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authorultima-soul <akshayjhanji@hotmail.com>2019-04-07 14:19:02 -0700
committerhuderlem <huderlem@gmail.com>2019-04-07 16:36:15 -0500
commit0a16dd0df08213b58a804b0711a7fdeb79377ce6 (patch)
treee55162aca184cb88ed0e47e95a35a4b343e2c4ea /src/battle/anim/flying.c
parent963d165e06f4428605fca5c1369c9f417e8e7156 (diff)
Decompile/port rest of battle_anim plus fix 1 NONMATCHING.
Diffstat (limited to 'src/battle/anim/flying.c')
-rw-r--r--src/battle/anim/flying.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/anim/flying.c b/src/battle/anim/flying.c
index f9f328283..1f36c933a 100644
--- a/src/battle/anim/flying.c
+++ b/src/battle/anim/flying.c
@@ -627,11 +627,11 @@ void sub_80DA4D8(struct Sprite *sprite)
{
if (gMain.inBattle)
{
- sprite->oam.priority = sub_8079ED4(slot) + 1;
+ sprite->oam.priority = GetBattlerSpriteBGPriority(slot) + 1;
}
else
{
- sprite->oam.priority = sub_8079ED4(slot);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(slot);
}
((u8 *) data)[14] = data[7] & -2;
@@ -647,7 +647,7 @@ void sub_80DA4D8(struct Sprite *sprite)
}
else
{
- sprite->oam.priority = sub_8079ED4(slot);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(slot);
((u8 *) data)[14] |= 1;
if (data[2] & 0x8000)
@@ -1881,7 +1881,7 @@ _080DAD2C: .4byte sub_80DA48C\n");
void sub_80DAD30(struct Sprite *sprite)
{
- sprite->oam.priority = sub_8079ED4(gBattleAnimTarget);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
sprite->callback = TranslateAnimSpriteToTargetMonLocation;
@@ -1911,12 +1911,12 @@ void sub_80DAD84(struct Sprite * sprite)
if (gBattleAnimArgs[4])
{
- sprite->oam.priority = sub_8079ED4(gBattleAnimTarget) + 1;
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget) + 1;
// 080dae24
}
else
{
- sprite->oam.priority = sub_8079ED4(gBattleAnimTarget);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
}
}
else
@@ -2655,7 +2655,7 @@ void sub_80DB6A0(struct Sprite *sprite)
if ((u16) (sprite->pos1.x + 0x2d) > 0x14a || sprite->pos1.y > 0x9d || sprite->pos1.y < -0x2d)
{
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
}
}