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authorPikalaxALT <pikalaxalt@gmail.com>2018-04-06 21:31:08 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2018-04-06 21:31:08 -0400
commit07b800e593a3ac8dd1a9bcfb6cb2366cc5c27377 (patch)
treec77edf7fdacf36172bd3b6af790ad86111aef1fe /src/battle/anim/drum.c
parent4d3098e89b5aebf080547a99e68640138dc74599 (diff)
parentbe66a5cfefe578a0efb42d47fe8ed1a08e7fe30a (diff)
Merge branch 'master' into unk_debug_menu_3
Diffstat (limited to 'src/battle/anim/drum.c')
-rw-r--r--src/battle/anim/drum.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/battle/anim/drum.c b/src/battle/anim/drum.c
index 7937d040a..8dea7e608 100644
--- a/src/battle/anim/drum.c
+++ b/src/battle/anim/drum.c
@@ -24,8 +24,8 @@ void sub_80CEDF0(struct Sprite* sprite)
a = -16;
}
- sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2) + a;
- sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + 8;
+ sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2) + a;
+ sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3) + 8;
sprite->data[0] = 8;
sprite->callback = WaitAnimForDuration;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);