diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2018-04-06 21:31:08 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2018-04-06 21:31:08 -0400 |
commit | 07b800e593a3ac8dd1a9bcfb6cb2366cc5c27377 (patch) | |
tree | c77edf7fdacf36172bd3b6af790ad86111aef1fe /src/battle/anim/bubble.c | |
parent | 4d3098e89b5aebf080547a99e68640138dc74599 (diff) | |
parent | be66a5cfefe578a0efb42d47fe8ed1a08e7fe30a (diff) |
Merge branch 'master' into unk_debug_menu_3
Diffstat (limited to 'src/battle/anim/bubble.c')
-rw-r--r-- | src/battle/anim/bubble.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle/anim/bubble.c b/src/battle/anim/bubble.c index d6ec06be9..27791eedf 100644 --- a/src/battle/anim/bubble.c +++ b/src/battle/anim/bubble.c @@ -19,29 +19,29 @@ void sub_80D31C8(struct Sprite* sprite) { u8 newSpriteId; - if (GetBankSide(gAnimBankAttacker) != 0) + if (GetBattlerSide(gAnimBankAttacker) != 0) { - sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2) - gBattleAnimArgs[0]; - sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + gBattleAnimArgs[1]; + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2) - gBattleAnimArgs[0]; + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3) + gBattleAnimArgs[1]; } else { - sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2) + gBattleAnimArgs[0]; - sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + gBattleAnimArgs[1]; + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2) + gBattleAnimArgs[0]; + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3) + gBattleAnimArgs[1]; } sprite->animPaused = 1; - if (GetBankSide(gAnimBankAttacker) != 0) + if (GetBattlerSide(gAnimBankAttacker) != 0) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } sprite->data[0] = gBattleAnimArgs[6]; sprite->data[1] = sprite->pos1.x; - sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2); sprite->data[3] = sprite->pos1.y; - sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3); InitAnimSpriteTranslationDeltas(sprite); |