diff options
| author | camthesaxman <cameronghall@cox.net> | 2017-12-22 14:51:12 -0600 |
|---|---|---|
| committer | camthesaxman <cameronghall@cox.net> | 2017-12-22 14:51:12 -0600 |
| commit | 9c9bcee1e2fbd3fd374023146f99d0417cd8ab52 (patch) | |
| tree | 848c1688fe743dd0410183b182024ee961f07980 /ld_script.txt | |
| parent | ce74d72c31a3ebda26adc6ae888700213f64b113 (diff) | |
| parent | 62bdd4d480ced306b85791c828ee8497e9fa2acc (diff) | |
fix merge conflicts
Diffstat (limited to 'ld_script.txt')
| -rw-r--r-- | ld_script.txt | 37 |
1 files changed, 19 insertions, 18 deletions
diff --git a/ld_script.txt b/ld_script.txt index c4e5b9fd6..07334bd2c 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -264,28 +264,29 @@ SECTIONS { src/battle/anim/perceive.o(.text); src/battle/anim/angel.o(.text); src/battle/anim/angel_kiss.o(.text); - asm/devil.o(.text); - asm/swipe.o(.text); - asm/struggle.o(.text); - asm/uproar.o(.text); - asm/noise.o(.text); - asm/note_spin.o(.text); - asm/guard.o(.text); - asm/fury_cutter_count.o(.text); - asm/rain.o(.text); - asm/bubble.o(.text); - asm/aurora.o(.text); - asm/liquid_ball.o(.text); + src/battle/anim/devil.o(.text); + src/battle/anim/swipe.o(.text); + src/battle/anim/struggle.o(.text); + src/battle/anim/uproar.o(.text); + src/battle/anim/noise.o(.text); + src/battle/anim/note_spin.o(.text); + src/battle/anim/guard.o(.text); + src/battle/anim/fury_cutter_count.o(.text); + src/battle/anim/rain.o(.text); + src/battle/anim/bubble.o(.text); + src/battle/anim/aurora.o(.text); + src/battle/anim/energy_wave.o(.text); + src/battle/anim/water.o(.text); asm/water.o(.text); asm/fire.o(.text); - asm/sunlight.o(.text); + src/battle/anim/sunlight.o(.text); asm/fire_2.o(.text); - asm/heated_rock.o(.text); - asm/wisp_orb.o(.text); + src/battle/anim/heated_rock.o(.text); + src/battle/anim/wisp_orb.o(.text); asm/wisp_fire.o(.text); - asm/thunder.o(.text); - asm/beta_beat_up.o(.text); - asm/shock.o(.text); + src/battle/anim/thunder.o(.text); + src/battle/anim/beta_beat_up.o(.text); + src/battle/anim/shock.o(.text); asm/current.o(.text); asm/ice.o(.text); asm/fight.o(.text); |
