diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-04-06 16:24:35 -0700 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-04-06 16:24:35 -0700 |
commit | c36715e3b692ac116a5f8d32b5c2bde7d5ce8f8e (patch) | |
tree | 23e6352ca5c60b10723b152aa08cdae799393767 /src/battle/anim/ring.c | |
parent | 818801cf5ab0c696f2460922753f921726aac6bb (diff) |
Use 'battler' instead of 'bank'
Diffstat (limited to 'src/battle/anim/ring.c')
-rw-r--r-- | src/battle/anim/ring.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c index 7516d74e5..b317cdaed 100644 --- a/src/battle/anim/ring.c +++ b/src/battle/anim/ring.c @@ -34,9 +34,9 @@ void sub_80D0FD8(struct Sprite* sprite) { SetAverageBattlerPositions(bank, r4, &sp0, &sp1); if (r4 == 0) - r4 = GetBankPosition(bank, 0); + r4 = GetBattlerSpriteCoord(bank, 0); else - r4 = GetBankPosition(bank, 2); + r4 = GetBattlerSpriteCoord(bank, 2); if (GetBattlerSide(bank) != 0) gBattleAnimArgs[0] -= (sp0 - r4) - gBattleAnimArgs[0]; // This is weird. @@ -92,7 +92,7 @@ void sub_80D10B8(struct Sprite* sprite) if (GetBattlerSide(bankr7) != 0) { - r9 = GetBankPosition(bankr7, r10) + gBattleAnimArgs[0]; + r9 = GetBattlerSpriteCoord(bankr7, r10) + gBattleAnimArgs[0]; if (IsAnimBankSpriteVisible(bankr8 ^ 2)) sprite->subpriority = gSprites[gBankSpriteIds[bankr8 ^ 2]].subpriority - 1; else @@ -100,7 +100,7 @@ void sub_80D10B8(struct Sprite* sprite) } else { - r9 = GetBankPosition(bankr7, r10) - gBattleAnimArgs[0]; + r9 = GetBattlerSpriteCoord(bankr7, r10) - gBattleAnimArgs[0]; if (gMain.inBattle && IsAnimBankSpriteVisible(bankr7 ^ 2)) { if (gSprites[gBankSpriteIds[bankr7]].pos1.x < gSprites[gBankSpriteIds[bankr7 ^ 2]].pos1.x) @@ -115,15 +115,15 @@ void sub_80D10B8(struct Sprite* sprite) } - r6 = GetBankPosition(bankr7, sp4) + gBattleAnimArgs[1]; + r6 = GetBattlerSpriteCoord(bankr7, sp4) + gBattleAnimArgs[1]; if (gMain.inBattle && IsAnimBankSpriteVisible(bankr8 ^ 2)) { SetAverageBattlerPositions(bankr8, gBattleAnimArgs[6], &sp0, &sp1); } else { - sp0 = GetBankPosition(bankr8, r10); - sp1 = GetBankPosition(bankr8, sp4); + sp0 = GetBattlerSpriteCoord(bankr8, r10); + sp1 = GetBattlerSpriteCoord(bankr8, sp4); } if (GetBattlerSide(bankr8)) |