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authorPikalaxALT <pikalaxalt@gmail.com>2021-06-28 15:54:22 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2021-06-28 15:54:22 -0400
commit27c5faf8e0e8a0f685ed61847a30eaf51b90c497 (patch)
tree8d0c2c64dd5eed7f9f30db1a190236ca9b2f8fa5 /src/battle/anim/ring.c
parent01e4381ab71c4ebf49fd66d88bfc2833ba1bffc5 (diff)
Match sub_806CF04
Diffstat (limited to 'src/battle/anim/ring.c')
-rw-r--r--src/battle/anim/ring.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c
index 999d10a59..dee7bb356 100644
--- a/src/battle/anim/ring.c
+++ b/src/battle/anim/ring.c
@@ -293,7 +293,7 @@ void sub_80D10B8(struct Sprite* sprite)
r9 = GetBattlerSpriteCoord(bankr7, r10) - gBattleAnimArgs[0];
if (gMain.inBattle && IsAnimBankSpriteVisible(bankr7 ^ 2))
{
- if (gSprites[gBattlerSpriteIds[bankr7]].pos1.x < gSprites[gBattlerSpriteIds[bankr7 ^ 2]].pos1.x)
+ if (gSprites[gBattlerSpriteIds[bankr7]].x < gSprites[gBattlerSpriteIds[bankr7 ^ 2]].x)
sprite->subpriority = gSprites[gBattlerSpriteIds[bankr7 ^ 2]].subpriority + 1;
else
sprite->subpriority = gSprites[gBattlerSpriteIds[bankr7]].subpriority - 1;
@@ -322,8 +322,8 @@ void sub_80D10B8(struct Sprite* sprite)
sp0 -= gBattleAnimArgs[3];
sp1 += gBattleAnimArgs[4];
- sprite->pos1.x = sprite->data[1] = r9;
- sprite->pos1.y = sprite->data[3] = r6;
+ sprite->x = sprite->data[1] = r9;
+ sprite->y = sprite->data[3] = r6;
sprite->data[2] = sp0;
sprite->data[4] = sp1;
sprite->data[0] = gBattleAnimArgs[0];
@@ -359,17 +359,17 @@ void sub_80D1368(struct Sprite* sprite)
static void sub_80D13AC(struct Sprite* sprite)
{
s16 add;
- sprite->pos2.y -= (sprite->data[0] >> 8);
- sprite->pos2.x = sprite->data[1] >> 8;
+ sprite->y2 -= (sprite->data[0] >> 8);
+ sprite->x2 = sprite->data[1] >> 8;
sprite->data[0] -= 32;
add = (GetBattlerSide(gBattleAnimAttacker)) ? -0xA0 : 0xA0;
sprite->data[1] += add;
- if (sprite->pos2.y > 0)
+ if (sprite->y2 > 0)
{
- sprite->pos1.y += sprite->pos2.y;
- sprite->pos1.x += sprite->pos2.x;
- sprite->pos2.y = 0;
- sprite->pos2.x = 0;
+ sprite->y += sprite->y2;
+ sprite->x += sprite->x2;
+ sprite->y2 = 0;
+ sprite->x2 = 0;
sprite->data[0] = 0;
StartSpriteAffineAnim(sprite, 1);
sprite->callback = sub_80D1424;
@@ -406,7 +406,7 @@ static void sub_80D144C(struct Sprite* sprite)
static void sub_80D14C4(struct Sprite* sprite)
{
- sprite->pos2.y -= 2;
+ sprite->y2 -= 2;
if (++sprite->data[0] == 9)
{
sprite->data[0] = 16;