diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-05-29 07:48:26 -0500 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-05-29 17:43:11 -0500 |
commit | d31520c3b5ff140034fe2e355bdd869182489d72 (patch) | |
tree | a99da9dd7f9b149aeb311abe778f9769ce502d40 /include | |
parent | b99b9860d54b8413595b16e495d74e998f098584 (diff) |
Finish labeling all movement actions
Diffstat (limited to 'include')
-rwxr-xr-x | include/constants/field_effects.h | 4 | ||||
-rw-r--r-- | include/event_object_movement.h | 201 | ||||
-rw-r--r-- | include/macros/movement.inc | 7 |
3 files changed, 147 insertions, 65 deletions
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index 3b2117d3a..86fd6718f 100755 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -1,7 +1,7 @@ #ifndef GUARD_FIELD_EFFECT_CONSTANTS_H #define GUARD_FIELD_EFFECT_CONSTANTS_H -#define FLDEFF_EXCLAMATION_MARK_ICON_1 0 +#define FLDEFF_EXCLAMATION_MARK_ICON 0 #define FLDEFF_USE_CUT_ON_GRASS 1 #define FLDEFF_USE_CUT_ON_TREE 2 #define FLDEFF_SHADOW 3 @@ -34,7 +34,7 @@ #define FLDEFF_NPCFLY_OUT 30 #define FLDEFF_USE_FLY 31 #define FLDEFF_FLY_IN 32 -#define FLDEFF_EXCLAMATION_MARK_ICON_2 33 +#define FLDEFF_QUESTION_MARK_ICON 33 #define FLDEFF_FEET_IN_FLOWING_WATER 34 #define FLDEFF_BIKE_TIRE_TRACKS 35 #define FLDEFF_SAND_DISGUISE 36 diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 23635e5ed..177ebfdaf 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -84,55 +84,144 @@ enum { }; enum { - MOVEMENT_ACTION_FACE_DOWN, - MOVEMENT_ACTION_FACE_UP, - MOVEMENT_ACTION_FACE_LEFT, - MOVEMENT_ACTION_FACE_RIGHT, - MOVEMENT_ACTION_WALK_SLOW_DOWN, - MOVEMENT_ACTION_WALK_SLOW_UP, - MOVEMENT_ACTION_WALK_SLOW_LEFT, - MOVEMENT_ACTION_WALK_SLOW_RIGHT, - MOVEMENT_ACTION_WALK_NORMAL_DOWN, - MOVEMENT_ACTION_WALK_NORMAL_UP, - MOVEMENT_ACTION_WALK_NORMAL_LEFT, - MOVEMENT_ACTION_WALK_NORMAL_RIGHT, - MOVEMENT_ACTION_JUMP_2_DOWN, - MOVEMENT_ACTION_JUMP_2_UP, - MOVEMENT_ACTION_JUMP_2_LEFT, - MOVEMENT_ACTION_JUMP_2_RIGHT, - MOVEMENT_ACTION_DELAY_1, - MOVEMENT_ACTION_DELAY_2, - MOVEMENT_ACTION_DELAY_4, - MOVEMENT_ACTION_DELAY_8, - MOVEMENT_ACTION_DELAY_16, - MOVEMENT_ACTION_WALK_FAST_DOWN, - MOVEMENT_ACTION_WALK_FAST_UP, - MOVEMENT_ACTION_WALK_FAST_LEFT, - MOVEMENT_ACTION_WALK_FAST_RIGHT, - MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP, - MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT, - MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT, - MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP, - MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT, - MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT, - MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP, - MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT, - MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT, - MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN, - MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP, - MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT, - MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT, - MOVEMENT_ACTION_WALK_FASTEST_DOWN, - MOVEMENT_ACTION_WALK_FASTEST_UP, - MOVEMENT_ACTION_WALK_FASTEST_LEFT, - MOVEMENT_ACTION_WALK_FASTEST_RIGHT, + MOVEMENT_ACTION_FACE_DOWN, // 0x0 + MOVEMENT_ACTION_FACE_UP, // 0x1 + MOVEMENT_ACTION_FACE_LEFT, // 0x2 + MOVEMENT_ACTION_FACE_RIGHT, // 0x3 + MOVEMENT_ACTION_WALK_SLOW_DOWN, // 0x4 + MOVEMENT_ACTION_WALK_SLOW_UP, // 0x5 + MOVEMENT_ACTION_WALK_SLOW_LEFT, // 0x6 + MOVEMENT_ACTION_WALK_SLOW_RIGHT, // 0x7 + MOVEMENT_ACTION_WALK_NORMAL_DOWN, // 0x8 + MOVEMENT_ACTION_WALK_NORMAL_UP, // 0x9 + MOVEMENT_ACTION_WALK_NORMAL_LEFT, // 0xA + MOVEMENT_ACTION_WALK_NORMAL_RIGHT,// 0xB + MOVEMENT_ACTION_JUMP_2_DOWN, // 0xC + MOVEMENT_ACTION_JUMP_2_UP, // 0xD + MOVEMENT_ACTION_JUMP_2_LEFT, // 0xE + MOVEMENT_ACTION_JUMP_2_RIGHT, // 0xF + MOVEMENT_ACTION_DELAY_1, // 0x10 + MOVEMENT_ACTION_DELAY_2, // 0x11 + MOVEMENT_ACTION_DELAY_4, // 0x12 + MOVEMENT_ACTION_DELAY_8, // 0x13 + MOVEMENT_ACTION_DELAY_16, // 0x14 + MOVEMENT_ACTION_WALK_FAST_DOWN, // 0x15 + MOVEMENT_ACTION_WALK_FAST_UP, // 0x16 + MOVEMENT_ACTION_WALK_FAST_LEFT, // 0x17 + MOVEMENT_ACTION_WALK_FAST_RIGHT, // 0x18 + MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN, // 0x19 + MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP, // 0x1A + MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT, // 0x1B + MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT, // 0x1C + MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN, // 0x1D + MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP, // 0x1E + MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT, // 0x1F + MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT, // 0x20 + MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN, // 0x21 + MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP, // 0x22 + MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT, // 0x23 + MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT, // 0x24 + MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN, // 0x25 + MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP, // 0x26 + MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT, // 0x27 + MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT,// 0x28 + MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN, // 0x29 + MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP, // 0x2A + MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT, // 0x2B + MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT, // 0x2C + MOVEMENT_ACTION_WALK_FASTEST_DOWN, // 0x2D + MOVEMENT_ACTION_WALK_FASTEST_UP, // 0x2E + MOVEMENT_ACTION_WALK_FASTEST_LEFT, // 0x2F + MOVEMENT_ACTION_WALK_FASTEST_RIGHT, // 0x30 + MOVEMENT_ACTION_SLIDE_DOWN, // 0x31 + MOVEMENT_ACTION_SLIDE_UP, // 0x32 + MOVEMENT_ACTION_SLIDE_LEFT, // 0x33 + MOVEMENT_ACTION_SLIDE_RIGHT, // 0x34 + MOVEMENT_ACTION_PLAYER_RUN_DOWN, // 0x35 + MOVEMENT_ACTION_PLAYER_RUN_UP, // 0x36 + MOVEMENT_ACTION_PLAYER_RUN_LEFT, // 0x37 + MOVEMENT_ACTION_PLAYER_RUN_RIGHT, // 0x38 + MOVEMENT_ACTION_UNKNOWN, // 0x39 // todo: + MOVEMENT_ACTION_JUMP_SPECIAL_DOWN, // 0x3A + MOVEMENT_ACTION_JUMP_SPECIAL_UP, // 0x3B + MOVEMENT_ACTION_JUMP_SPECIAL_LEFT , // 0x3C + MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT, // 0x3D + MOVEMENT_ACITON_FACE_PLAYER, // 0x3E + MOVEMENT_ACITON_FACE_AWAY_PLAYER, // 0x3F + MOVEMENT_ACTION_LOCK_FACING_DIRECTION, // 0x40 + MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION, // 0x41 + MOVEMENT_ACITON_JUMP_DOWN, // 0x42 + MOVEMENT_ACITON_JUMP_UP, // 0x43 + MOVEMENT_ACITON_JUMP_LEFT, // 0x44 + MOVEMENT_ACITON_JUMP_RIGHT, // 0x45 + MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN, // 0x46 + MOVEMENT_ACTION_JUMP_IN_PLACE_UP, // 0x47 + MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT, // 0x48 + MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT, // 0x49 + MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP, // 0x4A + MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN, // 0x4B + MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT, // 0x4C + MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT, // 0x4D + MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION, // 0x4E + MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN, // 0x4F + MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT, // 0x50 + MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT, // 0x51 + MOVEMENT_ACTION_DISABLE_ANIMATION, // 0x52 + MOVEMENT_ACTION_RESTORE_ANIMATION, // 0x53 + MOVEMENT_ACTION_SET_INVISIBLE, // 0x54 + MOVEMENT_ACTION_SET_VISIBLE, // 0x55 + MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK, // 0x56 + MOVEMENT_ACTION_EMOTE_QUESTION_MARK, // 0x57 + MOVEMENT_ACTION_EMOTE_HEART, // 0x58 + MOVEMENT_ACTION_REVEAL_TRAINER, // 0x59 + MOVEMENT_ACTION_ROCK_SMASH_BREAK, // 0x5A + MOVEMENT_ACTION_CUT_TREE, // 0x5B + MOVEMENT_ACTION_SET_FIXED_PRIORITY, // 0x5C + MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY, // 0x5D + MOVEMENT_ACTION_INIT_AFFINE_ANIM, // 0x5E + MOVEMENT_ACTION_CLEAR_AFFINE_ANIM, // 0x5F + MOVEMENT_ACTION_WALK_DOWN_AFFINE_0, // 0x60 + MOVEMENT_ACTION_WALK_DOWN_AFFINE_1, // 0x61 + MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN, // 0x62 + MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP, // 0x63 + MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT, // 0x64 + MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT, // 0x65 + MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN, // 0x66 + MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP, // 0x67 + MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT, // 0x68 + MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT, // 0x69 + MOVEMENT_ACTION_ACRO_BUMP_FACE_DOWN, // 0x6A + MOVEMENT_ACTION_ACRO_BUMP_FACE_UP, // 0x6B + MOVEMENT_ACTION_ACRO_BUMP_FACE_LEFT, // 0x6C + MOVEMENT_ACTION_ACRO_BUMP_FACE_RIGHT, // 0x6D + MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN, // 0x6E + MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP, // 0x6F + MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT, // 0x70 + MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT,// 0x71 + MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN, // 0x72 + MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP, // 0x73 + MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT, // 0x74 + MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT, // 0x75 + MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN, // 0x76 + MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP, // 0x77 + MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT, // 0x78 + MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT, // 0x79 + MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN, // 0x7A + MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP, // 0x7B + MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT, // 0x7C + MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT,// 0x7D + MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN, // 0x7E + MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP, // 0x7F + MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT, // 0x80 + MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT,// 0x81 + MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN, // 0x82 + MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP, // 0x83 + MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT, // 0x84 + MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT, // 0x85 + MOVEMENT_ACTION_ACRO_BUMP_MOVE_DOWN, // 0x86 + MOVEMENT_ACTION_ACRO_BUMP_MOVE_UP, // 0x87 + MOVEMENT_ACTION_ACRO_BUMP_MOVE_LEFT, // 0x88 + MOVEMENT_ACTION_ACRO_BUMP_MOVE_RIGHT, // 0x89 }; #define GROUND_EFFECT_FLAG_TALL_GRASS_ON_SPAWN (1 << 0) @@ -217,7 +306,7 @@ u8 CopyablePlayerMovement_FaceDirection(struct MapObject *, struct Sprite *, u8, u8 CopyablePlayerMovement_GoSpeed0(struct MapObject *, struct Sprite *, u8, bool8(u8)); u8 CopyablePlayerMovement_GoSpeed1(struct MapObject *, struct Sprite *, u8, bool8(u8)); u8 CopyablePlayerMovement_GoSpeed2(struct MapObject *, struct Sprite *, u8, bool8(u8)); -u8 CopyablePlayerMovement_GoSpeed3(struct MapObject *, struct Sprite *, u8, bool8(u8)); +u8 CopyablePlayerMovement_Slide(struct MapObject *, struct Sprite *, u8, bool8(u8)); u8 cph_IM_DIFFERENT(struct MapObject *, struct Sprite *, u8, bool8(u8)); u8 CopyablePlayerMovement_GoSpeed4(struct MapObject *, struct Sprite *, u8, bool8(u8)); u8 CopyablePlayerMovement_Jump(struct MapObject *, struct Sprite *, u8, bool8(u8)); @@ -557,13 +646,13 @@ u8 GetWalkNormalMovementAction(u32); u8 GetWalkFastMovementAction(u32); u8 GetRideWaterCurrentMovementAction(u32); u8 GetWalkFastestMovementAction(u32); -u8 sub_80607C8(u32); -u8 sub_80607F4(u32); +u8 GetSlideMovementAction(u32); +u8 GetPlayerRunMovementAction(u32); u8 GetJump2MovementAction(u32); -u8 sub_806084C(u32); -u8 sub_8060878(u32); +u8 GetJumpInPlaceMovementAction(u32); +u8 GetJumpInPlaceTurnAroundMovementAction(u32); u8 sub_80608A4(u32); -u8 sub_80608D0(u32); +u8 GetJumpSpecialMovementAction(u32); u8 GetWalkInPlaceSlowMovementAction(u32); u8 GetWalkInPlaceNormalMovementAction(u32); u8 GetWalkInPlaceFastMovementAction(u32); @@ -602,7 +691,7 @@ void sub_80646E4(struct Sprite *sprite, u8 a2, u8 a3, u8 a4); void DoShadowFieldEffect(struct MapObject *mapObject); u8 sub_8064704(struct Sprite *); u8 sub_806478C(struct Sprite *); -void obj_anim_image_set_and_seek(struct Sprite *sprite, u8 a2, u8 a3); +void SetAndStartSpriteAnim(struct Sprite *sprite, u8 a2, u8 a3); void DoRippleFieldEffect(struct MapObject *mapObj, struct Sprite *sprite); bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y); bool8 AreZCoordsCompatible(u8 z1, u8 z2); diff --git a/include/macros/movement.inc b/include/macros/movement.inc index 674ce7169..a4bba7a17 100644 --- a/include/macros/movement.inc +++ b/include/macros/movement.inc @@ -105,12 +105,5 @@ create_movement step_60 create_movement step_61 - enum_start 0x91 - create_movement step_91 - create_movement step_92 - - enum_start 0x96 - create_movement step_96 - enum_start 0xfe create_movement step_end |