diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-26 19:37:57 -0500 |
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committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-26 19:37:57 -0500 |
commit | e23d43ecb06b6fd5f8e6f72accf7787895833ea6 (patch) | |
tree | 2dc4ccedb34e45c3a42627c8ab2354dfb9ec5e23 /src/battle/anim/cyclone.c | |
parent | cf84c5406bf9b08950722d90ba4eba3bd8606080 (diff) |
move src/anim to src/battle/anim.
Diffstat (limited to 'src/battle/anim/cyclone.c')
-rwxr-xr-x | src/battle/anim/cyclone.c | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/battle/anim/cyclone.c b/src/battle/anim/cyclone.c new file mode 100755 index 000000000..b19304f17 --- /dev/null +++ b/src/battle/anim/cyclone.c @@ -0,0 +1,28 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +// cyclone (creates a circling motion like a cyclone, usually a wind sprite.) +// Used in Razor Wind. + +void sub_80D0118(struct Sprite* sprite) +{ + sub_80787B0(sprite, 0); + if (GetBankSide(gBattleAnimBankAttacker) == 0) + sprite->pos1.y += 16; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[1] = gBattleAnimArgs[2]; + sprite->data[2] = gBattleAnimArgs[5]; + sprite->data[3] = gBattleAnimArgs[6]; + sprite->data[4] = gBattleAnimArgs[3]; + sprite->callback = sub_8078114; + StoreSpriteCallbackInData(sprite, move_anim_8072740); + sprite->callback(sprite); +} |