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authorMarcus Huderle <huderlem@gmail.com>2018-04-28 12:07:43 -0700
committerMarcus Huderle <huderlem@gmail.com>2018-04-28 13:00:19 -0700
commitbceafd3a21512167deb76fb46c3f5c4499361409 (patch)
treec17b3da22fd133646f842678bea78eb589eb5035 /src/battle/anim/homing.c
parentaa111f33373e0481df975e6e8298dbec9ececc3f (diff)
Start moving .rodata into src/battle/anim files
Diffstat (limited to 'src/battle/anim/homing.c')
-rw-r--r--src/battle/anim/homing.c14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/battle/anim/homing.c b/src/battle/anim/homing.c
index b24fcf4b1..5cd2a3ddb 100644
--- a/src/battle/anim/homing.c
+++ b/src/battle/anim/homing.c
@@ -8,11 +8,23 @@ extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
+void sub_80CC6CC(struct Sprite* sprite);
static void sub_80CC7D4(struct Sprite* sprite);
// homing (the spinning effect of sprites going inward in a static rotation.)
// Used by Needle Arm.
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D6994 =
+{
+ .tileTag = 10266,
+ .paletteTag = 10266,
+ .oam = &gOamData_837DF8C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80CC6CC,
+};
+
void sub_80CC6CC(struct Sprite* sprite)
{
u8 a;
@@ -69,7 +81,7 @@ void sub_80CC6CC(struct Sprite* sprite)
}
}
-void sub_80CC7D4(struct Sprite* sprite)
+static void sub_80CC7D4(struct Sprite* sprite)
{
if (sprite->data[0])
{