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authorMarcus Huderle <huderlem@gmail.com>2018-04-29 12:52:21 -0700
committerMarcus Huderle <huderlem@gmail.com>2018-04-29 12:52:21 -0700
commitc88cf196af0f099f4daa7cbc06b9b0df9a31c60c (patch)
treef90fb1f81857964a3bd24962a13573c7c74ca921 /src/battle/anim/note_spin.c
parentdb5067c512a33ef913bb3e2d4cbef589d32a48a6 (diff)
Move another chunk of battle anim .rodata
Diffstat (limited to 'src/battle/anim/note_spin.c')
-rw-r--r--src/battle/anim/note_spin.c51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/battle/anim/note_spin.c b/src/battle/anim/note_spin.c
index 026ee1856..c3d6bdf52 100644
--- a/src/battle/anim/note_spin.c
+++ b/src/battle/anim/note_spin.c
@@ -7,12 +7,63 @@ extern s16 gBattleAnimArgs[8];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
+extern const union AnimCmd *const gSpriteAnimTable_83D70D8[];
+
+void sub_80D2E68(struct Sprite *sprite);
+void sub_80D2EC8(struct Sprite *sprite);
static void sub_80D2F80(struct Sprite *);
static void sub_80D2FA4(struct Sprite *);
// note_spin (spins music notes around, and rotates them)
// Used in Perish Song.
+const union AffineAnimCmd gSpriteAffineAnim_83D7CE0[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 5),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D7CF0[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 16),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D7D00[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 16),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83D7D10[] =
+{
+ gSpriteAffineAnim_83D7CE0,
+ gSpriteAffineAnim_83D7CF0,
+ gSpriteAffineAnim_83D7D00,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7D1C =
+{
+ .tileTag = 10206,
+ .paletteTag = 10206,
+ .oam = &gOamData_837DF8C,
+ .anims = gSpriteAnimTable_83D70D8,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D7D10,
+ .callback = sub_80D2EC8,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7D34 =
+{
+ .tileTag = 10206,
+ .paletteTag = 10206,
+ .oam = &gOamData_837DF8C,
+ .anims = gSpriteAnimTable_83D70D8,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D7D10,
+ .callback = sub_80D2E68,
+};
+
void sub_80D2E68(struct Sprite *sprite)
{
if (sprite->data[0] == 0)