summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorMarcus Huderle <huderlem@gmail.com>2018-05-29 07:48:26 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-05-29 17:43:11 -0500
commitd31520c3b5ff140034fe2e355bdd869182489d72 (patch)
treea99da9dd7f9b149aeb311abe778f9769ce502d40 /include
parentb99b9860d54b8413595b16e495d74e998f098584 (diff)
Finish labeling all movement actions
Diffstat (limited to 'include')
-rwxr-xr-xinclude/constants/field_effects.h4
-rw-r--r--include/event_object_movement.h201
-rw-r--r--include/macros/movement.inc7
3 files changed, 147 insertions, 65 deletions
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h
index 3b2117d3a..86fd6718f 100755
--- a/include/constants/field_effects.h
+++ b/include/constants/field_effects.h
@@ -1,7 +1,7 @@
#ifndef GUARD_FIELD_EFFECT_CONSTANTS_H
#define GUARD_FIELD_EFFECT_CONSTANTS_H
-#define FLDEFF_EXCLAMATION_MARK_ICON_1 0
+#define FLDEFF_EXCLAMATION_MARK_ICON 0
#define FLDEFF_USE_CUT_ON_GRASS 1
#define FLDEFF_USE_CUT_ON_TREE 2
#define FLDEFF_SHADOW 3
@@ -34,7 +34,7 @@
#define FLDEFF_NPCFLY_OUT 30
#define FLDEFF_USE_FLY 31
#define FLDEFF_FLY_IN 32
-#define FLDEFF_EXCLAMATION_MARK_ICON_2 33
+#define FLDEFF_QUESTION_MARK_ICON 33
#define FLDEFF_FEET_IN_FLOWING_WATER 34
#define FLDEFF_BIKE_TIRE_TRACKS 35
#define FLDEFF_SAND_DISGUISE 36
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index 23635e5ed..177ebfdaf 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -84,55 +84,144 @@ enum {
};
enum {
- MOVEMENT_ACTION_FACE_DOWN,
- MOVEMENT_ACTION_FACE_UP,
- MOVEMENT_ACTION_FACE_LEFT,
- MOVEMENT_ACTION_FACE_RIGHT,
- MOVEMENT_ACTION_WALK_SLOW_DOWN,
- MOVEMENT_ACTION_WALK_SLOW_UP,
- MOVEMENT_ACTION_WALK_SLOW_LEFT,
- MOVEMENT_ACTION_WALK_SLOW_RIGHT,
- MOVEMENT_ACTION_WALK_NORMAL_DOWN,
- MOVEMENT_ACTION_WALK_NORMAL_UP,
- MOVEMENT_ACTION_WALK_NORMAL_LEFT,
- MOVEMENT_ACTION_WALK_NORMAL_RIGHT,
- MOVEMENT_ACTION_JUMP_2_DOWN,
- MOVEMENT_ACTION_JUMP_2_UP,
- MOVEMENT_ACTION_JUMP_2_LEFT,
- MOVEMENT_ACTION_JUMP_2_RIGHT,
- MOVEMENT_ACTION_DELAY_1,
- MOVEMENT_ACTION_DELAY_2,
- MOVEMENT_ACTION_DELAY_4,
- MOVEMENT_ACTION_DELAY_8,
- MOVEMENT_ACTION_DELAY_16,
- MOVEMENT_ACTION_WALK_FAST_DOWN,
- MOVEMENT_ACTION_WALK_FAST_UP,
- MOVEMENT_ACTION_WALK_FAST_LEFT,
- MOVEMENT_ACTION_WALK_FAST_RIGHT,
- MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN,
- MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP,
- MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT,
- MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT,
- MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN,
- MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP,
- MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT,
- MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT,
- MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN,
- MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP,
- MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT,
- MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT,
- MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN,
- MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP,
- MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT,
- MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT,
- MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN,
- MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP,
- MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT,
- MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT,
- MOVEMENT_ACTION_WALK_FASTEST_DOWN,
- MOVEMENT_ACTION_WALK_FASTEST_UP,
- MOVEMENT_ACTION_WALK_FASTEST_LEFT,
- MOVEMENT_ACTION_WALK_FASTEST_RIGHT,
+ MOVEMENT_ACTION_FACE_DOWN, // 0x0
+ MOVEMENT_ACTION_FACE_UP, // 0x1
+ MOVEMENT_ACTION_FACE_LEFT, // 0x2
+ MOVEMENT_ACTION_FACE_RIGHT, // 0x3
+ MOVEMENT_ACTION_WALK_SLOW_DOWN, // 0x4
+ MOVEMENT_ACTION_WALK_SLOW_UP, // 0x5
+ MOVEMENT_ACTION_WALK_SLOW_LEFT, // 0x6
+ MOVEMENT_ACTION_WALK_SLOW_RIGHT, // 0x7
+ MOVEMENT_ACTION_WALK_NORMAL_DOWN, // 0x8
+ MOVEMENT_ACTION_WALK_NORMAL_UP, // 0x9
+ MOVEMENT_ACTION_WALK_NORMAL_LEFT, // 0xA
+ MOVEMENT_ACTION_WALK_NORMAL_RIGHT,// 0xB
+ MOVEMENT_ACTION_JUMP_2_DOWN, // 0xC
+ MOVEMENT_ACTION_JUMP_2_UP, // 0xD
+ MOVEMENT_ACTION_JUMP_2_LEFT, // 0xE
+ MOVEMENT_ACTION_JUMP_2_RIGHT, // 0xF
+ MOVEMENT_ACTION_DELAY_1, // 0x10
+ MOVEMENT_ACTION_DELAY_2, // 0x11
+ MOVEMENT_ACTION_DELAY_4, // 0x12
+ MOVEMENT_ACTION_DELAY_8, // 0x13
+ MOVEMENT_ACTION_DELAY_16, // 0x14
+ MOVEMENT_ACTION_WALK_FAST_DOWN, // 0x15
+ MOVEMENT_ACTION_WALK_FAST_UP, // 0x16
+ MOVEMENT_ACTION_WALK_FAST_LEFT, // 0x17
+ MOVEMENT_ACTION_WALK_FAST_RIGHT, // 0x18
+ MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN, // 0x19
+ MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP, // 0x1A
+ MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT, // 0x1B
+ MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT, // 0x1C
+ MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN, // 0x1D
+ MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP, // 0x1E
+ MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT, // 0x1F
+ MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT, // 0x20
+ MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN, // 0x21
+ MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP, // 0x22
+ MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT, // 0x23
+ MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT, // 0x24
+ MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN, // 0x25
+ MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP, // 0x26
+ MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT, // 0x27
+ MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT,// 0x28
+ MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN, // 0x29
+ MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP, // 0x2A
+ MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT, // 0x2B
+ MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT, // 0x2C
+ MOVEMENT_ACTION_WALK_FASTEST_DOWN, // 0x2D
+ MOVEMENT_ACTION_WALK_FASTEST_UP, // 0x2E
+ MOVEMENT_ACTION_WALK_FASTEST_LEFT, // 0x2F
+ MOVEMENT_ACTION_WALK_FASTEST_RIGHT, // 0x30
+ MOVEMENT_ACTION_SLIDE_DOWN, // 0x31
+ MOVEMENT_ACTION_SLIDE_UP, // 0x32
+ MOVEMENT_ACTION_SLIDE_LEFT, // 0x33
+ MOVEMENT_ACTION_SLIDE_RIGHT, // 0x34
+ MOVEMENT_ACTION_PLAYER_RUN_DOWN, // 0x35
+ MOVEMENT_ACTION_PLAYER_RUN_UP, // 0x36
+ MOVEMENT_ACTION_PLAYER_RUN_LEFT, // 0x37
+ MOVEMENT_ACTION_PLAYER_RUN_RIGHT, // 0x38
+ MOVEMENT_ACTION_UNKNOWN, // 0x39 // todo:
+ MOVEMENT_ACTION_JUMP_SPECIAL_DOWN, // 0x3A
+ MOVEMENT_ACTION_JUMP_SPECIAL_UP, // 0x3B
+ MOVEMENT_ACTION_JUMP_SPECIAL_LEFT , // 0x3C
+ MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT, // 0x3D
+ MOVEMENT_ACITON_FACE_PLAYER, // 0x3E
+ MOVEMENT_ACITON_FACE_AWAY_PLAYER, // 0x3F
+ MOVEMENT_ACTION_LOCK_FACING_DIRECTION, // 0x40
+ MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION, // 0x41
+ MOVEMENT_ACITON_JUMP_DOWN, // 0x42
+ MOVEMENT_ACITON_JUMP_UP, // 0x43
+ MOVEMENT_ACITON_JUMP_LEFT, // 0x44
+ MOVEMENT_ACITON_JUMP_RIGHT, // 0x45
+ MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN, // 0x46
+ MOVEMENT_ACTION_JUMP_IN_PLACE_UP, // 0x47
+ MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT, // 0x48
+ MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT, // 0x49
+ MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP, // 0x4A
+ MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN, // 0x4B
+ MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT, // 0x4C
+ MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT, // 0x4D
+ MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION, // 0x4E
+ MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN, // 0x4F
+ MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT, // 0x50
+ MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT, // 0x51
+ MOVEMENT_ACTION_DISABLE_ANIMATION, // 0x52
+ MOVEMENT_ACTION_RESTORE_ANIMATION, // 0x53
+ MOVEMENT_ACTION_SET_INVISIBLE, // 0x54
+ MOVEMENT_ACTION_SET_VISIBLE, // 0x55
+ MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK, // 0x56
+ MOVEMENT_ACTION_EMOTE_QUESTION_MARK, // 0x57
+ MOVEMENT_ACTION_EMOTE_HEART, // 0x58
+ MOVEMENT_ACTION_REVEAL_TRAINER, // 0x59
+ MOVEMENT_ACTION_ROCK_SMASH_BREAK, // 0x5A
+ MOVEMENT_ACTION_CUT_TREE, // 0x5B
+ MOVEMENT_ACTION_SET_FIXED_PRIORITY, // 0x5C
+ MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY, // 0x5D
+ MOVEMENT_ACTION_INIT_AFFINE_ANIM, // 0x5E
+ MOVEMENT_ACTION_CLEAR_AFFINE_ANIM, // 0x5F
+ MOVEMENT_ACTION_WALK_DOWN_AFFINE_0, // 0x60
+ MOVEMENT_ACTION_WALK_DOWN_AFFINE_1, // 0x61
+ MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN, // 0x62
+ MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP, // 0x63
+ MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT, // 0x64
+ MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT, // 0x65
+ MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN, // 0x66
+ MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP, // 0x67
+ MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT, // 0x68
+ MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT, // 0x69
+ MOVEMENT_ACTION_ACRO_BUMP_FACE_DOWN, // 0x6A
+ MOVEMENT_ACTION_ACRO_BUMP_FACE_UP, // 0x6B
+ MOVEMENT_ACTION_ACRO_BUMP_FACE_LEFT, // 0x6C
+ MOVEMENT_ACTION_ACRO_BUMP_FACE_RIGHT, // 0x6D
+ MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN, // 0x6E
+ MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP, // 0x6F
+ MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT, // 0x70
+ MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT,// 0x71
+ MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN, // 0x72
+ MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP, // 0x73
+ MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT, // 0x74
+ MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT, // 0x75
+ MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN, // 0x76
+ MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP, // 0x77
+ MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT, // 0x78
+ MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT, // 0x79
+ MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN, // 0x7A
+ MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP, // 0x7B
+ MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT, // 0x7C
+ MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT,// 0x7D
+ MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN, // 0x7E
+ MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP, // 0x7F
+ MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT, // 0x80
+ MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT,// 0x81
+ MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN, // 0x82
+ MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP, // 0x83
+ MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT, // 0x84
+ MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT, // 0x85
+ MOVEMENT_ACTION_ACRO_BUMP_MOVE_DOWN, // 0x86
+ MOVEMENT_ACTION_ACRO_BUMP_MOVE_UP, // 0x87
+ MOVEMENT_ACTION_ACRO_BUMP_MOVE_LEFT, // 0x88
+ MOVEMENT_ACTION_ACRO_BUMP_MOVE_RIGHT, // 0x89
};
#define GROUND_EFFECT_FLAG_TALL_GRASS_ON_SPAWN (1 << 0)
@@ -217,7 +306,7 @@ u8 CopyablePlayerMovement_FaceDirection(struct MapObject *, struct Sprite *, u8,
u8 CopyablePlayerMovement_GoSpeed0(struct MapObject *, struct Sprite *, u8, bool8(u8));
u8 CopyablePlayerMovement_GoSpeed1(struct MapObject *, struct Sprite *, u8, bool8(u8));
u8 CopyablePlayerMovement_GoSpeed2(struct MapObject *, struct Sprite *, u8, bool8(u8));
-u8 CopyablePlayerMovement_GoSpeed3(struct MapObject *, struct Sprite *, u8, bool8(u8));
+u8 CopyablePlayerMovement_Slide(struct MapObject *, struct Sprite *, u8, bool8(u8));
u8 cph_IM_DIFFERENT(struct MapObject *, struct Sprite *, u8, bool8(u8));
u8 CopyablePlayerMovement_GoSpeed4(struct MapObject *, struct Sprite *, u8, bool8(u8));
u8 CopyablePlayerMovement_Jump(struct MapObject *, struct Sprite *, u8, bool8(u8));
@@ -557,13 +646,13 @@ u8 GetWalkNormalMovementAction(u32);
u8 GetWalkFastMovementAction(u32);
u8 GetRideWaterCurrentMovementAction(u32);
u8 GetWalkFastestMovementAction(u32);
-u8 sub_80607C8(u32);
-u8 sub_80607F4(u32);
+u8 GetSlideMovementAction(u32);
+u8 GetPlayerRunMovementAction(u32);
u8 GetJump2MovementAction(u32);
-u8 sub_806084C(u32);
-u8 sub_8060878(u32);
+u8 GetJumpInPlaceMovementAction(u32);
+u8 GetJumpInPlaceTurnAroundMovementAction(u32);
u8 sub_80608A4(u32);
-u8 sub_80608D0(u32);
+u8 GetJumpSpecialMovementAction(u32);
u8 GetWalkInPlaceSlowMovementAction(u32);
u8 GetWalkInPlaceNormalMovementAction(u32);
u8 GetWalkInPlaceFastMovementAction(u32);
@@ -602,7 +691,7 @@ void sub_80646E4(struct Sprite *sprite, u8 a2, u8 a3, u8 a4);
void DoShadowFieldEffect(struct MapObject *mapObject);
u8 sub_8064704(struct Sprite *);
u8 sub_806478C(struct Sprite *);
-void obj_anim_image_set_and_seek(struct Sprite *sprite, u8 a2, u8 a3);
+void SetAndStartSpriteAnim(struct Sprite *sprite, u8 a2, u8 a3);
void DoRippleFieldEffect(struct MapObject *mapObj, struct Sprite *sprite);
bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y);
bool8 AreZCoordsCompatible(u8 z1, u8 z2);
diff --git a/include/macros/movement.inc b/include/macros/movement.inc
index 674ce7169..a4bba7a17 100644
--- a/include/macros/movement.inc
+++ b/include/macros/movement.inc
@@ -105,12 +105,5 @@
create_movement step_60
create_movement step_61
- enum_start 0x91
- create_movement step_91
- create_movement step_92
-
- enum_start 0x96
- create_movement step_96
-
enum_start 0xfe
create_movement step_end