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authorPikalaxALT <pikalaxalt@gmail.com>2018-04-06 21:31:08 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2018-04-06 21:31:08 -0400
commit07b800e593a3ac8dd1a9bcfb6cb2366cc5c27377 (patch)
treec77edf7fdacf36172bd3b6af790ad86111aef1fe /src/battle/anim/rock.c
parent4d3098e89b5aebf080547a99e68640138dc74599 (diff)
parentbe66a5cfefe578a0efb42d47fe8ed1a08e7fe30a (diff)
Merge branch 'master' into unk_debug_menu_3
Diffstat (limited to 'src/battle/anim/rock.c')
-rw-r--r--src/battle/anim/rock.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c
index 6fbe065b8..73be7c42b 100644
--- a/src/battle/anim/rock.c
+++ b/src/battle/anim/rock.c
@@ -78,7 +78,7 @@ void sub_80DCF60(struct Sprite *sprite)
StartSpriteAnim(sprite, gBattleAnimArgs[5]);
AnimateSprite(sprite);
- if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
sprite->pos1.x -= gBattleAnimArgs[0];
else
sprite->pos1.x += gBattleAnimArgs[0];
@@ -154,7 +154,7 @@ void do_boulder_dust(u8 taskId)
if (IsContest())
sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0);
- if (gBattleAnimArgs[0] != 0 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ if (gBattleAnimArgs[0] != 0 && GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
var0 = 1;
gTasks[taskId].data[0] = var0;
@@ -231,7 +231,7 @@ void sub_80DD3AC(struct Sprite *sprite)
{
if (sprite->data[0] == 0)
{
- if (gBattleAnimArgs[3] != 0 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ if (gBattleAnimArgs[3] != 0 && GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
{
sprite->pos1.x = 304;
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
@@ -295,10 +295,10 @@ void sub_80DD4D4(u8 taskId)
task = &gTasks[taskId];
- var0 = GetBankPosition(gAnimBankAttacker, 2);
- var1 = GetBankPosition(gAnimBankAttacker, 1) + 24;
- var2 = GetBankPosition(gAnimBankTarget, 2);
- var3 = GetBankPosition(gAnimBankTarget, 1) + 24;
+ var0 = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
+ var1 = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + 24;
+ var2 = GetBattlerSpriteCoord(gAnimBankTarget, 2);
+ var3 = GetBattlerSpriteCoord(gAnimBankTarget, 1) + 24;
if ((gAnimBankAttacker ^ 2) == gAnimBankTarget)
var3 = var1;
@@ -333,7 +333,7 @@ void sub_80DD4D4(u8 taskId)
task->data[13] = pan1;
task->data[14] = (pan2 - pan1) / task->data[8];
task->data[1] = var4;
- task->data[15] = GetAnimBankSpriteId(0);
+ task->data[15] = GetAnimBattlerSpriteId(0);
task->func = sub_80DD604;
}
@@ -514,7 +514,7 @@ static void sub_80DD928(struct Sprite *sprite)
void sub_80DD978(struct Sprite *sprite)
{
- if (GetBankSide(gAnimBankAttacker) == SIDE_OPPONENT)
+ if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_OPPONENT)
StartSpriteAffineAnim(sprite, 1);
TranslateAnimSpriteToTargetMonLocation(sprite);
@@ -522,8 +522,8 @@ void sub_80DD978(struct Sprite *sprite)
void sub_80DD9A4(struct Sprite *sprite)
{
- sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0);
- sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1);
+ sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankTarget, 0);
+ sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankTarget, 1);
sprite->pos1.x += gBattleAnimArgs[0];
sprite->pos1.y += gBattleAnimArgs[1];