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authorMarcus Huderle <huderlem@gmail.com>2018-07-12 22:35:20 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-07-12 22:35:20 -0500
commitfce542610429f6ff18f406fe5f9ef8b09fc97962 (patch)
treedaa7dd03c630d0f34968bb24c81ba9e88dceeb3b /include
parent6ac3d87d11143461c37e6d0a2bba1fd77a1bd21d (diff)
Use map type constants in map headers
Diffstat (limited to 'include')
-rwxr-xr-xinclude/constants/map_types.h25
-rw-r--r--include/global.fieldmap.h29
2 files changed, 25 insertions, 29 deletions
diff --git a/include/constants/map_types.h b/include/constants/map_types.h
new file mode 100755
index 000000000..cc9ecf8a3
--- /dev/null
+++ b/include/constants/map_types.h
@@ -0,0 +1,25 @@
+#ifndef GUARD_CONSTANTS_MAP_TYPES_H
+#define GUARD_CONSTANTS_MAP_TYPES_H
+
+#define MAP_TYPE_0 0
+#define MAP_TYPE_TOWN 1
+#define MAP_TYPE_CITY 2
+#define MAP_TYPE_ROUTE 3
+#define MAP_TYPE_UNDERGROUND 4
+#define MAP_TYPE_UNDERWATER 5
+#define MAP_TYPE_6 6
+#define MAP_TYPE_7 7
+#define MAP_TYPE_INDOOR 8
+#define MAP_TYPE_SECRET_BASE 9
+
+#define MAP_BATTLE_SCENE_NORMAL 0
+#define MAP_BATTLE_SCENE_GYM 1
+#define MAP_BATTLE_SCENE_MAGMA 2
+#define MAP_BATTLE_SCENE_AQUA 3
+#define MAP_BATTLE_SCENE_SIDNEY 4
+#define MAP_BATTLE_SCENE_PHOEBE 5
+#define MAP_BATTLE_SCENE_GLACIA 6
+#define MAP_BATTLE_SCENE_DRAKE 7
+#define MAP_BATTLE_SCENE_BATTLE_TOWER 8
+
+#endif // GUARD_CONSTANTS_MAP_TYPES_H
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index 15766a350..aa13a9ac0 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -11,35 +11,6 @@ enum
CONNECTION_EMERGE
};
-// map types
-enum
-{
- MAP_TYPE_0, // 0
- MAP_TYPE_TOWN, // 1
- MAP_TYPE_CITY, // 2
- MAP_TYPE_ROUTE, // 3
- MAP_TYPE_UNDERGROUND, // 4
- MAP_TYPE_UNDERWATER, // 5
- MAP_TYPE_6, // 6
- MAP_TYPE_7, // 7
- MAP_TYPE_INDOOR, // 8
- MAP_TYPE_SECRET_BASE // 9
-};
-
-// map battle scenes
-enum
-{
- MAP_BATTLE_SCENE_NORMAL, // 0
- MAP_BATTLE_SCENE_GYM, // 1
- MAP_BATTLE_SCENE_MAGMA, // 2
- MAP_BATTLE_SCENE_AQUA, // 3
- MAP_BATTLE_SCENE_SIDNEY, // 4
- MAP_BATTLE_SCENE_PHOEBE, // 5
- MAP_BATTLE_SCENE_GLACIA, // 6
- MAP_BATTLE_SCENE_DRAKE, // 7
- MAP_BATTLE_SCENE_BATTLE_TOWER, // 8
-};
-
typedef void (*TilesetCB)(void);
struct Tileset