diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2018-01-04 18:50:53 -0500 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2018-01-04 18:50:53 -0500 |
commit | eff6795887cc27f2c5139df9a6da70f4f02338b4 (patch) | |
tree | f91be2b0b7194b4ddff13f4935a0edafc4284a43 /src/battle/anim/roots.c | |
parent | 3ea9cff2c67b3db195c3326afc56fa0662c2327a (diff) | |
parent | b1a7733c1cead8ed3d4a58c42d638afd0ead8ab0 (diff) |
Merge branch 'master' into unk_text_8095904
Diffstat (limited to 'src/battle/anim/roots.c')
-rwxr-xr-x | src/battle/anim/roots.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle/anim/roots.c b/src/battle/anim/roots.c index 40c51808a..68f8a3e2f 100755 --- a/src/battle/anim/roots.c +++ b/src/battle/anim/roots.c @@ -4,8 +4,8 @@ #include "battle_anim.h" extern s16 gBattleAnimArgs[]; -extern u8 gBattleAnimBankAttacker; -extern u8 gBattleAnimBankTarget; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; extern s16 gUnknown_03000728[]; @@ -18,8 +18,8 @@ void sub_80CB59C(struct Sprite* sprite) { if (!sprite->data[0]) { - sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2); - sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 1); + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1); sprite->pos2.x = gBattleAnimArgs[0]; sprite->pos2.y = gBattleAnimArgs[1]; sprite->subpriority = gBattleAnimArgs[2] + 30; @@ -36,10 +36,10 @@ void sub_80CB59C(struct Sprite* sprite) void sub_80CB620(struct Sprite *sprite) { - s16 p1 = sub_8077ABC(gBattleAnimBankAttacker, 2); - s16 p2 = sub_8077ABC(gBattleAnimBankAttacker, 3); - s16 e1 = sub_8077ABC(gBattleAnimBankTarget, 2); - s16 e2 = sub_8077ABC(gBattleAnimBankTarget, 3); + s16 p1 = GetBankPosition(gAnimBankAttacker, 2); + s16 p2 = GetBankPosition(gAnimBankAttacker, 3); + s16 e1 = GetBankPosition(gAnimBankTarget, 2); + s16 e2 = GetBankPosition(gAnimBankTarget, 3); e1 -= p1; e2 -= p2; @@ -63,5 +63,5 @@ void sub_80CB710(struct Sprite* sprite) sprite->invisible = sprite->data[0] % 2; if (sprite->data[0] > sprite->data[2]) - move_anim_8072740(sprite); + DestroyAnimSprite(sprite); } |