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authorPikalaxALT <pikalaxalt@gmail.com>2018-01-04 18:50:53 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2018-01-04 18:50:53 -0500
commiteff6795887cc27f2c5139df9a6da70f4f02338b4 (patch)
treef91be2b0b7194b4ddff13f4935a0edafc4284a43 /src/battle/anim/roots.c
parent3ea9cff2c67b3db195c3326afc56fa0662c2327a (diff)
parentb1a7733c1cead8ed3d4a58c42d638afd0ead8ab0 (diff)
Merge branch 'master' into unk_text_8095904
Diffstat (limited to 'src/battle/anim/roots.c')
-rwxr-xr-xsrc/battle/anim/roots.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle/anim/roots.c b/src/battle/anim/roots.c
index 40c51808a..68f8a3e2f 100755
--- a/src/battle/anim/roots.c
+++ b/src/battle/anim/roots.c
@@ -4,8 +4,8 @@
#include "battle_anim.h"
extern s16 gBattleAnimArgs[];
-extern u8 gBattleAnimBankAttacker;
-extern u8 gBattleAnimBankTarget;
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
extern s16 gUnknown_03000728[];
@@ -18,8 +18,8 @@ void sub_80CB59C(struct Sprite* sprite)
{
if (!sprite->data[0])
{
- sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2);
- sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 1);
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1);
sprite->pos2.x = gBattleAnimArgs[0];
sprite->pos2.y = gBattleAnimArgs[1];
sprite->subpriority = gBattleAnimArgs[2] + 30;
@@ -36,10 +36,10 @@ void sub_80CB59C(struct Sprite* sprite)
void sub_80CB620(struct Sprite *sprite)
{
- s16 p1 = sub_8077ABC(gBattleAnimBankAttacker, 2);
- s16 p2 = sub_8077ABC(gBattleAnimBankAttacker, 3);
- s16 e1 = sub_8077ABC(gBattleAnimBankTarget, 2);
- s16 e2 = sub_8077ABC(gBattleAnimBankTarget, 3);
+ s16 p1 = GetBankPosition(gAnimBankAttacker, 2);
+ s16 p2 = GetBankPosition(gAnimBankAttacker, 3);
+ s16 e1 = GetBankPosition(gAnimBankTarget, 2);
+ s16 e2 = GetBankPosition(gAnimBankTarget, 3);
e1 -= p1;
e2 -= p2;
@@ -63,5 +63,5 @@ void sub_80CB710(struct Sprite* sprite)
sprite->invisible = sprite->data[0] % 2;
if (sprite->data[0] > sprite->data[2])
- move_anim_8072740(sprite);
+ DestroyAnimSprite(sprite);
}