diff options
author | Marcus Huderle <huderlem@gmail.com> | 2017-10-09 10:23:23 -0700 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2017-10-09 10:40:04 -0700 |
commit | 72beb410f423cafd35989c0b8dd4c52860cf80f8 (patch) | |
tree | 155aa1e2c39ebd504e095bc8c1dc218aad3acdc4 /include | |
parent | a871ce87a74421df64a9ad381d37dc32ff9bdc6d (diff) | |
parent | 3e03d362fae398fa56c4a6e45d7b999772d0803f (diff) |
Merge remote-tracking branch 'upstream/master' into party_menu
Diffstat (limited to 'include')
49 files changed, 2642 insertions, 1158 deletions
diff --git a/include/battle.h b/include/battle.h index 86e15ad49..f973849b7 100644 --- a/include/battle.h +++ b/include/battle.h @@ -245,12 +245,11 @@ struct BattleStruct /* 0x2000000 */ /*0x16001*/ u8 turnEffectsBank; /*0x16002*/ u8 animTurn; /*0x16003*/ u8 scriptingActive; - /*0x16004*/ u8 wrappedMove1[4]; - /*0x16008*/ u8 wrappedMove2[4]; + /*0x16004*/ u8 wrappedMove[8]; /*0x1600C*/ u8 cmd49StateTracker; /*0x1600D*/ u8 unk1600D; /*0x1600E*/ u8 turncountersTracker; - /*0x1600F*/ u8 cmd23StateTracker; + /*0x1600F*/ u8 atk23StateTracker; /*0x16010*/ u8 moveTarget[4]; /*0x16014*/ u8 unk16014; /*0x16015*/ u8 unk16015; @@ -798,7 +797,7 @@ void BattleTurnPassed(void); // asm/battle_2.o void sub_8012324(void); void sub_8012FBC(u8, u8); -u8 b_first_side(u8, u8, u8); +u8 GetWhoStrikesFirst(u8, u8, u8); void TurnValuesCleanUp(u8); void SpecialStatusesClear(void); void sub_80138F0(void); diff --git a/include/battle_anim.h b/include/battle_anim.h index 48ceece21..2386c515c 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -53,14 +53,14 @@ struct UnknownStruct3 }; void DoMoveAnim(const u8 *const moveAnims[], u16 b, u8 c); -bool8 b_side_obj__get_some_boolean(u8 a); +bool8 IsAnimBankSpriteVisible(u8 a); void sub_8076034(u8, u8); bool8 IsContest(void); void battle_anim_clear_some_data(void); void move_anim_8072740(struct Sprite *sprite); void DestroyAnimVisualTask(u8 task); void DestroyAnimVisualTask(u8 task); -bool8 b_side_obj__get_some_boolean(u8); +bool8 IsAnimBankSpriteVisible(u8); u8 IsContest(); diff --git a/include/data/field_map_obj/anim_func_ptrs.h b/include/data/field_map_obj/anim_func_ptrs.h index 63575727d..1d1fac71e 100644 --- a/include/data/field_map_obj/anim_func_ptrs.h +++ b/include/data/field_map_obj/anim_func_ptrs.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/18/2017. + // #ifndef POKERUBY_ANIM_FUNC_PTRS_H diff --git a/include/data/field_map_obj/base_oam.h b/include/data/field_map_obj/base_oam.h index 8595f97e7..49c14e8c2 100644 --- a/include/data/field_map_obj/base_oam.h +++ b/include/data/field_map_obj/base_oam.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/17/2017. + // #ifndef POKERUBY_BASE_OAM_H diff --git a/include/data/field_map_obj/berry_tree_graphics_tables.h b/include/data/field_map_obj/berry_tree_graphics_tables.h index 53a0fd482..5b60fee6f 100644 --- a/include/data/field_map_obj/berry_tree_graphics_tables.h +++ b/include/data/field_map_obj/berry_tree_graphics_tables.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/17/2017. + // #ifndef POKERUBY_BERRY_TREE_GRAPHICS_TABLES_H diff --git a/include/data/field_map_obj/callback_subroutine_pointers.h b/include/data/field_map_obj/callback_subroutine_pointers.h index d24a47184..a324066b7 100644 --- a/include/data/field_map_obj/callback_subroutine_pointers.h +++ b/include/data/field_map_obj/callback_subroutine_pointers.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/18/2017. + // #ifndef POKERUBY_CALLBACK_SUBROUTINE_POINTERS_H @@ -394,7 +394,7 @@ u8 (*const gUnknown_08375588[])(struct MapObject *, struct Sprite *) = { sub_805F3C4 }; -u8 (*const gUnknown_08375594[])(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)) = { +u8 (*const gUnknown_08375594[])(struct MapObject *, struct Sprite *, u8, bool8(u8)) = { sub_805F3EC, sub_805F3F0, sub_805F438, diff --git a/include/data/field_map_obj/field_effect_object_template_pointers.h b/include/data/field_map_obj/field_effect_object_template_pointers.h index 8e19747ce..320af1ff8 100644 --- a/include/data/field_map_obj/field_effect_object_template_pointers.h +++ b/include/data/field_map_obj/field_effect_object_template_pointers.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/17/2017. + // #ifndef POKERUBY_FIELD_EFFECT_OBJECT_TEMPLATE_POINTERS_H diff --git a/include/data/field_map_obj/field_effect_objects.h b/include/data/field_map_obj/field_effect_objects.h index dc8a38542..9d3ae343d 100644 --- a/include/data/field_map_obj/field_effect_objects.h +++ b/include/data/field_map_obj/field_effect_objects.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/17/2017. + // #ifndef POKERUBY_FIELD_EFFECT_OBJECTS_H diff --git a/include/data/field_map_obj/map_object_anims.h b/include/data/field_map_obj/map_object_anims.h index 0d6e299ee..0993f3efd 100644 --- a/include/data/field_map_obj/map_object_anims.h +++ b/include/data/field_map_obj/map_object_anims.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/17/2017. + // #ifndef POKERUBY_MAP_OBJECT_ANIMS_H diff --git a/include/data/field_map_obj/map_object_graphics_info.h b/include/data/field_map_obj/map_object_graphics_info.h index 818c5b90c..7b021b66d 100644 --- a/include/data/field_map_obj/map_object_graphics_info.h +++ b/include/data/field_map_obj/map_object_graphics_info.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/17/2017. + // #ifndef POKERUBY_MAP_OBJECT_GRAPHICS_INFO_H diff --git a/include/data/field_map_obj/map_object_graphics_info_pointers.h b/include/data/field_map_obj/map_object_graphics_info_pointers.h index c36827709..22a052b0d 100644 --- a/include/data/field_map_obj/map_object_graphics_info_pointers.h +++ b/include/data/field_map_obj/map_object_graphics_info_pointers.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/17/2017. + // #ifndef POKERUBY_MAP_OBJECT_GRAPHICS_INFO_POINTERS_H diff --git a/include/data/field_map_obj/map_object_pic_tables.h b/include/data/field_map_obj/map_object_pic_tables.h index 37d579512..ecb5c8836 100644 --- a/include/data/field_map_obj/map_object_pic_tables.h +++ b/include/data/field_map_obj/map_object_pic_tables.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/17/2017. + // #ifndef POKERUBY_MAP_OBJECT_PIC_TABLES_H diff --git a/include/data/field_map_obj/map_object_subsprites.h b/include/data/field_map_obj/map_object_subsprites.h index f928db88a..951d71e99 100644 --- a/include/data/field_map_obj/map_object_subsprites.h +++ b/include/data/field_map_obj/map_object_subsprites.h @@ -1,5 +1,5 @@ // -// Created by scott on 6/17/2017. + // #ifndef POKERUBY_MAP_OBJECT_SUBSPRITES_H diff --git a/include/data/pokemon/base_stats.h b/include/data/pokemon/base_stats.h index eadfbfe30..37f59e1c6 100644 --- a/include/data/pokemon/base_stats.h +++ b/include/data/pokemon/base_stats.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_BASE_STATS_H diff --git a/include/data/pokemon/cry_ids.h b/include/data/pokemon/cry_ids.h index d965a41cf..6207a92f0 100644 --- a/include/data/pokemon/cry_ids.h +++ b/include/data/pokemon/cry_ids.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_CRY_IDS_H diff --git a/include/data/pokemon/dex_order.h b/include/data/pokemon/dex_order.h index 6f8582533..cbb7182ed 100644 --- a/include/data/pokemon/dex_order.h +++ b/include/data/pokemon/dex_order.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_DEX_ORDER_H diff --git a/include/data/pokemon/egg_moves.h b/include/data/pokemon/egg_moves.h new file mode 100644 index 000000000..ab1b1dd33 --- /dev/null +++ b/include/data/pokemon/egg_moves.h @@ -0,0 +1,1318 @@ +// + +// + +#ifndef POKERUBY_DAYCARE_H +#define POKERUBY_DAYCARE_H + +#define EGG_MOVES_SPECIES_OFFSET 20000 +#define egg_moves(species, moves...) (SPECIES_##species + EGG_MOVES_SPECIES_OFFSET), moves + +#endif //POKERUBY_DAYCARE_H + +const u16 gEggMoves[] = { + egg_moves(BULBASAUR, + MOVE_LIGHT_SCREEN, + MOVE_SKULL_BASH, + MOVE_SAFEGUARD, + MOVE_CHARM, + MOVE_PETAL_DANCE, + MOVE_MAGICAL_LEAF, + MOVE_GRASS_WHISTLE, + MOVE_CURSE), + + egg_moves(CHARMANDER, + MOVE_BELLY_DRUM, + MOVE_ANCIENT_POWER, + MOVE_ROCK_SLIDE, + MOVE_BITE, + MOVE_OUTRAGE, + MOVE_BEAT_UP, + MOVE_SWORDS_DANCE, + MOVE_DRAGON_DANCE), + + egg_moves(SQUIRTLE, + MOVE_MIRROR_COAT, + MOVE_HAZE, + MOVE_MIST, + MOVE_FORESIGHT, + MOVE_FLAIL, + MOVE_REFRESH, + MOVE_MUD_SPORT, + MOVE_YAWN), + + egg_moves(PIDGEY, + MOVE_PURSUIT, + MOVE_FAINT_ATTACK, + MOVE_FORESIGHT, + MOVE_STEEL_WING, + MOVE_AIR_CUTTER), + + egg_moves(RATTATA, + MOVE_SCREECH, + MOVE_FLAME_WHEEL, + MOVE_FURY_SWIPES, + MOVE_BITE, + MOVE_COUNTER, + MOVE_REVERSAL, + MOVE_UPROAR, + MOVE_SWAGGER), + + egg_moves(SPEAROW, + MOVE_FAINT_ATTACK, + MOVE_FALSE_SWIPE, + MOVE_SCARY_FACE, + MOVE_QUICK_ATTACK, + MOVE_TRI_ATTACK, + MOVE_ASTONISH, + MOVE_SKY_ATTACK), + + egg_moves(EKANS, + MOVE_PURSUIT, + MOVE_SLAM, + MOVE_SPITE, + MOVE_BEAT_UP, + MOVE_POISON_FANG), + + egg_moves(SANDSHREW, + MOVE_FLAIL, + MOVE_SAFEGUARD, + MOVE_COUNTER, + MOVE_RAPID_SPIN, + MOVE_ROCK_SLIDE, + MOVE_METAL_CLAW, + MOVE_SWORDS_DANCE, + MOVE_CRUSH_CLAW), + + egg_moves(NIDORAN_F, + MOVE_SUPERSONIC, + MOVE_DISABLE, + MOVE_TAKE_DOWN, + MOVE_FOCUS_ENERGY, + MOVE_CHARM, + MOVE_COUNTER, + MOVE_BEAT_UP), + + egg_moves(NIDORAN_M, + MOVE_COUNTER, + MOVE_DISABLE, + MOVE_SUPERSONIC, + MOVE_TAKE_DOWN, + MOVE_AMNESIA, + MOVE_CONFUSION, + MOVE_BEAT_UP), + + egg_moves(VULPIX, + MOVE_FAINT_ATTACK, + MOVE_HYPNOSIS, + MOVE_FLAIL, + MOVE_SPITE, + MOVE_DISABLE, + MOVE_HOWL, + MOVE_PSYCH_UP, + MOVE_HEAT_WAVE), + + egg_moves(ZUBAT, + MOVE_QUICK_ATTACK, + MOVE_PURSUIT, + MOVE_FAINT_ATTACK, + MOVE_GUST, + MOVE_WHIRLWIND, + MOVE_CURSE), + + egg_moves(ODDISH, + MOVE_SWORDS_DANCE, + MOVE_RAZOR_LEAF, + MOVE_FLAIL, + MOVE_SYNTHESIS, + MOVE_CHARM, + MOVE_INGRAIN), + + egg_moves(PARAS, + MOVE_FALSE_SWIPE, + MOVE_SCREECH, + MOVE_COUNTER, + MOVE_PSYBEAM, + MOVE_FLAIL, + MOVE_SWEET_SCENT, + MOVE_LIGHT_SCREEN, + MOVE_PURSUIT), + + egg_moves(VENONAT, + MOVE_BATON_PASS, + MOVE_SCREECH, + MOVE_GIGA_DRAIN, + MOVE_SIGNAL_BEAM), + + egg_moves(DIGLETT, + MOVE_FAINT_ATTACK, + MOVE_SCREECH, + MOVE_ANCIENT_POWER, + MOVE_PURSUIT, + MOVE_BEAT_UP, + MOVE_UPROAR, + MOVE_ROCK_SLIDE), + + egg_moves(MEOWTH, + MOVE_SPITE, + MOVE_CHARM, + MOVE_HYPNOSIS, + MOVE_AMNESIA, + MOVE_PSYCH_UP, + MOVE_ASSIST), + + egg_moves(PSYDUCK, + MOVE_HYPNOSIS, + MOVE_PSYBEAM, + MOVE_FORESIGHT, + MOVE_LIGHT_SCREEN, + MOVE_FUTURE_SIGHT, + MOVE_PSYCHIC, + MOVE_CROSS_CHOP, + MOVE_REFRESH), + + egg_moves(MANKEY, + MOVE_ROCK_SLIDE, + MOVE_FORESIGHT, + MOVE_MEDITATE, + MOVE_COUNTER, + MOVE_REVERSAL, + MOVE_BEAT_UP, + MOVE_REVENGE, + MOVE_SMELLING_SALT), + + egg_moves(GROWLITHE, + MOVE_BODY_SLAM, + MOVE_SAFEGUARD, + MOVE_CRUNCH, + MOVE_THRASH, + MOVE_FIRE_SPIN, + MOVE_HOWL, + MOVE_HEAT_WAVE), + + egg_moves(POLIWAG, + MOVE_MIST, + MOVE_SPLASH, + MOVE_BUBBLE_BEAM, + MOVE_HAZE, + MOVE_MIND_READER, + MOVE_WATER_SPORT, + MOVE_ICE_BALL), + + egg_moves(ABRA, + MOVE_ENCORE, + MOVE_BARRIER, + MOVE_KNOCK_OFF, + MOVE_FIRE_PUNCH, + MOVE_THUNDER_PUNCH, + MOVE_ICE_PUNCH), + + egg_moves(MACHOP, + MOVE_LIGHT_SCREEN, + MOVE_MEDITATE, + MOVE_ROLLING_KICK, + MOVE_ENCORE, + MOVE_SMELLING_SALT, + MOVE_COUNTER, + MOVE_ROCK_SLIDE), + + egg_moves(BELLSPROUT, + MOVE_SWORDS_DANCE, + MOVE_ENCORE, + MOVE_REFLECT, + MOVE_SYNTHESIS, + MOVE_LEECH_LIFE, + MOVE_INGRAIN, + MOVE_MAGICAL_LEAF), + + egg_moves(TENTACOOL, + MOVE_AURORA_BEAM, + MOVE_MIRROR_COAT, + MOVE_RAPID_SPIN, + MOVE_HAZE, + MOVE_SAFEGUARD, + MOVE_CONFUSE_RAY), + + egg_moves(GEODUDE, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_BLOCK), + + egg_moves(PONYTA, + MOVE_FLAME_WHEEL, + MOVE_THRASH, + MOVE_DOUBLE_KICK, + MOVE_HYPNOSIS, + MOVE_CHARM, + MOVE_DOUBLE_EDGE), + + egg_moves(SLOWPOKE, + MOVE_SAFEGUARD, + MOVE_BELLY_DRUM, + MOVE_FUTURE_SIGHT, + MOVE_STOMP, + MOVE_MUD_SPORT, + MOVE_SLEEP_TALK, + MOVE_SNORE), + + egg_moves(FARFETCHD, + MOVE_STEEL_WING, + MOVE_FORESIGHT, + MOVE_MIRROR_MOVE, + MOVE_GUST, + MOVE_QUICK_ATTACK, + MOVE_FLAIL, + MOVE_FEATHER_DANCE, + MOVE_CURSE), + + egg_moves(DODUO, + MOVE_QUICK_ATTACK, + MOVE_SUPERSONIC, + MOVE_HAZE, + MOVE_FAINT_ATTACK, + MOVE_FLAIL, + MOVE_ENDEAVOR), + + egg_moves(SEEL, + MOVE_LICK, + MOVE_PERISH_SONG, + MOVE_DISABLE, + MOVE_HORN_DRILL, + MOVE_SLAM, + MOVE_ENCORE, + MOVE_FAKE_OUT, + MOVE_ICICLE_SPEAR), + + egg_moves(GRIMER, + MOVE_HAZE, + MOVE_MEAN_LOOK, + MOVE_LICK, + MOVE_IMPRISON, + MOVE_CURSE, + MOVE_SHADOW_PUNCH, + MOVE_EXPLOSION), + + egg_moves(SHELLDER, + MOVE_BUBBLE_BEAM, + MOVE_TAKE_DOWN, + MOVE_BARRIER, + MOVE_RAPID_SPIN, + MOVE_SCREECH, + MOVE_ICICLE_SPEAR), + + egg_moves(GASTLY, + MOVE_PSYWAVE, + MOVE_PERISH_SONG, + MOVE_HAZE, + MOVE_ASTONISH, + MOVE_WILL_O_WISP, + MOVE_GRUDGE, + MOVE_EXPLOSION), + + egg_moves(ONIX, + MOVE_ROCK_SLIDE, + MOVE_FLAIL, + MOVE_EXPLOSION, + MOVE_BLOCK), + + egg_moves(DROWZEE, + MOVE_BARRIER, + MOVE_ASSIST, + MOVE_ROLE_PLAY, + MOVE_FIRE_PUNCH, + MOVE_THUNDER_PUNCH, + MOVE_ICE_PUNCH), + + egg_moves(KRABBY, + MOVE_DIG, + MOVE_HAZE, + MOVE_AMNESIA, + MOVE_FLAIL, + MOVE_SLAM, + MOVE_KNOCK_OFF, + MOVE_SWORDS_DANCE), + + egg_moves(EXEGGCUTE, + MOVE_SYNTHESIS, + MOVE_MOONLIGHT, + MOVE_REFLECT, + MOVE_ANCIENT_POWER, + MOVE_PSYCH_UP, + MOVE_INGRAIN, + MOVE_CURSE), + + egg_moves(CUBONE, + MOVE_ROCK_SLIDE, + MOVE_ANCIENT_POWER, + MOVE_BELLY_DRUM, + MOVE_SCREECH, + MOVE_SKULL_BASH, + MOVE_PERISH_SONG, + MOVE_SWORDS_DANCE), + + egg_moves(LICKITUNG, + MOVE_BELLY_DRUM, + MOVE_MAGNITUDE, + MOVE_BODY_SLAM, + MOVE_CURSE, + MOVE_SMELLING_SALT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE), + + egg_moves(KOFFING, + MOVE_SCREECH, + MOVE_PSYWAVE, + MOVE_PSYBEAM, + MOVE_DESTINY_BOND, + MOVE_PAIN_SPLIT, + MOVE_WILL_O_WISP), + + egg_moves(RHYHORN, + MOVE_CRUNCH, + MOVE_REVERSAL, + MOVE_ROCK_SLIDE, + MOVE_COUNTER, + MOVE_MAGNITUDE, + MOVE_SWORDS_DANCE, + MOVE_CURSE, + MOVE_CRUSH_CLAW), + + egg_moves(CHANSEY, + MOVE_PRESENT, + MOVE_METRONOME, + MOVE_HEAL_BELL, + MOVE_AROMATHERAPY, + MOVE_SUBSTITUTE), + + egg_moves(TANGELA, + MOVE_FLAIL, + MOVE_CONFUSION, + MOVE_MEGA_DRAIN, + MOVE_REFLECT, + MOVE_AMNESIA, + MOVE_LEECH_SEED, + MOVE_NATURE_POWER), + + egg_moves(KANGASKHAN, + MOVE_STOMP, + MOVE_FORESIGHT, + MOVE_FOCUS_ENERGY, + MOVE_SAFEGUARD, + MOVE_DISABLE, + MOVE_COUNTER, + MOVE_CRUSH_CLAW, + MOVE_SUBSTITUTE), + + egg_moves(HORSEA, + MOVE_FLAIL, + MOVE_AURORA_BEAM, + MOVE_OCTAZOOKA, + MOVE_DISABLE, + MOVE_SPLASH, + MOVE_DRAGON_RAGE, + MOVE_DRAGON_BREATH), + + egg_moves(GOLDEEN, + MOVE_PSYBEAM, + MOVE_HAZE, + MOVE_HYDRO_PUMP, + MOVE_SLEEP_TALK, + MOVE_MUD_SPORT), + + egg_moves(MR_MIME, + MOVE_FUTURE_SIGHT, + MOVE_HYPNOSIS, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_FAKE_OUT, + MOVE_TRICK), + + egg_moves(SCYTHER, + MOVE_COUNTER, + MOVE_SAFEGUARD, + MOVE_BATON_PASS, + MOVE_RAZOR_WIND, + MOVE_REVERSAL, + MOVE_LIGHT_SCREEN, + MOVE_ENDURE, + MOVE_SILVER_WIND), + + egg_moves(PINSIR, + MOVE_FURY_ATTACK, + MOVE_FLAIL, + MOVE_FALSE_SWIPE, + MOVE_FAINT_ATTACK), + + egg_moves(LAPRAS, + MOVE_FORESIGHT, + MOVE_SUBSTITUTE, + MOVE_TICKLE, + MOVE_REFRESH, + MOVE_DRAGON_DANCE, + MOVE_CURSE, + MOVE_SLEEP_TALK, + MOVE_HORN_DRILL), + + egg_moves(EEVEE, + MOVE_CHARM, + MOVE_FLAIL, + MOVE_ENDURE, + MOVE_CURSE, + MOVE_TICKLE, + MOVE_WISH), + + egg_moves(OMANYTE, + MOVE_BUBBLE_BEAM, + MOVE_AURORA_BEAM, + MOVE_SLAM, + MOVE_SUPERSONIC, + MOVE_HAZE, + MOVE_ROCK_SLIDE, + MOVE_SPIKES), + + egg_moves(KABUTO, + MOVE_BUBBLE_BEAM, + MOVE_AURORA_BEAM, + MOVE_RAPID_SPIN, + MOVE_DIG, + MOVE_FLAIL, + MOVE_KNOCK_OFF, + MOVE_CONFUSE_RAY), + + egg_moves(AERODACTYL, + MOVE_WHIRLWIND, + MOVE_PURSUIT, + MOVE_FORESIGHT, + MOVE_STEEL_WING, + MOVE_DRAGON_BREATH, + MOVE_CURSE), + + egg_moves(SNORLAX, + MOVE_LICK, + MOVE_CHARM, + MOVE_DOUBLE_EDGE, + MOVE_CURSE, + MOVE_FISSURE, + MOVE_SUBSTITUTE), + + egg_moves(DRATINI, + MOVE_LIGHT_SCREEN, + MOVE_MIST, + MOVE_HAZE, + MOVE_SUPERSONIC, + MOVE_DRAGON_BREATH, + MOVE_DRAGON_DANCE), + + egg_moves(CHIKORITA, + MOVE_VINE_WHIP, + MOVE_LEECH_SEED, + MOVE_COUNTER, + MOVE_ANCIENT_POWER, + MOVE_FLAIL, + MOVE_NATURE_POWER, + MOVE_INGRAIN, + MOVE_GRASS_WHISTLE), + + egg_moves(CYNDAQUIL, + MOVE_FURY_SWIPES, + MOVE_QUICK_ATTACK, + MOVE_REVERSAL, + MOVE_THRASH, + MOVE_FORESIGHT, + MOVE_COVET, + MOVE_HOWL, + MOVE_CRUSH_CLAW), + + egg_moves(TOTODILE, + MOVE_CRUNCH, + MOVE_THRASH, + MOVE_HYDRO_PUMP, + MOVE_ANCIENT_POWER, + MOVE_ROCK_SLIDE, + MOVE_MUD_SPORT, + MOVE_WATER_SPORT, + MOVE_DRAGON_CLAW), + + egg_moves(SENTRET, + MOVE_DOUBLE_EDGE, + MOVE_PURSUIT, + MOVE_SLASH, + MOVE_FOCUS_ENERGY, + MOVE_REVERSAL, + MOVE_SUBSTITUTE, + MOVE_TRICK, + MOVE_ASSIST), + + egg_moves(HOOTHOOT, + MOVE_MIRROR_MOVE, + MOVE_SUPERSONIC, + MOVE_FAINT_ATTACK, + MOVE_WING_ATTACK, + MOVE_WHIRLWIND, + MOVE_SKY_ATTACK, + MOVE_FEATHER_DANCE), + + egg_moves(LEDYBA, + MOVE_PSYBEAM, + MOVE_BIDE, + MOVE_SILVER_WIND), + + egg_moves(SPINARAK, + MOVE_PSYBEAM, + MOVE_DISABLE, + MOVE_SONIC_BOOM, + MOVE_BATON_PASS, + MOVE_PURSUIT, + MOVE_SIGNAL_BEAM), + + egg_moves(CHINCHOU, + MOVE_FLAIL, + MOVE_SCREECH, + MOVE_AMNESIA), + + egg_moves(PICHU, + MOVE_REVERSAL, + MOVE_BIDE, + MOVE_PRESENT, + MOVE_ENCORE, + MOVE_DOUBLE_SLAP, + MOVE_WISH, + MOVE_CHARGE), + + egg_moves(CLEFFA, + MOVE_PRESENT, + MOVE_METRONOME, + MOVE_AMNESIA, + MOVE_BELLY_DRUM, + MOVE_SPLASH, + MOVE_MIMIC, + MOVE_WISH, + MOVE_SUBSTITUTE), + + egg_moves(IGGLYBUFF, + MOVE_PERISH_SONG, + MOVE_PRESENT, + MOVE_FAINT_ATTACK, + MOVE_WISH, + MOVE_FAKE_TEARS), + + egg_moves(TOGEPI, + MOVE_PRESENT, + MOVE_MIRROR_MOVE, + MOVE_PECK, + MOVE_FORESIGHT, + MOVE_FUTURE_SIGHT, + MOVE_SUBSTITUTE, + MOVE_PSYCH_UP), + + egg_moves(NATU, + MOVE_HAZE, + MOVE_DRILL_PECK, + MOVE_QUICK_ATTACK, + MOVE_FAINT_ATTACK, + MOVE_STEEL_WING, + MOVE_PSYCH_UP, + MOVE_FEATHER_DANCE, + MOVE_REFRESH), + + egg_moves(MAREEP, + MOVE_TAKE_DOWN, + MOVE_BODY_SLAM, + MOVE_SAFEGUARD, + MOVE_SCREECH, + MOVE_REFLECT, + MOVE_ODOR_SLEUTH, + MOVE_CHARGE), + + egg_moves(MARILL, + MOVE_LIGHT_SCREEN, + MOVE_PRESENT, + MOVE_AMNESIA, + MOVE_FUTURE_SIGHT, + MOVE_BELLY_DRUM, + MOVE_PERISH_SONG, + MOVE_SUPERSONIC, + MOVE_SUBSTITUTE), + + egg_moves(SUDOWOODO, + MOVE_SELF_DESTRUCT), + + egg_moves(HOPPIP, + MOVE_CONFUSION, + MOVE_ENCORE, + MOVE_DOUBLE_EDGE, + MOVE_REFLECT, + MOVE_AMNESIA, + MOVE_HELPING_HAND, + MOVE_PSYCH_UP), + + egg_moves(AIPOM, + MOVE_COUNTER, + MOVE_SCREECH, + MOVE_PURSUIT, + MOVE_AGILITY, + MOVE_SPITE, + MOVE_SLAM, + MOVE_DOUBLE_SLAP, + MOVE_BEAT_UP), + + egg_moves(SUNKERN, + MOVE_GRASS_WHISTLE, + MOVE_ENCORE, + MOVE_LEECH_SEED, + MOVE_NATURE_POWER, + MOVE_CURSE, + MOVE_HELPING_HAND), + + egg_moves(YANMA, + MOVE_WHIRLWIND, + MOVE_REVERSAL, + MOVE_LEECH_LIFE, + MOVE_SIGNAL_BEAM, + MOVE_SILVER_WIND), + + egg_moves(WOOPER, + MOVE_BODY_SLAM, + MOVE_ANCIENT_POWER, + MOVE_SAFEGUARD, + MOVE_CURSE, + MOVE_MUD_SPORT, + MOVE_STOCKPILE, + MOVE_SWALLOW, + MOVE_SPIT_UP), + + egg_moves(MURKROW, + MOVE_WHIRLWIND, + MOVE_DRILL_PECK, + MOVE_MIRROR_MOVE, + MOVE_WING_ATTACK, + MOVE_SKY_ATTACK, + MOVE_CONFUSE_RAY, + MOVE_FEATHER_DANCE, + MOVE_PERISH_SONG), + + egg_moves(MISDREAVUS, + MOVE_SCREECH, + MOVE_DESTINY_BOND, + MOVE_PSYCH_UP, + MOVE_IMPRISON), + + egg_moves(GIRAFARIG, + MOVE_TAKE_DOWN, + MOVE_AMNESIA, + MOVE_FORESIGHT, + MOVE_FUTURE_SIGHT, + MOVE_BEAT_UP, + MOVE_PSYCH_UP, + MOVE_WISH, + MOVE_MAGIC_COAT), + + egg_moves(PINECO, + MOVE_REFLECT, + MOVE_PIN_MISSILE, + MOVE_FLAIL, + MOVE_SWIFT, + MOVE_COUNTER, + MOVE_SAND_TOMB), + + egg_moves(DUNSPARCE, + MOVE_BIDE, + MOVE_ANCIENT_POWER, + MOVE_ROCK_SLIDE, + MOVE_BITE, + MOVE_HEADBUTT, + MOVE_ASTONISH, + MOVE_CURSE), + + egg_moves(GLIGAR, + MOVE_METAL_CLAW, + MOVE_WING_ATTACK, + MOVE_RAZOR_WIND, + MOVE_COUNTER, + MOVE_SAND_TOMB), + + egg_moves(SNUBBULL, + MOVE_METRONOME, + MOVE_FAINT_ATTACK, + MOVE_REFLECT, + MOVE_PRESENT, + MOVE_CRUNCH, + MOVE_HEAL_BELL, + MOVE_SNORE, + MOVE_SMELLING_SALT), + + egg_moves(QWILFISH, + MOVE_FLAIL, + MOVE_HAZE, + MOVE_BUBBLE_BEAM, + MOVE_SUPERSONIC, + MOVE_ASTONISH), + + egg_moves(SHUCKLE, + MOVE_SWEET_SCENT), + + egg_moves(HERACROSS, + MOVE_HARDEN, + MOVE_BIDE, + MOVE_FLAIL, + MOVE_FALSE_SWIPE), + + egg_moves(SNEASEL, + MOVE_COUNTER, + MOVE_SPITE, + MOVE_FORESIGHT, + MOVE_REFLECT, + MOVE_BITE, + MOVE_CRUSH_CLAW, + MOVE_FAKE_OUT), + + egg_moves(TEDDIURSA, + MOVE_CRUNCH, + MOVE_TAKE_DOWN, + MOVE_SEISMIC_TOSS, + MOVE_COUNTER, + MOVE_METAL_CLAW, + MOVE_FAKE_TEARS, + MOVE_YAWN, + MOVE_SLEEP_TALK), + + egg_moves(SLUGMA, + MOVE_ACID_ARMOR, + MOVE_HEAT_WAVE), + + egg_moves(SWINUB, + MOVE_TAKE_DOWN, + MOVE_BITE, + MOVE_BODY_SLAM, + MOVE_ROCK_SLIDE, + MOVE_ANCIENT_POWER, + MOVE_MUD_SHOT, + MOVE_ICICLE_SPEAR, + MOVE_DOUBLE_EDGE), + + egg_moves(CORSOLA, + MOVE_ROCK_SLIDE, + MOVE_SCREECH, + MOVE_MIST, + MOVE_AMNESIA, + MOVE_BARRIER, + MOVE_INGRAIN, + MOVE_CONFUSE_RAY, + MOVE_ICICLE_SPEAR), + + egg_moves(REMORAID, + MOVE_AURORA_BEAM, + MOVE_OCTAZOOKA, + MOVE_SUPERSONIC, + MOVE_HAZE, + MOVE_SCREECH, + MOVE_THUNDER_WAVE, + MOVE_ROCK_BLAST), + + egg_moves(DELIBIRD, + MOVE_AURORA_BEAM, + MOVE_QUICK_ATTACK, + MOVE_FUTURE_SIGHT, + MOVE_SPLASH, + MOVE_RAPID_SPIN, + MOVE_ICE_BALL), + + egg_moves(MANTINE, + MOVE_TWISTER, + MOVE_HYDRO_PUMP, + MOVE_HAZE, + MOVE_SLAM, + MOVE_MUD_SPORT, + MOVE_ROCK_SLIDE), + + egg_moves(SKARMORY, + MOVE_DRILL_PECK, + MOVE_PURSUIT, + MOVE_WHIRLWIND, + MOVE_SKY_ATTACK, + MOVE_CURSE), + + egg_moves(HOUNDOUR, + MOVE_FIRE_SPIN, + MOVE_RAGE, + MOVE_PURSUIT, + MOVE_COUNTER, + MOVE_SPITE, + MOVE_REVERSAL, + MOVE_BEAT_UP, + MOVE_WILL_O_WISP), + + egg_moves(PHANPY, + MOVE_FOCUS_ENERGY, + MOVE_BODY_SLAM, + MOVE_ANCIENT_POWER, + MOVE_SNORE, + MOVE_COUNTER, + MOVE_FISSURE), + + egg_moves(STANTLER, + MOVE_SPITE, + MOVE_DISABLE, + MOVE_BITE, + MOVE_SWAGGER, + MOVE_PSYCH_UP, + MOVE_EXTRASENSORY), + + egg_moves(TYROGUE, + MOVE_RAPID_SPIN, + MOVE_HI_JUMP_KICK, + MOVE_MACH_PUNCH, + MOVE_MIND_READER, + MOVE_HELPING_HAND), + + egg_moves(SMOOCHUM, + MOVE_MEDITATE, + MOVE_PSYCH_UP, + MOVE_FAKE_OUT, + MOVE_WISH, + MOVE_ICE_PUNCH), + + egg_moves(ELEKID, + MOVE_KARATE_CHOP, + MOVE_BARRIER, + MOVE_ROLLING_KICK, + MOVE_MEDITATE, + MOVE_CROSS_CHOP, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH), + + egg_moves(MAGBY, + MOVE_KARATE_CHOP, + MOVE_MEGA_PUNCH, + MOVE_BARRIER, + MOVE_SCREECH, + MOVE_CROSS_CHOP, + MOVE_THUNDER_PUNCH), + + egg_moves(MILTANK, + MOVE_PRESENT, + MOVE_REVERSAL, + MOVE_SEISMIC_TOSS, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_CURSE, + MOVE_HELPING_HAND, + MOVE_SLEEP_TALK), + + egg_moves(LARVITAR, + MOVE_PURSUIT, + MOVE_STOMP, + MOVE_OUTRAGE, + MOVE_FOCUS_ENERGY, + MOVE_ANCIENT_POWER, + MOVE_DRAGON_DANCE, + MOVE_CURSE), + + egg_moves(TREECKO, + MOVE_CRUNCH, + MOVE_MUD_SPORT, + MOVE_ENDEAVOR, + MOVE_LEECH_SEED, + MOVE_DRAGON_BREATH, + MOVE_CRUSH_CLAW), + + egg_moves(TORCHIC, + MOVE_COUNTER, + MOVE_REVERSAL, + MOVE_ENDURE, + MOVE_SWAGGER, + MOVE_ROCK_SLIDE, + MOVE_SMELLING_SALT), + + egg_moves(MUDKIP, + MOVE_REFRESH, + MOVE_UPROAR, + MOVE_CURSE, + MOVE_STOMP, + MOVE_ICE_BALL, + MOVE_MIRROR_COAT), + + egg_moves(POOCHYENA, + MOVE_ASTONISH, + MOVE_POISON_FANG, + MOVE_COVET, + MOVE_LEER, + MOVE_YAWN), + + egg_moves(ZIGZAGOON, + MOVE_CHARM, + MOVE_PURSUIT, + MOVE_SUBSTITUTE, + MOVE_TICKLE, + MOVE_TRICK), + + egg_moves(LOTAD, + MOVE_SYNTHESIS, + MOVE_RAZOR_LEAF, + MOVE_SWEET_SCENT, + MOVE_LEECH_SEED, + MOVE_FLAIL, + MOVE_WATER_GUN), + + egg_moves(SEEDOT, + MOVE_LEECH_SEED, + MOVE_AMNESIA, + MOVE_QUICK_ATTACK, + MOVE_RAZOR_WIND, + MOVE_TAKE_DOWN, + MOVE_FALSE_SWIPE), + + egg_moves(NINCADA, + MOVE_ENDURE, + MOVE_FAINT_ATTACK, + MOVE_GUST, + MOVE_SILVER_WIND), + + egg_moves(TAILLOW, + MOVE_PURSUIT, + MOVE_SUPERSONIC, + MOVE_REFRESH, + MOVE_MIRROR_MOVE, + MOVE_RAGE, + MOVE_SKY_ATTACK), + + egg_moves(SHROOMISH, + MOVE_FAKE_TEARS, + MOVE_SWAGGER, + MOVE_CHARM, + MOVE_FALSE_SWIPE, + MOVE_HELPING_HAND), + + egg_moves(SPINDA, + MOVE_ENCORE, + MOVE_ROCK_SLIDE, + MOVE_ASSIST, + MOVE_DISABLE, + MOVE_BATON_PASS, + MOVE_WISH, + MOVE_TRICK, + MOVE_SMELLING_SALT), + + egg_moves(WINGULL, + MOVE_MIST, + MOVE_TWISTER, + MOVE_AGILITY, + MOVE_GUST, + MOVE_WATER_SPORT), + + egg_moves(SURSKIT, + MOVE_FORESIGHT, + MOVE_MUD_SHOT, + MOVE_PSYBEAM, + MOVE_HYDRO_PUMP, + MOVE_MIND_READER), + + egg_moves(WAILMER, + MOVE_DOUBLE_EDGE, + MOVE_THRASH, + MOVE_SWAGGER, + MOVE_SNORE, + MOVE_SLEEP_TALK, + MOVE_CURSE, + MOVE_FISSURE, + MOVE_TICKLE), + + egg_moves(SKITTY, + MOVE_HELPING_HAND, + MOVE_PSYCH_UP, + MOVE_UPROAR, + MOVE_FAKE_TEARS, + MOVE_WISH, + MOVE_BATON_PASS, + MOVE_SUBSTITUTE, + MOVE_TICKLE), + + egg_moves(KECLEON, + MOVE_DISABLE, + MOVE_MAGIC_COAT, + MOVE_TRICK), + + egg_moves(NOSEPASS, + MOVE_MAGNITUDE, + MOVE_ROLLOUT, + MOVE_EXPLOSION), + + egg_moves(TORKOAL, + MOVE_ERUPTION, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_YAWN), + + egg_moves(SABLEYE, + MOVE_PSYCH_UP, + MOVE_RECOVER, + MOVE_MOONLIGHT), + + egg_moves(BARBOACH, + MOVE_THRASH, + MOVE_WHIRLPOOL, + MOVE_SPARK), + + egg_moves(LUVDISC, + MOVE_SPLASH, + MOVE_SUPERSONIC, + MOVE_WATER_SPORT, + MOVE_MUD_SPORT), + + egg_moves(CORPHISH, + MOVE_MUD_SPORT, + MOVE_ENDEAVOR, + MOVE_BODY_SLAM, + MOVE_ANCIENT_POWER), + + egg_moves(FEEBAS, + MOVE_MIRROR_COAT, + MOVE_DRAGON_BREATH, + MOVE_MUD_SPORT, + MOVE_HYPNOSIS, + MOVE_LIGHT_SCREEN, + MOVE_CONFUSE_RAY), + + egg_moves(CARVANHA, + MOVE_HYDRO_PUMP, + MOVE_DOUBLE_EDGE, + MOVE_THRASH), + + egg_moves(TRAPINCH, + MOVE_FOCUS_ENERGY, + MOVE_QUICK_ATTACK, + MOVE_GUST), + + egg_moves(MAKUHITA, + MOVE_FAINT_ATTACK, + MOVE_DETECT, + MOVE_FORESIGHT, + MOVE_HELPING_HAND, + MOVE_CROSS_CHOP, + MOVE_REVENGE, + MOVE_DYNAMIC_PUNCH, + MOVE_COUNTER), + + egg_moves(ELECTRIKE, + MOVE_CRUNCH, + MOVE_HEADBUTT, + MOVE_UPROAR, + MOVE_CURSE, + MOVE_SWIFT), + + egg_moves(NUMEL, + MOVE_HOWL, + MOVE_SCARY_FACE, + MOVE_BODY_SLAM, + MOVE_ROLLOUT, + MOVE_DEFENSE_CURL, + MOVE_STOMP), + + egg_moves(SPHEAL, + MOVE_WATER_SPORT, + MOVE_STOCKPILE, + MOVE_SWALLOW, + MOVE_SPIT_UP, + MOVE_YAWN, + MOVE_ROCK_SLIDE, + MOVE_CURSE, + MOVE_FISSURE), + + egg_moves(CACNEA, + MOVE_GRASS_WHISTLE, + MOVE_ACID, + MOVE_TEETER_DANCE, + MOVE_DYNAMIC_PUNCH, + MOVE_COUNTER), + + egg_moves(SNORUNT, + MOVE_BLOCK, + MOVE_SPIKES), + + egg_moves(AZURILL, + MOVE_ENCORE, + MOVE_SING, + MOVE_REFRESH, + MOVE_SLAM, + MOVE_TICKLE), + + egg_moves(SPOINK, + MOVE_FUTURE_SIGHT, + MOVE_EXTRASENSORY, + MOVE_SUBSTITUTE, + MOVE_TRICK), + + egg_moves(PLUSLE, + MOVE_SUBSTITUTE, + MOVE_WISH), + + egg_moves(MINUN, + MOVE_SUBSTITUTE, + MOVE_WISH), + + egg_moves(MAWILE, + MOVE_SWORDS_DANCE, + MOVE_FALSE_SWIPE, + MOVE_POISON_FANG, + MOVE_PSYCH_UP, + MOVE_ANCIENT_POWER, + MOVE_TICKLE), + + egg_moves(MEDITITE, + MOVE_FIRE_PUNCH, + MOVE_THUNDER_PUNCH, + MOVE_ICE_PUNCH, + MOVE_FORESIGHT, + MOVE_FAKE_OUT, + MOVE_BATON_PASS, + MOVE_DYNAMIC_PUNCH), + + egg_moves(SWABLU, + MOVE_AGILITY, + MOVE_HAZE, + MOVE_PURSUIT, + MOVE_RAGE), + + egg_moves(DUSKULL, + MOVE_IMPRISON, + MOVE_DESTINY_BOND, + MOVE_PAIN_SPLIT, + MOVE_GRUDGE, + MOVE_MEMENTO, + MOVE_FAINT_ATTACK), + + egg_moves(ROSELIA, + MOVE_SPIKES, + MOVE_SYNTHESIS, + MOVE_PIN_MISSILE, + MOVE_COTTON_SPORE), + + egg_moves(SLAKOTH, + MOVE_PURSUIT, + MOVE_SLASH, + MOVE_BODY_SLAM, + MOVE_SNORE, + MOVE_CRUSH_CLAW, + MOVE_CURSE, + MOVE_SLEEP_TALK), + + egg_moves(GULPIN, + MOVE_DREAM_EATER, + MOVE_ACID_ARMOR, + MOVE_SMOG, + MOVE_PAIN_SPLIT), + + egg_moves(TROPIUS, + MOVE_HEADBUTT, + MOVE_SLAM, + MOVE_RAZOR_WIND, + MOVE_LEECH_SEED, + MOVE_NATURE_POWER), + + egg_moves(WHISMUR, + MOVE_TAKE_DOWN, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_EXTRASENSORY, + MOVE_SMELLING_SALT), + + egg_moves(CLAMPERL, + MOVE_REFRESH, + MOVE_MUD_SPORT, + MOVE_BODY_SLAM, + MOVE_SUPERSONIC, + MOVE_BARRIER, + MOVE_CONFUSE_RAY), + + egg_moves(ABSOL, + MOVE_BATON_PASS, + MOVE_FAINT_ATTACK, + MOVE_DOUBLE_EDGE, + MOVE_MAGIC_COAT, + MOVE_CURSE, + MOVE_SUBSTITUTE), + + egg_moves(SHUPPET, + MOVE_DISABLE, + MOVE_DESTINY_BOND, + MOVE_FORESIGHT, + MOVE_ASTONISH, + MOVE_IMPRISON), + + egg_moves(SEVIPER, + MOVE_STOCKPILE, + MOVE_SWALLOW, + MOVE_SPIT_UP, + MOVE_BODY_SLAM), + + egg_moves(ZANGOOSE, + MOVE_FLAIL, + MOVE_DOUBLE_KICK, + MOVE_RAZOR_WIND, + MOVE_COUNTER, + MOVE_ROAR, + MOVE_CURSE), + + egg_moves(RELICANTH, + MOVE_MAGNITUDE, + MOVE_SKULL_BASH, + MOVE_WATER_SPORT, + MOVE_AMNESIA, + MOVE_SLEEP_TALK, + MOVE_ROCK_SLIDE), + + egg_moves(ARON, + MOVE_ENDEAVOR, + MOVE_BODY_SLAM, + MOVE_STOMP, + MOVE_SMELLING_SALT), + + egg_moves(CASTFORM, + MOVE_FUTURE_SIGHT, + MOVE_PSYCH_UP), + + egg_moves(VOLBEAT, + MOVE_BATON_PASS, + MOVE_SILVER_WIND, + MOVE_TRICK), + + egg_moves(ILLUMISE, + MOVE_BATON_PASS, + MOVE_SILVER_WIND, + MOVE_GROWTH), + + egg_moves(LILEEP, + MOVE_BARRIER, + MOVE_RECOVER, + MOVE_MIRROR_COAT, + MOVE_ROCK_SLIDE), + + egg_moves(ANORITH, + MOVE_RAPID_SPIN, + MOVE_KNOCK_OFF, + MOVE_SWORDS_DANCE, + MOVE_ROCK_SLIDE), + + egg_moves(RALTS, + MOVE_DISABLE, + MOVE_WILL_O_WISP, + MOVE_MEAN_LOOK, + MOVE_MEMENTO, + MOVE_DESTINY_BOND), + + egg_moves(BAGON, + MOVE_HYDRO_PUMP, + MOVE_THRASH, + MOVE_DRAGON_RAGE, + MOVE_TWISTER, + MOVE_DRAGON_DANCE), + + egg_moves(CHIMECHO, + MOVE_DISABLE, + MOVE_CURSE, + MOVE_HYPNOSIS, + MOVE_DREAM_EATER), + + 0xFFFF +}; diff --git a/include/data/pokemon/evolution.h b/include/data/pokemon/evolution.h index 51e993347..919416fee 100644 --- a/include/data/pokemon/evolution.h +++ b/include/data/pokemon/evolution.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_EVOLUTION_H diff --git a/include/data/pokemon/experience_tables.h b/include/data/pokemon/experience_tables.h index 70c5e88ed..2fb416fe9 100644 --- a/include/data/pokemon/experience_tables.h +++ b/include/data/pokemon/experience_tables.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_EXPERIENCE_TABLES_H diff --git a/include/data/pokemon/item_effects.h b/include/data/pokemon/item_effects.h index b07573933..cd06228dd 100644 --- a/include/data/pokemon/item_effects.h +++ b/include/data/pokemon/item_effects.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_ITEM_EFFECTS_H diff --git a/include/data/pokemon/level_up_learnset_pointers.h b/include/data/pokemon/level_up_learnset_pointers.h index 753947d51..19761c996 100644 --- a/include/data/pokemon/level_up_learnset_pointers.h +++ b/include/data/pokemon/level_up_learnset_pointers.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_LEVEL_UP_LEARNSET_POINTERS_H diff --git a/include/data/pokemon/level_up_learnsets.h b/include/data/pokemon/level_up_learnsets.h index 5b79f4bc0..bc1de82de 100644 --- a/include/data/pokemon/level_up_learnsets.h +++ b/include/data/pokemon/level_up_learnsets.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_LEVEL_UP_LEARNSETS_H diff --git a/include/data/pokemon/nature_stats.h b/include/data/pokemon/nature_stats.h index 27bd98f9d..fcef2a0ac 100644 --- a/include/data/pokemon/nature_stats.h +++ b/include/data/pokemon/nature_stats.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_NATURE_STATS_H diff --git a/include/data/pokemon/spinda_spots.h b/include/data/pokemon/spinda_spots.h index 234cdf00e..d045e0734 100644 --- a/include/data/pokemon/spinda_spots.h +++ b/include/data/pokemon/spinda_spots.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_SPINDA_SPOTS_H diff --git a/include/data/pokemon/tmhm_learnsets.h b/include/data/pokemon/tmhm_learnsets.h index fa48f7f5c..02cd22d56 100644 --- a/include/data/pokemon/tmhm_learnsets.h +++ b/include/data/pokemon/tmhm_learnsets.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_TMHM_LEARNSETS_H diff --git a/include/data/pokemon/trainer_class_lookups.h b/include/data/pokemon/trainer_class_lookups.h index 0aea322a0..c86e795c4 100644 --- a/include/data/pokemon/trainer_class_lookups.h +++ b/include/data/pokemon/trainer_class_lookups.h @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/27/17. + // #ifndef POKERUBY_TRAINER_CLASS_LOOKUPS_H diff --git a/include/daycare.h b/include/daycare.h index b90c50610..e46351d72 100644 --- a/include/daycare.h +++ b/include/daycare.h @@ -1,14 +1,15 @@ #ifndef GUARD_DAYCARE_H #define GUARD_DAYCARE_H -u8 Daycare_CountPokemon(struct BoxPokemon *); -void sub_8041324(struct BoxPokemon *, struct RecordMixing_UnknownStruct *); -void sub_8041790(int i); +u8 Daycare_CountPokemon(struct DayCareData *); +void sub_8041324(struct BoxPokemon *, struct RecordMixingDayCareMail *); +void sub_8041790(u16 i); u16 sub_8041870(u16); void sub_8041940(void); void sub_8041950(void); void sub_8042044(struct Pokemon *mon, u16, u8); u8 sub_80422A0(void); u8 daycare_relationship_score_from_savegame(void); +bool8 NameHasGenderSymbol(const u8 *, u8); #endif // GUARD_DAYCARE_H diff --git a/include/decompress.h b/include/decompress.h index 84c1f29c0..01f66971c 100644 --- a/include/decompress.h +++ b/include/decompress.h @@ -3,7 +3,7 @@ #include "sprite.h" -void sub_800D238(const void *src, void *dest); +void LZDecompressWram(const void *src, void *dest); void LZDecompressVram(const void *src, void *dest); void LoadCompressedObjectPic(const struct CompressedSpriteSheet *a); void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *a, void *buffer); diff --git a/include/easy_chat.h b/include/easy_chat.h index 702082966..8a820353f 100644 --- a/include/easy_chat.h +++ b/include/easy_chat.h @@ -27,1038 +27,1046 @@ enum EC_GROUP_POKEMON_2, }; -// TRAINER -#define EC_WORD_I_CHOOSE_YOU (EC_GROUP_TRAINER << 9) | 0x0 -#define EC_WORD_GOTCHA (EC_GROUP_TRAINER << 9) | 0x1 -#define EC_WORD_TRADE (EC_GROUP_TRAINER << 9) | 0x2 -#define EC_WORD_SAPPHIRE (EC_GROUP_TRAINER << 9) | 0x3 -#define EC_WORD_EVOLVE (EC_GROUP_TRAINER << 9) | 0x4 -#define EC_WORD_ENCYCLOPEDIA (EC_GROUP_TRAINER << 9) | 0x5 -#define EC_WORD_NATURE (EC_GROUP_TRAINER << 9) | 0x6 -#define EC_WORD_CENTER (EC_GROUP_TRAINER << 9) | 0x7 -#define EC_WORD_EGG (EC_GROUP_TRAINER << 9) | 0x8 -#define EC_WORD_LINK (EC_GROUP_TRAINER << 9) | 0x9 -#define EC_WORD_SP_ABILITY (EC_GROUP_TRAINER << 9) | 0xa -#define EC_WORD_TRAINER (EC_GROUP_TRAINER << 9) | 0xb -#define EC_WORD_VERSION (EC_GROUP_TRAINER << 9) | 0xc -#define EC_WORD_POKENAV (EC_GROUP_TRAINER << 9) | 0xd -#define EC_WORD_POKEMON (EC_GROUP_TRAINER << 9) | 0xe -#define EC_WORD_GET (EC_GROUP_TRAINER << 9) | 0xf -#define EC_WORD_POKEDEX (EC_GROUP_TRAINER << 9) | 0x10 -#define EC_WORD_RUBY (EC_GROUP_TRAINER << 9) | 0x11 -#define EC_WORD_LEVEL (EC_GROUP_TRAINER << 9) | 0x12 - -// STATUS -#define EC_WORD_DARK (EC_GROUP_STATUS << 9) | 0x0 -#define EC_WORD_STENCH (EC_GROUP_STATUS << 9) | 0x1 -#define EC_WORD_THICK_FAT (EC_GROUP_STATUS << 9) | 0x2 -#define EC_WORD_RAIN_DISH (EC_GROUP_STATUS << 9) | 0x3 -#define EC_WORD_DRIZZLE (EC_GROUP_STATUS << 9) | 0x4 -#define EC_WORD_ARENA_TRAP (EC_GROUP_STATUS << 9) | 0x5 -#define EC_WORD_INTIMIDATE (EC_GROUP_STATUS << 9) | 0x6 -#define EC_WORD_ROCK_HEAD (EC_GROUP_STATUS << 9) | 0x7 -#define EC_WORD_COLOR (EC_GROUP_STATUS << 9) | 0x8 -#define EC_WORD_ALT_COLOR (EC_GROUP_STATUS << 9) | 0x9 -#define EC_WORD_ROCK (EC_GROUP_STATUS << 9) | 0xa -#define EC_WORD_BEAUTIFUL (EC_GROUP_STATUS << 9) | 0xb -#define EC_WORD_BEAUTY (EC_GROUP_STATUS << 9) | 0xc -#define EC_WORD_AIR_LOCK (EC_GROUP_STATUS << 9) | 0xd -#define EC_WORD_PSYCHIC (EC_GROUP_STATUS << 9) | 0xe -#define EC_WORD_HYPER_CUTTER (EC_GROUP_STATUS << 9) | 0xf -#define EC_WORD_FIGHTING (EC_GROUP_STATUS << 9) | 0x10 -#define EC_WORD_SHADOW_TAG (EC_GROUP_STATUS << 9) | 0x11 -#define EC_WORD_SMART (EC_GROUP_STATUS << 9) | 0x12 -#define EC_WORD_SMARTNESS (EC_GROUP_STATUS << 9) | 0x13 -#define EC_WORD_SPEED_BOOST (EC_GROUP_STATUS << 9) | 0x14 -#define EC_WORD_COOL (EC_GROUP_STATUS << 9) | 0x15 -#define EC_WORD_COOLNESS (EC_GROUP_STATUS << 9) | 0x16 -#define EC_WORD_BATTLE_ARMOR (EC_GROUP_STATUS << 9) | 0x17 -#define EC_WORD_CUTE (EC_GROUP_STATUS << 9) | 0x18 -#define EC_WORD_CUTENESS (EC_GROUP_STATUS << 9) | 0x19 -#define EC_WORD_STURDY (EC_GROUP_STATUS << 9) | 0x1a -#define EC_WORD_SUCTION_CUPS (EC_GROUP_STATUS << 9) | 0x1b -#define EC_WORD_GRASS (EC_GROUP_STATUS << 9) | 0x1c -#define EC_WORD_CLEAR_BODY (EC_GROUP_STATUS << 9) | 0x1d -#define EC_WORD_TORRENT (EC_GROUP_STATUS << 9) | 0x1e -#define EC_WORD_GHOST (EC_GROUP_STATUS << 9) | 0x1f -#define EC_WORD_ICE (EC_GROUP_STATUS << 9) | 0x20 -#define EC_WORD_GUTS (EC_GROUP_STATUS << 9) | 0x21 -#define EC_WORD_ROUGH_SKIN (EC_GROUP_STATUS << 9) | 0x22 -#define EC_WORD_SHELL_ARMOR (EC_GROUP_STATUS << 9) | 0x23 -#define EC_WORD_NATURAL_CURE (EC_GROUP_STATUS << 9) | 0x24 -#define EC_WORD_DAMP (EC_GROUP_STATUS << 9) | 0x25 -#define EC_WORD_GROUND (EC_GROUP_STATUS << 9) | 0x26 -#define EC_WORD_LIMBER (EC_GROUP_STATUS << 9) | 0x27 -#define EC_WORD_MAGNET_PULL (EC_GROUP_STATUS << 9) | 0x28 -#define EC_WORD_WHITE_SMOKE (EC_GROUP_STATUS << 9) | 0x29 -#define EC_WORD_SYNCHRONIZE (EC_GROUP_STATUS << 9) | 0x2a -#define EC_WORD_OVERGROW (EC_GROUP_STATUS << 9) | 0x2b -#define EC_WORD_SWIFT_SWIM (EC_GROUP_STATUS << 9) | 0x2c -#define EC_WORD_SAND_STREAM (EC_GROUP_STATUS << 9) | 0x2d -#define EC_WORD_SAND_VEIL (EC_GROUP_STATUS << 9) | 0x2e -#define EC_WORD_KEEN_EYE (EC_GROUP_STATUS << 9) | 0x2f -#define EC_WORD_INNER_FOCUS (EC_GROUP_STATUS << 9) | 0x30 -#define EC_WORD_STATIC (EC_GROUP_STATUS << 9) | 0x31 -#define EC_WORD_TYPE (EC_GROUP_STATUS << 9) | 0x32 -#define EC_WORD_TOUGH (EC_GROUP_STATUS << 9) | 0x33 -#define EC_WORD_TOUGHNESS (EC_GROUP_STATUS << 9) | 0x34 -#define EC_WORD_SHED_SKIN (EC_GROUP_STATUS << 9) | 0x35 -#define EC_WORD_HUGE_POWER (EC_GROUP_STATUS << 9) | 0x36 -#define EC_WORD_VOLT_ABSORB (EC_GROUP_STATUS << 9) | 0x37 -#define EC_WORD_WATER_ABSORB (EC_GROUP_STATUS << 9) | 0x38 -#define EC_WORD_ELECTRIC (EC_GROUP_STATUS << 9) | 0x39 -#define EC_WORD_FORECAST (EC_GROUP_STATUS << 9) | 0x3a -#define EC_WORD_SERENE_GRACE (EC_GROUP_STATUS << 9) | 0x3b -#define EC_WORD_POISON (EC_GROUP_STATUS << 9) | 0x3c -#define EC_WORD_POISON_POINT (EC_GROUP_STATUS << 9) | 0x3d -#define EC_WORD_DRAGON (EC_GROUP_STATUS << 9) | 0x3e -#define EC_WORD_TRACE (EC_GROUP_STATUS << 9) | 0x3f -#define EC_WORD_OBLIVIOUS (EC_GROUP_STATUS << 9) | 0x40 -#define EC_WORD_TRUANT (EC_GROUP_STATUS << 9) | 0x41 -#define EC_WORD_RUN_AWAY (EC_GROUP_STATUS << 9) | 0x42 -#define EC_WORD_STICKY_HOLD (EC_GROUP_STATUS << 9) | 0x43 -#define EC_WORD_CLOUD_NINE (EC_GROUP_STATUS << 9) | 0x44 -#define EC_WORD_NORMAL (EC_GROUP_STATUS << 9) | 0x45 -#define EC_WORD_STEEL (EC_GROUP_STATUS << 9) | 0x46 -#define EC_WORD_ILLUMINATE (EC_GROUP_STATUS << 9) | 0x47 -#define EC_WORD_EARLY_BIRD (EC_GROUP_STATUS << 9) | 0x48 -#define EC_WORD_HUSTLE (EC_GROUP_STATUS << 9) | 0x49 -#define EC_WORD_SHINE (EC_GROUP_STATUS << 9) | 0x4a -#define EC_WORD_FLYING (EC_GROUP_STATUS << 9) | 0x4b -#define EC_WORD_DROUGHT (EC_GROUP_STATUS << 9) | 0x4c -#define EC_WORD_LIGHTNINGROD (EC_GROUP_STATUS << 9) | 0x4d -#define EC_WORD_COMPOUNDEYES (EC_GROUP_STATUS << 9) | 0x4e -#define EC_WORD_MARVEL_SCALE (EC_GROUP_STATUS << 9) | 0x4f -#define EC_WORD_WONDER_GUARD (EC_GROUP_STATUS << 9) | 0x50 -#define EC_WORD_INSOMNIA (EC_GROUP_STATUS << 9) | 0x51 -#define EC_WORD_LEVITATE (EC_GROUP_STATUS << 9) | 0x52 -#define EC_WORD_PLUS (EC_GROUP_STATUS << 9) | 0x53 -#define EC_WORD_PRESSURE (EC_GROUP_STATUS << 9) | 0x54 -#define EC_WORD_LIQUID_OOZE (EC_GROUP_STATUS << 9) | 0x55 -#define EC_WORD_COLOR_CHANGE (EC_GROUP_STATUS << 9) | 0x56 -#define EC_WORD_SOUNDPROOF (EC_GROUP_STATUS << 9) | 0x57 -#define EC_WORD_EFFECT_SPORE (EC_GROUP_STATUS << 9) | 0x58 -#define EC_WORD_PKRS (EC_GROUP_STATUS << 9) | 0x59 -#define EC_WORD_FIRE (EC_GROUP_STATUS << 9) | 0x5a -#define EC_WORD_FLAME_BODY (EC_GROUP_STATUS << 9) | 0x5b -#define EC_WORD_MINUS (EC_GROUP_STATUS << 9) | 0x5c -#define EC_WORD_OWN_TEMPO (EC_GROUP_STATUS << 9) | 0x5d -#define EC_WORD_MAGMA_ARMOR (EC_GROUP_STATUS << 9) | 0x5e -#define EC_WORD_WATER (EC_GROUP_STATUS << 9) | 0x5f -#define EC_WORD_WATER_VEIL (EC_GROUP_STATUS << 9) | 0x60 -#define EC_WORD_BUG (EC_GROUP_STATUS << 9) | 0x61 -#define EC_WORD_SWARM (EC_GROUP_STATUS << 9) | 0x62 -#define EC_WORD_CUTE_CHARM (EC_GROUP_STATUS << 9) | 0x63 -#define EC_WORD_IMMUNITY (EC_GROUP_STATUS << 9) | 0x64 -#define EC_WORD_BLAZE (EC_GROUP_STATUS << 9) | 0x65 -#define EC_WORD_PICKUP (EC_GROUP_STATUS << 9) | 0x66 -#define EC_WORD_PATTERN (EC_GROUP_STATUS << 9) | 0x67 -#define EC_WORD_FLASH_FIRE (EC_GROUP_STATUS << 9) | 0x68 -#define EC_WORD_VITAL_SPIRIT (EC_GROUP_STATUS << 9) | 0x69 -#define EC_WORD_CHLOROPHYLL (EC_GROUP_STATUS << 9) | 0x6a -#define EC_WORD_PURE_POWER (EC_GROUP_STATUS << 9) | 0x6b -#define EC_WORD_SHIELD_DUST (EC_GROUP_STATUS << 9) | 0x6c - -// BATTLE -#define EC_WORD_MATCH_UP (EC_GROUP_BATTLE << 9) | 0x0 -#define EC_WORD_GO (EC_GROUP_BATTLE << 9) | 0x1 -#define EC_WORD_NO_1 (EC_GROUP_BATTLE << 9) | 0x2 -#define EC_WORD_DECIDE (EC_GROUP_BATTLE << 9) | 0x3 -#define EC_WORD_LET_ME_WIN (EC_GROUP_BATTLE << 9) | 0x4 -#define EC_WORD_WINS (EC_GROUP_BATTLE << 9) | 0x5 -#define EC_WORD_WIN (EC_GROUP_BATTLE << 9) | 0x6 -#define EC_WORD_WON (EC_GROUP_BATTLE << 9) | 0x7 -#define EC_WORD_IF_I_WIN (EC_GROUP_BATTLE << 9) | 0x8 -#define EC_WORD_WHEN_I_WIN (EC_GROUP_BATTLE << 9) | 0x9 -#define EC_WORD_CAN_T_WIN (EC_GROUP_BATTLE << 9) | 0xa -#define EC_WORD_CAN_WIN (EC_GROUP_BATTLE << 9) | 0xb -#define EC_WORD_NO_MATCH (EC_GROUP_BATTLE << 9) | 0xc -#define EC_WORD_SPIRIT (EC_GROUP_BATTLE << 9) | 0xd -#define EC_WORD_DECIDED (EC_GROUP_BATTLE << 9) | 0xe -#define EC_WORD_TRUMP_CARD (EC_GROUP_BATTLE << 9) | 0xf -#define EC_WORD_TAKE_THAT (EC_GROUP_BATTLE << 9) | 0x10 -#define EC_WORD_COME_ON (EC_GROUP_BATTLE << 9) | 0x11 -#define EC_WORD_ATTACK (EC_GROUP_BATTLE << 9) | 0x12 -#define EC_WORD_SURRENDER (EC_GROUP_BATTLE << 9) | 0x13 -#define EC_WORD_GUTSY (EC_GROUP_BATTLE << 9) | 0x14 -#define EC_WORD_TALENT (EC_GROUP_BATTLE << 9) | 0x15 -#define EC_WORD_STRATEGY (EC_GROUP_BATTLE << 9) | 0x16 -#define EC_WORD_SMITE (EC_GROUP_BATTLE << 9) | 0x17 -#define EC_WORD_MATCH (EC_GROUP_BATTLE << 9) | 0x18 -#define EC_WORD_VICTORY (EC_GROUP_BATTLE << 9) | 0x19 -#define EC_WORD_OFFENSIVE (EC_GROUP_BATTLE << 9) | 0x1a -#define EC_WORD_SENSE (EC_GROUP_BATTLE << 9) | 0x1b -#define EC_WORD_VERSUS (EC_GROUP_BATTLE << 9) | 0x1c -#define EC_WORD_FIGHTS (EC_GROUP_BATTLE << 9) | 0x1d -#define EC_WORD_POWER (EC_GROUP_BATTLE << 9) | 0x1e -#define EC_WORD_CHALLENGE (EC_GROUP_BATTLE << 9) | 0x1f -#define EC_WORD_STRONG (EC_GROUP_BATTLE << 9) | 0x20 -#define EC_WORD_TOO_STRONG (EC_GROUP_BATTLE << 9) | 0x21 -#define EC_WORD_GO_EASY (EC_GROUP_BATTLE << 9) | 0x22 -#define EC_WORD_FOE (EC_GROUP_BATTLE << 9) | 0x23 -#define EC_WORD_GENIUS (EC_GROUP_BATTLE << 9) | 0x24 -#define EC_WORD_LEGEND (EC_GROUP_BATTLE << 9) | 0x25 -#define EC_WORD_ESCAPE (EC_GROUP_BATTLE << 9) | 0x26 -#define EC_WORD_AIM (EC_GROUP_BATTLE << 9) | 0x27 -#define EC_WORD_BATTLE (EC_GROUP_BATTLE << 9) | 0x28 -#define EC_WORD_FIGHT (EC_GROUP_BATTLE << 9) | 0x29 -#define EC_WORD_RESUSCITATE (EC_GROUP_BATTLE << 9) | 0x2a -#define EC_WORD_POINTS (EC_GROUP_BATTLE << 9) | 0x2b -#define EC_WORD_SERIOUS (EC_GROUP_BATTLE << 9) | 0x2c -#define EC_WORD_GIVE_UP (EC_GROUP_BATTLE << 9) | 0x2d -#define EC_WORD_LOSS (EC_GROUP_BATTLE << 9) | 0x2e -#define EC_WORD_IF_I_LOSE (EC_GROUP_BATTLE << 9) | 0x2f -#define EC_WORD_LOST (EC_GROUP_BATTLE << 9) | 0x30 -#define EC_WORD_LOSE (EC_GROUP_BATTLE << 9) | 0x31 -#define EC_WORD_GUARD (EC_GROUP_BATTLE << 9) | 0x32 -#define EC_WORD_PARTNER (EC_GROUP_BATTLE << 9) | 0x33 -#define EC_WORD_REJECT (EC_GROUP_BATTLE << 9) | 0x34 -#define EC_WORD_ACCEPT (EC_GROUP_BATTLE << 9) | 0x35 -#define EC_WORD_INVINCIBLE (EC_GROUP_BATTLE << 9) | 0x36 -#define EC_WORD_RECEIVED (EC_GROUP_BATTLE << 9) | 0x37 -#define EC_WORD_EASY (EC_GROUP_BATTLE << 9) | 0x38 -#define EC_WORD_WEAK (EC_GROUP_BATTLE << 9) | 0x39 -#define EC_WORD_TOO_WEAK (EC_GROUP_BATTLE << 9) | 0x3a -#define EC_WORD_PUSHOVER (EC_GROUP_BATTLE << 9) | 0x3b -#define EC_WORD_LEADER (EC_GROUP_BATTLE << 9) | 0x3c -#define EC_WORD_RULE (EC_GROUP_BATTLE << 9) | 0x3d -#define EC_WORD_MOVE (EC_GROUP_BATTLE << 9) | 0x3e - -// GREETINGS -#define EC_WORD_THANKS (EC_GROUP_GREETINGS << 9) | 0x0 -#define EC_WORD_YES (EC_GROUP_GREETINGS << 9) | 0x1 -#define EC_WORD_HERE_GOES (EC_GROUP_GREETINGS << 9) | 0x2 -#define EC_WORD_HERE_I_COME (EC_GROUP_GREETINGS << 9) | 0x3 -#define EC_WORD_HERE_IT_IS (EC_GROUP_GREETINGS << 9) | 0x4 -#define EC_WORD_YEAH (EC_GROUP_GREETINGS << 9) | 0x5 -#define EC_WORD_WELCOME (EC_GROUP_GREETINGS << 9) | 0x6 -#define EC_WORD_OI (EC_GROUP_GREETINGS << 9) | 0x7 -#define EC_WORD_HOW_DO (EC_GROUP_GREETINGS << 9) | 0x8 -#define EC_WORD_CONGRATS (EC_GROUP_GREETINGS << 9) | 0x9 -#define EC_WORD_GIVE_ME (EC_GROUP_GREETINGS << 9) | 0xa -#define EC_WORD_SORRY (EC_GROUP_GREETINGS << 9) | 0xb -#define EC_WORD_APOLOGIZE (EC_GROUP_GREETINGS << 9) | 0xc -#define EC_WORD_FORGIVE (EC_GROUP_GREETINGS << 9) | 0xd -#define EC_WORD_HEY_THERE (EC_GROUP_GREETINGS << 9) | 0xe -#define EC_WORD_HELLO (EC_GROUP_GREETINGS << 9) | 0xf -#define EC_WORD_GOOD_BYE (EC_GROUP_GREETINGS << 9) | 0x10 -#define EC_WORD_THANK_YOU (EC_GROUP_GREETINGS << 9) | 0x11 -#define EC_WORD_I_VE_ARRIVED (EC_GROUP_GREETINGS << 9) | 0x12 -#define EC_WORD_PARDON (EC_GROUP_GREETINGS << 9) | 0x13 -#define EC_WORD_EXCUSE (EC_GROUP_GREETINGS << 9) | 0x14 -#define EC_WORD_SEE_YA (EC_GROUP_GREETINGS << 9) | 0x15 -#define EC_WORD_EXCUSE_ME (EC_GROUP_GREETINGS << 9) | 0x16 -#define EC_WORD_WELL_THEN (EC_GROUP_GREETINGS << 9) | 0x17 -#define EC_WORD_GO_AHEAD (EC_GROUP_GREETINGS << 9) | 0x18 -#define EC_WORD_APPRECIATE (EC_GROUP_GREETINGS << 9) | 0x19 -#define EC_WORD_HEY_QUES (EC_GROUP_GREETINGS << 9) | 0x1a -#define EC_WORD_WHAT_S_UP_QUES (EC_GROUP_GREETINGS << 9) | 0x1b -#define EC_WORD_HUH_QUES (EC_GROUP_GREETINGS << 9) | 0x1c -#define EC_WORD_NO (EC_GROUP_GREETINGS << 9) | 0x1d -#define EC_WORD_HI (EC_GROUP_GREETINGS << 9) | 0x1e -#define EC_WORD_YEAH_YEAH (EC_GROUP_GREETINGS << 9) | 0x1f -#define EC_WORD_BYE_BYE (EC_GROUP_GREETINGS << 9) | 0x20 -#define EC_WORD_MEET_YOU (EC_GROUP_GREETINGS << 9) | 0x21 -#define EC_WORD_HEY (EC_GROUP_GREETINGS << 9) | 0x22 -#define EC_WORD_SMELL (EC_GROUP_GREETINGS << 9) | 0x23 -#define EC_WORD_LISTENING (EC_GROUP_GREETINGS << 9) | 0x24 -#define EC_WORD_HOO_HAH (EC_GROUP_GREETINGS << 9) | 0x25 -#define EC_WORD_YAHOO (EC_GROUP_GREETINGS << 9) | 0x26 -#define EC_WORD_YO (EC_GROUP_GREETINGS << 9) | 0x27 -#define EC_WORD_COME_OVER (EC_GROUP_GREETINGS << 9) | 0x28 -#define EC_WORD_COUNT_ON (EC_GROUP_GREETINGS << 9) | 0x29 - -// PEOPLE -#define EC_WORD_OPPONENT (EC_GROUP_PEOPLE << 9) | 0x0 -#define EC_WORD_I (EC_GROUP_PEOPLE << 9) | 0x1 -#define EC_WORD_YOU (EC_GROUP_PEOPLE << 9) | 0x2 -#define EC_WORD_YOURS (EC_GROUP_PEOPLE << 9) | 0x3 -#define EC_WORD_SON (EC_GROUP_PEOPLE << 9) | 0x4 -#define EC_WORD_YOUR (EC_GROUP_PEOPLE << 9) | 0x5 -#define EC_WORD_YOU_RE (EC_GROUP_PEOPLE << 9) | 0x6 -#define EC_WORD_YOU_VE (EC_GROUP_PEOPLE << 9) | 0x7 -#define EC_WORD_MOTHER (EC_GROUP_PEOPLE << 9) | 0x8 -#define EC_WORD_GRANDFATHER (EC_GROUP_PEOPLE << 9) | 0x9 -#define EC_WORD_UNCLE (EC_GROUP_PEOPLE << 9) | 0xa -#define EC_WORD_FATHER (EC_GROUP_PEOPLE << 9) | 0xb -#define EC_WORD_BOY (EC_GROUP_PEOPLE << 9) | 0xc -#define EC_WORD_ADULT (EC_GROUP_PEOPLE << 9) | 0xd -#define EC_WORD_BROTHER (EC_GROUP_PEOPLE << 9) | 0xe -#define EC_WORD_SISTER (EC_GROUP_PEOPLE << 9) | 0xf -#define EC_WORD_GRANDMOTHER (EC_GROUP_PEOPLE << 9) | 0x10 -#define EC_WORD_AUNT (EC_GROUP_PEOPLE << 9) | 0x11 -#define EC_WORD_PARENT (EC_GROUP_PEOPLE << 9) | 0x12 -#define EC_WORD_MAN (EC_GROUP_PEOPLE << 9) | 0x13 -#define EC_WORD_ME (EC_GROUP_PEOPLE << 9) | 0x14 -#define EC_WORD_GIRL (EC_GROUP_PEOPLE << 9) | 0x15 -#define EC_WORD_BABE (EC_GROUP_PEOPLE << 9) | 0x16 -#define EC_WORD_FAMILY (EC_GROUP_PEOPLE << 9) | 0x17 -#define EC_WORD_HER (EC_GROUP_PEOPLE << 9) | 0x18 -#define EC_WORD_HIM (EC_GROUP_PEOPLE << 9) | 0x19 -#define EC_WORD_HE (EC_GROUP_PEOPLE << 9) | 0x1a -#define EC_WORD_PLACE (EC_GROUP_PEOPLE << 9) | 0x1b -#define EC_WORD_DAUGHTER (EC_GROUP_PEOPLE << 9) | 0x1c -#define EC_WORD_HIS (EC_GROUP_PEOPLE << 9) | 0x1d -#define EC_WORD_HE_S (EC_GROUP_PEOPLE << 9) | 0x1e -#define EC_WORD_AREN_T (EC_GROUP_PEOPLE << 9) | 0x1f -#define EC_WORD_SIBLINGS (EC_GROUP_PEOPLE << 9) | 0x20 -#define EC_WORD_KID (EC_GROUP_PEOPLE << 9) | 0x21 -#define EC_WORD_CHILDREN (EC_GROUP_PEOPLE << 9) | 0x22 -#define EC_WORD_MR (EC_GROUP_PEOPLE << 9) | 0x23 -#define EC_WORD_MRS (EC_GROUP_PEOPLE << 9) | 0x24 -#define EC_WORD_MYSELF (EC_GROUP_PEOPLE << 9) | 0x25 -#define EC_WORD_I_WAS (EC_GROUP_PEOPLE << 9) | 0x26 -#define EC_WORD_TO_ME (EC_GROUP_PEOPLE << 9) | 0x27 -#define EC_WORD_MY (EC_GROUP_PEOPLE << 9) | 0x28 -#define EC_WORD_I_AM (EC_GROUP_PEOPLE << 9) | 0x29 -#define EC_WORD_I_VE (EC_GROUP_PEOPLE << 9) | 0x2a -#define EC_WORD_WHO (EC_GROUP_PEOPLE << 9) | 0x2b -#define EC_WORD_SOMEONE (EC_GROUP_PEOPLE << 9) | 0x2c -#define EC_WORD_WHO_WAS (EC_GROUP_PEOPLE << 9) | 0x2d -#define EC_WORD_TO_WHOM (EC_GROUP_PEOPLE << 9) | 0x2e -#define EC_WORD_WHOSE (EC_GROUP_PEOPLE << 9) | 0x2f -#define EC_WORD_WHO_IS (EC_GROUP_PEOPLE << 9) | 0x30 -#define EC_WORD_IT_S (EC_GROUP_PEOPLE << 9) | 0x31 -#define EC_WORD_LADY (EC_GROUP_PEOPLE << 9) | 0x32 -#define EC_WORD_FRIEND (EC_GROUP_PEOPLE << 9) | 0x33 -#define EC_WORD_ALLY (EC_GROUP_PEOPLE << 9) | 0x34 -#define EC_WORD_PERSON (EC_GROUP_PEOPLE << 9) | 0x35 -#define EC_WORD_DUDE (EC_GROUP_PEOPLE << 9) | 0x36 -#define EC_WORD_THEY (EC_GROUP_PEOPLE << 9) | 0x37 -#define EC_WORD_THEY_WERE (EC_GROUP_PEOPLE << 9) | 0x38 -#define EC_WORD_TO_THEM (EC_GROUP_PEOPLE << 9) | 0x39 -#define EC_WORD_THEIR (EC_GROUP_PEOPLE << 9) | 0x3a -#define EC_WORD_THEY_RE (EC_GROUP_PEOPLE << 9) | 0x3b -#define EC_WORD_THEY_VE (EC_GROUP_PEOPLE << 9) | 0x3c -#define EC_WORD_WE (EC_GROUP_PEOPLE << 9) | 0x3d -#define EC_WORD_BEEN (EC_GROUP_PEOPLE << 9) | 0x3e -#define EC_WORD_TO_US (EC_GROUP_PEOPLE << 9) | 0x3f -#define EC_WORD_OUR (EC_GROUP_PEOPLE << 9) | 0x40 -#define EC_WORD_WE_RE (EC_GROUP_PEOPLE << 9) | 0x41 -#define EC_WORD_RIVAL (EC_GROUP_PEOPLE << 9) | 0x42 -#define EC_WORD_WE_VE (EC_GROUP_PEOPLE << 9) | 0x43 -#define EC_WORD_WOMAN (EC_GROUP_PEOPLE << 9) | 0x44 -#define EC_WORD_SHE (EC_GROUP_PEOPLE << 9) | 0x45 -#define EC_WORD_SHE_WAS (EC_GROUP_PEOPLE << 9) | 0x46 -#define EC_WORD_TO_HER (EC_GROUP_PEOPLE << 9) | 0x47 -#define EC_WORD_HERS (EC_GROUP_PEOPLE << 9) | 0x48 -#define EC_WORD_SHE_IS (EC_GROUP_PEOPLE << 9) | 0x49 -#define EC_WORD_SOME (EC_GROUP_PEOPLE << 9) | 0x4a - -// VOICES -#define EC_WORD_EXCL (EC_GROUP_VOICES << 9) | 0x0 -#define EC_WORD_EXCL_EXCL (EC_GROUP_VOICES << 9) | 0x1 -#define EC_WORD_QUES_EXCL (EC_GROUP_VOICES << 9) | 0x2 -#define EC_WORD_QUES (EC_GROUP_VOICES << 9) | 0x3 -#define EC_WORD_ELLIPSIS (EC_GROUP_VOICES << 9) | 0x4 -#define EC_WORD_ELLIPSIS_EXCL (EC_GROUP_VOICES << 9) | 0x5 -#define EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS (EC_GROUP_VOICES << 9) | 0x6 -#define EC_WORD_DASH (EC_GROUP_VOICES << 9) | 0x7 -#define EC_WORD_DASH_DASH_DASH (EC_GROUP_VOICES << 9) | 0x8 -#define EC_WORD_UH_OH (EC_GROUP_VOICES << 9) | 0x9 -#define EC_WORD_WAAAH (EC_GROUP_VOICES << 9) | 0xa -#define EC_WORD_AHAHA (EC_GROUP_VOICES << 9) | 0xb -#define EC_WORD_OH_QUES (EC_GROUP_VOICES << 9) | 0xc -#define EC_WORD_NOPE (EC_GROUP_VOICES << 9) | 0xd -#define EC_WORD_URGH (EC_GROUP_VOICES << 9) | 0xe -#define EC_WORD_HMM (EC_GROUP_VOICES << 9) | 0xf -#define EC_WORD_WHOAH (EC_GROUP_VOICES << 9) | 0x10 -#define EC_WORD_WROOOAAR_EXCL (EC_GROUP_VOICES << 9) | 0x11 -#define EC_WORD_WOW (EC_GROUP_VOICES << 9) | 0x12 -#define EC_WORD_GIGGLE (EC_GROUP_VOICES << 9) | 0x13 -#define EC_WORD_SIGH (EC_GROUP_VOICES << 9) | 0x14 -#define EC_WORD_UNBELIEVABLE (EC_GROUP_VOICES << 9) | 0x15 -#define EC_WORD_CRIES (EC_GROUP_VOICES << 9) | 0x16 -#define EC_WORD_AGREE (EC_GROUP_VOICES << 9) | 0x17 -#define EC_WORD_EH_QUES (EC_GROUP_VOICES << 9) | 0x18 -#define EC_WORD_CRY (EC_GROUP_VOICES << 9) | 0x19 -#define EC_WORD_EHEHE (EC_GROUP_VOICES << 9) | 0x1a -#define EC_WORD_OI_OI_OI (EC_GROUP_VOICES << 9) | 0x1b -#define EC_WORD_OH_YEAH (EC_GROUP_VOICES << 9) | 0x1c -#define EC_WORD_OH (EC_GROUP_VOICES << 9) | 0x1d -#define EC_WORD_OOPS (EC_GROUP_VOICES << 9) | 0x1e -#define EC_WORD_SHOCKED (EC_GROUP_VOICES << 9) | 0x1f -#define EC_WORD_EEK (EC_GROUP_VOICES << 9) | 0x20 -#define EC_WORD_GRAAAH (EC_GROUP_VOICES << 9) | 0x21 -#define EC_WORD_GWAHAHAHA (EC_GROUP_VOICES << 9) | 0x22 -#define EC_WORD_WAY (EC_GROUP_VOICES << 9) | 0x23 -#define EC_WORD_TCH (EC_GROUP_VOICES << 9) | 0x24 -#define EC_WORD_HEHE (EC_GROUP_VOICES << 9) | 0x25 -#define EC_WORD_HAH (EC_GROUP_VOICES << 9) | 0x26 -#define EC_WORD_YUP (EC_GROUP_VOICES << 9) | 0x27 -#define EC_WORD_HAHAHA (EC_GROUP_VOICES << 9) | 0x28 -#define EC_WORD_AIYEEH (EC_GROUP_VOICES << 9) | 0x29 -#define EC_WORD_HIYAH (EC_GROUP_VOICES << 9) | 0x2a -#define EC_WORD_FUFUFU (EC_GROUP_VOICES << 9) | 0x2b -#define EC_WORD_LOL (EC_GROUP_VOICES << 9) | 0x2c -#define EC_WORD_SNORT (EC_GROUP_VOICES << 9) | 0x2d -#define EC_WORD_HUMPH (EC_GROUP_VOICES << 9) | 0x2e -#define EC_WORD_HEHEHE (EC_GROUP_VOICES << 9) | 0x2f -#define EC_WORD_HEH (EC_GROUP_VOICES << 9) | 0x30 -#define EC_WORD_HOHOHO (EC_GROUP_VOICES << 9) | 0x31 -#define EC_WORD_UH_HUH (EC_GROUP_VOICES << 9) | 0x32 -#define EC_WORD_OH_DEAR (EC_GROUP_VOICES << 9) | 0x33 -#define EC_WORD_ARRGH (EC_GROUP_VOICES << 9) | 0x34 -#define EC_WORD_MUFUFU (EC_GROUP_VOICES << 9) | 0x35 -#define EC_WORD_MMM (EC_GROUP_VOICES << 9) | 0x36 -#define EC_WORD_OH_KAY (EC_GROUP_VOICES << 9) | 0x37 -#define EC_WORD_OKAY (EC_GROUP_VOICES << 9) | 0x38 -#define EC_WORD_LALALA (EC_GROUP_VOICES << 9) | 0x39 -#define EC_WORD_YAY (EC_GROUP_VOICES << 9) | 0x3a -#define EC_WORD_AWW (EC_GROUP_VOICES << 9) | 0x3b -#define EC_WORD_WOWEE (EC_GROUP_VOICES << 9) | 0x3c -#define EC_WORD_GWAH (EC_GROUP_VOICES << 9) | 0x3d -#define EC_WORD_WAHAHAHA (EC_GROUP_VOICES << 9) | 0x3e - -// SPEECH -#define EC_WORD_LISTEN (EC_GROUP_SPEECH << 9) | 0x0 -#define EC_WORD_NOT_VERY (EC_GROUP_SPEECH << 9) | 0x1 -#define EC_WORD_MEAN (EC_GROUP_SPEECH << 9) | 0x2 -#define EC_WORD_LIE (EC_GROUP_SPEECH << 9) | 0x3 -#define EC_WORD_LAY (EC_GROUP_SPEECH << 9) | 0x4 -#define EC_WORD_RECOMMEND (EC_GROUP_SPEECH << 9) | 0x5 -#define EC_WORD_NITWIT (EC_GROUP_SPEECH << 9) | 0x6 -#define EC_WORD_QUITE (EC_GROUP_SPEECH << 9) | 0x7 -#define EC_WORD_FROM (EC_GROUP_SPEECH << 9) | 0x8 -#define EC_WORD_FEELING (EC_GROUP_SPEECH << 9) | 0x9 -#define EC_WORD_BUT (EC_GROUP_SPEECH << 9) | 0xa -#define EC_WORD_HOWEVER (EC_GROUP_SPEECH << 9) | 0xb -#define EC_WORD_CASE (EC_GROUP_SPEECH << 9) | 0xc -#define EC_WORD_THE (EC_GROUP_SPEECH << 9) | 0xd -#define EC_WORD_MISS (EC_GROUP_SPEECH << 9) | 0xe -#define EC_WORD_HOW (EC_GROUP_SPEECH << 9) | 0xf -#define EC_WORD_HIT (EC_GROUP_SPEECH << 9) | 0x10 -#define EC_WORD_ENOUGH (EC_GROUP_SPEECH << 9) | 0x11 -#define EC_WORD_A_LOT (EC_GROUP_SPEECH << 9) | 0x12 -#define EC_WORD_A_LITTLE (EC_GROUP_SPEECH << 9) | 0x13 -#define EC_WORD_ABSOLUTELY (EC_GROUP_SPEECH << 9) | 0x14 -#define EC_WORD_AND (EC_GROUP_SPEECH << 9) | 0x15 -#define EC_WORD_ONLY (EC_GROUP_SPEECH << 9) | 0x16 -#define EC_WORD_AROUND (EC_GROUP_SPEECH << 9) | 0x17 -#define EC_WORD_PROBABLY (EC_GROUP_SPEECH << 9) | 0x18 -#define EC_WORD_IF (EC_GROUP_SPEECH << 9) | 0x19 -#define EC_WORD_VERY (EC_GROUP_SPEECH << 9) | 0x1a -#define EC_WORD_A_TINY_BIT (EC_GROUP_SPEECH << 9) | 0x1b -#define EC_WORD_WILD (EC_GROUP_SPEECH << 9) | 0x1c -#define EC_WORD_THAT_S (EC_GROUP_SPEECH << 9) | 0x1d -#define EC_WORD_JUST (EC_GROUP_SPEECH << 9) | 0x1e -#define EC_WORD_EVEN_SO (EC_GROUP_SPEECH << 9) | 0x1f -#define EC_WORD_MUST_BE (EC_GROUP_SPEECH << 9) | 0x20 -#define EC_WORD_NATURALLY (EC_GROUP_SPEECH << 9) | 0x21 -#define EC_WORD_FOR_NOW (EC_GROUP_SPEECH << 9) | 0x22 -#define EC_WORD_UNDERSTOOD (EC_GROUP_SPEECH << 9) | 0x23 -#define EC_WORD_JOKING (EC_GROUP_SPEECH << 9) | 0x24 -#define EC_WORD_READY (EC_GROUP_SPEECH << 9) | 0x25 -#define EC_WORD_SOMETHING (EC_GROUP_SPEECH << 9) | 0x26 -#define EC_WORD_SOMEHOW (EC_GROUP_SPEECH << 9) | 0x27 -#define EC_WORD_ALTHOUGH (EC_GROUP_SPEECH << 9) | 0x28 -#define EC_WORD_ALSO (EC_GROUP_SPEECH << 9) | 0x29 -#define EC_WORD_PERFECT (EC_GROUP_SPEECH << 9) | 0x2a -#define EC_WORD_AS_MUCH_AS (EC_GROUP_SPEECH << 9) | 0x2b -#define EC_WORD_REALLY (EC_GROUP_SPEECH << 9) | 0x2c -#define EC_WORD_TRULY (EC_GROUP_SPEECH << 9) | 0x2d -#define EC_WORD_SERIOUSLY (EC_GROUP_SPEECH << 9) | 0x2e -#define EC_WORD_TOTALLY (EC_GROUP_SPEECH << 9) | 0x2f -#define EC_WORD_UNTIL (EC_GROUP_SPEECH << 9) | 0x30 -#define EC_WORD_AS_IF (EC_GROUP_SPEECH << 9) | 0x31 -#define EC_WORD_MOOD (EC_GROUP_SPEECH << 9) | 0x32 -#define EC_WORD_RATHER (EC_GROUP_SPEECH << 9) | 0x33 -#define EC_WORD_AWFULLY (EC_GROUP_SPEECH << 9) | 0x34 -#define EC_WORD_MODE (EC_GROUP_SPEECH << 9) | 0x35 -#define EC_WORD_MORE (EC_GROUP_SPEECH << 9) | 0x36 -#define EC_WORD_TOO_LATE (EC_GROUP_SPEECH << 9) | 0x37 -#define EC_WORD_FINALLY (EC_GROUP_SPEECH << 9) | 0x38 -#define EC_WORD_ANY (EC_GROUP_SPEECH << 9) | 0x39 -#define EC_WORD_INSTEAD (EC_GROUP_SPEECH << 9) | 0x3a -#define EC_WORD_FANTASTIC (EC_GROUP_SPEECH << 9) | 0x3b - -// ENDINGS -#define EC_WORD_WILL (EC_GROUP_ENDINGS << 9) | 0x0 -#define EC_WORD_WILL_BE_HERE (EC_GROUP_ENDINGS << 9) | 0x1 -#define EC_WORD_OR (EC_GROUP_ENDINGS << 9) | 0x2 -#define EC_WORD_TIMES (EC_GROUP_ENDINGS << 9) | 0x3 -#define EC_WORD_WONDER (EC_GROUP_ENDINGS << 9) | 0x4 -#define EC_WORD_IS_IT_QUES (EC_GROUP_ENDINGS << 9) | 0x5 -#define EC_WORD_BE (EC_GROUP_ENDINGS << 9) | 0x6 -#define EC_WORD_GIMME (EC_GROUP_ENDINGS << 9) | 0x7 -#define EC_WORD_COULD (EC_GROUP_ENDINGS << 9) | 0x8 -#define EC_WORD_LIKELY_TO (EC_GROUP_ENDINGS << 9) | 0x9 -#define EC_WORD_WOULD (EC_GROUP_ENDINGS << 9) | 0xa -#define EC_WORD_IS (EC_GROUP_ENDINGS << 9) | 0xb -#define EC_WORD_ISN_T_IT_QUES (EC_GROUP_ENDINGS << 9) | 0xc -#define EC_WORD_LET_S (EC_GROUP_ENDINGS << 9) | 0xd -#define EC_WORD_OTHER (EC_GROUP_ENDINGS << 9) | 0xe -#define EC_WORD_ARE (EC_GROUP_ENDINGS << 9) | 0xf -#define EC_WORD_WAS (EC_GROUP_ENDINGS << 9) | 0x10 -#define EC_WORD_WERE (EC_GROUP_ENDINGS << 9) | 0x11 -#define EC_WORD_THOSE (EC_GROUP_ENDINGS << 9) | 0x12 -#define EC_WORD_ISN_T (EC_GROUP_ENDINGS << 9) | 0x13 -#define EC_WORD_WON_T (EC_GROUP_ENDINGS << 9) | 0x14 -#define EC_WORD_CAN_T (EC_GROUP_ENDINGS << 9) | 0x15 -#define EC_WORD_CAN (EC_GROUP_ENDINGS << 9) | 0x16 -#define EC_WORD_DON_T (EC_GROUP_ENDINGS << 9) | 0x17 -#define EC_WORD_DO (EC_GROUP_ENDINGS << 9) | 0x18 -#define EC_WORD_DOES (EC_GROUP_ENDINGS << 9) | 0x19 -#define EC_WORD_WHOM (EC_GROUP_ENDINGS << 9) | 0x1a -#define EC_WORD_WHICH (EC_GROUP_ENDINGS << 9) | 0x1b -#define EC_WORD_WASN_T (EC_GROUP_ENDINGS << 9) | 0x1c -#define EC_WORD_WEREN_T (EC_GROUP_ENDINGS << 9) | 0x1d -#define EC_WORD_HAVE (EC_GROUP_ENDINGS << 9) | 0x1e -#define EC_WORD_HAVEN_T (EC_GROUP_ENDINGS << 9) | 0x1f -#define EC_WORD_A (EC_GROUP_ENDINGS << 9) | 0x20 -#define EC_WORD_AN (EC_GROUP_ENDINGS << 9) | 0x21 -#define EC_WORD_NOT (EC_GROUP_ENDINGS << 9) | 0x22 -#define EC_WORD_THERE (EC_GROUP_ENDINGS << 9) | 0x23 -#define EC_WORD_OK_QUES (EC_GROUP_ENDINGS << 9) | 0x24 -#define EC_WORD_SO (EC_GROUP_ENDINGS << 9) | 0x25 -#define EC_WORD_MAYBE (EC_GROUP_ENDINGS << 9) | 0x26 -#define EC_WORD_ABOUT (EC_GROUP_ENDINGS << 9) | 0x27 -#define EC_WORD_OVER (EC_GROUP_ENDINGS << 9) | 0x28 -#define EC_WORD_IT (EC_GROUP_ENDINGS << 9) | 0x29 -#define EC_WORD_ALL (EC_GROUP_ENDINGS << 9) | 0x2a -#define EC_WORD_FOR (EC_GROUP_ENDINGS << 9) | 0x2b -#define EC_WORD_ON (EC_GROUP_ENDINGS << 9) | 0x2c -#define EC_WORD_OFF (EC_GROUP_ENDINGS << 9) | 0x2d -#define EC_WORD_AS (EC_GROUP_ENDINGS << 9) | 0x2e -#define EC_WORD_TO (EC_GROUP_ENDINGS << 9) | 0x2f -#define EC_WORD_WITH (EC_GROUP_ENDINGS << 9) | 0x30 -#define EC_WORD_BETTER (EC_GROUP_ENDINGS << 9) | 0x31 -#define EC_WORD_EVER (EC_GROUP_ENDINGS << 9) | 0x32 -#define EC_WORD_SINCE (EC_GROUP_ENDINGS << 9) | 0x33 -#define EC_WORD_OF (EC_GROUP_ENDINGS << 9) | 0x34 -#define EC_WORD_BELONGS_TO (EC_GROUP_ENDINGS << 9) | 0x35 -#define EC_WORD_AT (EC_GROUP_ENDINGS << 9) | 0x36 -#define EC_WORD_IN (EC_GROUP_ENDINGS << 9) | 0x37 -#define EC_WORD_OUT (EC_GROUP_ENDINGS << 9) | 0x38 -#define EC_WORD_TOO (EC_GROUP_ENDINGS << 9) | 0x39 -#define EC_WORD_LIKE (EC_GROUP_ENDINGS << 9) | 0x3a -#define EC_WORD_DID (EC_GROUP_ENDINGS << 9) | 0x3b -#define EC_WORD_DIDN_T (EC_GROUP_ENDINGS << 9) | 0x3c -#define EC_WORD_DOESN_T (EC_GROUP_ENDINGS << 9) | 0x3d -#define EC_WORD_WITHOUT (EC_GROUP_ENDINGS << 9) | 0x3e -#define EC_WORD_AFTER (EC_GROUP_ENDINGS << 9) | 0x3f -#define EC_WORD_BEFORE (EC_GROUP_ENDINGS << 9) | 0x40 -#define EC_WORD_WHILE (EC_GROUP_ENDINGS << 9) | 0x41 -#define EC_WORD_THAN (EC_GROUP_ENDINGS << 9) | 0x42 -#define EC_WORD_ONCE (EC_GROUP_ENDINGS << 9) | 0x43 -#define EC_WORD_ANYWHERE (EC_GROUP_ENDINGS << 9) | 0x44 - -// FEELINGS -#define EC_WORD_MEET (EC_GROUP_FEELINGS << 9) | 0x0 -#define EC_WORD_PLAY (EC_GROUP_FEELINGS << 9) | 0x1 -#define EC_WORD_HURRIED (EC_GROUP_FEELINGS << 9) | 0x2 -#define EC_WORD_GOES (EC_GROUP_FEELINGS << 9) | 0x3 -#define EC_WORD_GIDDY (EC_GROUP_FEELINGS << 9) | 0x4 -#define EC_WORD_HAPPY (EC_GROUP_FEELINGS << 9) | 0x5 -#define EC_WORD_HAPPINESS (EC_GROUP_FEELINGS << 9) | 0x6 -#define EC_WORD_EXCITE (EC_GROUP_FEELINGS << 9) | 0x7 -#define EC_WORD_IMPORTANT (EC_GROUP_FEELINGS << 9) | 0x8 -#define EC_WORD_FUNNY (EC_GROUP_FEELINGS << 9) | 0x9 -#define EC_WORD_GOT (EC_GROUP_FEELINGS << 9) | 0xa -#define EC_WORD_GO_HOME (EC_GROUP_FEELINGS << 9) | 0xb -#define EC_WORD_DISAPPOINTED (EC_GROUP_FEELINGS << 9) | 0xc -#define EC_WORD_DISAPPOINTS (EC_GROUP_FEELINGS << 9) | 0xd -#define EC_WORD_SAD (EC_GROUP_FEELINGS << 9) | 0xe -#define EC_WORD_TRY (EC_GROUP_FEELINGS << 9) | 0xf -#define EC_WORD_TRIES (EC_GROUP_FEELINGS << 9) | 0x10 -#define EC_WORD_HEARS (EC_GROUP_FEELINGS << 9) | 0x11 -#define EC_WORD_THINK (EC_GROUP_FEELINGS << 9) | 0x12 -#define EC_WORD_HEAR (EC_GROUP_FEELINGS << 9) | 0x13 -#define EC_WORD_WANTS (EC_GROUP_FEELINGS << 9) | 0x14 -#define EC_WORD_MISHEARD (EC_GROUP_FEELINGS << 9) | 0x15 -#define EC_WORD_DISLIKE (EC_GROUP_FEELINGS << 9) | 0x16 -#define EC_WORD_ANGRY (EC_GROUP_FEELINGS << 9) | 0x17 -#define EC_WORD_ANGER (EC_GROUP_FEELINGS << 9) | 0x18 -#define EC_WORD_SCARY (EC_GROUP_FEELINGS << 9) | 0x19 -#define EC_WORD_LONESOME (EC_GROUP_FEELINGS << 9) | 0x1a -#define EC_WORD_DISAPPOINT (EC_GROUP_FEELINGS << 9) | 0x1b -#define EC_WORD_JOY (EC_GROUP_FEELINGS << 9) | 0x1c -#define EC_WORD_GETS (EC_GROUP_FEELINGS << 9) | 0x1d -#define EC_WORD_NEVER (EC_GROUP_FEELINGS << 9) | 0x1e -#define EC_WORD_DARN (EC_GROUP_FEELINGS << 9) | 0x1f -#define EC_WORD_DOWNCAST (EC_GROUP_FEELINGS << 9) | 0x20 -#define EC_WORD_INCREDIBLE (EC_GROUP_FEELINGS << 9) | 0x21 -#define EC_WORD_LIKES (EC_GROUP_FEELINGS << 9) | 0x22 -#define EC_WORD_DISLIKES (EC_GROUP_FEELINGS << 9) | 0x23 -#define EC_WORD_BORING (EC_GROUP_FEELINGS << 9) | 0x24 -#define EC_WORD_CARE (EC_GROUP_FEELINGS << 9) | 0x25 -#define EC_WORD_CARES (EC_GROUP_FEELINGS << 9) | 0x26 -#define EC_WORD_ALL_RIGHT (EC_GROUP_FEELINGS << 9) | 0x27 -#define EC_WORD_ADORE (EC_GROUP_FEELINGS << 9) | 0x28 -#define EC_WORD_DISASTER (EC_GROUP_FEELINGS << 9) | 0x29 -#define EC_WORD_ENJOY (EC_GROUP_FEELINGS << 9) | 0x2a -#define EC_WORD_ENJOYS (EC_GROUP_FEELINGS << 9) | 0x2b -#define EC_WORD_EAT (EC_GROUP_FEELINGS << 9) | 0x2c -#define EC_WORD_LACKING (EC_GROUP_FEELINGS << 9) | 0x2d -#define EC_WORD_BAD (EC_GROUP_FEELINGS << 9) | 0x2e -#define EC_WORD_HARD (EC_GROUP_FEELINGS << 9) | 0x2f -#define EC_WORD_TERRIBLE (EC_GROUP_FEELINGS << 9) | 0x30 -#define EC_WORD_SHOULD (EC_GROUP_FEELINGS << 9) | 0x31 -#define EC_WORD_NICE (EC_GROUP_FEELINGS << 9) | 0x32 -#define EC_WORD_DRINK (EC_GROUP_FEELINGS << 9) | 0x33 -#define EC_WORD_SURPRISE (EC_GROUP_FEELINGS << 9) | 0x34 -#define EC_WORD_FEAR (EC_GROUP_FEELINGS << 9) | 0x35 -#define EC_WORD_WANT (EC_GROUP_FEELINGS << 9) | 0x36 -#define EC_WORD_WAIT (EC_GROUP_FEELINGS << 9) | 0x37 -#define EC_WORD_SATISFIED (EC_GROUP_FEELINGS << 9) | 0x38 -#define EC_WORD_SEE (EC_GROUP_FEELINGS << 9) | 0x39 -#define EC_WORD_RARE (EC_GROUP_FEELINGS << 9) | 0x3a -#define EC_WORD_NEGATIVE (EC_GROUP_FEELINGS << 9) | 0x3b -#define EC_WORD_DONE (EC_GROUP_FEELINGS << 9) | 0x3c -#define EC_WORD_DANGER (EC_GROUP_FEELINGS << 9) | 0x3d -#define EC_WORD_DEFEATED (EC_GROUP_FEELINGS << 9) | 0x3e -#define EC_WORD_BEAT (EC_GROUP_FEELINGS << 9) | 0x3f -#define EC_WORD_GREAT (EC_GROUP_FEELINGS << 9) | 0x40 -#define EC_WORD_ROMANTIC (EC_GROUP_FEELINGS << 9) | 0x41 -#define EC_WORD_QUESTION (EC_GROUP_FEELINGS << 9) | 0x42 -#define EC_WORD_UNDERSTAND (EC_GROUP_FEELINGS << 9) | 0x43 -#define EC_WORD_UNDERSTANDS (EC_GROUP_FEELINGS << 9) | 0x44 - -// CONDITIONS -#define EC_WORD_HOT (EC_GROUP_CONDITIONS << 9) | 0x0 -#define EC_WORD_EXISTS (EC_GROUP_CONDITIONS << 9) | 0x1 -#define EC_WORD_EXCESS (EC_GROUP_CONDITIONS << 9) | 0x2 -#define EC_WORD_APPROVED (EC_GROUP_CONDITIONS << 9) | 0x3 -#define EC_WORD_HAS (EC_GROUP_CONDITIONS << 9) | 0x4 -#define EC_WORD_GOOD (EC_GROUP_CONDITIONS << 9) | 0x5 -#define EC_WORD_LESS (EC_GROUP_CONDITIONS << 9) | 0x6 -#define EC_WORD_MOMENTUM (EC_GROUP_CONDITIONS << 9) | 0x7 -#define EC_WORD_GOING (EC_GROUP_CONDITIONS << 9) | 0x8 -#define EC_WORD_WEIRD (EC_GROUP_CONDITIONS << 9) | 0x9 -#define EC_WORD_BUSY (EC_GROUP_CONDITIONS << 9) | 0xa -#define EC_WORD_TOGETHER (EC_GROUP_CONDITIONS << 9) | 0xb -#define EC_WORD_FULL (EC_GROUP_CONDITIONS << 9) | 0xc -#define EC_WORD_ABSENT (EC_GROUP_CONDITIONS << 9) | 0xd -#define EC_WORD_BEING (EC_GROUP_CONDITIONS << 9) | 0xe -#define EC_WORD_NEED (EC_GROUP_CONDITIONS << 9) | 0xf -#define EC_WORD_TASTY (EC_GROUP_CONDITIONS << 9) | 0x10 -#define EC_WORD_SKILLED (EC_GROUP_CONDITIONS << 9) | 0x11 -#define EC_WORD_NOISY (EC_GROUP_CONDITIONS << 9) | 0x12 -#define EC_WORD_BIG (EC_GROUP_CONDITIONS << 9) | 0x13 -#define EC_WORD_LATE (EC_GROUP_CONDITIONS << 9) | 0x14 -#define EC_WORD_CLOSE (EC_GROUP_CONDITIONS << 9) | 0x15 -#define EC_WORD_DOCILE (EC_GROUP_CONDITIONS << 9) | 0x16 -#define EC_WORD_AMUSING (EC_GROUP_CONDITIONS << 9) | 0x17 -#define EC_WORD_ENTERTAINING (EC_GROUP_CONDITIONS << 9) | 0x18 -#define EC_WORD_PERFECTION (EC_GROUP_CONDITIONS << 9) | 0x19 -#define EC_WORD_PRETTY (EC_GROUP_CONDITIONS << 9) | 0x1a -#define EC_WORD_HEALTHY (EC_GROUP_CONDITIONS << 9) | 0x1b -#define EC_WORD_EXCELLENT (EC_GROUP_CONDITIONS << 9) | 0x1c -#define EC_WORD_UPSIDE_DOWN (EC_GROUP_CONDITIONS << 9) | 0x1d -#define EC_WORD_COLD (EC_GROUP_CONDITIONS << 9) | 0x1e -#define EC_WORD_REFRESHING (EC_GROUP_CONDITIONS << 9) | 0x1f -#define EC_WORD_UNAVOIDABLE (EC_GROUP_CONDITIONS << 9) | 0x20 -#define EC_WORD_MUCH (EC_GROUP_CONDITIONS << 9) | 0x21 -#define EC_WORD_OVERWHELMING (EC_GROUP_CONDITIONS << 9) | 0x22 -#define EC_WORD_FABULOUS (EC_GROUP_CONDITIONS << 9) | 0x23 -#define EC_WORD_ELSE (EC_GROUP_CONDITIONS << 9) | 0x24 -#define EC_WORD_EXPENSIVE (EC_GROUP_CONDITIONS << 9) | 0x25 -#define EC_WORD_CORRECT (EC_GROUP_CONDITIONS << 9) | 0x26 -#define EC_WORD_IMPOSSIBLE (EC_GROUP_CONDITIONS << 9) | 0x27 -#define EC_WORD_SMALL (EC_GROUP_CONDITIONS << 9) | 0x28 -#define EC_WORD_DIFFERENT (EC_GROUP_CONDITIONS << 9) | 0x29 -#define EC_WORD_TIRED (EC_GROUP_CONDITIONS << 9) | 0x2a -#define EC_WORD_SKILL (EC_GROUP_CONDITIONS << 9) | 0x2b -#define EC_WORD_TOP (EC_GROUP_CONDITIONS << 9) | 0x2c -#define EC_WORD_NON_STOP (EC_GROUP_CONDITIONS << 9) | 0x2d -#define EC_WORD_PREPOSTEROUS (EC_GROUP_CONDITIONS << 9) | 0x2e -#define EC_WORD_NONE (EC_GROUP_CONDITIONS << 9) | 0x2f -#define EC_WORD_NOTHING (EC_GROUP_CONDITIONS << 9) | 0x30 -#define EC_WORD_NATURAL (EC_GROUP_CONDITIONS << 9) | 0x31 -#define EC_WORD_BECOMES (EC_GROUP_CONDITIONS << 9) | 0x32 -#define EC_WORD_LUKEWARM (EC_GROUP_CONDITIONS << 9) | 0x33 -#define EC_WORD_FAST (EC_GROUP_CONDITIONS << 9) | 0x34 -#define EC_WORD_LOW (EC_GROUP_CONDITIONS << 9) | 0x35 -#define EC_WORD_AWFUL (EC_GROUP_CONDITIONS << 9) | 0x36 -#define EC_WORD_ALONE (EC_GROUP_CONDITIONS << 9) | 0x37 -#define EC_WORD_BORED (EC_GROUP_CONDITIONS << 9) | 0x38 -#define EC_WORD_SECRET (EC_GROUP_CONDITIONS << 9) | 0x39 -#define EC_WORD_MYSTERY (EC_GROUP_CONDITIONS << 9) | 0x3a -#define EC_WORD_LACKS (EC_GROUP_CONDITIONS << 9) | 0x3b -#define EC_WORD_BEST (EC_GROUP_CONDITIONS << 9) | 0x3c -#define EC_WORD_LOUSY (EC_GROUP_CONDITIONS << 9) | 0x3d -#define EC_WORD_MISTAKE (EC_GROUP_CONDITIONS << 9) | 0x3e -#define EC_WORD_KIND (EC_GROUP_CONDITIONS << 9) | 0x3f -#define EC_WORD_WELL (EC_GROUP_CONDITIONS << 9) | 0x40 -#define EC_WORD_WEAKENED (EC_GROUP_CONDITIONS << 9) | 0x41 -#define EC_WORD_SIMPLE (EC_GROUP_CONDITIONS << 9) | 0x42 -#define EC_WORD_SEEMS (EC_GROUP_CONDITIONS << 9) | 0x43 -#define EC_WORD_BADLY (EC_GROUP_CONDITIONS << 9) | 0x44 - -// ACTIONS -#define EC_WORD_MEETS (EC_GROUP_ACTIONS << 9) | 0x0 -#define EC_WORD_CONCEDE (EC_GROUP_ACTIONS << 9) | 0x1 -#define EC_WORD_GIVE (EC_GROUP_ACTIONS << 9) | 0x2 -#define EC_WORD_GIVES (EC_GROUP_ACTIONS << 9) | 0x3 -#define EC_WORD_PLAYED (EC_GROUP_ACTIONS << 9) | 0x4 -#define EC_WORD_PLAYS (EC_GROUP_ACTIONS << 9) | 0x5 -#define EC_WORD_COLLECT (EC_GROUP_ACTIONS << 9) | 0x6 -#define EC_WORD_WALKING (EC_GROUP_ACTIONS << 9) | 0x7 -#define EC_WORD_WALKS (EC_GROUP_ACTIONS << 9) | 0x8 -#define EC_WORD_SAYS (EC_GROUP_ACTIONS << 9) | 0x9 -#define EC_WORD_WENT (EC_GROUP_ACTIONS << 9) | 0xa -#define EC_WORD_SAID (EC_GROUP_ACTIONS << 9) | 0xb -#define EC_WORD_WAKE_UP (EC_GROUP_ACTIONS << 9) | 0xc -#define EC_WORD_WAKES_UP (EC_GROUP_ACTIONS << 9) | 0xd -#define EC_WORD_ANGERS (EC_GROUP_ACTIONS << 9) | 0xe -#define EC_WORD_TEACH (EC_GROUP_ACTIONS << 9) | 0xf -#define EC_WORD_TEACHES (EC_GROUP_ACTIONS << 9) | 0x10 -#define EC_WORD_PLEASE (EC_GROUP_ACTIONS << 9) | 0x11 -#define EC_WORD_LEARN (EC_GROUP_ACTIONS << 9) | 0x12 -#define EC_WORD_CHANGE (EC_GROUP_ACTIONS << 9) | 0x13 -#define EC_WORD_STORY (EC_GROUP_ACTIONS << 9) | 0x14 -#define EC_WORD_TRUST (EC_GROUP_ACTIONS << 9) | 0x15 -#define EC_WORD_LAVISH (EC_GROUP_ACTIONS << 9) | 0x16 -#define EC_WORD_LISTENS (EC_GROUP_ACTIONS << 9) | 0x17 -#define EC_WORD_HEARING (EC_GROUP_ACTIONS << 9) | 0x18 -#define EC_WORD_TRAINS (EC_GROUP_ACTIONS << 9) | 0x19 -#define EC_WORD_CHOOSE (EC_GROUP_ACTIONS << 9) | 0x1a -#define EC_WORD_COME (EC_GROUP_ACTIONS << 9) | 0x1b -#define EC_WORD_CAME (EC_GROUP_ACTIONS << 9) | 0x1c -#define EC_WORD_SEARCH (EC_GROUP_ACTIONS << 9) | 0x1d -#define EC_WORD_MAKE (EC_GROUP_ACTIONS << 9) | 0x1e -#define EC_WORD_CAUSE (EC_GROUP_ACTIONS << 9) | 0x1f -#define EC_WORD_KNOW (EC_GROUP_ACTIONS << 9) | 0x20 -#define EC_WORD_KNOWS (EC_GROUP_ACTIONS << 9) | 0x21 -#define EC_WORD_REFUSE (EC_GROUP_ACTIONS << 9) | 0x22 -#define EC_WORD_STORES (EC_GROUP_ACTIONS << 9) | 0x23 -#define EC_WORD_BRAG (EC_GROUP_ACTIONS << 9) | 0x24 -#define EC_WORD_IGNORANT (EC_GROUP_ACTIONS << 9) | 0x25 -#define EC_WORD_THINKS (EC_GROUP_ACTIONS << 9) | 0x26 -#define EC_WORD_BELIEVE (EC_GROUP_ACTIONS << 9) | 0x27 -#define EC_WORD_SLIDE (EC_GROUP_ACTIONS << 9) | 0x28 -#define EC_WORD_EATS (EC_GROUP_ACTIONS << 9) | 0x29 -#define EC_WORD_USE (EC_GROUP_ACTIONS << 9) | 0x2a -#define EC_WORD_USES (EC_GROUP_ACTIONS << 9) | 0x2b -#define EC_WORD_USING (EC_GROUP_ACTIONS << 9) | 0x2c -#define EC_WORD_COULDN_T (EC_GROUP_ACTIONS << 9) | 0x2d -#define EC_WORD_CAPABLE (EC_GROUP_ACTIONS << 9) | 0x2e -#define EC_WORD_DISAPPEAR (EC_GROUP_ACTIONS << 9) | 0x2f -#define EC_WORD_APPEAR (EC_GROUP_ACTIONS << 9) | 0x30 -#define EC_WORD_THROW (EC_GROUP_ACTIONS << 9) | 0x31 -#define EC_WORD_WORRY (EC_GROUP_ACTIONS << 9) | 0x32 -#define EC_WORD_SLEPT (EC_GROUP_ACTIONS << 9) | 0x33 -#define EC_WORD_SLEEP (EC_GROUP_ACTIONS << 9) | 0x34 -#define EC_WORD_RELEASE (EC_GROUP_ACTIONS << 9) | 0x35 -#define EC_WORD_DRINKS (EC_GROUP_ACTIONS << 9) | 0x36 -#define EC_WORD_RUNS (EC_GROUP_ACTIONS << 9) | 0x37 -#define EC_WORD_RUN (EC_GROUP_ACTIONS << 9) | 0x38 -#define EC_WORD_WORKS (EC_GROUP_ACTIONS << 9) | 0x39 -#define EC_WORD_WORKING (EC_GROUP_ACTIONS << 9) | 0x3a -#define EC_WORD_TALKING (EC_GROUP_ACTIONS << 9) | 0x3b -#define EC_WORD_TALK (EC_GROUP_ACTIONS << 9) | 0x3c -#define EC_WORD_SINK (EC_GROUP_ACTIONS << 9) | 0x3d -#define EC_WORD_SMACK (EC_GROUP_ACTIONS << 9) | 0x3e -#define EC_WORD_PRETEND (EC_GROUP_ACTIONS << 9) | 0x3f -#define EC_WORD_PRAISE (EC_GROUP_ACTIONS << 9) | 0x40 -#define EC_WORD_OVERDO (EC_GROUP_ACTIONS << 9) | 0x41 -#define EC_WORD_SHOW (EC_GROUP_ACTIONS << 9) | 0x42 -#define EC_WORD_LOOKS (EC_GROUP_ACTIONS << 9) | 0x43 -#define EC_WORD_SEES (EC_GROUP_ACTIONS << 9) | 0x44 -#define EC_WORD_SEEK (EC_GROUP_ACTIONS << 9) | 0x45 -#define EC_WORD_OWN (EC_GROUP_ACTIONS << 9) | 0x46 -#define EC_WORD_TAKE (EC_GROUP_ACTIONS << 9) | 0x47 -#define EC_WORD_ALLOW (EC_GROUP_ACTIONS << 9) | 0x48 -#define EC_WORD_FORGET (EC_GROUP_ACTIONS << 9) | 0x49 -#define EC_WORD_FORGETS (EC_GROUP_ACTIONS << 9) | 0x4a -#define EC_WORD_APPEARS (EC_GROUP_ACTIONS << 9) | 0x4b -#define EC_WORD_FAINT (EC_GROUP_ACTIONS << 9) | 0x4c -#define EC_WORD_FAINTED (EC_GROUP_ACTIONS << 9) | 0x4d - -// LIFESTYLE -#define EC_WORD_CHORES (EC_GROUP_LIFESTYLE << 9) | 0x0 -#define EC_WORD_HOME (EC_GROUP_LIFESTYLE << 9) | 0x1 -#define EC_WORD_MONEY (EC_GROUP_LIFESTYLE << 9) | 0x2 -#define EC_WORD_ALLOWANCE (EC_GROUP_LIFESTYLE << 9) | 0x3 -#define EC_WORD_BATH (EC_GROUP_LIFESTYLE << 9) | 0x4 -#define EC_WORD_CONVERSATION (EC_GROUP_LIFESTYLE << 9) | 0x5 -#define EC_WORD_SCHOOL (EC_GROUP_LIFESTYLE << 9) | 0x6 -#define EC_WORD_COMMEMORATE (EC_GROUP_LIFESTYLE << 9) | 0x7 -#define EC_WORD_HABIT (EC_GROUP_LIFESTYLE << 9) | 0x8 -#define EC_WORD_GROUP (EC_GROUP_LIFESTYLE << 9) | 0x9 -#define EC_WORD_WORD (EC_GROUP_LIFESTYLE << 9) | 0xa -#define EC_WORD_STORE (EC_GROUP_LIFESTYLE << 9) | 0xb -#define EC_WORD_SERVICE (EC_GROUP_LIFESTYLE << 9) | 0xc -#define EC_WORD_WORK (EC_GROUP_LIFESTYLE << 9) | 0xd -#define EC_WORD_SYSTEM (EC_GROUP_LIFESTYLE << 9) | 0xe -#define EC_WORD_TRAIN (EC_GROUP_LIFESTYLE << 9) | 0xf -#define EC_WORD_CLASS (EC_GROUP_LIFESTYLE << 9) | 0x10 -#define EC_WORD_LESSONS (EC_GROUP_LIFESTYLE << 9) | 0x11 -#define EC_WORD_INFORMATION (EC_GROUP_LIFESTYLE << 9) | 0x12 -#define EC_WORD_LIVING (EC_GROUP_LIFESTYLE << 9) | 0x13 -#define EC_WORD_TEACHER (EC_GROUP_LIFESTYLE << 9) | 0x14 -#define EC_WORD_TOURNAMENT (EC_GROUP_LIFESTYLE << 9) | 0x15 -#define EC_WORD_LETTER (EC_GROUP_LIFESTYLE << 9) | 0x16 -#define EC_WORD_EVENT (EC_GROUP_LIFESTYLE << 9) | 0x17 -#define EC_WORD_DIGITAL (EC_GROUP_LIFESTYLE << 9) | 0x18 -#define EC_WORD_TEST (EC_GROUP_LIFESTYLE << 9) | 0x19 -#define EC_WORD_DEPT_STORE (EC_GROUP_LIFESTYLE << 9) | 0x1a -#define EC_WORD_TELEVISION (EC_GROUP_LIFESTYLE << 9) | 0x1b -#define EC_WORD_PHONE (EC_GROUP_LIFESTYLE << 9) | 0x1c -#define EC_WORD_ITEM (EC_GROUP_LIFESTYLE << 9) | 0x1d -#define EC_WORD_NAME (EC_GROUP_LIFESTYLE << 9) | 0x1e -#define EC_WORD_NEWS (EC_GROUP_LIFESTYLE << 9) | 0x1f -#define EC_WORD_POPULAR (EC_GROUP_LIFESTYLE << 9) | 0x20 -#define EC_WORD_PARTY (EC_GROUP_LIFESTYLE << 9) | 0x21 -#define EC_WORD_STUDY (EC_GROUP_LIFESTYLE << 9) | 0x22 -#define EC_WORD_MACHINE (EC_GROUP_LIFESTYLE << 9) | 0x23 -#define EC_WORD_MAIL (EC_GROUP_LIFESTYLE << 9) | 0x24 -#define EC_WORD_MESSAGE (EC_GROUP_LIFESTYLE << 9) | 0x25 -#define EC_WORD_PROMISE (EC_GROUP_LIFESTYLE << 9) | 0x26 -#define EC_WORD_DREAM (EC_GROUP_LIFESTYLE << 9) | 0x27 -#define EC_WORD_KINDERGARTEN (EC_GROUP_LIFESTYLE << 9) | 0x28 -#define EC_WORD_LIFE (EC_GROUP_LIFESTYLE << 9) | 0x29 -#define EC_WORD_RADIO (EC_GROUP_LIFESTYLE << 9) | 0x2a -#define EC_WORD_RENTAL (EC_GROUP_LIFESTYLE << 9) | 0x2b -#define EC_WORD_WORLD (EC_GROUP_LIFESTYLE << 9) | 0x2c - -// HOBBIES -#define EC_WORD_IDOL (EC_GROUP_HOBBIES << 9) | 0x0 -#define EC_WORD_ANIME (EC_GROUP_HOBBIES << 9) | 0x1 -#define EC_WORD_SONG (EC_GROUP_HOBBIES << 9) | 0x2 -#define EC_WORD_MOVIE (EC_GROUP_HOBBIES << 9) | 0x3 -#define EC_WORD_SWEETS (EC_GROUP_HOBBIES << 9) | 0x4 -#define EC_WORD_CHAT (EC_GROUP_HOBBIES << 9) | 0x5 -#define EC_WORD_CHILD_S_PLAY (EC_GROUP_HOBBIES << 9) | 0x6 -#define EC_WORD_TOYS (EC_GROUP_HOBBIES << 9) | 0x7 -#define EC_WORD_MUSIC (EC_GROUP_HOBBIES << 9) | 0x8 -#define EC_WORD_CARDS (EC_GROUP_HOBBIES << 9) | 0x9 -#define EC_WORD_SHOPPING (EC_GROUP_HOBBIES << 9) | 0xa -#define EC_WORD_CAMERA (EC_GROUP_HOBBIES << 9) | 0xb -#define EC_WORD_VIEWING (EC_GROUP_HOBBIES << 9) | 0xc -#define EC_WORD_SPECTATOR (EC_GROUP_HOBBIES << 9) | 0xd -#define EC_WORD_GOURMET (EC_GROUP_HOBBIES << 9) | 0xe -#define EC_WORD_GAME (EC_GROUP_HOBBIES << 9) | 0xf -#define EC_WORD_RPG (EC_GROUP_HOBBIES << 9) | 0x10 -#define EC_WORD_COLLECTION (EC_GROUP_HOBBIES << 9) | 0x11 -#define EC_WORD_COMPLETE (EC_GROUP_HOBBIES << 9) | 0x12 -#define EC_WORD_MAGAZINE (EC_GROUP_HOBBIES << 9) | 0x13 -#define EC_WORD_WALK (EC_GROUP_HOBBIES << 9) | 0x14 -#define EC_WORD_BIKE (EC_GROUP_HOBBIES << 9) | 0x15 -#define EC_WORD_HOBBY (EC_GROUP_HOBBIES << 9) | 0x16 -#define EC_WORD_SPORTS (EC_GROUP_HOBBIES << 9) | 0x17 -#define EC_WORD_SOFTWARE (EC_GROUP_HOBBIES << 9) | 0x18 -#define EC_WORD_SONGS (EC_GROUP_HOBBIES << 9) | 0x19 -#define EC_WORD_DIET (EC_GROUP_HOBBIES << 9) | 0x1a -#define EC_WORD_TREASURE (EC_GROUP_HOBBIES << 9) | 0x1b -#define EC_WORD_TRAVEL (EC_GROUP_HOBBIES << 9) | 0x1c -#define EC_WORD_DANCE (EC_GROUP_HOBBIES << 9) | 0x1d -#define EC_WORD_CHANNEL (EC_GROUP_HOBBIES << 9) | 0x1e -#define EC_WORD_MAKING (EC_GROUP_HOBBIES << 9) | 0x1f -#define EC_WORD_FISHING (EC_GROUP_HOBBIES << 9) | 0x20 -#define EC_WORD_DATE (EC_GROUP_HOBBIES << 9) | 0x21 -#define EC_WORD_DESIGN (EC_GROUP_HOBBIES << 9) | 0x22 -#define EC_WORD_LOCOMOTIVE (EC_GROUP_HOBBIES << 9) | 0x23 -#define EC_WORD_PLUSH_DOLL (EC_GROUP_HOBBIES << 9) | 0x24 -#define EC_WORD_PC (EC_GROUP_HOBBIES << 9) | 0x25 -#define EC_WORD_FLOWERS (EC_GROUP_HOBBIES << 9) | 0x26 -#define EC_WORD_HERO (EC_GROUP_HOBBIES << 9) | 0x27 -#define EC_WORD_NAP (EC_GROUP_HOBBIES << 9) | 0x28 -#define EC_WORD_HEROINE (EC_GROUP_HOBBIES << 9) | 0x29 -#define EC_WORD_FASHION (EC_GROUP_HOBBIES << 9) | 0x2a -#define EC_WORD_ADVENTURE (EC_GROUP_HOBBIES << 9) | 0x2b -#define EC_WORD_BOARD (EC_GROUP_HOBBIES << 9) | 0x2c -#define EC_WORD_BALL (EC_GROUP_HOBBIES << 9) | 0x2d -#define EC_WORD_BOOK (EC_GROUP_HOBBIES << 9) | 0x2e -#define EC_WORD_FESTIVAL (EC_GROUP_HOBBIES << 9) | 0x2f -#define EC_WORD_COMICS (EC_GROUP_HOBBIES << 9) | 0x30 -#define EC_WORD_HOLIDAY (EC_GROUP_HOBBIES << 9) | 0x31 -#define EC_WORD_PLANS (EC_GROUP_HOBBIES << 9) | 0x32 -#define EC_WORD_TRENDY (EC_GROUP_HOBBIES << 9) | 0x33 -#define EC_WORD_VACATION (EC_GROUP_HOBBIES << 9) | 0x34 -#define EC_WORD_LOOK (EC_GROUP_HOBBIES << 9) | 0x35 - -// TIME -#define EC_WORD_FALL (EC_GROUP_TIME << 9) | 0x0 -#define EC_WORD_MORNING (EC_GROUP_TIME << 9) | 0x1 -#define EC_WORD_TOMORROW (EC_GROUP_TIME << 9) | 0x2 -#define EC_WORD_LAST (EC_GROUP_TIME << 9) | 0x3 -#define EC_WORD_DAY (EC_GROUP_TIME << 9) | 0x4 -#define EC_WORD_SOMETIME (EC_GROUP_TIME << 9) | 0x5 -#define EC_WORD_ALWAYS (EC_GROUP_TIME << 9) | 0x6 -#define EC_WORD_CURRENT (EC_GROUP_TIME << 9) | 0x7 -#define EC_WORD_FOREVER (EC_GROUP_TIME << 9) | 0x8 -#define EC_WORD_DAYS (EC_GROUP_TIME << 9) | 0x9 -#define EC_WORD_END (EC_GROUP_TIME << 9) | 0xa -#define EC_WORD_TUESDAY (EC_GROUP_TIME << 9) | 0xb -#define EC_WORD_YESTERDAY (EC_GROUP_TIME << 9) | 0xc -#define EC_WORD_TODAY (EC_GROUP_TIME << 9) | 0xd -#define EC_WORD_FRIDAY (EC_GROUP_TIME << 9) | 0xe -#define EC_WORD_MONDAY (EC_GROUP_TIME << 9) | 0xf -#define EC_WORD_LATER (EC_GROUP_TIME << 9) | 0x10 -#define EC_WORD_EARLIER (EC_GROUP_TIME << 9) | 0x11 -#define EC_WORD_ANOTHER (EC_GROUP_TIME << 9) | 0x12 -#define EC_WORD_TIME (EC_GROUP_TIME << 9) | 0x13 -#define EC_WORD_FINISH (EC_GROUP_TIME << 9) | 0x14 -#define EC_WORD_WEDNESDAY (EC_GROUP_TIME << 9) | 0x15 -#define EC_WORD_SOON (EC_GROUP_TIME << 9) | 0x16 -#define EC_WORD_START (EC_GROUP_TIME << 9) | 0x17 -#define EC_WORD_MONTH (EC_GROUP_TIME << 9) | 0x18 -#define EC_WORD_STOP (EC_GROUP_TIME << 9) | 0x19 -#define EC_WORD_NOW (EC_GROUP_TIME << 9) | 0x1a -#define EC_WORD_FINAL (EC_GROUP_TIME << 9) | 0x1b -#define EC_WORD_NEXT (EC_GROUP_TIME << 9) | 0x1c -#define EC_WORD_AGE (EC_GROUP_TIME << 9) | 0x1d -#define EC_WORD_SATURDAY (EC_GROUP_TIME << 9) | 0x1e -#define EC_WORD_SUMMER (EC_GROUP_TIME << 9) | 0x1f -#define EC_WORD_SUNDAY (EC_GROUP_TIME << 9) | 0x20 -#define EC_WORD_BEGINNING (EC_GROUP_TIME << 9) | 0x21 -#define EC_WORD_SPRING (EC_GROUP_TIME << 9) | 0x22 -#define EC_WORD_DAYTIME (EC_GROUP_TIME << 9) | 0x23 -#define EC_WORD_WINTER (EC_GROUP_TIME << 9) | 0x24 -#define EC_WORD_DAILY (EC_GROUP_TIME << 9) | 0x25 -#define EC_WORD_OLDEN (EC_GROUP_TIME << 9) | 0x26 -#define EC_WORD_ALMOST (EC_GROUP_TIME << 9) | 0x27 -#define EC_WORD_NEARLY (EC_GROUP_TIME << 9) | 0x28 -#define EC_WORD_THURSDAY (EC_GROUP_TIME << 9) | 0x29 -#define EC_WORD_NIGHTTIME (EC_GROUP_TIME << 9) | 0x2a -#define EC_WORD_NIGHT (EC_GROUP_TIME << 9) | 0x2b -#define EC_WORD_WEEK (EC_GROUP_TIME << 9) | 0x2c - -// MISC -#define EC_WORD_HIGHS (EC_GROUP_MISC << 9) | 0x0 -#define EC_WORD_LOWS (EC_GROUP_MISC << 9) | 0x1 -#define EC_WORD_UM (EC_GROUP_MISC << 9) | 0x2 -#define EC_WORD_REAR (EC_GROUP_MISC << 9) | 0x3 -#define EC_WORD_THINGS (EC_GROUP_MISC << 9) | 0x4 -#define EC_WORD_THING (EC_GROUP_MISC << 9) | 0x5 -#define EC_WORD_BELOW (EC_GROUP_MISC << 9) | 0x6 -#define EC_WORD_ABOVE (EC_GROUP_MISC << 9) | 0x7 -#define EC_WORD_BACK (EC_GROUP_MISC << 9) | 0x8 -#define EC_WORD_HIGH (EC_GROUP_MISC << 9) | 0x9 -#define EC_WORD_HERE (EC_GROUP_MISC << 9) | 0xa -#define EC_WORD_INSIDE (EC_GROUP_MISC << 9) | 0xb -#define EC_WORD_OUTSIDE (EC_GROUP_MISC << 9) | 0xc -#define EC_WORD_BESIDE (EC_GROUP_MISC << 9) | 0xd -#define EC_WORD_THIS_IS_IT_EXCL (EC_GROUP_MISC << 9) | 0xe -#define EC_WORD_THIS (EC_GROUP_MISC << 9) | 0xf -#define EC_WORD_EVERY (EC_GROUP_MISC << 9) | 0x10 -#define EC_WORD_THESE (EC_GROUP_MISC << 9) | 0x11 -#define EC_WORD_THESE_WERE (EC_GROUP_MISC << 9) | 0x12 -#define EC_WORD_DOWN (EC_GROUP_MISC << 9) | 0x13 -#define EC_WORD_THAT (EC_GROUP_MISC << 9) | 0x14 -#define EC_WORD_THOSE_ARE (EC_GROUP_MISC << 9) | 0x15 -#define EC_WORD_THOSE_WERE (EC_GROUP_MISC << 9) | 0x16 -#define EC_WORD_THAT_S_IT_EXCL (EC_GROUP_MISC << 9) | 0x17 -#define EC_WORD_AM (EC_GROUP_MISC << 9) | 0x18 -#define EC_WORD_THAT_WAS (EC_GROUP_MISC << 9) | 0x19 -#define EC_WORD_FRONT (EC_GROUP_MISC << 9) | 0x1a -#define EC_WORD_UP (EC_GROUP_MISC << 9) | 0x1b -#define EC_WORD_CHOICE (EC_GROUP_MISC << 9) | 0x1c -#define EC_WORD_FAR (EC_GROUP_MISC << 9) | 0x1d -#define EC_WORD_AWAY (EC_GROUP_MISC << 9) | 0x1e -#define EC_WORD_NEAR (EC_GROUP_MISC << 9) | 0x1f -#define EC_WORD_WHERE (EC_GROUP_MISC << 9) | 0x20 -#define EC_WORD_WHEN (EC_GROUP_MISC << 9) | 0x21 -#define EC_WORD_WHAT (EC_GROUP_MISC << 9) | 0x22 -#define EC_WORD_DEEP (EC_GROUP_MISC << 9) | 0x23 -#define EC_WORD_SHALLOW (EC_GROUP_MISC << 9) | 0x24 -#define EC_WORD_WHY (EC_GROUP_MISC << 9) | 0x25 -#define EC_WORD_CONFUSED (EC_GROUP_MISC << 9) | 0x26 -#define EC_WORD_OPPOSITE (EC_GROUP_MISC << 9) | 0x27 -#define EC_WORD_LEFT (EC_GROUP_MISC << 9) | 0x28 -#define EC_WORD_RIGHT (EC_GROUP_MISC << 9) | 0x29 - -// ADJECTIVES -#define EC_WORD_WANDERING (EC_GROUP_ADJECTIVES << 9) | 0x0 -#define EC_WORD_RICKETY (EC_GROUP_ADJECTIVES << 9) | 0x1 -#define EC_WORD_ROCK_SOLID (EC_GROUP_ADJECTIVES << 9) | 0x2 -#define EC_WORD_HUNGRY (EC_GROUP_ADJECTIVES << 9) | 0x3 -#define EC_WORD_TIGHT (EC_GROUP_ADJECTIVES << 9) | 0x4 -#define EC_WORD_TICKLISH (EC_GROUP_ADJECTIVES << 9) | 0x5 -#define EC_WORD_TWIRLING (EC_GROUP_ADJECTIVES << 9) | 0x6 -#define EC_WORD_SPIRALING (EC_GROUP_ADJECTIVES << 9) | 0x7 -#define EC_WORD_THIRSTY (EC_GROUP_ADJECTIVES << 9) | 0x8 -#define EC_WORD_LOLLING (EC_GROUP_ADJECTIVES << 9) | 0x9 -#define EC_WORD_SILKY (EC_GROUP_ADJECTIVES << 9) | 0xa -#define EC_WORD_SADLY (EC_GROUP_ADJECTIVES << 9) | 0xb -#define EC_WORD_HOPELESS (EC_GROUP_ADJECTIVES << 9) | 0xc -#define EC_WORD_USELESS (EC_GROUP_ADJECTIVES << 9) | 0xd -#define EC_WORD_DROOLING (EC_GROUP_ADJECTIVES << 9) | 0xe -#define EC_WORD_EXCITING (EC_GROUP_ADJECTIVES << 9) | 0xf -#define EC_WORD_THICK (EC_GROUP_ADJECTIVES << 9) | 0x10 -#define EC_WORD_SMOOTH (EC_GROUP_ADJECTIVES << 9) | 0x11 -#define EC_WORD_SLIMY (EC_GROUP_ADJECTIVES << 9) | 0x12 -#define EC_WORD_THIN (EC_GROUP_ADJECTIVES << 9) | 0x13 -#define EC_WORD_BREAK (EC_GROUP_ADJECTIVES << 9) | 0x14 -#define EC_WORD_VORACIOUS (EC_GROUP_ADJECTIVES << 9) | 0x15 -#define EC_WORD_SCATTER (EC_GROUP_ADJECTIVES << 9) | 0x16 -#define EC_WORD_AWESOME (EC_GROUP_ADJECTIVES << 9) | 0x17 -#define EC_WORD_WIMPY (EC_GROUP_ADJECTIVES << 9) | 0x18 -#define EC_WORD_WOBBLY (EC_GROUP_ADJECTIVES << 9) | 0x19 -#define EC_WORD_SHAKY (EC_GROUP_ADJECTIVES << 9) | 0x1a -#define EC_WORD_RIPPED (EC_GROUP_ADJECTIVES << 9) | 0x1b -#define EC_WORD_SHREDDED (EC_GROUP_ADJECTIVES << 9) | 0x1c -#define EC_WORD_INCREASING (EC_GROUP_ADJECTIVES << 9) | 0x1d -#define EC_WORD_YET (EC_GROUP_ADJECTIVES << 9) | 0x1e -#define EC_WORD_DESTROYED (EC_GROUP_ADJECTIVES << 9) | 0x1f -#define EC_WORD_FIERY (EC_GROUP_ADJECTIVES << 9) | 0x20 -#define EC_WORD_LOVEY_DOVEY (EC_GROUP_ADJECTIVES << 9) | 0x21 -#define EC_WORD_HAPPILY (EC_GROUP_ADJECTIVES << 9) | 0x22 -#define EC_WORD_ANTICIPATION (EC_GROUP_ADJECTIVES << 9) | 0x23 - -// EVENTS -#define EC_WORD_APPEAL (EC_GROUP_EVENTS << 9) | 0x0 -#define EC_WORD_EVENTS (EC_GROUP_EVENTS << 9) | 0x1 -#define EC_WORD_STAY_AT_HOME (EC_GROUP_EVENTS << 9) | 0x2 -#define EC_WORD_BERRY (EC_GROUP_EVENTS << 9) | 0x3 -#define EC_WORD_CONTEST (EC_GROUP_EVENTS << 9) | 0x4 -#define EC_WORD_MC (EC_GROUP_EVENTS << 9) | 0x5 -#define EC_WORD_JUDGE (EC_GROUP_EVENTS << 9) | 0x6 -#define EC_WORD_SUPER (EC_GROUP_EVENTS << 9) | 0x7 -#define EC_WORD_STAGE (EC_GROUP_EVENTS << 9) | 0x8 -#define EC_WORD_HALL_OF_FAME (EC_GROUP_EVENTS << 9) | 0x9 -#define EC_WORD_EVOLUTION (EC_GROUP_EVENTS << 9) | 0xa -#define EC_WORD_HYPER (EC_GROUP_EVENTS << 9) | 0xb -#define EC_WORD_BATTLE_TOWER (EC_GROUP_EVENTS << 9) | 0xc -#define EC_WORD_LEADERS (EC_GROUP_EVENTS << 9) | 0xd -#define EC_WORD_BATTLE_ROOM (EC_GROUP_EVENTS << 9) | 0xe -#define EC_WORD_HIDDEN (EC_GROUP_EVENTS << 9) | 0xf -#define EC_WORD_SECRET_BASE (EC_GROUP_EVENTS << 9) | 0x10 -#define EC_WORD_BLEND (EC_GROUP_EVENTS << 9) | 0x11 -#define EC_WORD_POKEBLOCK (EC_GROUP_EVENTS << 9) | 0x12 -#define EC_WORD_MASTER (EC_GROUP_EVENTS << 9) | 0x13 -#define EC_WORD_RANK (EC_GROUP_EVENTS << 9) | 0x14 -#define EC_WORD_RIBBON (EC_GROUP_EVENTS << 9) | 0x15 +enum { + EC_WORD_I_CHOOSE_YOU = EC_GROUP_TRAINER << 9, + EC_WORD_GOTCHA, + EC_WORD_TRADE, + EC_WORD_SAPPHIRE, + EC_WORD_EVOLVE, + EC_WORD_ENCYCLOPEDIA, + EC_WORD_NATURE, + EC_WORD_CENTER, + EC_WORD_EGG, + EC_WORD_LINK, + EC_WORD_SP_ABILITY, + EC_WORD_TRAINER, + EC_WORD_VERSION, + EC_WORD_POKENAV, + EC_WORD_POKEMON, + EC_WORD_GET, + EC_WORD_POKEDEX, + EC_WORD_RUBY, + EC_WORD_LEVEL +}; +enum { + EC_WORD_DARK = EC_GROUP_STATUS << 9, + EC_WORD_STENCH, + EC_WORD_THICK_FAT, + EC_WORD_RAIN_DISH, + EC_WORD_DRIZZLE, + EC_WORD_ARENA_TRAP, + EC_WORD_INTIMIDATE, + EC_WORD_ROCK_HEAD, + EC_WORD_COLOR, + EC_WORD_ALT_COLOR, + EC_WORD_ROCK, + EC_WORD_BEAUTIFUL, + EC_WORD_BEAUTY, + EC_WORD_AIR_LOCK, + EC_WORD_PSYCHIC, + EC_WORD_HYPER_CUTTER, + EC_WORD_FIGHTING, + EC_WORD_SHADOW_TAG, + EC_WORD_SMART, + EC_WORD_SMARTNESS, + EC_WORD_SPEED_BOOST, + EC_WORD_COOL, + EC_WORD_COOLNESS, + EC_WORD_BATTLE_ARMOR, + EC_WORD_CUTE, + EC_WORD_CUTENESS, + EC_WORD_STURDY, + EC_WORD_SUCTION_CUPS, + EC_WORD_GRASS, + EC_WORD_CLEAR_BODY, + EC_WORD_TORRENT, + EC_WORD_GHOST, + EC_WORD_ICE, + EC_WORD_GUTS, + EC_WORD_ROUGH_SKIN, + EC_WORD_SHELL_ARMOR, + EC_WORD_NATURAL_CURE, + EC_WORD_DAMP, + EC_WORD_GROUND, + EC_WORD_LIMBER, + EC_WORD_MAGNET_PULL, + EC_WORD_WHITE_SMOKE, + EC_WORD_SYNCHRONIZE, + EC_WORD_OVERGROW, + EC_WORD_SWIFT_SWIM, + EC_WORD_SAND_STREAM, + EC_WORD_SAND_VEIL, + EC_WORD_KEEN_EYE, + EC_WORD_INNER_FOCUS, + EC_WORD_STATIC, + EC_WORD_TYPE, + EC_WORD_TOUGH, + EC_WORD_TOUGHNESS, + EC_WORD_SHED_SKIN, + EC_WORD_HUGE_POWER, + EC_WORD_VOLT_ABSORB, + EC_WORD_WATER_ABSORB, + EC_WORD_ELECTRIC, + EC_WORD_FORECAST, + EC_WORD_SERENE_GRACE, + EC_WORD_POISON, + EC_WORD_POISON_POINT, + EC_WORD_DRAGON, + EC_WORD_TRACE, + EC_WORD_OBLIVIOUS, + EC_WORD_TRUANT, + EC_WORD_RUN_AWAY, + EC_WORD_STICKY_HOLD, + EC_WORD_CLOUD_NINE, + EC_WORD_NORMAL, + EC_WORD_STEEL, + EC_WORD_ILLUMINATE, + EC_WORD_EARLY_BIRD, + EC_WORD_HUSTLE, + EC_WORD_SHINE, + EC_WORD_FLYING, + EC_WORD_DROUGHT, + EC_WORD_LIGHTNINGROD, + EC_WORD_COMPOUNDEYES, + EC_WORD_MARVEL_SCALE, + EC_WORD_WONDER_GUARD, + EC_WORD_INSOMNIA, + EC_WORD_LEVITATE, + EC_WORD_PLUS, + EC_WORD_PRESSURE, + EC_WORD_LIQUID_OOZE, + EC_WORD_COLOR_CHANGE, + EC_WORD_SOUNDPROOF, + EC_WORD_EFFECT_SPORE, + EC_WORD_PKRS, + EC_WORD_FIRE, + EC_WORD_FLAME_BODY, + EC_WORD_MINUS, + EC_WORD_OWN_TEMPO, + EC_WORD_MAGMA_ARMOR, + EC_WORD_WATER, + EC_WORD_WATER_VEIL, + EC_WORD_BUG, + EC_WORD_SWARM, + EC_WORD_CUTE_CHARM, + EC_WORD_IMMUNITY, + EC_WORD_BLAZE, + EC_WORD_PICKUP, + EC_WORD_PATTERN, + EC_WORD_FLASH_FIRE, + EC_WORD_VITAL_SPIRIT, + EC_WORD_CHLOROPHYLL, + EC_WORD_PURE_POWER, + EC_WORD_SHIELD_DUST, +}; +enum { + EC_WORD_MATCH_UP = EC_GROUP_BATTLE << 9, + EC_WORD_GO, + EC_WORD_NO_1, + EC_WORD_DECIDE, + EC_WORD_LET_ME_WIN, + EC_WORD_WINS, + EC_WORD_WIN, + EC_WORD_WON, + EC_WORD_IF_I_WIN, + EC_WORD_WHEN_I_WIN, + EC_WORD_CAN_T_WIN, + EC_WORD_CAN_WIN, + EC_WORD_NO_MATCH, + EC_WORD_SPIRIT, + EC_WORD_DECIDED, + EC_WORD_TRUMP_CARD, + EC_WORD_TAKE_THAT, + EC_WORD_COME_ON, + EC_WORD_ATTACK, + EC_WORD_SURRENDER, + EC_WORD_GUTSY, + EC_WORD_TALENT, + EC_WORD_STRATEGY, + EC_WORD_SMITE, + EC_WORD_MATCH, + EC_WORD_VICTORY, + EC_WORD_OFFENSIVE, + EC_WORD_SENSE, + EC_WORD_VERSUS, + EC_WORD_FIGHTS, + EC_WORD_POWER, + EC_WORD_CHALLENGE, + EC_WORD_STRONG, + EC_WORD_TOO_STRONG, + EC_WORD_GO_EASY, + EC_WORD_FOE, + EC_WORD_GENIUS, + EC_WORD_LEGEND, + EC_WORD_ESCAPE, + EC_WORD_AIM, + EC_WORD_BATTLE, + EC_WORD_FIGHT, + EC_WORD_RESUSCITATE, + EC_WORD_POINTS, + EC_WORD_SERIOUS, + EC_WORD_GIVE_UP, + EC_WORD_LOSS, + EC_WORD_IF_I_LOSE, + EC_WORD_LOST, + EC_WORD_LOSE, + EC_WORD_GUARD, + EC_WORD_PARTNER, + EC_WORD_REJECT, + EC_WORD_ACCEPT, + EC_WORD_INVINCIBLE, + EC_WORD_RECEIVED, + EC_WORD_EASY, + EC_WORD_WEAK, + EC_WORD_TOO_WEAK, + EC_WORD_PUSHOVER, + EC_WORD_LEADER, + EC_WORD_RULE, + EC_WORD_MOVE +}; +enum { + EC_WORD_THANKS = EC_GROUP_GREETINGS << 9, + EC_WORD_YES, + EC_WORD_HERE_GOES, + EC_WORD_HERE_I_COME, + EC_WORD_HERE_IT_IS, + EC_WORD_YEAH, + EC_WORD_WELCOME, + EC_WORD_OI, + EC_WORD_HOW_DO, + EC_WORD_CONGRATS, + EC_WORD_GIVE_ME, + EC_WORD_SORRY, + EC_WORD_APOLOGIZE, + EC_WORD_FORGIVE, + EC_WORD_HEY_THERE, + EC_WORD_HELLO, + EC_WORD_GOOD_BYE, + EC_WORD_THANK_YOU, + EC_WORD_I_VE_ARRIVED, + EC_WORD_PARDON, + EC_WORD_EXCUSE, + EC_WORD_SEE_YA, + EC_WORD_EXCUSE_ME, + EC_WORD_WELL_THEN, + EC_WORD_GO_AHEAD, + EC_WORD_APPRECIATE, + EC_WORD_HEY_QUES, + EC_WORD_WHAT_S_UP_QUES, + EC_WORD_HUH_QUES, + EC_WORD_NO, + EC_WORD_HI, + EC_WORD_YEAH_YEAH, + EC_WORD_BYE_BYE, + EC_WORD_MEET_YOU, + EC_WORD_HEY, + EC_WORD_SMELL, + EC_WORD_LISTENING, + EC_WORD_HOO_HAH, + EC_WORD_YAHOO, + EC_WORD_YO, + EC_WORD_COME_OVER, + EC_WORD_COUNT_ON +}; +enum { + EC_WORD_OPPONENT = EC_GROUP_PEOPLE << 9, + EC_WORD_I, + EC_WORD_YOU, + EC_WORD_YOURS, + EC_WORD_SON, + EC_WORD_YOUR, + EC_WORD_YOU_RE, + EC_WORD_YOU_VE, + EC_WORD_MOTHER, + EC_WORD_GRANDFATHER, + EC_WORD_UNCLE, + EC_WORD_FATHER, + EC_WORD_BOY, + EC_WORD_ADULT, + EC_WORD_BROTHER, + EC_WORD_SISTER, + EC_WORD_GRANDMOTHER, + EC_WORD_AUNT, + EC_WORD_PARENT, + EC_WORD_MAN, + EC_WORD_ME, + EC_WORD_GIRL, + EC_WORD_BABE, + EC_WORD_FAMILY, + EC_WORD_HER, + EC_WORD_HIM, + EC_WORD_HE, + EC_WORD_PLACE, + EC_WORD_DAUGHTER, + EC_WORD_HIS, + EC_WORD_HE_S, + EC_WORD_AREN_T, + EC_WORD_SIBLINGS, + EC_WORD_KID, + EC_WORD_CHILDREN, + EC_WORD_MR, + EC_WORD_MRS, + EC_WORD_MYSELF, + EC_WORD_I_WAS, + EC_WORD_TO_ME, + EC_WORD_MY, + EC_WORD_I_AM, + EC_WORD_I_VE, + EC_WORD_WHO, + EC_WORD_SOMEONE, + EC_WORD_WHO_WAS, + EC_WORD_TO_WHOM, + EC_WORD_WHOSE, + EC_WORD_WHO_IS, + EC_WORD_IT_S, + EC_WORD_LADY, + EC_WORD_FRIEND, + EC_WORD_ALLY, + EC_WORD_PERSON, + EC_WORD_DUDE, + EC_WORD_THEY, + EC_WORD_THEY_WERE, + EC_WORD_TO_THEM, + EC_WORD_THEIR, + EC_WORD_THEY_RE, + EC_WORD_THEY_VE, + EC_WORD_WE, + EC_WORD_BEEN, + EC_WORD_TO_US, + EC_WORD_OUR, + EC_WORD_WE_RE, + EC_WORD_RIVAL, + EC_WORD_WE_VE, + EC_WORD_WOMAN, + EC_WORD_SHE, + EC_WORD_SHE_WAS, + EC_WORD_TO_HER, + EC_WORD_HERS, + EC_WORD_SHE_IS, + EC_WORD_SOME +}; +enum { + EC_WORD_EXCL = EC_GROUP_VOICES << 9, + EC_WORD_EXCL_EXCL, + EC_WORD_QUES_EXCL, + EC_WORD_QUES, + EC_WORD_ELLIPSIS, + EC_WORD_ELLIPSIS_EXCL, + EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, + EC_WORD_DASH, + EC_WORD_DASH_DASH_DASH, + EC_WORD_UH_OH, + EC_WORD_WAAAH, + EC_WORD_AHAHA, + EC_WORD_OH_QUES, + EC_WORD_NOPE, + EC_WORD_URGH, + EC_WORD_HMM, + EC_WORD_WHOAH, + EC_WORD_WROOOAAR_EXCL, + EC_WORD_WOW, + EC_WORD_GIGGLE, + EC_WORD_SIGH, + EC_WORD_UNBELIEVABLE, + EC_WORD_CRIES, + EC_WORD_AGREE, + EC_WORD_EH_QUES, + EC_WORD_CRY, + EC_WORD_EHEHE, + EC_WORD_OI_OI_OI, + EC_WORD_OH_YEAH, + EC_WORD_OH, + EC_WORD_OOPS, + EC_WORD_SHOCKED, + EC_WORD_EEK, + EC_WORD_GRAAAH, + EC_WORD_GWAHAHAHA, + EC_WORD_WAY, + EC_WORD_TCH, + EC_WORD_HEHE, + EC_WORD_HAH, + EC_WORD_YUP, + EC_WORD_HAHAHA, + EC_WORD_AIYEEH, + EC_WORD_HIYAH, + EC_WORD_FUFUFU, + EC_WORD_LOL, + EC_WORD_SNORT, + EC_WORD_HUMPH, + EC_WORD_HEHEHE, + EC_WORD_HEH, + EC_WORD_HOHOHO, + EC_WORD_UH_HUH, + EC_WORD_OH_DEAR, + EC_WORD_ARRGH, + EC_WORD_MUFUFU, + EC_WORD_MMM, + EC_WORD_OH_KAY, + EC_WORD_OKAY, + EC_WORD_LALALA, + EC_WORD_YAY, + EC_WORD_AWW, + EC_WORD_WOWEE, + EC_WORD_GWAH, + EC_WORD_WAHAHAHA +}; +enum { + EC_WORD_LISTEN = EC_GROUP_SPEECH << 9, + EC_WORD_NOT_VERY, + EC_WORD_MEAN, + EC_WORD_LIE, + EC_WORD_LAY, + EC_WORD_RECOMMEND, + EC_WORD_NITWIT, + EC_WORD_QUITE, + EC_WORD_FROM, + EC_WORD_FEELING, + EC_WORD_BUT, + EC_WORD_HOWEVER, + EC_WORD_CASE, + EC_WORD_THE, + EC_WORD_MISS, + EC_WORD_HOW, + EC_WORD_HIT, + EC_WORD_ENOUGH, + EC_WORD_A_LOT, + EC_WORD_A_LITTLE, + EC_WORD_ABSOLUTELY, + EC_WORD_AND, + EC_WORD_ONLY, + EC_WORD_AROUND, + EC_WORD_PROBABLY, + EC_WORD_IF, + EC_WORD_VERY, + EC_WORD_A_TINY_BIT, + EC_WORD_WILD, + EC_WORD_THAT_S, + EC_WORD_JUST, + EC_WORD_EVEN_SO, + EC_WORD_MUST_BE, + EC_WORD_NATURALLY, + EC_WORD_FOR_NOW, + EC_WORD_UNDERSTOOD, + EC_WORD_JOKING, + EC_WORD_READY, + EC_WORD_SOMETHING, + EC_WORD_SOMEHOW, + EC_WORD_ALTHOUGH, + EC_WORD_ALSO, + EC_WORD_PERFECT, + EC_WORD_AS_MUCH_AS, + EC_WORD_REALLY, + EC_WORD_TRULY, + EC_WORD_SERIOUSLY, + EC_WORD_TOTALLY, + EC_WORD_UNTIL, + EC_WORD_AS_IF, + EC_WORD_MOOD, + EC_WORD_RATHER, + EC_WORD_AWFULLY, + EC_WORD_MODE, + EC_WORD_MORE, + EC_WORD_TOO_LATE, + EC_WORD_FINALLY, + EC_WORD_ANY, + EC_WORD_INSTEAD, + EC_WORD_FANTASTIC +}; +enum { + EC_WORD_WILL = EC_GROUP_ENDINGS << 9, + EC_WORD_WILL_BE_HERE, + EC_WORD_OR, + EC_WORD_TIMES, + EC_WORD_WONDER, + EC_WORD_IS_IT_QUES, + EC_WORD_BE, + EC_WORD_GIMME, + EC_WORD_COULD, + EC_WORD_LIKELY_TO, + EC_WORD_WOULD, + EC_WORD_IS, + EC_WORD_ISN_T_IT_QUES, + EC_WORD_LET_S, + EC_WORD_OTHER, + EC_WORD_ARE, + EC_WORD_WAS, + EC_WORD_WERE, + EC_WORD_THOSE, + EC_WORD_ISN_T, + EC_WORD_WON_T, + EC_WORD_CAN_T, + EC_WORD_CAN, + EC_WORD_DON_T, + EC_WORD_DO, + EC_WORD_DOES, + EC_WORD_WHOM, + EC_WORD_WHICH, + EC_WORD_WASN_T, + EC_WORD_WEREN_T, + EC_WORD_HAVE, + EC_WORD_HAVEN_T, + EC_WORD_A, + EC_WORD_AN, + EC_WORD_NOT, + EC_WORD_THERE, + EC_WORD_OK_QUES, + EC_WORD_SO, + EC_WORD_MAYBE, + EC_WORD_ABOUT, + EC_WORD_OVER, + EC_WORD_IT, + EC_WORD_ALL, + EC_WORD_FOR, + EC_WORD_ON, + EC_WORD_OFF, + EC_WORD_AS, + EC_WORD_TO, + EC_WORD_WITH, + EC_WORD_BETTER, + EC_WORD_EVER, + EC_WORD_SINCE, + EC_WORD_OF, + EC_WORD_BELONGS_TO, + EC_WORD_AT, + EC_WORD_IN, + EC_WORD_OUT, + EC_WORD_TOO, + EC_WORD_LIKE, + EC_WORD_DID, + EC_WORD_DIDN_T, + EC_WORD_DOESN_T, + EC_WORD_WITHOUT, + EC_WORD_AFTER, + EC_WORD_BEFORE, + EC_WORD_WHILE, + EC_WORD_THAN, + EC_WORD_ONCE, + EC_WORD_ANYWHERE +}; +enum { + EC_WORD_MEET = EC_GROUP_FEELINGS << 9, + EC_WORD_PLAY, + EC_WORD_HURRIED, + EC_WORD_GOES, + EC_WORD_GIDDY, + EC_WORD_HAPPY, + EC_WORD_HAPPINESS, + EC_WORD_EXCITE, + EC_WORD_IMPORTANT, + EC_WORD_FUNNY, + EC_WORD_GOT, + EC_WORD_GO_HOME, + EC_WORD_DISAPPOINTED, + EC_WORD_DISAPPOINTS, + EC_WORD_SAD, + EC_WORD_TRY, + EC_WORD_TRIES, + EC_WORD_HEARS, + EC_WORD_THINK, + EC_WORD_HEAR, + EC_WORD_WANTS, + EC_WORD_MISHEARD, + EC_WORD_DISLIKE, + EC_WORD_ANGRY, + EC_WORD_ANGER, + EC_WORD_SCARY, + EC_WORD_LONESOME, + EC_WORD_DISAPPOINT, + EC_WORD_JOY, + EC_WORD_GETS, + EC_WORD_NEVER, + EC_WORD_DARN, + EC_WORD_DOWNCAST, + EC_WORD_INCREDIBLE, + EC_WORD_LIKES, + EC_WORD_DISLIKES, + EC_WORD_BORING, + EC_WORD_CARE, + EC_WORD_CARES, + EC_WORD_ALL_RIGHT, + EC_WORD_ADORE, + EC_WORD_DISASTER, + EC_WORD_ENJOY, + EC_WORD_ENJOYS, + EC_WORD_EAT, + EC_WORD_LACKING, + EC_WORD_BAD, + EC_WORD_HARD, + EC_WORD_TERRIBLE, + EC_WORD_SHOULD, + EC_WORD_NICE, + EC_WORD_DRINK, + EC_WORD_SURPRISE, + EC_WORD_FEAR, + EC_WORD_WANT, + EC_WORD_WAIT, + EC_WORD_SATISFIED, + EC_WORD_SEE, + EC_WORD_RARE, + EC_WORD_NEGATIVE, + EC_WORD_DONE, + EC_WORD_DANGER, + EC_WORD_DEFEATED, + EC_WORD_BEAT, + EC_WORD_GREAT, + EC_WORD_ROMANTIC, + EC_WORD_QUESTION, + EC_WORD_UNDERSTAND, + EC_WORD_UNDERSTANDS +}; +enum { + EC_WORD_HOT = EC_GROUP_CONDITIONS << 9, + EC_WORD_EXISTS, + EC_WORD_EXCESS, + EC_WORD_APPROVED, + EC_WORD_HAS, + EC_WORD_GOOD, + EC_WORD_LESS, + EC_WORD_MOMENTUM, + EC_WORD_GOING, + EC_WORD_WEIRD, + EC_WORD_BUSY, + EC_WORD_TOGETHER, + EC_WORD_FULL, + EC_WORD_ABSENT, + EC_WORD_BEING, + EC_WORD_NEED, + EC_WORD_TASTY, + EC_WORD_SKILLED, + EC_WORD_NOISY, + EC_WORD_BIG, + EC_WORD_LATE, + EC_WORD_CLOSE, + EC_WORD_DOCILE, + EC_WORD_AMUSING, + EC_WORD_ENTERTAINING, + EC_WORD_PERFECTION, + EC_WORD_PRETTY, + EC_WORD_HEALTHY, + EC_WORD_EXCELLENT, + EC_WORD_UPSIDE_DOWN, + EC_WORD_COLD, + EC_WORD_REFRESHING, + EC_WORD_UNAVOIDABLE, + EC_WORD_MUCH, + EC_WORD_OVERWHELMING, + EC_WORD_FABULOUS, + EC_WORD_ELSE, + EC_WORD_EXPENSIVE, + EC_WORD_CORRECT, + EC_WORD_IMPOSSIBLE, + EC_WORD_SMALL, + EC_WORD_DIFFERENT, + EC_WORD_TIRED, + EC_WORD_SKILL, + EC_WORD_TOP, + EC_WORD_NON_STOP, + EC_WORD_PREPOSTEROUS, + EC_WORD_NONE, + EC_WORD_NOTHING, + EC_WORD_NATURAL, + EC_WORD_BECOMES, + EC_WORD_LUKEWARM, + EC_WORD_FAST, + EC_WORD_LOW, + EC_WORD_AWFUL, + EC_WORD_ALONE, + EC_WORD_BORED, + EC_WORD_SECRET, + EC_WORD_MYSTERY, + EC_WORD_LACKS, + EC_WORD_BEST, + EC_WORD_LOUSY, + EC_WORD_MISTAKE, + EC_WORD_KIND, + EC_WORD_WELL, + EC_WORD_WEAKENED, + EC_WORD_SIMPLE, + EC_WORD_SEEMS, + EC_WORD_BADLY +}; +enum { + EC_WORD_MEETS = EC_GROUP_ACTIONS << 9, + EC_WORD_CONCEDE, + EC_WORD_GIVE, + EC_WORD_GIVES, + EC_WORD_PLAYED, + EC_WORD_PLAYS, + EC_WORD_COLLECT, + EC_WORD_WALKING, + EC_WORD_WALKS, + EC_WORD_SAYS, + EC_WORD_WENT, + EC_WORD_SAID, + EC_WORD_WAKE_UP, + EC_WORD_WAKES_UP, + EC_WORD_ANGERS, + EC_WORD_TEACH, + EC_WORD_TEACHES, + EC_WORD_PLEASE, + EC_WORD_LEARN, + EC_WORD_CHANGE, + EC_WORD_STORY, + EC_WORD_TRUST, + EC_WORD_LAVISH, + EC_WORD_LISTENS, + EC_WORD_HEARING, + EC_WORD_TRAINS, + EC_WORD_CHOOSE, + EC_WORD_COME, + EC_WORD_CAME, + EC_WORD_SEARCH, + EC_WORD_MAKE, + EC_WORD_CAUSE, + EC_WORD_KNOW, + EC_WORD_KNOWS, + EC_WORD_REFUSE, + EC_WORD_STORES, + EC_WORD_BRAG, + EC_WORD_IGNORANT, + EC_WORD_THINKS, + EC_WORD_BELIEVE, + EC_WORD_SLIDE, + EC_WORD_EATS, + EC_WORD_USE, + EC_WORD_USES, + EC_WORD_USING, + EC_WORD_COULDN_T, + EC_WORD_CAPABLE, + EC_WORD_DISAPPEAR, + EC_WORD_APPEAR, + EC_WORD_THROW, + EC_WORD_WORRY, + EC_WORD_SLEPT, + EC_WORD_SLEEP, + EC_WORD_RELEASE, + EC_WORD_DRINKS, + EC_WORD_RUNS, + EC_WORD_RUN, + EC_WORD_WORKS, + EC_WORD_WORKING, + EC_WORD_TALKING, + EC_WORD_TALK, + EC_WORD_SINK, + EC_WORD_SMACK, + EC_WORD_PRETEND, + EC_WORD_PRAISE, + EC_WORD_OVERDO, + EC_WORD_SHOW, + EC_WORD_LOOKS, + EC_WORD_SEES, + EC_WORD_SEEK, + EC_WORD_OWN, + EC_WORD_TAKE, + EC_WORD_ALLOW, + EC_WORD_FORGET, + EC_WORD_FORGETS, + EC_WORD_APPEARS, + EC_WORD_FAINT, + EC_WORD_FAINTED +}; +enum { + EC_WORD_CHORES = EC_GROUP_LIFESTYLE << 9, + EC_WORD_HOME, + EC_WORD_MONEY, + EC_WORD_ALLOWANCE, + EC_WORD_BATH, + EC_WORD_CONVERSATION, + EC_WORD_SCHOOL, + EC_WORD_COMMEMORATE, + EC_WORD_HABIT, + EC_WORD_GROUP, + EC_WORD_WORD, + EC_WORD_STORE, + EC_WORD_SERVICE, + EC_WORD_WORK, + EC_WORD_SYSTEM, + EC_WORD_TRAIN, + EC_WORD_CLASS, + EC_WORD_LESSONS, + EC_WORD_INFORMATION, + EC_WORD_LIVING, + EC_WORD_TEACHER, + EC_WORD_TOURNAMENT, + EC_WORD_LETTER, + EC_WORD_EVENT, + EC_WORD_DIGITAL, + EC_WORD_TEST, + EC_WORD_DEPT_STORE, + EC_WORD_TELEVISION, + EC_WORD_PHONE, + EC_WORD_ITEM, + EC_WORD_NAME, + EC_WORD_NEWS, + EC_WORD_POPULAR, + EC_WORD_PARTY, + EC_WORD_STUDY, + EC_WORD_MACHINE, + EC_WORD_MAIL, + EC_WORD_MESSAGE, + EC_WORD_PROMISE, + EC_WORD_DREAM, + EC_WORD_KINDERGARTEN, + EC_WORD_LIFE, + EC_WORD_RADIO, + EC_WORD_RENTAL, + EC_WORD_WORLD +}; +enum { + EC_WORD_IDOL = EC_GROUP_HOBBIES << 9, + EC_WORD_ANIME, + EC_WORD_SONG, + EC_WORD_MOVIE, + EC_WORD_SWEETS, + EC_WORD_CHAT, + EC_WORD_CHILD_S_PLAY, + EC_WORD_TOYS, + EC_WORD_MUSIC, + EC_WORD_CARDS, + EC_WORD_SHOPPING, + EC_WORD_CAMERA, + EC_WORD_VIEWING, + EC_WORD_SPECTATOR, + EC_WORD_GOURMET, + EC_WORD_GAME, + EC_WORD_RPG, + EC_WORD_COLLECTION, + EC_WORD_COMPLETE, + EC_WORD_MAGAZINE, + EC_WORD_WALK, + EC_WORD_BIKE, + EC_WORD_HOBBY, + EC_WORD_SPORTS, + EC_WORD_SOFTWARE, + EC_WORD_SONGS, + EC_WORD_DIET, + EC_WORD_TREASURE, + EC_WORD_TRAVEL, + EC_WORD_DANCE, + EC_WORD_CHANNEL, + EC_WORD_MAKING, + EC_WORD_FISHING, + EC_WORD_DATE, + EC_WORD_DESIGN, + EC_WORD_LOCOMOTIVE, + EC_WORD_PLUSH_DOLL, + EC_WORD_PC, + EC_WORD_FLOWERS, + EC_WORD_HERO, + EC_WORD_NAP, + EC_WORD_HEROINE, + EC_WORD_FASHION, + EC_WORD_ADVENTURE, + EC_WORD_BOARD, + EC_WORD_BALL, + EC_WORD_BOOK, + EC_WORD_FESTIVAL, + EC_WORD_COMICS, + EC_WORD_HOLIDAY, + EC_WORD_PLANS, + EC_WORD_TRENDY, + EC_WORD_VACATION, + EC_WORD_LOOK +}; +enum { + EC_WORD_FALL = EC_GROUP_TIME << 9, + EC_WORD_MORNING, + EC_WORD_TOMORROW, + EC_WORD_LAST, + EC_WORD_DAY, + EC_WORD_SOMETIME, + EC_WORD_ALWAYS, + EC_WORD_CURRENT, + EC_WORD_FOREVER, + EC_WORD_DAYS, + EC_WORD_END, + EC_WORD_TUESDAY, + EC_WORD_YESTERDAY, + EC_WORD_TODAY, + EC_WORD_FRIDAY, + EC_WORD_MONDAY, + EC_WORD_LATER, + EC_WORD_EARLIER, + EC_WORD_ANOTHER, + EC_WORD_TIME, + EC_WORD_FINISH, + EC_WORD_WEDNESDAY, + EC_WORD_SOON, + EC_WORD_START, + EC_WORD_MONTH, + EC_WORD_STOP, + EC_WORD_NOW, + EC_WORD_FINAL, + EC_WORD_NEXT, + EC_WORD_AGE, + EC_WORD_SATURDAY, + EC_WORD_SUMMER, + EC_WORD_SUNDAY, + EC_WORD_BEGINNING, + EC_WORD_SPRING, + EC_WORD_DAYTIME, + EC_WORD_WINTER, + EC_WORD_DAILY, + EC_WORD_OLDEN, + EC_WORD_ALMOST, + EC_WORD_NEARLY, + EC_WORD_THURSDAY, + EC_WORD_NIGHTTIME, + EC_WORD_NIGHT, + EC_WORD_WEEK +}; +enum { + EC_WORD_HIGHS = EC_GROUP_MISC << 9, + EC_WORD_LOWS, + EC_WORD_UM, + EC_WORD_REAR, + EC_WORD_THINGS, + EC_WORD_THING, + EC_WORD_BELOW, + EC_WORD_ABOVE, + EC_WORD_BACK, + EC_WORD_HIGH, + EC_WORD_HERE, + EC_WORD_INSIDE, + EC_WORD_OUTSIDE, + EC_WORD_BESIDE, + EC_WORD_THIS_IS_IT_EXCL, + EC_WORD_THIS, + EC_WORD_EVERY, + EC_WORD_THESE, + EC_WORD_THESE_WERE, + EC_WORD_DOWN, + EC_WORD_THAT, + EC_WORD_THOSE_ARE, + EC_WORD_THOSE_WERE, + EC_WORD_THAT_S_IT_EXCL, + EC_WORD_AM, + EC_WORD_THAT_WAS, + EC_WORD_FRONT, + EC_WORD_UP, + EC_WORD_CHOICE, + EC_WORD_FAR, + EC_WORD_AWAY, + EC_WORD_NEAR, + EC_WORD_WHERE, + EC_WORD_WHEN, + EC_WORD_WHAT, + EC_WORD_DEEP, + EC_WORD_SHALLOW, + EC_WORD_WHY, + EC_WORD_CONFUSED, + EC_WORD_OPPOSITE, + EC_WORD_LEFT, + EC_WORD_RIGHT +}; +enum { + EC_WORD_WANDERING = EC_GROUP_ADJECTIVES << 9, + EC_WORD_RICKETY, + EC_WORD_ROCK_SOLID, + EC_WORD_HUNGRY, + EC_WORD_TIGHT, + EC_WORD_TICKLISH, + EC_WORD_TWIRLING, + EC_WORD_SPIRALING, + EC_WORD_THIRSTY, + EC_WORD_LOLLING, + EC_WORD_SILKY, + EC_WORD_SADLY, + EC_WORD_HOPELESS, + EC_WORD_USELESS, + EC_WORD_DROOLING, + EC_WORD_EXCITING, + EC_WORD_THICK, + EC_WORD_SMOOTH, + EC_WORD_SLIMY, + EC_WORD_THIN, + EC_WORD_BREAK, + EC_WORD_VORACIOUS, + EC_WORD_SCATTER, + EC_WORD_AWESOME, + EC_WORD_WIMPY, + EC_WORD_WOBBLY, + EC_WORD_SHAKY, + EC_WORD_RIPPED, + EC_WORD_SHREDDED, + EC_WORD_INCREASING, + EC_WORD_YET, + EC_WORD_DESTROYED, + EC_WORD_FIERY, + EC_WORD_LOVEY_DOVEY, + EC_WORD_HAPPILY, + EC_WORD_ANTICIPATION +}; +enum { + EC_WORD_APPEAL = EC_GROUP_EVENTS << 9, + EC_WORD_EVENTS, + EC_WORD_STAY_AT_HOME, + EC_WORD_BERRY, + EC_WORD_CONTEST, + EC_WORD_MC, + EC_WORD_JUDGE, + EC_WORD_SUPER, + EC_WORD_STAGE, + EC_WORD_HALL_OF_FAME, + EC_WORD_EVOLUTION, + EC_WORD_HYPER, + EC_WORD_BATTLE_TOWER, + EC_WORD_LEADERS, + EC_WORD_BATTLE_ROOM, + EC_WORD_HIDDEN, + EC_WORD_SECRET_BASE, + EC_WORD_BLEND, + EC_WORD_POKEBLOCK, + EC_WORD_MASTER, + EC_WORD_RANK, + EC_WORD_RIBBON +}; +enum { + EC_WORD_KTHX_BYE = EC_GROUP_TRENDY_SAYING << 9, + EC_WORD_YES_SIR_EXCL, + EC_WORD_AVANT_GARDE, + EC_WORD_COUPLE, + EC_WORD_MUCH_OBLIGED, + EC_WORD_YEEHAW_EXCL, + EC_WORD_MEGA, + EC_WORD_1_HIT_KO_EXCL, + EC_WORD_DESTINY, + EC_WORD_CANCEL, + EC_WORD_NEW, + EC_WORD_FLATTEN, + EC_WORD_KIDDING, + EC_WORD_LOSER, + EC_WORD_LOSING, + EC_WORD_HAPPENING, + EC_WORD_HIP_AND, + EC_WORD_SHAKE, + EC_WORD_SHADY, + EC_WORD_UPBEAT, + EC_WORD_MODERN, + EC_WORD_SMELL_YA, + EC_WORD_BANG, + EC_WORD_KNOCKOUT, + EC_WORD_HASSLE, + EC_WORD_WINNER, + EC_WORD_FEVER, + EC_WORD_WANNABE, + EC_WORD_BABY, + EC_WORD_HEART, + EC_WORD_OLD, + EC_WORD_YOUNG, + EC_WORD_UGLY +}; -// TRENDY_SAYING -#define EC_WORD_KTHX_BYE (EC_GROUP_TRENDY_SAYING << 9) | 0x0 -#define EC_WORD_YES_SIR_EXCL (EC_GROUP_TRENDY_SAYING << 9) | 0x1 -#define EC_WORD_AVANT_GARDE (EC_GROUP_TRENDY_SAYING << 9) | 0x2 -#define EC_WORD_COUPLE (EC_GROUP_TRENDY_SAYING << 9) | 0x3 -#define EC_WORD_MUCH_OBLIGED (EC_GROUP_TRENDY_SAYING << 9) | 0x4 -#define EC_WORD_YEEHAW_EXCL (EC_GROUP_TRENDY_SAYING << 9) | 0x5 -#define EC_WORD_MEGA (EC_GROUP_TRENDY_SAYING << 9) | 0x6 -#define EC_WORD_1_HIT_KO_EXCL (EC_GROUP_TRENDY_SAYING << 9) | 0x7 -#define EC_WORD_DESTINY (EC_GROUP_TRENDY_SAYING << 9) | 0x8 -#define EC_WORD_CANCEL (EC_GROUP_TRENDY_SAYING << 9) | 0x9 -#define EC_WORD_NEW (EC_GROUP_TRENDY_SAYING << 9) | 0xa -#define EC_WORD_FLATTEN (EC_GROUP_TRENDY_SAYING << 9) | 0xb -#define EC_WORD_KIDDING (EC_GROUP_TRENDY_SAYING << 9) | 0xc -#define EC_WORD_LOSER (EC_GROUP_TRENDY_SAYING << 9) | 0xd -#define EC_WORD_LOSING (EC_GROUP_TRENDY_SAYING << 9) | 0xe -#define EC_WORD_HAPPENING (EC_GROUP_TRENDY_SAYING << 9) | 0xf -#define EC_WORD_HIP_AND (EC_GROUP_TRENDY_SAYING << 9) | 0x10 -#define EC_WORD_SHAKE (EC_GROUP_TRENDY_SAYING << 9) | 0x11 -#define EC_WORD_SHADY (EC_GROUP_TRENDY_SAYING << 9) | 0x12 -#define EC_WORD_UPBEAT (EC_GROUP_TRENDY_SAYING << 9) | 0x13 -#define EC_WORD_MODERN (EC_GROUP_TRENDY_SAYING << 9) | 0x14 -#define EC_WORD_SMELL_YA (EC_GROUP_TRENDY_SAYING << 9) | 0x15 -#define EC_WORD_BANG (EC_GROUP_TRENDY_SAYING << 9) | 0x16 -#define EC_WORD_KNOCKOUT (EC_GROUP_TRENDY_SAYING << 9) | 0x17 -#define EC_WORD_HASSLE (EC_GROUP_TRENDY_SAYING << 9) | 0x18 -#define EC_WORD_WINNER (EC_GROUP_TRENDY_SAYING << 9) | 0x19 -#define EC_WORD_FEVER (EC_GROUP_TRENDY_SAYING << 9) | 0x1a -#define EC_WORD_WANNABE (EC_GROUP_TRENDY_SAYING << 9) | 0x1b -#define EC_WORD_BABY (EC_GROUP_TRENDY_SAYING << 9) | 0x1c -#define EC_WORD_HEART (EC_GROUP_TRENDY_SAYING << 9) | 0x1d -#define EC_WORD_OLD (EC_GROUP_TRENDY_SAYING << 9) | 0x1e -#define EC_WORD_YOUNG (EC_GROUP_TRENDY_SAYING << 9) | 0x1f -#define EC_WORD_UGLY (EC_GROUP_TRENDY_SAYING << 9) | 0x20 +#define EC_POKEMON(mon) ((EC_GROUP_POKEMON << 9) | SPECIES_##mon) +#define EC_POKEMON2(mon) ((EC_GROUP_POKEMON_2 << 9) | SPECIES_##mon) +#define EC_MOVE(move) ((EC_GROUP_MOVE_1 << 9) | MOVE_##move) +#define EC_MOVE2(move) ((EC_GROUP_MOVE_2 << 9) | MOVE_##move) #define EC_GROUP(word) ((word) >> 9) #define EC_INDEX(word) ((word) & 0x1FF) +extern u8 gUnknown_020388AC; + u16 sub_80EB72C(u16 group); void sub_80EB6FC(u16 *, u16); void InitEasyChatPhrases(void); diff --git a/include/field_camera.h b/include/field_camera.h index 4ce207541..17126d190 100644 --- a/include/field_camera.h +++ b/include/field_camera.h @@ -11,7 +11,7 @@ struct CameraSomething s32 unk14; }; -extern struct Camera gUnknown_0202E844; +extern struct Camera gCamera; void move_tilemap_camera_to_upper_left_corner(void); void sub_8057A58(void); diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h index 11e96254d..7bba24fa6 100644 --- a/include/field_effect_helpers.h +++ b/include/field_effect_helpers.h @@ -1,6 +1,8 @@ #ifndef GUARD_FIELD_EFFECT_HELPERS_H #define GUARD_FIELD_EFFECT_HELPERS_H +extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; + void sub_812869C(struct MapObject *); bool8 sub_81286C4(struct MapObject *); void oamc_shadow(struct Sprite *); @@ -26,9 +28,9 @@ void sub_8126BC4(u8 unk_1B, u8 r6, s16 x, s16 y); void sub_8127ED0(u8, u8); void sub_8127F28(u8, u8, s16); u8 sub_8128124(u8 id); -void ash(s16, s16, u16, u8); +void ash(s16, s16, u16, s16); void SetUpReflection(struct MapObject *mapObj, struct Sprite *sprite, u8 a); u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct MapObject *mapObject); -u8 sub_8126FF0(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y); +u8 sub_8126FF0(u8, u8, u8, s16, s16); #endif // GUARD_FIELD_EFFECT_HELPERS_H diff --git a/include/field_map_obj.h b/include/field_map_obj.h index d2a1a9b1f..641a28ed3 100644 --- a/include/field_map_obj.h +++ b/include/field_map_obj.h @@ -3,6 +3,8 @@ #include "sprite.h" +extern const u8 gUnknown_0830FD14[]; + #define fieldmap_object_cb(setup, callback, table) \ static u8 callback(struct MapObject *, struct Sprite *);\ void setup(struct Sprite *sprite)\ @@ -54,17 +56,15 @@ u8 sub_805CCAC(s16 a0, s16 a1, s16 a2, s16 a3); u8 sub_805CCE8(s16 a0, s16 a1, s16 a2, s16 a3); u8 sub_805CD24(s16 a0, s16 a1, s16 a2, s16 a3); -u8 sub_805F3EC(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F3F0(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F438(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F4F0(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F5A8(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F660(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 cph_IM_DIFFERENT(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F760(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 oac_hopping(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F3EC(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); -u8 sub_805F3EC(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8)); +u8 sub_805F3EC(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F3F0(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F438(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F4F0(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F5A8(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F660(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 cph_IM_DIFFERENT(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 sub_805F760(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 oac_hopping(struct MapObject *, struct Sprite *, u8, bool8(u8)); extern struct CameraSomething gUnknown_03004880; extern u16 gUnknown_03004898; @@ -318,7 +318,7 @@ u8 get_go_fast_image_anim_num(u8); u8 get_go_faster_image_anim_num(u8); u8 sub_805FD78(u8); -int state_to_direction(u8, u8, u8); +u32 state_to_direction(u8, u32, u32); void sub_805AA98(); void sub_805AAB0(void); @@ -379,14 +379,14 @@ u8 sub_805FDF8(u8); u8 sub_805FE08(u8); void npc_set_running_behaviour_etc(struct MapObject *, u8); u8 npc_running_behaviour_by_direction(u8); -u8 npc_block_way(struct MapObject *, s16, s16, u8); +u8 npc_block_way(struct MapObject *, s16, s16, u32); u8 sub_8060024(struct MapObject *, s16, s16, u8); u8 sub_8060234(u8, u8, u8); void sub_8060288(u8, u8, u8); void sub_8060388(s16, s16, s16 *, s16 *); void sub_80603CC(s16 x, s16 y, s16 *pInt, s16 *pInt1); void GetFieldObjectMovingCameraOffset(s16 *, s16 *); -void FieldObjectMoveDestCoords(struct MapObject *pObject, u8 unk_19, s16 *pInt, s16 *pInt1); +void FieldObjectMoveDestCoords(struct MapObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1); bool8 FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(struct MapObject *); bool8 FieldObjectIsSpecialAnimActive(struct MapObject *); bool8 FieldObjectSetSpecialAnim(struct MapObject *, u8); @@ -396,21 +396,23 @@ void FieldObjectClearAnim(struct MapObject *); bool8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *); u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *); u8 FieldObjectGetSpecialAnim(struct MapObject *); -u8 GetFaceDirectionAnimId(u8); -u8 GetSimpleGoAnimId(u8); -u8 GetGoSpeed0AnimId(u8 a); -u8 sub_8060744(u8 a); -u8 d2s_08064034(u8 a); -u8 sub_806079C(u8 a); -u8 sub_80607F4(u8 a); -u8 GetJumpLedgeAnimId(u8 a); -u8 sub_806084C(u8); -u8 sub_8060878(u8); -u8 sub_80608D0(u8); -u8 GetStepInPlaceDelay32AnimId(u8 a); -u8 GetStepInPlaceDelay16AnimId(u8); -u8 GetStepInPlaceDelay8AnimId(u8 a); -u8 GetStepInPlaceDelay4AnimId(u8 a); +u8 GetFaceDirectionAnimId(u32); +u8 GetSimpleGoAnimId(u32); +u8 GetGoSpeed0AnimId(u32); +u8 sub_8060744(u32); +u8 d2s_08064034(u32); +u8 sub_806079C(u32); +u8 sub_80607C8(u32); +u8 sub_80607F4(u32); +u8 GetJumpLedgeAnimId(u32); +u8 sub_806084C(u32); +u8 sub_8060878(u32); +u8 sub_80608A4(u32); +u8 sub_80608D0(u32); +u8 GetStepInPlaceDelay32AnimId(u32); +u8 GetStepInPlaceDelay16AnimId(u32); +u8 GetStepInPlaceDelay8AnimId(u32); +u8 GetStepInPlaceDelay4AnimId(u32); u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8); u8 sub_80609D8(u8); u8 sub_8060A04(u8); @@ -427,5 +429,9 @@ void sub_80634D0(struct MapObject *, struct Sprite *); u8 SpawnSpecialFieldObjectParametrized(u8, u8, u8, s16, s16, u8); void CameraObjectSetFollowedObjectId(u8); u8 sub_805ADDC(u8); +void sub_8060320(u32, s16 *, s16 *, s16, s16); +u8 obj_unfreeze(struct Sprite *, s16, s16, u8); +u16 npc_paltag_by_palslot(u8); +void sub_8060470(s16 *, s16 *, s16, s16); #endif // GUARD_FIELD_MAP_OBJ_H diff --git a/include/gba/macro.h b/include/gba/macro.h index 230fb4383..1e0254806 100644 --- a/include/gba/macro.h +++ b/include/gba/macro.h @@ -84,4 +84,38 @@ dmaRegs[5]; \ } +#define DmaCopyLarge(dmaNum, src, dest, size, block, bit) \ +{ \ + const void *_src = src; \ + void *_dest = dest; \ + u32 _size = size; \ + while (1) \ + { \ + DmaCopy##bit(dmaNum, _src, _dest, (block)); \ + _src += (block); \ + _dest += (block); \ + _size -= (block); \ + if (_size <= (block)) \ + { \ + DmaCopy##bit(dmaNum, _src, _dest, _size); \ + break; \ + } \ + } \ +} + +#define DmaCopyLarge16(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 16) + +#define DmaCopyLarge32(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 32) + +#define DmaCopyDefvars(dmaNum, src, dest, size, bit) \ +{ \ + const void *_src = src; \ + void *_dest = dest; \ + u32 _size = size; \ + DmaCopy##bit(dmaNum, _src, _dest, _size); \ +} + +#define DmaCopy16Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 16) +#define DmaCopy32Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 32) + #endif // GUARD_GBA_MACRO_H diff --git a/include/global.h b/include/global.h index 79269937f..f0eb7401f 100644 --- a/include/global.h +++ b/include/global.h @@ -37,6 +37,7 @@ fndec\ #define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0])) +#define POKEMON_SLOTS_NUMBER 412 #define POKEMON_NAME_LENGTH 10 #define OT_NAME_LENGTH 7 @@ -560,18 +561,34 @@ struct GabbyAndTyData /*2b1b*/ u8 valB_5:3; }; -struct RecordMixing_UnknownStructSub +struct DayCareMail { - u32 unk0; - u8 data[0x34]; - //u8 data[0x38]; + /*0x00*/ struct MailStruct message; + /*0x24*/ u8 names[19]; }; -struct RecordMixing_UnknownStruct +struct DayCareStepCountersEtc { + u32 steps[2]; + u16 personalityLo; + u8 unk_11a; +}; + +struct RecordMixingDayCareMail { - struct RecordMixing_UnknownStructSub data[2]; + struct DayCareMail mail[2]; u32 unk70; - u16 unk74[0x2]; + u16 unk74[2]; +}; + +struct DayCareMisc +{ + struct DayCareMail mail[2]; + struct DayCareStepCountersEtc countersEtc; +}; + +struct DayCareData { + struct BoxPokemon mons[2]; + struct DayCareMisc misc; }; struct LinkBattleRecord @@ -597,15 +614,20 @@ struct RecordMixingGift struct RecordMixingGiftData data; }; +// there should be enough flags for all 412 slots +// each slot takes up 8 flags +// if the value is not divisible by 8, we need to account for the reminder as well +#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0)) + struct SaveBlock1 /* 0x02025734 */ { /*0x00*/ struct Coords16 pos; /*0x04*/ struct WarpData location; /*0x0C*/ struct WarpData warp1; /*0x14*/ struct WarpData warp2; - /*0x1C*/ struct WarpData warp3; + /*0x1C*/ struct WarpData lastHealLocation; /*0x24*/ struct WarpData warp4; - /*0x2C*/ u16 battleMusic; + /*0x2C*/ u16 savedMusic; /*0x2E*/ u8 weather; /*0x2F*/ u8 filler_2F; /*0x30*/ u8 flashLevel; // flash level on current map, 0 being normal and 4 being the darkest @@ -623,7 +645,7 @@ struct SaveBlock1 /* 0x02025734 */ /*0x640*/ struct ItemSlot bagPocket_TMHM[64]; /*0x740*/ struct ItemSlot bagPocket_Berries[46]; /*0x7F8*/ struct Pokeblock pokeblocks[40]; - /*0x938*/ u8 unk938[52]; // pokedex related + /*0x938*/ u8 dexSeen2[DEX_FLAGS_NO]; /*0x96C*/ u16 berryBlenderRecords[3]; /*0x972*/ u8 filler_972[0x6]; /*0x978*/ u16 trainerRematchStepCounter; @@ -670,20 +692,16 @@ struct SaveBlock1 /* 0x02025734 */ /*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff /*0x2DFC*/ u8 filler_2DFC[0x8]; /*0x2E04*/ SB_Struct sbStruct; - /*0x2F9C*/ struct BoxPokemon daycareData[2]; - /*0x303C*/ struct RecordMixing_UnknownStruct filler_303C; - /*0x30AC*/ u8 filler_30B4[0x2]; - /*0x30B6*/ u8 filler_30B6; - /*0x30B7*/ u8 filler_30B7[1]; + /*0x2F9C*/ struct DayCareData daycareData; /*0x30B8*/ struct LinkBattleRecord linkBattleRecords[5]; /*0x3108*/ u8 filler_3108[8]; - /*0x3110*/ u8 giftRibbons[7]; - /*0x3117*/ u8 filler_311B[0x2D]; + /*0x3110*/ u8 giftRibbons[11]; + /*0x3117*/ u8 filler_311B[0x29]; /*0x3144*/ struct Roamer roamer; /*0x3160*/ struct EnigmaBerry enigmaBerry; /*0x3690*/ struct RamScript ramScript; /*0x3A7C*/ struct RecordMixingGift recordMixingGift; - /*0x3A8C*/ u8 unk3A8C[52]; //pokedex related + /*0x3A8C*/ u8 dexSeen3[DEX_FLAGS_NO]; }; extern struct SaveBlock1 gSaveBlock1; @@ -705,8 +723,8 @@ struct Pokedex /*0x04*/ u32 unownPersonality; // set when you first see Unown /*0x08*/ u32 spindaPersonality; // set when you first see Spinda /*0x0C*/ u32 unknown3; - /*0x10*/ u8 owned[52]; - /*0x44*/ u8 seen[52]; + /*0x10*/ u8 owned[DEX_FLAGS_NO]; + /*0x44*/ u8 seen[DEX_FLAGS_NO]; }; struct SaveBlock2_Sub diff --git a/include/graphics.h b/include/graphics.h index 5632cb831..f3a722b40 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -2564,4 +2564,13 @@ extern const u8 gUnknown_08E8CFC0[]; extern const u8 gUnknown_08E8D4C0[]; extern const u8 gUnknown_08E8D9C0[]; +extern const u8 gUnknown_08EA1DEC[]; +extern const u16 gUnknown_08EA0328[]; +extern const u16 gUnknown_08EA02C8[]; +extern const u16 gUnknown_08EA0348[]; +extern const u16 gUnknown_08EA15C8[]; +extern const u16 gTradeMonBoxTilemap[]; +extern const u8 gUnknown_08D00000[]; +extern const u16 gUnknown_08D00524[]; +extern const u8 gUnknown_08D004E0[]; #endif // GUARD_GRAPHICS_H diff --git a/include/mail_data.h b/include/mail_data.h index df4b385a1..2659c0d37 100644 --- a/include/mail_data.h +++ b/include/mail_data.h @@ -11,6 +11,6 @@ u8 GiveMailToMon2(struct Pokemon *, struct MailStruct *); void TakeMailFromMon(struct Pokemon *); u8 TakeMailFromMon2(struct Pokemon *); bool8 ItemIsMail(u16); -bool8 ItemIsMail(u16); +bool8 MonHasMail(struct Pokemon *); #endif // GUARD_MAIL_DATA_H diff --git a/include/menu_cursor.h b/include/menu_cursor.h index ca82ef244..6d31cc29f 100644 --- a/include/menu_cursor.h +++ b/include/menu_cursor.h @@ -21,4 +21,8 @@ void sub_814AD7C(u8 a1, u8 a2); void sub_814ADC8(void); void sub_814ADF4(u8 a1); +#if GERMAN +extern const u32 gUnknown_0842F798[2]; +#endif + #endif // GUARD_MENU_CURSOR_H diff --git a/include/overworld.h b/include/overworld.h index fcdc8ed97..0954f1b63 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -26,23 +26,23 @@ extern const struct UCoords32 gUnknown_0821664C[]; extern void (*gFieldCallback)(void); // sub_8052F5C -void flag_var_implications_of_teleport_(void); +void Overworld_ResetStateAfterFly(void); void Overworld_ResetStateAfterTeleport(void); -void sub_8053014(void); -void sub_8053050(void); +void Overworld_ResetStateAfterDigEscRope(void); +void Overworld_ResetStateAfterWhiteOut(void); // sub_805308C void ResetGameStats(void); void IncrementGameStat(u8 index); u32 GetGameStat(u8 index); void SetGameStat(u8, u32); -// sub_8053154 +// LoadMapObjTemplatesFromHeader // LoadSaveblockMapObjScripts -void Overworld_SaveMapObjCoords(u8, s16, s16); -void Overworld_SaveMapObjMovementType(u8, u8); +void Overworld_SetMapObjTemplateCoords(u8, s16, s16); +void Overworld_SetMapObjTemplateMovementType(u8, u8); // mapdata_load_assets_to_gpu_and_full_redraw // get_mapdata_header -// warp_shift -// warp_set +// ApplyCurrentWarp +// SetWarpData // warp_data_is_not_neg_1 struct MapHeader * const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum); struct MapHeader * const warp1_get_mapheader(void); @@ -50,14 +50,14 @@ struct MapHeader * const warp1_get_mapheader(void); // LoadSaveblockMapHeader // sub_80533CC void warp_in(void); -void warp1_set(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId); void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId); void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused); void sub_8053538(u8); -void sub_8053570(void); -void sub_8053588(u8); +void Overworld_SetWarpDestToLastHealLoc(void); +void Overworld_SetHealLocationWarp(u8); void sub_80535C4(s16 a1, s16 a2); void sub_805363C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8053678(void); @@ -69,7 +69,7 @@ void sub_8053720(s16, s16); // unref_sub_8053790 void sub_80537CC(u8); void gpu_sync_bg_hide(); -// sub_8053818 +// GetMapConnection // sub_8053850 bool8 sub_80538B0(u16 x, u16 y); bool8 sub_80538D0(u16 x, u16 y); @@ -81,7 +81,7 @@ void walkrun_find_lowest_active_bit_in_bitfield(void); u8 sub_8053B00(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3); u8 sub_8053B60(struct UnkPlayerStruct *playerStruct, u8, u16, u8); u16 cur_mapdata_block_role_at_screen_center_acc_to_sav1(void); -bool32 Overworld_IsBikeAllowedOnCurrentMap(void); +bool32 Overworld_IsBikingAllowed(void); void SetDefaultFlashLevel(void); void Overworld_SetFlashLevel(s32 a1); u8 Overworld_GetFlashLevel(void); @@ -89,19 +89,19 @@ void sub_8053D14(u16); // sub_8053D30 // sub_8053D6C // GetLocationMusic -// sav1_map_get_music -// warp1_target_get_music -// call_map_music_set_to_zero -void sub_8053E90(void); -void sav1_set_battle_music_maybe(u16); -void sav1_reset_battle_music_maybe(void); +// GetCurrLocationDefaultMusic +// GetWarpDestinationMusic +// Overworld_ResetMapMusic +void Overworld_PlaySpecialMapMusic(void); +void Overworld_SetSavedMusic(u16); +void Overworld_ClearSavedMusic(void); void sub_8053F0C(void); -void sub_8053F84(void); +void Overworld_ChangeMusicToDefault(void); void Overworld_ChangeMusicTo(u16); // GetMapMusicFadeoutSpeed void sub_8053FF8(void); bool8 sub_8054034(void); -void sub_8054044(void); +void Overworld_FadeOutMapMusic(void); // PlayAmbientCry void UpdateAmbientCry(s16 *, u16 *); void ChooseAmbientCrySpecies(void); @@ -233,5 +233,6 @@ u8 npc_something3(u8, u8); u8 LinkPlayerDetectCollision(u8, u8, s16, s16); void CreateLinkPlayerSprite(u8); void SpriteCB_LinkPlayer(struct Sprite *); +void sub_805465C(void); #endif // GUARD_ROM4_H diff --git a/include/party_menu.h b/include/party_menu.h index cefe7de4f..6f0077f8c 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -106,6 +106,7 @@ void PartyMenuTryGiveMonHeldItem(u8 taskId, u16 newItem, TaskFunc c); void SetMonIconSpriteId_maybe(u8 taskId, u8 monIndex, u8 spriteId); void CreateHeldItemIcon_806DCD4(u8 taskId, u8 monIndex, u16 item); void CreateHeldItemIcons_806DC34(u8 taskId); +void CreateHeldItemIcons(u8 *a, u8 *b, u8 c); void SetHeldItemIconVisibility(u8 a, u8 monIndex); void PartyMenuDoPrintMonNickname(u8 monIndex, int b, const u8 *nameBuffer); void PrintPartyMenuMonNickname(u8 monIndex, u8 b, struct Pokemon *pokemon); diff --git a/include/pokeball.h b/include/pokeball.h index 19f813415..0a709c869 100644 --- a/include/pokeball.h +++ b/include/pokeball.h @@ -7,5 +7,6 @@ void CreatePokeballSprite(u8 r0, u8 r1, u8 r2, u8 r3, u8 s1, u8 s2, u8 s3, u32 s void sub_804777C(u8); void sub_80478DC(u8); void sub_804794C(u8); +u8 sub_8047580(u8, u8, u8, u8, u8, u8, u8, u32); #endif // GUARD_POKEBALL_H diff --git a/include/pokedex.h b/include/pokedex.h index 1bc63a4ff..c47494e1f 100644 --- a/include/pokedex.h +++ b/include/pokedex.h @@ -9,7 +9,17 @@ void CB2_InitPokedex(void); u8 sub_809070C(u16 dexNum, u32 b, u32 c); const u8 *GetPokemonCategory(u16); u16 GetPokedexHeightWeight(u16 dexNum, u8 data); -s8 GetNationalPokedexFlag(u16, u8); + +enum +{ + FLAG_GET_SEEN, + FLAG_GET_CAUGHT, + FLAG_SET_SEEN, + FLAG_SET_CAUGHT +}; + +s8 GetSetPokedexFlag(u16, u8); + u16 GetNationalPokedexCount(u8); u16 GetHoennPokedexCount(u8); bool8 sub_8090FC0(void); diff --git a/include/pokemon.h b/include/pokemon.h index 2266c2ea4..4c3e27609 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -93,6 +93,8 @@ #define MON_DATA_SPATK2 87 #define MON_DATA_SPDEF2 88 +#define MAX_LEVEL 100 + #define MON_MALE 0x00 #define MON_FEMALE 0xFE #define MON_GENDERLESS 0xFF @@ -391,7 +393,7 @@ struct BaseStats /*0x17*/ u8 ability2; /*0x18*/ u8 safariZoneFleeRate; /*0x19*/ u8 bodyColor:7; - u8 unk19_7:1; + u8 noFlip:1; }; struct BattleMove @@ -510,7 +512,7 @@ void sub_803ADE8(struct Pokemon *mon, struct UnknownPokemonStruct *src); void sub_803AF78(struct Pokemon *mon, struct UnknownPokemonStruct *dest); u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon); void CalculateMonStats(struct Pokemon *mon); -void sub_803B4B4(struct Pokemon *src, struct Pokemon *dest); +void sub_803B4B4(const struct BoxPokemon *src, struct Pokemon *dest); u8 GetLevelFromMonExp(struct Pokemon *mon); u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon); u16 GiveMoveToMon(struct Pokemon *mon, u16 move); @@ -591,9 +593,9 @@ u8 sub_8040574(struct Pokemon *party); void ClearBattleMonForms(void); void sub_80408BC(); void current_map_music_set__default_for_battle(u16); -const u8 *pokemon_get_pal(struct Pokemon *mon); -const u8 *species_and_otid_get_pal(u16, u32, u32); -const struct CompressedSpritePalette *sub_80409C8(u16, u32, u32); +const u8 *GetMonSpritePal(struct Pokemon *mon); +const u8 *GetMonSpritePalFromOtIdPersonality(u16, u32, u32); +const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16, u32, u32); bool8 IsOtherTrainer(u32, u8 *); void sub_8040B8C(void); void SetWildMonHeldItem(void); @@ -602,6 +604,11 @@ bool32 ShouldHideGenderIconForLanguage(u16 species, u8 *name, u8 language); bool32 ShouldHideGenderIcon(u16 species, u8 *name); s8 sub_8040A54(struct Pokemon *, u8); u16 GetMonEVCount(struct Pokemon *); +u16 GetEvolutionTargetSpecies(struct Pokemon *, u8, u16); +const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *); +bool8 IsPokeSpriteNotFlipped(u16); +u8 GetLevelUpMovesBySpecies(u16, u16 *); +u8 TryIncrementMonLevel(struct Pokemon *); #endif // GUARD_POKEMON_H diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h index bd4e7915b..9fe3436ef 100644 --- a/include/pokemon_storage_system.h +++ b/include/pokemon_storage_system.h @@ -2,5 +2,7 @@ #define GUARD_POKEMON_STORAGE_SYSTEM_H void ResetPokemonStorageSystem(void); +void BoxMonRestorePP(struct BoxPokemon *); +void party_compaction(void); #endif // GUARD_POKEMON_STORAGE_SYSTEM_H diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h index 11e94e1f5..94e535df5 100644 --- a/include/rom_8077ABC.h +++ b/include/rom_8077ABC.h @@ -4,10 +4,18 @@ #include "sprite.h" #include "task.h" +enum +{ + ANIM_BANK_ATK, + ANIM_BANK_DEF, + ANIM_BANK_ATK_PARTNER, + ANIM_BANK_DEF_PARTNER +}; + u8 sub_8077ABC(u8, u8); u8 sub_8077E44(u8 slot, u16 species, u8 a3); -u8 obj_id_for_side_relative_to_move(u8 side); -void oamt_set_x3A_32(struct Sprite *sprite, void(*callback)(struct Sprite *)); +u8 GetAnimBankSpriteId(u8 side); +void StoreSpriteCallbackInData6(struct Sprite *sprite, void(*callback)(struct Sprite *)); void sub_8078314(struct Sprite *sprite); void sub_8078364(struct Sprite *sprite); void sub_8078458(struct Sprite *sprite); @@ -22,8 +30,8 @@ u8 GetBankIdentity(u8 slot); u8 GetBankByPlayerAI(u8); u8 GetBankByPlayerAI(u8); u8 GetBankByPlayerAI(u8 state); -u8 sub_8078874(u8); -bool8 sub_8078874(u8); +u8 AnimBankSpriteExists(u8); +bool8 AnimBankSpriteExists(u8); bool8 IsDoubleBattle(); u8 IsDoubleBattle(void); bool8 IsDoubleBattle(void); @@ -55,5 +63,6 @@ void sub_807A784(u8 taskId); void sub_807A850(struct Task *task, u8 taskId); void sub_807A8D4(struct Sprite *sprite); void sub_807A960(struct Sprite *sprite); +void sub_8078A34(struct Sprite *sprite); #endif // GUARD_ROM_8077ABC_H diff --git a/include/sprite.h b/include/sprite.h index 4fda9b30d..54ea02816 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -299,4 +299,6 @@ u8 SpriteTileAllocBitmapOp(u16 bit, u8 op); extern const union AffineAnimCmd *const gDummySpriteAffineAnimTable[]; +extern const struct SpriteTemplate gDummySpriteTemplate; + #endif // GUARD_SPRITE_H diff --git a/include/strings2.h b/include/strings2.h index 600bb2d31..8052c6c4a 100644 --- a/include/strings2.h +++ b/include/strings2.h @@ -319,4 +319,8 @@ extern const u8 gOtherText_OK[]; // wallclock extern const u8 gOtherText_CorrectTimePrompt[]; +#if GERMAN +extern const u8 deuOtherText_ForgotAndLearned[]; +#endif + #endif // GUARD_STRINGS2_H diff --git a/include/text.h b/include/text.h index 7125bc803..ebc4ebe7e 100644 --- a/include/text.h +++ b/include/text.h @@ -126,7 +126,7 @@ struct Window /*0x20*/ const u8 *text; /*0x24*/ u8 *tileData; /*0x28*/ u16 *tilemap; - /*0x2C*/ struct WindowConfig *config; + /*0x2C*/ const struct WindowConfig *config; }; extern vu16 *const gBGControlRegs[]; @@ -203,6 +203,7 @@ extern u8 gStringVar1[]; extern u8 gStringVar2[]; extern u8 gStringVar3[]; extern u8 gStringVar4[]; +extern u8 gTileBuffer[]; void LoadFontDefaultPalette(const struct WindowConfig *winConfig); void SetUpWindowConfig(const struct WindowConfig *winConfig); @@ -245,8 +246,8 @@ u8 sub_8004D38(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 l u8 sub_8004DB0(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top, u16 a6); u8 sub_8004E24(struct Window *win); void sub_8004E28(struct Window *win, u8 *foreground, u8 *background, u8 *shadow); -void sub_8004E3C(struct WindowConfig *winConfig, u8 *tileData, const u8 *text); -u8 GetStringWidthGivenWindowConfig(struct WindowConfig *winConfig, const u8 *s); +void sub_8004E3C(const struct WindowConfig *winConfig, u8 *tileData, const u8 *text); +u8 GetStringWidthGivenWindowConfig(const struct WindowConfig *winConfig, const u8 *s); void ConvertInternationalString(u8 *s, u8 language); void StripExtCtrlCodes(u8 *str); s32 StringCompareWithoutExtCtrlCodes(const u8 *str1, const u8 *str2); diff --git a/include/trade.h b/include/trade.h index a4f05e8ed..642bdcd65 100644 --- a/include/trade.h +++ b/include/trade.h @@ -1,18 +1,64 @@ + #ifndef GUARD_TRADE_H #define GUARD_TRADE_H -struct SomeTradeStruct -{ - u8 unk0; - u8 unk1; - u8 unk2; - u8 unk3; - struct Window field_4; - u8 field_34; +struct TradeEwramSubstruct2 { + /*0x0000*/ u8 filler_0000; + /*0x0004*/ struct Window window; + /*0x0034*/ u8 textWindowBaseTileNum; + /*0x0038*/ struct Pokemon pokemon; + /*0x009c*/ u8 unk_009c; + /*0x009d*/ u8 unk_009d; + /*0x009e*/ u16 linkData[10]; + /*0x00b2*/ u8 unk_00b2; + /*0x00b3*/ u8 unk_00b3; + /*0x00b4*/ u16 unk_00b4; + /*0x00b6*/ u16 unk_00b6; + // Sprite indices + /*0x00b8*/ u8 pokePicSpriteIdxs[2]; + /*0x00ba*/ u8 unk_00ba; + /*0x00bb*/ u8 unk_00bb; + /*0x00bc*/ u8 unk_00bc; + /*0x00bd*/ u8 unk_00bd; + // Timer + /*0x00c0*/ u32 unk_00c0; + // Scene index + /*0x00c4*/ u16 unk_00c4; + /*0x00c6*/ u8 filler_00c6[0x3c]; + /*0x0102*/ u8 unk_0102; + /*0x0103*/ u8 unk_0103; + /*0x0104*/ u16 unk_0104; + /*0x0106*/ u16 unk_0106; + /*0x0108*/ u16 unk_0108; + /*0x010a*/ u16 unk_010a; + /*0x010c*/ u16 unk_010c; + /*0x010e*/ s16 unk_010e; + /*0x0110*/ s16 bg1vofs; + /*0x0112*/ s16 bg1hofs; + /*0x0114*/ s16 bg2vofs; + /*0x0116*/ s16 bg2hofs; + /*0x0118*/ u16 unk_0118; + /*0x011a*/ u16 unk_011a; + /*0x011c*/ u16 unk_011c; + /*0x011e*/ u8 isLinkTrade; + /*0x0120*/ u16 tradeSpecies[2]; + /*0x0124*/ u16 unk_0124; }; -extern struct SomeTradeStruct* gUnknown_03004828; +extern struct TradeEwramSubstruct2 *gUnknown_03004828; +extern const u16 gUnknown_0820C9F8[][16]; +extern const u32 gUnknown_0820CA98[]; +extern const u16 gUnknown_0820F798[]; + +void sub_8047CD8(void); +u16 sub_804DB2C(void); +void sub_804DB68(void); +void sub_804E174(void); +extern const u8 gOtherText_MaleSymbol3[2]; +extern const u8 gOtherText_FemaleSymbol3[2]; +extern const u8 gOtherText_GenderlessSymbol[2]; void sub_804E22C(void); +u16 sub_804D89C(void); -#endif // GUARD_TRADE_H +#endif //POKERUBY_TRADE_H diff --git a/include/util.h b/include/util.h index cd50b75cc..87fa4aecc 100644 --- a/include/util.h +++ b/include/util.h @@ -10,5 +10,6 @@ u8 CreateInvisibleSpriteWithCallback(void (*)(struct Sprite *)); void StoreWordInTwoHalfwords(u16 *, u32); void LoadWordFromTwoHalfwords(u16 *, u32 *); u16 CalcCRC16(u8 *data, int length); +void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha); #endif // GUARD_UTIL_H |