diff options
author | garak <garakmon@gmail.com> | 2018-10-15 23:49:09 -0400 |
---|---|---|
committer | garak <garakmon@gmail.com> | 2018-10-15 23:49:09 -0400 |
commit | b6fa61a59a063f99b14ecf8311e87130efed61a3 (patch) | |
tree | fdfb0e8910cd4735607f4c6b789ea767405fc150 /include | |
parent | 281824e3c4f3e678fa947290182ee91e85c8b568 (diff) |
finish naming anim tags
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_anim.h | 2 | ||||
-rw-r--r-- | include/constants/battle_anim.h | 590 |
2 files changed, 291 insertions, 301 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h index e3a3bd7b1..d355d9954 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -1,6 +1,8 @@ #ifndef GUARD_BATTLEANIM_H #define GUARD_BATTLEANIM_H +#include "constants/battle_anim.h" + #include "sprite.h" #define REG_BGnCNT_BITFIELD(n) (*(vBgCnt *)REG_ADDR_BG##n##CNT) diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 1eff19bc2..687ff15d5 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -10,307 +10,295 @@ // Particle ids. #define ANIM_SPRITES_START 10000 -#define ANIM_TAG_000 (ANIM_SPRITES_START + 0) -#define ANIM_TAG_001 (ANIM_SPRITES_START + 1) -#define ANIM_TAG_002 (ANIM_SPRITES_START + 2) -#define ANIM_TAG_003 (ANIM_SPRITES_START + 3) -#define ANIM_TAG_004 (ANIM_SPRITES_START + 4) -#define ANIM_TAG_005 (ANIM_SPRITES_START + 5) -#define ANIM_TAG_006 (ANIM_SPRITES_START + 6) -#define ANIM_TAG_007 (ANIM_SPRITES_START + 7) -#define ANIM_TAG_008 (ANIM_SPRITES_START + 8) -#define ANIM_TAG_009 (ANIM_SPRITES_START + 9) -#define ANIM_TAG_010 (ANIM_SPRITES_START + 10) -#define ANIM_TAG_011 (ANIM_SPRITES_START + 11) -#define ANIM_TAG_012 (ANIM_SPRITES_START + 12) -#define ANIM_TAG_013 (ANIM_SPRITES_START + 13) -#define ANIM_TAG_014 (ANIM_SPRITES_START + 14) -#define ANIM_TAG_015 (ANIM_SPRITES_START + 15) -#define ANIM_TAG_016 (ANIM_SPRITES_START + 16) -#define ANIM_TAG_017 (ANIM_SPRITES_START + 17) -#define ANIM_TAG_018 (ANIM_SPRITES_START + 18) -#define ANIM_TAG_019 (ANIM_SPRITES_START + 19) -#define ANIM_TAG_020 (ANIM_SPRITES_START + 20) -#define ANIM_TAG_021 (ANIM_SPRITES_START + 21) -#define ANIM_TAG_022 (ANIM_SPRITES_START + 22) -#define ANIM_TAG_023 (ANIM_SPRITES_START + 23) -#define ANIM_TAG_024 (ANIM_SPRITES_START + 24) -#define ANIM_TAG_025 (ANIM_SPRITES_START + 25) -#define ANIM_TAG_026 (ANIM_SPRITES_START + 26) -#define ANIM_TAG_027 (ANIM_SPRITES_START + 27) -#define ANIM_TAG_028 (ANIM_SPRITES_START + 28) -#define ANIM_TAG_029 (ANIM_SPRITES_START + 29) -#define ANIM_TAG_030 (ANIM_SPRITES_START + 30) -#define ANIM_TAG_031 (ANIM_SPRITES_START + 31) -#define ANIM_TAG_032 (ANIM_SPRITES_START + 32) -#define ANIM_TAG_033 (ANIM_SPRITES_START + 33) -#define ANIM_TAG_034 (ANIM_SPRITES_START + 34) -#define ANIM_TAG_035 (ANIM_SPRITES_START + 35) -#define ANIM_TAG_036 (ANIM_SPRITES_START + 36) -#define ANIM_TAG_037 (ANIM_SPRITES_START + 37) -#define ANIM_TAG_038 (ANIM_SPRITES_START + 38) -#define ANIM_TAG_039 (ANIM_SPRITES_START + 39) -#define ANIM_TAG_040 (ANIM_SPRITES_START + 40) -#define ANIM_TAG_041 (ANIM_SPRITES_START + 41) -#define ANIM_TAG_042 (ANIM_SPRITES_START + 42) -#define ANIM_TAG_043 (ANIM_SPRITES_START + 43) -#define ANIM_TAG_044 (ANIM_SPRITES_START + 44) -#define ANIM_TAG_045 (ANIM_SPRITES_START + 45) -#define ANIM_TAG_046 (ANIM_SPRITES_START + 46) -#define ANIM_TAG_047 (ANIM_SPRITES_START + 47) -#define ANIM_TAG_048 (ANIM_SPRITES_START + 48) -#define ANIM_TAG_049 (ANIM_SPRITES_START + 49) -#define ANIM_TAG_050 (ANIM_SPRITES_START + 50) -#define ANIM_TAG_051 (ANIM_SPRITES_START + 51) -#define ANIM_TAG_052 (ANIM_SPRITES_START + 52) -#define ANIM_TAG_053 (ANIM_SPRITES_START + 53) -#define ANIM_TAG_054 (ANIM_SPRITES_START + 54) -#define ANIM_TAG_055 (ANIM_SPRITES_START + 55) -#define ANIM_TAG_056 (ANIM_SPRITES_START + 56) -#define ANIM_TAG_057 (ANIM_SPRITES_START + 57) -#define ANIM_TAG_058 (ANIM_SPRITES_START + 58) -#define ANIM_TAG_059 (ANIM_SPRITES_START + 59) -#define ANIM_TAG_060 (ANIM_SPRITES_START + 60) -#define ANIM_TAG_061 (ANIM_SPRITES_START + 61) -#define ANIM_TAG_062 (ANIM_SPRITES_START + 62) -#define ANIM_TAG_063 (ANIM_SPRITES_START + 63) -#define ANIM_TAG_064 (ANIM_SPRITES_START + 64) -#define ANIM_TAG_065 (ANIM_SPRITES_START + 65) -#define ANIM_TAG_066 (ANIM_SPRITES_START + 66) -#define ANIM_TAG_067 (ANIM_SPRITES_START + 67) -#define ANIM_TAG_068 (ANIM_SPRITES_START + 68) -#define ANIM_TAG_069 (ANIM_SPRITES_START + 69) -#define ANIM_TAG_070 (ANIM_SPRITES_START + 70) -#define ANIM_TAG_071 (ANIM_SPRITES_START + 71) -#define ANIM_TAG_072 (ANIM_SPRITES_START + 72) -#define ANIM_TAG_073 (ANIM_SPRITES_START + 73) -#define ANIM_TAG_074 (ANIM_SPRITES_START + 74) -#define ANIM_TAG_075 (ANIM_SPRITES_START + 75) -#define ANIM_TAG_076 (ANIM_SPRITES_START + 76) -#define ANIM_TAG_077 (ANIM_SPRITES_START + 77) -#define ANIM_TAG_078 (ANIM_SPRITES_START + 78) -#define ANIM_TAG_079 (ANIM_SPRITES_START + 79) -#define ANIM_TAG_080 (ANIM_SPRITES_START + 80) -#define ANIM_TAG_081 (ANIM_SPRITES_START + 81) -#define ANIM_TAG_082 (ANIM_SPRITES_START + 82) -#define ANIM_TAG_083 (ANIM_SPRITES_START + 83) -#define ANIM_TAG_084 (ANIM_SPRITES_START + 84) -#define ANIM_TAG_085 (ANIM_SPRITES_START + 85) -#define ANIM_TAG_086 (ANIM_SPRITES_START + 86) -#define ANIM_TAG_087 (ANIM_SPRITES_START + 87) -#define ANIM_TAG_088 (ANIM_SPRITES_START + 88) -#define ANIM_TAG_089 (ANIM_SPRITES_START + 89) -#define ANIM_TAG_090 (ANIM_SPRITES_START + 90) -#define ANIM_TAG_091 (ANIM_SPRITES_START + 91) -#define ANIM_TAG_092 (ANIM_SPRITES_START + 92) -#define ANIM_TAG_093 (ANIM_SPRITES_START + 93) -#define ANIM_TAG_094 (ANIM_SPRITES_START + 94) -#define ANIM_TAG_095 (ANIM_SPRITES_START + 95) -#define ANIM_TAG_096 (ANIM_SPRITES_START + 96) -#define ANIM_TAG_097 (ANIM_SPRITES_START + 97) -#define ANIM_TAG_098 (ANIM_SPRITES_START + 98) -#define ANIM_TAG_099 (ANIM_SPRITES_START + 99) -#define ANIM_TAG_100 (ANIM_SPRITES_START + 100) -#define ANIM_TAG_101 (ANIM_SPRITES_START + 101) -#define ANIM_TAG_102 (ANIM_SPRITES_START + 102) -#define ANIM_TAG_103 (ANIM_SPRITES_START + 103) -#define ANIM_TAG_104 (ANIM_SPRITES_START + 104) -#define ANIM_TAG_105 (ANIM_SPRITES_START + 105) -#define ANIM_TAG_106 (ANIM_SPRITES_START + 106) -#define ANIM_TAG_107 (ANIM_SPRITES_START + 107) -#define ANIM_TAG_108 (ANIM_SPRITES_START + 108) -#define ANIM_TAG_109 (ANIM_SPRITES_START + 109) -#define ANIM_TAG_110 (ANIM_SPRITES_START + 110) -#define ANIM_TAG_111 (ANIM_SPRITES_START + 111) -#define ANIM_TAG_112 (ANIM_SPRITES_START + 112) -#define ANIM_TAG_113 (ANIM_SPRITES_START + 113) -#define ANIM_TAG_114 (ANIM_SPRITES_START + 114) -#define ANIM_TAG_115 (ANIM_SPRITES_START + 115) -#define ANIM_TAG_116 (ANIM_SPRITES_START + 116) -#define ANIM_TAG_117 (ANIM_SPRITES_START + 117) -#define ANIM_TAG_118 (ANIM_SPRITES_START + 118) -#define ANIM_TAG_119 (ANIM_SPRITES_START + 119) -#define ANIM_TAG_120 (ANIM_SPRITES_START + 120) -#define ANIM_TAG_121 (ANIM_SPRITES_START + 121) -#define ANIM_TAG_122 (ANIM_SPRITES_START + 122) -#define ANIM_TAG_123 (ANIM_SPRITES_START + 123) -#define ANIM_TAG_124 (ANIM_SPRITES_START + 124) -#define ANIM_TAG_125 (ANIM_SPRITES_START + 125) -#define ANIM_TAG_126 (ANIM_SPRITES_START + 126) -#define ANIM_TAG_127 (ANIM_SPRITES_START + 127) -#define ANIM_TAG_128 (ANIM_SPRITES_START + 128) -#define ANIM_TAG_129 (ANIM_SPRITES_START + 129) -#define ANIM_TAG_130 (ANIM_SPRITES_START + 130) -#define ANIM_TAG_131 (ANIM_SPRITES_START + 131) -#define ANIM_TAG_132 (ANIM_SPRITES_START + 132) -#define ANIM_TAG_133 (ANIM_SPRITES_START + 133) -#define ANIM_TAG_134 (ANIM_SPRITES_START + 134) -#define ANIM_TAG_135 (ANIM_SPRITES_START + 135) -#define ANIM_TAG_136 (ANIM_SPRITES_START + 136) -#define ANIM_TAG_137 (ANIM_SPRITES_START + 137) -#define ANIM_TAG_138 (ANIM_SPRITES_START + 138) -#define ANIM_TAG_139 (ANIM_SPRITES_START + 139) -#define ANIM_TAG_140 (ANIM_SPRITES_START + 140) -#define ANIM_TAG_141 (ANIM_SPRITES_START + 141) -#define ANIM_TAG_142 (ANIM_SPRITES_START + 142) -#define ANIM_TAG_143 (ANIM_SPRITES_START + 143) -#define ANIM_TAG_144 (ANIM_SPRITES_START + 144) -#define ANIM_TAG_145 (ANIM_SPRITES_START + 145) -#define ANIM_TAG_146 (ANIM_SPRITES_START + 146) -#define ANIM_TAG_147 (ANIM_SPRITES_START + 147) -#define ANIM_TAG_148 (ANIM_SPRITES_START + 148) -#define ANIM_TAG_149 (ANIM_SPRITES_START + 149) -#define ANIM_TAG_150 (ANIM_SPRITES_START + 150) -#define ANIM_TAG_151 (ANIM_SPRITES_START + 151) -#define ANIM_TAG_152 (ANIM_SPRITES_START + 152) -#define ANIM_TAG_153 (ANIM_SPRITES_START + 153) -#define ANIM_TAG_154 (ANIM_SPRITES_START + 154) -#define ANIM_TAG_155 (ANIM_SPRITES_START + 155) -#define ANIM_TAG_156 (ANIM_SPRITES_START + 156) -#define ANIM_TAG_157 (ANIM_SPRITES_START + 157) -#define ANIM_TAG_158 (ANIM_SPRITES_START + 158) -#define ANIM_TAG_159 (ANIM_SPRITES_START + 159) -#define ANIM_TAG_160 (ANIM_SPRITES_START + 160) -#define ANIM_TAG_161 (ANIM_SPRITES_START + 161) -#define ANIM_TAG_162 (ANIM_SPRITES_START + 162) -#define ANIM_TAG_163 (ANIM_SPRITES_START + 163) -#define ANIM_TAG_164 (ANIM_SPRITES_START + 164) -#define ANIM_TAG_165 (ANIM_SPRITES_START + 165) -#define ANIM_TAG_166 (ANIM_SPRITES_START + 166) -#define ANIM_TAG_167 (ANIM_SPRITES_START + 167) -#define ANIM_TAG_168 (ANIM_SPRITES_START + 168) -#define ANIM_TAG_169 (ANIM_SPRITES_START + 169) -#define ANIM_TAG_170 (ANIM_SPRITES_START + 170) -#define ANIM_TAG_171 (ANIM_SPRITES_START + 171) -#define ANIM_TAG_172 (ANIM_SPRITES_START + 172) -#define ANIM_TAG_173 (ANIM_SPRITES_START + 173) -#define ANIM_TAG_174 (ANIM_SPRITES_START + 174) -#define ANIM_TAG_175 (ANIM_SPRITES_START + 175) -#define ANIM_TAG_176 (ANIM_SPRITES_START + 176) -#define ANIM_TAG_177 (ANIM_SPRITES_START + 177) -#define ANIM_TAG_178 (ANIM_SPRITES_START + 178) -#define ANIM_TAG_179 (ANIM_SPRITES_START + 179) -#define ANIM_TAG_180 (ANIM_SPRITES_START + 180) -#define ANIM_TAG_181 (ANIM_SPRITES_START + 181) -#define ANIM_TAG_182 (ANIM_SPRITES_START + 182) -#define ANIM_TAG_183 (ANIM_SPRITES_START + 183) -#define ANIM_TAG_184 (ANIM_SPRITES_START + 184) -#define ANIM_TAG_185 (ANIM_SPRITES_START + 185) -#define ANIM_TAG_186 (ANIM_SPRITES_START + 186) -#define ANIM_TAG_187 (ANIM_SPRITES_START + 187) -#define ANIM_TAG_188 (ANIM_SPRITES_START + 188) -#define ANIM_TAG_189 (ANIM_SPRITES_START + 189) -#define ANIM_TAG_190 (ANIM_SPRITES_START + 190) -#define ANIM_TAG_191 (ANIM_SPRITES_START + 191) -#define ANIM_TAG_192 (ANIM_SPRITES_START + 192) -#define ANIM_TAG_193 (ANIM_SPRITES_START + 193) -#define ANIM_TAG_194 (ANIM_SPRITES_START + 194) -#define ANIM_TAG_195 (ANIM_SPRITES_START + 195) -#define ANIM_TAG_196 (ANIM_SPRITES_START + 196) -#define ANIM_TAG_197 (ANIM_SPRITES_START + 197) -#define ANIM_TAG_198 (ANIM_SPRITES_START + 198) -#define ANIM_TAG_199 (ANIM_SPRITES_START + 199) -#define ANIM_TAG_200 (ANIM_SPRITES_START + 200) -#define ANIM_TAG_201 (ANIM_SPRITES_START + 201) -#define ANIM_TAG_202 (ANIM_SPRITES_START + 202) -#define ANIM_TAG_203 (ANIM_SPRITES_START + 203) -#define ANIM_TAG_204 (ANIM_SPRITES_START + 204) -#define ANIM_TAG_205 (ANIM_SPRITES_START + 205) -#define ANIM_TAG_206 (ANIM_SPRITES_START + 206) -#define ANIM_TAG_207 (ANIM_SPRITES_START + 207) -#define ANIM_TAG_208 (ANIM_SPRITES_START + 208) -#define ANIM_TAG_209 (ANIM_SPRITES_START + 209) -#define ANIM_TAG_210 (ANIM_SPRITES_START + 210) -#define ANIM_TAG_211 (ANIM_SPRITES_START + 211) -#define ANIM_TAG_212 (ANIM_SPRITES_START + 212) -#define ANIM_TAG_213 (ANIM_SPRITES_START + 213) -#define ANIM_TAG_214 (ANIM_SPRITES_START + 214) -#define ANIM_TAG_215 (ANIM_SPRITES_START + 215) -#define ANIM_TAG_216 (ANIM_SPRITES_START + 216) -#define ANIM_TAG_217 (ANIM_SPRITES_START + 217) -#define ANIM_TAG_218 (ANIM_SPRITES_START + 218) -#define ANIM_TAG_219 (ANIM_SPRITES_START + 219) -#define ANIM_TAG_220 (ANIM_SPRITES_START + 220) -#define ANIM_TAG_221 (ANIM_SPRITES_START + 221) -#define ANIM_TAG_222 (ANIM_SPRITES_START + 222) -#define ANIM_TAG_223 (ANIM_SPRITES_START + 223) -#define ANIM_TAG_224 (ANIM_SPRITES_START + 224) -#define ANIM_TAG_225 (ANIM_SPRITES_START + 225) -#define ANIM_TAG_226 (ANIM_SPRITES_START + 226) -#define ANIM_TAG_227 (ANIM_SPRITES_START + 227) -#define ANIM_TAG_228 (ANIM_SPRITES_START + 228) -#define ANIM_TAG_229 (ANIM_SPRITES_START + 229) -#define ANIM_TAG_230 (ANIM_SPRITES_START + 230) -#define ANIM_TAG_231 (ANIM_SPRITES_START + 231) -#define ANIM_TAG_232 (ANIM_SPRITES_START + 232) -#define ANIM_TAG_233 (ANIM_SPRITES_START + 233) -#define ANIM_TAG_234 (ANIM_SPRITES_START + 234) -#define ANIM_TAG_235 (ANIM_SPRITES_START + 235) -#define ANIM_TAG_236 (ANIM_SPRITES_START + 236) -#define ANIM_TAG_237 (ANIM_SPRITES_START + 237) -#define ANIM_TAG_238 (ANIM_SPRITES_START + 238) -#define ANIM_TAG_239 (ANIM_SPRITES_START + 239) -#define ANIM_TAG_240 (ANIM_SPRITES_START + 240) -#define ANIM_TAG_241 (ANIM_SPRITES_START + 241) -#define ANIM_TAG_242 (ANIM_SPRITES_START + 242) -#define ANIM_TAG_243 (ANIM_SPRITES_START + 243) -#define ANIM_TAG_244 (ANIM_SPRITES_START + 244) -#define ANIM_TAG_245 (ANIM_SPRITES_START + 245) -#define ANIM_TAG_246 (ANIM_SPRITES_START + 246) -#define ANIM_TAG_247 (ANIM_SPRITES_START + 247) -#define ANIM_TAG_248 (ANIM_SPRITES_START + 248) -#define ANIM_TAG_249 (ANIM_SPRITES_START + 249) -#define ANIM_TAG_250 (ANIM_SPRITES_START + 250) -#define ANIM_TAG_251 (ANIM_SPRITES_START + 251) -#define ANIM_TAG_252 (ANIM_SPRITES_START + 252) -#define ANIM_TAG_253 (ANIM_SPRITES_START + 253) -#define ANIM_TAG_254 (ANIM_SPRITES_START + 254) -#define ANIM_TAG_255 (ANIM_SPRITES_START + 255) -#define ANIM_TAG_256 (ANIM_SPRITES_START + 256) -#define ANIM_TAG_257 (ANIM_SPRITES_START + 257) -#define ANIM_TAG_258 (ANIM_SPRITES_START + 258) -#define ANIM_TAG_259 (ANIM_SPRITES_START + 259) -#define ANIM_TAG_260 (ANIM_SPRITES_START + 260) -#define ANIM_TAG_261 (ANIM_SPRITES_START + 261) -#define ANIM_TAG_262 (ANIM_SPRITES_START + 262) -#define ANIM_TAG_263 (ANIM_SPRITES_START + 263) -#define ANIM_TAG_264 (ANIM_SPRITES_START + 264) -#define ANIM_TAG_265 (ANIM_SPRITES_START + 265) -#define ANIM_TAG_266 (ANIM_SPRITES_START + 266) -#define ANIM_TAG_267 (ANIM_SPRITES_START + 267) -#define ANIM_TAG_268 (ANIM_SPRITES_START + 268) -#define ANIM_TAG_269 (ANIM_SPRITES_START + 269) -#define ANIM_TAG_270 (ANIM_SPRITES_START + 270) -#define ANIM_TAG_271 (ANIM_SPRITES_START + 271) -#define ANIM_TAG_272 (ANIM_SPRITES_START + 272) -#define ANIM_TAG_273 (ANIM_SPRITES_START + 273) -#define ANIM_TAG_274 (ANIM_SPRITES_START + 274) -#define ANIM_TAG_275 (ANIM_SPRITES_START + 275) -#define ANIM_TAG_276 (ANIM_SPRITES_START + 276) -#define ANIM_TAG_277 (ANIM_SPRITES_START + 277) -#define ANIM_TAG_278 (ANIM_SPRITES_START + 278) -#define ANIM_TAG_279 (ANIM_SPRITES_START + 279) -#define ANIM_TAG_280 (ANIM_SPRITES_START + 280) -#define ANIM_TAG_281 (ANIM_SPRITES_START + 281) -#define ANIM_TAG_282 (ANIM_SPRITES_START + 282) -#define ANIM_TAG_283 (ANIM_SPRITES_START + 283) -#define ANIM_TAG_284 (ANIM_SPRITES_START + 284) -#define ANIM_TAG_285 (ANIM_SPRITES_START + 285) -#define ANIM_TAG_286 (ANIM_SPRITES_START + 286) -#define ANIM_TAG_287 (ANIM_SPRITES_START + 287) -#define ANIM_TAG_288 (ANIM_SPRITES_START + 288) - -// nothing beyond here? -#define ANIM_TAG_289 (ANIM_SPRITES_START + 289) -#define ANIM_TAG_290 (ANIM_SPRITES_START + 290) -#define ANIM_TAG_291 (ANIM_SPRITES_START + 291) -#define ANIM_TAG_292 (ANIM_SPRITES_START + 292) -#define ANIM_TAG_293 (ANIM_SPRITES_START + 293) -#define ANIM_TAG_294 (ANIM_SPRITES_START + 294) -#define ANIM_TAG_295 (ANIM_SPRITES_START + 295) -#define ANIM_TAG_296 (ANIM_SPRITES_START + 296) -#define ANIM_TAG_297 (ANIM_SPRITES_START + 297) -#define ANIM_TAG_298 (ANIM_SPRITES_START + 298) +#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0) +#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1) +#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2) +#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3) +#define ANIM_TAG_UNUSED_ORB (ANIM_SPRITES_START + 4) +#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5) +#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6) +#define ANIM_TAG_UNUSED_EXPLOSION (ANIM_SPRITES_START + 7) +#define ANIM_TAG_UNUSED_PINK_ORB (ANIM_SPRITES_START + 8) +#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9) +#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10) +#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11) +#define ANIM_TAG_UNUSED_ORANGE (ANIM_SPRITES_START + 12) +#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13) +#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14) +#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15) +#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16) +#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17) +#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18) +#define ANIM_TAG_UNUSED_GLASS (ANIM_SPRITES_START + 19) +#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20) +#define ANIM_TAG_UNUSED_HIT (ANIM_SPRITES_START + 21) +#define ANIM_TAG_UNUSED_HIT_2 (ANIM_SPRITES_START + 22) +#define ANIM_TAG_UNUSED_BLUE_SHARDS (ANIM_SPRITES_START + 23) +#define ANIM_TAG_UNUSED_CLOSING_EYE (ANIM_SPRITES_START + 24) +#define ANIM_TAG_UNUSED_WAVING_HAND (ANIM_SPRITES_START + 25) +#define ANIM_TAG_UNUSED_HIT_DUPLICATE (ANIM_SPRITES_START + 26) +#define ANIM_TAG_LEER (ANIM_SPRITES_START + 27) +#define ANIM_TAG_UNUSED_BLUE_BURST (ANIM_SPRITES_START + 28) +#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29) +#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30) +#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31) +#define ANIM_TAG_UNUSED_BUBBLE_BURST (ANIM_SPRITES_START + 32) +#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33) +#define ANIM_TAG_UNUSED_SPINNING_FIRE (ANIM_SPRITES_START + 34) +#define ANIM_TAG_FIRE_PLUME (ANIM_SPRITES_START + 35) +#define ANIM_TAG_UNUSED_LIGHTNING (ANIM_SPRITES_START + 36) +#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37) +#define ANIM_TAG_UNUSED_CLAW_SLASH (ANIM_SPRITES_START + 38) +#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39) +#define ANIM_TAG_UNUSED_SCRATCH (ANIM_SPRITES_START + 40) +#define ANIM_TAG_UNUSED_SCRATCH_2 (ANIM_SPRITES_START + 41) +#define ANIM_TAG_UNUSED_BUBBLE_BURST_2 (ANIM_SPRITES_START + 42) +#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) +#define ANIM_TAG_UNUSED_GLASS_2 (ANIM_SPRITES_START + 44) +#define ANIM_TAG_UNUSED_PINK_HEART (ANIM_SPRITES_START + 45) +#define ANIM_TAG_UNUSED_SAP_DRIP (ANIM_SPRITES_START + 46) +#define ANIM_TAG_UNUSED_SAP_DRIP_2 (ANIM_SPRITES_START + 47) +#define ANIM_TAG_SPARKLE_1 (ANIM_SPRITES_START + 48) +#define ANIM_TAG_SPARKLE_2 (ANIM_SPRITES_START + 49) +#define ANIM_TAG_HUMANOID_FOOT (ANIM_SPRITES_START + 50) +#define ANIM_TAG_UNUSED_MONSTER_FOOT (ANIM_SPRITES_START + 51) +#define ANIM_TAG_UNUSED_HUMANOID_HAND (ANIM_SPRITES_START + 52) +#define ANIM_TAG_NOISE_LINE (ANIM_SPRITES_START + 53) +#define ANIM_TAG_UNUSED_YELLOW_UNK (ANIM_SPRITES_START + 54) +#define ANIM_TAG_UNUSED_RED_FIST (ANIM_SPRITES_START + 55) +#define ANIM_TAG_SLAM_HIT (ANIM_SPRITES_START + 56) +#define ANIM_TAG_UNUSED_RING (ANIM_SPRITES_START + 57) +#define ANIM_TAG_ROCKS (ANIM_SPRITES_START + 58) +#define ANIM_TAG_UNUSED_Z (ANIM_SPRITES_START + 59) +#define ANIM_TAG_UNUSED_YELLOW_UNK_2 (ANIM_SPRITES_START + 60) +#define ANIM_TAG_UNUSED_AIR_SLASH (ANIM_SPRITES_START + 61) +#define ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS (ANIM_SPRITES_START + 62) +#define ANIM_TAG_LEAF (ANIM_SPRITES_START + 63) +#define ANIM_TAG_FINGER (ANIM_SPRITES_START + 64) +#define ANIM_TAG_POISON_POWDER (ANIM_SPRITES_START + 65) +#define ANIM_TAG_UNUSED_BROWN_TRIANGLE (ANIM_SPRITES_START + 66) +#define ANIM_TAG_SLEEP_POWDER (ANIM_SPRITES_START + 67) +#define ANIM_TAG_STUN_SPORE (ANIM_SPRITES_START + 68) +#define ANIM_TAG_UNUSED_POWDER (ANIM_SPRITES_START + 69) +#define ANIM_TAG_SPARKLE_3 (ANIM_SPRITES_START + 70) +#define ANIM_TAG_SPARKLE_4 (ANIM_SPRITES_START + 71) +#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 72) +#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) +#define ANIM_TAG_MUD_SAND (ANIM_SPRITES_START + 74) +#define ANIM_TAG_ALERT (ANIM_SPRITES_START + 75) +#define ANIM_TAG_UNUSED_BLUE_FLAMES (ANIM_SPRITES_START + 76) +#define ANIM_TAG_UNUSED_BLUE_FLAMES_2 (ANIM_SPRITES_START + 77) +#define ANIM_TAG_UNUSED_SHOCK (ANIM_SPRITES_START + 78) +#define ANIM_TAG_SHOCK (ANIM_SPRITES_START + 79) +#define ANIM_TAG_UNUSED_BELL (ANIM_SPRITES_START + 80) +#define ANIM_TAG_UNUSED_PINK_GLOVE (ANIM_SPRITES_START + 81) +#define ANIM_TAG_UNUSED_BLUE_LINES (ANIM_SPRITES_START + 82) +#define ANIM_TAG_UNUSED_IMPACT (ANIM_SPRITES_START + 83) +#define ANIM_TAG_UNUSED_IMPACT_2 (ANIM_SPRITES_START + 84) +#define ANIM_TAG_UNUSED_RETICLE (ANIM_SPRITES_START + 85) +#define ANIM_TAG_BREATH (ANIM_SPRITES_START + 86) +#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) +#define ANIM_TAG_UNUSED_SNOWBALL (ANIM_SPRITES_START + 88) +#define ANIM_TAG_UNUSED_VINE (ANIM_SPRITES_START + 89) +#define ANIM_TAG_UNUSED_SWORD (ANIM_SPRITES_START + 90) +#define ANIM_TAG_UNUSED_CLAPPING (ANIM_SPRITES_START + 91) +#define ANIM_TAG_UNUSED_RED_TUBE (ANIM_SPRITES_START + 92) +#define ANIM_TAG_AMNESIA (ANIM_SPRITES_START + 93) +#define ANIM_TAG_UNUSED_STRING (ANIM_SPRITES_START + 94) +#define ANIM_TAG_UNUSED_PENCIL (ANIM_SPRITES_START + 95) +#define ANIM_TAG_UNUSED_PETAL (ANIM_SPRITES_START + 96) +#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) +#define ANIM_TAG_UNUSED_WEB (ANIM_SPRITES_START + 98) +#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) +#define ANIM_TAG_COIN (ANIM_SPRITES_START + 100) +#define ANIM_TAG_UNUSED_CRACKED_EGG (ANIM_SPRITES_START + 101) +#define ANIM_TAG_UNUSED_HATCHED_EGG (ANIM_SPRITES_START + 102) +#define ANIM_TAG_UNUSED_FRESH_EGG (ANIM_SPRITES_START + 103) +#define ANIM_TAG_UNUSED_FANGS (ANIM_SPRITES_START + 104) +#define ANIM_TAG_UNUSED_EXPLOSION_2 (ANIM_SPRITES_START + 105) +#define ANIM_TAG_UNUSED_EXPLOSION_3 (ANIM_SPRITES_START + 106) +#define ANIM_TAG_UNUSED_WATER_DROPLET (ANIM_SPRITES_START + 107) +#define ANIM_TAG_UNUSED_WATER_DROPLET_2 (ANIM_SPRITES_START + 108) +#define ANIM_TAG_UNUSED_SEED (ANIM_SPRITES_START + 109) +#define ANIM_TAG_UNUSED_SPROUT (ANIM_SPRITES_START + 110) +#define ANIM_TAG_UNUSED_RED_WAND (ANIM_SPRITES_START + 111) +#define ANIM_TAG_UNUSED_PURPLE_GREEN_UNK (ANIM_SPRITES_START + 112) +#define ANIM_TAG_UNUSED_WATER_COLUMN (ANIM_SPRITES_START + 113) +#define ANIM_TAG_UNUSED_MUD_UNK (ANIM_SPRITES_START + 114) +#define ANIM_TAG_RAIN_DROPS (ANIM_SPRITES_START + 115) +#define ANIM_TAG_UNUSED_FURY_SWIPES (ANIM_SPRITES_START + 116) +#define ANIM_TAG_UNUSED_VINE_2 (ANIM_SPRITES_START + 117) +#define ANIM_TAG_UNUSED_TEETH (ANIM_SPRITES_START + 118) +#define ANIM_TAG_UNUSED_BONE (ANIM_SPRITES_START + 119) +#define ANIM_TAG_UNUSED_WHITE_BAG (ANIM_SPRITES_START + 120) +#define ANIM_TAG_UNUSED_UNKNOWN (ANIM_SPRITES_START + 121) +#define ANIM_TAG_UNUSED_PURPLE_CORAL (ANIM_SPRITES_START + 122) +#define ANIM_TAG_UNUSED_PURPLE_DROPLET (ANIM_SPRITES_START + 123) +#define ANIM_TAG_UNUSED_SHOCK_2 (ANIM_SPRITES_START + 124) +#define ANIM_TAG_UNUSED_CLOSING_EYE_2 (ANIM_SPRITES_START + 125) +#define ANIM_TAG_UNUSED_METAL_BALL (ANIM_SPRITES_START + 126) +#define ANIM_TAG_UNUSED_MONSTER_DOLL (ANIM_SPRITES_START + 127) +#define ANIM_TAG_UNUSED_WHIRLWIND (ANIM_SPRITES_START + 128) +#define ANIM_TAG_UNUSED_WHIRLWIND_2 (ANIM_SPRITES_START + 129) +#define ANIM_TAG_UNUSED_EXPLOSION_4 (ANIM_SPRITES_START + 130) +#define ANIM_TAG_UNUSED_EXPLOSION_5 (ANIM_SPRITES_START + 131) +#define ANIM_TAG_UNUSED_TONGUE (ANIM_SPRITES_START + 132) +#define ANIM_TAG_UNUSED_SMOKE (ANIM_SPRITES_START + 133) +#define ANIM_TAG_UNUSED_SMOKE_2 (ANIM_SPRITES_START + 134) +#define ANIM_TAG_IMPACT (ANIM_SPRITES_START + 135) +#define ANIM_TAG_CIRCLE_IMPACT (ANIM_SPRITES_START + 136) +#define ANIM_TAG_SCRATCH (ANIM_SPRITES_START + 137) +#define ANIM_TAG_CUT (ANIM_SPRITES_START + 138) +#define ANIM_TAG_SHARP_TEETH (ANIM_SPRITES_START + 139) +#define ANIM_TAG_RAINBOW_RINGS (ANIM_SPRITES_START + 140) +#define ANIM_TAG_ICE_CRYSTALS (ANIM_SPRITES_START + 141) +#define ANIM_TAG_ICE_SPIKES (ANIM_SPRITES_START + 142) +#define ANIM_TAG_HANDS_AND_FEET (ANIM_SPRITES_START + 143) +#define ANIM_TAG_MIST_CLOUD (ANIM_SPRITES_START + 144) +#define ANIM_TAG_CLAMP (ANIM_SPRITES_START + 145) +#define ANIM_TAG_BUBBLE (ANIM_SPRITES_START + 146) +#define ANIM_TAG_ORBS (ANIM_SPRITES_START + 147) +#define ANIM_TAG_WATER_IMPACT (ANIM_SPRITES_START + 148) +#define ANIM_TAG_WATER_ORB (ANIM_SPRITES_START + 149) +#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) +#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) +#define ANIM_TAG_SPIKES (ANIM_SPRITES_START + 152) +#define ANIM_TAG_HORN_HIT_2 (ANIM_SPRITES_START + 153) +#define ANIM_TAG_AIR_WAVE_2 (ANIM_SPRITES_START + 154) +#define ANIM_TAG_SMALL_BUBBLES (ANIM_SPRITES_START + 155) +#define ANIM_TAG_ROUND_SHADOW (ANIM_SPRITES_START + 156) +#define ANIM_TAG_SUNLIGHT (ANIM_SPRITES_START + 157) +#define ANIM_TAG_SPORE (ANIM_SPRITES_START + 158) +#define ANIM_TAG_FLOWER (ANIM_SPRITES_START + 159) +#define ANIM_TAG_RAZOR_LEAF (ANIM_SPRITES_START + 160) +#define ANIM_TAG_NEEDLE (ANIM_SPRITES_START + 161) +#define ANIM_TAG_WHIRLWIND_LINES (ANIM_SPRITES_START + 162) +#define ANIM_TAG_GOLD_RING (ANIM_SPRITES_START + 163) +#define ANIM_TAG_PURPLE_RING (ANIM_SPRITES_START + 164) +#define ANIM_TAG_BLUE_RING (ANIM_SPRITES_START + 165) +#define ANIM_TAG_GREEN_LIGHT_WALL (ANIM_SPRITES_START + 166) +#define ANIM_TAG_BLUE_LIGHT_WALL (ANIM_SPRITES_START + 167) +#define ANIM_TAG_RED_LIGHT_WALL (ANIM_SPRITES_START + 168) +#define ANIM_TAG_GRAY_LIGHT_WALL (ANIM_SPRITES_START + 169) +#define ANIM_TAG_ORANGE_LIGHT_WALL (ANIM_SPRITES_START + 170) +#define ANIM_TAG_BLACK_BALL_2 (ANIM_SPRITES_START + 171) +#define ANIM_TAG_PURPLE_GAS_CLOUD (ANIM_SPRITES_START + 172) +#define ANIM_TAG_SPARK_H (ANIM_SPRITES_START + 173) +#define ANIM_TAG_YELLOW_STAR (ANIM_SPRITES_START + 174) +#define ANIM_TAG_LARGE_FRESH_EGG (ANIM_SPRITES_START + 175) +#define ANIM_TAG_SHADOW_BALL (ANIM_SPRITES_START + 176) +#define ANIM_TAG_LICK (ANIM_SPRITES_START + 177) +#define ANIM_TAG_UNUSED_VOID_LINES (ANIM_SPRITES_START + 178) +#define ANIM_TAG_STRING (ANIM_SPRITES_START + 179) +#define ANIM_TAG_STRING_DOT (ANIM_SPRITES_START + 180) +#define ANIM_TAG_WEB (ANIM_SPRITES_START + 181) +#define ANIM_TAG_UNUSED_LIGHTBULB (ANIM_SPRITES_START + 182) +#define ANIM_TAG_SLASH (ANIM_SPRITES_START + 183) +#define ANIM_TAG_FOCUS_ENERGY (ANIM_SPRITES_START + 184) +#define ANIM_TAG_SPHERE_TO_CUBE (ANIM_SPRITES_START + 185) +#define ANIM_TAG_TENDRILS (ANIM_SPRITES_START + 186) +#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) +#define ANIM_TAG_WHITE_SHADOW (ANIM_SPRITES_START + 188) +#define ANIM_TAG_TEAL_ALERT (ANIM_SPRITES_START + 189) +#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) +#define ANIM_TAG_ROUND_WHITE_HALO (ANIM_SPRITES_START + 191) +#define ANIM_TAG_FANG_ATTACK (ANIM_SPRITES_START + 192) +#define ANIM_TAG_PURPLE_HAND_OUTLINE (ANIM_SPRITES_START + 193) +#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) +#define ANIM_TAG_SPARKLE_5 (ANIM_SPRITES_START + 195) +#define ANIM_TAG_SPIRAL (ANIM_SPRITES_START + 196) +#define ANIM_TAG_SNORE_Z (ANIM_SPRITES_START + 197) +#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) +#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) +#define ANIM_TAG_GHOSTLY_SPIRIT (ANIM_SPRITES_START + 200) +#define ANIM_TAG_WARM_ROCK (ANIM_SPRITES_START + 201) +#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) +#define ANIM_TAG_THIN_RING (ANIM_SPRITES_START + 203) +#define ANIM_TAG_UNUSED_PUNCH_IMPACT (ANIM_SPRITES_START + 204) +#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) +#define ANIM_TAG_MUSIC_NOTES_2 (ANIM_SPRITES_START + 206) +#define ANIM_TAG_SPEED_DUST (ANIM_SPRITES_START + 207) +#define ANIM_TAG_TORN_METAL (ANIM_SPRITES_START + 208) +#define ANIM_TAG_THOUGHT_BUBBLE (ANIM_SPRITES_START + 209) +#define ANIM_TAG_MAGENTA_HEART (ANIM_SPRITES_START + 210) +#define ANIM_TAG_ELECTRIC_ORBS (ANIM_SPRITES_START + 211) +#define ANIM_TAG_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 212) +#define ANIM_TAG_ELECTRICITY (ANIM_SPRITES_START + 213) +#define ANIM_TAG_FINGER_2 (ANIM_SPRITES_START + 214) +#define ANIM_TAG_MOVEMENT_WAVES (ANIM_SPRITES_START + 215) +#define ANIM_TAG_RED_HEART (ANIM_SPRITES_START + 216) +#define ANIM_TAG_RED_ORB (ANIM_SPRITES_START + 217) +#define ANIM_TAG_EYE_SPARKLE (ANIM_SPRITES_START + 218) +#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 219) +#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) +#define ANIM_TAG_DEVIL (ANIM_SPRITES_START + 221) +#define ANIM_TAG_SWIPE (ANIM_SPRITES_START + 222) +#define ANIM_TAG_ROOTS (ANIM_SPRITES_START + 223) +#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) +#define ANIM_TAG_JAGGED_MUSIC_NOTE (ANIM_SPRITES_START + 225) +#define ANIM_TAG_POKEBALL (ANIM_SPRITES_START + 226) +#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227) +#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) +#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229) +#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) +#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231) +#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232) +#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233) +#define ANIM_TAG_ECLIPSING_ORB (ANIM_SPRITES_START + 234) +#define ANIM_TAG_GRAY_ORB (ANIM_SPRITES_START + 235) +#define ANIM_TAG_BLUE_ORB (ANIM_SPRITES_START + 236) +#define ANIM_TAG_RED_ORB_2 (ANIM_SPRITES_START + 237) +#define ANIM_TAG_PINK_PETAL (ANIM_SPRITES_START + 238) +#define ANIM_TAG_PAIN_SPLIT (ANIM_SPRITES_START + 239) +#define ANIM_TAG_CONFETTI (ANIM_SPRITES_START + 240) +#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) +#define ANIM_TAG_PINK_CLOUD (ANIM_SPRITES_START + 242) +#define ANIM_TAG_SWEAT_DROP (ANIM_SPRITES_START + 243) +#define ANIM_TAG_GUARD_RING (ANIM_SPRITES_START + 244) +#define ANIM_TAG_PURPLE_SCRATCH (ANIM_SPRITES_START + 245) +#define ANIM_TAG_PURPLE_SWIPE (ANIM_SPRITES_START + 246) +#define ANIM_TAG_TAG_HAND (ANIM_SPRITES_START + 247) +#define ANIM_TAG_SMALL_RED_EYE (ANIM_SPRITES_START + 248) +#define ANIM_TAG_HOLLOW_ORB (ANIM_SPRITES_START + 249) +#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) +#define ANIM_TAG_BLUEGREEN_ORB (ANIM_SPRITES_START + 251) +#define ANIM_TAG_PAW_PRINT (ANIM_SPRITES_START + 252) +#define ANIM_TAG_PURPLE_FLAME (ANIM_SPRITES_START + 253) +#define ANIM_TAG_RED_BALL (ANIM_SPRITES_START + 254) +#define ANIM_TAG_SMELLINGSALT_EFFECT (ANIM_SPRITES_START + 255) +#define ANIM_TAG_METEOR (ANIM_SPRITES_START + 256) +#define ANIM_TAG_FLAT_ROCK (ANIM_SPRITES_START + 257) +#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) +#define ANIM_TAG_BROWN_ORB (ANIM_SPRITES_START + 259) +#define ANIM_TAG_METAL_SOUND_WAVES (ANIM_SPRITES_START + 260) +#define ANIM_TAG_FLYING_DIRT (ANIM_SPRITES_START + 261) +#define ANIM_TAG_ICICLE_SPEAR (ANIM_SPRITES_START + 262) +#define ANIM_TAG_HAIL (ANIM_SPRITES_START + 263) +#define ANIM_TAG_GLOWY_RED_ORB (ANIM_SPRITES_START + 264) +#define ANIM_TAG_GLOWY_GREEN_ORB (ANIM_SPRITES_START + 265) +#define ANIM_TAG_GREEN_SPIKE (ANIM_SPRITES_START + 266) +#define ANIM_TAG_WHITE_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 267) +#define ANIM_TAG_GLOWY_BLUE_ORB (ANIM_SPRITES_START + 268) +#define ANIM_TAG_UNUSED_RED_BRICK (ANIM_SPRITES_START + 269) +#define ANIM_TAG_WHITE_FEATHER (ANIM_SPRITES_START + 270) +#define ANIM_TAG_SPARKLE_6 (ANIM_SPRITES_START + 271) +#define ANIM_TAG_SPLASH (ANIM_SPRITES_START + 272) +#define ANIM_TAG_SWEAT_BEAD (ANIM_SPRITES_START + 273) +#define ANIM_TAG_UNUSED_GEM_1 (ANIM_SPRITES_START + 274) +#define ANIM_TAG_UNUSED_GEM_2 (ANIM_SPRITES_START + 275) +#define ANIM_TAG_UNUSED_GEM_3 (ANIM_SPRITES_START + 276) +#define ANIM_TAG_SLAM_HIT_2 (ANIM_SPRITES_START + 277) +#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) +#define ANIM_TAG_UNUSED_RED_PARTICLES (ANIM_SPRITES_START + 279) +#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) +#define ANIM_TAG_DIRT_MOUND (ANIM_SPRITES_START + 281) +#define ANIM_TAG_SHOCK_3 (ANIM_SPRITES_START + 282) +#define ANIM_TAG_WEATHER_BALL (ANIM_SPRITES_START + 283) +#define ANIM_TAG_BIRD (ANIM_SPRITES_START + 284) +#define ANIM_TAG_CROSS_IMPACT (ANIM_SPRITES_START + 285) +#define ANIM_TAG_SLASH_2 (ANIM_SPRITES_START + 286) +#define ANIM_TAG_WHIP_HIT (ANIM_SPRITES_START + 287) +#define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288) // battlers #define ANIM_BANK_ATTACKER 0 |