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authorMarco Willems (M17.1) <progreon@gmail.com>2017-12-31 13:16:44 +0100
committerMarco Willems (M17.1) <progreon@gmail.com>2017-12-31 13:16:44 +0100
commitd0ae8995292ce6483dc3fb656090425c4638bd4f (patch)
tree91015855cd1bc71bdf03b2806effae82ded2e0a3 /src/battle/anim/cyclone.c
parentba5e6c8a32c617f0d70e62968bf13023d1e1ff5e (diff)
parent153ddde3b90c893b47d5c844b2a58c707038e6b4 (diff)
merged
Diffstat (limited to 'src/battle/anim/cyclone.c')
-rwxr-xr-xsrc/battle/anim/cyclone.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle/anim/cyclone.c b/src/battle/anim/cyclone.c
index b19304f17..0f83df211 100755
--- a/src/battle/anim/cyclone.c
+++ b/src/battle/anim/cyclone.c
@@ -5,8 +5,8 @@
#include "sound.h"
extern s16 gBattleAnimArgs[];
-extern u8 gBattleAnimBankAttacker;
-extern u8 gBattleAnimBankTarget;
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
// cyclone (creates a circling motion like a cyclone, usually a wind sprite.)
// Used in Razor Wind.
@@ -14,7 +14,7 @@ extern u8 gBattleAnimBankTarget;
void sub_80D0118(struct Sprite* sprite)
{
sub_80787B0(sprite, 0);
- if (GetBankSide(gBattleAnimBankAttacker) == 0)
+ if (GetBankSide(gAnimBankAttacker) == 0)
sprite->pos1.y += 16;
sprite->data[0] = gBattleAnimArgs[4];
@@ -23,6 +23,6 @@ void sub_80D0118(struct Sprite* sprite)
sprite->data[3] = gBattleAnimArgs[6];
sprite->data[4] = gBattleAnimArgs[3];
sprite->callback = sub_8078114;
- StoreSpriteCallbackInData(sprite, move_anim_8072740);
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
sprite->callback(sprite);
}