summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorProjectRevoTPP <projectrevotpp@hotmail.com>2017-05-04 00:37:07 +0000
committerYamaArashi <YamaArashi@users.noreply.github.com>2017-05-03 17:37:07 -0700
commit7f03ba4951c5045274dab3f2a3de8e8d498b8df3 (patch)
treeeea2b7a29e0eccff7057d6f4cb5eef42f5cd124c /include
parentf2eb51932811b66b083ab0c6a7663d846f274888 (diff)
decompile a little more of player_pc.c and dump half of battle_anim data incbins (#254)
* matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays
Diffstat (limited to 'include')
-rw-r--r--include/battle_anim.h4
-rw-r--r--include/global.h5
2 files changed, 7 insertions, 2 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index eb98ebf09..e75c71ec0 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -50,9 +50,9 @@ struct UnknownStruct3
u8 filler1[0xB];
};
-void move_something(const u8 *const moveAnims[], u16 b, u8 c);
+void DoMoveAnim(const u8 *const moveAnims[], u16 b, u8 c);
bool8 b_side_obj__get_some_boolean(u8 a);
void sub_8076034(u8, u8);
-bool8 sub_8076BE0(void);
+bool8 IsContest(void);
#endif
diff --git a/include/global.h b/include/global.h
index ad08af84f..b50b56151 100644
--- a/include/global.h
+++ b/include/global.h
@@ -76,6 +76,11 @@ struct TextStruct
const u8 *text;
};
+struct FuncStruct
+{
+ void *func;
+};
+
struct Coords16
{
s16 x;