESTRUCT, + /*0x0079*/ MOVE_EGG_BOMB, + /*0x007a*/ MOVE_LICK, + /*0x007b*/ MOVE_SMOG, + /*0x007c*/ MOVE_SLUDGE, + /*0x007d*/ MOVE_BONE_CLUB, + /*0x007e*/ MOVE_FIRE_BLAST, + /*0x007f*/ MOVE_WATERFALL, + /*0x0080*/ MOVE_CLAMP, + /*0x0081*/ MOVE_SWIFT, + /*0x0082*/ MOVE_SKULL_BASH, + /*0x0083*/ MOVE_SPIKE_CANNON, + /*0x0084*/ MOVE_CONSTRICT, + /*0x0085*/ MOVE_AMNESIA, + /*0x0086*/ MOVE_KINESIS, + /*0x0087*/ MOVE_SOFT_BOILED, + /*0x0088*/ MOVE_HI_JUMP_KICK, + /*0x0089*/ MOVE_GLARE, + /*0x008a*/ MOVE_DREAM_EATER, + /*0x008b*/ MOVE_POISON_GAS, + /*0x008c*/ MOVE_BARRAGE, + /*0x008d*/ MOVE_LEECH_LIFE, + /*0x008e*/ MOVE_LOVELY_KISS, + /*0x008f*/ MOVE_SKY_ATTACK, + /*0x0090*/ MOVE_TRANSFORM, + /*0x0091*/ MOVE_BUBBLE, + /*0x0092*/ MOVE_DIZZY_PUNCH, + /*0x0093*/ MOVE_SPORE, + /*0x0094*/ MOVE_FLASH, + /*0x0095*/ MOVE_PSYWAVE, + /*0x0096*/ MOVE_SPLASH, + /*0x0097*/ MOVE_ACID_ARMOR, + /*0x0098*/ MOVE_CRABHAMMER, + /*0x0099*/ MOVE_EXPLOSION, + /*0x009a*/ MOVE_FURY_SWIPES, + /*0x009b*/ MOVE_BONEMERANG, + /*0x009c*/ MOVE_REST, + /*0x009d*/ MOVE_ROCK_SLIDE, + /*0x009e*/ MOVE_HYPER_FANG, + /*0x009f*/ MOVE_SHARPEN, + /*0x00a0*/ MOVE_CONVERSION, + /*0x00a1*/ MOVE_TRI_ATTACK, + /*0x00a2*/ MOVE_SUPER_FANG, + /*0x00a3*/ MOVE_SLASH, + /*0x00a4*/ MOVE_SUBSTITUTE, + /*0x00a5*/ MOVE_STRUGGLE, + /*0x00a6*/ MOVE_SKETCH, + /*0x00a7*/ MOVE_TRIPLE_KICK, + /*0x00a8*/ MOVE_THIEF, + /*0x00a9*/ MOVE_SPIDER_WEB, + /*0x00aa*/ MOVE_MIND_READER, + /*0x00ab*/ MOVE_NIGHTMARE, + /*0x00ac*/ MOVE_FLAME_WHEEL, + /*0x00ad*/ MOVE_SNORE, + /*0x00ae*/ MOVE_CURSE, + /*0x00af*/ MOVE_FLAIL, + /*0x00b0*/ MOVE_CONVERSION_2, + /*0x00b1*/ MOVE_AEROBLAST, + /*0x00b2*/ MOVE_COTTON_SPORE, + /*0x00b3*/ MOVE_REVERSAL, + /*0x00b4*/ MOVE_SPITE, + /*0x00b5*/ MOVE_POWDER_SNOW, + /*0x00b6*/ MOVE_PROTECT, + /*0x00b7*/ MOVE_MACH_PUNCH, + /*0x00b8*/ MOVE_SCARY_FACE, + /*0x00b9*/ MOVE_FAINT_ATTACK, + /*0x00ba*/ MOVE_SWEET_KISS, + /*0x00bb*/ MOVE_BELLY_DRUM, + /*0x00bc*/ MOVE_SLUDGE_BOMB, + /*0x00bd*/ MOVE_MUD_SLAP, + /*0x00be*/ MOVE_OCTAZOOKA, + /*0x00bf*/ MOVE_SPIKES, + /*0x00c0*/ MOVE_ZAP_CANNON, + /*0x00c1*/ MOVE_FORESIGHT, + /*0x00c2*/ MOVE_DESTINY_BOND, + /*0x00c3*/ MOVE_PERISH_SONG, + /*0x00c4*/ MOVE_ICY_WIND, + /*0x00c5*/ MOVE_DETECT, + /*0x00c6*/ MOVE_BONE_RUSH, + /*0x00c7*/ MOVE_LOCK_ON, + /*0x00c8*/ MOVE_OUTRAGE, + /*0x00c9*/ MOVE_SANDSTORM, + /*0x00ca*/ MOVE_GIGA_DRAIN, + /*0x00cb*/ MOVE_ENDURE, + /*0x00cc*/ MOVE_CHARM, + /*0x00cd*/ MOVE_ROLLOUT, + /*0x00ce*/ MOVE_FALSE_SWIPE, + /*0x00cf*/ MOVE_SWAGGER, + /*0x00d0*/ MOVE_MILK_DRINK, + /*0x00d1*/ MOVE_SPARK, + /*0x00d2*/ MOVE_FURY_CUTTER, + /*0x00d3*/ MOVE_STEEL_WING, + /*0x00d4*/ MOVE_MEAN_LOOK, + /*0x00d5*/ MOVE_ATTRACT, + /*0x00d6*/ MOVE_SLEEP_TALK, + /*0x00d7*/ MOVE_HEAL_BELL, + /*0x00d8*/ MOVE_RETURN, + /*0x00d9*/ MOVE_PRESENT, + /*0x00da*/ MOVE_FRUSTRATION, + /*0x00db*/ MOVE_SAFEGUARD, + /*0x00dc*/ MOVE_PAIN_SPLIT, + /*0x00dd*/ MOVE_SACRED_FIRE, + /*0x00de*/ MOVE_MAGNITUDE, + /*0x00df*/ MOVE_DYNAMIC_PUNCH, + /*0x00e0*/ MOVE_MEGAHORN, + /*0x00e1*/ MOVE_DRAGON_BREATH, + /*0x00e2*/ MOVE_BATON_PASS, + /*0x00e3*/ MOVE_ENCORE, + /*0x00e4*/ MOVE_PURSUIT, + /*0x00e5*/ MOVE_RAPID_SPIN, + /*0x00e6*/ MOVE_SWEET_SCENT, + /*0x00e7*/ MOVE_IRON_TAIL, + /*0x00e8*/ MOVE_METAL_CLAW, + /*0x00e9*/ MOVE_VITAL_THROW, + /*0x00ea*/ MOVE_MORNING_SUN, + /*0x00eb*/ MOVE_SYNTHESIS, + /*0x00ec*/ MOVE_MOONLIGHT, + /*0x00ed*/ MOVE_HIDDEN_POWER, + /*0x00ee*/ MOVE_CROSS_CHOP, + /*0x00ef*/ MOVE_TWISTER, + /*0x00f0*/ MOVE_RAIN_DANCE, + /*0x00f1*/ MOVE_SUNNY_DAY, + /*0x00f2*/ MOVE_CRUNCH, + /*0x00f3*/ MOVE_MIRROR_COAT, + /*0x00f4*/ MOVE_PSYCH_UP, + /*0x00f5*/ MOVE_EXTREME_SPEED, + /*0x00f6*/ MOVE_ANCIENT_POWER, + /*0x00f7*/ MOVE_SHADOW_BALL, + /*0x00f8*/ MOVE_FUTURE_SIGHT, + /*0x00f9*/ MOVE_ROCK_SMASH, + /*0x00fa*/ MOVE_WHIRLPOOL, + /*0x00fb*/ MOVE_BEAT_UP, + /*0x00fc*/ MOVE_FAKE_OUT, + /*0x00fd*/ MOVE_UPROAR, + /*0x00fe*/ MOVE_STOCKPILE, + /*0x00ff*/ MOVE_SPIT_UP, + /*0x0100*/ MOVE_SWALLOW, + /*0x0101*/ MOVE_HEAT_WAVE, + /*0x0102*/ MOVE_HAIL, + /*0x0103*/ MOVE_TORMENT, + /*0x0104*/ MOVE_FLATTER, + /*0x0105*/ MOVE_WILL_O_WISP, + /*0x0106*/ MOVE_MEMENTO, + /*0x0107*/ MOVE_FACADE, + /*0x0108*/ MOVE_FOCUS_PUNCH, + /*0x0109*/ MOVE_SMELLING_SALT, + /*0x010a*/ MOVE_FOLLOW_ME, + /*0x010b*/ MOVE_NATURE_POWER, + /*0x010c*/ MOVE_CHARGE, + /*0x010d*/ MOVE_TAUNT, + /*0x010e*/ MOVE_HELPING_HAND, + /*0x010f*/ MOVE_TRICK, + /*0x0110*/ MOVE_ROLE_PLAY, + /*0x0111*/ MOVE_WISH, + /*0x0112*/ MOVE_ASSIST, + /*0x0113*/ MOVE_INGRAIN, + /*0x0114*/ MOVE_SUPERPOWER, + /*0x0115*/ MOVE_MAGIC_COAT, + /*0x0116*/ MOVE_RECYCLE, + /*0x0117*/ MOVE_REVENGE, + /*0x0118*/ MOVE_BRICK_BREAK, + /*0x0119*/ MOVE_YAWN, + /*0x011a*/ MOVE_KNOCK_OFF, + /*0x011b*/ MOVE_ENDEAVOR, + /*0x011c*/ MOVE_ERUPTION, + /*0x011d*/ MOVE_SKILL_SWAP, + /*0x011e*/ MOVE_IMPRISON, + /*0x011f*/ MOVE_REFRESH, + /*0x0120*/ MOVE_GRUDGE, + /*0x0121*/ MOVE_SNATCH, + /*0x0122*/ MOVE_SECRET_POWER, + /*0x0123*/ MOVE_DIVE, + /*0x0124*/ MOVE_ARM_THRUST, + /*0x0125*/ MOVE_CAMOUFLAGE, + /*0x0126*/ MOVE_TAIL_GLOW, + /*0x0127*/ MOVE_LUSTER_PURGE, + /*0x0128*/ MOVE_MIST_BALL, + /*0x0129*/ MOVE_FEATHER_DANCE, + /*0x012a*/ MOVE_TEETER_DANCE, + /*0x012b*/ MOVE_BLAZE_KICK, + /*0x012c*/ MOVE_MUD_SPORT, + /*0x012d*/ MOVE_ICE_BALL, + /*0x012e*/ MOVE_NEEDLE_ARM, + /*0x012f*/ MOVE_SLACK_OFF, + /*0x0130*/ MOVE_HYPER_VOICE, + /*0x0131*/ MOVE_POISON_FANG, + /*0x0132*/ MOVE_CRUSH_CLAW, + /*0x0133*/ MOVE_BLAST_BURN, + /*0x0134*/ MOVE_HYDRO_CANNON, + /*0x0135*/ MOVE_METEOR_MASH, + /*0x0136*/ MOVE_ASTONISH, + /*0x0137*/ MOVE_WEATHER_BALL, + /*0x0138*/ MOVE_AROMATHERAPY, + /*0x0139*/ MOVE_FAKE_TEARS, + /*0x013a*/ MOVE_AIR_CUTTER, + /*0x013b*/ MOVE_OVERHEAT, + /*0x013c*/ MOVE_ODOR_SLEUTH, + /*0x013d*/ MOVE_ROCK_TOMB, + /*0x013e*/ MOVE_SILVER_WIND, + /*0x013f*/ MOVE_METAL_SOUND, + /*0x0140*/ MOVE_GRASS_WHISTLE, + /*0x0141*/ MOVE_TICKLE, + /*0x0142*/ MOVE_COSMIC_POWER, + /*0x0143*/ MOVE_WATER_SPOUT, + /*0x0144*/ MOVE_SIGNAL_BEAM, + /*0x0145*/ MOVE_SHADOW_PUNCH, + /*0x0146*/ MOVE_EXTRASENSORY, + /*0x0147*/ MOVE_SKY_UPPERCUT, + /*0x0148*/ MOVE_SAND_TOMB, + /*0x0149*/ MOVE_SHEER_COLD, + /*0x014a*/ MOVE_MUDDY_WATER, + /*0x014b*/ MOVE_BULLET_SEED, + /*0x014c*/ MOVE_AERIAL_ACE, + /*0x014d*/ MOVE_ICICLE_SPEAR, + /*0x014e*/ MOVE_IRON_DEFENSE, + /*0x014f*/ MOVE_BLOCK, + /*0x0150*/ MOVE_HOWL, + /*0x0151*/ MOVE_DRAGON_CLAW, + /*0x0152*/ MOVE_FRENZY_PLANT, + /*0x0153*/ MOVE_BULK_UP, + /*0x0154*/ MOVE_BOUNCE, + /*0x0155*/ MOVE_MUD_SHOT, + /*0x0156*/ MOVE_POISON_TAIL, + /*0x0157*/ MOVE_COVET, + /*0x0158*/ MOVE_VOLT_TACKLE, + /*0x0159*/ MOVE_MAGICAL_LEAF, + /*0x015a*/ MOVE_WATER_SPORT, + /*0x015b*/ MOVE_CALM_MIND, + /*0x015c*/ MOVE_LEAF_BLADE, + /*0x015d*/ MOVE_DRAGON_DANCE, + /*0x015e*/ MOVE_ROCK_BLAST, + /*0x015f*/ MOVE_SHOCK_WAVE, + /*0x0160*/ MOVE_WATER_PULSE, + /*0x0161*/ MOVE_DOOM_DESIRE, + /*0x0162*/ MOVE_PSYCHO_BOOST,  };  #endif // GUARD_MOVES_H
\ No newline at end of file diff --git a/include/region_map_sections.h b/include/region_map_sections.h new file mode 100755 index 000000000..3b7c5d9eb --- /dev/null +++ b/include/region_map_sections.h @@ -0,0 +1,60 @@ +#ifndef GUARD_REGIONMAPSEC_H +#define GUARD_REGIONMAPSEC_H + +enum +{ +    MAPSEC_LittlerootTown, // 0x00 +    MAPSEC_OldaleTown,     // 0x01 +    MAPSEC_DewfordTown,    // 0x02 +    MAPSEC_LavaridgeTown,  // 0x03 +    MAPSEC_FallarborTown,  // 0x04 +    MAPSEC_VerdanturfTown, // 0x05 +    MAPSEC_PacifidlogTown, // 0x06 +    MAPSEC_PetalburgCity,  // 0x07 +    MAPSEC_SlateportCity,  // 0x08 +    MAPSEC_MauvilleCity,   // 0x09 +    MAPSEC_RustboroCity,   // 0x0A +    MAPSEC_FortreeCity,    // 0x0B +    MAPSEC_LilycoveCity,   // 0x0C +    MAPSEC_MossdeepCity,   // 0x0D +    MAPSEC_SootopolisCity, // 0x0E +    MAPSEC_EverGrandeCity, // 0x0F +    MAPSEC_Route101,       // 0x10 +    MAPSEC_Route102,       // 0x11 +    MAPSEC_Route103,       // 0x12 +    MAPSEC_Route104,       // 0x13 +    MAPSEC_Route105,       // 0x14 +    MAPSEC_Route106,       // 0x15 +    MAPSEC_Route107,       // 0x16 +    MAPSEC_Route108,       // 0x17 +    MAPSEC_Route109,       // 0x18 +    MAPSEC_Route110,       // 0x19 +    MAPSEC_Route111,       // 0x1A +    MAPSEC_Route112,       // 0x1B +    MAPSEC_Route113,       // 0x1C +    MAPSEC_Route114,       // 0x1D +    MAPSEC_Route115,       // 0x1E +    MAPSEC_Route116,       // 0x1F +    MAPSEC_Route117,       // 0x20 +    MAPSEC_Route118,       // 0x21 +    MAPSEC_Route119,       // 0x22 +    MAPSEC_Route120,       // 0x23 +    MAPSEC_Route121,       // 0x24 +    MAPSEC_Route122,       // 0x25 +    MAPSEC_Route123,       // 0x26 +    MAPSEC_Route124,       // 0x27 +    MAPSEC_Route125,       // 0x28 +    MAPSEC_Route126,       // 0x29 +    MAPSEC_Route127,       // 0x2A +    MAPSEC_Route128,       // 0x2B +    MAPSEC_Route129,       // 0x2C +    MAPSEC_Route130,       // 0x2D +    MAPSEC_Route131,       // 0x2E +    MAPSEC_Route132,       // 0x2F +    MAPSEC_Route133,       // 0x30 +    MAPSEC_Route134,       // 0x31 +    MAPSEC_MtChimney,      // 0x38 +    MAPSEC_Nothing,        // 0x58 +}; + +#endif // GUARD_REGIONMAPSEC_H diff --git a/include/tv.h b/include/tv.h index a933e1779..0f355043c 100644 --- a/include/tv.h +++ b/include/tv.h @@ -18,8 +18,6 @@ enum      TVSHOW_MASS_OUTBREAK = 41,  }; -extern u8 *const gUnknown_083D1464[3]; -  void ClearTVShowData(void);  u8 sub_80BDEAC(u8 *);  void sub_80BE028(void); | 
