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authorMarco Willems (M17.1) <progreon@gmail.com>2017-12-31 13:16:44 +0100
committerMarco Willems (M17.1) <progreon@gmail.com>2017-12-31 13:16:44 +0100
commitd0ae8995292ce6483dc3fb656090425c4638bd4f (patch)
tree91015855cd1bc71bdf03b2806effae82ded2e0a3 /src/battle/anim/perceive.c
parentba5e6c8a32c617f0d70e62968bf13023d1e1ff5e (diff)
parent153ddde3b90c893b47d5c844b2a58c707038e6b4 (diff)
merged
Diffstat (limited to 'src/battle/anim/perceive.c')
-rwxr-xr-xsrc/battle/anim/perceive.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle/anim/perceive.c b/src/battle/anim/perceive.c
index 27afcbc0c..3b3153428 100755
--- a/src/battle/anim/perceive.c
+++ b/src/battle/anim/perceive.c
@@ -5,8 +5,8 @@
#include "sound.h"
extern s16 gBattleAnimArgs[];
-extern u8 gBattleAnimBankAttacker;
-extern u8 gBattleAnimBankTarget;
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
// perceive (shows a sparkle in a set of eyes, usually for heightened perception.)
// Used in Glare, Tickle, and Scary Face.
@@ -14,7 +14,7 @@ extern u8 gBattleAnimBankTarget;
void sub_80D2904(struct Sprite* sprite)
{
if (sprite->animEnded)
- move_anim_8072740(sprite);
+ DestroyAnimSprite(sprite);
}
void sub_80D2920(struct Sprite* sprite)