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authorProjectRevoTPP <projectrevotpp@hotmail.com>2017-11-25 02:42:34 -0500
committerProjectRevoTPP <projectrevotpp@hotmail.com>2017-11-25 02:42:34 -0500
commitbd45e6acb85fe854f58db5aa99f4004379765513 (patch)
treea4d58cc8ab37dec959602bb5e08a29c22ac7091f /src/anim/sword.c
parent75cef1d9b80094ef5b875efac3ae0f0cb1ada165 (diff)
split battle_anim_80CA710.c (todo: split asm)
Diffstat (limited to 'src/anim/sword.c')
-rwxr-xr-xsrc/anim/sword.c30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/anim/sword.c b/src/anim/sword.c
new file mode 100755
index 000000000..536f89b26
--- /dev/null
+++ b/src/anim/sword.c
@@ -0,0 +1,30 @@
+#include "global.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+#include "battle_anim.h"
+#include "sound.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
+
+static void sub_80CF6B4(struct Sprite* sprite);
+
+// sword (sword appears and floats upward.)
+// Used in Swords Dance.
+
+void sub_80CF690(struct Sprite* sprite)
+{
+ sub_80787B0(sprite, 0);
+ sprite->callback = sub_80785E4;
+ StoreSpriteCallbackInData(sprite, sub_80CF6B4);
+}
+
+void sub_80CF6B4(struct Sprite* sprite)
+{
+ sprite->data[0] = 6;
+ sprite->data[2] = sprite->pos1.x;
+ sprite->data[4] = sprite->pos1.y - 32;
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, move_anim_8072740);
+}