diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-05-04 00:37:07 +0000 |
---|---|---|
committer | YamaArashi <YamaArashi@users.noreply.github.com> | 2017-05-03 17:37:07 -0700 |
commit | 7f03ba4951c5045274dab3f2a3de8e8d498b8df3 (patch) | |
tree | eea2b7a29e0eccff7057d6f4cb5eef42f5cd124c /include | |
parent | f2eb51932811b66b083ab0c6a7663d846f274888 (diff) |
decompile a little more of player_pc.c and dump half of battle_anim data incbins (#254)
* matching sub_813A280 and sub_813A4B4
* move data to item_use.c
* slightly less ugly NewGameInitPCItems
* more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs
* decompile HandleQuantityRolling and sub_813A6FC
* partially label and comment battle_anim.c
* decompile sub_813A794 and sub_813A83C
* minor comments on battle_anim.c
* decompile up to GF shenanigans #14390
* up to GF shenanigans #38571
* dump half of battle_anim_80CA710.s incbins
* dump most incbins from battle_anim_812C144.s
* obj_rot_scal fixes
* subsprite
* i cant even identify byte arrays
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_anim.h | 4 | ||||
-rw-r--r-- | include/global.h | 5 |
2 files changed, 7 insertions, 2 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h index eb98ebf09..e75c71ec0 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -50,9 +50,9 @@ struct UnknownStruct3 u8 filler1[0xB]; }; -void move_something(const u8 *const moveAnims[], u16 b, u8 c); +void DoMoveAnim(const u8 *const moveAnims[], u16 b, u8 c); bool8 b_side_obj__get_some_boolean(u8 a); void sub_8076034(u8, u8); -bool8 sub_8076BE0(void); +bool8 IsContest(void); #endif diff --git a/include/global.h b/include/global.h index ad08af84f..b50b56151 100644 --- a/include/global.h +++ b/include/global.h @@ -76,6 +76,11 @@ struct TextStruct const u8 *text; }; +struct FuncStruct +{ + void *func; +}; + struct Coords16 { s16 x; |