summaryrefslogtreecommitdiff
path: root/src/battle/anim/slash.c
diff options
context:
space:
mode:
authorGriffinR <griffin.g.richards@gmail.com>2021-07-08 10:23:22 -0400
committerGitHub <noreply@github.com>2021-07-08 10:23:22 -0400
commita3228d4c86494ee25aff60fc037805ddc1d47d32 (patch)
tree082b433e0f10e758799ce2501f49f959f2ce54b3 /src/battle/anim/slash.c
parent038befb44341f0fc22f522dd454d64cf4ad2df2e (diff)
parentb86d6d05d92de28c35c899f4fbd03c1d542dc689 (diff)
Merge pull request #828 from PikalaxALT/battle_struct_macros
Battle struct macros
Diffstat (limited to 'src/battle/anim/slash.c')
-rw-r--r--src/battle/anim/slash.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle/anim/slash.c b/src/battle/anim/slash.c
index e42a6c2ad..cb9aa293b 100644
--- a/src/battle/anim/slash.c
+++ b/src/battle/anim/slash.c
@@ -76,13 +76,13 @@ void sub_80CDD74(struct Sprite* sprite)
{
if (gBattleAnimArgs[0] == 0)
{
- sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[1];
- sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2];
+ sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[1];
+ sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2];
}
else
{
- sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[1];
- sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[2];
+ sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[1];
+ sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[2];
}
sprite->data[0] = 0;
@@ -93,16 +93,16 @@ void sub_80CDD74(struct Sprite* sprite)
void sub_80CDDDC(struct Sprite* sprite)
{
- sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 0xFFD0;
- sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 0xFFD0;
+ sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
StoreSpriteCallbackInData(sprite, sub_80CDE78);
sprite->callback = sub_8078600;
}
void sub_80CDE24(struct Sprite* sprite)
{
- sprite->pos1.x = sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 0xFFD0 + gBattleAnimArgs[0];
- sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ sprite->x = sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 0xFFD0 + gBattleAnimArgs[0];
+ sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
StartSpriteAnim(sprite, 1);
sprite->data[0] = 0;
sprite->data[1] = 0;