diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-26 19:37:57 -0500 |
---|---|---|
committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-26 19:37:57 -0500 |
commit | e23d43ecb06b6fd5f8e6f72accf7787895833ea6 (patch) | |
tree | 2dc4ccedb34e45c3a42627c8ab2354dfb9ec5e23 /src/battle/anim/heart_1.c | |
parent | cf84c5406bf9b08950722d90ba4eba3bd8606080 (diff) |
move src/anim to src/battle/anim.
Diffstat (limited to 'src/battle/anim/heart_1.c')
-rwxr-xr-x | src/battle/anim/heart_1.c | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/battle/anim/heart_1.c b/src/battle/anim/heart_1.c new file mode 100755 index 000000000..1ab83136c --- /dev/null +++ b/src/battle/anim/heart_1.c @@ -0,0 +1,25 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +// heart_1 (a floating heart in a wave pattern upward.) +// Used in Charm, Covet, and when a Pokemon is infatuated. + +void sub_80D1C80(struct Sprite* sprite) +{ + if (++sprite->data[0] == 1) + sub_80787B0(sprite, 0); + + sprite->pos2.x = Sin(sprite->data[1], 8); + sprite->pos2.y = sprite->data[2] >> 8; + sprite->data[1] = (sprite->data[1] + 7) & 0xFF; + sprite->data[2] -= 0x80; + if (sprite->data[0] == 0x3C) + move_anim_8072740(sprite); +} |